diff options
author | Bardur Arantsson <bardur@scientician.net> | 2012-04-06 13:23:52 +0200 |
---|---|---|
committer | Bardur Arantsson <bardur@scientician.net> | 2012-04-07 15:28:26 +0200 |
commit | d5712602c95caccc32dd73fa54592370b91cc398 (patch) | |
tree | c4c58f98b8162095afef4dff1e8b8a7e2c3ea793 /lib/mods/theme/scpt/corrupt.lua | |
parent | 09c56bf058a10fcaaff2e88e3259477557f00cc9 (diff) |
Lua: Move "powers granted by corruptions" calculation from Lua to C.
Diffstat (limited to 'lib/mods/theme/scpt/corrupt.lua')
-rw-r--r-- | lib/mods/theme/scpt/corrupt.lua | 135 |
1 files changed, 0 insertions, 135 deletions
diff --git a/lib/mods/theme/scpt/corrupt.lua b/lib/mods/theme/scpt/corrupt.lua index 440a1d81..81b87847 100644 --- a/lib/mods/theme/scpt/corrupt.lua +++ b/lib/mods/theme/scpt/corrupt.lua @@ -58,12 +58,6 @@ CORRUPT_BALROG_FORM = add_corruption [CORRUPT_BALROG_WINGS] = TRUE, [CORRUPT_BALROG_STRENGTH] = TRUE }, - ["hooks"] = - { - [HOOK_CALC_POWERS] = function() - player.add_power(PWR_BALROG) - end, - }, } @@ -106,12 +100,6 @@ CORRUPT_DEMON_BREATH = add_corruption " Provides fire breath", " But gives a small chance to spoil potions when you quaff them", }, - ["hooks"] = - { - [HOOK_CALC_POWERS] = function() - player.add_power(PWR_BR_FIRE) - end, - }, } CORRUPT_DEMON_REALM = add_corruption @@ -187,9 +175,6 @@ CORRUPT_ANTI_TELEPORT = add_corruption [HOOK_BIRTH_OBJECTS] = function() player.corrupt_anti_teleport_stopped = FALSE end, - [HOOK_CALC_POWERS] = function() - player.add_power(POWER_COR_SPACE_TIME) - end, [HOOK_PROCESS_WORLD] = function() if player.corrupt_anti_teleport_stopped == TRUE then local amt = player.msp + player.csp @@ -339,12 +324,6 @@ MUT1_SPIT_ACID = add_corruption " Damage=level Radius 1+(level/30)", " Level=9, Cost=9, Stat=DEX, Difficulty=15", }, - ["hooks"] = - { - [HOOK_CALC_POWERS] = function() - player.add_power(PWR_SPIT_ACID) - end, - }, } MUT1_BR_FIRE = add_corruption @@ -359,12 +338,6 @@ MUT1_BR_FIRE = add_corruption " Damage=2*level Radius 1+(level/20)", " Level=20, Cost=10, Stat=CON, Difficulty=18", }, - ["hooks"] = - { - [HOOK_CALC_POWERS] = function() - player.add_power(PWR_BR_FIRE) - end, - }, } MUT1_HYPN_GAZE = add_corruption @@ -379,12 +352,6 @@ MUT1_HYPN_GAZE = add_corruption " Power=level", " Level=12, Cost=12, Stat=CHR, Difficulty=18", }, - ["hooks"] = - { - [HOOK_CALC_POWERS] = function() - player.add_power(PWR_HYPN_GAZE) - end, - }, } MUT1_TELEKINES = add_corruption @@ -399,12 +366,6 @@ MUT1_TELEKINES = add_corruption " Max weight equal to (level) pounds", " Level=9, Cost=9, Stat=WIS, Difficulty=14", }, - ["hooks"] = - { - [HOOK_CALC_POWERS] = function() - player.add_power(PWR_TELEKINES) - end, - }, } MUT1_VTELEPORT = add_corruption @@ -419,12 +380,6 @@ MUT1_VTELEPORT = add_corruption " Distance 10+4*level squares", " Level=7, Cost=7, Stat=WIS, Difficulty=15", }, - ["hooks"] = - { - [HOOK_CALC_POWERS] = function() - player.add_power(PWR_VTELEPORT) - end, - }, } MUT1_MIND_BLST = add_corruption @@ -439,12 +394,6 @@ MUT1_MIND_BLST = add_corruption " Psi Damage (3+(level-1)/5)d3", " Level=5, Cost=3, Stat=WIS, Difficulty=15", }, - ["hooks"] = - { - [HOOK_CALC_POWERS] = function() - player.add_power(PWR_MIND_BLST) - end, - }, } MUT1_VAMPIRISM = add_corruption @@ -460,12 +409,6 @@ MUT1_VAMPIRISM = add_corruption " heals you and satiates you. Doesn't work on all monsters", " Level=4, Cost=5, Stat=CON, Difficulty=9", }, - ["hooks"] = - { - [HOOK_CALC_POWERS] = function() - player.add_power(PWR_VAMPIRISM) - end, - }, } MUT1_SMELL_MET = add_corruption @@ -480,12 +423,6 @@ MUT1_SMELL_MET = add_corruption " Radius 25", " Level=3, Cost=2, Stat=INT, Difficulty=12", }, - ["hooks"] = - { - [HOOK_CALC_POWERS] = function() - player.add_power(PWR_SMELL_MET) - end, - }, } MUT1_SMELL_MON = add_corruption @@ -500,12 +437,6 @@ MUT1_SMELL_MON = add_corruption " Radius 25", " Level=5, Cost=4, Stat=INT, Difficulty=15", }, - ["hooks"] = - { - [HOOK_CALC_POWERS] = function() - player.add_power(PWR_SMELL_MON) - end, - }, } MUT1_BLINK = add_corruption @@ -519,12 +450,6 @@ MUT1_BLINK = add_corruption " You can teleport yourself short distances (10 squares).", " Level=3, Cost=3, Stat=WIS, Difficulty=12", }, - ["hooks"] = - { - [HOOK_CALC_POWERS] = function() - player.add_power(PWR_BLINK) - end, - }, } MUT1_EAT_ROCK = add_corruption @@ -539,12 +464,6 @@ MUT1_EAT_ROCK = add_corruption " leaving an empty space behind.", " Level=8, Cost=12, Stat=CON, Difficulty=18", }, - ["hooks"] = - { - [HOOK_CALC_POWERS] = function() - player.add_power(PWR_EAT_ROCK) - end, - }, } MUT1_SWAP_POS = add_corruption @@ -559,12 +478,6 @@ MUT1_SWAP_POS = add_corruption " unless it resists teleportation.", " Level=15, Cost=12, Stat=DEX, Difficulty=16", }, - ["hooks"] = - { - [HOOK_CALC_POWERS] = function() - player.add_power(PWR_SWAP_POS) - end, - }, } MUT1_SHRIEK = add_corruption @@ -579,12 +492,6 @@ MUT1_SHRIEK = add_corruption " Damage=level*4, Radius=8, centered on player", " Level=4, Cost=4, Stat=CON, Difficulty=6", }, - ["hooks"] = - { - [HOOK_CALC_POWERS] = function() - player.add_power(PWR_SHRIEK) - end, - }, } MUT1_ILLUMINE = add_corruption @@ -599,12 +506,6 @@ MUT1_ILLUMINE = add_corruption " Damage=2d(level/2) Radius=(level/10)+1", " Level=3, Cost=2, Stat=INT, Difficulty=10", }, - ["hooks"] = - { - [HOOK_CALC_POWERS] = function() - player.add_power(PWR_ILLUMINE) - end, - }, } MUT1_DET_CURSE = add_corruption @@ -619,12 +520,6 @@ MUT1_DET_CURSE = add_corruption " It detects cursed items in the inventory", " Level=7, Cost=14, Stat=WIS, Difficulty=14", }, - ["hooks"] = - { - [HOOK_CALC_POWERS] = function() - player.add_power(PWR_DET_CURSE) - end, - }, } MUT1_BERSERK = add_corruption @@ -639,12 +534,6 @@ MUT1_BERSERK = add_corruption " It grants super-heroism. Duration=10+1d(level)", " Level=8, Cost=8, Stat=STR, Difficulty=14", }, - ["hooks"] = - { - [HOOK_CALC_POWERS] = function() - player.add_power(PWR_BERSERK) - end, - }, } @@ -660,12 +549,6 @@ MUT1_MIDAS_TCH = add_corruption " Turns a non-artifact object into 1/3 its value in gold", " Level=10, Cost=5, Stat=INT, Difficulty=12", }, - ["hooks"] = - { - [HOOK_CALC_POWERS] = function() - player.add_power(PWR_MIDAS_TCH) - end, - }, } MUT1_GROW_MOLD = add_corruption @@ -680,12 +563,6 @@ MUT1_GROW_MOLD = add_corruption " Summons up to 8 molds around the player", " Level=1, Cost=6, Stat=CON, Difficulty=14", }, - ["hooks"] = - { - [HOOK_CALC_POWERS] = function() - player.add_power(PWR_GROW_MOLD) - end, - }, } MUT1_RESIST = add_corruption @@ -701,12 +578,6 @@ MUT1_RESIST = add_corruption " elements and poison. Duration=20 + d20", " Level=10, Cost=12, Stat=CON, Difficulty=12", }, - ["hooks"] = - { - [HOOK_CALC_POWERS] = function() - player.add_power(PWR_RESIST) - end, - }, } MUT1_EARTHQUAKE = add_corruption @@ -721,12 +592,6 @@ MUT1_EARTHQUAKE = add_corruption " Radius=10, center on the player", " Level=12, Cost=12, Stat=STR, Difficulty=16", }, - ["hooks"] = - { - [HOOK_CALC_POWERS] = function() - player.add_power(PWR_EARTHQUAKE) - end, - }, } --[[ CORRUPT_ = add_corruption |