diff options
author | Manoj Srivastava <srivasta@debian.org> | 2020-05-23 00:33:19 -0700 |
---|---|---|
committer | Manoj Srivastava <srivasta@debian.org> | 2020-05-23 00:33:19 -0700 |
commit | d6b913d3ca2e84b75f3675fd6e9f5246c100cf27 (patch) | |
tree | 5fc28b7efc737bf2c79dc7d799e0a6013957fe11 /lib/mods/theme | |
parent | c42f029316c0c004a795ca170bdb50644a800534 (diff) | |
parent | 73a0259be1d44fdb2ab34266ae0ff63f0d8f0b60 (diff) |
Merge branch 'master' into dgit/siddebian/2.4.0-ah-1archive/debian/2.4.0-ah-1
Diffstat (limited to 'lib/mods/theme')
87 files changed, 27277 insertions, 13455 deletions
diff --git a/lib/mods/theme/edit/a_info.txt b/lib/mods/theme/edit/a_info.txt index c9f888cc..5d2e4bdf 100644 --- a/lib/mods/theme/edit/a_info.txt +++ b/lib/mods/theme/edit/a_info.txt @@ -33,8 +33,11 @@ N:1:of Galadriel I:39:100:4 W:20:10:10:10000 P:0:1d1:0:0:0 -F:ACTIVATE | SEARCH | LITE3 | LUCK -F:INSTA_ART | HIDE_TYPE +F:ACTIVATE +F:HIDE_TYPE +F:INSTA_ART +F:LITE3 +F:LUCK a:LIGHT D:A small crystal phial, with the light of Earendil's Star contained inside. D:Its light is imperishable, and near it darkness cannot endure. @@ -46,8 +49,14 @@ N:2:of Elendil I:39:101:1 W:30:25:5:32500 P:0:1d1:0:0:0 -F:ACTIVATE | SEE_INVIS | HOLD_LIFE | -F:INSTA_ART | SPEED | LITE3 | LITE1 | HIDE_TYPE +F:ACTIVATE +F:HIDE_TYPE +F:HOLD_LIFE +F:INSTA_ART +F:LITE1 +F:LITE3 +F:SEE_INVIS +F:SPEED a:MAP_LIGHT Z:detect curses D:The shining Star of the West, a famed heirloom of Elendil's house. @@ -61,8 +70,19 @@ N:3:of Thrain I:39:102:3 W:50:50:5:50000 P:0:1d1:0:0:0 -F:ACTIVATE | SEE_INVIS | HOLD_LIFE | RES_CHAOS | HIDE_TYPE | LUCK -F:INSTA_ART | SPEED | RES_LITE | RES_DARK | ESP_ORC | LITE3 | SPECIAL_GENE +F:ACTIVATE +F:ESP_ORC +F:HIDE_TYPE +F:HOLD_LIFE +F:INSTA_ART +F:LITE3 +F:LUCK +F:RES_CHAOS +F:RES_DARK +F:RES_LITE +F:SEE_INVIS +F:SPECIAL_GENE +F:SPEED a:THRAIN D:A great globe seemingly filled with moonlight, the famed Heart of the D:Mountain, which splinters the light that falls upon it into a thousand @@ -73,8 +93,13 @@ D:glowing shards. N:4:of Annatar I:40:10:10 W:70:30:3:90000 -F:HIDE_TYPE | MANA | LIFE | SPELL | DRAIN_EXP | AGGRAVATE +F:AGGRAVATE +F:DRAIN_EXP +F:HIDE_TYPE F:INSTA_ART +F:LIFE +F:MANA +F:SPELL D:This fiery golden circle once belonged to one who was known to the elves D:of Eregion as 'The Lord of Gifts'. Treacherous were his gifts, as was his D:teaching. Sauron the Sorcerer lurked behind the guise and his gifts, like @@ -85,10 +110,18 @@ D:this necklace, were not without cost. N:5:of Ingwe I:40:11:3 W:65:30:3:90000 -F:INT | WIS | CHR | SEARCH | INFRA | HIDE_TYPE | -F:SEE_INVIS | FREE_ACT | ACTIVATE | -F:RES_ACID | RES_COLD | RES_ELEC | +F:ACTIVATE +F:CHR +F:FREE_ACT +F:HIDE_TYPE +F:INFRA F:INSTA_ART +F:INT +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:SEE_INVIS +F:WIS a:DISP_EVIL D:The ancient heirloom of Ingwe, high lord of the Vanyar, against whom nothing D:of evil could stand. @@ -100,9 +133,19 @@ D:of evil could stand. N:6:'Nauglamir' I:40:12:3 W:70:50:3:75000 -F:STR | CON | DEX | INFRA | HIDE_TYPE | RES_FEAR | -F:SEE_INVIS | FREE_ACT | REGEN | LITE3 | SPEED | -F:INSTA_ART | SPECIAL_GENE +F:CON +F:DEX +F:FREE_ACT +F:HIDE_TYPE +F:INFRA +F:INSTA_ART +F:LITE3 +F:REGEN +F:RES_FEAR +F:SEE_INVIS +F:SPECIAL_GENE +F:SPEED +F:STR a:DIM_DOOR D:A carencet of gold, set with a multitude of shining gems of D:Valinor. Despite its size, its weight seems as that of gossamer. @@ -114,7 +157,31 @@ N:7:'Ancanaur' I:23:32:3 W:80:120:45:5000000 P:0:12d12:10:10:0 -F:CHR | CON | DEX | DRAIN_EXP | FREE_ACT | HEAVY_CURSE | HIDE_TYPE | HOLD_LIFE | IM_FIRE | INT | KILL_DEMON | LEVELS | LITE1 | REGEN | RES_DARK | RES_FEAR | RES_NETHER | RES_NEXUS | SEE_INVIS | SHOW_MODS | SLAY_EVIL | SLAY_UNDEAD | SPEED | STR | WIS +F:CHR +F:CON +F:DEX +F:DRAIN_EXP +F:FREE_ACT +F:HEAVY_CURSE +F:HIDE_TYPE +F:HOLD_LIFE +F:IM_FIRE +F:INT +F:KILL_DEMON +F:LEVELS +F:LITE1 +F:REGEN +F:RES_DARK +F:RES_FEAR +F:RES_NETHER +F:RES_NEXUS +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_EVIL +F:SLAY_UNDEAD +F:SPEED +F:STR +F:WIS Z:mind blast D:"The Jaws of Fire", this is the sword that Feanor forged in secret D:to do battle against his enemies. The sword which threatened Fingolfin, @@ -125,9 +192,19 @@ D:the sword which in the end did not prevent its owner's untimely death. N:8:of Barahir I:45:32:1 W:50:25:2:75000 -F:STR | INT | WIS | DEX | CON | CHR | STEALTH | HIDE_TYPE | -F:RES_POIS | RES_DARK | ACTIVATE | SEE_INVIS | SEARCH | +F:ACTIVATE +F:CHR +F:CON +F:DEX +F:HIDE_TYPE F:INSTA_ART +F:INT +F:RES_DARK +F:RES_POIS +F:SEE_INVIS +F:STEALTH +F:STR +F:WIS a:BARAHIR D:A ring shaped into twinned serpents with eyes of emerald meeting beneath D:a crown of flowers, an ancient treasure of Isildur's house. @@ -140,7 +217,13 @@ N:9:'Dramborleg' I:24:30:5 W:90:60:300:500000 P:0:5d7:18:25:0 -F:CRIT | HIDE_TYPE | KILL_DEMON | SHOW_MODS | VORPAL | WOUNDING | ACTIVATE +F:ACTIVATE +F:CRIT +F:HIDE_TYPE +F:KILL_DEMON +F:SHOW_MODS +F:VORPAL +F:WOUNDING a:TULKAS D:The great axe of Tuor, Thudder-Sharp is its name. The axe that smote D:both a heavy dint as of a club and cleft as a sword. When it was swung @@ -154,11 +237,28 @@ N:10:of Power 'Narya' I:45:34:1 W:70:30:2:100000 P:0:1d1:6:6:0 -F:STR | INT | WIS | DEX | CON | CHR | SPEED | HIDE_TYPE | LUCK -F:ACTIVATE | FREE_ACT | SEE_INVIS | -F:SUST_STR | SUST_CON | SUST_WIS | SUST_CHR | SPECIAL_GENE | -F:IM_FIRE | RES_NETHER | RES_FEAR | REGEN | +F:ACTIVATE +F:CHR +F:CON +F:DEX +F:FREE_ACT +F:HIDE_TYPE +F:IM_FIRE F:INSTA_ART +F:INT +F:LUCK +F:REGEN +F:RES_FEAR +F:RES_NETHER +F:SEE_INVIS +F:SPECIAL_GENE +F:SPEED +F:STR +F:SUST_CHR +F:SUST_CON +F:SUST_STR +F:SUST_WIS +F:WIS a:NARYA D:The Ring of Fire, set with a ruby that glows like flame. Narya is one D:of the three Rings of Power created by the Elves and hidden by them from @@ -171,11 +271,28 @@ N:11:of Power 'Nenya' I:45:35:2 W:80:40:2:200000 P:0:1d1:9:9:0 -F:STR | INT | WIS | DEX | CON | CHR | SPEED | HIDE_TYPE | LUCK -F:ACTIVATE | HOLD_LIFE | FREE_ACT | SEE_INVIS | -F:SUST_INT | SUST_WIS | SUST_CHR | -F:IM_COLD | RES_BLIND | STEALTH | ESP_ALL | +F:ACTIVATE +F:CHR +F:CON +F:DEX +F:ESP_ALL +F:FREE_ACT +F:HIDE_TYPE +F:HOLD_LIFE +F:IM_COLD F:INSTA_ART +F:INT +F:LUCK +F:RANDOM_POWER +F:RES_BLIND +F:SEE_INVIS +F:SPEED +F:STEALTH +F:STR +F:SUST_CHR +F:SUST_INT +F:SUST_WIS +F:WIS a:NENYA D:The Ring of Adamant, with a pure white stone as centrepiece. Nenya is one D:of the three Rings of Power created by the Elves and hidden by them from @@ -188,12 +305,30 @@ N:12:of Power 'Vilya' I:45:36:3 W:90:50:2:300000 P:0:1d1:12:12:0 -F:STR | INT | WIS | DEX | CON | CHR | SPEED | HIDE_TYPE | LUCK -F:ACTIVATE | HOLD_LIFE | FREE_ACT | SEE_INVIS | -F:FEATHER | SLOW_DIGEST | REGEN | -F:SUST_STR | SUST_DEX | SUST_CON | -F:IM_ELEC | RES_POIS | RES_DISEN | +F:ACTIVATE +F:CHR +F:CON +F:DEX +F:FEATHER +F:FREE_ACT +F:HIDE_TYPE +F:HOLD_LIFE +F:IM_ELEC F:INSTA_ART +F:INT +F:LUCK +F:RANDOM_POWER +F:REGEN +F:RES_DISEN +F:RES_POIS +F:SEE_INVIS +F:SLOW_DIGEST +F:SPEED +F:STR +F:SUST_CON +F:SUST_DEX +F:SUST_STR +F:WIS a:VILYA D:The Ring of Sapphire, with clear blue gems that shine like stars, D:glittering untouchable despite all that Sauron ever wrought. Vilya is @@ -207,15 +342,47 @@ N:13:of Power 'The One Ring' I:45:37:5 W:100:100:2:5000000 P:0:1d1:15:15:0 -F:STR | INT | WIS | DEX | CON | CHR | SPEED | HIDE_TYPE | -F:ACTIVATE | AUTO_CURSE | HEAVY_CURSE | INVIS | SPELL | MANA | -F:SEE_INVIS | REGEN | FREE_ACT | CURSED | CURSE_NO_DROP | -F:IM_FIRE | IM_COLD | IM_ELEC | IM_ACID | PERMA_CURSE | -F:SUST_STR | SUST_DEX | SUST_CON | -F:SUST_INT | SUST_WIS | SUST_CHR | -F:RES_BLIND | RES_POIS | RES_DISEN | RES_NETHER | ESP_ALL | -F:DRAIN_MANA | DRAIN_HP | DRAIN_EXP | +F:ACTIVATE +F:AUTO_CURSE +F:CHR +F:CON +F:CURSED +F:CURSE_NO_DROP +F:DEX +F:DRAIN_EXP +F:DRAIN_HP +F:DRAIN_MANA +F:ESP_ALL +F:FREE_ACT +F:HEAVY_CURSE +F:HIDE_TYPE +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE F:INSTA_ART +F:INT +F:INVIS +F:MANA +F:PERMA_CURSE +F:RANDOM_POWER +F:RANDOM_RESIST +F:REGEN +F:RES_BLIND +F:RES_DISEN +F:RES_NETHER +F:RES_POIS +F:SEE_INVIS +F:SPEED +F:SPELL +F:STR +F:SUST_CHR +F:SUST_CON +F:SUST_DEX +F:SUST_INT +F:SUST_STR +F:SUST_WIS +F:WIS a:POWER Z:change the world D:"Ash nazg durbatuluk, ash nazg gimbatul, ash nazg thrakatuluk agh @@ -230,7 +397,8 @@ N:14:of Space-Time I:39:105:0 W:30:12:15:50000 P:0:1d1:0:0:0 -F:INSTA_ART | LITE1 +F:INSTA_ART +F:LITE1 D:A powerful stone that provides a strong light for any who D:wields it. It is rumoured that it may even protect the wearer from D:the passing of time. @@ -244,8 +412,11 @@ N:15:of Orthanc I:39:106:0 W:15:12:15:20000 P:0:1d1:0:0:0 -F:ACTIVATE | SPECIAL_GENE | EASY_USE | LITE1 | +F:ACTIVATE +F:EASY_USE F:INSTA_ART +F:LITE1 +F:SPECIAL_GENE a:STONE_LORE D:The key to the tower of Saruman, which fills your mind D:with images of knowledge and dreadful understanding. It @@ -259,10 +430,19 @@ N:16:'Lothronfaun' I:38:6:0 W:90:9:500:400000 P:30:2d4:-4:0:25 -F:FREE_ACT | IM_ELEC | SPECIAL_GENE | -F:RES_FIRE | RES_COLD | RES_POIS | RES_LITE | RES_DARK | -F:LITE1 | SEE_INVIS | AGGRAVATE | ESP_DRAGON F:ACTIVATE +F:AGGRAVATE +F:ESP_DRAGON +F:FREE_ACT +F:IM_ELEC +F:LITE1 +F:RES_COLD +F:RES_DARK +F:RES_FIRE +F:RES_LITE +F:RES_POIS +F:SEE_INVIS +F:SPECIAL_GENE a:RAZORBACK D:A massive suit of heavy dragon scales deeply saturated with many colours. D:It throbs with angry energies. May-cloud it is called, after the @@ -274,12 +454,33 @@ N:17:of the Sun I:38:30:0 W:100:16:600:500000 P:50:2d4:-8:0:35 -F:HOLD_LIFE | REGEN | ESP_DRAGON | -F:RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS | FEATHER | FLY | -F:RES_NETHER | RES_NEXUS | RES_CHAOS | RES_LITE | RES_DARK | ULTIMATE | -F:RES_SHARDS | RES_SOUND | RES_DISEN | RES_BLIND | RES_CONF | -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | SPECIAL_GENE F:ACTIVATE +F:ESP_DRAGON +F:FEATHER +F:FLY +F:HOLD_LIFE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:REGEN +F:RES_ACID +F:RES_BLIND +F:RES_CHAOS +F:RES_COLD +F:RES_CONF +F:RES_DARK +F:RES_DISEN +F:RES_ELEC +F:RES_FIRE +F:RES_LITE +F:RES_NETHER +F:RES_NEXUS +F:RES_POIS +F:RES_SHARDS +F:RES_SOUND +F:SPECIAL_GENE +F:ULTIMATE a:BLADETURNER D:A suit of tilkal, set with scales of every colour, surrounded in a nimbus D:of perfectly untramelled yet inextricably intermingled and utterly mastered @@ -292,9 +493,20 @@ N:18:of Melkor I:22:2:-4 W:65:45:200:100000 P:0:4d6:12:24:0 -F:STEALTH | WIS | CURSED | HEAVY_CURSE | TY_CURSE | ESP_GOOD | -F:DRAIN_MANA | DRAIN_HP | -F:RES_DARK | RES_BLIND | RES_LITE | RES_NETHER | BRAND_POIS | RES_CONF +F:BRAND_POIS +F:CURSED +F:DRAIN_HP +F:DRAIN_MANA +F:ESP_GOOD +F:HEAVY_CURSE +F:RES_BLIND +F:RES_CONF +F:RES_DARK +F:RES_LITE +F:RES_NETHER +F:STEALTH +F:TY_CURSE +F:WIS D:The mighty spear used once by Melkor to slay the trees of Valinor. # The Galvorn Plate Mail of Eol @@ -303,10 +515,19 @@ N:19:of Eol I:37:30:2 W:75:9:420:300000 P:40:2d4:-4:0:20 -F:CON | -F:HOLD_LIFE | SUST_CON | ESP_UNDEAD | RES_CONF | RES_FEAR | -F:RES_ACID | RES_COLD | RES_DARK | RES_NETHER | RES_NEXUS | RES_CHAOS | F:ACTIVATE +F:CON +F:ESP_UNDEAD +F:HOLD_LIFE +F:RES_ACID +F:RES_CHAOS +F:RES_COLD +F:RES_CONF +F:RES_DARK +F:RES_FEAR +F:RES_NETHER +F:RES_NEXUS +F:SUST_CON a:CURE_1000 D:A suit of imperishable galvorn, with unconquerable strength to endure evil D:and disruptive magics. It protects the life force of its wearer like @@ -319,9 +540,14 @@ N:20:of Isildur I:37:15:1 W:30:3:300:50000 P:25:2d4:0:0:25 -F:CON | -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | -F:RES_SOUND | RES_CONF | RES_NEXUS +F:CON +F:RES_ACID +F:RES_COLD +F:RES_CONF +F:RES_ELEC +F:RES_FIRE +F:RES_NEXUS +F:RES_SOUND D:A gleaming steel suit covering the wearer from neck to foot, with runes of D:warding and stability deeply engraved into its surface. @@ -332,8 +558,18 @@ N:21:of the Rohirrim I:37:9:2 W:30:3:200:30000 P:19:1d4:0:0:15 -F:STR | DEX | SPEED | HIDE_TYPE | RES_FEAR | -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_CONF | RES_SOUND +F:DEX +F:HIDE_TYPE +F:RANDOM_RESIST +F:RES_ACID +F:RES_COLD +F:RES_CONF +F:RES_ELEC +F:RES_FEAR +F:RES_FIRE +F:RES_SOUND +F:SPEED +F:STR D:A stiff suit of armour composed of small metal plates sewn to an D:inner layer of heavy canvas, and covered with a second layer of D:cloth. Within it is the spirit of Eorl the Young, matchless in combat. @@ -345,11 +581,19 @@ N:22:'Belegennon' I:37:20:4 W:40:10:150:135000 P:28:1d4:-1:0:20 -F:STEALTH | WIS | INT | -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_POIS | -F:HOLD_LIFE | RES_DARK | RES_FEAR | -F:SEE_INVIS | F:ACTIVATE +F:HOLD_LIFE +F:INT +F:RES_ACID +F:RES_COLD +F:RES_DARK +F:RES_ELEC +F:RES_FEAR +F:RES_FIRE +F:RES_POIS +F:SEE_INVIS +F:STEALTH +F:WIS a:BELEGENNON D:This wondrous suit of fine-linked chain shimmers as though of pure silver. D:It stands untouched amidst the fury of the elements, and a power of @@ -362,9 +606,18 @@ N:23:of Celeborn I:37:25:4 W:40:3:250:150000 P:35:2d4:-3:0:25 -F:STR | CHR | HIDE_TYPE | ESP_ORC -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_DARK | -F:RES_DISEN | ACTIVATE +F:ACTIVATE +F:CHR +F:ESP_ORC +F:HIDE_TYPE +F:RANDOM_RESIST +F:RES_ACID +F:RES_COLD +F:RES_DARK +F:RES_DISEN +F:RES_ELEC +F:RES_FIRE +F:STR a:GENOCIDE D:A shimmering suit of true-silver, forged long ago by dwarven smiths of D:legend. It gleams with purest white as you gaze upon it, and mighty are @@ -377,8 +630,16 @@ N:24:of Arvedui I:37:4:2 W:20:3:220:32000 P:14:1d4:-2:0:15 -F:STR | CHR | HIDE_TYPE | -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_SHARDS | RES_NEXUS +F:CHR +F:HIDE_TYPE +F:RANDOM_RESIST +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:RES_NEXUS +F:RES_SHARDS +F:STR D:A hauberk, leggings, and sleeves of interlocking steel rings, well padded D:with leather. You feel strong and tall as Arvedui, last king of Arnor, D:as you put it on. @@ -390,8 +651,15 @@ N:25:of Caspanion I:37:6:3 W:25:9:270:40000 P:16:1d4:-2:0:20 -F:INT | WIS | CON | HIDE_TYPE | -F:RES_ACID | RES_POIS | RES_CONF | ACTIVATE +F:ACTIVATE +F:CON +F:HIDE_TYPE +F:INT +F:RANDOM_RESIST +F:RES_ACID +F:RES_CONF +F:RES_POIS +F:WIS a:DEST_DOOR D:A hauberk, leggings, and sleeves of interlocking steel rings, strategically D:reinforced at vital locations with a second layer of chain. Magics to @@ -406,7 +674,11 @@ N:26:of Gil-galad I:32:8:10 W:50:80:50:20000 P:6:1d3:0:0:10 -F:ACTIVATE | HIDE_TYPE | INFRA | LITE2 | LITE3 | SEARCH +F:ACTIVATE +F:HIDE_TYPE +F:INFRA +F:LITE2 +F:LITE3 a:SUNLIGHT D:The shining helm that Gil-galad, legendary Elven-king, wore in battle. @@ -419,7 +691,14 @@ N:27:of Tom Bombadil I:36:12:1 W:10:10:70:30000 P:40:2d4:0:0:0 -F:CHR | CON | DEX | HIDE_TYPE | INT | STR | WIS +F:CHR +F:CON +F:DEX +F:HIDE_TYPE +F:INT +F:RANDOM_RESIST +F:STR +F:WIS Z:teleport D:This garment was once the property of Tom Bombadil - D:a strange being rumoured to be older than Arda itself. It @@ -432,8 +711,13 @@ N:28:'Thalkettoth' I:36:11:3 W:20:3:60:25000 P:11:1d1:-1:0:25 -F:DEX | SPEED | HIDE_TYPE | SPECIAL_GENE | -F:RES_ACID | RES_SHARDS +F:DEX +F:HIDE_TYPE +F:RANDOM_RESIST +F:RES_ACID +F:RES_SHARDS +F:SPECIAL_GENE +F:SPEED D:A tunic and skirt sewn with thick, overlapping scales of hardened D:leather whose wearer moves with agility and assurance. @@ -444,8 +728,18 @@ N:29:of Wormtongue I:30:2:3 W:40:20:20:50000 P:2:1d1:-10:-10:10 -F:INT | DEX | CHR | STEALTH | SEARCH | SPEED | HIDE_TYPE | -F:FREE_ACT | FEATHER | RES_DARK | RES_LITE | ESP_GOOD | ESP_UNIQUE +F:CHR +F:DEX +F:ESP_GOOD +F:ESP_UNIQUE +F:FEATHER +F:FREE_ACT +F:HIDE_TYPE +F:INT +F:RES_DARK +F:RES_LITE +F:SPEED +F:STEALTH Z:panic hit D:The pair of boots used by Grima son of Galmod, also named the Wormtongue: D:a treacherous but persuasive counsellor, ever ready to betray, sneak, @@ -458,9 +752,15 @@ N:30:of Thorin I:34:7:4 W:30:6:65:60000 P:5:1d2:0:0:25 -F:STR | CON | HIDE_TYPE | -F:FREE_ACT | IM_ACID | RES_SOUND | -F:RES_CHAOS | ESP_ORC +F:CON +F:ESP_ORC +F:FREE_ACT +F:HIDE_TYPE +F:IM_ACID +F:RANDOM_RESIST +F:RES_CHAOS +F:RES_SOUND +F:STR D:Invoking the strength and endurance of Thorin, King under the Mountain, D:this little shield forged of true-silver is proof against the Element D:of Earth. @@ -471,7 +771,13 @@ N:31:of Celegorm I:34:4:0 W:30:3:60:12000 P:4:1d2:0:0:20 -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_LITE | RES_DARK +F:RANDOM_RESIST +F:RES_ACID +F:RES_COLD +F:RES_DARK +F:RES_ELEC +F:RES_FIRE +F:RES_LITE D:This shield emblazoned with a multitude of creatures not seen for ages D:once protected Celegorm, lord of Himlad; around it lies a mystic balance D:that contains the conflicts of the elements. @@ -483,8 +789,18 @@ N:32:of Anarion I:34:5:0 W:40:9:120:160000 P:5:1d3:0:0:20 -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | SUST_STR | SUST_INT | -F:SUST_WIS | SUST_DEX | SUST_CON | SUST_CHR | ESP_EVIL +F:ESP_EVIL +F:RANDOM_RESIST +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:SUST_CHR +F:SUST_CON +F:SUST_DEX +F:SUST_INT +F:SUST_STR +F:SUST_WIS D:The great metal-bound shield of Anarion, son of Elendil, who Sauron found D:himself powerless to wither or diminish. @@ -495,9 +811,19 @@ N:33:of Hurin I:22:10:3 W:20:15:180:90000 P:0:2d6:12:20:0 -F:STR | CON | HIDE_TYPE | BRAND_ACID | RES_ACID | LITE1 | DRAIN_MANA | -F:SLAY_ORC | KILL_DEMON | SLAY_TROLL | ACTIVATE | SHOW_MODS +F:ACTIVATE +F:BRAND_ACID +F:CON +F:DRAIN_MANA +F:HIDE_TYPE +F:KILL_DEMON +F:LITE1 F:MUST2H +F:RES_ACID +F:SHOW_MODS +F:SLAY_ORC +F:SLAY_TROLL +F:STR f:MUST2H a:HURIN D:Wielded by Hurin Thalion in the Fifth Battle of Beleriand, this @@ -510,12 +836,32 @@ N:34:of Morgoth I:33:50:125 W:100:1:20:10000000 P:0:1d1:0:0:0 -F:STR | INT | WIS | DEX | CON | CHR | INFRA | HIDE_TYPE | -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_POIS | -F:RES_LITE | RES_DARK | RES_CONF | RES_NEXUS | RES_NETHER | -F:LITE1 | SEE_INVIS | ESP_ALL | -F:CURSED | HEAVY_CURSE | PERMA_CURSE | -F:INSTA_ART | SPECIAL_GENE +F:CHR +F:CON +F:CURSED +F:DEX +F:ESP_ALL +F:HEAVY_CURSE +F:HIDE_TYPE +F:INFRA +F:INSTA_ART +F:INT +F:LITE1 +F:PERMA_CURSE +F:RES_ACID +F:RES_COLD +F:RES_CONF +F:RES_DARK +F:RES_ELEC +F:RES_FIRE +F:RES_LITE +F:RES_NETHER +F:RES_NEXUS +F:RES_POIS +F:SEE_INVIS +F:SPECIAL_GENE +F:STR +F:WIS D:Two Silmarils of Feanor blaze from the thunderous crown of twisted D:iron. The corrupted metal feels at once as infernal as hellfire D:and as chilling as the Outer Darkness. One protrusion from the @@ -528,9 +874,19 @@ N:35:of Beruthiel I:33:10:-5 W:40:12:20:0 P:0:1d1:0:0:20 -F:STR | DEX | CON | HIDE_TYPE | -F:FREE_ACT | SEE_INVIS | ESP_ANIMAL | ESP_EVIL | ESP_NONLIVING | ESP_ALL | -F:CURSED | AUTO_CURSE +F:AUTO_CURSE +F:CON +F:CURSED +F:DEX +F:ESP_ALL +F:ESP_ANIMAL +F:ESP_EVIL +F:ESP_NONLIVING +F:FREE_ACT +F:HIDE_TYPE +F:RANDOM_POWER +F:SEE_INVIS +F:STR D:The midnight-hued steel circlet of the sorceress-queen Beruthiel, which D:grants extraordinary powers of sight and awareness at a terrible physical D:cost. @@ -542,8 +898,14 @@ N:36:of Thranduil I:32:2:2 W:20:2:15:50000 P:2:0d0:0:0:10 -F:INT | WIS | HIDE_TYPE | -F:RES_BLIND | ESP_ORC | ESP_EVIL | ESP_TROLL +F:ESP_EVIL +F:ESP_ORC +F:ESP_TROLL +F:HIDE_TYPE +F:INT +F:RANDOM_RESIST +F:RES_BLIND +F:WIS D:The hunting cap of King Thranduil, to whose ears come all the secrets of D:his forest domain. @@ -554,7 +916,11 @@ N:37:of Thengel I:32:3:3 W:10:2:20:22000 P:3:1d1:0:0:12 -F:WIS | CHR | RES_CONF | HIDE_TYPE | LUCK +F:CHR +F:HIDE_TYPE +F:LUCK +F:RES_CONF +F:WIS D:A ridged helmet made of steel, and embossed with scenes of valour in fine- D:engraved silver. It grants the wearer nobility, clarity of thought and D:understanding. @@ -566,9 +932,20 @@ N:38:of Hammerhand I:32:6:3 W:20:2:60:45000 P:6:1d3:0:0:20 -F:STR | DEX | CON | HIDE_TYPE | SPECIAL_GENE | RES_FEAR | -F:SUST_STR | SUST_DEX | SUST_CON | -F:RES_ACID | RES_NEXUS | RES_COLD | RES_DARK | SLOW_DIGEST | +F:CON +F:DEX +F:HIDE_TYPE +F:RES_ACID +F:RES_COLD +F:RES_DARK +F:RES_FEAR +F:RES_NEXUS +F:SLOW_DIGEST +F:SPECIAL_GENE +F:STR +F:SUST_CON +F:SUST_DEX +F:SUST_STR Z:berserk D:A great helm as steady as the heroes of the Westdike. Mighty were the D:blows of Helm, the Hammerhand! @@ -580,9 +957,21 @@ N:39:of Dor-Lomin I:32:7:4 W:40:12:75:300000 P:8:1d3:0:0:20 -F:STR | DEX | CON | HIDE_TYPE | -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_LITE | RES_BLIND | -F:LITE1 | SEE_INVIS | ESP_DRAGON | ESP_THUNDERLORD | ACTIVATE +F:ACTIVATE +F:CON +F:DEX +F:ESP_DRAGON +F:ESP_THUNDERLORD +F:HIDE_TYPE +F:LITE1 +F:RES_ACID +F:RES_BLIND +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:RES_LITE +F:SEE_INVIS +F:STR a:GORLIM D:The legendary dragon helm of Turin Turambar, an object of dread to the D:servants of Morgoth. @@ -593,8 +982,12 @@ N:40:'Holhenneth' I:32:5:2 W:20:5:75:100000 P:5:1d3:0:0:10 -F:INT | WIS | SEARCH | HIDE_TYPE | -F:RES_BLIND | SEE_INVIS | ACTIVATE +F:ACTIVATE +F:HIDE_TYPE +F:INT +F:RES_BLIND +F:SEE_INVIS +F:WIS a:DETECT_ALL D:A famous helm of forged iron granting extraordinary powers of mind and D:awareness. @@ -606,11 +999,25 @@ N:41:of Gorlim I:32:5:-5 W:20:5:75:0 P:5:1d3:25:25:10 -F:INT | WIS | SEARCH | HIDE_TYPE | SHOW_MODS | -F:SEE_INVIS | NO_MAGIC | HEAVY_CURSE | TY_CURSE -F:RES_DISEN | RES_FEAR | FREE_ACT | RES_ACID | RES_FIRE | RES_POIS | -F:IM_COLD | ACTIVATE | DRAIN_HP | -F:TELEPORT | CURSED +F:ACTIVATE +F:CURSED +F:DRAIN_HP +F:FREE_ACT +F:HEAVY_CURSE +F:HIDE_TYPE +F:IM_COLD +F:INT +F:NO_MAGIC +F:RES_ACID +F:RES_DISEN +F:RES_FEAR +F:RES_FIRE +F:RES_POIS +F:SEE_INVIS +F:SHOW_MODS +F:TELEPORT +F:TY_CURSE +F:WIS a:GORLIM D:A headpiece, gaudy and barbaric, that betrayed a warrior when he most D:needed succor. @@ -622,9 +1029,25 @@ N:42:of Gondor I:33:11:3 W:40:40:30:125000 P:0:1d1:0:0:15 -F:STR | WIS | CON | HIDE_TYPE | SPEED | RES_CONF | RES_SOUND | -F:RES_COLD | RES_FIRE | RES_LITE | RES_BLIND | RES_ELEC | RES_CHAOS | -F:LITE1 | SEE_INVIS | REGEN | ACTIVATE +F:ACTIVATE +F:CON +F:HIDE_TYPE +F:LITE1 +F:RANDOM_POWER +F:RANDOM_RESIST +F:REGEN +F:RES_BLIND +F:RES_CHAOS +F:RES_COLD +F:RES_CONF +F:RES_ELEC +F:RES_FIRE +F:RES_LITE +F:RES_SOUND +F:SEE_INVIS +F:SPEED +F:STR +F:WIS a:CURE_700 D:The shining winged circlet brought by Elendil from dying Numenor, emblem of D:Gondor through an age of the world. @@ -637,11 +1060,21 @@ N:43:of Numenor I:33:12:3 W:60:30:40:50000 P:0:1d1:0:0:18 -F:INT | DEX | CHR | SEARCH | SPEED | HIDE_TYPE | -F:SEE_INVIS | FREE_ACT | RES_DARK | RES_BLIND | -F:RES_SHARDS | RES_SOUND | RES_LITE | RES_COLD | -F:LITE1 | ACTIVATE | DRAIN_MANA -a:NUMENOR +F:CHR +F:DEX +F:DRAIN_MANA +F:FREE_ACT +F:HIDE_TYPE +F:INT +F:LITE1 +F:RES_BLIND +F:RES_COLD +F:RES_DARK +F:RES_LITE +F:RES_SHARDS +F:RES_SOUND +F:SEE_INVIS +F:SPEED D:A crown of massive gold, set with wondrous jewels of thought and warding, D:worn by the kings of ancient Numenor. Its wearer may go into battle D:always knowing what he faces - unless his own folly blinds him to the @@ -655,7 +1088,12 @@ N:44:of Valinor I:35:1:0 W:60:90:10:40000 P:1:0d0:0:0:20 -F:ACTIVATE | IM_ACID | IM_COLD | IM_ELEC | IM_FIRE | RES_POIS +F:ACTIVATE +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:RES_POIS a:COLLUIN D:A cape worn by a hero from Valinor, a land utterly beyond the strife D:of the elements. @@ -666,8 +1104,13 @@ N:45:'Holcolleth' I:35:1:2 W:5:25:10:13000 P:1:0d0:0:0:4 -F:INT | WIS | SPEED | STEALTH | HIDE_TYPE | -F:RES_ACID | ACTIVATE +F:ACTIVATE +F:HIDE_TYPE +F:INT +F:RES_ACID +F:SPEED +F:STEALTH +F:WIS a:SLEEP D:This elven-grey mantle possesses great powers of tranquility and of D:concealment, and grants the wearer the knowledge and understanding of @@ -680,8 +1123,15 @@ N:46:of Thingol I:35:1:3 W:10:50:10:35000 P:1:0d0:0:0:18 -F:DEX | CHR | HIDE_TYPE | -F:FREE_ACT | RES_ACID | RES_FIRE | RES_COLD | ACTIVATE +F:ACTIVATE +F:CHR +F:DEX +F:FREE_ACT +F:HIDE_TYPE +F:RANDOM_POWER +F:RES_ACID +F:RES_COLD +F:RES_FIRE a:RECHARGE D:A sable-hued cloak, with glowing elven-runes to restore magic showing calm D:and clear as moonlight on still water. @@ -693,7 +1143,10 @@ N:47:of Thorongil I:35:1:0 W:5:10:10:8000 P:1:0d0:0:0:10 -F:FREE_ACT | RES_ACID | SEE_INVIS | RES_FEAR +F:FREE_ACT +F:RES_ACID +F:RES_FEAR +F:SEE_INVIS D:A cloak of shimmering green and brown that grants sight beyond sight and D:shakes off holding magics, worn by Aragorn son of Arathorn in his youth D:as he adventured under the name of Thorongil. @@ -705,8 +1158,11 @@ N:48:'Colannon' I:35:1:3 W:5:20:10:11000 P:1:0d0:0:0:15 -F:STEALTH | SPEED | RES_NEXUS | -F:RES_ACID | ACTIVATE +F:ACTIVATE +F:RES_ACID +F:RES_NEXUS +F:SPEED +F:STEALTH a:TELEPORT D:A crystal-blue cape of fine silk worn by a silent messenger of D:the forces of Law. Somehow, its wearer is always able to escape @@ -719,8 +1175,22 @@ N:49:of Luthien I:35:6:2 W:40:40:5:55000 P:6:0d0:0:0:20 -F:INT | WIS | CHR | HIDE_TYPE | SPEED | STEALTH | INVIS | LUCK -F:RES_ACID | RES_FIRE | RES_COLD | SPECIAL_GENE | ACTIVATE | SPELL_CONTAIN | WIELD_CAST +F:ACTIVATE +F:CHR +F:HIDE_TYPE +F:INT +F:INVIS +F:LUCK +F:RANDOM_RESIST +F:RES_ACID +F:RES_COLD +F:RES_FIRE +F:SPECIAL_GENE +F:SPEED +F:SPELL_CONTAIN +F:STEALTH +F:WIELD_CAST +F:WIS a:REST_LIFE D:The opaque midnight folds, inset with a multitude of tiny diamonds, of D:this cloak swirl around you and you feel a hint, a fragment of the @@ -734,8 +1204,15 @@ N:50:of Tuor I:35:6:4 W:40:40:5:35000 P:6:0d0:0:0:12 -F:STEALTH | DEX | HIDE_TYPE | INVIS | WATER_BREATH -F:FREE_ACT | IM_ACID | SEE_INVIS | CLIMB +F:CLIMB +F:DEX +F:FREE_ACT +F:HIDE_TYPE +F:IM_ACID +F:INVIS +F:SEE_INVIS +F:STEALTH +F:WATER_BREATH D:From the ruin of Gondolin did Tuor escape, through secret ways and travail, D:shielded by his cloak from a multitude of hostile eyes. @@ -745,7 +1222,10 @@ N:51:of Azaghal I:23:5:0 W:15:30:30:40000 P:0:2d5:12:14:0 -F:KILL_DRAGON | IM_FIRE | ESP_DRAGON | RES_FEAR +F:ESP_DRAGON +F:IM_FIRE +F:KILL_DRAGON +F:RES_FEAR D:The weapon of Azaghal when he wounded Glaurung. It is deadly D:when fighting dragons and is said to make the breaths of fire D:completely harmless. @@ -757,8 +1237,11 @@ N:52:'Cambeleg' I:31:1:2 W:10:6:5:36000 P:1:0d0:8:8:15 -F:STR | CON | HIDE_TYPE | -F:FREE_ACT | SHOW_MODS +F:CON +F:FREE_ACT +F:HIDE_TYPE +F:SHOW_MODS +F:STR D:A hero's handgear that lends great prowess in battle. @@ -768,8 +1251,12 @@ N:53:'Cammithrim' I:31:1:0 W:10:3:5:30000 P:1:0d0:0:0:10 -F:FREE_ACT | RES_LITE | SUST_CON | LITE1 | ACTIVATE +F:ACTIVATE +F:FREE_ACT +F:LITE1 +F:RES_LITE F:SPECIAL_GENE +F:SUST_CON a:BO_MISS_1 D:These gloves glow so brightly as to light the way for their owner and cast D:magical bolts with great frequency. @@ -780,8 +1267,13 @@ N:54:of Eregion I:31:2:4 W:10:5:25:33000 P:2:1d1:0:0:15 -F:RES_FIRE | ACTIVATE | -F:SUST_STR | STR | REGEN | SPELL_CONTAIN | WIELD_CAST +F:ACTIVATE +F:REGEN +F:RES_FIRE +F:SPELL_CONTAIN +F:STR +F:SUST_STR +F:WIELD_CAST a:BO_FIRE_1 D:A fiery set of gauntlets that can even shoot fire from the user's D:hands. Wrought by Curufin's people, they guard the wearer's @@ -793,8 +1285,13 @@ N:55:of Nargothrond I:31:2:4 W:10:5:25:33000 P:2:1d1:0:0:15 -F:RES_COLD | ACTIVATE | -F:SUST_CON | CON | REGEN | SPELL_CONTAIN | WIELD_CAST +F:ACTIVATE +F:CON +F:REGEN +F:RES_COLD +F:SPELL_CONTAIN +F:SUST_CON +F:WIELD_CAST a:BO_COLD_1 D:A set of handgear so icy as to be able to fire frost bolts. Wrought by D:Finrod Felagund himself, it is inscribed with runes that guard and @@ -806,8 +1303,13 @@ N:56:of Lorien I:31:2:4 W:10:5:25:33000 P:2:1d1:0:0:15 -F:RES_ELEC | ACTIVATE | FREE_ACT | -F:SUST_DEX | DEX | SPELL_CONTAIN | WIELD_CAST +F:ACTIVATE +F:DEX +F:FREE_ACT +F:RES_ELEC +F:SPELL_CONTAIN +F:SUST_DEX +F:WIELD_CAST a:BO_ELEC_1 D:A set of handgear wrought by the Galadhrim. Sparks surround it, enabling D:the wearer to fire bolts of electricity. Ever has lightning improved and @@ -819,8 +1321,12 @@ N:57:of Ossiriand I:31:2:4 W:10:5:25:33000 P:2:1d1:0:0:15 -F:RES_ACID | ACTIVATE | -F:SUST_CHR | CHR | SPELL_CONTAIN | WIELD_CAST +F:ACTIVATE +F:CHR +F:RES_ACID +F:SPELL_CONTAIN +F:SUST_CHR +F:WIELD_CAST a:BO_ACID_1 D:Mighty was the woodcraft of the Laiquendi, for they learned to control the D:element of acid to a level theretofore unknown. This set of handgear is so @@ -832,9 +1338,22 @@ N:58:'Camlost' I:31:2:-3 W:10:20:25:0 P:2:1d1:-11:-12:0 -F:STR | DEX | HIDE_TYPE | DRAIN_MANA | -F:RES_POIS | IM_FIRE | IM_COLD | RES_DISEN | RES_NETHER | FREE_ACT | -F:AGGRAVATE | SHOW_MODS | HEAVY_CURSE | TY_CURSE | TELEPORT | CURSED +F:AGGRAVATE +F:CURSED +F:DEX +F:DRAIN_MANA +F:FREE_ACT +F:HEAVY_CURSE +F:HIDE_TYPE +F:IM_COLD +F:IM_FIRE +F:RES_DISEN +F:RES_NETHER +F:RES_POIS +F:SHOW_MODS +F:STR +F:TELEPORT +F:TY_CURSE D:A pair of gauntlets that sap combat ability, named after the empty hand D:of Beren that once clasped a Silmaril. @@ -845,8 +1364,14 @@ N:59:of Fingolfin I:31:5:4 W:40:15:40:110000 P:5:1d1:10:10:20 -F:DEX | HIDE_TYPE | LUCK -F:FREE_ACT | RES_ACID | ACTIVATE | SHOW_MODS +F:ACTIVATE +F:DEX +F:FREE_ACT +F:HIDE_TYPE +F:LUCK +F:RANDOM_POWER +F:RES_ACID +F:SHOW_MODS a:BO_MISS_2 Z:magic missile D:The hand-sheathing of Fingolfin, warrior-king of Elves and Men, who gave @@ -859,8 +1384,10 @@ N:60:of Feanor I:30:3:15 W:40:120:40:300000 P:3:1d1:0:0:20 -F:SPEED | HIDE_TYPE | -F:RES_NEXUS | ACTIVATE +F:ACTIVATE +F:HIDE_TYPE +F:RES_NEXUS +F:SPEED a:SPEED D:This wondrous pair of leather boots once sped Feanor, creator of the D:Silmarils and the mightiest of the Eldar, along the Grinding Ice and to @@ -873,9 +1400,16 @@ N:61:'Dal-i-thalion' I:30:2:5 W:10:25:20:40000 P:2:1d1:0:0:15 -F:DEX | HIDE_TYPE | CHR | SUST_CHR | -F:ACTIVATE | FREE_ACT | -F:RES_NETHER | RES_CHAOS | RES_CONF | SUST_CON +F:ACTIVATE +F:CHR +F:DEX +F:FREE_ACT +F:HIDE_TYPE +F:RES_CHAOS +F:RES_CONF +F:RES_NETHER +F:SUST_CHR +F:SUST_CON a:CURE_POISON D:A pair of high-laced shoes, strong against the powers of corruption and D:withering, that grant the wearer extraordinary agility. @@ -887,7 +1421,13 @@ N:62:of Thror I:30:6:3 W:30:25:80:15000 P:6:1d1:0:0:20 -F:STR | CON | HIDE_TYPE | SPEED | RES_FEAR | CLIMB +F:CLIMB +F:CON +F:HIDE_TYPE +F:RANDOM_RESIST +F:RES_FEAR +F:SPEED +F:STR D:Sturdy footwear of leather and steel as enduring as the long-suffering D:Dwarven King-in-exile who wore them. Of dwarven make, these boots will D:make their wearer completely at home in the mountains. @@ -905,9 +1445,20 @@ N:63:of Bard I:17:2:0 W:55:30:2:50000 P:0:8d4:20:15:0 -F:SLAY_ANIMAL | SLAY_EVIL | SLAY_UNDEAD | SLAY_DEMON | -F:SLAY_ORC | SLAY_TROLL | SLAY_GIANT | SLAY_DRAGON | KILL_DRAGON | -F:BRAND_ACID | BRAND_ELEC | BRAND_FIRE | BRAND_COLD | BRAND_POIS +F:BRAND_ACID +F:BRAND_COLD +F:BRAND_ELEC +F:BRAND_FIRE +F:BRAND_POIS +F:KILL_DRAGON +F:SLAY_ANIMAL +F:SLAY_DEMON +F:SLAY_DRAGON +F:SLAY_EVIL +F:SLAY_GIANT +F:SLAY_ORC +F:SLAY_TROLL +F:SLAY_UNDEAD D:Deadliest of arrows, imbued with elemental strength, this shaft is D:feared especially by the wyrmkin. @@ -918,8 +1469,17 @@ N:64:of Maedhros I:23:5:3 W:15:30:30:22500 P:0:2d5:12:15:0 -F:INT | DEX | HIDE_TYPE | SPEED | SPECIAL_GENE -F:SLAY_TROLL | SLAY_GIANT | FREE_ACT | SEE_INVIS | SHOW_MODS +F:DEX +F:FREE_ACT +F:HIDE_TYPE +F:INT +F:RANDOM_RES_OR_POWER +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_GIANT +F:SLAY_TROLL +F:SPECIAL_GENE +F:SPEED D:A short thrusting blade with a large guard worn by Maedhros the Tall, D:eldest son of Feanor, and wielded with his left hand after the loss of D:his right hand in the pits of Thangorodrim. @@ -930,7 +1490,20 @@ N:65:'Angrist' I:23:1:4 W:25:80:12:150000 P:0:2d4:10:15:5 -F:BRAND_ACID | BRAND_POIS | DEX | FREE_ACT | HIDE_TYPE | LUCK | RES_DARK | SEARCH | SEE_INVIS | SHOW_MODS | SLAY_EVIL | SLAY_ORC | SLAY_TROLL | STEALTH | SUST_DEX +F:BRAND_ACID +F:BRAND_POIS +F:DEX +F:FREE_ACT +F:HIDE_TYPE +F:LUCK +F:RES_DARK +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_EVIL +F:SLAY_ORC +F:SLAY_TROLL +F:STEALTH +F:SUST_DEX D:The knife Beren Barahir`s son took from Curufin and with which he cut D:out a Silmaril from the crown of Morgoth, The blade snapped and broke D:when he tried to gain one more and the splint hit Morgoth at his chin. @@ -943,7 +1516,13 @@ N:66:of Samwise I:23:4:0 W:4:100:12:12000 P:0:1d4:4:6:0 -F:ACTIVATE | BRAND_FIRE | LEVELS | LITE1 | RES_FIRE | SHOW_MODS +F:ACTIVATE +F:BRAND_FIRE +F:LEVELS +F:LITE1 +F:RANDOM_RESIST +F:RES_FIRE +F:SHOW_MODS a:BO_FIRE_1 D:The blade of Samwise Gamgee, chosen by him from the hoard of the D:Barrow-wights. A fiery dagger finely balanced for deadly throws. @@ -954,7 +1533,12 @@ N:67:of Peregrin I:23:4:0 W:3:100:12:11000 P:0:1d4:4:6:0 -F:ACTIVATE | BRAND_COLD | LEVELS | RES_COLD | SHOW_MODS +F:ACTIVATE +F:BRAND_COLD +F:LEVELS +F:RANDOM_RESIST +F:RES_COLD +F:SHOW_MODS a:BO_COLD_1 D:The blade of Peregrin Took, chosen by him from the hoard of the D:Barrow-wights. A frosty dagger finely balanced for deadly throws. @@ -965,7 +1549,12 @@ N:68:of Meriadoc I:23:4:0 W:5:100:12:13000 P:0:1d4:4:6:0 -F:BRAND_ELEC | RES_ELEC | ACTIVATE | SHOW_MODS | LEVELS +F:ACTIVATE +F:BRAND_ELEC +F:LEVELS +F:RANDOM_RESIST +F:RES_ELEC +F:SHOW_MODS a:BO_ELEC_1 D:The blade of Meriadoc Brandybuck, chosen by him from the hoard of D:the Barrow-wights. A dagger covered in sparks and finely balanced @@ -977,7 +1566,12 @@ N:69:of Rilia I:23:4:0 W:5:40:12:35000 P:0:2d4:4:3:0 -F:SLAY_ORC | RES_POIS | RES_DISEN | ACTIVATE | SHOW_MODS | BRAND_POIS +F:ACTIVATE +F:BRAND_POIS +F:RES_DISEN +F:RES_POIS +F:SHOW_MODS +F:SLAY_ORC a:BA_POIS_1 D:A large stiletto dagger that glistens with odourless poison, to which the D:wearer seems oddly immune. @@ -989,10 +1583,18 @@ N:70:'Belangil' I:23:4:2 W:10:40:12:50000 P:0:2d4:6:9:0 -F:DEX | HIDE_TYPE | SPEED | BLOWS | -F:BRAND_COLD | RES_COLD | -F:SEE_INVIS | SLOW_DIGEST | REGEN | -F:ACTIVATE | SHOW_MODS | BRAND_POIS +F:ACTIVATE +F:BLOWS +F:BRAND_COLD +F:BRAND_POIS +F:DEX +F:HIDE_TYPE +F:REGEN +F:RES_COLD +F:SEE_INVIS +F:SHOW_MODS +F:SLOW_DIGEST +F:SPEED a:BELANGIL D:A frosty dagger surrounded in a nimbus of ice with a hilt of elk horn and D:an edge to wound the wind. @@ -1004,11 +1606,22 @@ N:71:'Calris' I:23:21:5 W:30:15:140:100000 P:0:5d4:-20:20:0 -F:CON | HIDE_TYPE | DRAIN_HP | -F:KILL_DRAGON | SLAY_EVIL | SLAY_DEMON | SLAY_TROLL | RES_DISEN | -F:AGGRAVATE | CURSED | HEAVY_CURSE | SHOW_MODS | ESP_DRAGON | ESP_DEMON | -F:AUTO_CURSE | +F:AGGRAVATE +F:AUTO_CURSE +F:CON F:COULD2H +F:CURSED +F:DRAIN_HP +F:ESP_DEMON +F:ESP_DRAGON +F:HEAVY_CURSE +F:HIDE_TYPE +F:KILL_DRAGON +F:RES_DISEN +F:SHOW_MODS +F:SLAY_DEMON +F:SLAY_EVIL +F:SLAY_TROLL f:COULD2H D:This sword has runes of power incised on its ornate hilt and a single D:blood channel that gleams coldly blue as you grasp this mighty weapon of @@ -1021,13 +1634,28 @@ N:72:'Aranruth' I:23:16:4 W:20:45:150:125000 P:0:3d5:20:12:0 -F:STR | DEX | CON | SUST_CON | SUST_STR -F:REGEN | FREE_ACT | SEE_INVIS | -F:RES_CHAOS | RES_NETHER | HOLD_LIFE | RES_FEAR | -F:RES_COLD | -F:SLAY_DEMON | SLAY_EVIL | SLAY_DRAGON | SLAY_UNDEAD | -F:BRAND_COLD | -F:SLOW_DIGEST | SHOW_MODS | HIDE_TYPE | BLESSED +F:BLESSED +F:BRAND_COLD +F:CON +F:DEX +F:FREE_ACT +F:HIDE_TYPE +F:HOLD_LIFE +F:REGEN +F:RES_CHAOS +F:RES_COLD +F:RES_FEAR +F:RES_NETHER +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_DEMON +F:SLAY_DRAGON +F:SLAY_EVIL +F:SLAY_UNDEAD +F:SLOW_DIGEST +F:STR +F:SUST_CON +F:SUST_STR D:The beautiful sword of Thingol with a hilt of gold and silver inlay, D:glistening icily enough to freeze the hearts of demons. You feel supple D:and lightfooted as you hold it. @@ -1039,9 +1667,20 @@ N:73:'Glamdring' I:23:16:1 W:20:20:150:40000 P:0:2d5:10:15:0 -F:SEARCH | HIDE_TYPE | BLESSED | SLAY_DEMON | -F:SLAY_EVIL | BRAND_FIRE | SLAY_ORC | RES_FIRE | RES_LITE | LITE1 | -F:SLOW_DIGEST | SHOW_MODS | ESP_ORC | SPECIAL_GENE +F:BLESSED +F:BRAND_FIRE +F:ESP_ORC +F:HIDE_TYPE +F:LITE1 +F:RANDOM_RES_OR_POWER +F:RES_FIRE +F:RES_LITE +F:SHOW_MODS +F:SLAY_DEMON +F:SLAY_EVIL +F:SLAY_ORC +F:SLOW_DIGEST +F:SPECIAL_GENE D:This fiery, shining blade earned its sobriquet "Foe-Hammer" from dying orcs D:who dared to come near hidden Gondolin. Inscribed upon the guard in Cirth D:is the following -- @@ -1054,7 +1693,13 @@ N:74:of Thranduil I:21:3:0 W:20:18:150:50000 P:0:1d9:10:20:0 -F:BRAND_POIS | COULD2H | RES_POIS | SLAY_ANIMAL | HIDE_TYPE | SHOW_MODS | ESP_ANIMAL +F:BRAND_POIS +F:COULD2H +F:ESP_ANIMAL +F:HIDE_TYPE +F:RES_POIS +F:SHOW_MODS +F:SLAY_ANIMAL f:COULD2H D:The carven oak staff of the King of the Woodland Realm, D:this weapon is a fighter's best friend in a forest. @@ -1065,9 +1710,20 @@ N:75:'Orcrist' I:23:16:3 W:20:20:150:40000 P:0:2d5:10:15:0 -F:SEARCH | ESP_ORC | SLAY_DRAGON | ESP_DRAGON | RES_COLD | HIDE_TYPE | -F:SLAY_EVIL | BRAND_COLD | SLAY_ORC | RES_COLD | LITE1 | RES_DARK | -F:SLOW_DIGEST | SHOW_MODS +F:BRAND_COLD +F:ESP_DRAGON +F:ESP_ORC +F:HIDE_TYPE +F:LITE1 +F:RANDOM_RES_OR_POWER +F:RES_COLD +F:RES_COLD +F:RES_DARK +F:SHOW_MODS +F:SLAY_DRAGON +F:SLAY_EVIL +F:SLAY_ORC +F:SLOW_DIGEST D:This coldly gleaming blade is called simply "Biter", by orcs who came to D:know its power all too well. @@ -1077,10 +1733,23 @@ N:76:'Anglachel' I:23:25:2 W:30:30:200:100000 P:0:3d6:13:17:0 -F:STR | HIDE_TYPE | VORPAL | ESP_DRAGON | DRAIN_HP | -F:RES_FIRE | RES_POIS | BRAND_FIRE | BRAND_POIS | -F:KILL_DRAGON | SLAY_TROLL | FREE_ACT | SLOW_DIGEST | REGEN | SHOW_MODS | +F:BRAND_FIRE +F:BRAND_POIS +F:DRAIN_HP +F:ESP_DRAGON +F:FREE_ACT +F:HIDE_TYPE +F:KILL_DRAGON F:MUST2H +F:RANDOM_RES_OR_POWER +F:REGEN +F:RES_FIRE +F:RES_POIS +F:SHOW_MODS +F:SLAY_TROLL +F:SLOW_DIGEST +F:STR +F:VORPAL f:MUST2H D:A giant sword once wielded by mighty Turin, and a great dragonbane which D:bathed in Glaurung's blood. Its blade once shone brightly, it can cleave @@ -1094,11 +1763,29 @@ N:77:'Zarcuthra' I:23:25:4 W:30:180:250:205000 P:0:4d6:19:21:0 -F:STR | CHR | INFRA | HIDE_TYPE | VORPAL | DRAIN_MANA | -F:KILL_DRAGON | SLAY_ANIMAL | SLAY_EVIL | BRAND_FIRE | -F:SLAY_UNDEAD | SLAY_DEMON | SLAY_TROLL | SLAY_GIANT | SLAY_ORC | -F:RES_FIRE | RES_CHAOS | FREE_ACT | SEE_INVIS | AGGRAVATE | SHOW_MODS | +F:AGGRAVATE +F:BRAND_FIRE +F:CHR +F:DRAIN_MANA +F:FREE_ACT +F:HIDE_TYPE +F:INFRA +F:KILL_DRAGON F:MUST2H +F:RANDOM_RES_OR_POWER +F:RES_CHAOS +F:RES_FIRE +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_ANIMAL +F:SLAY_DEMON +F:SLAY_EVIL +F:SLAY_GIANT +F:SLAY_ORC +F:SLAY_TROLL +F:SLAY_UNDEAD +F:STR +F:VORPAL f:MUST2H D:Dark and deadly runes stand stark against the naked steel of this awesome D:weapon, and you feel a stunning power of slaying and rending as you @@ -1111,10 +1798,25 @@ N:78:'Mormegil' I:23:33:2 W:30:15:250:0 P:0:6d7:0:0:-20 -F:SPEED | IM_FIRE | RES_FIRE | BRAND_FIRE | RES_DISEN | RES_FEAR | -F:AGGRAVATE | CURSED | HEAVY_CURSE | SHOW_MODS | LEVELS | TY_CURSE | -F:BLOWS | SLAY_DRAGON | RES_CHAOS | ANTIMAGIC_50 | -F:DRAIN_MANA | DRAIN_HP | DRAIN_EXP +F:AGGRAVATE +F:ANTIMAGIC_50 +F:BLOWS +F:BRAND_FIRE +F:CURSED +F:DRAIN_EXP +F:DRAIN_HP +F:DRAIN_MANA +F:HEAVY_CURSE +F:IM_FIRE +F:LEVELS +F:RES_CHAOS +F:RES_DISEN +F:RES_FEAR +F:RES_FIRE +F:SHOW_MODS +F:SLAY_DRAGON +F:SPEED +F:TY_CURSE D:A foul, twisted sword with blackened spines and knobs, whose very name is a D:curse upon the lips of Elves and Men. @@ -1125,9 +1827,17 @@ N:79:'Gondricam' I:23:12:3 W:20:8:110:28000 P:0:1d7:10:11:0 -F:DEX | STEALTH | HIDE_TYPE | -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | FEATHER | -F:SEE_INVIS | REGEN | SHOW_MODS +F:DEX +F:FEATHER +F:HIDE_TYPE +F:REGEN +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:SEE_INVIS +F:SHOW_MODS +F:STEALTH D:Famed sea-defender of Lebennin. A short, slightly curved chopping blade D:with a perfect edge shining cleanly in the sun, an object of hate to the D:men of Umbar who met it in combat. @@ -1139,9 +1849,18 @@ N:80:'Crisdurian' I:23:28:0 W:40:15:260:111000 P:0:4d5:18:19:0 -F:SLAY_DRAGON | SLAY_EVIL | SLAY_UNDEAD | SLAY_TROLL | SLAY_GIANT | -F:SLAY_ORC | SEE_INVIS | SHOW_MODS | VORPAL | BRAND_POIS | WOUNDING | +F:BRAND_POIS F:MUST2H +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_DRAGON +F:SLAY_EVIL +F:SLAY_GIANT +F:SLAY_ORC +F:SLAY_TROLL +F:SLAY_UNDEAD +F:VORPAL +F:WOUNDING f:MUST2H D:A giant's weapon, with a long blade tall and straight thrusting out from a D:massive double-pronged hilt. On its blade are written doomspells against @@ -1154,7 +1873,15 @@ N:81:'Herugrim' I:23:17:2 W:60:40:130:300000 P:0:3d5:8:9:0 -F:ACTIVATE | ESP_EVIL | FREE_ACT | HIDE_TYPE | INT | RES_CONF | RES_DARK | SHOW_MODS | VORPAL +F:ACTIVATE +F:ESP_EVIL +F:FREE_ACT +F:HIDE_TYPE +F:INT +F:RES_CONF +F:RES_DARK +F:SHOW_MODS +F:VORPAL a:CURE_INSANITY D:The ancient blade of Theoden, King of the Mark. It was taken from D:the king by Grima the Wormtongue, and hidden from him in a dusty @@ -1167,10 +1894,24 @@ N:82:'Ringil' I:23:17:10 W:20:120:130:300000 P:0:4d5:22:25:0 -F:SPEED | HIDE_TYPE | RES_FEAR | BLESSED | -F:SLAY_EVIL | BRAND_COLD | SLAY_UNDEAD | KILL_DEMON | SLAY_TROLL | -F:FREE_ACT | RES_COLD | RES_LITE | LITE1 | SEE_INVIS | SLOW_DIGEST | REGEN | -F:ACTIVATE | SHOW_MODS +F:ACTIVATE +F:BLESSED +F:BRAND_COLD +F:FREE_ACT +F:HIDE_TYPE +F:KILL_DEMON +F:LITE1 +F:REGEN +F:RES_COLD +F:RES_FEAR +F:RES_LITE +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_EVIL +F:SLAY_TROLL +F:SLAY_UNDEAD +F:SLOW_DIGEST +F:SPEED a:BA_COLD_2 D:The weapon of Fingolfin, High King of the Noldor; it shines like a column D:of ice lit by light unquenchable. Morgoth came but unwillingly to meet it @@ -1183,10 +1924,27 @@ N:83:'Anduril' I:23:17:4 W:20:40:130:100000 P:0:3d5:10:15:5 -F:STR | DEX | HIDE_TYPE | RES_FEAR | FREE_ACT | BLESSED | LUCK -F:SLAY_EVIL | BRAND_FIRE | SLAY_TROLL | SLAY_ORC | FREE_ACT | -F:RES_FIRE | SUST_DEX | SEE_INVIS | ACTIVATE | SHOW_MODS | LITE1 | -F:RES_DISEN | SPECIAL_GENE +F:ACTIVATE +F:BLESSED +F:BRAND_FIRE +F:DEX +F:FREE_ACT +F:FREE_ACT +F:HIDE_TYPE +F:LITE1 +F:LUCK +F:RANDOM_RES_OR_POWER +F:RES_DISEN +F:RES_FEAR +F:RES_FIRE +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_EVIL +F:SLAY_ORC +F:SLAY_TROLL +F:SPECIAL_GENE +F:STR +F:SUST_DEX a:BA_FIRE_1 D:The famed "Flame of the West", the sword that was broken and is forged D:again. It glows with the essence of fire, its wearer is mighty in combat, @@ -1202,10 +1960,23 @@ N:84:'Anguirel' I:23:17:2 W:20:30:130:40000 P:0:2d5:8:12:0 -F:STR | CON | SPEED | HIDE_TYPE | -F:SLAY_EVIL | BRAND_ELEC | SLAY_DEMON | FREE_ACT | RES_ELEC | -F:RES_LITE | RES_DARK | SEE_INVIS | SHOW_MODS | VORPAL | WOUNDING | -F:AGGRAVATE | CURSED +F:AGGRAVATE +F:BRAND_ELEC +F:CON +F:CURSED +F:FREE_ACT +F:HIDE_TYPE +F:RES_DARK +F:RES_ELEC +F:RES_LITE +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_DEMON +F:SLAY_EVIL +F:SPEED +F:STR +F:VORPAL +F:WOUNDING D:Forged of black galvorn by the Dark-Elven smith Eol, this blade has the D:living lightning trapped inside. @@ -1216,8 +1987,17 @@ N:85:'Elvagil' I:23:17:2 W:20:8:130:20000 P:0:2d5:5:7:0 -F:DEX | CHR | STEALTH | HIDE_TYPE | ESP_ORC | ESP_TROLL -F:SLAY_TROLL | SLAY_ORC | FEATHER | SEE_INVIS | SHOW_MODS +F:CHR +F:DEX +F:ESP_ORC +F:ESP_TROLL +F:FEATHER +F:HIDE_TYPE +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_ORC +F:SLAY_TROLL +F:STEALTH D:The "Singing Blade", whose wearer can slay Orcs and Trolls in the hidden D:and secret places of the earth. @@ -1228,7 +2008,11 @@ N:86:'Forasgil' I:23:7:0 W:15:8:40:15000 P:0:1d6:12:19:0 -F:SLAY_ANIMAL | BRAND_COLD | RES_COLD | RES_LITE | SHOW_MODS +F:BRAND_COLD +F:RES_COLD +F:RES_LITE +F:SHOW_MODS +F:SLAY_ANIMAL D:A slender, tapered blade whose wielder strikes icy blows with deadly D:accuracy. @@ -1239,9 +2023,17 @@ N:87:'Careth Asdriag' I:23:11:2 W:15:8:50:25000 P:0:2d7:6:8:0 -F:DEX | BLOWS | SPEED | CON | -F:SLAY_DRAGON | SLAY_ANIMAL | SLAY_TROLL | SLAY_GIANT | -F:SLAY_ORC | SHOW_MODS | ESP_ANIMAL +F:BLOWS +F:CON +F:DEX +F:ESP_ANIMAL +F:SHOW_MODS +F:SLAY_ANIMAL +F:SLAY_DRAGON +F:SLAY_GIANT +F:SLAY_ORC +F:SLAY_TROLL +F:SPEED D:An heirloom of the Lords of Rhun far to the east, and a name of D:dismay to creatures natural and unnatural. @@ -1251,9 +2043,25 @@ N:88:'Sting' I:23:10:2 W:20:205:75:100000 P:0:1d7:7:8:0 -F:BLOWS | CON | DEX | ESP_ORC | ESP_SPIDER | ESP_UNDEAD | FREE_ACT | -F:LEVELS | LITE1 | RES_LITE | SEE_INVIS | SHOW_MODS | SLAY_ANIMAL | -F:SLAY_EVIL | SLAY_ORC | SLAY_UNDEAD | SPEED | STR +F:BLOWS +F:CON +F:DEX +F:ESP_ORC +F:ESP_SPIDER +F:ESP_UNDEAD +F:FREE_ACT +F:LEVELS +F:LITE1 +F:RANDOM_RESIST +F:RES_LITE +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_ANIMAL +F:SLAY_EVIL +F:SLAY_ORC +F:SLAY_UNDEAD +F:SPEED +F:STR D:The perfect size for Bilbo, and stamped forever by the courage he found D:in Mirkwood, this sturdy little blade grants the wearer combat prowess D:and survival abilities they did not know they had. The blade is inscribed @@ -1265,11 +2073,21 @@ N:89:'Haradekket' I:23:18:2 W:20:8:130:111111 P:0:2d5:9:11:0 -F:INT | WIS | BLOWS | -F:SLAY_ANIMAL | SLAY_EVIL | SLAY_UNDEAD | SLAY_DRAGON | SLAY_DEMON | -F:RES_CHAOS | RES_DISEN | RES_NEXUS | -F:SEE_INVIS | BLESSED | +F:BLESSED +F:BLOWS +F:INT +F:RANDOM_RES_OR_POWER +F:RES_CHAOS +F:RES_DISEN +F:RES_NEXUS +F:SEE_INVIS F:SHOW_MODS +F:SLAY_ANIMAL +F:SLAY_DEMON +F:SLAY_DRAGON +F:SLAY_EVIL +F:SLAY_UNDEAD +F:WIS D:A damascened scimitar that seems wondrously easy to hold. Famed in song as D:the "Sickle of Harad", and a deadly foe to the undead. @@ -1280,8 +2098,14 @@ N:90:'Gilettar' I:23:10:2 W:20:8:80:35000 P:0:1d7:3:7:0 -F:BLOWS | HIDE_TYPE | -F:SLAY_ANIMAL | SLOW_DIGEST | REGEN | SHOW_MODS | SEE_INVIS | RES_DISEN +F:BLOWS +F:HIDE_TYPE +F:REGEN +F:RES_DISEN +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_ANIMAL +F:SLOW_DIGEST D:A stubby blade worn by Beren, whose horn sounded of old in the glades of D:Brethil. @@ -1291,10 +2115,27 @@ N:91:'Daedheloth' I:23:30:0 W:70:25:180:250000 P:0:6d5:18:28:-50 -F:KILL_DRAGON | SLAY_ANIMAL | SLAY_EVIL | BRAND_COLD | SLAY_TROLL | -F:SLAY_ORC | FREE_ACT | RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | -F:RES_CHAOS | SEE_INVIS | ESP_EVIL | AGGRAVATE | SHOW_MODS | -F:CHAOTIC | VORPAL | BRAND_FIRE | BRAND_POIS | SPECIAL_GENE +F:AGGRAVATE +F:BRAND_COLD +F:BRAND_FIRE +F:BRAND_POIS +F:CHAOTIC +F:ESP_EVIL +F:FREE_ACT +F:KILL_DRAGON +F:RES_ACID +F:RES_CHAOS +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_ANIMAL +F:SLAY_EVIL +F:SLAY_ORC +F:SLAY_TROLL +F:SPECIAL_GENE +F:VORPAL D:This weapon of wrath, cursed with a violent anger, dives hungrily D:into the flesh of its enemies. It gathers shadows of death into its D:owner as they inflict wounds that will never heal. @@ -1305,7 +2146,17 @@ N:92:'Sereghathol' I:23:17:2 W:50:30:150:250000 P:0:5d5:32:32:0 -F:DEX | FREE_ACT | LEVELS | REGEN | SEE_INVIS | SLAY_EVIL | SLOW_DIGEST | SPEED | STR | VORPAL | WOUNDING +F:DEX +F:FREE_ACT +F:LEVELS +F:REGEN +F:SEE_INVIS +F:SLAY_EVIL +F:SLOW_DIGEST +F:SPEED +F:STR +F:VORPAL +F:WOUNDING D:Blood-Sword it is called, after its thirst for the blood of foes. # The Beaked Axe of Dain Ironfoot @@ -1314,8 +2165,15 @@ N:93:of Dain Ironfoot I:22:10:3 W:20:15:180:40000 P:0:2d6:8:10:0 -F:WIS | CON | HIDE_TYPE | -F:SLAY_DRAGON | ESP_EVIL | ESP_UNDEAD | SLOW_DIGEST | ACTIVATE | SHOW_MODS +F:ACTIVATE +F:CON +F:ESP_EVIL +F:ESP_UNDEAD +F:HIDE_TYPE +F:SHOW_MODS +F:SLAY_DRAGON +F:SLOW_DIGEST +F:WIS a:DRAIN_2 D:The narrow axe head of this weapon, finely balanced by a crow's beak, D:would pierce even the armour of Smaug, and its wielder becomes aware of @@ -1328,8 +2186,10 @@ N:94:of Pain I:22:13:0 W:30:155:190:50000 P:0:9d6:0:30:0 -F:SHOW_MODS | LEVELS | DRAIN_MANA | F:COULD2H +F:DRAIN_MANA +F:LEVELS +F:SHOW_MODS f:COULD2H D:The massive chopper that crowns this glaive glows blood-red and black; D:fell spells of annihilation swirl and dance as you swing death's myrmidon @@ -1342,10 +2202,18 @@ N:95:'Osondir' I:22:15:3 W:20:8:190:22000 P:0:3d5:6:9:0 -F:CHR | HIDE_TYPE | -F:BRAND_FIRE | SLAY_UNDEAD | SLAY_GIANT | RES_FIRE | RES_SOUND | -F:FEATHER | SEE_INVIS | SHOW_MODS | ESP_GIANT | +F:BRAND_FIRE +F:CHR F:COULD2H +F:ESP_GIANT +F:FEATHER +F:HIDE_TYPE +F:RES_FIRE +F:RES_SOUND +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_GIANT +F:SLAY_UNDEAD f:COULD2H D:Lordly and tall did Osondir stand against the wrath of giants, and D:clear-eyed in barrows fell, wielding a halberd glowing ruby red. @@ -1357,10 +2225,20 @@ N:96:'Til-i-arc' I:22:8:2 W:20:15:160:32000 P:0:2d5:10:12:10 -F:INT | HIDE_TYPE | -F:BRAND_COLD | BRAND_FIRE | SLAY_DEMON | SLAY_TROLL | SLAY_GIANT | ESP_GIANT -F:RES_FIRE | RES_COLD | SUST_INT | SLOW_DIGEST | SHOW_MODS | +F:BRAND_COLD +F:BRAND_FIRE F:COULD2H +F:ESP_GIANT +F:HIDE_TYPE +F:INT +F:RES_COLD +F:RES_FIRE +F:SHOW_MODS +F:SLAY_DEMON +F:SLAY_GIANT +F:SLAY_TROLL +F:SLOW_DIGEST +F:SUST_INT f:COULD2H D:Within this long thrusting spear lie the spirits of frost giants and fire D:demons, who war forever, trapped by magely spells. @@ -1371,11 +2249,24 @@ N:97:'Aiglos' I:22:2:4 W:15:45:50:180000 P:0:3d6:15:25:5 -F:DEX | WIS | HIDE_TYPE | -F:BRAND_COLD | BRAND_ELEC | LITE1 | -F:SLAY_TROLL | SLAY_ORC | SLAY_GIANT | KILL_UNDEAD | -F:FREE_ACT | RES_COLD | RES_ELEC | RES_LITE | -F:SLOW_DIGEST | ACTIVATE | BLESSED | SHOW_MODS +F:ACTIVATE +F:BLESSED +F:BRAND_COLD +F:BRAND_ELEC +F:DEX +F:FREE_ACT +F:HIDE_TYPE +F:KILL_UNDEAD +F:LITE1 +F:RES_COLD +F:RES_ELEC +F:RES_LITE +F:SHOW_MODS +F:SLAY_GIANT +F:SLAY_ORC +F:SLAY_TROLL +F:SLOW_DIGEST +F:WIS a:BA_ELEC_2 D:The mighty spear of Gil-galad, famed as "Snow-point" in the songs of D:Elves, against which all the foul corruptions of Sauron dashed in vain. @@ -1391,11 +2282,28 @@ N:98:of Caradhras I:22:2:4 W:15:45:50:77777 P:0:4d6:15:15:0 -F:INT | WIS | SPEED | TUNNEL | INFRA | HIDE_TYPE | SEARCH | -F:BRAND_FIRE | -F:SLAY_GIANT | SLAY_EVIL | SLAY_DEMON | SLAY_UNDEAD | SLAY_DRAGON | -F:RES_FIRE | RES_LITE | HOLD_LIFE | RES_FEAR | FEATHER | ESP_GIANT | -F:SEE_INVIS | ACTIVATE | BLESSED | SHOW_MODS +F:ACTIVATE +F:BLESSED +F:BRAND_FIRE +F:ESP_GIANT +F:FEATHER +F:HIDE_TYPE +F:HOLD_LIFE +F:INFRA +F:INT +F:RES_FEAR +F:RES_FIRE +F:RES_LITE +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_DEMON +F:SLAY_DRAGON +F:SLAY_EVIL +F:SLAY_GIANT +F:SLAY_UNDEAD +F:SPEED +F:TUNNEL +F:WIS a:STONE_MUD D:A magical spear, rumoured to have been forged by Orome himself D:in the coldest reach of the cruel Redhorn. @@ -1406,8 +2314,16 @@ N:99:'Nimloth' I:22:2:3 W:15:12:50:30000 P:0:1d6:11:13:0 -F:STEALTH | RES_DARK | INFRA | SPEED | BLESSED | -F:BRAND_COLD | SLAY_UNDEAD | RES_COLD | SEE_INVIS | SHOW_MODS +F:BLESSED +F:BRAND_COLD +F:INFRA +F:RES_COLD +F:RES_DARK +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_UNDEAD +F:SPEED +F:STEALTH D:A thin spike of thrice-forged steel caps a straight sylvan shaft cut from D:a legendary tree; spells to break the will of the undead and strike cold D:fear into the hearts of foes lie on this perfectly balanced spear. @@ -1419,9 +2335,17 @@ N:100:of Eorlingas I:22:20:2 W:20:23:360:55000 P:0:3d8:3:21:0 -F:STR | DEX | SPEED | HIDE_TYPE | RES_FEAR | -F:SLAY_EVIL | SLAY_TROLL | SLAY_ORC | SEE_INVIS | SHOW_MODS | +F:DEX +F:HIDE_TYPE F:MUST2H +F:RES_FEAR +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_EVIL +F:SLAY_ORC +F:SLAY_TROLL +F:SPEED +F:STR f:MUST2H D:"Forth Eorlingas!". To the field of Cormallen came Eorl the Young D:to save beleaguered Gondor, and from his lance fled massive trolls @@ -1434,11 +2358,26 @@ N:101:of Durin I:24:25:3 W:30:90:230:150000 P:0:4d4:10:20:15 -F:STR | CON | TUNNEL | HIDE_TYPE | ESP_EVIL | RES_FEAR | -F:SLAY_DRAGON | KILL_DEMON | SLAY_TROLL | SLAY_ORC | FREE_ACT | -F:RES_ACID | RES_FIRE | RES_LITE | RES_DARK | RES_CHAOS | SHOW_MODS | -F:BRAND_ACID | BRAND_FIRE | +F:BRAND_ACID +F:BRAND_FIRE +F:CON +F:ESP_EVIL +F:FREE_ACT +F:HIDE_TYPE +F:KILL_DEMON F:MUST2H +F:RES_ACID +F:RES_CHAOS +F:RES_DARK +F:RES_FEAR +F:RES_FIRE +F:RES_LITE +F:SHOW_MODS +F:SLAY_DRAGON +F:SLAY_ORC +F:SLAY_TROLL +F:STR +F:TUNNEL f:MUST2H D:The twin massive axe heads of this ancient demon's dread gleam with D:mithril inlay, which tell sagas of endurance, invoking the powers of @@ -1451,10 +2390,25 @@ N:102:of Eonwe I:24:25:2 W:30:120:230:200000 P:0:4d4:15:18:8 -F:STR | INT | WIS | DEX | CON | CHR | HIDE_TYPE | -F:SLAY_EVIL | BRAND_COLD | KILL_DEMON | SLAY_UNDEAD | ESP_NONLIVING -F:SLAY_ORC | FREE_ACT | IM_COLD | SEE_INVIS | ACTIVATE | -F:BLESSED | SHOW_MODS +F:ACTIVATE +F:BLESSED +F:BRAND_COLD +F:CHR +F:CON +F:DEX +F:ESP_NONLIVING +F:FREE_ACT +F:HIDE_TYPE +F:IM_COLD +F:INT +F:KILL_DEMON +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_EVIL +F:SLAY_ORC +F:SLAY_UNDEAD +F:STR +F:WIS a:MASS_GENO D:The axe of Eonwe, leader of the Hosts of the West before the gates of D:Thangorodrim, strikes with icy wrath at the undead, disperses hosts of @@ -1467,11 +2421,25 @@ N:103:of Balli Stonehand I:22:22:3 W:30:15:170:90000 P:0:3d8:8:11:5 -F:STR | CON | STEALTH | HIDE_TYPE | ESP_NONLIVING -F:SLAY_DEMON | SLAY_TROLL | SLAY_ORC | FREE_ACT | -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_BLIND | FEATHER | -F:SEE_INVIS | REGEN | SHOW_MODS | +F:CON F:COULD2H +F:ESP_NONLIVING +F:FEATHER +F:FREE_ACT +F:HIDE_TYPE +F:REGEN +F:RES_ACID +F:RES_BLIND +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_DEMON +F:SLAY_ORC +F:SLAY_TROLL +F:STEALTH +F:STR f:COULD2H D:The twin blades of this weapon were forged in Belegost, and powerful forces D:to resist and endure lie ready for he who shall wield it once more. @@ -1483,8 +2451,13 @@ N:104:'Lotharang' I:22:22:1 W:30:15:170:21000 P:0:2d8:4:3:0 -F:STR | DEX | HIDE_TYPE | -F:SLAY_TROLL | SLAY_ORC | ACTIVATE | SHOW_MODS +F:ACTIVATE +F:DEX +F:HIDE_TYPE +F:SHOW_MODS +F:SLAY_ORC +F:SLAY_TROLL +F:STR a:CURE_MW D:A superbly crafted double-bladed axe that slays the creatures of earth and D:allows rapid recovery from their blows. @@ -1496,10 +2469,17 @@ N:105:of the Dwarves I:22:28:10 W:30:8:250:80000 P:0:3d8:12:17:0 -F:SLAY_EVIL | TUNNEL | INFRA | SEARCH | SLAY_GIANT | -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_FEAR | -F:SHOW_MODS | F:COULD2H +F:INFRA +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FEAR +F:RES_FIRE +F:SHOW_MODS +F:SLAY_EVIL +F:SLAY_GIANT +F:TUNNEL f:COULD2H D:A massive axe with twin razor-sharp heads, so large that it usually D:requires two hands to wield, intricately engraved in gold with spells @@ -1511,10 +2491,15 @@ N:106:'Barukkheled' I:24:11:3 W:20:8:160:50000 P:0:2d6:13:19:0 -F:CON | HIDE_TYPE | -F:SLAY_EVIL | SLAY_TROLL | SLAY_GIANT | SLAY_ORC | -F:SEE_INVIS | SHOW_MODS | +F:CON F:COULD2H +F:HIDE_TYPE +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_EVIL +F:SLAY_GIANT +F:SLAY_ORC +F:SLAY_TROLL f:COULD2H D:A royal heirloom of the southern coast, strong in combat against evil D:creatures of the earth. @@ -1526,8 +2511,15 @@ N:107:'Guthwine' I:23:16:1 W:30:10:150:45000 P:0:2d6:6:7:0 -F:CRIT | ESP_ORC | HIDE_TYPE | LITE1 | RES_BLIND | RES_FEAR | -F:SHOW_MODS | SLAY_ORC | WOUNDING +F:CRIT +F:ESP_ORC +F:HIDE_TYPE +F:LITE1 +F:RES_BLIND +F:RES_FEAR +F:SHOW_MODS +F:SLAY_ORC +F:WOUNDING D:The sword of Eomer, son of Eomund, leader of the Riders of the Mark. D:As one flashed this sword with Anduril during a battle long ago. D:Legendary are its powers in the rallying of desperate troops. @@ -1538,10 +2530,22 @@ N:108:of Osse I:22:5:4 W:30:90:70:120000 P:0:4d8:15:19:0 -F:DEX | HIDE_TYPE | -F:SLAY_DRAGON | SLAY_ANIMAL | FREE_ACT | HOLD_LIFE | IM_ACID | -F:RES_NETHER | SEE_INVIS | SLOW_DIGEST | REGEN | ACTIVATE | -F:BLESSED | SHOW_MODS | WATER_BREATH +F:ACTIVATE +F:BLESSED +F:DEX +F:FREE_ACT +F:HIDE_TYPE +F:HOLD_LIFE +F:IM_ACID +F:RANDOM_POWER +F:REGEN +F:RES_NETHER +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_ANIMAL +F:SLAY_DRAGON +F:SLOW_DIGEST +F:WATER_BREATH a:TELE_AWAY D:The awesome weapon imbued with some of the power of the Vala Ulmo, D:Lord of Waters. It allows the wearer to laugh in scorn at the dread @@ -1553,10 +2557,19 @@ N:109:'Avavir' I:22:17:3 W:40:8:250:18000 P:0:5d3:8:8:10 -F:DEX | CHR | HIDE_TYPE | -F:BRAND_COLD | BRAND_FIRE | FREE_ACT | RES_FIRE | RES_COLD | -F:RES_LITE | SEE_INVIS | ACTIVATE | SHOW_MODS | +F:ACTIVATE +F:BRAND_COLD +F:BRAND_FIRE +F:CHR F:COULD2H +F:DEX +F:FREE_ACT +F:HIDE_TYPE +F:RES_COLD +F:RES_FIRE +F:RES_LITE +F:SEE_INVIS +F:SHOW_MODS f:COULD2H a:RECALL D:With elemental powers whose struggles turn this weapon red and purest @@ -1570,9 +2583,26 @@ N:110:of Dernhelm I:23:17:5 W:70:50:150:250000 P:0:3d5:20:25:0 -F:BLESSED | ESP_UNIQUE | FREE_ACT | HIDE_TYPE | HOLD_LIFE | KILL_UNDEAD | -F:LITE1 | LUCK | RES_DISEN | RES_FEAR | RES_MORGUL | SEE_INVIS | -F:SHOW_MODS | SLAY_EVIL | SPEED | STEALTH | VORPAL | WOUNDING | SPECIAL_GENE +F:BLESSED +F:ESP_UNIQUE +F:FREE_ACT +F:HIDE_TYPE +F:HOLD_LIFE +F:KILL_UNDEAD +F:LITE1 +F:LUCK +F:RANDOM_RES_OR_POWER +F:RES_DISEN +F:RES_FEAR +F:RES_MORGUL +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_EVIL +F:SPECIAL_GENE +F:SPEED +F:STEALTH +F:VORPAL +F:WOUNDING D:Eomer's sister Eowyn once wielded this shining sword when she D:battled the Witch-King of Angmar, hiding her true identity to D:join the battle. Others are less likely to notice the wielder @@ -1586,11 +2616,28 @@ N:111:'Grond' I:21:50:2 W:100:1:1000:500000 P:0:9d9:25:25:10 -F:KILL_DRAGON | SLAY_ANIMAL | SLAY_EVIL | IMPACT | KILL_UNDEAD | NO_MAGIC | -F:KILL_DEMON | SLAY_TROLL | SLAY_ORC | RES_ACID | RES_ELEC | RES_FIRE | -F:RES_COLD | SEE_INVIS | ESP_ALL | AGGRAVATE | SHOW_MODS | INSTA_ART | -F:LEVELS | ACTIVATE | SPECIAL_GENE | +F:ACTIVATE +F:AGGRAVATE +F:ESP_ALL +F:IMPACT +F:INSTA_ART +F:KILL_DEMON +F:KILL_DRAGON +F:KILL_UNDEAD +F:LEVELS F:MUST2H +F:NO_MAGIC +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_ANIMAL +F:SLAY_EVIL +F:SLAY_ORC +F:SLAY_TROLL +F:SPECIAL_GENE f:MUST2H a:GROND D:The mighty Hammer of the Underworld, blackened by doomspells of shattering, @@ -1602,10 +2649,15 @@ N:112:'Totila' I:21:13:2 W:20:8:150:55000 P:0:3d6:6:8:0 -F:STEALTH | -F:SLAY_EVIL | BRAND_FIRE | RES_FIRE | RES_CONF | ACTIVATE | -F:SHOW_MODS | LITE1 | +F:ACTIVATE +F:BRAND_FIRE F:COULD2H +F:LITE1 +F:RES_CONF +F:RES_FIRE +F:SHOW_MODS +F:SLAY_EVIL +F:STEALTH f:COULD2H a:CONFUSE D:A flail whose head befuddles those who stare as you whirl it around, and @@ -1618,10 +2670,20 @@ N:113:'Thunderfist' I:21:18:4 W:45:38:300:160000 P:0:3d6:5:18:0 -F:STR | CON | HIDE_TYPE | RES_FEAR | -F:SLAY_ANIMAL | BRAND_FIRE | BRAND_ELEC | SLAY_TROLL | SLAY_ORC | -F:RES_ELEC | RES_FIRE | RES_DARK | SHOW_MODS | +F:BRAND_ELEC +F:BRAND_FIRE +F:CON +F:HIDE_TYPE F:MUST2H +F:RES_DARK +F:RES_ELEC +F:RES_FEAR +F:RES_FIRE +F:SHOW_MODS +F:SLAY_ANIMAL +F:SLAY_ORC +F:SLAY_TROLL +F:STR f:MUST2H D:The long-lost weapon of Kzurin, Dwarven champion of ancient Belegost, D:with runes of strength in its handle, and flames and sparks that roar and @@ -1633,9 +2695,15 @@ N:114:'Maegnas-in-sereg' I:21:12:4 W:20:30:150:30000 P:0:2d6:8:22:0 -F:STR | HIDE_TYPE | BRAND_POIS | -F:SLAY_ANIMAL | SLAY_TROLL | SLAY_ORC | RES_NEXUS | SEE_INVIS | +F:BRAND_POIS +F:HIDE_TYPE +F:RES_NEXUS +F:SEE_INVIS F:SHOW_MODS +F:SLAY_ANIMAL +F:SLAY_ORC +F:SLAY_TROLL +F:STR D:You feel strong and firm of foot as you whip the chain-suspended spiked orb D:around - and bathe it in the blood of your foes. @@ -1645,7 +2713,11 @@ N:115:'Naurgil' I:21:12:0 W:20:100:150:35000 P:0:2d6:5:7:2 -F:BRAND_FIRE | IM_FIRE | ACTIVATE | SHOW_MODS | LITE1 +F:ACTIVATE +F:BRAND_FIRE +F:IM_FIRE +F:LITE1 +F:SHOW_MODS a:FIRESTAR D:A famed battle-lord of old, with a ruddy head, coloured as embers are that D:can yet rise up in wrath. @@ -1657,8 +2729,12 @@ N:116:'Taratol' I:21:5:0 W:20:15:200:50000 P:0:3d4:12:12:0 -F:KILL_DRAGON | BRAND_ELEC | IM_ELEC | ACTIVATE | SHOW_MODS | +F:ACTIVATE +F:BRAND_ELEC F:COULD2H +F:IM_ELEC +F:KILL_DRAGON +F:SHOW_MODS f:COULD2H a:SPEED D:A great ridged mace that calls around you a nimbus of living lightning; @@ -1671,11 +2747,26 @@ N:117:of Gamil Zirak I:21:8:4 W:40:75:120:250000 P:0:9d3:19:21:5 -F:WIS | TUNNEL | HIDE_TYPE | RES_FEAR | -F:KILL_DRAGON | SLAY_EVIL | BRAND_ELEC | SLAY_UNDEAD | SLAY_DEMON | -F:FREE_ACT | RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_NEXUS | -F:SEE_INVIS | SHOW_MODS | +F:BRAND_ELEC F:COULD2H +F:FREE_ACT +F:HIDE_TYPE +F:KILL_DRAGON +F:RANDOM_POWER +F:RANDOM_RESIST +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FEAR +F:RES_FIRE +F:RES_NEXUS +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_DEMON +F:SLAY_EVIL +F:SLAY_UNDEAD +F:TUNNEL +F:WIS f:COULD2H D:Gamil Zirak was a great craftsman, the master of Telchar of Nogrod. D:This weapon was rescued from Thingol's treasury, and it is rumoured @@ -1688,9 +2779,13 @@ N:118:'Nar-i-vagil' I:21:3:3 W:20:18:150:70000 P:0:1d9:10:20:0 -F:INT | HIDE_TYPE | -F:SLAY_ANIMAL | BRAND_FIRE | RES_FIRE | SHOW_MODS | +F:BRAND_FIRE F:COULD2H +F:HIDE_TYPE +F:INT +F:RES_FIRE +F:SHOW_MODS +F:SLAY_ANIMAL f:COULD2H D:Named for a fiery star and set with gems of great worth binding mystic D:virtues of protection and thought. @@ -1702,8 +2797,17 @@ N:119:'Eriril' I:21:3:4 W:20:18:150:20000 P:0:1d9:3:5:0 -F:INT | WIS | HIDE_TYPE | ESP_EVIL | SPELL_CONTAIN | WIELD_CAST -F:SLAY_EVIL | RES_LITE | SEE_INVIS | ACTIVATE | SHOW_MODS +F:ACTIVATE +F:ESP_EVIL +F:HIDE_TYPE +F:INT +F:RES_LITE +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_EVIL +F:SPELL_CONTAIN +F:WIELD_CAST +F:WIS a:ID_PLAIN D:The radiant golden staff of an Istari of legend, this wizard's companion D:grants keen sight and the knowledge of many hidden things. @@ -1715,9 +2819,24 @@ N:120:of Olorin I:21:3:4 W:30:105:150:140000 P:0:2d9:10:13:0 -F:INT | WIS | CHR | HIDE_TYPE | SEARCH | BRAND_FIRE | -F:SLAY_EVIL | BRAND_FIRE | SLAY_TROLL | SLAY_ORC | SPELL_CONTAIN | WIELD_CAST -F:HOLD_LIFE | RES_FIRE | RES_NETHER | SEE_INVIS | ACTIVATE | SHOW_MODS +F:ACTIVATE +F:BRAND_FIRE +F:BRAND_FIRE +F:CHR +F:HIDE_TYPE +F:HOLD_LIFE +F:INT +F:RANDOM_POWER +F:RES_FIRE +F:RES_NETHER +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_EVIL +F:SLAY_ORC +F:SLAY_TROLL +F:SPELL_CONTAIN +F:WIELD_CAST +F:WIS a:DETECT_XTRA D:A staff tall and sturdy, with rough-hewn runes that invoke the element of D:Earth, and which strikes down all creatures who live in the shadow of @@ -1729,11 +2848,25 @@ N:121:'Nguruthos' I:21:20:6 W:80:38:400:444444 P:0:7d8:18:18:0 -F:STR | TUNNEL | HIDE_TYPE | NO_TELE | DRAIN_MANA | -F:SLAY_DRAGON | SLAY_ANIMAL | SLAY_EVIL | KILL_UNDEAD | BRAND_FIRE | -F:IM_FIRE | RES_DARK | RES_CHAOS | RES_DISEN | AGGRAVATE | -F:SHOW_MODS | BRAND_POIS | VAMPIRIC | +F:AGGRAVATE +F:BRAND_FIRE +F:BRAND_POIS +F:DRAIN_MANA +F:HIDE_TYPE +F:IM_FIRE +F:KILL_UNDEAD F:MUST2H +F:NO_TELE +F:RES_CHAOS +F:RES_DARK +F:RES_DISEN +F:SHOW_MODS +F:SLAY_ANIMAL +F:SLAY_DRAGON +F:SLAY_EVIL +F:STR +F:TUNNEL +F:VAMPIRIC f:MUST2H D:A weapon so massive it seems beyond the strength of mortals, yet you feel D:the might of giants within you as you heft it. As you grip the handle @@ -1747,10 +2880,21 @@ N:122:'Turmil' I:21:10:4 W:20:15:120:30000 P:0:2d5:10:6:8 -F:WIS | INFRA | HIDE_TYPE | -F:BRAND_COLD | SLAY_ORC | RES_COLD | RES_LITE | REGEN | -F:ACTIVATE | SHOW_MODS | ESP_ORC | ESP_TROLL | ESP_GIANT | +F:ACTIVATE +F:BRAND_COLD F:COULD2H +F:ESP_GIANT +F:ESP_ORC +F:ESP_TROLL +F:HIDE_TYPE +F:INFRA +F:RANDOM_RESIST +F:REGEN +F:RES_COLD +F:RES_LITE +F:SHOW_MODS +F:SLAY_ORC +F:WIS f:COULD2H a:TURMIL D:Wielded by the High Priest of Meneltarma, this great mace gleams coldly as @@ -1764,10 +2908,26 @@ N:123:of Gothmog I:21:2:-2 W:20:15:120:100000 P:0:3d6:15:16:0 -F:INT | DEX | INFRA | HIDE_TYPE | DRAIN_HP | HEAVY_CURSE | -F:CURSED | AGGRAVATE | BRAND_FIRE | SLAY_ANIMAL | SLAY_DEMON | -F:RES_FIRE | ESP_SPIDER | VORPAL | RES_LITE | LITE1 | REGEN | -F:ESP_DEMON | WOUNDING | SHOW_MODS +F:AGGRAVATE +F:BRAND_FIRE +F:CURSED +F:DEX +F:DRAIN_HP +F:ESP_DEMON +F:ESP_SPIDER +F:HEAVY_CURSE +F:HIDE_TYPE +F:INFRA +F:INT +F:LITE1 +F:REGEN +F:RES_FIRE +F:RES_LITE +F:SHOW_MODS +F:SLAY_ANIMAL +F:SLAY_DEMON +F:VORPAL +F:WOUNDING D:With this unbearably bright whip of flame, the Balrog Gothmog has become D:known for never having lost in combat. @@ -1778,8 +2938,12 @@ N:124:'Belthronding' I:19:13:3 W:40:20:40:35000 P:0:0d0:20:22:0 -F:DEX | STEALTH | HIDE_TYPE | -F:RES_DISEN | XTRA_SHOTS | SHOW_MODS +F:DEX +F:HIDE_TYPE +F:RES_DISEN +F:SHOW_MODS +F:STEALTH +F:XTRA_SHOTS D:The great bow of Beleg, made of black yew and strung with elven hair that D:faintly shines a pale clear gold. @@ -1790,8 +2954,13 @@ N:125:of Bard I:19:13:2 W:30:20:40:20000 P:0:0d0:17:19:0 -F:DEX | HIDE_TYPE | ESP_DRAGON | LUCK -F:FREE_ACT | XTRA_MIGHT | SHOW_MODS +F:DEX +F:ESP_DRAGON +F:FREE_ACT +F:HIDE_TYPE +F:LUCK +F:SHOW_MODS +F:XTRA_MIGHT D:The great yew bow of grim-faced Bard, who shot the mightiest arrow that D:songs record. @@ -1802,8 +2971,12 @@ N:126:'Cubragol' I:19:23:10 W:50:25:110:50000 P:0:0d0:10:14:0 -F:SPEED | HIDE_TYPE | -F:RES_FIRE | ACTIVATE | SHOW_MODS +F:ACTIVATE +F:HIDE_TYPE +F:RANDOM_RES_OR_POWER +F:RES_FIRE +F:SHOW_MODS +F:SPEED a:CUBRAGOL D:A crossbow that grants fiery speed to he who finds it, and from which D:shoot bolts that blaze with flame unquenchable. @@ -1815,11 +2988,29 @@ N:127:of Manwe I:6:1:12 W:127:220:20:9000000 P:0:1d4:-19:-19:0 -F:INT | CHR | WIS | MANA | SPELL | ACTIVATE | LUCK | -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | SPECIAL_GENE | -F:SEE_INVIS | ESP_EVIL | ESP_DEMON | NEVER_BLOW | INFRA | -F:PRECOGNITION | IM_FIRE | ULTIMATE | SPELL_CONTAIN | WIELD_CAST | +F:ACTIVATE +F:CHR F:COULD2H +F:ESP_DEMON +F:ESP_EVIL +F:IM_FIRE +F:INFRA +F:INT +F:LUCK +F:MANA +F:NEVER_BLOW +F:PRECOGNITION +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:SEE_INVIS +F:SPECIAL_GENE +F:SPELL +F:SPELL_CONTAIN +F:ULTIMATE +F:WIELD_CAST +F:WIS f:COULD2H a:GANDALF D:A simple, wooden wizard's staff. Unremarkable in all aspects... @@ -1833,8 +3024,12 @@ N:128:of Beor I:15:4:4 W:20:10:20:40000 P:0:4d5:8:12:0 -F:DEX | SPEED | -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD +F:DEX +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:SPEED D:Beor's boomerang makes its wielder as agile as the winds, D:and as hard to harm. @@ -1845,8 +3040,20 @@ N:129:'Glimdrir' I:15:4:3 W:40:20:20:60000 P:0:5d5:15:16:0 -F:DEX | SPEED | FREE_ACT | BRAND_POIS | SLAY_EVIL | SLAY_UNDEAD | REGEN -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_SOUND | NO_TELE | CURSED +F:BRAND_POIS +F:CURSED +F:DEX +F:FREE_ACT +F:NO_TELE +F:REGEN +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:RES_SOUND +F:SLAY_EVIL +F:SLAY_UNDEAD +F:SPEED D:A powerful boomerang that makes one agile and fast, with a thirst for D:evil and undead creatures, but demands its wielder not teleport, for fear D:of desertion. @@ -1858,9 +3065,19 @@ N:130:of Incanus I:36:2:3 W:30:20:20:60000 P:2:0d0:0:0:20 -F:INT | WIS | SEARCH | HIDE_TYPE | SPELL_CONTAIN | WIELD_CAST -F:SUST_INT | SUST_WIS | FREE_ACT | SEE_INVIS | -F:RES_ACID | RES_ELEC | IM_FIRE | RES_COLD +F:FREE_ACT +F:HIDE_TYPE +F:IM_FIRE +F:INT +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:SEE_INVIS +F:SPELL_CONTAIN +F:SUST_INT +F:SUST_WIS +F:WIELD_CAST +F:WIS Z:weigh magic D:Gandalf's long, flowing robe. It provides insight and allows the D:wearer to see things not seen by all. @@ -1872,8 +3089,13 @@ N:131:of the Thain I:19:2:4 W:40:20:40:35000 P:0:0d0:15:15:0 -F:HIDE_TYPE | DEX | CON -F:RES_NETHER | XTRA_SHOTS | XTRA_MIGHT | SHOW_MODS +F:CON +F:DEX +F:HIDE_TYPE +F:RES_NETHER +F:SHOW_MODS +F:XTRA_MIGHT +F:XTRA_SHOTS D:This sling was crafted by Faramir I, Thain of the Shire, just in case D:the nasties of his father's stories ever dare to enter the Shire again. @@ -1883,7 +3105,12 @@ N:132:of Gimli I:34:3:3 W:40:3:65:80000 P:3:0d0:9:10:40 -F:INT | CON | RES_FEAR | HIDE_TYPE | IM_FIRE | RES_SHARDS +F:CON +F:HIDE_TYPE +F:IM_FIRE +F:INT +F:RES_FEAR +F:RES_SHARDS Z:find secret passages D:A gift from the King of Rohan to Gimli the Dwarf, this shield D:combines the cunning and stamina of Gimli Elf-friend, Gimli the @@ -1895,8 +3122,15 @@ N:133:of Gimli I:24:3:2 W:35:60:35:65000 P:0:1d6:5:15:0 -F:STR | BLOWS | LEVELS | SLAY_ORC | FREE_ACT | VORPAL | -F:ESP_UNDEAD | ESP_NONLIVING | COULD2H +F:BLOWS +F:COULD2H +F:ESP_NONLIVING +F:ESP_UNDEAD +F:FREE_ACT +F:LEVELS +F:SLAY_ORC +F:STR +F:VORPAL f:COULD2H D:"Gimli sensed the Dead behind following, but he continued on D:after Aragorn." The trusty axe of Gimli son of Gloin, one of @@ -1908,9 +3142,16 @@ N:134:'Lasher' I:21:2:3 W:20:5:30:50000 P:0:1d6:12:15:0 -F:DEX | BLOWS | HIDE_TYPE | -F:SLAY_ANIMAL | SLAY_ORC | BRAND_POIS | VORPAL | -F:RES_POIS | FREE_ACT | ESP_ORC +F:BLOWS +F:BRAND_POIS +F:DEX +F:ESP_ORC +F:FREE_ACT +F:HIDE_TYPE +F:RES_POIS +F:SLAY_ANIMAL +F:SLAY_ORC +F:VORPAL D:A powerful whip that is deadly against orcs. It poisons your foes D:and is said to go "snicker snack". @@ -1920,7 +3161,14 @@ N:135:of Thorin I:14:59:2 W:50:10:30:40000 P:0:1d1:0:0:0 -F:ACTIVATE | CHR | INFRA | INSTA_ART | LUCK | STEALTH | SUST_CHR | TUNNEL +F:ACTIVATE +F:CHR +F:INFRA +F:INSTA_ART +F:LUCK +F:STEALTH +F:SUST_CHR +F:TUNNEL a:CHARM_OTHERS Z:remove fear D:This magical instrument once belonged to Thorin Oakenshield, @@ -1935,7 +3183,15 @@ N:136:of Thorin I:32:8:3 W:40:5:20:55000 P:10:2d4:0:0:0 -F:ACTIVATE | DEX | HIDE_TYPE | HOLD_LIFE | REGEN | RES_FEAR | SUST_CON | SUST_DEX | SUST_STR +F:ACTIVATE +F:DEX +F:HIDE_TYPE +F:HOLD_LIFE +F:REGEN +F:RES_FEAR +F:SUST_CON +F:SUST_DEX +F:SUST_STR a:TERROR D:Mighty was Thorin Oakenshield as he emerged from the Gate of the D:Lonely Mountain on the day of the Battle of the Five Armies, clad @@ -1949,8 +3205,18 @@ N:137:of Maglor I:14:59:3 W:60:10:20:100000 P:0:3d4:0:0:0 -F:CHR | SPEED | WIS | SEE_INVIS | RES_SOUND | STEALTH | LUCK -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | ESP_UNIQUE +F:CHR +F:ESP_UNIQUE +F:LUCK +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:RES_SOUND +F:SEE_INVIS +F:SPEED +F:STEALTH +F:WIS D:This harp that once belonged to Maglor makes those who use it seem D:more forceful and convincing. It is also said that those who have D:used it found themselves walking faster, as if to an unheard beat. @@ -1962,8 +3228,17 @@ N:138:of the Sky I:14:58:2 W:40:10:15:80000 P:0:3d4:0:0:0 -F:CHR | SPEED | WIS | SEE_INVIS | RES_SOUND | STEALTH | LUCK -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD +F:CHR +F:LUCK +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:RES_SOUND +F:SEE_INVIS +F:SPEED +F:STEALTH +F:WIS D:The drum is decorated with the images of the stars, the clouds, the D:Sun guided by Arien and the Moon with Tilion. It imparts to the D:wearer an echo of the beauty of the sky, and protects him from the @@ -1977,8 +3252,16 @@ N:139:of Daeron I:14:59:1 W:20:10:10:50000 P:0:3d4:0:0:0 -F:CHR | SPEED | WIS | RES_SOUND | STEALTH | LUCK -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD +F:CHR +F:LUCK +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:RES_SOUND +F:SPEED +F:STEALTH +F:WIS D:A pretty harp that makes those who play it beautiful, wise and D:fast. @@ -1989,8 +3272,16 @@ N:140:of Erebor I:20:6:5 W:50:15:200:55000 P:0:3d4:5:0:0 -F:STR | TUNNEL | SUST_STR | HIDE_TYPE | LITE1 | ACTIVATE | CLIMB -F:RES_CHAOS | RES_LITE | RES_DARK +F:ACTIVATE +F:CLIMB +F:HIDE_TYPE +F:LITE1 +F:RES_CHAOS +F:RES_DARK +F:RES_LITE +F:STR +F:SUST_STR +F:TUNNEL a:EREBOR D:A pick that provides a magical light by which to see while tunnelling. @@ -2001,7 +3292,11 @@ N:141:of the Druedain I:14:58:4 W:19:10:15:10000 P:0:3d4:0:0:0 -F:ACTIVATE | STEALTH | SEARCH | INFRA | RES_POIS | RES_DARK +F:ACTIVATE +F:INFRA +F:RES_DARK +F:RES_POIS +F:STEALTH a:DRUEDAIN D:The fabled Drum of the Druedain that will protect those who play it D:from darkness and poison attacks. It also aids in the seeing of @@ -2014,7 +3309,10 @@ N:142:of Rohan I:14:60:2 W:14:10:15:80000 P:0:3d4:0:0:0 -F:ACTIVATE | CHR | WIS | ESP_DRAGON +F:ACTIVATE +F:CHR +F:ESP_DRAGON +F:WIS a:ROHAN D:A horn carved from the bones of the Dragon of Ered-Mithrin, this D:heirloom of the House of Eorl bestows to its user the gifts of @@ -2027,7 +3325,12 @@ N:143:of Helm I:14:60:2 W:16:10:15:15000 P:0:3d4:0:0:0 -F:ACTIVATE | STR | CON | IM_COLD | RES_NETHER | RES_FEAR +F:ACTIVATE +F:CON +F:IM_COLD +F:RES_FEAR +F:RES_NETHER +F:STR a:HELM D:Heedless of cold, fearless of darkness -- besiegers fled at the wind D:of the solitary coming of King Helm Hammerhand, proclaimed by a single @@ -2040,7 +3343,12 @@ N:144:of Boromir I:14:60:3 W:18:10:15:18000 P:0:3d4:0:0:0 -F:ACTIVATE | STR | CON | RES_FEAR | RES_FIRE | AGGRAVATE +F:ACTIVATE +F:AGGRAVATE +F:CON +F:RES_FEAR +F:RES_FIRE +F:STR a:BOROMIR D:The great horn made of the horns of kine of Araw. It is inlaid with silver D:and gold signs; when blown, it can be heard for miles over. The horn gives @@ -2054,7 +3362,13 @@ N:145:of Gothmog I:22:28:-4 W:30:8:250:30000 P:0:3d8:14:19:0 -F:BRAND_FIRE | IM_FIRE | CHR | ACTIVATE | SHOW_MODS | CURSED | TY_CURSE +F:ACTIVATE +F:BRAND_FIRE +F:CHR +F:CURSED +F:IM_FIRE +F:SHOW_MODS +F:TY_CURSE a:AXE_GOTHMOG D:The black axe of Gothmog, which struck Fingon at Nirnaeth. Mighty D:spells of evil make it unsafe in any hands but those of its original wielder. @@ -2066,7 +3380,8 @@ N:146:of Gondor I:17:2:0 W:20:5:3:25000 P:0:10d8:10:20:0 -F:SLAY_EVIL | SLAY_DEMON +F:SLAY_DEMON +F:SLAY_EVIL D:An arrow that was created to rid the world of demons. # The Long Sword of Tulkas @@ -2076,13 +3391,40 @@ N:147:of Tulkas I:23:17:10 W:127:220:130:9000000 P:0:5d6:21:26:50 -F:LIFE | CON | CHR | LUCK -F:SUST_STR | SUST_INT | SUST_WIS | SUST_DEX | SUST_CON | SUST_CHR | -F:BRAND_FIRE | BRAND_COLD | BRAND_ELEC | VORPAL | IM_COLD | -F:SLAY_EVIL | SLAY_UNDEAD | SLAY_DEMON | SLAY_TROLL | SLAY_DEMON | -F:FREE_ACT | RES_FIRE | RES_DARK | LITE1 | SEE_INVIS | SLOW_DIGEST | REGEN | -F:ACTIVATE | SHOW_MODS | BLESSED | -F:PRECOGNITION | NO_MAGIC | ULTIMATE | SPECIAL_GENE +F:ACTIVATE +F:BLESSED +F:BRAND_COLD +F:BRAND_ELEC +F:BRAND_FIRE +F:CHR +F:CON +F:FREE_ACT +F:IM_COLD +F:LIFE +F:LITE1 +F:LUCK +F:NO_MAGIC +F:PRECOGNITION +F:REGEN +F:RES_DARK +F:RES_FIRE +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_DEMON +F:SLAY_DEMON +F:SLAY_EVIL +F:SLAY_TROLL +F:SLAY_UNDEAD +F:SLOW_DIGEST +F:SPECIAL_GENE +F:SUST_CHR +F:SUST_CON +F:SUST_DEX +F:SUST_INT +F:SUST_STR +F:SUST_WIS +F:ULTIMATE +F:VORPAL a:ERU D:A warm light bathes this translucent blade. The power of the fates are D:at the command of its wielder as the weapon passes Supreme Judgment on @@ -2095,8 +3437,11 @@ N:148:of Great Luck I:36:2:60 W:50:120:20:60000 P:2:0d0:0:0:0 -F:LUCK | HIDE_TYPE | -F:FREE_ACT | DRAIN_HP | DRAIN_MANA +F:DRAIN_HP +F:DRAIN_MANA +F:FREE_ACT +F:HIDE_TYPE +F:LUCK D:A powerful wizard once created this robe to grant him incredible luck.... D:It seems he forgot to wear it. @@ -2107,8 +3452,12 @@ N:149:of Farmer Maggot I:19:2:2 W:10:10:5:20000 P:0:0d0:20:0:0 -F:INFRA | SEARCH | HIDE_TYPE | -F:XTRA_SHOTS | SHOW_MODS | ACTIVATE | SPECIAL_GENE +F:ACTIVATE +F:HIDE_TYPE +F:INFRA +F:SHOW_MODS +F:SPECIAL_GENE +F:XTRA_SHOTS a:MAGGOT D:This ordinary seeming leather sling has been raised to legendary D:status