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authorBardur Arantsson <bardur@scientician.net>2012-03-04 15:53:46 +0100
committerBardur Arantsson <bardur@scientician.net>2012-03-29 19:59:21 +0200
commita1ebb9363e31ad449377a5794f1bf93d84e25bc8 (patch)
tree3722b20555e47d8c20283b75bfc37b9eb7ba767f /lib/mods/theme/user/fierce.atm
parent6be64d33039bf2ece3f50b3162b2da7f74ce2e4a (diff)
Import Theme repository into main repository
Diffstat (limited to 'lib/mods/theme/user/fierce.atm')
-rw-r--r--lib/mods/theme/user/fierce.atm761
1 files changed, 761 insertions, 0 deletions
diff --git a/lib/mods/theme/user/fierce.atm b/lib/mods/theme/user/fierce.atm
new file mode 100644
index 00000000..c49f7de3
--- /dev/null
+++ b/lib/mods/theme/user/fierce.atm
@@ -0,0 +1,761 @@
+clean_ruleset()
+add_ruleset
+[[
+<rule name="oilflask" type="destroy" module="Theme">
+ <name>flask of oil</name>
+</rule>
+<rule name="emptychest" type="destroy" module="Theme">
+ <and>
+ <and>
+ <tval>7</tval>
+ </and>
+ <status>empty</status>
+ </and>
+</rule>
+<rule name="junkmushrooms" type="destroy" module="Theme">
+ <and>
+ <tval>80</tval>
+ <sval min="0" max="11"></sval>
+ </and>
+</rule>
+<rule name="junkjewelry" type="destroy" module="Theme">
+ <and>
+ <or>
+ <and>
+ <tval>40</tval>
+ <sval min="0" max="0"></sval>
+ </and>
+ <and>
+ <tval>45</tval>
+ <sval min="0" max="4"></sval>
+ </and>
+ <and>
+ <tval>40</tval>
+ <status>bad</status>
+ </and>
+ <and>
+ <tval>45</tval>
+ <status>bad</status>
+ </and>
+ </or>
+ </and>
+</rule>
+<rule name="junkpotions" type="destroy" module="Theme">
+ <and>
+ <not>
+ <ability>Trapping</ability>
+ </not>
+ <or>
+ <and>
+ <tval>71</tval>
+ <sval min="4" max="7"></sval>
+ </and>
+ <and>
+ <tval>71</tval>
+ <sval min="9" max="11"></sval>
+ </and>
+ <and>
+ <tval>71</tval>
+ <sval min="13" max="13">13</sval>
+ </and>
+ <and>
+ <tval>71</tval>
+ <sval min="15" max="21"></sval>
+ </and>
+ </or>
+ </and>
+</rule>
+<rule name="junkwands" type="destroy" module="Theme">
+ <and>
+ <tval>65</tval>
+ <sval min="24" max="25"></sval>
+ </and>
+</rule>
+<rule name="junkscrolls" type="destroy" module="Theme">
+ <and>
+ <not>
+ <ability>Trapping</ability>
+ </not>
+ <or>
+ <and>
+ <tval>70</tval>
+ <sval min="0" max="0"></sval>
+ <not>
+ <subrace>Vampire</subrace>
+ </not>
+ </and>
+ <and>
+ <tval>70</tval>
+ <sval min="1" max="5"></sval>
+ </and>
+ <and>
+ <tval>70</tval>
+ <sval min="7" max="7"></sval>
+ </and>
+ </or>
+ </and>
+</rule>
+<rule name="brokendagger" type="destroy" module="Theme">
+ <and>
+ <name>Broken Dagger</name>
+ <or>
+ <status>average</status>
+ <status>bad</status>
+ <status>very bad</status>
+ <and>
+ <level min="40" max="50"></level>
+ <status>very good</status>
+ </and>
+ </or>
+ </and>
+</rule>
+<rule name="magestaffs" type="destroy" module="Theme">
+ <and>
+ <tval>6</tval>
+ <or>
+ <and>
+ <level min="0" max="50"></level>
+ <or>
+ <status>very bad</status>
+ <status>bad</status>
+ </or>
+ </and>
+ <and>
+ <level min="15" max="50"></level>
+ <status>average</status>
+ </and>
+ <and>
+ <level min="25" max="50"></level>
+ <status>good</status>
+ </and>
+ <and>
+ <level min="40" max="50"></level>
+ <status>very good</status>
+ </and>
+ </or>
+ </and>
+</rule>
+<rule name="instruments" type="destroy" module="Theme">
+ <and>
+ <tval>14</tval>
+ <or>
+ <and>
+ <level min="0" max="50"></level>
+ <or>
+ <status>very bad</status>
+ <status>bad</status>
+ </or>
+ </and>
+ <and>
+ <level min="15" max="50"></level>
+ <status>average</status>
+ </and>
+ <and>
+ <level min="25" max="50"></level>
