diff options
author | Bardur Arantsson <bardur@scientician.net> | 2013-07-15 23:00:30 +0200 |
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committer | Bardur Arantsson <bardur@scientician.net> | 2013-08-08 16:33:29 +0200 |
commit | a8a33056a073cb3f4213a1e845fe036dd3d53e0b (patch) | |
tree | 98c4b7ad1f4eee964a3d3058ca61437e54c35c9e /lib/mods/theme/help | |
parent | f0fd8edb1fc36fd3dbe3b7df61da91b3daf9d4c6 (diff) |
Remove the stupid_monsters option
It's always considered FALSE from now on.
Diffstat (limited to 'lib/mods/theme/help')
-rw-r--r-- | lib/mods/theme/help/option.txt | 11 |
1 files changed, 0 insertions, 11 deletions
diff --git a/lib/mods/theme/help/option.txt b/lib/mods/theme/help/option.txt index 65352c6a..6f538d91 100644 --- a/lib/mods/theme/help/option.txt +++ b/lib/mods/theme/help/option.txt @@ -344,17 +344,6 @@ off at will during the course of the game. first having to observe such an attack upon you, and to use this information to choose the best attacks. -#####GMonsters behave stupidly [stupid_monsters] - ToME incorporates Keldon Jones' improved monster Artificial - Intelligence patch. While this patch most certainly makes monsters - behave more realistically, they will also be more deadly with the - improved AI. If you are a sissy, set this option to get the old, - really stupid monster AI. - Note that the new AI is a bit processing power expensive. If you have - an old computer (386sx) and ToME is running too slowly, you could - try turning stupid_monsters on. Or dumpster-dive for a Pentium so you can - run ToME. :-) - #####GAllow unusually small dungeon levels [small_levels] This option enables the creation of levels of varying sizes. Levels that are as small as one "screen" (80x24) are possible, and they can be |