amongst generations of hobbit children. Farmer Maggot's @@ -2125,10 +3474,25 @@ N:150:of Angmar I:23:17:-10 W:20:40:130:30000 P:0:4d5:-22:-25:0 -F:SPEED | STR | WIS | CHR | ESP_UNDEAD -F:BRAND_FIRE | SEE_INVIS | SLOW_DIGEST | FREE_ACT | -F:VAMPIRIC | NO_TELE | AGGRAVATE | WRAITH | INVIS | -F:CURSED | HEAVY_CURSE | DG_CURSE | SHOW_MODS | CLONE +F:AGGRAVATE +F:BRAND_FIRE +F:CHR +F:CLONE +F:CURSED +F:DG_CURSE +F:ESP_UNDEAD +F:FREE_ACT +F:HEAVY_CURSE +F:INVIS +F:NO_TELE +F:SEE_INVIS +F:SHOW_MODS +F:SLOW_DIGEST +F:SPEED +F:STR +F:VAMPIRIC +F:WIS +F:WRAITH D:Dark flames wreath the naked steel of the Witch-King of Angmar. D:A mighty curse to all those who wield it apart from its master, D:the torture of the wraithworld awaits those who dare. @@ -2140,9 +3504,19 @@ N:151:of Feanor I:18:2:0 W:127:220:130:100000 P:0:5d5:5:6:0 -F:BRAND_COLD | BRAND_FIRE | BRAND_ELEC | BRAND_ACID | BRAND_POIS | -F:SLAY_DRAGON | SLAY_GIANT | SLAY_TROLL | KILL_UNDEAD | SLAY_ORC | -F:SLAY_DEMON | SLAY_EVIL | SPECIAL_GENE +F:BRAND_ACID +F:BRAND_COLD +F:BRAND_ELEC +F:BRAND_FIRE +F:BRAND_POIS +F:KILL_UNDEAD +F:SLAY_DEMON +F:SLAY_DRAGON +F:SLAY_EVIL +F:SLAY_GIANT +F:SLAY_ORC +F:SLAY_TROLL +F:SPECIAL_GENE D:Made during the war against Morgoth by Feanor, this powerful D:bolt is the bane of Morgoth's power, and has especial strength D:against those foes who are already dead. @@ -2154,7 +3528,38 @@ N:152:of Orome I:19:24:5 W:127:220:130:8000000 P:0:0d0:36:28:0 -F:CON | DEX | ESP_EVIL | ESP_ORC | ESP_TROLL | FLY | FREE_ACT | IM_ELEC | INFRA | INVIS | LUCK | NO_MAGIC | PRECOGNITION | REFLECT | RES_BLIND | RES_CHAOS | RES_CONF | RES_DISEN | SEE_INVIS | SLOW_DIGEST | SPECIAL_GENE | SPEED | STEALTH | SUST_CHR | SUST_CON | SUST_DEX | SUST_INT | SUST_STR | SUST_WIS | ULTIMATE | XTRA_MIGHT | XTRA_SHOTS +F:CON +F:DEX +F:ESP_EVIL +F:ESP_ORC +F:ESP_TROLL +F:FLY +F:FREE_ACT +F:IM_ELEC +F:INFRA +F:INVIS +F:LUCK +F:NO_MAGIC +F:PRECOGNITION +F:REFLECT +F:RES_BLIND +F:RES_CHAOS +F:RES_CONF +F:RES_DISEN +F:SEE_INVIS +F:SLOW_DIGEST +F:SPECIAL_GENE +F:SPEED +F:STEALTH +F:SUST_CHR +F:SUST_CON +F:SUST_DEX +F:SUST_INT +F:SUST_STR +F:SUST_WIS +F:ULTIMATE +F:XTRA_MIGHT +F:XTRA_SHOTS D:A crossbow handcrafted by Aule for the Huntsman of the Valar during D:the first pursuit of Melkor Bauglir. @@ -2164,8 +3569,16 @@ N:153:of the Sandworm I:36:4:5 W:30:3:80:65000 P:30:0d0:0:0:0 -F:RES_POIS | RES_ELEC | RES_FIRE | RES_ACID | SPECIAL_GENE -F:TUNNEL | STR | STEALTH | INFRA | ESP_ANIMAL +F:ESP_ANIMAL +F:INFRA +F:RES_ACID +F:RES_ELEC +F:RES_FIRE +F:RES_POIS +F:SPECIAL_GENE +F:STEALTH +F:STR +F:TUNNEL D:This powerful piece of armour was made using the remains of D:the Sandworm Queen. @@ -2175,8 +3588,14 @@ N:154:'Lhugdagnir' I:22:28:2 W:70:20:260:33000 P:0:3d8:20:20:0 -F:BLOWS | KILL_DRAGON | RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | -F:RES_POIS | SHOW_MODS +F:BLOWS +F:KILL_DRAGON +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:RES_POIS +F:SHOW_MODS D:Forged by the Dwarves to defend their home of Khazad-dum from dragons, D:this axe has been lost to time... until now. @@ -2186,7 +3605,11 @@ N:155:'Cam-tal-crist' I:24:8:4 W:15:3:140:12000 P:0:2d5:12:15:0 -F:DEX | VORPAL | HIDE_TYPE | SHOW_MODS | WOUNDING +F:DEX +F:HIDE_TYPE +F:SHOW_MODS +F:VORPAL +F:WOUNDING D:The Petty-dwarves of Bathak forged this blade, and it shares their thirst D:for blood. @@ -2197,8 +3620,12 @@ N:156:'Orchast' I:24:11:4 W:15:2:170:12000 P:0:2d7:20:14:0 -F:DEX | SEARCH | SLAY_ORC | ACTIVATE | HIDE_TYPE | SHOW_MODS | +F:ACTIVATE F:COULD2H +F:DEX +F:HIDE_TYPE +F:SHOW_MODS +F:SLAY_ORC f:COULD2H a:ORCHAST D:Forged by the dwarves of Khazad-dum in a time of desperation, @@ -2211,8 +3638,16 @@ N:157:of the Night I:24:1:4 W:45:20:45:34000 P:0:2d6:34:22:0 -F:DEX | STEALTH | VAMPIRIC | KILL_UNDEAD | RES_DARK | HIDE_TYPE | -F:SHOW_MODS | SEE_INVIS | ACTIVATE | DRAIN_EXP +F:ACTIVATE +F:DEX +F:DRAIN_EXP +F:HIDE_TYPE +F:KILL_UNDEAD +F:RES_DARK +F:SEE_INVIS +F:SHOW_MODS +F:STEALTH +F:VAMPIRIC a:NIGHT D:Found on an unmarked grave after a violent storm, this hatchet D:has a sinister aura of darkness and decay. @@ -2223,8 +3658,16 @@ N:158:'Lavandagnir' I:24:30:3 W:70:20:300:28400 P:0:5d7:31:27:0 -F:STR | SLAY_ANIMAL | SUST_STR | RES_SHARDS | RES_NEXUS | FEATHER | -F:HIDE_TYPE | SHOW_MODS | ACTIVATE | DRAIN_HP +F:ACTIVATE +F:DRAIN_HP +F:FEATHER +F:HIDE_TYPE +F:RES_NEXUS +F:RES_SHARDS +F:SHOW_MODS +F:SLAY_ANIMAL +F:STR +F:SUST_STR a:NATUREBANE D:Used by the orcs in their battle at Dagor Bragollach against the elves, this D:axe has a bloodthirst for nature. @@ -2235,8 +3678,14 @@ N:159:of Helcar I:24:8:3 W:30:25:140:26550 P:0:2d5:3:15:0 -F:INT | CHR | SUST_DEX | BRAND_COLD | IM_COLD | RES_NEXUS | HIDE_TYPE | +F:BRAND_COLD +F:CHR +F:HIDE_TYPE +F:IM_COLD +F:INT +F:RES_NEXUS F:SHOW_MODS +F:SUST_DEX D:Crafted of purest ice and held solid by powerful spells, this icy axe D:delivers a chill of death to its victims. @@ -2247,56 +3696,30 @@ N:160:of Knowledge I:32:5:-6 W:20:5:75:100000 P:6:1d3:0:0:20 -F:LITE1 | HIDE_TYPE | SPECIAL_GENE | LUCK | -F:AUTO_ID | ACTIVATE +F:ACTIVATE +F:AUTO_ID +F:HIDE_TYPE +F:LITE1 +F:LUCK +F:SPECIAL_GENE a:KNOWLEDGE D:This helm, designed by Petty-Dwarves ages ago to act as the brain of a D:long lost project, is made of finest glass. Its light banishes all secrets, D:and makes audible whispers from the deceased. - -### Trapping Kits ### - -# The Catapult Trap Set of the Edain - -N:161:of the Edain -I:46:3:3 -W:20:10:40:20000 -P:0:0d0:25:15:30 -F:STEALTH | AUTOMATIC_99 | XTRA_MIGHT | HIDE_TYPE -D:A trap that can almost never be detected. Its missiles may be mere pebbles, -D:but fired at an incredibly high velocity to penetrate even the toughest -D:hide or armour. - -# The Device Trap Set of the Noegyth Nibin - -N:162:of the Noegyth Nibin -I:46:6:3 -W:20:20:40:20000 -P:0:0d0:0:0:25 -F:STEALTH | XTRA_SHOTS | TELEPORT_TO | HIDE_TYPE | AUTOMATIC_99 -D:A magical trap, armed with a wand. Unaccountably, its victims keep -D:on coming back for more... - -# The Bolt Trap Set of the Naugrim - -N:163:of the Naugrim -I:46:2:2 -W:20:20:200:20000 -P:0:0d0:17:27:37 -F:STEALTH | XTRA_SHOTS | XTRA_MIGHT | HIDE_TYPE | ONLY_DEMON -D:A snare set not for animals, or people, but for demons alone, and -D:enchanted so that whenever the demon sets foot or claw into the -D:(hidden) pentagram, its hide is immediately pierced by many magical -D:crossbow bolts. - # The Broken Sword 'Narsil' N:164:'Narsil' I:23:2:2 W:20:5:30:15000 P:0:3d2:6:10:0 -F:BLESSED | DEX | HIDE_TYPE | RES_FIRE | SLAY_ORC | SLAY_TROLL | STR +F:BLESSED +F:DEX +F:HIDE_TYPE +F:RES_FIRE +F:SLAY_ORC +F:SLAY_TROLL +F:STR D:These are the shards of the mighty blade of Isildur, which deprived D:the dark lord Sauron of The One Ring of Power. Legend has it that D:the sword that was broken shall be reforged. You can barely make out @@ -2311,7 +3734,15 @@ N:165:of Peregrin Took I:37:4:2 W:20:3:220:32000 P:14:1d4:3:5:11 -F:ACTIVATE | ESP_TROLL | HIDE_TYPE | LITE1 | REGEN | RES_FEAR | SHOW_MODS | STR | SUST_STR +F:ACTIVATE +F:ESP_TROLL +F:HIDE_TYPE +F:LITE1 +F:REGEN +F:RES_FEAR +F:SHOW_MODS +F:STR +F:SUST_STR a:GORLIM D:This sturdy mail shirt was a gift from the nobility of Gondor to the halfling D:Peregrin Took. It enables a warrior to fight more capably and cling to life when @@ -2324,11 +3755,22 @@ N:166:'Loknare' I:38:20:0 W:95:12:500:400000 P:50:2d4:-8:0:35 -F:FEATHER | FLY | ESP_DRAGON | -F:RES_NEXUS | RES_CHAOS | AGGRAVATE | REGEN | -F:RES_SHARDS | RES_SOUND | RES_DISEN | RES_CONF | -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | F:ACTIVATE +F:AGGRAVATE +F:ESP_DRAGON +F:FEATHER +F:FLY +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:REGEN +F:RES_CHAOS +F:RES_CONF +F:RES_DISEN +F:RES_NEXUS +F:RES_SHARDS +F:RES_SOUND a:MEDIATOR D:A mighty suit of dragon armour, set with the scales of dragons of both D:Law and Chaos, and with power over both. Loknare means Dragonblaze. @@ -2339,7 +3781,10 @@ N:167:of Himring I:36:6:0 W:50:20:100:35000 P:6:0d0:0:0:15 -F:RES_CHAOS | RES_NETHER | RES_POIS | ACTIVATE +F:ACTIVATE +F:RES_CHAOS +F:RES_NETHER +F:RES_POIS a:PROT_EVIL D:Contained within this studded cuirass of pliable leather is the memory of D:unvanquished Himring, defiant fortress surrounded by the legions of Morgoth. @@ -2351,8 +3796,13 @@ N:168:'Hithlomir' I:36:4:4 W:20:3:80:45000 P:4:0d0:0:0:20 -F:STEALTH | HIDE_TYPE | SEARCH | -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_DARK +F:HIDE_TYPE +F:RES_ACID +F:RES_COLD +F:RES_DARK +F:RES_ELEC +F:RES_FIRE +F:STEALTH D:Familiar with the secret ways hidden in darkness, this leather cuirass is D:truly more than it appears. @@ -2364,10 +3814,19 @@ N:169:of Gil-galad I:34:10:5 W:70:4:80:65000 P:10:1d3:0:0:20 -F:ACTIVATE | -F:LITE1 | WIS | CHR | SEARCH | LUCK -F:RES_ELEC | RES_ACID | RES_DISEN | RES_DARK | HIDE_TYPE | -F:SUST_WIS | SUST_DEX | SUST_CHR +F:ACTIVATE +F:CHR +F:HIDE_TYPE +F:LITE1 +F:LUCK +F:RES_ACID +F:RES_DARK +F:RES_DISEN +F:RES_ELEC +F:SUST_CHR +F:SUST_DEX +F:SUST_WIS +F:WIS a:GILGALAD D:The legendary shield of Gil-Galad, who fought his way to the gates of D:the Dark Tower, and with whom came light even to Gorgoroth. @@ -2379,9 +3838,15 @@ N:170:of Celebrimbor I:32:3:3 W:55:12:20:45000 P:3:1d1:0:0:18 -F:INT | DEX | CHR | SPELL | SEARCH | -F:RES_FIRE | RES_ACID | RES_DISEN | RES_SHARDS | F:ACTIVATE +F:CHR +F:DEX +F:INT +F:RES_ACID +F:RES_DISEN +F:RES_FIRE +F:RES_SHARDS +F:SPELL a:CELEBRIMBOR D:This once belonged to Celebrimbor, maker of the Rings of Power. One who D:knows both fire and acid, from the business of forging and engraving, will @@ -2396,9 +3861,17 @@ N:171:of Umbar I:19:24:2 W:60:20:200:35000 P:0:4d1:18:18:0 -F:STR | CON | XTRA_MIGHT | AGGRAVATE | -F:RES_LITE | RES_DARK | RES_BLIND | RES_ELEC | -F:HIDE_TYPE | ACTIVATE | SHOW_MODS +F:ACTIVATE +F:AGGRAVATE +F:CON +F:HIDE_TYPE +F:RES_BLIND +F:RES_DARK +F:RES_ELEC +F:RES_LITE +F:SHOW_MODS +F:STR +F:XTRA_MIGHT a:UMBAR D:A great brazen arbalest with arms of gleaming steel, shooting quarrels with D:speed and power for those brave enough to risk betrayal. @@ -2411,8 +3884,13 @@ N:172:of Amrod I:19:12:2 W:25:10:30:9000 P:0:0d0:12:15:0 -F:STR | CON | XTRA_MIGHT | -F:RES_FIRE | RES_ELEC | RES_COLD | REGEN +F:CON +F:REGEN +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:STR +F:XTRA_MIGHT D:This bow, and its twin, belonged to Feanor's last two twin sons, Amrod D:and Amras, who both hunted with the Green-elves for a time. Like the D:twins, the bows are similar, for both protect their wielders from the @@ -2426,8 +3904,16 @@ N:173:of Amras I:19:12:1 W:25:10:30:9000 P:0:0d0:12:15:0 -F:INT | WIS | DEX | XTRA_SHOTS | XTRA_MIGHT | SPEED | -F:RES_FIRE | RES_ELEC | RES_COLD | SLOW_DIGEST +F:DEX +F:INT +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:SLOW_DIGEST +F:SPEED +F:WIS +F:XTRA_MIGHT +F:XTRA_SHOTS D:This bow, and its twin, belonged to Feanor's last two twin sons, Amrod D:and Amras, who both hunted with the Green-elves for a time. Like the D:twins, the bows are similar, for both protect their wielders from the @@ -2441,10 +3927,20 @@ N:174:of Nain I:20:7:6 W:60:5:250:30000 P:0:3d8:12:18:0 -F:TUNNEL | INFRA | SEARCH | STR | ESP_ORC | CLIMB | -F:SLAY_ORC | SLAY_TROLL | SLAY_GIANT | SLAY_DRAGON | -F:BRAND_ACID | RES_ACID | RES_DARK | RES_DISEN | F:ACTIVATE +F:BRAND_ACID +F:CLIMB +F:ESP_ORC +F:INFRA +F:RES_ACID +F:RES_DARK +F:RES_DISEN +F:SLAY_DRAGON +F:SLAY_GIANT +F:SLAY_ORC +F:SLAY_TROLL +F:STR +F:TUNNEL a:STONE_MUD D:Wielded by Nain of the Iron Hills at the Battle of Azanulbizar, this great D:mattock brought victory to the Dwarves over Azog's Orcs - though Nain @@ -2457,10 +3953,20 @@ N:175:of Fundin Bluecloak I:21:6:4 W:25:100:130:60000 P:0:5d4:13:17:10 -F:STR | WIS | SPEED | LITE1 | HIDE_TYPE | -F:SLAY_EVIL | SLAY_UNDEAD | ACTIVATE | -F:RES_FIRE | RES_ELEC | RES_NETHER | RES_DISEN | HOLD_LIFE | +F:ACTIVATE F:COULD2H +F:HIDE_TYPE +F:HOLD_LIFE +F:LITE1 +F:RES_DISEN +F:RES_ELEC +F:RES_FIRE +F:RES_NETHER +F:SLAY_EVIL +F:SLAY_UNDEAD +F:SPEED +F:STR +F:WIS f:COULD2H a:FUNDIN D:The weapon of one of the great dwarven priests, with powers @@ -2474,9 +3980,16 @@ N:176:of the Haradrim I:34:4:2 W:35:12:120:25000 P:4:1d2:0:0:15 -F:ACTIVATE | -F:STR | CON | SUST_STR | SUST_CON | HIDE_TYPE | -F:RES_FEAR | RES_BLIND | RES_POIS | AGGRAVATE +F:ACTIVATE +F:AGGRAVATE +F:CON +F:HIDE_TYPE +F:RES_BLIND +F:RES_FEAR +F:RES_POIS +F:STR +F:SUST_CON +F:SUST_STR a:HARADRIM D:A great shield from the far lands of the South, whose wielder D:will go charging into battle heedless of danger, with the @@ -2489,11 +4002,22 @@ N:177:'Dolcrist' I:21:15:5 W:30:15:500:60000 P:0:5d4:11:23:20 -F:STR | TUNNEL | INFRA | HIDE_TYPE | -F:CURSED | AGGRAVATE | NO_MAGIC | ACTIVATE | -F:RES_NEXUS | RES_BLIND | RES_SOUND | -F:KILL_DRAGON | SLAY_ANIMAL | BRAND_POIS | BRAND_ELEC | +F:ACTIVATE +F:AGGRAVATE +F:BRAND_ELEC +F:BRAND_POIS F:COULD2H +F:CURSED +F:HIDE_TYPE +F:INFRA +F:KILL_DRAGON +F:NO_MAGIC +F:RES_BLIND +F:RES_NEXUS +F:RES_SOUND +F:SLAY_ANIMAL +F:STR +F:TUNNEL f:COULD2H a:SKULLCLEAVER D:This mighty bludgeon brings destruction to all around it, and is the @@ -2505,8 +4029,17 @@ N:178:of Eol I:31:2:3 W:55:35:25:40000 P:3:1d1:0:0:15 -F:INT | MANA | FREE_ACT | FEATHER | RES_ELEC | RES_DARK | RES_POIS | -F:ACTIVATE | LUCK | SPELL_CONTAIN | WIELD_CAST +F:ACTIVATE +F:FEATHER +F:FREE_ACT +F:INT +F:LUCK +F:MANA +F:RES_DARK +F:RES_ELEC +F:RES_POIS +F:SPELL_CONTAIN +F:WIELD_CAST a:EOL D:The iron-shod gauntlets of the Dark Elven smith Eol, tingling with magics D:that he could channel in battle. @@ -2518,7 +4051,10 @@ N:179:of Nevrast I:30:3:3 W:20:8:40:35000 P:3:1d1:0:0:13 -F:STEALTH | CON | SPEED | HIDE_TYPE +F:CON +F:HIDE_TYPE +F:SPEED +F:STEALTH D:Footgear made of bear leather and set with opals, which grant the wearer D:silent, hasted movement. @@ -2529,7 +4065,10 @@ N:180:of Gimli I:30:6:4 W:40:8:60:22500 P:4:1d1:5:5:10 -F:INFRA | SEARCH | TUNNEL | CLIMB | HIDE_TYPE +F:CLIMB +F:HIDE_TYPE +F:INFRA +F:TUNNEL Z:magic map D:A set of iron-shod boots stamped by Gimli's combat prowess, a peerless D:ally to those journeying through halls of stone under mountains. @@ -2542,9 +4081,19 @@ N:181:of Gothmog I:115:55:-20 W:10:0:150:500 P:0:7d6:13:13:0 -F:SHOW_MODS | SLAY_DEMON | SLAY_EVIL | BRAND_FIRE | BRAND_POIS -F:LUCK | CHAOTIC | LITE1 | WOUNDING | RES_MORGUL | WIELD_CAST -F:HEAVY_CURSE | AUTO_CURSE +F:AUTO_CURSE +F:BRAND_FIRE +F:BRAND_POIS +F:CHAOTIC +F:HEAVY_CURSE +F:LITE1 +F:LUCK +F:RES_MORGUL +F:SHOW_MODS +F:SLAY_DEMON +F:SLAY_EVIL +F:WIELD_CAST +F:WOUNDING # The Demonshield of Gothmog @@ -2553,9 +4102,18 @@ N:182:of Gothmog I:115:56:4 W:15:0:70:500 P:13:1d1:0:0:13 -F:DEX | INVIS | SUST_STR | SUST_CON | SUST_DEX -F:FEATHER | SH_FIRE | FREE_ACT | HOLD_LIFE -F:HEAVY_CURSE | AUTO_CURSE | WIELD_CAST +F:AUTO_CURSE +F:DEX +F:FEATHER +F:FREE_ACT +F:HEAVY_CURSE +F:HOLD_LIFE +F:INVIS +F:SH_FIRE +F:SUST_CON +F:SUST_DEX +F:SUST_STR +F:WIELD_CAST # The Demonhorn of Gothmog @@ -2564,9 +4122,15 @@ N:183:of Gothmog I:115:57:-5 W:20:0:30:500 P:2:1d1:0:0:13 -F:LITE2 | REGEN | ESP_DEMON -F:CHR | SLOW_DIGEST | SEE_INVIS -F:HEAVY_CURSE | AUTO_CURSE | WIELD_CAST +F:AUTO_CURSE +F:CHR +F:ESP_DEMON +F:HEAVY_CURSE +F:LITE2 +F:REGEN +F:SEE_INVIS +F:SLOW_DIGEST +F:WIELD_CAST # The Elven cloak of Peregrin Took # From T-Plus by Ingeborg S. Norden @@ -2575,7 +4139,13 @@ N:184:of Peregrin Took I:35:2:3 W:10:10:10:12500 P:4:0d0:0:0:16 -F:ACTIVATE | CHR | DEX | HIDE_TYPE | INVIS | LUCK | SEARCH | STEALTH +F:ACTIVATE +F:CHR +F:DEX +F:HIDE_TYPE +F:INVIS +F:LUCK +F:STEALTH a:CURE_HUNGER D:This simple-looking cloak, dyed in hues that blend into the woodlands, was a gift D:from the elves of Lothlorien to the halfling Peregrin Took. Its wearer has an @@ -2589,9 +4159,20 @@ N:185:of Tom Bombadil I:14:59:4 W:80:60:20:150000 P:0:3d4:0:0:0 -F:ACTIVATE | BLESSED | CHR | ESP_UNDEAD | FREE_ACT | -F:HIDE_TYPE | HOLD_LIFE | LIFE | LUCK | RES_FEAR | -F:RES_SOUND | SEARCH | SEE_INVIS | STEALTH | SUST_CHR +F:ACTIVATE +F:BLESSED +F:CHR +F:ESP_UNDEAD +F:FREE_ACT +F:HIDE_TYPE +F:HOLD_LIFE +F:LIFE +F:LUCK +F:RES_FEAR +F:RES_SOUND +F:SEE_INVIS +F:STEALTH +F:SUST_CHR a:PROT_EVIL D:This small, serviceable wooden harp once belonged to Tom Bombadil-- D:a mysterious figure whose song prevented the Wight-King from @@ -2605,11 +4186,29 @@ N:186:of Radagast I:21:3:2 W:100:120:150:180000 P:0:2d9:10:13:0 -F:ACTIVATE | BLESSED | CHR | ESP_ANIMAL | ESP_EVIL | -F:HIDE_TYPE | INFRA | INT | MANA | RES_COLD | RES_ELEC | -F:RES_FIRE | RES_MORGUL | SEARCH | SEE_INVIS | SHOW_MODS | -F:SLAY_ANIMAL | SLAY_EVIL | SPELL | SPELL_CONTAIN | -F:STEALTH | WATER_BREATH | WIELD_CAST | WIS +F:ACTIVATE +F:BLESSED +F:CHR +F:ESP_ANIMAL +F:ESP_EVIL +F:HIDE_TYPE +F:INFRA +F:INT +F:MANA +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:RES_MORGUL +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_ANIMAL +F:SLAY_EVIL +F:SPELL +F:SPELL_CONTAIN +F:STEALTH +F:WATER_BREATH +F:WIELD_CAST +F:WIS a:RADAGAST Z:grow trees D:Rumoured to be a gift from Yavanna to Radagast the Brown, this @@ -2626,9 +4225,19 @@ N:187:'Valaroma' I:14:60:4 W:80:60:15:90000 P:0:3d4:0:0:0 -F:ACTIVATE | BLESSED | CON | ESP_ANIMAL | ESP_EVIL | -F:FREE_ACT | HIDE_TYPE | LUCK | RES_CONF | RES_FEAR | -F:RES_SOUND | SEARCH | SEE_INVIS | STEALTH +F:ACTIVATE +F:BLESSED +F:CON +F:ESP_ANIMAL +F:ESP_EVIL +F:FREE_ACT +F:HIDE_TYPE +F:LUCK +F:RES_CONF +F:RES_FEAR +F:RES_SOUND +F:SEE_INVIS +F:STEALTH a:VALAROMA D:This heavenly instrument, wrought from gleaming silver, most D:often appears in the hands of the Valarin huntsman Orome; yet @@ -2643,9 +4252,19 @@ N:188:'Menelcol' I:35:1:5 W:70:70:10:27500 P:1:0d0:0:0:25 -F:ACTIVATE | CHR | FLY | HIDE_TYPE | IM_ELEC | INFRA | -F:LITE1 | MAGIC_BREATH | RES_COLD | RES_DARK | RES_LITE | -F:SEARCH | SEE_INVIS | SUST_CHR +F:ACTIVATE +F:CHR +F:FLY +F:HIDE_TYPE +F:IM_ELEC +F:INFRA +F:LITE1 +F:MAGIC_BREATH +F:RES_COLD +F:RES_DARK +F:RES_LITE +F:SEE_INVIS +F:SUST_CHR a:GILGALAD D:This deep-blue velvet cloak, embroidered with silvery stars, sheds a D:celestial light that reveals hidden things and bestows unearthly @@ -2659,9 +4278,18 @@ N:189:of Ghan-buri-Ghan I:36:1:2 W:25:10:20:30000 P:2:0d0:0:0:32 -F:CON | HIDE_TYPE | LIFE | RES_COLD | RES_FIRE | -F:RES_POIS | RES_SOUND | STR | SUST_CON | -F:SUST_STR | SUST_WIS | WIS +F:CON +F:HIDE_TYPE +F:LIFE +F:RES_COLD +F:RES_FIRE +F:RES_POIS +F:RES_SOUND +F:STR +F:SUST_CON +F:SUST_STR +F:SUST_WIS +F:WIS Z:poison dart D:The wrappings of a leader among the wild Men of Druadan D:forest. It contains a multitude of tiny pockets filled @@ -2674,7 +4302,12 @@ N:190:of Ghan-buri-Ghan I:35:1:5 W:30:15:10:25000 P:1:0d0:5:5:13 -F:DEX | HIDE_TYPE | INVIS | SPEED | STEALTH | SUST_DEX +F:DEX +F:HIDE_TYPE +F:INVIS +F:SPEED +F:STEALTH +F:SUST_DEX Z:berserk D:This dark-coloured cloak once belonged to the leader of the D:Druedain. As you put it on, you feel safer from attempts to @@ -2687,8 +4320,16 @@ N:191:of Gondor I:39:108:-3 W:60:30:50:50000 P:0:0d0:0:0:0 -F:ACTIVATE | ESP_UNDEAD | HIDE_TYPE | INSTA_ART | INVIS | -F:LITE1 | RES_CHAOS | RES_DARK | RES_NETHER | STEALTH +F:ACTIVATE +F:ESP_UNDEAD +F:HIDE_TYPE +F:INSTA_ART +F:INVIS +F:LITE1 +F:RES_CHAOS +F:RES_DARK +F:RES_NETHER +F:STEALTH a:SUMMON_UNDEAD D:A large banner of pure black, strangely gleaming with a dark light D:that is faint and at the same time so bright it attracts attention. @@ -2700,8 +4341,15 @@ N:192:of Saruman I:6:1:4 W:60:80:12:60000 P:0:1d4:5:5:0 -F:ACTIVATE | HIDE_TYPE | INT | MANA | SHOW_MODS | SPEED | -F:SPELL | SPELL_CONTAIN | WIELD_CAST +F:ACTIVATE +F:HIDE_TYPE +F:INT +F:MANA +F:SHOW_MODS +F:SPEED +F:SPELL +F:SPELL_CONTAIN +F:WIELD_CAST a:BA_COLD_1 Z:weigh magic D:A white quarterstaff that faintly gleams a pale white, it once belonged @@ -2716,8 +4364,18 @@ N:193:of Curunir I:36:2:10 W:60:80:20:2000000 P:2:0d0:-40:-40:36 -F:ACTIVATE | HIDE_TYPE | IM_COLD | IM_ELEC | SPEED | SPELL_CONTAIN | -F:SUST_CHR | SUST_CON | SUST_DEX | SUST_INT | SUST_STR | WIELD_CAST +F:ACTIVATE +F:HIDE_TYPE +F:IM_COLD +F:IM_ELEC +F:SPEED +F:SPELL_CONTAIN +F:SUST_CHR +F:SUST_CON +F:SUST_DEX +F:SUST_INT +F:SUST_STR +F:WIELD_CAST a:BA_ELEC_2 D:The white robe of the Istari wizard Curunir, known on Middle-earth as D:Saruman the White and Saruman of Many Colours. Imbued with cold and @@ -2731,7 +4389,11 @@ N:194:of Brand I:19:23:10 W:30:10:110:40000 P:0:0d0:5:7:0 -F:ACTIVATE | HIDE_TYPE | RES_COLD | SHOW_MODS | STEALTH +F:ACTIVATE +F:HIDE_TYPE +F:RES_COLD +F:SHOW_MODS +F:STEALTH a:RUNE_EXPLO D:The bow of Brand, last King of Dale. It was given to him D:as a gift by the King under the Mountain of Erebor, and @@ -2744,7 +4406,10 @@ N:195:'Nimphelos' I:39:109:1 W:20:10:10:40000 P:0:1d1:0:0:0 -F:HIDE_TYPE | INFRA | INSTA_ART | LITE3 | SEARCH +F:HIDE_TYPE +F:INFRA +F:INSTA_ART +F:LITE3 Z:dazzle D:It was a gift from the Falas-Elves to the Naugrim who built Menegroth, D:the abode of Thingol and Melian. It shines like starlight on the waves @@ -2757,10 +4422,26 @@ N:196:of Flames I:39:110:2 W:75:90:200:100000 P:0:10d10:0:0:0 -F:ACTIVATE | AUTO_CURSE | CURSED | DRAIN_EXP | DRAIN_MANA | -F:ESP_EVIL | HEAVY_CURSE | HIDE_TYPE | INSTA_ART | LITE2 | -F:LITE3 | RES_CHAOS | RES_DARK | RES_FIRE | RES_LITE | -F:RES_NETHER | RES_NEXUS | RES_SHARDS | SEE_INVIS | STR +F:ACTIVATE +F:AUTO_CURSE +F:CURSED +F:DRAIN_EXP +F:DRAIN_MANA +F:ESP_EVIL +F:HEAVY_CURSE +F:HIDE_TYPE +F:INSTA_ART +F:LITE2 +F:LITE3 +F:RES_CHAOS +F:RES_DARK +F:RES_FIRE +F:RES_LITE +F:RES_NETHER +F:RES_NEXUS +F:RES_SHARDS +F:SEE_INVIS +F:STR a:INVULN Z:banish evil D:A Silmaril of Feanor. It shines with the unquenchable light of the @@ -2778,9 +4459,24 @@ N:197:of the Seas I:39:111:2 W:75:90:200:100000 P:0:10d10:0:0:0 -F:ACTIVATE | AUTO_CURSE | CURSED | DRAIN_EXP | DRAIN_HP | ESP_EVIL | -F:HEAVY_CURSE | HIDE_TYPE | INSTA_ART | INT | LITE2 | LITE3 | -F:RES_CHAOS | RES_DARK | RES_LITE | RES_NETHER | RES_NEXUS | SEE_INVIS +F:ACTIVATE +F:AUTO_CURSE +F:CURSED +F:DRAIN_EXP +F:DRAIN_HP +F:ESP_EVIL +F:HEAVY_CURSE +F:HIDE_TYPE +F:INSTA_ART +F:INT +F:LITE2 +F:LITE3 +F:RES_CHAOS +F:RES_DARK +F:RES_LITE +F:RES_NETHER +F:RES_NEXUS +F:SEE_INVIS a:RECALL Z:banish evil D:A Silmaril of Feanor. It shines with the unquenchable light of the @@ -2797,8 +4493,19 @@ N:198:of Numenor I:12:2:-3 W:50:40:24:80000 P:0:0d0:0:0:0 -F:ACTIVATE | AUTO_CURSE | CHR | CON | CURSED | HEAVY_CURSE | -F:INSTA_ART | LUCK | SPEED | SPELL_CONTAIN | STR | WIELD_CAST | WRAITH +F:ACTIVATE +F:AUTO_CURSE +F:CHR +F:CON +F:CURSED +F:HEAVY_CURSE +F:INSTA_ART +F:LUCK +F:SPEED +F:SPELL_CONTAIN +F:STR +F:WIELD_CAST +F:WRAITH a:DISP_GOOD D:The chief mark of royalty in Westernesse, it is said to have perished D:in the fall of Numenor. It once belonged to Ar-Pharazon the Golden and @@ -2810,8 +4517,15 @@ N:199:of Annuminas I:12:3:4 W:60:50:24:80000 P:0:0d0:0:0:0 -F:ACTIVATE | BLESSED | CHR | FREE_ACT | INSTA_ART | LUCK | -F:RES_CONF | SPELL_CONTAIN | WIELD_CAST +F:ACTIVATE +F:BLESSED +F:CHR +F:FREE_ACT +F:INSTA_ART +F:LUCK +F:RES_CONF +F:SPELL_CONTAIN +F:WIELD_CAST a:RUNE_PROT D:The chief mark of royalty in Arnor, possibly the oldest remaining work D:of Men. It came from Numenor, but it belonged to the Lords of Andunie @@ -2824,9 +4538,20 @@ N:200:of Taniquetil I:39:4:2 W:75:60:200:100000 P:0:1d1:0:0:0 -F:ACTIVATE | BLESSED | ESP_ALL | HIDE_TYPE | INFRA | INT | -F:LITE1 | LITE2 | LITE3 | RES_BLIND | RES_LITE | SEARCH | -F:SEE_INVIS | WATER_BREATH | WIS +F:ACTIVATE +F:BLESSED +F:ESP_ALL +F:HIDE_TYPE +F:INFRA +F:INT +F:LITE1 +F:LITE2 +F:LITE3 +F:RES_BLIND +F:RES_LITE +F:SEE_INVIS +F:WATER_BREATH +F:WIS a:PALANTIR Z:detect curses D:This holy lamp once belonged to a seeress who warned Ar-Pharazon of @@ -2842,7 +4567,8 @@ N:201: I:9:1:0 W:200:1:10:0 P:0:1d1:0:0:0 -F:INSTA_ART | SPECIAL_GENE +F:INSTA_ART +F:SPECIAL_GENE # The Palantir of Orthanc @@ -2851,9 +4577,18 @@ N:202:of Orthanc I:39:104:2 W:75:60:200:100000 P:0:10d10:0:0:0 -F:WIS | INT | SEARCH | INFRA | HIDE_TYPE | ACTIVATE | ESP_ALL | -F:SEE_INVIS | RES_BLIND | AGGRAVATE | DRAIN_MANA | LITE2 +F:ACTIVATE +F:AGGRAVATE +F:DRAIN_MANA +F:ESP_ALL +F:HIDE_TYPE +F:INFRA F:INSTA_ART +F:INT +F:LITE2 +F:RES_BLIND +F:SEE_INVIS +F:WIS a:PALANTIR D:A shining white ball of unbreakable crystal, the ancient Palantiri D:were used by kings of Numenor and later by the Exiles for rapid @@ -2868,10 +4603,19 @@ N:203:'Fuin' I:45:55:15 W:110:0:2:3000000 P:0:1d1:0:0:0 -F:SPEED | SEE_INVIS | LUCK | MAGIC_BREATH -F:CURSED | HEAVY_CURSE | REGEN -F:WRAITH | IM_NETHER | DRAIN_EXP | HOLD_LIFE | SPECIAL_GENE | +F:CURSED +F:DRAIN_EXP +F:HEAVY_CURSE +F:HOLD_LIFE +F:IM_NETHER F:INSTA_ART +F:LUCK +F:MAGIC_BREATH +F:REGEN +F:SEE_INVIS +F:SPECIAL_GENE +F:SPEED +F:WRAITH Z:teleport D:Imbued with the screams of the victims of undead everywhere, this D:ring is more a hole in reality than anything else. Strange forces ripple over @@ -2886,7 +4630,23 @@ N:204:'Coimir' I:40:18:2 W:80:120:3:120000 P:0:0d0:0:0:0 -F:FREE_ACT | HIDE_TYPE | HOLD_LIFE | INSTA_ART | LIFE | LITE1 | LUCK | REGEN | RES_NETHER | SLOW_DIGEST | SPECIAL_GENE | SPELL_CONTAIN | SUST_CON | SUST_DEX | SUST_STR | WATER_BREATH | WIELD_CAST +F:FREE_ACT +F:HIDE_TYPE +F:HOLD_LIFE +F:INSTA_ART +F:LIFE +F:LITE1 +F:LUCK +F:REGEN +F:RES_NETHER +F:SLOW_DIGEST +F:SPECIAL_GENE +F:SPELL_CONTAIN +F:SUST_CON +F:SUST_DEX +F:SUST_STR +F:WATER_BREATH +F:WIELD_CAST Z:restore life D:Called 'Life-jewel' by the Vanyar of old, this flawless sapphire D:pendant bears potent runes that preserve body and soul. @@ -2896,10 +4656,26 @@ D:pendant bears potent runes that preserve body and soul. N:205:of Durin I:45:57:2 W:70:70:2:65000 -F:CON | CHR | STR | SUST_CHR | SUST_CON | SUST_STR | HIDE_TYPE | -F:ESP_EVIL | AGGRAVATE | HEAVY_CURSE | HOLD_LIFE | DRAIN_EXP | -F:RES_DARK | RES_CHAOS | RES_NETHER | RES_COLD | RES_ACID | -F:INSTA_ART | SPECIAL_GENE | CURSED +F:AGGRAVATE +F:CHR +F:CON +F:CURSED +F:DRAIN_EXP +F:ESP_EVIL +F:HEAVY_CURSE +F:HIDE_TYPE +F:HOLD_LIFE +F:INSTA_ART +F:RES_ACID +F:RES_CHAOS +F:RES_COLD +F:RES_DARK +F:RES_NETHER +F:SPECIAL_GENE +F:STR +F:SUST_CHR +F:SUST_CON +F:SUST_STR Z:Midas touch D:The greatest of the Seven Rings of the Dwarf-lords, and the last to be D:lost. Alone among the Seven, it was not taken by Sauron when he made @@ -2914,9 +4690,18 @@ N:206:'Elessar' I:40:19:4 W:60:60:3:40000 P:0:0d0:7:7:10 -F:STR | WIS | CHR | SPEED | LITE3 | INSTA_ART | -F:RES_FEAR | RES_FIRE | RES_POIS | RES_DISEN | HIDE_TYPE | F:ACTIVATE +F:CHR +F:HIDE_TYPE +F:INSTA_ART +F:LITE3 +F:RES_DISEN +F:RES_FEAR +F:RES_FIRE +F:RES_POIS +F:SPEED +F:STR +F:WIS a:ELESSAR D:This green gem glows with inner light. Aragorn son of Arathorn wore D:it at the Battle of the Pelennor Fields, and he was himself given the @@ -2928,9 +4713,18 @@ D:name of 'Elessar' by the people of Gondor because of this. N:207:'Evenstar' I:40:20:3 W:50:50:3:35000 -F:HOLD_LIFE | SUST_CON | SUST_WIS | SUST_INT | LITE1 | CON | -F:RES_DARK | RES_COLD | RES_NETHER | REGEN | INSTA_ART | F:ACTIVATE +F:CON +F:HOLD_LIFE +F:INSTA_ART +F:LITE1 +F:REGEN +F:RES_COLD +F:RES_DARK +F:RES_NETHER +F:SUST_CON +F:SUST_INT +F:SUST_WIS a:REST_ALL D:A pure white jewel, the last gift of Queen Arwen Undomiel to Frodo D:Baggins, intended to be worn around his neck on the chain that had @@ -2942,9 +4736,20 @@ N:208:of Minas Ithil I:39:107:-3 W:75:60:200:0 P:0:10d10:0:0:-30 -F:LIFE | CON | INT | WIS | ESP_ALL | LITE3 | LITE1 -F:CURSED | HEAVY_CURSE | TY_CURSE | DRAIN_EXP | -F:RES_BLIND | SEE_INVIS | ACTIVATE +F:ACTIVATE +F:CON +F:CURSED +F:DRAIN_EXP +F:ESP_ALL +F:HEAVY_CURSE +F:INT +F:LIFE +F:LITE1 +F:LITE3 +F:RES_BLIND +F:SEE_INVIS +F:TY_CURSE +F:WIS a:PALANTIR D:A shining white ball of unbreakable crystal, the ancient Palantiri D:were used by kings of Numenor and later by the Exiles for rapid @@ -2960,7 +4765,8 @@ N:209:of Thror I:8:33:0 W:70:100:30:1 P:0:0d0:0:0:0 -F:INSTA_ART | SPECIAL_GENE +F:INSTA_ART +F:SPECIAL_GENE D:A map made by Thror, the King under the Mountain. It shows the Lonely D:Mountain of Erebor, the Running River, and the lands about devastated by D:Smaug. It also contains mention of a secret entrance to the Mountain. @@ -2972,7 +4778,8 @@ N:210:of Thorin I:11:13:0 W:70:100:5:1 P:0:0d0:0:0:0 -F:INSTA_ART | SPECIAL_GENE +F:INSTA_ART +F:SPECIAL_GENE D:A small silver key, given to Thorin Oakenshield by Gandalf the Grey, D:who got it from Thrain, Thorin's father, in Dol Guldur. It opens a D:magical gate to a special cavern in the Lonely Mountain - you will @@ -2984,7 +4791,11 @@ N:211:of Thror I:11:14:0 W:70:100:50:100000 P:0:0d0:0:0:0 -F:ACTIVATE | ACTIVATE_NO_WIELD | HIDE_TYPE | INSTA_ART | SPECIAL_GENE +F:ACTIVATE +F:ACTIVATE_NO_WIELD +F:HIDE_TYPE +F:INSTA_ART +F:SPECIAL_GENE a:ALCHEMY D:It was made for Thror, King under the Mountain. It is a huge golden bowl D:with two handles, hammered and carved, with birds and flowers whose eyes @@ -2996,7 +4807,10 @@ N:212:of Gondor I:11:15:0 W:40:70:2:70000 P:0:0d0:0:0:0 -F:ACTIVATE | ACTIVATE_NO_WIELD | HIDE_TYPE | INSTA_ART +F:ACTIVATE +F:ACTIVATE_NO_WIELD +F:HIDE_TYPE +F:INSTA_ART a:BOROMIR D:The summons of Gondor, an arrow sent as a symbol of desperate need from D:Gondor to its northern allies, the Rohirrim. The tradition dates back to @@ -3012,10 +4826,20 @@ N:213:of Forochel I:6:1:3 W:65:70:60:60000 P:0:3d4:-12:-8:0 -F:INT | WIS | MANA | SPELL | INFRA | SEE_INVIS | -F:SUST_INT | SUST_WIS | RES_BLIND | IM_COLD | SENS_FIRE | -F:SPECIAL_GENE | WIELD_CAST | F:COULD2H +F:IM_COLD +F:INFRA +F:INT +F:MANA +F:RES_BLIND +F:SEE_INVIS +F:SENS_FIRE +F:SPECIAL_GENE +F:SPELL +F:SUST_INT +F:SUST_WIS +F:WIELD_CAST +F:WIS f:COULD2H D:A shaft of pure, invincible crystal cut from the heart of one D:of the great glaciers ringing the Ice-Bay of Forochel. @@ -3028,8 +4852,15 @@ N:214:of Mellyrn I:35:2:4 W:40:40:5:65000 P:4:0d0:0:0:20 -F:HIDE_TYPE | INVIS | DEX | SPEED | STEALTH | LUCK | -F:SUST_DEX | RES_LITE | RES_DARK +F:DEX +F:HIDE_TYPE +F:INVIS +F:LUCK +F:RES_DARK +F:RES_LITE +F:SPEED +F:STEALTH +F:SUST_DEX D:Bearing the same lyrical name as the great trees of Lothlorien D:and containing in its close-woven folds the speed and skill of D:the Galadrim, this grey cloak is ideal for those who travel in @@ -3042,8 +4873,17 @@ N:215:of Ephel Duath I:23:31:-3 W:60:60:50:30000 P:0:2d6:-20:-18:0 -F:STR | WIS | CHR | BRAND_POIS | VAMPIRIC | VORPAL | -F:INVIS | AGGRAVATE | CURSED | HEAVY_CURSE | SHOW_MODS | +F:AGGRAVATE +F:BRAND_POIS +F:CHR +F:CURSED +F:HEAVY_CURSE +F:INVIS +F:SHOW_MODS +F:STR +F:VAMPIRIC +F:VORPAL +F:WIS D:This filthy orc-blade is famed for vile deeds of torture and blood, D:and its wielder will never cease to fear treachery. @@ -3054,10 +4894,21 @@ N:216:'Garachoth' I:24:30:2 W:70:50:400:0 P:0:7d5:18:18:-20 -F:STR | CON | SPEED | LEVELS | BLACK_BREATH | -F:KILL_DEMON | SLAY_ANIMAL | BRAND_FIRE | VORPAL | -F:RES_FEAR | RES_FIRE | RES_CHAOS | RES_NETHER | -F:HIDE_TYPE | SHOW_MODS +F:BLACK_BREATH +F:BRAND_FIRE +F:CON +F:HIDE_TYPE +F:KILL_DEMON +F:LEVELS +F:RES_CHAOS +F:RES_FEAR +F:RES_FIRE +F:RES_NETHER +F:SHOW_MODS +F:SLAY_ANIMAL +F:SPEED +F:STR +F:VORPAL D:A ghastly axe with the soul of a demon lord trapped inside, this horrifying D:creation reverberates with the screams of the damned. As you gaze into its D:glassy, translucent blade, it seems that endless sulphrous wastelands @@ -3070,9 +4921,19 @@ N:217:'Skycleaver' I:31:5:1 W:40:45:40:100000 P:5:1d1:16:7:16 -F:STR | CON | DEX | CHR | LUCK | FLY | -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_POIS | -F:HIDE_TYPE | SHOW_MODS +F:CHR +F:CON +F:DEX +F:FLY +F:HIDE_TYPE +F:LUCK +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:RES_POIS +F:SHOW_MODS +F:STR D:The handgear of a legendary dragonslaying hero. The wearer of these D:wyrmskin gauntlets will be versed in all aerial ways, and will fear no D:dragon that walks or flies. @@ -3085,9 +4946,16 @@ N:218:of the Machine I:30:6:3 W:30:100:170:19000 P:6:1d1:0:0:24 -F:INT | SPEED | TUNNEL | AGGRAVATE | -F:RES_CHAOS | RES_SHARDS | RES_CONF | -F:ESP_NONLIVING | HIDE_TYPE | SPECIAL_GENE +F:AGGRAVATE +F:ESP_NONLIVING +F:HIDE_TYPE +F:INT +F:RES_CHAOS +F:RES_CONF +F:RES_SHARDS +F:SPECIAL_GENE +F:SPEED +F:TUNNEL D:A massive pair of adamantine boots studded with gold, the final and D:greatest product of the petty-dwarven magical forge. Despite D:the great powers they contain, they are heavy and awkward enough to @@ -3102,7 +4970,17 @@ N:219:of Belegaer I:36:2:5 W:100:200:20:1500000 P:2:0d0:0:0:20 -F:FREE_ACT | HIDE_TYPE | IM_ACID | IM_COLD | IM_ELEC | LITE1 | LUCK | RES_BLIND | RES_DARK | SEARCH | STEALTH | WATER_BREATH +F:FREE_ACT +F:HIDE_TYPE +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:LITE1 +F:LUCK +F:RES_BLIND +F:RES_DARK +F:STEALTH +F:WATER_BREATH D:This pearl-trimmed blue robe was created by a Maia loremaster in D:Ulmo's service. No ocean storm can harm its wearer or anything D:he carries; the pressure and darkness of deep water cannot hinder @@ -3114,7 +4992,13 @@ N:220:of Girion I:40:4:5 W:20:5:2:15000 P:0:1d1:0:0:10 -F:ACTIVATE | CHR | INSTA_ART | RES_NEXUS | RES_POIS | SEE_INVIS | SUST_CHR +F:ACTIVATE +F:CHR +F:INSTA_ART +F:RES_NEXUS +F:RES_POIS +F:SEE_INVIS +F:SUST_CHR a:GROW_MOLD D:A necklace of emeralds, green as the grass. It once belonged to Girion, D:King of Dale, and was given to the Dwarves of the Lonely Mountain as @@ -3127,7 +5011,11 @@ N:221:'Dailir' I:18:3:5 W:85:40:3:35000 P:0:8d5:15:20:0 -F:CRIT | HIDE_TYPE | SHOW_MODS | VORPAL | WOUNDING +F:CRIT +F:HIDE_TYPE +F:SHOW_MODS +F:VORPAL +F:WOUNDING D:The beloved dart of Beleg Cuthalion. It never failed to be found D:unharmed, until it broke when Beleg fell upon it while he was D:carrying Turin Turambar away from an Orc-camp, the night Beleg @@ -3141,7 +5029,12 @@ N:222:of Faramir I:40:29:5 W:10:2:2:10000 P:0:0d0:18:0:8 -F:HIDE_TYPE | INSTA_ART | RES_CONF | SHOW_MODS | STEALTH | SUST_DEX +F:HIDE_TYPE +F:INSTA_ART +F:RES_CONF +F:SHOW_MODS +F:STEALTH +F:SUST_DEX D:A slim neckpiece of True-silver, with quiet spells of Ithilien to aid and D:protect the wearer. @@ -3152,7 +5045,12 @@ N:223:of Earendil I:34:8:0 W:95:80:100:90000 P:20:1d1:0:0:80 -F:ACTIVATE | RES_BLIND | RES_DARK | RES_ELEC | RES_FIRE | RES_NETHER +F:ACTIVATE +F:RES_BLIND +F:RES_DARK +F:RES_ELEC +F:RES_FIRE +F:RES_NETHER a:BLADETURNER D:A shining shield, once borne by the great mariner Earendil, "scored with D:runes to keep all wounds and harm from him". @@ -3163,8 +5061,14 @@ N:224:of Legolas I:19:13:3 W:40:20:40:30000 P:0:0d0:17:19:0 -F:XTRA_MIGHT | XTRA_SHOTS | FREE_ACT | HIDE_TYPE | ESP_ORC | -F:STEALTH | INFRA | DEX +F:DEX +F:ESP_ORC +F:FREE_ACT +F:HIDE_TYPE +F:INFRA +F:STEALTH +F:XTRA_MIGHT +F:XTRA_SHOTS D:The great bow of Legolas, one of the Nine Walkers of old. D:Handcrafted specially for Thranduil's son in Lothlorien, D:this bow gives clarity of sight and agility to the wielder. @@ -3175,8 +5079,14 @@ N:225:of Erkenbrand I:34:5:3 W:40:9:120:200000 P:0:0d0:0:0:30 -F:REFLECT | STR | CHR | SUST_DEX | HIDE_TYPE | ESP_ORC | -F:FREE_ACT | REGEN +F:CHR +F:ESP_ORC +F:FREE_ACT +F:HIDE_TYPE +F:REFLECT +F:REGEN +F:STR +F:SUST_DEX D:Tall and strong stood Erkenbrand, Lord of the Westfold, as he rode D:to combat the forces of Isengard. The valour of Helm Hammerhand lived D:again in him. This shield is painted red according to Rohan custom @@ -3207,12 +5117,39 @@ N:241:of the Eruchin I:21:10:10 W:127:220:130:9000000 P:0:5d6:21:26:50 -F:ACTIVATE | BLESSED | BRAND_COLD | BRAND_ELEC | BRAND_FIRE | -F:CHR | CON | FREE_ACT | IM_COLD | LIFE | LITE1 | LUCK | -F:NO_MAGIC | PRECOGNITION | REGEN | RES_DARK | RES_FIRE | -F:SEE_INVIS | SHOW_MODS | SLAY_DEMON | SLAY_EVIL | SLAY_TROLL | -F:SLAY_UNDEAD | SLOW_DIGEST | SPECIAL_GENE | SUST_CHR | SUST_CON | -F:SUST_DEX | SUST_INT | SUST_STR | SUST_WIS | ULTIMATE | VORPAL +F:ACTIVATE +F:BLESSED +F:BRAND_COLD +F:BRAND_ELEC +F:BRAND_FIRE +F:CHR +F:CON +F:FREE_ACT +F:IM_COLD +F:LIFE +F:LITE1 +F:LUCK +F:NO_MAGIC +F:PRECOGNITION +F:REGEN +F:RES_DARK +F:RES_FIRE +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_DEMON +F:SLAY_EVIL +F:SLAY_TROLL +F:SLAY_UNDEAD +F:SLOW_DIGEST +F:SPECIAL_GENE +F:SUST_CHR +F:SUST_CON +F:SUST_DEX +F:SUST_INT +F:SUST_STR +F:SUST_WIS +F:ULTIMATE +F:VORPAL a:ERU D:A weapon forged by Aule himself and blessed by Eru Iluvatar, D:calling upon the strength of all his children (hence the name, @@ -3225,12 +5162,39 @@ N:242:of Ulmo I:22:5:10 W:127:220:130:9000000 P:0:5d6:21:26:50 -F:ACTIVATE | BLESSED | BRAND_COLD | BRAND_ELEC | BRAND_FIRE | -F:CHR | CON | FREE_ACT | IM_COLD | LIFE | LITE1 | LUCK | -F:NO_MAGIC | PRECOGNITION | REGEN | RES_DARK | RES_FIRE | -F:SEE_INVIS | SHOW_MODS | SLAY_DEMON | SLAY_EVIL | SLAY_TROLL | -F:SLAY_UNDEAD | SLOW_DIGEST | SPECIAL_GENE | SUST_CHR | SUST_CON | -F:SUST_DEX | SUST_INT | SUST_STR | SUST_WIS | ULTIMATE | VORPAL +F:ACTIVATE +F:BLESSED +F:BRAND_COLD +F:BRAND_ELEC +F:BRAND_FIRE +F:CHR +F:CON +F:FREE_ACT +F:IM_COLD +F:LIFE +F:LITE1 +F:LUCK +F:NO_MAGIC +F:PRECOGNITION +F:REGEN +F:RES_DARK +F:RES_FIRE +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_DEMON +F:SLAY_EVIL +F:SLAY_TROLL +F:SLAY_UNDEAD +F:SLOW_DIGEST +F:SPECIAL_GENE +F:SUST_CHR +F:SUST_CON +F:SUST_DEX +F:SUST_INT +F:SUST_STR +F:SUST_WIS +F:ULTIMATE +F:VORPAL a:ERU D:The awesome weapon of the Vala Ulmo, Lord of Waters. Mightiest of all the D:powers of good save Manwe himself, Ulmo laughs in scorn at the dread powers @@ -3242,12 +5206,39 @@ N:243:of Aule I:24:11:10 W:127:220:130:9000000 P:0:5d6:21:26:50 -F:ACTIVATE | BLESSED | BRAND_COLD | BRAND_ELEC | BRAND_FIRE | -F:CHR | CON | FREE_ACT | IM_COLD | LIFE | LITE1 | LUCK | -F:NO_MAGIC | PRECOGNITION | REGEN | RES_DARK | RES_FIRE | -F:SEE_INVIS | SHOW_MODS | SLAY_DEMON | SLAY_EVIL | SLAY_TROLL | -F:SLAY_UNDEAD | SLOW_DIGEST | SPECIAL_GENE | SUST_CHR | SUST_CON | -F:SUST_DEX | SUST_INT | SUST_STR | SUST_WIS | ULTIMATE | VORPAL +F:ACTIVATE +F:BLESSED +F:BRAND_COLD +F:BRAND_ELEC +F:BRAND_FIRE +F:CHR +F:CON +F:FREE_ACT +F:IM_COLD +F:LIFE +F:LITE1 +F:LUCK +F:NO_MAGIC +F:PRECOGNITION +F:REGEN +F:RES_DARK +F:RES_FIRE +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_DEMON +F:SLAY_EVIL +F:SLAY_TROLL +F:SLAY_UNDEAD +F:SLOW_DIGEST +F:SPECIAL_GENE +F:SUST_CHR +F:SUST_CON +F:SUST_DEX +F:SUST_INT +F:SUST_STR +F:SUST_WIS +F:ULTIMATE +F:VORPAL a:ERU D:Aule's mighty weapon, granted to you to aid the defeat of Melkor. @@ -3257,12 +5248,39 @@ N:244:of Vaire I:23:7:10 W:127:220:130:9000000 P:0:5d6:21:26:50 -F:ACTIVATE | BLESSED | BRAND_COLD | BRAND_ELEC | BRAND_FIRE | CHR | -F:CON | FREE_ACT | IM_COLD | LIFE | LITE1 | LUCK | NO_MAGIC | -F:PRECOGNITION | REGEN | RES_DARK | RES_FIRE | SEE_INVIS | SHOW_MODS | -F:SLAY_DEMON | SLAY_EVIL | SLAY_TROLL | SLAY_UNDEAD | SLOW_DIGEST | -F:SPECIAL_GENE | SUST_CHR | SUST_CON | SUST_DEX | SUST_INT | SUST_STR | -F:SUST_WIS | ULTIMATE | VORPAL +F:ACTIVATE +F:BLESSED +F:BRAND_COLD +F:BRAND_ELEC +F:BRAND_FIRE +F:CHR +F:CON +F:FREE_ACT +F:IM_COLD +F:LIFE +F:LITE1 +F:LUCK +F:NO_MAGIC +F:PRECOGNITION +F:REGEN +F:RES_DARK +F:RES_FIRE +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_DEMON +F:SLAY_EVIL +F:SLAY_TROLL +F:SLAY_UNDEAD +F:SLOW_DIGEST +F:SPECIAL_GENE +F:SUST_CHR +F:SUST_CON +F:SUST_DEX +F:SUST_INT +F:SUST_STR +F:SUST_WIS +F:ULTIMATE +F:VORPAL a:ERU D:A shining rapier used by Vaire to cut the strings of time when D:dire need arises. Its power with that of the Flame Imperishable @@ -3274,12 +5292,38 @@ N:245:of Irmo I:19:13:5 W:127:220:130:8000000 P:0:0d0:36:28:0 -F:CON | DEX | ESP_EVIL | ESP_ORC | ESP_TROLL | FLY | FREE_ACT | -F:IM_ELEC | INFRA | INVIS | LUCK | NO_MAGIC | PRECOGNITION | -F:REFLECT | RES_BLIND | RES_CHAOS | RES_CONF | RES_DISEN | -F:SEE_INVIS | SLOW_DIGEST | SPECIAL_GENE | SPEED | STEALTH | -F:SUST_CHR | SUST_CON | SUST_DEX | SUST_INT | SUST_STR | -F:SUST_WIS | ULTIMATE | XTRA_MIGHT | XTRA_SHOTS +F:CON +F:DEX +F:ESP_EVIL +F:ESP_ORC +F:ESP_TROLL +F:FLY +F:FREE_ACT +F:IM_ELEC +F:INFRA +F:INVIS +F:LUCK +F:NO_MAGIC +F:PRECOGNITION +F:REFLECT +F:RES_BLIND +F:RES_CHAOS +F:RES_CONF +F:RES_DISEN +F:SEE_INVIS +F:SLOW_DIGEST +F:SPECIAL_GENE +F:SPEED +F:STEALTH +F:SUST_CHR +F:SUST_CON +F:SUST_DEX +F:SUST_INT +F:SUST_STR +F:SUST_WIS +F:ULTIMATE +F:XTRA_MIGHT +F:XTRA_SHOTS D:A gift from Orome to Irmo, a mighty bow that sings the songs of the D:garden of Lorien. It will guide your hand and steady your grip in D:your encounter with Melkor. @@ -3290,12 +5334,38 @@ N:246:of Nessa I:19:2:5 W:127:220:130:8000000 P:0:0d0:36:28:0 -F:CON | DEX | ESP_EVIL | ESP_ORC | ESP_TROLL | FLY | FREE_ACT | -F:IM_ELEC | INFRA | INVIS | LUCK | NO_MAGIC | PRECOGNITION | -F:REFLECT | RES_BLIND | RES_CHAOS | RES_CONF | RES_DISEN | -F:SEE_INVIS | SLOW_DIGEST | SPECIAL_GENE | SPEED | STEALTH | -F:SUST_CHR | SUST_CON | SUST_DEX | SUST_INT | SUST_STR | SUST_WIS | -F:ULTIMATE | XTRA_MIGHT | XTRA_SHOTS +F:CON +F:DEX +F:ESP_EVIL +F:ESP_ORC +F:ESP_TROLL +F:FLY +F:FREE_ACT +F:IM_ELEC +F:INFRA +F:INVIS +F:LUCK +F:NO_MAGIC +F:PRECOGNITION +F:REFLECT +F:RES_BLIND +F:RES_CHAOS +F:RES_CONF +F:RES_DISEN +F:SEE_INVIS +F:SLOW_DIGEST +F:SPECIAL_GENE +F:SPEED +F:STEALTH +F:SUST_CHR +F:SUST_CON +F:SUST_DEX +F:SUST_INT +F:SUST_STR +F:SUST_WIS +F:ULTIMATE +F:XTRA_MIGHT +F:XTRA_SHOTS D:This sling was made for the most lithe of the Valier to provide D:her with amusement as she used it to shoot magical pebbles of D:cheer and charm while dancing in the lush green fields of Valinor. @@ -3307,12 +5377,38 @@ N:247:of Varda I:15:4:5 W:127:220:130:8000000 P:0:0d0:36:28:0 -F:CON | DEX | ESP_EVIL | ESP_ORC | ESP_TROLL | FLY | FREE_ACT | -F:IM_ELEC | INFRA | INVIS | LUCK | NO_MAGIC | PRECOGNITION | -F:REFLECT | RES_BLIND | RES_CHAOS | RES_CONF | RES_DISEN | -F:SEE_INVIS | SLOW_DIGEST | SPECIAL_GENE | SPEED | STEALTH | -F:SUST_CHR | SUST_CON | SUST_DEX | SUST_INT | SUST_STR | SUST_WIS | -F:ULTIMATE | XTRA_MIGHT | XTRA_SHOTS +F:CON +F:DEX +F:ESP_EVIL +F:ESP_ORC +F:ESP_TROLL +F:FLY +F:FREE_ACT +F:IM_ELEC +F:INFRA +F:INVIS +F:LUCK +F:NO_MAGIC +F:PRECOGNITION +F:REFLECT +F:RES_BLIND +F:RES_CHAOS +F:RES_CONF +F:RES_DISEN +F:SEE_INVIS +F:SLOW_DIGEST +F:SPECIAL_GENE +F:SPEED +F:STEALTH +F:SUST_CHR +F:SUST_CON +F:SUST_DEX +F:SUST_INT +F:SUST_STR +F:SUST_WIS +F:ULTIMATE +F:XTRA_MIGHT +F:XTRA_SHOTS D:Made from living starlight, this boomerang will dispel the darkest D:of darkness. It is a gift from Varda Elentari, to aid you in your D:task. @@ -3323,11 +5419,33 @@ N:248:of Mandos I:40:27:0 W:100:16:60:500000 P:0:2d4:0:0:85 -F:ACTIVATE | ESP_DRAGON | FEATHER | FLY | HOLD_LIFE | IGNORE_ACID | -F:IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | REGEN | RES_ACID | -F:RES_BLIND | RES_CHAOS | RES_COLD | RES_CONF | RES_DARK | RES_DISEN | -F:RES_ELEC | RES_FIRE | RES_LITE | RES_NETHER | RES_NEXUS | RES_POIS | -F:RES_SHARDS | RES_SOUND | SPECIAL_GENE | ULTIMATE +F:ACTIVATE +F:ESP_DRAGON +F:FEATHER +F:FLY +F:HOLD_LIFE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:REGEN +F:RES_ACID +F:RES_BLIND +F:RES_CHAOS +F:RES_COLD +F:RES_CONF +F:RES_DARK +F:RES_DISEN +F:RES_ELEC +F:RES_FIRE +F:RES_LITE +F:RES_NETHER +F:RES_NEXUS +F:RES_POIS +F:RES_SHARDS +F:RES_SOUND +F:SPECIAL_GENE +F:ULTIMATE a:BLADETURNER D:This amulet contains the power of Mandos, the Doomsman of the D:Valar. It will grant you protection against the foul dark magic diff --git a/lib/mods/theme/edit/ab_info.txt b/lib/mods/theme/edit/ab_info.txt index 976c6d03..579368f4 100644 --- a/lib/mods/theme/edit/ab_info.txt +++ b/lib/mods/theme/edit/ab_info.txt @@ -20,8 +20,6 @@ # S:level(linear mode):stats # a:needed ability -# E:excluding ability:excluding ability - # Do not forget to update misc.txt with an entry like the following : # Maximum number of traits in ab_info.txt # M:b:50 @@ -86,13 +84,6 @@ A:102:Far reaching attack k:15:Combat k:15:Polearm-mastery -N:9:Trapping -D:Ability to set monster traps -D:Prereq: Disarming@15 -I:10 -A:14:Set trap -k:15:Disarming - N:10:Undead Form D:Ability to turn into a weak undead being when you "die". D:You must then kill enough monsters to absorb enough life energy diff --git a/lib/mods/theme/edit/ba_info.txt b/lib/mods/theme/edit/ba_info.txt index b0270989..c8c7f9c5 100644 --- a/lib/mods/theme/edit/ba_info.txt +++ b/lib/mods/theme/edit/ba_info.txt @@ -85,10 +85,6 @@ N:17:Look at busts of Kings C:0:0:0 I:5:0:l -N:18:Research monster -C:1600:1500:1400 -I:20:0:r - N:21:Get quest monster C:0:0:0 I:54:0:q @@ -257,4 +253,4 @@ I:18:2:f # Ask Bard for directions to Erebor N:66:Ask about Erebor C:0:0:0 -I:66:0:a
\ No newline at end of file +I:66:0:a diff --git a/lib/mods/theme/edit/between.map b/lib/mods/theme/edit/between.map index 4fed5c95..375d1ef2 100644 --- a/lib/mods/theme/edit/between.map +++ b/lib/mods/theme/edit/between.map @@ -23,16 +23,16 @@ F:G:89:5:955 F:L:89:5:956 # Floor with grass with a brown thunderlord -F:B:89:5:957:0:0:0:0:0:0:2 +F:B:89:5:957:0:0:0:0:0:2 # Floor with grass with a bronze thunderlord -F:z:89:5:958:0:0:0:0:0:0:2 +F:z:89:5:958:0:0:0:0:0:2 # Floor with dirt with a bronze thunderlord -F:Z:88:5:958:0:0:0:0:0:0:2 +F:Z:88:5:958:0:0:0:0:0:2 # Floor with grass with a gold thunderlord -F:D:88:5:959:0:0:0:0:0:0:2 +F:D:88:5:959:0:0:0:0:0:2 D:XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX D:X..T.TT..T...T...T...T.....T....T......T...T.,,.....T......T....T...T.T..T..TT...T..T.TT.T.TT.TX diff --git a/lib/mods/theme/edit/d_info.txt b/lib/mods/theme/edit/d_info.txt index f5d836f6..0f8680af 100644 --- a/lib/mods/theme/edit/d_info.txt +++ b/lib/mods/theme/edit/d_info.txt @@ -12,7 +12,7 @@ # N:<index>:<name> # D:<3 letter short name>:<long name> -# W:<min depth>:<max depth>:<min player level>:<next dungeon>:<min alloc>:<max alloc chance> +# W:<min depth>:<max depth>:<min player level>:<min alloc>:<max alloc chance> # L:<floor1>:<%1>:<floor2>:<%2>:<floor3>:<%3> # A:<wall1>:<%1>:<wall2>:<%2>:<wall3>:<%3>:<outer wall>:<inner wall> # O:<%treasure>:<%combat>:<%magic>:<%tools> @@ -33,59 +33,73 @@ N:0:Wilderness D:Wil:a way to the Wilderness -W:0:0:0:0:14:500 +W:0:0:0:14:500 L:89:80:199:20:1:0 A:96:100:56:0:56:0:57:58 O:20:20:20:20 -F:PRINCIPAL | FLAT | NO_RECALL +F:FLAT +F:NO_RECALL +F:PRINCIPAL R:100:0 ### The principal dungeons, they were created by spliting the vanilla dungeon ### N:1:Mirkwood D:Mkw:a way to the Mirkwood Forest. -W:11:33:5:0:14:160 +W:11:33:5:14:160 L:89:95:199:5:88:0 A:96:100:97:0:56:0:202:96 O:20:20:20:20 -F:PRINCIPAL | NO_DOORS | NO_DESTROY | FLAT F:FILL_METHOD_0 +F:FLAT +F:NO_DESTROY +F:NO_DOORS +F:PRINCIPAL R:100:0 N:2:Barad-Dur D:BDr:a door to the tower of Barad-Dur. -W:34:66:15:0:14:160 +W:34:66:15:14:160 L:88:67:93:33:1:0 L:0:100:0 A:97:50:56:50:56:0:57:97 A:0:100:0 O:20:20:20:20 -F:PRINCIPAL | LAVA_RIVER | CAVERN | NO_STREAMERS -F:FILL_METHOD_2 | NO_RECALL +F:CAVERN +F:FILL_METHOD_2 +F:LAVA_RIVER +F:NO_RECALL +F:NO_STREAMERS +F:PRINCIPAL R:100:0 N:3:Angband D:Ang:an entrance to the Pits of Angband. -W:67:100:30:0:14:160 +W:67:100:30:14:160 L:1:100:1:0:1:0 A:56:100:56:0:56:0:57:58 O:20:20:20:20 -F:PRINCIPAL | CAVERN | NO_EASY_MOVE | NO_RECALL -F:ADJUST_LEVEL_1_2 | ADJUST_LEVEL_1 +F:ADJUST_LEVEL_1 +F:ADJUST_LEVEL_1_2 +F:CAVERN F:FILL_METHOD_0 +F:NO_EASY_MOVE +F:NO_RECALL +F:PRINCIPAL R:100:0 N:4:Barrow-Downs D:BDw:a way to the Barrow-Downs. -W:1:10:1:0:14:160 +W:1:10:1:14:160 # Theme adds *fog* (dense mist) on the Barrow-Downs :) #L:88:94:210:2:199:4 L:88:78:89:18:199:4 A:96:80:97:19:57:1:57:97 A:100:0:0 O:20:20:20:20 -F:PRINCIPAL | FLAT F:FILL_METHOD_3 +F:FLAT +F:PRINCIPAL R:25:1 M:UNDEAD R:75:0 @@ -96,13 +110,17 @@ R:75:0 # Levels 85-99 N:5:Orodruin D:MDm:a way to the top of the Mount Doom. -W:85:99:18:0:14:160 +W:85:99:18:14:160 L:86:90:205:10:1:0 A:177:100:0:0:0:0:85:87 O:10:10:30:30 E:2d10:10:FIRE -F:CAVE | LAVA_RIVER | NO_RECALL | NO_STREAMERS -F:FILL_METHOD_0 | NO_EASY_MOVE +F:CAVE +F:FILL_METHOD_0 +F:LAVA_RIVER +F:NO_EASY_MOVE +F:NO_RECALL +F:NO_STREAMERS R:100:1 M:IM_FIRE @@ -111,47 +129,65 @@ M:IM_FIRE # guarded by Tik'srvzllat, who has the Ring 'Fuin' N:6:Nether Realm D:Nth:a magical portal to the Nether Realm. -W:666:696:40:0:14:160 +W:666:696:40:14:160 L:102:80:86:15:85:5 A:85:80:87:20:87:0:57:85 A:50:50:0 O:25:25:25:25 E:10d10:3:NETHER -F:EMPTY | FORGET | NO_BREATH | NO_EASY_MOVE | NO_SHAFT -F:ADJUST_LEVEL_2 | NO_RECALL | NO_STREAMERS -F:LAVA_RIVER | FINAL_GUARDIAN_1032 | FINAL_ARTIFACT_203 -F:FILL_METHOD_2 | NO_RECALL_OUT +F:ADJUST_LEVEL_2 +F:EMPTY +F:FILL_METHOD_2 +F:FINAL_ARTIFACT_203 +F:FINAL_GUARDIAN_1032 +F:FORGET +F:LAVA_RIVER +F:NO_BREATH +F:NO_EASY_MOVE +F:NO_RECALL +F:NO_RECALL_OUT +F:NO_SHAFT +F:NO_STREAMERS R:5:0 R:95:3 -M:RES_NETH | R_CHAR_G | R_CHAR_W | R_CHAR_U +M:RES_NETH +M:R_CHAR_G +M:R_CHAR_U +M:R_CHAR_W # The Lost Land of Numenor # levels 35-50 # guarded by Ar-Pharazon the Golden, who has the stone "Coimir". N:7:Submerged Ruins D:Num:a submerged way to the lost land of Numenor. -W:35:50:25:0:14:160 +W:35:50:25:14:160 L:84:95:187:5:1:0 A:187:80:84:10:56:10:57:187 A:60:0:40 O:30:30:10:10 E:1d1:1:ACID +F:FILL_METHOD_3 +F:FINAL_ARTIFACT_204 +F:FINAL_GUARDIAN_980 F:NO_STREAMERS -F:FINAL_GUARDIAN_980 | FINAL_ARTIFACT_204 -F:FILL_METHOD_3 | WATER_BREATH +F:WATER_BREATH R:20:0 R:80:3 -M:AQUATIC | CAN_SWIM | CAN_FLY +M:AQUATIC +M:CAN_FLY +M:CAN_SWIM # Used for astral mode N:8:Halls of Waiting D:HWa:*A BUG*YOU should see this message!