diff options
author | Bardur Arantsson <bardur@scientician.net> | 2012-06-11 19:50:10 +0200 |
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committer | Bardur Arantsson <bardur@scientician.net> | 2012-06-19 18:36:19 +0200 |
commit | cd328f56d295a6e8c17cd12110368a489cf82b58 (patch) | |
tree | f455f23bd2226e80d35ed7bd8b4f1008681dcc5d /lib/mods/theme/scpt/monsters.lua | |
parent | 7833f2577399f212be5c107611f291be1b47ce8f (diff) |
Lua: Move activation of Theme's Maia "aggravation" to C
Diffstat (limited to 'lib/mods/theme/scpt/monsters.lua')
-rw-r--r-- | lib/mods/theme/scpt/monsters.lua | 15 |
1 files changed, 0 insertions, 15 deletions
diff --git a/lib/mods/theme/scpt/monsters.lua b/lib/mods/theme/scpt/monsters.lua deleted file mode 100644 index 0f4c8cda..00000000 --- a/lib/mods/theme/scpt/monsters.lua +++ /dev/null @@ -1,15 +0,0 @@ --- This file holds various things that govern monster behaviour with respect to the player - -add_hooks{ -[HOOK_GAME_START] = function() - - if ((get_race_name() == "Maia") and - (player_has_corruption(CORRUPT_BALROG_AURA) ~= TRUE) and - (player_has_corruption(CORRUPT_BALROG_WINGS) ~= TRUE) and - (player_has_corruption(CORRUPT_BALROG_STRENGTH) ~= TRUE) and - (player_has_corruption(CORRUPT_BALROG_FORM) ~= TRUE)) then - -- "Proper" Maiar aggravate evil beings - timer_aggravate_evil_enable() - end -end, -} |