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authorBardur Arantsson <bardur@scientician.net>2012-06-11 20:08:36 +0200
committerBardur Arantsson <bardur@scientician.net>2012-06-19 18:36:19 +0200
commita00ed11376064353475b29c23b6deebc1cc1dfc9 (patch)
treee800dc12b19535752efc9907f128ab78da38825b /lib/mods/theme/scpt
parentcd328f56d295a6e8c17cd12110368a489cf82b58 (diff)
Lua: Move the last game-specific scripting files to C
Diffstat (limited to 'lib/mods/theme/scpt')
-rw-r--r--lib/mods/theme/scpt/init.lua14
1 files changed, 0 insertions, 14 deletions
diff --git a/lib/mods/theme/scpt/init.lua b/lib/mods/theme/scpt/init.lua
deleted file mode 100644
index edc82fe1..00000000
--- a/lib/mods/theme/scpt/init.lua
+++ /dev/null
@@ -1,14 +0,0 @@
---
--- This file is loaded at the initialisation of ToME
---
-
--- Add the schools of magic
-schools_init()
-school_spells_init()
-init_school_books()
-
--- Post-spell creation initialization
-initialize_bookable_spells()
-
--- Some tests, if the file is not present, this is fine
-tome_dofile_anywhere(ANGBAND_DIR_SCPT, "dg_test.lua", FALSE)