* -W:1:98:1:0:14:160 +W:1:98:1:14:160 L:1:100:1:0:1:0 O:20:20:20:20 A:56:100:56:0:56:0:57:58 -F:RANDOM_TOWNS | NO_RECALL | NO_SHAFT F:FILL_METHOD_0 +F:NO_RECALL +F:NO_SHAFT +F:RANDOM_TOWNS R:100:2 M:UNIQUE @@ -161,37 +197,51 @@ M:UNIQUE # Updated for Theme to lead out into Gorgoroth a la Moria N:9:Cirith Ungol D:CUg:an entrance to Cirith Ungol. -W:25:50:10:0:14:160 +W:25:50:10:14:160 L:87:5:88:65:16:30 A:97:90:16:10:56:0:16:58 O:30:30:30:10 E:4d4:20:POISON -F:FINAL_GUARDIAN_481 -F:RANDOM_TOWNS | CIRCULAR_ROOMS +F:CIRCULAR_ROOMS F:FILL_METHOD_2 +F:FINAL_GUARDIAN_481 F:FORCE_DOWN +F:RANDOM_TOWNS F:WILD_65_56__67_53 R:2:0 R:49:3 -M:SPIDER | R_CHAR_a | R_CHAR_I | +M:R_CHAR_I +M:R_CHAR_a +M:SPIDER R:49:3 -M:ORC | R_CHAR_w | R_CHAR_m | R_CHAR_j +M:ORC +M:R_CHAR_j +M:R_CHAR_m +M:R_CHAR_w # The Heart of the Earth # levels 25-36 # guarded by Golgarach, the Living Rock N:10:Heart of the Earth D:HoE:a passage leading into the very heart of the world. -W:25:36:10:0:14:160 +W:25:36:10:14:160 L:1:100:1:0:1:0 A:56:100:56:0:56:0:57:58 O:40:10:10:20 G:life -F:EVOLVE | FINAL_GUARDIAN_1035 | NO_RECALL | NO_SHAFT +F:EVOLVE +F:FINAL_GUARDIAN_1035 +F:NO_RECALL +F:NO_SHAFT R:40:3 -M:R_CHAR_# | R_CHAR_X | R_CHAR_g | R_CHAR_E | +M:R_CHAR_# +M:R_CHAR_E +M:R_CHAR_X +M:R_CHAR_g R:30:3 -M:PASS_WALL | KILL_WALL | HURT_ROCK +M:HURT_ROCK +M:KILL_WALL +M:PASS_WALL R:30:0 # The Void @@ -199,30 +249,43 @@ R:30:0 # Where Melkor lurks for the final battle! N:11:The Void D:Vod:a jumpgate to the Void -W:128:150:40:0:20:160 +W:128:150:40:20:160 L:183:97:102:3:0:0 A:183:90:102:10:0:0:102:102 A:40:60:0 O:25:25:25:25 E:20d6:100:DARK -F:EMPTY | FORGET | NO_BREATH | NO_EASY_MOVE | NO_RECALL_OUT | NO_RECALL | -F:ADJUST_LEVEL_1_2 | ADJUST_LEVEL_1 | NO_STREAMERS | NO_SHAFT +F:ADJUST_LEVEL_1 +F:ADJUST_LEVEL_1_2 +F:EMPTY F:FILL_METHOD_2 -F:FINAL_GUARDIAN_1044 | +F:FINAL_GUARDIAN_1044 +F:FORGET +F:NO_BREATH +F:NO_EASY_MOVE +F:NO_RECALL +F:NO_RECALL_OUT +F:NO_SHAFT +F:NO_STREAMERS R:1:0 R:99:3 -M:UNDEAD | DEMON | DRAGON | NONLIVING | SPIRIT +M:DEMON +M:DRAGON +M:NONLIVING +M:SPIRIT +M:UNDEAD # TEST dungeon N:12:Test D:Tst:a way to test dungeon gen -W:1:10:1:0:14:160 +W:1:10:1:14:160 L:88:78:89:18:199:4 L:0:95:5 A:177:100:0:0:0:0:85:87 A:100:0:0 O:20:20:20:20 -F:FILL_METHOD_3 | SMALL +F:FILL_METHOD_3 +F:SMALL R:100:0 G:dungeon2 @@ -232,50 +295,70 @@ G:dungeon2 # Feagwath is there, guarding Doomcaller N:16:Paths of the Dead D:PoD:the entrance to the Paths of the Dead. -W:40:70:18:0:24:100 +W:40:70:18:24:100 L:88:85:84:15:1:0 A:56:75:87:25:56:0:57:58 O:30:30:30:2 E:1d1:20:RAISE -F:FINAL_GUARDIAN_804 | FINAL_ARTIFACT_91 F:FILL_METHOD_3 +F:FINAL_ARTIFACT_91 +F:FINAL_GUARDIAN_804 R:5:0 R:10:3 M:R_CHAR_p R:85:3 -M:UNDEAD | NONLIVING +M:NONLIVING +M:UNDEAD # The Illusory Castle # levels 35-52 # Guarded by The Glass Golem guarding The Helm of Knowledge N:17:Illusory Castle D:Ill:an entrance to the Illusory Castle. -W:35:52:10:0:24:100 +W:35:52:10:24:100 L:1:98:188:2:1:0 A:56:50:189:50:56:0:57:58 O:50:10:20:20 E:6d2:6:CONFUSION -F:RANDOM_TOWNS | NO_STREAMERS -F:FINAL_GUARDIAN_1033 | FINAL_ARTIFACT_160 F:FILL_METHOD_1 +F:FINAL_ARTIFACT_160 +F:FINAL_GUARDIAN_1033 +F:NO_STREAMERS +F:RANDOM_TOWNS R:30:0 R:70:3 -M:STUPID | WEIRD_MIND | SHAPECHANGER | ATTR_MULTI | CHAR_MULTI | RAND_25 | -M:RAND_50 | EMPTY_MIND | INVISIBLE | PASS_WALL | KILL_WALL -S:BR_CONF | BR_CHAO | BA_CHAO | CONF | FORGET | TRAPS | MULTIPLY +M:ATTR_MULTI +M:CHAR_MULTI +M:EMPTY_MIND +M:INVISIBLE +M:KILL_WALL +M:PASS_WALL +M:RAND_25 +M:RAND_50 +M:SHAPECHANGER +M:STUPID +M:WEIRD_MIND +S:BA_CHAO +S:BR_CHAO +S:BR_CONF +S:CONF +S:FORGET +S:MULTIPLY # The Maze # Levels 25-37 # Guarded by The Minotaur of the Labyrinth with the Steel Helm of Hammerhand N:18:Maze D:Maz:a small tunnel leading to a maze of twisty little passages, all alike. -W:25:37:15:0:20:160 +W:25:37:15:20:160 L:1:100:1:0:1:0 A:56:98:48:2:56:0:57:58 O:2:40:10:40 G:maze -F:SMALLEST | FORGET -F:FINAL_GUARDIAN_1029 | FINAL_ARTIFACT_38 +F:FINAL_ARTIFACT_38 +F:FINAL_GUARDIAN_1029 +F:FORGET +F:SMALLEST R:80:0 R:20:3 M:R_CHAR_p @@ -285,76 +368,98 @@ M:R_CHAR_p # There is Azog with the Wand of Thrain at the bottom N:19:Orc Cave D:Orc:a dark tunnel leading to an Orc Cave. -W:10:22:8:0:35:200 +W:10:22:8:35:200 L:88:100:1:0:1:0 A:97:100:56:0:56:0:57:97 O:5:50:10:25 -F:RANDOM_TOWNS | -F:FINAL_OBJECT_810 | FINAL_GUARDIAN_373 | CAVE | +F:CAVE F:FILL_METHOD_0 +F:FINAL_GUARDIAN_373 +F:FINAL_OBJECT_810 F:FORCE_DOWN +F:RANDOM_TOWNS F:WILD_49_21__51_19 R:30:3 M:TROLL R:20:0 R:50:3 -M:ORC | R_CHAR_o | R_CHAR_O +M:ORC +M:R_CHAR_O +M:R_CHAR_o # Erebor # levels 60-72 # There is Glaurung N:20:Erebor D:Ere:a tunnel leading into depths of the Lonely Mountain. -W:60:72:30:0:20:140 +W:60:72:30:20:140 L:88:100:1:0:1:0 A:97:90:87:10:56:0:57:97 O:40:40:40:40 -F:BIG | LAVA_RIVER | CAVERN | NO_RECALL | NO_STREAMERS -F:CAVE | DOUBLE | FINAL_GUARDIAN_715 | +F:BIG +F:CAVE +F:CAVERN +F:DOUBLE F:FILL_METHOD_2 +F:FINAL_GUARDIAN_715 +F:LAVA_RIVER +F:NO_RECALL +F:NO_STREAMERS R:10:0 R:60:1 -M:DRAGON | R_CHAR_D +M:DRAGON +M:R_CHAR_D R:30:1 -M:DRAGON | R_CHAR_d +M:DRAGON +M:R_CHAR_d # The Old Forest # levels 13-25 # Old Man Willow protects it N:21:The Old Forest D:OFr:a path into the Old Forest. -W:13:25:5:0:15:100 +W:13:25:5:15:100 L:88:76:84:16:199:8 L:68:16:16 A:96:100:56:0:56:0:202:96 O:20:5:15:30 -F:WATER_RIVERS | NO_DOORS | NO_DESTROY | FLAT | NO_STREAMERS -F:RANDOM_TOWNS | FINAL_GUARDIAN_206 F:FILL_METHOD_3 +F:FINAL_GUARDIAN_206 +F:FLAT +F:NO_DESTROY +F:NO_DOORS +F:NO_STREAMERS +F:RANDOM_TOWNS +F:WATER_RIVERS R:30:0 R:40:3 -M:ANIMAL +M:ANIMAL R:30:3 -M:UNDEAD | R_CHAR_h | R_CHAR_l +M:R_CHAR_h +M:R_CHAR_l +M:UNDEAD # The Mines of Moria # levels 30-50 # There is Durin's Bane N:22:Moria D:MoM:a stone door leading to the Mines of Moria. -W:30:50:20:0:40:40 +W:30:50:20:40:40 L:88:100:1:0:1:0 A:97:100:56:0:56:0:57:97 O:30:50:10:5 -F:FINAL_GUARDIAN_872 | WATER_RIVER | NO_STREAMERS +F:FILL_METHOD_0 +F:FINAL_GUARDIAN_872 F:FORCE_DOWN +F:NO_STREAMERS F:RANDOM_TOWNS +F:WATER_RIVER F:WILD_45_30__44_37 -F:FILL_METHOD_0 R:40:3 M:ORC R:30:3 -M:TROLL | GIANT +M:GIANT +M:TROLL R:20:3 M:DEMON R:10:0 @@ -364,20 +469,25 @@ R:10:0 # The Necromancer (weak Sauron) at the bottom, with the Ring of Durin N:23:Dol Guldur D:TDG:a gate leading to the tower of Dol Guldur. -W:57:70:34:0:24:160 +W:57:70:34:24:160 L:1:80:174:20:1:0 A:56:100:56:0:56:0:57:58 O:20:1:70:9 -F:SMALL | FINAL_GUARDIAN_819 | FINAL_ARTIFACT_205 F:FILL_METHOD_3 +F:FINAL_ARTIFACT_205 +F:FINAL_GUARDIAN_819 +F:SMALL R:30:3 -M:R_CHAR_p | R_CHAR_P +M:R_CHAR_P +M:R_CHAR_p R:10:3 -M:ORC | TROLL +M:ORC +M:TROLL R:20:3 M:UNDEAD R:30:3 -M:DEMON | DRAGON +M:DEMON +M:DRAGON R:10:0 # Dungeons from Variaz @@ -387,13 +497,14 @@ R:10:0 # The Watcher in the Water is at the bottom N:24:The Small Water Cave D:SWC:the entrance to a small water cave. -W:32:34:20:0:14:160 +W:32:34:20:14:160 L:84:100:84:0:84:0 A:97:100:56:0:56:0:57:58 O:10:10:30:30 E:1d1:20:ACID -F:FINAL_GUARDIAN_517 | NO_RECALL F:FILL_METHOD_0 +F:FINAL_GUARDIAN_517 +F:NO_RECALL R:10:0 R:10:3 M:AQUATIC @@ -409,13 +520,16 @@ M:IM_COLD # Levels 45-70 N:25:The Sacred Land Of Mountains D:LoM:the way to the Sacred Land of Mountains. -W:45:70:20:0:14:160 +W:45:70:20:14:160 L:89:100:89:0:89:0 A:97:100:56:0:56:0:97:97 O:20:20:20:20 -F:RANDOM_TOWNS | FLAT | NO_STREAMERS -F:FINAL_GUARDIAN_789 | FINAL_ARTIFACT_228 F:FILL_METHOD_0 +F:FINAL_ARTIFACT_193 +F:FINAL_GUARDIAN_789 +F:FLAT +F:NO_STREAMERS +F:RANDOM_TOWNS R:60:3 M:CAN_FLY R:40:0 @@ -425,14 +539,19 @@ R:40:0 # Guarded by Ulfang the Black, Morgoth's first Easterling follower. N:26:The Land Of Rhun D:LoR:a way to the Land of Rhun. -W:26:40:15:0:14:160 +W:26:40:15:14:160 L:89:100:1:0:1:0 A:89:50:96:25:84:25:57:58 O:20:20:20:20 -F:RANDOM_TOWNS | FLAT | NO_STREAMERS | FINAL_GUARDIAN_990 F:FILL_METHOD_1 +F:FINAL_GUARDIAN_990 +F:FLAT +F:NO_STREAMERS +F:RANDOM_TOWNS R:30:3 -M:R_CHAR_p | R_CHAR_h | R_CHAR_l +M:R_CHAR_h +M:R_CHAR_l +M:R_CHAR_p R:30:3 M:ANIMAL R:40:0 @@ -442,13 +561,15 @@ R:40:0 # guarded by the Sandworm Queen (and her children), who will drop her armour N:27:The Withered Heath D:SwL:the Withered Heath, from whence came the Great Worms. -W:22:30:12:0:5:200 +W:22:30:12:5:200 L:91:85:94:10:93:5 A:98:100:96:0:84:0:94:94 O:15:5:60:20 -F:NO_DOORS | SAND_VEIN | -F:FINAL_GUARDIAN_1030 | FINAL_ARTIFACT_153 F:FILL_METHOD_0 +F:FINAL_ARTIFACT_153 +F:FINAL_GUARDIAN_1030 +F:NO_DOORS +F:SAND_VEIN R:100:1 M:R_CHAR_w R:10:3 @@ -457,12 +578,15 @@ S:MULTIPLY # Used by the death fate N:28:Death fate D:Dth:a fated death. -W:1:1:1:0:30:255 +W:1:1:1:30:255 L:1:100:1:0:1:0 A:1:100:1:0:1:0:1:1 O:1:1:1:1 -F:EMPTY | SMALLEST | NO_RECALL | NO_STREAMERS +F:EMPTY F:FILL_METHOD_0 +F:NO_RECALL +F:NO_STREAMERS +F:SMALLEST R:100:0 # The Grinding Ice @@ -470,16 +594,19 @@ R:100:0 # Guarded by Elenwe the Lost N:29:The Helcaraxe D:Ice:the entrance to the Grinding Ice of the Helcaraxe. -W:20:40:10:0:14:160 +W:20:40:10:14:160 L:90:0:88:70:84:30 L:90:0:10 A:95:0:56:100:56:0:57:58 A:100:0:0 O:20:20:20:20 E:1d4:15:COLD -F:DOUBLE | WATER_RIVER | CAVERN | NO_STREAMERS -F:FINAL_GUARDIAN_1034 | +F:CAVERN +F:DOUBLE F:FILL_METHOD_2 +F:FINAL_GUARDIAN_1034 +F:NO_STREAMERS +F:WATER_RIVER R:100:1 M:IM_COLD @@ -489,11 +616,12 @@ M:IM_COLD # See god.lua for details N:30:a Lost Temple D:LTm:the entrance to a lost temple. -W:1:50:1:0:14:160 +W:1:50:1:14:160 L:1:100:1:0:1:0 A:56:100:56:0:56:0:57:58 O:20:20:20:20 -F:FILL_METHOD_4 | NO_RECALL +F:FILL_METHOD_4 +F:NO_RECALL R:100:0 ### New dungeons added for Theme module ### @@ -504,7 +632,7 @@ R:100:0 # Guarded by The Hunter N:31:Forodwaith D:NWa:a path leading through the wastelands of the North -W:75:80:40:0:14:160 +W:75:80:40:14:160 # ice, ash, and dirt L:90:20:93:40:88:40 #Ugly - using floor tiles for walls, only rooms have real walls @@ -512,58 +640,84 @@ A:90:20:93:40:88:40:88:211 O:20:20:20:20 # it is always dark here in the northern wastelands E:2d4:1:DARK -F:NO_DOORS | CAVERN | COLD | NO_DESTROY | EMPTY | FLAT | -F:NO_RECALL | LIFE_LEVEL | NO_STREAMERS | NO_SHAFT | -F:FINAL_GUARDIAN_389 | +F:CAVERN +F:COLD +F:EMPTY F:FILL_METHOD_4 +F:FINAL_GUARDIAN_389 +F:FLAT +F:LIFE_LEVEL +F:NO_DESTROY +F:NO_DOORS +F:NO_RECALL +F:NO_SHAFT +F:NO_STREAMERS R:100:3 -M:COLD_BLOOD | HURT_LITE | IM_COLD +M:COLD_BLOOD +M:HURT_LITE +M:IM_COLD # Emyn Luin # levels 60-70 # Guarded by Naugladur, who has Nauglamir N:32:Emyn Luin D:ELu:a path into the depths of the Blue Mountains -W:60:70:30:0:14:160 +W:60:70:30:14:160 # grass, flowers, and dirt L:89:45:81:5:88:50 # blue mountains, granite, hailstones A:215:100:215:0:215:0:56:211 # lots of treasure, not much magic O:50:20:10:30 -F:CAVE | CAVERN | CIRCULAR_ROOMS | RANDOM_TOWNS | -F:NO_STREAMERS | NO_RECALL | NO_DESTROY +F:CAVE +F:CAVERN +F:CIRCULAR_ROOMS +F:NO_DESTROY +F:NO_RECALL +F:NO_STREAMERS +F:RANDOM_TOWNS # no_recall because it should not be so easy to get Nauglamir. :P -F:FINAL_GUARDIAN_457 | FINAL_ARTIFACT_6 F:FILL_METHOD_3 +F:FINAL_ARTIFACT_6 +F:FINAL_GUARDIAN_457 R:100:0 -M:R_CHAR_k | R_CHAR_o +M:R_CHAR_k +M:R_CHAR_o #Dol Amroth - Castle of Prince Imrahil #levels 25-35 #Guarded by Prince Imrahil (yes, he's evil in this game) N:33:Dol Amroth D:DAm:a way to the top of the castle of Dol Amroth -W:25:35:15:0:14:160 +W:25:35:15:14:160 # Vanilla-style L:1:100:1:0:1:0 A:56:100:56:0:56:0:57:58 O:20:20:20:20 -F:SMALLEST | NO_DESTROY | TOWER | RANDOM_TOWNS | -F:ADJUST_LEVEL_1 | NO_STREAMERS | NO_SHAFT | NO_STAIR | -F:NO_EASY_MOVE | FILL_METHOD_2 -F:FINAL_GUARDIAN_402 | +F:ADJUST_LEVEL_1 +F:FILL_METHOD_2 +F:FINAL_GUARDIAN_402 +F:NO_DESTROY +F:NO_EASY_MOVE +F:NO_SHAFT +F:NO_STAIR +F:NO_STREAMERS +F:RANDOM_TOWNS +F:SMALLEST +F:TOWER R:80:3 -M:R_CHAR_p | R_CHAR_P +M:R_CHAR_P +M:R_CHAR_p R:20:3 -M:SMART | TAKE_ITEM +M:SMART +M:TAKE_ITEM #Angmar #levels 80-90 #Guarded by Fuinur, who has Eowyn's sword N:34:Angmar D:WRA:a dark path through the Witch Realm of Angmar -W:80:90:49:0:14:160 +W:80:90:49:14:160 # Tainted, dark, evil L:93:70:174:20:226:10 # Dark mountain chains only @@ -571,20 +725,30 @@ A:214:100:214:0:214:0:214:214 O:20:20:20:20 # In addition to swamp water poison, we have disenchantment E:1d1:1:DISENCHANT -F:ADJUST_LEVEL_1_2 | NO_DOORS | NO_STREAMERS | -F:HOT | FLAT | NO_SHAFT | NO_NEW_MONSTER | CIRCULAR_ROOMS | -F:FINAL_GUARDIAN_242 | FINAL_ARTIFACT_110 +F:ADJUST_LEVEL_1_2 +F:CIRCULAR_ROOMS F:FILL_METHOD_2 +F:FINAL_ARTIFACT_110 +F:FINAL_GUARDIAN_242 +F:FLAT +F:HOT +F:NO_DOORS +F:NO_NEW_MONSTER +F:NO_SHAFT +F:NO_STREAMERS R:50:0 R:50:3 -M:RES_DISE | UNDEAD | DEMON | NONLIVING +M:DEMON +M:NONLIVING +M:RES_DISE +M:UNDEAD #Near Harad #levels 20-25 #Guarded by Herumor, who has the heavy crossbow of Umbar N:35:Near Harad D:NHa:a desert path into Near Harad -W:20:25:15:0:14:160 +W:20:25:15:14:160 #It's a desert, so sand and only sand L:91:100:91:0:91:0 #Ugly - using floor tiles for walls, only rooms have real walls @@ -592,49 +756,72 @@ A:91:100:91:0:91:0:98:91 O:20:20:20:20 #Living is slow in the desert, heh :) E:1d1:1:INERTIA -F:NO_DOORS | CAVE | CAVERN | HOT | NO_DESTROY | EMPTY | FLAT -F:RANDOM_TOWNS | NO_STREAMERS | NO_SHAFT | -F:FINAL_GUARDIAN_395 | FINAL_ARTIFACT_171 -F:FILL_METHOD_4 +F:CAVE +F:CAVERN +F:EMPTY +F:FILL_METHOD_4 +F:FINAL_ARTIFACT_171 +F:FINAL_GUARDIAN_395 +F:FLAT +F:HOT +F:NO_DESTROY +F:NO_DOORS +F:NO_SHAFT +F:NO_STREAMERS +F:RANDOM_TOWNS #It's a desert (sort of wilderness) so WILD_TOO monsters, plus the 'p's for the Haradrim R:30:0 R:70:3 -M:WILD_TOO | R_CHAR_p +M:R_CHAR_p +M:WILD_TOO #Isengard - Orc Cave on steroids. #levels 35-40 #It ends in a special level with the Palantir of Orthanc and Sharkey N:36:Isengard D:Isg:a passage to the caves beneath Isengard -W:35:40:20:0:14:160 +W:35:40:20:14:160 # Like the Orc caves L:88:100:1:0:1:0 A:97:100:56:0:56:0:57:97 O:20:20:20:20 -F:CAVE | ADJUST_LEVEL_2 | NO_STREAMERS | +F:ADJUST_LEVEL_2 +F:CAVE F:FILL_METHOD_0 +F:NO_STREAMERS R:20:0 R:30:3 -M:TROLL | R_CHAR_T | +M:R_CHAR_T +M:TROLL R:50:3 -M:ORC | R_CHAR_o | R_CHAR_O +M:ORC +M:R_CHAR_O +M:R_CHAR_o # Tol Eressea - of course you never actually set foot on Tol Eressea ;) # levels 40-45 # Guarded by Marda and the Robe of Belegaer N:37:Tol Eressea D:TEr:a way to the Lonely Isle -W:40:45:40:0:14:160 +W:40:45:40:14:160 # shallow water, lilies L:84:60:222:40:222:0 # Going to have to add walls here to avoid being overly nasty A:211:100:211:0:211:0:211:211 # As little loot as possible, this is open water, after all O:1:1:1:1 -F:SMALLEST | NO_DOORS | NO_DESTROY | EMPTY | FLAT | -F:ADJUST_LEVEL_1 | NO_STREAMERS | NO_SHAFT | NO_NEW_MONSTER | -F:FINAL_GUARDIAN_791 | FINAL_ARTIFACT_219 | +F:ADJUST_LEVEL_1 +F:EMPTY F:FILL_METHOD_0 +F:FINAL_ARTIFACT_219 +F:FINAL_GUARDIAN_791 +F:FLAT +F:NO_DESTROY +F:NO_DOORS +F:NO_NEW_MONSTER +F:NO_SHAFT +F:NO_STREAMERS +F:SMALLEST R:1:0 R:99:1 M:R_CHAR_B @@ -644,26 +831,29 @@ M:R_CHAR_B #Guarded by no one (yet!) N:38:Utumno D:Utu:an entrance to the depths of Utumno -W:101:127:30:0:14:160 +W:101:127:30:14:160 L:1:100:1:0:1:0 A:56:100:56:0:56:0:57:58 O:20:20:20:20 -F:CAVERN | NO_EASY_MOVE | NO_RECALL -F:ADJUST_LEVEL_1_2 | ADJUST_LEVEL_1 -F:FILL_METHOD_0 +F:ADJUST_LEVEL_1 +F:ADJUST_LEVEL_1_2 +F:CAVERN +F:FILL_METHOD_0 +F:NO_EASY_MOVE +F:NO_RECALL R:100:0 # Bilbo's trail in the Barrow-downs # just one special level that later becomes a different one, sans princess. N:39:Bilbo's trail D:Btr:a trail left by a fleeing hobbit -W:10:10:1:0:14:160 +W:10:10:1:14:160 L:88:94:210:2:199:4 A:96:80:97:19:57:1:57:97 A:100:0:0 O:20:20:20:20 -F:FLAT F:FILL_METHOD_3 +F:FLAT R:25:1 M:UNDEAD R:75:0 @@ -672,12 +862,14 @@ R:75:0 # just one special level that later becomes a different one, sans princess. N:40:Thorin's trail D:Ttr:a trail left by a purposeful dwarf -W:33:33:15:0:14:160 +W:33:33:15:14:160 L:89:95:199:5:88:0 A:96:100:97:0:56:0:202:96 O:20:20:20:20 -F:NO_DOORS | NO_DESTROY | FLAT F:FILL_METHOD_0 +F:FLAT +F:NO_DESTROY +F:NO_DOORS R:100:0 # N:<index>:<name> diff --git a/lib/mods/theme/edit/e_info.txt b/lib/mods/theme/edit/e_info.txt index 70d0e917..03671cf8 100644 --- a/lib/mods/theme/edit/e_info.txt +++ b/lib/mods/theme/edit/e_info.txt @@ -93,19 +93,11 @@ T:6:0:99 W:10:1:8:50000 C:-40:-40:0:3 R:100 -F:MANA | SPELL +F:MANA +F:SPELL R:50 F:PVAL_M2 -N:4:of Spell -T:6:0:99 -X:A:24:60 -W:0:2:8:40000 -C:0:0:0:0 -R:100 -F:ACTIVATE -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD - ### Body Armor ### N:5:of Resist Acid @@ -114,8 +106,10 @@ T:37:0:99 X:A:30:16 W:0:4:20:1000 R:100 -F:RES_ACID | IGNORE_ACID -f:RES_ACID | IGNORE_ACID +F:IGNORE_ACID +F:RES_ACID +f:IGNORE_ACID +f:RES_ACID N:6:of Resist Lightning T:36:0:99 @@ -123,8 +117,10 @@ T:37:0:99 X:A:30:10 W:0:4:20:400 R:100 -F:RES_ELEC | IGNORE_ELEC -f:RES_ELEC | IGNORE_ELEC +F:IGNORE_ELEC +F:RES_ELEC +f:IGNORE_ELEC +f:RES_ELEC N:7:of Resist Fire T:36:0:15 @@ -133,8 +129,10 @@ T:37:0:99 X:A:30:14 W:0:4:20:800 R:100 -F:RES_FIRE | IGNORE_FIRE -f:RES_FIRE | IGNORE_FIRE +F:IGNORE_FIRE +F:RES_FIRE +f:IGNORE_FIRE +f:RES_FIRE N:8:of Resist Cold T:36:0:15 @@ -143,8 +141,10 @@ T:37:0:99 X:A:30:12 W:0:4:20:600 R:100 -F:RES_COLD | IGNORE_COLD -f:RES_COLD | IGNORE_COLD +F:IGNORE_COLD +F:RES_COLD +f:IGNORE_COLD +f:RES_COLD N:9:of Resistance T:36:0:99 @@ -153,9 +153,18 @@ X:A:30:20 W:0:2:20:12500 C:0:0:10:0 R:100 -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD -f:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +f:RES_ACID +f:RES_COLD +f:RES_ELEC +f:RES_FIRE R:25 F:R_HIGH @@ -166,11 +175,18 @@ X:B:30:25 W:0:2:20:15000 C:0:0:10:3 R:100 -F:STEALTH | ESP_ORC -f:STEALTH -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:ESP_ORC +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE F:OLD_RESIST +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:STEALTH +f:STEALTH R:25 F:RES_POIS @@ -181,10 +197,22 @@ X:A:30:30 W:0:1:10:30000 C:0:0:10:0 R:100 -F:SUST_STR | SUST_DEX | SUST_CON | SUST_INT | SUST_WIS | SUST_CHR | -F:HOLD_LIFE | RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:HOLD_LIFE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE F:OLD_RESIST +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:SUST_CHR +F:SUST_CON +F:SUST_DEX +F:SUST_INT +F:SUST_STR +F:SUST_WIS R:2 F:R_IMMUNITY @@ -197,7 +225,12 @@ X:A:30:0 W:0:1:10:0 C:0:0:0:-6 R:100 -F:CON | STR | R_STAT | CURSED | HEAVY_CURSE | AGGRAVATE +F:AGGRAVATE +F:CON +F:CURSED +F:HEAVY_CURSE +F:R_STAT +F:STR # No CURSE_NO_DROP here, players seems to unlike surprises # Mithirl & Galvorn mails & PDSM @@ -240,8 +273,10 @@ T:34:7:99 X:A:32:16 W:0:6:22:1000 R:100 -F:RES_ACID | IGNORE_ACID -f:RES_ACID | IGNORE_ACID +F:IGNORE_ACID +F:RES_ACID +f:IGNORE_ACID +f:RES_ACID N:17:of Resist Lightning T:34:0:5 @@ -250,8 +285,10 @@ T:115:56:56 X:A:32:10 W:0:6:22:400 R:100 -F:RES_ELEC | IGNORE_ELEC -f:RES_ELEC | IGNORE_ELEC +F:IGNORE_ELEC +F:RES_ELEC +f:IGNORE_ELEC +f:RES_ELEC N:18:of Resist Fire T:34:0:5 @@ -260,8 +297,10 @@ T:115:56:56 X:A:32:14 W:0:6:22:800 R:100 -F:RES_FIRE | IGNORE_FIRE -f:RES_FIRE | IGNORE_FIRE +F:IGNORE_FIRE +F:RES_FIRE +f:IGNORE_FIRE +f:RES_FIRE N:19:of Resist Cold T:115:56:56 @@ -270,8 +309,10 @@ T:34:7:99 X:A:32:12 W:0:6:22:600 R:100 -F:RES_COLD | IGNORE_COLD -f:RES_COLD | IGNORE_COLD +F:IGNORE_COLD +F:RES_COLD +f:IGNORE_COLD +f:RES_COLD N:20:of Resistance T:115:56:56 @@ -281,9 +322,18 @@ X:A:32:20 W:0:2:22:12500 C:0:0:10:0 R:100 -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | -f:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +f:RES_ACID +f:RES_COLD +f:RES_ELEC +f:RES_FIRE N:21:of Reflection T:115:56:56 @@ -293,9 +343,12 @@ X:A:32:20 W:0:2:22:15000 C:0:0:5:0 R:100 +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE F:REFLECT f:REFLECT -F:IGNORE_ELEC | IGNORE_ACID | IGNORE_COLD | IGNORE_FIRE # Metal shields only N:22:of Electricity @@ -305,7 +358,9 @@ T:34:10:10 X:A:32:10 W:0:2:22:400 R:100 -F:RES_ELEC | IGNORE_ELEC | SH_ELEC +F:IGNORE_ELEC +F:RES_ELEC +F:SH_ELEC f:SH_ELEC ### Crowns and Helms ### @@ -318,7 +373,10 @@ X:A:33:13 C:0:0:0:2 W:0:1:8:500 R:100 -F:DEX | SUST_DEX | ACTIVATE | ESP_ORC +F:ACTIVATE +F:DEX +F:ESP_ORC +F:SUST_DEX a:NOLDOR N:24:of Intelligence @@ -329,7 +387,8 @@ T:32:0:6 T:32:8:99 T:115:57:57 R:100 -F:INT | SUST_INT +F:INT +F:SUST_INT f:INT N:25:of Wisdom @@ -340,7 +399,8 @@ T:32:0:6 T:32:8:99 T:115:57:57 R:100 -F:WIS | SUST_WIS +F:SUST_WIS +F:WIS f:WIS N:26:of Beauty @@ -351,7 +411,8 @@ T:32:0:6 T:32:8:99 T:115:57:57 R:100 -F:CHR | SUST_CHR +F:CHR +F:SUST_CHR f:CHR # 40% chance of increase spell power @@ -361,14 +422,23 @@ W:0:1:8:7500 C:0:0:0:3 T:33:0:99 R:100 -F:INT | SUST_INT | -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD -F:ABILITY | R_HIGH +F:ABILITY +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:INT +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:R_HIGH +F:SUST_INT R:40 F:SPELL R:50 -F:SPELL_CONTAIN | WIELD_CAST +F:SPELL_CONTAIN +F:WIELD_CAST N:28:of Gondor X:A:33:19 @@ -377,8 +447,14 @@ C:0:0:0:3 T:32:0:99 T:33:0:99 R:100 -F:STR | DEX | CON | SUST_STR | SUST_DEX | SUST_CON | FREE_ACT +F:CON +F:DEX +F:FREE_ACT F:R_HIGH +F:STR +F:SUST_CON +F:SUST_DEX +F:SUST_STR N:29:of Arnor X:A:33:17 @@ -387,8 +463,11 @@ C:0:0:0:3 T:32:0:99 T:33:0:99 R:100 -F:WIS | CHR | SUST_WIS | SUST_CHR +F:CHR F:R_HIGH +F:SUST_CHR +F:SUST_WIS +F:WIS N:30:of Seeing X:A:33:8 @@ -399,8 +478,8 @@ T:32:8:99 T:33:0:99 T:115:57:57 R:100 -F:SEARCH | RES_BLIND | SEE_INVIS -f:SEARCH +F:RES_BLIND +F:SEE_INVIS R:20 F:ESP_ALL @@ -412,7 +491,8 @@ T:32:0:6 T:32:8:99 T:115:57:57 R:100 -F:INFRA | HIDE_TYPE +F:HIDE_TYPE +F:INFRA f:INFRA N:32:of Light @@ -422,7 +502,8 @@ T:32:0:6 T:32:8:99 T:115:57:57 R:100 -F:LITE1 | RES_LITE +F:LITE1 +F:RES_LITE f:LITE1 N:33:of Telepathy @@ -464,7 +545,8 @@ T:32:0:6 T:32:8:99 T:115:57:57 R:100 -F:INT | CURSED +F:CURSED +F:INT f:INT # No CURSE_NO_DROP here, players seems to unlike surprises @@ -496,7 +578,9 @@ C:0:0:0:-5 W:0:1:7:0 T:33:0:99 R:100 -F:STR | DEX | CON +F:CON +F:DEX +F:STR N:40:Dwarven T:32:0:6 @@ -505,7 +589,11 @@ X:B:33:13 C:0:0:0:2 W:0:1:8:500 R:100 -F:INFRA | CON | RES_FIRE | ESP_TROLL | ESP_DRAGON +F:CON +F:ESP_DRAGON +F:ESP_TROLL +F:INFRA +F:RES_FIRE ### Cloaks ### @@ -516,7 +604,11 @@ W:0:4:19:1500 C:0:0:10:0 T:35:0:99 R:100 -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | RES_SHARDS +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:RES_SHARDS N:42:of Eriador X:A:31:10 @@ -536,10 +628,13 @@ W:0:1:28:4000 C:0:0:20:3 T:35:0:99 R:100 -F:STEALTH | -f:STEALTH | -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE F:OLD_RESIST +F:STEALTH +f:STEALTH # Aura, Fire N:44:of Immolation @@ -548,7 +643,10 @@ W:0:1:18:4000 C:0:0:4:0 T:35:0:99 R:100 -F:IGNORE_ACID | IGNORE_FIRE | SH_FIRE | RES_FIRE +F:IGNORE_ACID +F:IGNORE_FIRE +F:RES_FIRE +F:SH_FIRE f:SH_FIRE N:45:of Enveloping @@ -573,7 +671,8 @@ W:0:1:3:0 C:-15:-15:0:0 T:35:0:99 R:100 -F:AGGRAVATE | SHOW_MODS +F:AGGRAVATE +F:SHOW_MODS # Aura, Electricity N:48:of Electricity @@ -582,7 +681,10 @@ W:0:1:18:4000 C:0:0:4:0 T:35:0:99 R:100 -F:IGNORE_ACID | IGNORE_ELEC | SH_ELEC | RES_ELEC +F:IGNORE_ACID +F:IGNORE_ELEC +F:RES_ELEC +F:SH_ELEC ### Gloves ### @@ -608,7 +710,8 @@ W:0:2:10:1000 C:0:0:0:5 T:31:0:99 R:100 -F:DEX | HIDE_TYPE +F:DEX +F:HIDE_TYPE f:DEX N:52:of Power @@ -617,9 +720,11 @@ X:A:34:22 W:0:1:10:2500 C:5:5:0:5 R:100 -F:STR | SHOW_MODS | HIDE_TYPE -f:STR +F:HIDE_TYPE F:R_HIGH +F:SHOW_MODS +F:STR +f:STR # 53 Gauntlets only N:53:of Peace @@ -628,7 +733,8 @@ W:0:1:3:0 C:-10:-10:0:0 T:31:2:2 R:100 -F:HEAVY_CURSE | CURSED +F:CURSED +F:HEAVY_CURSE # 54 Gloves only N:54:of Charming @@ -697,7 +803,8 @@ W:0:1:27:200000 C:0:0:0:10 T:30:0:99 R:100 -F:SPEED | HIDE_TYPE +F:HIDE_TYPE +F:SPEED f:SPEED R:10 F:PVAL_M3 @@ -710,7 +817,9 @@ W:0:1:20:5000 C:0:0:0:6 T:30:6:6 R:100 -F:CON | INFRA | RES_DARK +F:CON +F:INFRA +F:RES_DARK R:33 F:STR @@ -737,7 +846,8 @@ W:0:1:3:0 C:0:0:0:-10 T:30:0:99 R:100 -F:SPEED | AGGRAVATE +F:AGGRAVATE +F:SPEED ### Weapons ### @@ -751,10 +861,16 @@ X:A:24:30 W:0:2:44:20000 C:6:6:4:3 R:100 -F:WIS | -F:SLAY_EVIL | SLAY_UNDEAD | SLAY_DEMON | -F:SEE_INVIS | BLESSED | RES_FEAR | ESP_EVIL -F:SUSTAIN | LIMIT_BLOWS +F:BLESSED +F:ESP_EVIL +F:LIMIT_BLOWS +F:RES_FEAR +F:SEE_INVIS +F:SLAY_DEMON +F:SLAY_EVIL +F:SLAY_UNDEAD +F:SUSTAIN +F:WIS R:10 F:BLOWS R:1 @@ -771,12 +887,22 @@ X:A:24:25 W:0:2:44:15000 C:4:4:8:4 R:100 -F:STEALTH | -f:STEALTH | -F:FREE_ACT | SEE_INVIS | FEATHER | REGEN | -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD -F:SUSTAIN | R_HIGH +F:FEATHER +F:FREE_ACT +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:REGEN +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:R_HIGH +F:SEE_INVIS +F:STEALTH +F:SUSTAIN +f:STEALTH R:33 F:RES_POIS @@ -789,8 +915,10 @@ X:B:24:20 W:0:1:44:5000 C:0:0:0:3 R:100 -F:WIS | ESP_GOOD -F:BLESSED | ABILITY +F:ABILITY +F:BLESSED +F:ESP_GOOD +F:WIS f:BLESSED N:68:of Greater Life @@ -804,7 +932,8 @@ W:0:1:50:30000 C:5:5:0:3 r:N:MUST2H R:100 -F:LIFE | HOLD_LIFE +F:HOLD_LIFE +F:LIFE f:LIFE N:69:of Westernesse @@ -817,9 +946,17 @@ X:A:24:20 W:0:2:44:20000 C:5:5:0:2 R:100 -F:STR | DEX | CON | -F:SLAY_ORC | SLAY_TROLL | SLAY_GIANT | -F:FREE_ACT | SEE_INVIS | ESP_ORC | ESP_TROLL | ESP_GIANT +F:CON +F:DEX +F:ESP_GIANT +F:ESP_ORC +F:ESP_TROLL +F:FREE_ACT +F:SEE_INVIS +F:SLAY_GIANT +F:SLAY_ORC +F:SLAY_TROLL +F:STR R:33 F:RES_FEAR R:50 @@ -851,7 +988,8 @@ X:A:24:15 W:0:2:44:2500 C:0:0:0:0 R:100 -F:SLAY_WEAP | WOUNDING +F:SLAY_WEAP +F:WOUNDING N:72:of Spinning T:125:0:99 @@ -864,7 +1002,10 @@ X:A:24:18 W:0:1:44:9000 C:8:8:0:2 R:100 -F:DEX | STR | VORPAL | ACTIVATE +F:ACTIVATE +F:DEX +F:STR +F:VORPAL a:SPIN # The "Elemental" brands (4) (6) @@ -880,7 +1021,9 @@ T:115:55:55 