+ <status>good</status>
+ </and>
+ <and>
+ <level min="40" max="50"></level>
+ <status>very good</status>
+ </and>
+ </or>
+ </and>
+</rule>
+<rule name="boomerangs" type="destroy" module="Theme">
+ <and>
+ <tval>15</tval>
+ <or>
+ <and>
+ <level min="0" max="50"></level>
+ <or>
+ <status>very bad</status>
+ <status>bad</status>
+ </or>
+ </and>
+ <and>
+ <level min="15" max="50"></level>
+ <status>average</status>
+ </and>
+ <and>
+ <level min="25" max="50"></level>
+ <status>good</status>
+ </and>
+ <and>
+ <level min="40" max="50"></level>
+ <status>very good</status>
+ </and>
+ </or>
+ </and>
+</rule>
+<rule name="shots" type="destroy" module="Theme">
+ <and>
+ <tval>16</tval>
+ <or>
+ <and>
+ <level min="0" max="50"></level>
+ <or>
+ <status>very bad</status>
+ <status>bad</status>
+ </or>
+ </and>
+ <and>
+ <level min="25" max="50"></level>
+ <status>average</status>
+ </and>
+ <and>
+ <level min="35" max="50"></level>
+ <status>good</status>
+ </and>
+ <and>
+ <level min="40" max="50"></level>
+ <status>very good</status>
+ </and>
+ </or>
+ </and>
+</rule>
+<rule name="arrows" type="destroy" module="Theme">
+ <and>
+ <tval>17</tval>
+ <or>
+ <and>
+ <level min="0" max="50"></level>
+ <or>
+ <status>very bad</status>
+ <status>bad</status>
+ </or>
+ </and>
+ <and>
+ <level min="25" max="50"></level>
+ <status>average</status>
+ </and>
+ <and>
+ <level min="35" max="50"></level>
+ <status>good</status>
+ </and>
+ <and>
+ <level min="40" max="50"></level>
+ <status>very good</status>
+ </and>
+ </or>
+ </and>
+</rule>
+<rule name="bolts" type="destroy" module="Theme">
+ <and>
+ <tval>18</tval>
+ <or>
+ <and>
+ <level min="0" max="50"></level>
+ <or>
+ <status>very bad</status>
+ <status>bad</status>
+ </or>
+ </and>
+ <and>
+ <level min="25" max="50"></level>
+ <status>average</status>
+ </and>
+ <and>
+ <level min="35" max="50"></level>
+ <status>good</status>
+ </and>
+ <and>
+ <level min="40" max="50"></level>
+ <status>very good</status>
+ </and>
+ </or>
+ </and>
+</rule>
+<rule name="missile" type="destroy" module="Theme">
+ <and>
+ <tval>19</tval>
+ <or>
+ <and>
+ <level min="0" max="50"></level>
+ <or>
+ <status>very bad</status>
+ <status>bad</status>
+ </or>
+ </and>
+ <and>
+ <level min="15" max="50"></level>
+ <status>average</status>
+ </and>
+ <and>
+ <level min="25" max="50"></level>
+ <status>good</status>
+ </and>
+ <and>
+ <level min="40" max="50"></level>
+ <status>very good</status>
+ </and>
+ </or>
+ </and>
+</rule>
+<rule name="diggers" type="destroy" module="Theme">
+ <and>
+ <tval>20</tval>
+ <or>
+ <and>
+ <level min="0" max="50"></level>
+ <or>
+ <status>very bad</status>
+ <status>bad</status>
+ </or>
+ </and>
+ <and>
+ <level min="15" max="50"></level>
+ <status>average</status>
+ </and>
+ <and>
+ <level min="25" max="50"></level>
+ <status>good</status>
+ </and>
+ <and>
+ <level min="40" max="50"></level>
+ <status>very good</status>
+ </and>
+ </or>
+ </and>
+</rule>
+<rule name="hafted" type="destroy" module="Theme">
+ <and>
+ <tval>21</tval>
+ <or>
+ <and>
+ <level min="0" max="50"></level>
+ <or>
+ <status>very bad</status>
+ <status>bad</status>
+ </or>
+ </and>
+ <and>
+ <level min="15" max="50"></level>
+ <status>average</status>
+ </and>
+ <and>
+ <level min="25" max="50"></level>
+ <status>good</status>
+ </and>
+ <and>
+ <level min="40" max="50"></level>
+ <status>very good</status>
+ </and>
+ </or>
+ </and>
+</rule>
+<rule name="polearm" type="destroy" module="Theme">
+ <and>
+ <tval>22</tval>
+ <or>
+ <and>
+ <level min="0" max="50"></level>
+ <or>
