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author | Bardur Arantsson <bardur@scientician.net> | 2012-03-04 15:53:46 +0100 |
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committer | Bardur Arantsson <bardur@scientician.net> | 2012-03-29 19:59:21 +0200 |
commit | a1ebb9363e31ad449377a5794f1bf93d84e25bc8 (patch) | |
tree | 3722b20555e47d8c20283b75bfc37b9eb7ba767f /lib/mods/theme/help/r_orc.txt | |
parent | 6be64d33039bf2ece3f50b3162b2da7f74ce2e4a (diff) |
Import Theme repository into main repository
Diffstat (limited to 'lib/mods/theme/help/r_orc.txt')
-rw-r--r-- | lib/mods/theme/help/r_orc.txt | 35 |
1 files changed, 35 insertions, 0 deletions
diff --git a/lib/mods/theme/help/r_orc.txt b/lib/mods/theme/help/r_orc.txt new file mode 100644 index 00000000..c4bcf691 --- /dev/null +++ b/lib/mods/theme/help/r_orc.txt @@ -0,0 +1,35 @@ +~~~~~01|Orc +~~~~~02|Races|Orc +#####R=== Orcs === + +#####GDescription +Orcs make excellent warriors and decent priests, but are terrible at magic. +They are as bad as dwarves at stealth, and horrible at searching, disarming, +and perception. Orcs are quite ugly, and tend to pay more for goods in town. +Orcs do make good warriors and rogues, for the simple reason that Orcs tend +to have great constitutions and lots of hit points. Because of their +preference for living underground rather than on the surface, orcs resist +darkness attacks. Upon reaching experience level 3, an orc learns to dispel +any fear that may be upon him. + +#####GStat Modifiers +Strength +2 +Intelligence -1 +Wisdom 0 +Dexterity +1 +Constitution +1 +Charisma -4 +Hit Dice Sides 10 +Exp Penalty +10% + +#####GRacial Skill Modifiers: +#####BSkill Start Mod Skill Point Gains Mod +Combat + Weaponmastery 1.200 [0.000] + Archery -0.500 [0.000] +Sneakiness + Stealth -1.000 [0.000] + Disarming -0.300 [0.000] +Magic + Magic-Device -0.300 [0.000] +Spirituality -1.000 [0.000] |