X:B:24:15 W:0:4:44:5000 R:100 -F:BRAND_ACID | RES_ACID | IGNORE_ACID +F:BRAND_ACID +F:IGNORE_ACID +F:RES_ACID f:BRAND_ACID N:74:Shocking @@ -894,7 +1037,9 @@ T:115:55:55 X:B:24:20 W:0:4:44:4500 R:100 -F:BRAND_ELEC | RES_ELEC | IGNORE_ELEC +F:BRAND_ELEC +F:IGNORE_ELEC +F:RES_ELEC f:BRAND_ELEC N:75:Fiery @@ -908,8 +1053,11 @@ T:115:55:55 X:B:24:20 W:0:4:44:3500 R:100 -F:BRAND_FIRE | RES_FIRE | IGNORE_FIRE | LITE1 -f:BRAND_FIRE | +F:BRAND_FIRE +F:IGNORE_FIRE +F:LITE1 +F:RES_FIRE +f:BRAND_FIRE N:76:Frozen T:125:0:99 @@ -922,8 +1070,10 @@ T:115:55:55 X:B:24:15 W:0:4:44:3000 R:100 -F:BRAND_COLD | RES_COLD | IGNORE_COLD -f:BRAND_COLD | +F:BRAND_COLD +F:IGNORE_COLD +F:RES_COLD +f:BRAND_COLD N:77:Venomous T:125:0:99 @@ -936,8 +1086,9 @@ T:115:55:55 X:B:24:20 W:0:4:44:4000 R:100 -F:BRAND_POIS | RES_POIS -f:BRAND_POIS | +F:BRAND_POIS +F:RES_POIS +f:BRAND_POIS N:78:Chaotic T:125:0:99 @@ -950,9 +1101,13 @@ T:115:55:55 X:B:24:28 W:0:1:44:10000 R:100 -F:CHAOTIC | RES_CHAOS | IGNORE_ELEC | IGNORE_ACID | IGNORE_FIRE -f:CHAOTIC +F:CHAOTIC +F:IGNORE_ACID +F:IGNORE_ELEC +F:IGNORE_FIRE +F:RES_CHAOS F:R_ANY +f:CHAOTIC N:79:Sharp T:125:0:99 @@ -973,7 +1128,10 @@ X:A:24:20 W:0:1:44:4000 C:10:10:0:6 R:100 -F:IMPACT | STR | TUNNEL | HIDE_TYPE +F:HIDE_TYPE +F:IMPACT +F:STR +F:TUNNEL f:IMPACT # The "Slay" brands (8) @@ -1098,8 +1256,13 @@ X:A:24:20 W:0:2:44:6000 C:0:0:0:2 R:100 -F:INT | SLAY_ANIMAL | SLOW_DIGEST | STEALTH | ESP_ANIMAL -f:SLAY_ANIMAL | STEALTH +F:ESP_ANIMAL +F:INT +F:SLAY_ANIMAL +F:SLOW_DIGEST +F:STEALTH +f:SLAY_ANIMAL +f:STEALTH N:90:of *Slay Evil* T:125:0:99 @@ -1112,8 +1275,13 @@ X:A:24:20 W:0:2:44:6000 C:0:0:0:2 R:100 -F:WIS | SLAY_EVIL | BLESSED | ESP_EVIL | RES_FEAR | ABILITY -f:SLAY_EVIL | +F:ABILITY +F:BLESSED +F:ESP_EVIL +F:RES_FEAR +F:SLAY_EVIL +F:WIS +f:SLAY_EVIL N:91:of *Slay Undead* T:125:0:99 @@ -1127,8 +1295,12 @@ X:A:24:24 W:0:2:44:8000 C:0:0:0:2 R:100 -F:WIS | KILL_UNDEAD | SEE_INVIS | ESP_UNDEAD | RES_NETHER -f:KILL_UNDEAD | +F:ESP_UNDEAD +F:KILL_UNDEAD +F:RES_NETHER +F:SEE_INVIS +F:WIS +f:KILL_UNDEAD N:92:of *Slay Demon* T:125:0:99 @@ -1142,8 +1314,12 @@ X:A:24:16 W:0:2:44:8000 C:0:0:0:2 R:100 -F:INT | KILL_DEMON | ESP_DEMON | RES_FIRE | RES_CHAOS -f:KILL_DEMON | +F:ESP_DEMON +F:INT +F:KILL_DEMON +F:RES_CHAOS +F:RES_FIRE +f:KILL_DEMON N:93:of *Slay Orc* T:15:0:99 @@ -1156,8 +1332,11 @@ X:A:24:14 W:0:2:44:4000 C:0:0:0:2 R:100 -F:DEX | SLAY_ORC | ESP_ORC | SUST_DEX | -f:SLAY_ORC | +F:DEX +F:ESP_ORC +F:SLAY_ORC +F:SUST_DEX +f:SLAY_ORC N:94:of *Slay Troll* T:15:0:99 @@ -1170,8 +1349,12 @@ X:A:24:14 W:0:2:44:4000 C:0:0:0:2 R:100 -F:STR | SLAY_TROLL | ESP_TROLL | REGEN | SUST_STR -f:SLAY_TROLL | +F:ESP_TROLL +F:REGEN +F:SLAY_TROLL +F:STR +F:SUST_STR +f:SLAY_TROLL N:95:of *Slay Giant* T:15:0:99 @@ -1184,8 +1367,12 @@ X:A:24:16 W:0:2:44:4000 C:0:0:0:2 R:100 -F:STR | SLAY_GIANT | ESP_GIANT | RES_SHARDS | SUST_STR -f:SLAY_GIANT | +F:ESP_GIANT +F:RES_SHARDS +F:SLAY_GIANT +F:STR +F:SUST_STR +f:SLAY_GIANT N:96:of *Slay Dragon* T:15:0:99 @@ -1198,9 +1385,13 @@ X:A:24:24 W:0:2:44:8000 C:0:0:0:2 R:100 -F:CON | KILL_DRAGON | ESP_DRAGON | RES_FEAR | +F:CON +F:ESP_DRAGON +F:KILL_DRAGON +F:RES_FEAR +F:R_ELEM +F:R_LOW f:KILL_DRAGON -F:R_LOW | R_ELEM R:20 F:RES_POIS @@ -1212,8 +1403,11 @@ X:B:24:25 W:0:2:44:10000 C:0:0:0:-2 R:100 -F:LIFE | VAMPIRIC | HOLD_LIFE -f:LIFE | VAMPIRIC +F:HOLD_LIFE +F:LIFE +F:VAMPIRIC +f:LIFE +f:VAMPIRIC N:98:(*Defender*) T:21:0:99 @@ -1224,18 +1418,40 @@ X:A:24:35 W:0:1:100:50000 C:-15:-15:20:4 R:100 -F:STEALTH | RES_POIS | DEX | CON | WIS | HOLD_LIFE | +F:CON +F:DEX +F:FEATHER +F:FREE_ACT +F:HOLD_LIFE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:REGEN +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:RES_POIS +F:R_ANY +F:R_LOW +F:SEE_INVIS +F:STEALTH +F:SUSTAIN +F:WIS f:STEALTH -F:FREE_ACT | SEE_INVIS | FEATHER | REGEN | -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD -F:R_ANY | R_LOW | SUSTAIN R:30 -F:R_ANY | R_LOW | SUSTAIN +F:R_ANY +F:R_LOW +F:SUSTAIN R:20 -F:R_ANY | R_LOW | SUSTAIN | R_HIGH +F:R_ANY +F:R_HIGH +F:R_LOW +F:SUSTAIN R:10 -F:R_IMMUNITY | R_ANY +F:R_ANY +F:R_IMMUNITY # 'of the Thunderlords' renamed to 'of Tulkas' and picked up some new flags:) --furiosity N:99:of Tulkas @@ -1249,16 +1465,29 @@ W:10:6:90:45000 C:4:4:0:2 a:TELEPORT R:100 -F:SLAY_EVIL | KILL_DRAGON | TELEPORT | FREE_ACT | SEARCH | BRAND_ELEC -F:REGEN | SLOW_DIGEST | RES_MORGUL | ACTIVATE | ESP_DRAGON +F:ACTIVATE +F:BRAND_ELEC +F:ESP_DRAGON +F:FREE_ACT +F:KILL_DRAGON +F:REGEN +F:RES_MORGUL +F:SLAY_EVIL +F:SLOW_DIGEST +F:TELEPORT R:50 -F:RES_NEXUS | HOLD_LIFE +F:HOLD_LIFE +F:RES_NEXUS R:30 -F:R_HIGH | KILL_UNDEAD +F:KILL_UNDEAD +F:R_HIGH R:12 -F:ABILITY | KILL_DEMON +F:ABILITY +F:KILL_DEMON R:2 -F:R_P_ABILITY | PVAL_M3 | LIMIT_BLOWS +F:LIMIT_BLOWS +F:PVAL_M3 +F:R_P_ABILITY N:100:of Gondolin T:21:0:99 @@ -1269,10 +1498,21 @@ X:A:24:26 W:0:1:44:25000 C:7:7:0:3 R:100 -F:STR | CON | ESP_EVIL | RES_FEAR | -F:SLAY_EVIL | SLAY_TROLL | SLAY_DRAGON | SLAY_DEMON | -F:FREE_ACT | SEE_INVIS | LITE1 | RES_DARK | ABILITY | -F:IGNORE_ACID | IGNORE_FIRE +F:ABILITY +F:CON +F:ESP_EVIL +F:FREE_ACT +F:IGNORE_ACID +F:IGNORE_FIRE +F:LITE1 +F:RES_DARK +F:RES_FEAR +F:SEE_INVIS +F:SLAY_DEMON +F:SLAY_DRAGON +F:SLAY_EVIL +F:SLAY_TROLL +F:STR R:33 F:R_HIGH R:33 @@ -1288,9 +1528,12 @@ X:A:24:4 W:0:1:2:500 C:0:0:0:5 R:100 -F:TUNNEL | -f:TUNNEL | -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:TUNNEL +f:TUNNEL # More weapons @@ -1304,8 +1547,11 @@ T:115:55:55 X:B:24:30 W:0:1:5:5000 R:100 -F:SLAY_UNDEAD | SEE_INVIS | HOLD_LIFE | DRAIN_HP F:ACTIVATE +F:DRAIN_HP +F:HOLD_LIFE +F:SEE_INVIS +F:SLAY_UNDEAD a:SPECTRAL N:103:of Morgul @@ -1319,9 +1565,15 @@ X:A:24:0 W:0:1:1:0 C:-20:-20:-10:-10 R:100 +F:AGGRAVATE +F:AUTO_CURSE +F:BLACK_BREATH +F:CURSED +F:DRAIN_EXP +F:HEAVY_CURSE F:LUCK -F:SEE_INVIS | AGGRAVATE | HEAVY_CURSE | CURSED | BLACK_BREATH | DRAIN_EXP | -F:AUTO_CURSE | WOUNDING +F:SEE_INVIS +F:WOUNDING # No CURSE_NO_DROP here, players seems to unlike surprises N:104:of Angmar @@ -1335,7 +1587,10 @@ X:A:24:0 W:0:1:2:0 C:-100:-100:0:0 R:100 -F:NEVER_BLOW | HEAVY_CURSE | CURSED | AUTO_CURSE +F:AUTO_CURSE +F:CURSED +F:HEAVY_CURSE +F:NEVER_BLOW ### Missile Launchers ### @@ -1360,8 +1615,10 @@ X:A:25:20 W:0:4:21:10000 C:5:10:0:1 R:100 -F:XTRA_MIGHT | PVAL_M3 | R_ANY -f:XTRA_MIGHT | +F:PVAL_M3 +F:R_ANY +F:XTRA_MIGHT +f:XTRA_MIGHT N:108:of Extra Shots T:19:0:99 @@ -1369,8 +1626,9 @@ X:A:25:20 C:10:5:0:1 W:0:4:21:10000 R:100 -F:XTRA_SHOTS | PVAL_M2 -f:XTRA_SHOTS | +F:PVAL_M2 +F:XTRA_SHOTS +f:XTRA_SHOTS # Bows only N:109:of Lothlorien @@ -1379,8 +1637,14 @@ X:A:25:20 W:50:2:21:30000 C:10:10:0:2 R:100 -F:DEX | XTRA_MIGHT | FREE_ACT | IGNORE_ACID | IGNORE_FIRE | HIDE_TYPE | -F:BLESSED | ABILITY +F:ABILITY +F:BLESSED +F:DEX +F:FREE_ACT +F:HIDE_TYPE +F:IGNORE_ACID +F:IGNORE_FIRE +F:XTRA_MIGHT # Crossbows only N:110:of the Haradrim @@ -1389,7 +1653,11 @@ X:A:25:30 W:50:2:21:20000 C:5:15:0:1 R:100 -F:XTRA_MIGHT | XTRA_SHOTS | IGNORE_ACID | IGNORE_FIRE | HIDE_TYPE +F:HIDE_TYPE +F:IGNORE_ACID +F:IGNORE_FIRE +F:XTRA_MIGHT +F:XTRA_SHOTS # Slings only N:111:of Buckland @@ -1398,7 +1666,12 @@ W:40:2:21:20000 C:8:8:0:2 T:19:1:1 R:100 -F:DEX | XTRA_SHOTS | XTRA_MIGHT | IGNORE_ACID | IGNORE_FIRE | HIDE_TYPE +F:DEX +F:HIDE_TYPE +F:IGNORE_ACID +F:IGNORE_FIRE +F:XTRA_MIGHT +F:XTRA_SHOTS ### Ammo ### @@ -1449,8 +1722,9 @@ T:17:0:99 T:18:0:99 X:A:23:10 R:100 -F:BRAND_ACID | IGNORE_ACID -f:BRAND_ACID | +F:BRAND_ACID +F:IGNORE_ACID +f:BRAND_ACID W:0:1:12:30 # 117 All Elements at once - melee weapon @@ -1462,16 +1736,26 @@ T:22:0:99 T:23:0:99 T:24:0:99 R:100 -F:BRAND_ACID | RES_ACID | IGNORE_ACID -F:BRAND_ELEC | RES_ELEC | IGNORE_ELEC -F:BRAND_FIRE | RES_FIRE | IGNORE_FIRE -F:BRAND_COLD | RES_COLD | IGNORE_COLD -F:BRAND_POIS | RES_POIS | DRAIN_MANA -f:BRAND_ACID | -f:BRAND_ELEC | -f:BRAND_FIRE | -f:BRAND_COLD | -f:BRAND_POIS | +F:BRAND_ACID +F:BRAND_COLD +F:BRAND_ELEC +F:BRAND_FIRE +F:BRAND_POIS +F:DRAIN_MANA +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:RES_POIS +f:BRAND_ACID +f:BRAND_COLD +f:BRAND_ELEC +f:BRAND_FIRE +f:BRAND_POIS N:118:of Slay Demon T:16:0:99 @@ -1506,8 +1790,9 @@ T:17:0:99 T:18:0:99 X:A:23:10 R:100 -F:BRAND_ELEC | IGNORE_ELEC -f:BRAND_ELEC | +F:BRAND_ELEC +F:IGNORE_ELEC +f:BRAND_ELEC W:0:1:12:30 N:122:of Flame @@ -1516,8 +1801,9 @@ T:17:0:99 T:18:0:99 X:A:23:10 R:100 -F:BRAND_FIRE | IGNORE_FIRE -f:BRAND_FIRE | +F:BRAND_FIRE +F:IGNORE_FIRE +f:BRAND_FIRE W:0:2:12:25 N:123:of Frost @@ -1526,8 +1812,9 @@ T:17:0:99 T:18:0:99 X:A:23:10 R:100 -F:BRAND_COLD | IGNORE_COLD -f:BRAND_COLD | +F:BRAND_COLD +F:IGNORE_COLD +f:BRAND_COLD W:0:2:12:25 N:124:of Wounding @@ -1578,9 +1865,15 @@ X:A:25:20 W:0:2:3:1000 C:0:0:0:0 R:100 -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | -F:RES_ACID | CHR | SEE_INVIS -F:R_ANY | PVAL_M2 +F:CHR +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:PVAL_M2 +F:RES_ACID +F:R_ANY +F:SEE_INVIS R:25 F:PVAL_M1 @@ -1591,9 +1884,19 @@ X:A:25:20 W:0:1:3:2000 C:0:0:0:0 R:100 -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | SUST_CHR | -F:RES_FIRE | RES_COLD | RES_ELEC | RES_ACID | CHR | SEE_INVIS -F:R_ANY | PVAL_M3 +F:CHR +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:PVAL_M3 +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:R_ANY +F:SEE_INVIS +F:SUST_CHR R:50 F:PVAL_M1 R:35 @@ -1607,8 +1910,13 @@ X:B:25:20 W:0:1:2:2000 C:0:0:0:0 R:100 -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | ACTIVATE -F:R_ANY | PVAL_M2 +F:ACTIVATE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:PVAL_M2 +F:R_ANY R:50 F:PVAL_M1 R:25 @@ -1658,7 +1966,10 @@ X:A:51:10 W:0:1:10:10000 C:0:0:0:0 R:100 -F:CAPACITY | CHARGING | CHEAPNESS | FAST_CAST | +F:CAPACITY +F:CHARGING +F:CHEAPNESS +F:FAST_CAST ### Lights ### @@ -1709,10 +2020,10 @@ R:100 F:LITE1 F:LITE2 F:LITE3 +F:RES_DARK f:LITE1 f:LITE2 f:LITE3 -F:RES_DARK N:141:of the Shadows X:A:0:6 @@ -1741,7 +2052,8 @@ T:39:0:99 W:0:3:40:4000 C:0:0:0:0 R:100 -F:RES_BLIND | SEE_INVIS +F:RES_BLIND +F:SEE_INVIS N:144:of the Ethereal Eye X:A:0:7 @@ -1766,9 +2078,19 @@ X:B:30:18 W:0:2:20:5000 C:0:0:15:2 R:100 -F:STR | CON | INFRA | FREE_ACT | HIDE_TYPE | -F:RES_FEAR | RES_DARK | SUST_STR | SUST_CON | -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:CON +F:FREE_ACT +F:HIDE_TYPE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:INFRA +F:RES_DARK +F:RES_FEAR +F:STR +F:SUST_CON +F:SUST_STR # Magical: affects soft armour, gloves, cloaks @@ -1782,11 +2104,19 @@ T:45:0:99 W:5:1:10:2000 C:0:0:0:0 R:100 -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD -f:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +f:IGNORE_ACID +f:IGNORE_COLD +f:IGNORE_ELEC +f:IGNORE_FIRE R:50 -F:SPELL_CONTAIN | WIELD_CAST -f:SPELL_CONTAIN | WIELD_CAST +F:SPELL_CONTAIN +F:WIELD_CAST +f:SPELL_CONTAIN +f:WIELD_CAST # Ring and Amulet egos @@ -1822,123 +2152,17 @@ T:65:31:99 W:0:1:20:1000 C:0:0:0:3 R:100 -F:PVAL_M5 | PVAL_M3 +F:PVAL_M3 +F:PVAL_M5 R:50 -F:PVAL_M5 | PVAL_M3 +F:PVAL_M3 +F:PVAL_M5 R:10 -F:PVAL_M5 | PVAL_M3 +F:PVAL_M3 +F:PVAL_M5 R:1 -F:PVAL_M5 | PVAL_M3 - - -### Trapping Kits ### - -N:151:of Extra Might -X:A:0:5 -T:46:1:3 -W:0:1:10:1000 -C:20:20:0:2 -R:100 -F:XTRA_MIGHT -f:XTRA_MIGHT - -N:152:of Extra Shots -X:A:0:10 -T:46:0:99 -W:0:1:10:2000 -C:20:20:0:3 -R:100 -F:XTRA_SHOTS -f:XTRA_SHOTS - -N:153:Automatic -X:B:0:15 -T:46:0:99 -W:0:1:10:3000 -C:10:10:0:0 -R:100 -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_COLD | IGNORE_FIRE | -F:AUTOMATIC_5 -f:AUTOMATIC_5 - -N:154:Fully Automatic -X:B:0:15 -T:46:0:99 -W:0:1:15:5000 -C:10:10:0:0 -R:100 -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_COLD | IGNORE_FIRE | -F:AUTOMATIC_99 -f:AUTOMATIC_99 - -N:155:Well-hidden -X:B:0:5 -T:46:0:99 -W:0:1:8:1000 -C:15:15:5:12 -R:100 -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_COLD | IGNORE_FIRE | -F:STEALTH | HIDE_TYPE -f:STEALTH - -N:156:Complicated -X:B:0:10 -T:46:0:99 -W:0:1:12:2000 -C:15:15:30:0 -R:100 -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_COLD | IGNORE_FIRE - -N:157:Obvious -X:B:0:0 -T:46:0:99 -W:0:1:1:0 -C:-20:-20:-20:-20 -R:100 -F:STEALTH | CURSED | HIDE_TYPE -f:STEALTH - -N:158:for Dragons -X:A:0:5 -T:46:0:99 -W:0:3:10:500 -C:20:20:10:4 -R:100 -F:STEALTH | ONLY_DRAGON | HIDE_TYPE | XTRA_SHOTS | -F:IGNORE_ACID | IGNORE_FIRE - -N:159:for Demons -X:A:0:5 -T:46:0:99 -W:0:3:10:500 -C:20:20:10:4 -R:100 -F:STEALTH | ONLY_DEMON | HIDE_TYPE | XTRA_SHOTS -F:IGNORE_ACID | IGNORE_FIRE - -N:160:for Animals -X:A:0:5 -T:46:0:99 -W:0:3:10:500 -C:20:20:10:4 -R:100 -F:STEALTH | ONLY_ANIMAL | HIDE_TYPE | XTRA_SHOTS - -N:161:for Undead -X:A:0:5 -T:46:0:99 -W:0:3:10:500 -C:20:20:10:4 -R:100 -F:STEALTH | ONLY_UNDEAD | HIDE_TYPE | XTRA_SHOTS | KILL_GHOST - -N:162:for Evil -X:A:0:5 -T:46:0:99 -W:0:3:10:500 -C:20:20:10:4 -R:100 -F:STEALTH | ONLY_EVIL | HIDE_TYPE | XTRA_SHOTS | KILL_GHOST +F:PVAL_M3 +F:PVAL_M5 # Lite ego N:163:of the Magi @@ -1948,15 +2172,19 @@ W:0:1:150:2000 C:0:0:0:3 Z:magic map R:100 -F:INT | WIS | CHR +F:CHR +F:INT +F:WIS R:60 -F:INVIS | RES_BLIND +F:INVIS +F:RES_BLIND R:30 F:R_HIGH R:30 F:PVAL_M2 R:50: -F:SPELL_CONTAIN | WIELD_CAST +F:SPELL_CONTAIN +F:WIELD_CAST ### New ego-items added by JLE @@ -1968,7 +2196,8 @@ C:0:0:-50:0 T:36:0:99 T:37:0:99 R:100 -F:AGGRAVATE | CURSED +F:AGGRAVATE +F:CURSED # Shield of Vulnerability (the only cursed shield) [not in Theme, it isn't!] N:165:of Vulnerability @@ -1978,7 +2207,8 @@ C:0:0:-50:0 T:115:56:56 T:34:0:99 R:100 -F:AGGRAVATE | CURSED +F:AGGRAVATE +F:CURSED # Shield of Preservation - N:166:of Preservation @@ -1988,8 +2218,16 @@ C:-10:-10:20:0 T:115:56:56 T:34:0:99 R:100 -F:RES_DISEN | SUST_STR | SUST_CON | SUST_DEX | HOLD_LIFE | R_HIGH | -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:HOLD_LIFE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:RES_DISEN +F:R_HIGH +F:SUST_CON +F:SUST_DEX +F:SUST_STR R:33 F:R_LOW R:33 @@ -2003,7 +2241,9 @@ T:32:0:6 T:32:8:99 T:33:0:99 R:100 -F:RES_SOUND | RES_CONF | RES_FEAR +F:RES_CONF +F:RES_FEAR +F:RES_SOUND # Crown of Night and Day N:168:of Night and Day @@ -2011,7 +2251,12 @@ X:A:33:18 W:35:1:15:4000 T:33:0:99 R:100 -F:RES_LITE | RES_DARK | LITE1 | SEE_INVIS | RES_BLIND | IGNORE_ACID +F:IGNORE_ACID +F:LITE1 +F:RES_BLIND +F:RES_DARK +F:RES_LITE +F:SEE_INVIS # Cloak of the Magi N:169:of the Magi @@ -2020,9 +2265,16 @@ W:30:1:18:2000 C:-5:-5:5:3 T:35:0:99 R:100 -F:INT | SPEED | SUST_INT | FREE_ACT | STEALTH | HIDE_TYPE | IGNORE_ACID +F:FREE_ACT +F:HIDE_TYPE +F:IGNORE_ACID +F:INT +F:SPEED +F:STEALTH +F:SUST_INT R:30 -F:SPELL_CONTAIN | WIELD_CAST +F:SPELL_CONTAIN +F:WIELD_CAST # Cloak of Invisibility N:170:of Invisibility @@ -2031,7 +2283,9 @@ W:40:1:18:3000 C:0:0:10:5 T:35:0:99 R:100 -F:STEALTH | HIDE_TYPE | INVIS +F:HIDE_TYPE +F:INVIS +F:STEALTH f:INVIS # Cloak of the Bat @@ -2041,7 +2295,13 @@ W:50:1:35:3000 C:-10:-10:10:3 T:35:0:99 R:100 -F:SPEED | FLY | RES_DARK | SEE_INVIS | INFRA | HIDE_TYPE | STEALTH +F:FLY +F:HIDE_TYPE +F:INFRA +F:RES_DARK +F:SEE_INVIS +F:SPEED +F:STEALTH # Leather Gloves of Thievery N:172:of Thievery @@ -2050,7 +2310,12 @@ W:40:1:15:5000 C:8:3:0:5 T:31:1:1 R:100 -F:DEX | SEARCH | SHOW_MODS | FEATHER | FREE_ACT | HIDE_TYPE | IGNORE_ACID +F:DEX +F:FEATHER +F:FREE_ACT +F:HIDE_TYPE +F:IGNORE_ACID +F:SHOW_MODS R:10 F:SPEED @@ -2061,8 +2326,14 @@ W:50:1:15:7000 C:6:8:-20:2 T:31:2:99 R:100 -F:STR | CON | SHOW_MODS | AGGRAVATE | HIDE_TYPE | IGNORE_ACID | RES_FEAR | +F:AGGRAVATE +F:CON F:DRAIN_HP +F:HIDE_TYPE +F:IGNORE_ACID +F:RES_FEAR +F:SHOW_MODS +F:STR R:25 F:BLOWS @@ -2072,7 +2343,8 @@ X:A:35:20 W:0:3:27:5000 T:30:0:99 R:100 -F:RES_NEXUS | FEATHER +F:FEATHER +F:RES_NEXUS # Boots of Elvenkind (leather boots only) N:175:of Elvenkind @@ -2081,7 +2353,12 @@ W:60:1:36:200000 C:0:0:0:4 T:30:2:3 R:100 -F:STEALTH | HIDE_TYPE | FEATHER | IGNORE_ACID | IGNORE_FIRE | ABILITY +F:ABILITY +F:FEATHER +F:HIDE_TYPE +F:IGNORE_ACID +F:IGNORE_FIRE +F:STEALTH R:50 F:SPEED @@ -2096,8 +2373,14 @@ T:24:8:99 T:125:0:99 C:10:10:-20:2 R:100 -F:STR | BLOWS | AGGRAVATE | RES_FEAR | HIDE_TYPE | -F:IGNORE_ACID | IGNORE_FIRE | DRAIN_MANA +F:AGGRAVATE +F:BLOWS +F:DRAIN_MANA +F:HIDE_TYPE +F:IGNORE_ACID +F:IGNORE_FIRE +F:RES_FEAR +F:STR # Staffs of wishing N:177:of Plenty @@ -2146,7 +2429,10 @@ W:0:1:2:2000 C:0:0:0:0 a:BA_COLD_3 R:100 -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE N:182:Dragon T:14:7:7 @@ -2155,7 +2441,10 @@ W:0:1:2:2000 C:0:0:0:0 a:BA_ELEC_3 R:100 -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE N:183:Dragon T:14:7:7 @@ -2164,7 +2453,10 @@ W:0:1:2:2000 C:0:0:0:0 a:BA_FIRE_H R:100 -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE # Helm of water breathing N:184:of Water Breathing @@ -2173,7 +2465,8 @@ C:0:0:0:2 W:15:1:25:1000 T:32:5:10 R:100 -F:WATER_BREATH | IGNORE_ACID +F:IGNORE_ACID +F:WATER_BREATH f:WATER_BREATH # A second of life for non MUST2H weapons, much lower value tho @@ -2188,7 +2481,8 @@ W:0:1:50:30000 C:5:5:0:1 r:F:MUST2H R:100 -F:LIFE | HOLD_LIFE +F:HOLD_LIFE +F:LIFE f:LIFE # Cloak of Air @@ -2216,7 +2510,10 @@ X:A:25:30 W:60:5:30:30000 C:10:15:20:2 R:120 -F:XTRA_MIGHT | XTRA_SHOTS | REFLECT | IMMOVABLE +F:IMMOVABLE +F:REFLECT +F:XTRA_MIGHT +F:XTRA_SHOTS ### New ego-items from T-Plus by Ingeborg S. Norden ### @@ -2226,12 +2523,12 @@ N:189:Rogue's X:B:35:15 W:15:10:25:2500 C:-5:-5:0:2 -r:F:CURSED | HEAVY_CURSE | AUTO_CURSE | +r:F:AUTO_CURSE +r:F:CURSED +r:F:HEAVY_CURSE T:30:2:3 Z:panic hit R:100 -F:SEARCH -f:SEARCH R:50 F:STEALTH f:STEALTH @@ -2239,7 +2536,7 @@ R:25 F:LUCK f:LUCK R:10 -F:R_HIGH | +F:R_HIGH ### Egos for rings, amulets and crowns (partly inspired by Multiband) @@ -2255,8 +2552,8 @@ T:45:0:38 W:5:1:10:1250 C:0:0:0:0 R:100 -F:LITE1 | -f:LITE1 | +F:LITE1 +f:LITE1 # Dazzling (as above, with more light plus resistance/granted ability) @@ -2270,14 +2567,15 @@ W:10:3:12:2500 C:0:0:0:0 Z:illuminate R:100 -F:LITE2 | RES_LITE | -f:LITE2 | +F:LITE2 +F:RES_LITE +f:LITE2 R:50 -F:LITE1 | -f:LITE1 | +F:LITE1 +f:LITE1 R:25 -F:LITE3 | -f:LITE3 | +F:LITE3 +f:LITE3 # Radiant (Dazzling with some extras; # no cursed jewelry) @@ -2292,20 +2590,23 @@ T:45:51:99 W:15:5:15:3500 C:0:0:0:0 Z:illuminate -r:F:CURSED | HEAVY_CURSE | AUTO_CURSE | +r:F:AUTO_CURSE +r:F:CURSED +r:F:HEAVY_CURSE R:100 -F:LITE3 | RES_LITE | -f:LITE3 | +F:LITE3 +F:RES_LITE +f:LITE3 R:50 -F:LITE2 | -f:LITE2 | +F:LITE2 +f:LITE2 R:25 -F:LITE1 | -f:LITE1 | +F:LITE1 +f:LITE1 R:20 -F:RES_BLIND | +F:RES_BLIND R:2 -F:REFLECT | +F:REFLECT # Blazing (Glowing plus fiery sheath, resistance, undamaged by # fire; restrictions as per Glowing, but no Cold Resistance/Ice @@ -2321,16 +2622,20 @@ T:45:51:99 W:15:5:15:3000 C:0:0:0:0 R:100 -F:LITE1 | RES_FIRE | SH_FIRE | -f:LITE1 | SH_FIRE | IGNORE_FIRE +F:LITE1 +F:RES_FIRE +F:SH_FIRE +f:IGNORE_FIRE +f:LITE1 +f:SH_FIRE R:25 -F:LITE2 | -f:LITE2 | +F:LITE2 +f:LITE2 R:10 -F:LITE3 | -f:LITE3 | +F:LITE3 +f:LITE3 R:2 -F:IM_FIRE | +F:IM_FIRE # Lucky (amulets only--resists cursing, undamaged by elements, luck # bonus added; no inherently cursed types or Nothing amulets) @@ -2341,9 +2646,12 @@ T:40:2:15 T:40:17:99 W:15:5:15:2750 C:0:0:0:5 -r:F:CURSED | HEAVY_CURSE | AUTO_CURSE | +r:F:AUTO_CURSE +r:F:CURSED +r:F:HEAVY_CURSE R:100 -F:BLESSED | LUCK | +F:BLESSED +F:LUCK # Unlucky (amulets only; no Prot/Evil, Doom, or Nothing amulets) N:195:Unlucky @@ -2353,9 +2661,12 @@ T:40:17:99 W:0:3:10:0 C:-5:-5:-5:-5 R:100 -F:CURSED | AUTO_CURSE | LUCK | AGGRAVATE +F:AGGRAVATE +F:AUTO_CURSE +F:CURSED +F:LUCK R:20 -F:HEAVY_CURSE | +F:HEAVY_CURSE # Armour of the Maiar (of the Chosen in T-Plus) @@ -2366,15 +2677,30 @@ X:A:30:30 W:10:3:45:15000 C:0:0:15:0 R:100 -F:BLESSED | ESP_EVIL | ESP_GIANT | ESP_TROLL | -F:FREE_ACT | RES_FEAR | -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | -F:OLD_RESIST | -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | -f:FREE_ACT | IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | +F:BLESSED +F:ESP_EVIL +F:ESP_GIANT +F:ESP_TROLL +F:FREE_ACT +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:OLD_RESIST +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FEAR +F:RES_FIRE +f:FREE_ACT +f:IGNORE_ACID +f:IGNORE_COLD +f:IGNORE_ELEC +f:IGNORE_FIRE Z:berserk R:25 -F:R_HIGH | SUSTAIN | +F:R_HIGH +F:SUSTAIN ### Weapons of the Maiar (of the Chosen in T-Plus) N:197:of the Maiar @@ -2387,19 +2713,37 @@ X:A:24:35 W:10:5:45:30000 C:6:6:4:3 R:100 -F:SLAY_GIANT | SLAY_TROLL | -F:SEE_INVIS | FREE_ACT | BLESSED | RES_FEAR | -F:ESP_GIANT | ESP_TROLL | -F:LIMIT_BLOWS | -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | -f:FREE_ACT | IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | +F:BLESSED +F:ESP_GIANT +F:ESP_TROLL +F:FREE_ACT +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:LIMIT_BLOWS +F:RES_FEAR +F:SEE_INVIS +F:SLAY_GIANT +F:SLAY_TROLL +f:FREE_ACT +f:IGNORE_ACID +f:IGNORE_COLD +f:IGNORE_ELEC +f:IGNORE_FIRE R:33 -F:ESP_EVIL | SLAY_EVIL | R_ANY | +F:ESP_EVIL +F:R_ANY +F:SLAY_EVIL R:10 F:BLOWS R:1 F:PVAL_M1 -r:F:CHAOTIC | DRAIN_HP | VAMPIRIC | CURSED | HEAVY_CURSE | +r:F:CHAOTIC +r:F:CURSED +r:F:DRAIN_HP +r:F:HEAVY_CURSE +r:F:VAMPIRIC # Robe of Ithryn (of the Archmagi in T-Plus) N:198:of the Ithryn @@ -2408,15 +2752,30 @@ X:A:30:30 W:15:3:45:15000 C:-5:-5:15:2 R:100 -F:FREE_ACT | RES_BLIND | RES_CONF | R_HIGH | SUST_INT | -F:SPELL_CONTAIN | WIELD_CAST | -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | -f:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | SUST_INT | -r:F:CURSED | HEAVY_CURSE | AUTO_CURSE | +F:FREE_ACT +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:RES_BLIND +F:RES_CONF +F:R_HIGH +F:SPELL_CONTAIN +F:SUST_INT +F:WIELD_CAST +f:IGNORE_ACID +f:IGNORE_COLD +f:IGNORE_ELEC +f:IGNORE_FIRE +f:SUST_INT +r:F:AUTO_CURSE +r:F:CURSED +r:F:HEAVY_CURSE R:33 -F:RES_DISEN | SPELL | +F:RES_DISEN +F:SPELL R:10 -F:MANA | +F:MANA # Robe of Sanctity @@ -2426,16 +2785,30 @@ X:A:30:30 W:15:3:45:15000 C:0:0:15:2 R:100 -F:FREE_ACT | RES_BLIND | RES_CONF | R_HIGH | SUST_WIS | -F:BLESSED | ACTIVATE | -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | -f:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | SUST_WIS | +F:ACTIVATE +F:BLESSED +F:FREE_ACT +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:RES_BLIND +F:RES_CONF +F:R_HIGH +F:SUST_WIS +f:IGNORE_ACID +f:IGNORE_COLD +f:IGNORE_ELEC +f:IGNORE_FIRE +f:SUST_WIS a:PROT_EVIL -r:F:CURSED | HEAVY_CURSE | AUTO_CURSE | +r:F:AUTO_CURSE +r:F:CURSED +r:F:HEAVY_CURSE R:33 -F:ESP_EVIL | +F:ESP_EVIL R:10 -F:SPELL | +F:SPELL N:200:Ethereal T:35:0:99 @@ -2444,17 +2817,28 @@ X:B:25:25 W:15:2:20:27500 C:0:0:20:0 R:100 -F:FREE_ACT | SEE_INVIS | HOLD_LIFE | -F:ACTIVATE | -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | -f:FREE_ACT | IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | -r:F:CURSED | HEAVY_CURSE | AUTO_CURSE | +F:ACTIVATE +F:FREE_ACT +F:HOLD_LIFE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:SEE_INVIS +f:FREE_ACT +f:IGNORE_ACID +f:IGNORE_COLD +f:IGNORE_ELEC +f:IGNORE_FIRE +r:F:AUTO_CURSE +r:F:CURSED +r:F:HEAVY_CURSE a:SPECTRAL R:33 -F:RES_NETHER | +F:RES_NETHER R:5 -F:MAGIC_BREATH | -f:MAGIC_BREATH | +F:MAGIC_BREATH +f:MAGIC_BREATH ### More new ego-items from Annals of Ea by Feanor: @@ -2465,8 +2849,13 @@ X:A:24:80 W:40:25:100:25000 C:0:0:0:5 R:100 -F:ESP_EVIL | SPELL | MANA -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:ESP_EVIL +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:MANA +F:SPELL # Swords of the Noldor N:202:of the Noldor @@ -2475,19 +2864,43 @@ X:A:24:35 W:40:25:100:50000 C:15:15:20:4 R:100 -F:STEALTH | RES_POIS | DEX | CON | WIS | HOLD_LIFE | +F:BLESSED +F:CON +F:DEX +F:FEATHER +F:FREE_ACT +F:HOLD_LIFE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:REGEN +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:RES_POIS +F:R_ANY +F:R_LOW +F:SEE_INVIS +F:SLAY_EVIL +F:STEALTH +F:SUSTAIN +F:WIS +F:WOUNDING f:STEALTH -F:FREE_ACT | SEE_INVIS | FEATHER | REGEN | -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD -F:R_ANY | R_LOW | SUSTAIN -F:SLAY_EVIL | BLESSED | WOUNDING R:30 -F:R_ANY | R_LOW | SUSTAIN +F:R_ANY +F:R_LOW +F:SUSTAIN R:20 -F:R_ANY | R_LOW | SUSTAIN | R_HIGH +F:R_ANY +F:R_HIGH +F:R_LOW +F:SUSTAIN R:10 -F:R_IMMUNITY | R_ANY +F:R_ANY +F:R_IMMUNITY # Spear of Vanyar N:203:of the Vanyar @@ -2496,17 +2909,38 @@ R:100 X:A:24:35 W:40:25:100:50000 C:15:15:20:4 -F:STEALTH | HOLD_LIFE | SEE_INVIS | WIS | INT | -F:REGEN | RES_FEAR | RES_DARK | RES_LITE | RES_BLIND | -F:IGNORE_ACID | IGNORE_FIRE | IGNORE_ELEC | IGNORE_COLD | -F:SLAY_DEMON | SLAY_UNDEAD | BLESSED | -F:R_ANY | R_LOW | SUSTAIN +F:BLESSED +F:HOLD_LIFE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:INT +F:REGEN +F:RES_BLIND +F:RES_DARK +F:RES_FEAR +F:RES_LITE +F:R_ANY +F:R_LOW +F:SEE_INVIS +F:SLAY_DEMON +F:SLAY_UNDEAD +F:STEALTH +F:SUSTAIN +F:WIS R:30 -F:R_ANY | R_LOW | SUSTAIN +F:R_ANY +F:R_LOW +F:SUSTAIN R:20 -F:R_ANY | R_LOW | SUSTAIN | R_HIGH +F:R_ANY +F:R_HIGH +F:R_LOW +F:SUSTAIN R:10 -F:R_IMMUNITY | R_ANY +F:R_ANY +F:R_IMMUNITY # Axe of the