+ <status>very bad</status>
+ <status>bad</status>
+ </or>
+ </and>
+ <and>
+ <level min="15" max="50"></level>
+ <status>average</status>
+ </and>
+ <and>
+ <level min="25" max="50"></level>
+ <status>good</status>
+ </and>
+ <and>
+ <level min="40" max="50"></level>
+ <status>very good</status>
+ </and>
+ </or>
+ </and>
+</rule>
+<rule name="swords" type="destroy" module="Theme">
+ <and>
+ <tval>23</tval>
+ <or>
+ <and>
+ <level min="0" max="50"></level>
+ <or>
+ <status>very bad</status>
+ <status>bad</status>
+ </or>
+ </and>
+ <and>
+ <level min="15" max="50"></level>
+ <status>average</status>
+ </and>
+ <and>
+ <level min="25" max="50"></level>
+ <status>good</status>
+ </and>
+ <and>
+ <level min="40" max="50"></level>
+ <status>very good</status>
+ </and>
+ </or>
+ </and>
+</rule>
+<rule name="axes" type="destroy" module="Theme">
+ <and>
+ <tval>24</tval>
+ <or>
+ <and>
+ <level min="0" max="50"></level>
+ <or>
+ <status>very bad</status>
+ <status>bad</status>
+ </or>
+ </and>
+ <and>
+ <level min="15" max="50"></level>
+ <status>average</status>
+ </and>
+ <and>
+ <level min="25" max="50"></level>
+ <status>good</status>
+ </and>
+ <and>
+ <level min="40" max="50"></level>
+ <status>very good</status>
+ </and>
+ </or>
+ </and>
+</rule>
+<rule name="boots" type="destroy" module="Theme">
+ <and>
+ <tval>30</tval>
+ <or>
+ <and>
+ <level min="0" max="50"></level>
+ <or>
+ <status>very bad</status>
+ <status>bad</status>
+ </or>
+ </and>
+ <and>
+ <level min="15" max="50"></level>
+ <status>average</status>
+ </and>
+ <and>
+ <level min="25" max="50"></level>
+ <status>good</status>
+ </and>
+ <and>
+ <level min="40" max="50"></level>
+ <status>very good</status>
+ </and>
+ </or>
+ </and>
+</rule>
+<rule name="gloves" type="destroy" module="Theme">
+ <and>
+ <tval>31</tval>
+ <or>
+ <and>
+ <level min="0" max="50"></level>
+ <or>
+ <status>very bad</status>
+ <status>bad</status>
+ </or>
+ </and>
+ <and>
+ <level min="15" max="50"></level>
+ <status>average</status>
+ </and>
+ <and>
+ <level min="25" max="50"></level>
+ <status>good</status>
+ </and>
+ <and>
+ <level min="40" max="50"></level>
+ <status>very good</status>
+ </and>
+ </or>
+ </and>
+</rule>
+<rule name="helms" type="destroy" module="Theme">
+ <and>
+ <tval>32</tval>
+ <or>
+ <and>
+ <level min="0" max="50"></level>
+ <or>
+ <status>very bad</status>
+ <status>bad</status>
+ </or>
+ </and>
+ <and>
+ <level min="15" max="50"></level>
+ <status>average</status>
+ </and>
+ <and>
+ <level min="25" max="50"></level>
+ <status>good</status>
+ </and>
+ <and>
+ <level min="40" max="50"></level>
+ <status>very good</status>
+ </and>
+ </or>
+ </and>
+</rule>
+<rule name="crowns" type="destroy" module="Theme">
+ <and>
+ <tval>33</tval>
+ <or>
+ <and>
+ <level min="0" max="50"></level>
+ <or>
+ <status>very bad</status>
+ <status>bad</status>
+ </or>
+ </and>
+ <and>
+ <level min="15" max="50"></level>
+ <status>average</status>
+ </and>
+ <and>
+ <level min="25" max="50"></level>
+ <status>good</status>
+ </and>
+ <and>
+ <level min="40" max="50"></level>
+ <status>very good</status>
+ </and>
+ </or>
+ </and>
+</rule>
+<rule name="shields" type="destroy" module="Theme">
+ <and>
+ <tval>34</tval>
+ <or>
+ <and>
+ <level min="0" max="50"></level>
+ <or>
+ <status>very bad</status>
+ <status>bad</status>
+ </or>
+ </and>
+ <and>
+ <level min="15" max="50"></level>
+ <status>average</status>
+ </and>
+ <and>
+ <level min="25" max="50"></level>
+ <status>good</status>
+ </and>
+ <and>
+ <level min="40" max="50"></level>
+ <status>very good</status>
+ </and>
+ </or>
+ </and>
+</rule>
+<rule name="cloaks" type="destroy" module="Theme">
+ <and>
+ <tval>35</tval>
+ <or>
+ <and>
+ <level min="0" max="50"></level>
+ <or>
+ <status>very bad</status>
+ <status>bad</status>
+ </or>
+ </and>
+ <and>
+ <level min="15" max="50"></level>
+ <status>average</status>
+ </and>
+ <and>
+ <level min="25" max="50"></level>
+ <status>good</status>
+ </and>
+ <and>
+ <level min="40" max="50"></level>
+ <status>very good</status>
+ </and>
+ </or>
+ </and>
+</rule>
+<rule name="softarmour" type="destroy" module="Theme">
+ <and>
+ <tval>36</tval>
+ <or>
+ <and>
+ <level min="0" max="50"></level>
+ <or>
+ <status>very bad</status>
+ <status>bad</status>
+ </or>
+ </and>
+ <and>
+ <level min="15" max="50"></level>
+ <status>average</status>
+ </and>
+ <and>
+ <level min="25" max="50"></level>
+ <status>good</status>
+ </and>
+ <and>
+ <level min="40" max="50"></level>
+ <status>very good</status>
+ </and>
+ </or>
+ </and>
+</rule>
+<rule name="hardarmour" type="destroy" module="Theme">
+ <and>
+ <tval>37</tval>
+ <or>
+ <and>
+ <level min="0" max="50"></level>
+ <or>
+ <status>very bad</status>
+ <status>bad</status>
+ </or>
+ </and>
+ <and>
+ <level min="15" max="50"></level>
+ <status>average</status>
+ </and>
+ <and>
+ <level min="25" max="50"></level>
+ <status>good</status>
+ </and>
+ <and>
+ <level min="40" max="50"></level>
+ <status>very good</status>
+ </and>
+ </or>
+ </and>
+</rule>
+<rule name="dragonarmour" type="destroy" module="Theme">
+ <and>
+ <tval>38</tval>
+ <or>
+ <and>
+ <level min="0" max="50"></level>
+ <or>
+ <status>very bad</status>
+ <status>bad</status>
+ </or>
+ </and>
+ <and>
+ <level min="40" max="50"></level>
+ <status>average</status>
+ </and>
+ <and>
+ <level min="45" max="50"></level>
+ <status>good</status>
+ </and>
+ <and>
+ <level min="49" max="50"></level>
+ <status>very good</status>
+ </and>
+ </or>
+ </and>
+</rule>
+<rule name="daemonbooks" type="destroy" module="Theme">
+ <and>
+ <and>
+ <tval>115</tval>
+ <sval min="55" max="57"></sval>
+ </and>
+ <or>
+ <and>
+ <level min="0" max="50"></level>
+ <or>
+ <status>very bad</status>
+ <status>bad</status>
+ </or>
+ </and>
+ <and>
+ <level min="15" max="50"></level>
+ <status>average</status>
+ </and>
+ <and>
+ <level min="25" max="50"></level>
+ <status>good</status>
+ </and>
+ <and>
+ <level min="49" max="50"></level>
+ <status>very good</status>
+ </and>
+ </or>
+ </and>
+</rule>
+<rule name="trapkits" type="destroy" module="Theme">
+ <and>
+ <tval>46</tval>
+ <or>
+ <status>bad</status>
+ <status>very bad</status>
+ </or>
+ </and>
+</rule>
+<rule name="classitems" type="destroy" module="Theme">
+ <or>
+ <and>
+ <tval>9</tval>
+ <and>
+ <not>
+ <skill min="1" max="50">Corpse-preservation</skill>
+ </not>
+ <not>
+ <skill min="1" max="50">Possession</skill>
+ </not>
+ <not>
+ <skill min="1" max="50">Summoning</skill>
+ </not>
+ </and>
+ </and>
+ <and>
+ <or>
+ <tval>104</tval>
+ <tval>105</tval>
+ </or>
+ <not>
+ <skill min="1" max="50">Runecraft</skill>
+ </not>
+ </and>
+ <and>
+ <tval>46</tval>
+ <not>
+ <ability>Trapping</ability>
+ </not>
+ <or>
+ <status>average</status>
+ <status>good</status>
+ </or>
+ </and>
+ <and>
+ <and>
+ <not>
+ <class>Archer</class>
+ </not>
+ <not>
+ <class>Ranger</class>
+ </not>
+ <not>
+ <class>Sniper</class>
+ </not>
+ </and>
+ <tval>11</tval>
+ </and>
+ <and>
+ <and>
+ <not>
+ <class>Archer</class>
+ </not>
+ <not>
+ <class>Ranger</class>
+ </not>
+ <not>
+ <class>Sniper</class>
+ </not>
+ </and>
+ <tval>1</tval>
+ </and>
+ </or>
+</rule>
+]]