Nandor N:204:of the Nandor @@ -2515,16 +2949,33 @@ R:100 X:A:24:35 W:40:25:100:50000 C:15:15:20:5 -F:STEALTH | SPEED | SEE_INVIS | RES_COLD | RES_ELEC | -F:IGNORE_ACID | IGNORE_FIRE | IGNORE_COLD | IGNORE_ELEC | -F:SLAY_ORC | SLAY_ANIMAL | RES_POIS | -F:R_ANY | R_LOW | SUSTAIN +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:RES_COLD +F:RES_ELEC +F:RES_POIS +F:R_ANY +F:R_LOW +F:SEE_INVIS +F:SLAY_ANIMAL +F:SLAY_ORC +F:SPEED +F:STEALTH +F:SUSTAIN R:30 -F:R_ANY | R_LOW | SUSTAIN +F:R_ANY +F:R_LOW +F:SUSTAIN R:20 -F:R_ANY | R_LOW | SUSTAIN | R_HIGH +F:R_ANY +F:R_HIGH +F:R_LOW +F:SUSTAIN R:10 -F:R_IMMUNITY | R_ANY +F:R_ANY +F:R_IMMUNITY # Arrow of Teleri N:205:of the Teleri @@ -2532,7 +2983,9 @@ T:17:0:99 X:A:23:10 W:40:25:100:5000 R:100 -F:R_ANY | WOUNDING | BLESSED +F:BLESSED +F:R_ANY +F:WOUNDING # Hafted of Avari N:206:of the Avari @@ -2541,15 +2994,28 @@ R:100 X:A:24:35 W:40:25:100:50000 C:15:15:20:5 -F:STEALTH | INVIS | SEE_INVIS | INFRA | RES_DARK | -F:RES_BLIND | SLAY_UNDEAD | -F:R_ANY | R_LOW | SUSTAIN +F:INFRA +F:INVIS +F:RES_BLIND +F:RES_DARK +F:R_ANY +F:R_LOW +F:SEE_INVIS +F:SLAY_UNDEAD +F:STEALTH +F:SUSTAIN R:30 -F:R_ANY | R_LOW | SUSTAIN +F:R_ANY +F:R_LOW +F:SUSTAIN R:20 -F:R_ANY | R_LOW | SUSTAIN | R_HIGH +F:R_ANY +F:R_HIGH +F:R_LOW +F:SUSTAIN R:10 -F:R_IMMUNITY | R_ANY +F:R_ANY +F:R_IMMUNITY ### Ravenred's Weapons of Unmagic @@ -2564,7 +3030,7 @@ W:0:2:44:8000 C:-10:-10:0:0 R:100 F:ANTIMAGIC_50 -f:ANTIMAGIC_50 +f:ANTIMAGIC_50 ### Amulet and ring egos suggested by power @@ -2575,10 +3041,18 @@ T:45:1:99 X:B:0:10 W:0:5:100:2000 C:0:0:10:2 -r:F:CURSED | HEAVY_CURSE | AUTO_CURSE | +r:F:AUTO_CURSE +r:F:CURSED +r:F:HEAVY_CURSE R:100 -F:WIS | SEE_INVIS | HOLD_LIFE | BLESSED -f:WIS | SEE_INVIS | HOLD_LIFE | BLESSED +F:BLESSED +F:HOLD_LIFE +F:SEE_INVIS +F:WIS +f:BLESSED +f:HOLD_LIFE +f:SEE_INVIS +f:WIS #Demonic - anything but Devotion and Protection from Evil N:209:Demonic @@ -2591,8 +3065,10 @@ W:0:5:100:2000 C:0:0:0:2 r:F:BLESSED R:100 -F:ESP_DEMON | RES_FIRE -f:ESP_DEMON | RES_FIRE +F:ESP_DEMON +F:RES_FIRE +f:ESP_DEMON +f:RES_FIRE # Jewellery of the Rohirrim - no speed rings N:210:Rohirric @@ -2602,10 +3078,14 @@ T:45:32:99 X:B:0:10 W:0:5:100:20000 C:0:0:0:3 -r:F:CURSED | HEAVY_CURSE | AUTO_CURSE | +r:F:AUTO_CURSE +r:F:CURSED +r:F:HEAVY_CURSE R:100 -F:RES_FEAR | SPEED -f:RES_FEAR | SPEED +F:RES_FEAR +F:SPEED +f:RES_FEAR +f:SPEED # Draconic - anything but Devotion and Protection from Evil N:211:Draconic @@ -2631,16 +3111,27 @@ X:B:0:30 W:25:5:50:1000 C:0:0:0:0 R:100 -F:IGNORE_ACID | IGNORE_FIRE | IGNORE_COLD | IGNORE_ELEC | -F:RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | R_ANY +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:R_ANY R:20 -F:IM_FIRE | R_HIGH +F:IM_FIRE +F:R_HIGH R:15 -F:IM_COLD | R_HIGH +F:IM_COLD +F:R_HIGH R:10 -F:IM_ELEC | R_HIGH +F:IM_ELEC +F:R_HIGH R:5 -F:IM_ACID | R_HIGH +F:IM_ACID +F:R_HIGH R:1 F:IM_NETHER @@ -2655,10 +3146,19 @@ X:A:0:30 W:0:5:30:0 C:0:0:0:-10 R:100 -F:IGNORE_ACID | IGNORE_FIRE | IGNORE_COLD | IGNORE_ELEC | -F:CURSED | HEAVY_CURSE | AUTO_CURSE | AGGRAVATE +F:AGGRAVATE +F:AUTO_CURSE +F:CURSED +F:HEAVY_CURSE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE R:50 -F:R_STAT | CURSED | HEAVY_CURSE | AUTO_CURSE +F:AUTO_CURSE +F:CURSED +F:HEAVY_CURSE +F:R_STAT #Horns of Ulmo (Ulumuri) @@ -2668,8 +3168,12 @@ X:A:0:80 W:0:5:80:5000 C:0:0:0:0 R:100 -F:IGNORE_ACID | IGNORE_FIRE | IGNORE_COLD | IGNORE_ELEC | -F:PVAL_M5 | R_IMMUNITY +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:PVAL_M5 +F:R_IMMUNITY # Reverse Armour of the Maiar (of the Chosen in T-Plus) N:215:of the Fallen @@ -2679,14 +3183,30 @@ X:A:30:30 W:0:3:45:0 C:0:0:-15:0 R:25 -F:CURSED | AUTO_CURSE | ESP_GOOD | -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | +F:AUTO_CURSE +F:CURSED +F:ESP_GOOD +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FIRE R:50 -F:CURSED | AUTO_CURSE | R_LOW | SUSTAIN | AGGRAVATE +F:AGGRAVATE +F:AUTO_CURSE +F:CURSED +F:R_LOW +F:SUSTAIN R:75 -F:CURSED | AUTO_CURSE | WRAITH | DRAIN_EXP | +F:AUTO_CURSE +F:CURSED +F:DRAIN_EXP +F:WRAITH R:100 -F:CURSED | AUTO_CURSE | DRAIN_MANA | DRAIN_HP | BLACK_BREATH +F:AUTO_CURSE +F:BLACK_BREATH +F:CURSED +F:DRAIN_HP +F:DRAIN_MANA ###Reverse Weapons of the Maiar (of the Chosen in T-Plus) N:216:of the Fallen @@ -2699,16 +3219,36 @@ X:A:24:35 W:0:5:45:0 C:+6:+6:-5:-3 R:100 -F:NEVER_BLOW | IM_NETHER | PERMA_CURSE +F:IM_NETHER +F:NEVER_BLOW +F:PERMA_CURSE R:50 -F:CURSED | HEAVY_CURSE | AUTO_CURSE | NO_MAGIC | CLONE +F:AUTO_CURSE +F:CLONE +F:CURSED +F:HEAVY_CURSE +F:NO_MAGIC R:33 -F:CURSED | HEAVY_CURSE | AUTO_CURSE | DRAIN_EXP | DRAIN_MANA +F:AUTO_CURSE +F:CURSED +F:DRAIN_EXP +F:DRAIN_MANA +F:HEAVY_CURSE R:10 -F:CURSED | HEAVY_CURSE | AUTO_CURSE | CHAOTIC | DRAIN_HP +F:AUTO_CURSE +F:CHAOTIC +F:CURSED +F:DRAIN_HP +F:HEAVY_CURSE R:1 -F:R_STAT | CURSED | AUTO_CURSE | ESP_GOOD | -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | +F:AUTO_CURSE +F:CURSED +F:ESP_GOOD +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:R_STAT # Robe of Fools (reverse of Ithryn/Archmagi in T-Plus) N:217:of the Fools @@ -2717,11 +3257,22 @@ X:A:30:30 W:0:3:45:0 C:-5:-5:-15:-2 R:100 -F:CURSED | HEAVY_CURSE | AUTO_CURSE | LIFE +F:AUTO_CURSE +F:CURSED +F:HEAVY_CURSE +F:LIFE R:33 -F:CURSED | HEAVY_CURSE | AUTO_CURSE | RES_DISEN | SPELL | NO_MAGIC | +F:AUTO_CURSE +F:CURSED +F:HEAVY_CURSE +F:NO_MAGIC +F:RES_DISEN +F:SPELL R:10 -F:CURSED | HEAVY_CURSE | AUTO_CURSE | MANA | +F:AUTO_CURSE +F:CURSED +F:HEAVY_CURSE +F:MANA # Robe of Vice (reverse of Sanctity in T-Plus) N:218:of Vice @@ -2730,9 +3281,14 @@ X:A:30:30 W:0:3:45:0 C:0:0:-15:-2 R:100 -F:CURSED | HEAVY_CURSE | AUTO_CURSE | LIFE | AGGRAVATE +F:AGGRAVATE +F:AUTO_CURSE +F:CURSED +F:HEAVY_CURSE +F:LIFE R:33 -F:ESP_GOOD | ANTIMAGIC_50 +F:ANTIMAGIC_50 +F:ESP_GOOD # Soft and Hard Armour of Sensitivity, no paper armour N:219:of Sensitivity @@ -2745,7 +3301,9 @@ X:A:30:30 W:0:3:45:0 C:0:0:-5:-2 R:100 -F:CURSED | SENS_FIRE | R_STAT | +F:CURSED +F:R_STAT +F:SENS_FIRE # Elemental ammo N:220:Elemental @@ -2756,16 +3314,20 @@ X:B:30:30 W:0:1:50:1000 C:5:5:0:0 R:100 -F:BRAND_ACID | IGNORE_ACID -F:BRAND_ELEC | IGNORE_ELEC -F:BRAND_FIRE | IGNORE_FIRE -F:BRAND_COLD | IGNORE_COLD -F:BRAND_POIS | -f:BRAND_ACID | -f:BRAND_ELEC | -f:BRAND_FIRE | -f:BRAND_COLD | -f:BRAND_POIS | +F:BRAND_ACID +F:BRAND_COLD +F:BRAND_ELEC +F:BRAND_FIRE +F:BRAND_POIS +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +f:BRAND_ACID +f:BRAND_COLD +f:BRAND_ELEC +f:BRAND_FIRE +f:BRAND_POIS # Cursed ammo @@ -2777,7 +3339,8 @@ X:A:30:30 W:0:1:50:0 C:-10:-10:0:0 R:100 -F:CURSED | IMMOVABLE +F:CURSED +F:IMMOVABLE # Bows of Numenor @@ -2787,8 +3350,13 @@ X:A:50:50 W:0:1:50:0 C:10:10:0:3 R:100 -F:DEX | XTRA_MIGHT | XTRA_SHOTS | -F:RES_FEAR | RES_POIS | RES_DARK | FREE_ACT +F:DEX +F:FREE_ACT +F:RES_DARK +F:RES_FEAR +F:RES_POIS +F:XTRA_MIGHT +F:XTRA_SHOTS # Lights of Valinor (no refillable lights) @@ -2798,9 +3366,20 @@ X:A:60:60 W:0:2:60:45000 C:0:0:0:2 R:100 -F:STR | INT | WIS | DEX | CON | CHR +F:CHR +F:CON +F:DEX F:ESP_ALL -f:STR | INT | WIS| DEX | CON | CHR | ESP_ALL +F:INT +F:STR +F:WIS +f:CHR +f:CON +f:DEX +f:ESP_ALL +f:INT +f:STR +f:WIS # Lucky weapons - named after smith of legend N:224:of Telchar @@ -2811,7 +3390,9 @@ T:24:0:99 X:A:70:70 W:10:2:70:3000 C:10:10:0:2 -r:F:CURSED | HEAVY_CURSE | AUTO_CURSE +r:F:AUTO_CURSE +r:F:CURSED +r:F:HEAVY_CURSE R:100 F:LUCK f:LUCK @@ -2826,8 +3407,16 @@ X:A:50:50 W:0:2:50:0 C:5:5:0:-2 R:100 -F:LUCK | CURSED | HEAVY_CURSE | AUTO_CURSE | AGGRAVATE -f:LUCK | CURSED | HEAVY_CURSE | AUTO_CURSE | AGGRAVATE +F:AGGRAVATE +F:AUTO_CURSE +F:CURSED +F:HEAVY_CURSE +F:LUCK +f:AGGRAVATE +f:AUTO_CURSE +f:CURSED +f:HEAVY_CURSE +f:LUCK # Holy ammo - based on 'Of Holy Might' from Hengband N:226:Blessed @@ -2838,8 +3427,13 @@ X:B:30:30 W:0:5:60:600 C:5:10:0:0 R:100 -F:SLAY_EVIL | SLAY_DEMON | SLAY_UNDEAD | BRAND_FIRE | BLESSED -F:IGNORE_FIRE | IGNORE_ACID +F:BLESSED +F:BRAND_FIRE +F:IGNORE_ACID +F:IGNORE_FIRE +F:SLAY_DEMON +F:SLAY_EVIL +F:SLAY_UNDEAD # Holy Avenger weapons brought back, modified N:227:(Holy Avenger) @@ -2851,9 +3445,13 @@ X:A:50:50 W:0:2:60:20000 C:5:5:0:3 R:100 -F:WIS | SUSTAIN | -F:SLAY_EVIL | SLAY_UNDEAD | SLAY_DEMON | -F:SEE_INVIS | BLESSED +F:BLESSED +F:SEE_INVIS +F:SLAY_DEMON +F:SLAY_EVIL +F:SLAY_UNDEAD +F:SUSTAIN +F:WIS # A Whip of the Balroeg, adapted from Oangband N:228:of the Balroeg @@ -2862,8 +3460,12 @@ X:A:50:50 W:0:3:50:12000 C:-10:10:0:-3 R:100 -F:STEALTH | BRAND_FIRE | RES_FIRE | LITE2 | -F:IGNORE_FIRE | ESP_GOOD | +F:BRAND_FIRE +F:ESP_GOOD +F:IGNORE_FIRE +F:LITE2 +F:RES_FIRE +F:STEALTH R:5 F:IM_FIRE @@ -2876,7 +3478,9 @@ X:A:25:10 W:0:3:50:0 C:0:0:0:-1 r:F:BLESSED -F:DRAIN_EXP | SEE_INVIS | CHR +F:CHR +F:DRAIN_EXP +F:SEE_INVIS # Magical missile launchers # Tiny mana boost for magic-using archers or warrior-types @@ -2900,13 +3504,23 @@ T:45:0:56 T:45:59:99 W:5:1:10:2000 C:0:0:0:0 -r:F:CURSED | HEAVY_CURSE | AUTO_CURSE +r:F:AUTO_CURSE +r:F:CURSED +r:F:HEAVY_CURSE R:100 -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD -f:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +f:IGNORE_ACID +f:IGNORE_COLD +f:IGNORE_ELEC +f:IGNORE_FIRE R:50 -F:SPELL_CONTAIN | WIELD_CAST -f:SPELL_CONTAIN | WIELD_CAST +F:SPELL_CONTAIN +F:WIELD_CAST +f:SPELL_CONTAIN +f:WIELD_CAST # Magestaves of Sorcery, added in Theme 1.0.1 N:232:of Sorcery @@ -2914,9 +3528,13 @@ X:A:24:60 T:6:0:99 W:30:1:8:100000 C:-80:-80:0:3 -r:F:CURSED | HEAVY_CURSE | PERMA_CURSE +r:F:CURSED +r:F:HEAVY_CURSE +r:F:PERMA_CURSE R:100 -F:MANA | SPELL | LIFE +F:LIFE +F:MANA +F:SPELL R:50 F:PVAL_M2 @@ -2929,7 +3547,9 @@ T:24:0:99 X:A:70:70 W:0:2:70:50000 C:1:1:0:0 -r:F:CURSED | HEAVY_CURSE | AUTO_CURSE +r:F:AUTO_CURSE +r:F:CURSED +r:F:HEAVY_CURSE R:100 F:LEVELS f:LEVELS @@ -2941,8 +3561,15 @@ X:A:25:20 W:50:2:21:50000 C:10:10:0:2 R:100 -F:CON | XTRA_MIGHT | XTRA_SHOTS | RES_POIS | STEALTH -F:IGNORE_ACID | IGNORE_FIRE | HIDE_TYPE | SEE_INVIS +F:CON +F:HIDE_TYPE +F:IGNORE_ACID +F:IGNORE_FIRE +F:RES_POIS +F:SEE_INVIS +F:STEALTH +F:XTRA_MIGHT +F:XTRA_SHOTS # Spear of Mirkwood, added in Theme 1.0.2 N:235:of Mirkwood @@ -2950,16 +3577,32 @@ T:22:2:2 X:A:24:35 W:40:25:100:50000 C:15:15:20:3 -r:F:CURSED | HEAVY_CURSE | AUTO_CURSE +r:F:AUTO_CURSE +r:F:CURSED +r:F:HEAVY_CURSE R:100 -F:STEALTH | HOLD_LIFE | SEE_INVIS | CON | -F:RES_FEAR | RES_DARK | RES_LITE | RES_BLIND | -F:IGNORE_ACID | IGNORE_FIRE | -F:R_ANY | R_LOW | SUSTAIN +F:CON +F:HOLD_LIFE +F:IGNORE_ACID +F:IGNORE_FIRE +F:RES_BLIND +F:RES_DARK +F:RES_FEAR +F:RES_LITE +F:R_ANY +F:R_LOW +F:SEE_INVIS +F:STEALTH +F:SUSTAIN R:30 -F:R_ANY | R_LOW | SUSTAIN +F:R_ANY +F:R_LOW +F:SUSTAIN R:20 -F:R_ANY | R_LOW | SUSTAIN | R_HIGH +F:R_ANY +F:R_HIGH +F:R_LOW +F:SUSTAIN # Dwarven jewelry - no speed rings; added in Theme 1.1.4 N:236:Dwarven @@ -2975,7 +3618,8 @@ Z:stone to mud R:50 F:SUSTAIN R:25 -F:R_ANY | SUSTAIN +F:R_ANY +F:SUSTAIN R:5 F:CON diff --git a/lib/mods/theme/edit/evil.map b/lib/mods/theme/edit/evil.map index a2f00914..aff2de9b 100644 --- a/lib/mods/theme/edit/evil.map +++ b/lib/mods/theme/edit/evil.map @@ -14,13 +14,13 @@ F:<:6:0 F:.:88:0 # Lesser Balrog -F:b:88:0:996:0:0:0:0:0:0:2 +F:b:88:0:996:0:0:0:0:0:2 # Greater Balrog -F:B:88:0:807:0:0:0:0:0:0:2 +F:B:88:0:807:0:0:0:0:0:2 # Pit Fiend -F:P:88:0:812:0:0:0:0:0:0:2 +F:P:88:0:812:0:0:0:0:0:2 # Dungeon layout D:XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX diff --git a/lib/mods/theme/edit/f_info.txt b/lib/mods/theme/edit/f_info.txt index 2b42aa47..c4d2f149 100644 --- a/lib/mods/theme/edit/f_info.txt +++ b/lib/mods/theme/edit/f_info.txt @@ -25,39 +25,62 @@ F:FLOOR N:1:open floor G:.:w -F:FLOOR | DONT_NOTICE_RUNNING | SUPPORT_LIGHT | CAN_RUN +F:CAN_RUN +F:DONT_NOTICE_RUNNING +F:FLOOR F:SUPPORT_GROWTH +F:SUPPORT_LIGHT # 0x02 -> fountain N:2:fountain G:_:w -F:FLOOR | NOTICE | REMEMBER | CAN_RUN +F:CAN_RUN +F:FLOOR +F:NOTICE +F:REMEMBER D:0:The liquid here seems magical. # 0x03 --> glyph of warding N:3:glyph of warding G:;:y -F:FLOOR | NOTICE | SUPPORT_LIGHT | CAN_RUN | REMEMBER +F:CAN_RUN +F:FLOOR +F:NOTICE +F:REMEMBER +F:SUPPORT_LIGHT D:0:There is a mighty spell of protection here. # 0x04 --> open door N:4:open door G:':U -F:FLOOR | NOTICE | REMEMBER | CAN_RUN | DOOR +F:CAN_RUN +F:DOOR +F:FLOOR +F:NOTICE +F:REMEMBER # 0x05 --> broken door N:5:broken door G:':U -F:FLOOR | NOTICE | REMEMBER | CAN_RUN | DOOR +F:CAN_RUN +F:DOOR +F:FLOOR +F:NOTICE +F:REMEMBER # 0x06 --> up stairs (perm) N:6:up staircase G:<:w -F:FLOOR | PERMANENT | NOTICE | SUPPORT_LIGHT | REMEMBER | CAN_RUN +F:CAN_RUN +F:FLOOR +F:NOTICE +F:PERMANENT +F:REMEMBER +F:SUPPORT_LIGHT D:0:There is an up staircase here. D:1:You cannot tunnel a stair. @@ -65,60 +88,102 @@ D:1:You cannot tunnel a stair. N:7:down staircase G:>:w -F:FLOOR | PERMANENT | NOTICE | SUPPORT_LIGHT | REMEMBER | CAN_RUN +F:CAN_RUN +F:FLOOR +F:NOTICE +F:PERMANENT +F:REMEMBER +F:SUPPORT_LIGHT D:0:There is a down staircase here. D:1:You cannot tunnel a stair. N:8:quest entrance G:>:y -F:FLOOR | PERMANENT | REMEMBER | NOTICE | CAN_RUN +F:CAN_RUN +F:FLOOR +F:NOTICE +F:PERMANENT +F:REMEMBER D:1:You cannot tunnel a quest entrance. N:9:quest exit G:<:y -F:FLOOR | PERMANENT | REMEMBER | NOTICE | CAN_RUN +F:CAN_RUN +F:FLOOR +F:NOTICE +F:PERMANENT +F:REMEMBER D:1:You cannot tunnel a quest exit. N:10:quest down level G:>:r -F:FLOOR | PERMANENT | REMEMBER | NOTICE | CAN_RUN +F:CAN_RUN +F:FLOOR +F:NOTICE +F:PERMANENT +F:REMEMBER N:11:quest up level G:<:r -F:FLOOR | PERMANENT | REMEMBER | NOTICE | CAN_RUN +F:CAN_RUN +F:FLOOR +F:NOTICE +F:PERMANENT +F:REMEMBER N:12:town exit G:>:g -F:FLOOR | PERMANENT | REMEMBER | NOTICE | CAN_RUN +F:CAN_RUN +F:FLOOR +F:NOTICE +F:PERMANENT +F:REMEMBER N:13:shaft down G:>:U -F:FLOOR | PERMANENT | REMEMBER | NOTICE | CAN_RUN +F:CAN_RUN +F:FLOOR +F:NOTICE +F:PERMANENT +F:REMEMBER D:0:There is a shaft down here. D:1:You cannot tunnel a shaft. N:14:shaft up G:<:U -F:FLOOR | PERMANENT | REMEMBER | NOTICE | CAN_RUN +F:CAN_RUN +F:FLOOR +F:NOTICE +F:PERMANENT +F:REMEMBER D:0:There is a shaft up here. D:1:You cannot tunnel a shaft. # 0x0F -> empty fountain N:15:fountain G:_:D -F:FLOOR | NOTICE | REMEMBER | CAN_RUN +F:CAN_RUN +F:FLOOR +F:NOTICE +F:REMEMBER D:0:The fountain seems empty. N:16:web G:+:y -F:CAN_PASS | NOTICE | WEB | NOTICE | TUNNELABLE +F:CAN_PASS +F:NOTICE +F:NOTICE +F:TUNNELABLE +F:WEB D:1:You tunnel through the web. D:2:a web blocking your way # Trap -- the flags are not used by the program N:17:trap G:^:w -F:FLOOR | NOTICE | REMEMBER +F:FLOOR +F:NOTICE +F:REMEMBER # 0x12 --> 0x1F -- UNUSED @@ -127,8 +192,14 @@ F:FLOOR | NOTICE | REMEMBER N:32:door G:+:U M:32 -F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE | REMEMBER | DOOR +F:CAN_PASS +F:DOOR +F:NOTICE +F:NO_VISION +F:NO_WALK +F:REMEMBER F:TUNNELABLE +F:WALL D:1:You bash the boor. # 0x2x --> locked door (power 1) @@ -136,8 +207,14 @@ D:1:You bash the boor. N:33:locked door G:+:U M:32 -F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE | REMEMBER | DOOR +F:CAN_PASS +F:DOOR +F:NOTICE +F:NO_VISION +F:NO_WALK +F:REMEMBER F:TUNNELABLE +F:WALL D:1:You bash the boor. # 0x2x --> locked door (power 2) @@ -145,8 +222,14 @@ D:1:You bash the boor. N:34:locked door G:+:U M:32 -F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE | REMEMBER | DOOR +F:CAN_PASS +F:DOOR +F:NOTICE +F:NO_VISION +F:NO_WALK +F:REMEMBER F:TUNNELABLE +F:WALL D:1:You bash the boor. # 0x2x --> locked door (power 3) @@ -154,8 +237,14 @@ D:1:You bash the boor. N:35:locked door G:+:U M:32 -F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE | REMEMBER | DOOR +F:CAN_PASS +F:DOOR +F:NOTICE +F:NO_VISION +F:NO_WALK +F:REMEMBER F:TUNNELABLE +F:WALL D:1:You bash the boor. # 0x2x --> locked door (power 4) @@ -163,8 +252,14 @@ D:1:You bash the boor. N:36:locked door G:+:U M:32 -F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE | REMEMBER | DOOR +F:CAN_PASS +F:DOOR +F:NOTICE +F:NO_VISION +F:NO_WALK +F:REMEMBER F:TUNNELABLE +F:WALL D:1:You bash the boor. # 0x2x --> locked door (power 5) @@ -172,8 +267,14 @@ D:1:You bash the boor. N:37:locked door G:+:U M:32 -F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE | REMEMBER | DOOR +F:CAN_PASS +F:DOOR +F:NOTICE +F:NO_VISION +F:NO_WALK +F:REMEMBER F:TUNNELABLE +F:WALL D:1:You bash the boor. # 0x2x --> locked door (power 6) @@ -181,8 +282,14 @@ D:1:You bash the boor. N:38:locked door G:+:U M:32 -F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE | REMEMBER | DOOR +F:CAN_PASS +F:DOOR +F:NOTICE +F:NO_VISION +F:NO_WALK +F:REMEMBER F:TUNNELABLE +F:WALL D:1:You bash the boor. # 0x2x --> locked door (power 7) @@ -190,8 +297,14 @@ D:1:You bash the boor. N:39:locked door G:+:U M:32 -F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE | REMEMBER | DOOR +F:CAN_PASS +F:DOOR +F:NOTICE +F:NO_VISION +F:NO_WALK +F:REMEMBER F:TUNNELABLE +F:WALL D:1:You bash the boor. # 0x2x --> jammed door (power 0) @@ -199,8 +312,13 @@ D:1:You bash the boor. N:40:jammed door G:+:U M:32 -F:WALL | NO_WALK | CAN_PASS | NO_VISION | REMEMBER | NOTICE +F:CAN_PASS +F:NOTICE +F:NO_VISION +F:NO_WALK +F:REMEMBER F:TUNNELABLE +F:WALL D:1:You bash the boor. # 0x2x --> jammed door (power 1) @@ -208,8 +326,13 @@ D:1:You bash the boor. N:41:jammed door G:+:U M:32 -F:WALL | NO_WALK | CAN_PASS | NO_VISION | REMEMBER | NOTICE +F:CAN_PASS +F:NOTICE +F:NO_VISION +F:NO_WALK +F:REMEMBER F:TUNNELABLE +F:WALL D:1:You bash the boor. # 0x2x --> jammed door (power 2) @@ -217,8 +340,13 @@ D:1:You bash the boor. N:42:jammed door G:+:U M:32 -F:WALL | NO_WALK | CAN_PASS | NO_VISION | REMEMBER | NOTICE +F:CAN_PASS +F:NOTICE +F:NO_VISION +F:NO_WALK +F:REMEMBER F:TUNNELABLE +F:WALL D:1:You bash the boor. # 0x2x --> jammed door (power 3) @@ -226,8 +354,13 @@ D:1:You bash the boor. N:43:jammed door G:+:U M:32 -F:WALL | NO_WALK | CAN_PASS | NO_VISION | REMEMBER | NOTICE +F:CAN_PASS +F:NOTICE +F:NO_VISION +F:NO_WALK +F:REMEMBER F:TUNNELABLE +F:WALL D:1:You bash the boor. # 0x2x --> jammed door (power 4) @@ -235,8 +368,13 @@ D:1:You bash the boor. N:44:jammed door G:+:U M:32 -F:WALL | NO_WALK | CAN_PASS | NO_VISION | REMEMBER | NOTICE +F:CAN_PASS +F:NOTICE +F:NO_VISION +F:NO_WALK +F:REMEMBER F:TUNNELABLE +F:WALL D:1:You bash the boor. # 0x2x --> jammed door (power 5) @@ -244,8 +382,13 @@ D:1:You bash the boor. N:45:jammed door G:+:U M:32 -F:WALL | NO_WALK | CAN_PASS | NO_VISION | REMEMBER | NOTICE +F:CAN_PASS +F:NOTICE +F:NO_VISION +F:NO_WALK +F:REMEMBER F:TUNNELABLE +F:WALL D:1:You bash the boor. # 0x2x --> jammed door (power 6) @@ -253,8 +396,13 @@ D:1:You bash the boor. N:46:jammed door G:+:U M:32 -F:WALL | NO_WALK | CAN_PASS | NO_VISION | REMEMBER | NOTICE +F:CAN_PASS +F:NOTICE +F:NO_VISION +F:NO_WALK +F:REMEMBER F:TUNNELABLE +F:WALL D:1:You bash the boor. # 0x2x --> jammed door (power 7) @@ -262,8 +410,13 @@ D:1:You bash the boor. N:47:jammed door G:+:U M:32 -F:WALL | NO_WALK | CAN_PASS | NO_VISION | REMEMBER | NOTICE +F:CAN_PASS +F:NOTICE +F:NO_VISION +F:NO_WALK +F:REMEMBER F:TUNNELABLE +F:WALL D:1:You bash the boor. # 0x30 --> secret door @@ -271,36 +424,55 @@ D:1:You bash the boor. N:48:secret door G:#:w M:56 -F:WALL | NO_WALK | CAN_PASS | NO_VISION | DOOR +F:CAN_PASS F:DONT_NOTICE_RUNNING +F:DOOR +F:NO_VISION +F:NO_WALK F:TUNNELABLE +F:WALL D:1:You tunnel. # 0x31 --> rubble N:49:pile of rubble G:::w -F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE -F:CAN_FLY | SUPPORT_LIGHT +F:CAN_FLY +F:CAN_PASS +F:NOTICE +F:NO_VISION +F:NO_WALK +F:SUPPORT_LIGHT F:TUNNELABLE +F:WALL D:1:You dig in the rubble. # 0x32 --> magma vein N:50:magma vein G:%:s -F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE | SUPPORT_LIGHT +F:CAN_PASS F:DONT_NOTICE_RUNNING +F:NOTICE +F:NO_VISION +F:NO_WALK +F:SUPPORT_LIGHT F:TUNNELABLE +F:WALL D:1:You tunnel into the magma vein. # 0x33 --> quartz vein N:51:quartz vein G:%:w -F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE | SUPPORT_LIGHT +F:CAN_PASS F:DONT_NOTICE_RUNNING +F:NOTICE +F:NO_VISION +F:NO_WALK +F:SUPPORT_LIGHT F:TUNNELABLE +F:WALL D:1:You tunnel into the quartz vein. # 0x34 --> magma vein + treasure @@ -308,9 +480,14 @@ D:1:You tunnel into the quartz vein. N:52:magma vein G:%:s M:50 -F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE | SUPPORT_LIGHT +F:CAN_PASS F:DONT_NOTICE_RUNNING +F:NOTICE +F:NO_VISION +F:NO_WALK +F:SUPPORT_LIGHT F:TUNNELABLE +F:WALL D:1:You tunnel into the magma vein. # 0x35 --> quartz vein + treasure @@ -318,36 +495,55 @@ D:1:You tunnel into the magma vein. N:53:quartz vein G:%:w M:51 -F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE | SUPPORT_LIGHT +F:CAN_PASS F:DONT_NOTICE_RUNNING +F:NOTICE +F:NO_VISION +F:NO_WALK +F:SUPPORT_LIGHT F:TUNNELABLE +F:WALL D:1:You tunnel into the quartz vein. # 0x36 --> magma vein + known treasure N:54:magma vein with treasure G:*:o -F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE | SUPPORT_LIGHT +F:CAN_PASS F:DONT_NOTICE_RUNNING +F:NOTICE +F:NO_VISION +F:NO_WALK +F:SUPPORT_LIGHT F:TUNNELABLE +F:WALL D:1:You tunnel into the magma vein. # 0x37 --> quartz vein + known treasure N:55:quartz vein with treasure G:*:o -F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE | SUPPORT_LIGHT +F:CAN_PASS F:DONT_NOTICE_RUNNING +F:NOTICE +F:NO_VISION +F:NO_WALK +F:SUPPORT_LIGHT F:TUNNELABLE +F:WALL D:1:You tunnel into the quartz vein. # 0x38 --> granite wall -- basic N:56:granite wall G:#:w -F:WALL | NO_WALK | CAN_PASS | NO_VISION | SUPPORT_LIGHT +F:CAN_PASS F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:SUPPORT_LIGHT F:TUNNELABLE +F:WALL D:1:You tunnel into the granite wall. # 0x39 --> granite wall -- inner @@ -355,9 +551,13 @@ D:1:You tunnel into the granite wall. N:57:granite wall G:#:w M:56 -F:WALL | NO_WALK | CAN_PASS | NO_VISION | SUPPORT_LIGHT +F:CAN_PASS F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:SUPPORT_LIGHT F:TUNNELABLE +F:WALL D:1:You tunnel into the granite wall. # 0x3A --> granite wall -- outer @@ -365,9 +565,13 @@ D:1:You tunnel into the granite wall. N:58:granite wall G:#:w M:56 -F:WALL | NO_WALK | CAN_PASS | NO_VISION | SUPPORT_LIGHT +F:CAN_PASS F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:SUPPORT_LIGHT F:TUNNELABLE +F:WALL D:1:You tunnel into the granite wall. # 0x3B --> granite wall -- solid @@ -375,233 +579,347 @@ D:1:You tunnel into the granite wall. N:59:granite wall G:#:w M:56 -F:WALL | NO_WALK | CAN_PASS | NO_VISION | SUPPORT_LIGHT +F:CAN_PASS F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:SUPPORT_LIGHT F:TUNNELABLE +F:WALL D:1:You tunnel into the granite wall. # 0x3C --> permanent wall -- basic (perm) N:60:permanent wall G:#:w -F:WALL | NO_WALK | NO_VISION | PERMANENT | SUPPORT_LIGHT F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:SUPPORT_LIGHT +F:WALL # 0x3D --> permanent wall -- inner (perm) N:61:permanent wall G:#:w M:60 -F:WALL | NO_WALK | NO_VISION | PERMANENT | SUPPORT_LIGHT F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:SUPPORT_LIGHT +F:WALL # 0x3E --> permanent wall -- outer (perm) N:62:permanent wall G:#:w M:60 -F:WALL | NO_WALK | NO_VISION | PERMANENT | SUPPORT_LIGHT F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:SUPPORT_LIGHT +F:WALL # 0x3F --> permanent wall -- solid (perm) N:63:permanent wall G:#:w M:60 -F:WALL | NO_WALK | NO_VISION | PERMANENT | SUPPORT_LIGHT F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:SUPPORT_LIGHT +F:WALL N:64:explosive rune G:*:R -F:FLOOR | CAN_LEVITATE | CAN_FLY | NOTICE | SUPPORT_LIGHT +F:CAN_FLY +F:CAN_LEVITATE +F:FLOOR +F:NOTICE +F:SUPPORT_LIGHT D:0:This rune seems unstable. N:65:Straight Road startpoint G:*:w -F:FLOOR | REMEMBER | NOTICE +F:FLOOR +F:NOTICE +F:REMEMBER N:66:section of the Straight Road G:*:B -F:FLOOR | REMEMBER | NOTICE +F:FLOOR +F:NOTICE +F:REMEMBER N:67:section of the Straight Road G:*:b -F:FLOOR | REMEMBER | NOTICE +F:FLOOR +F:NOTICE +F:REMEMBER N:68:section of the Straight Road G:*:B -F:FLOOR | REMEMBER | NOTICE +F:FLOOR +F:NOTICE +F:REMEMBER N:69:section of the Straight Road G:*:b -F:FLOOR | REMEMBER | NOTICE +F:FLOOR +F:NOTICE +F:REMEMBER N:70:section of the Straight Road G:*:W -F:FLOOR | REMEMBER | NOTICE +F:FLOOR +F:NOTICE +F:REMEMBER N:71:section of the Straight Road (discharged) G:*:W -F:FLOOR | REMEMBER | NOTICE +F:FLOOR +F:NOTICE +F:REMEMBER N:72:Straight Road exit G:*:w -F:FLOOR | REMEMBER | NOTICE +F:FLOOR +F:NOTICE +F:REMEMBER N:73:corrupted section of the Straight Road G:*:D -F:FLOOR | REMEMBER | NOTICE +F:FLOOR +F:NOTICE +F:REMEMBER # 74 --> shop N:74:Building G:1:U -F:FLOOR | PERMANENT | REMEMBER | NOTICE | CAN_RUN +F:CAN_RUN +F:FLOOR +F:NOTICE +F:PERMANENT +F:REMEMBER # 75 --> 78 Quests index N:75:permanent wall G:#:w -F:WALL | NO_WALK | NO_VISION | PERMANENT | SUPPORT_LIGHT F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:SUPPORT_LIGHT +F:WALL N:76:permanent wall G:#:w -F:WALL | NO_WALK | NO_VISION | PERMANENT | SUPPORT_LIGHT F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:SUPPORT_LIGHT +F:WALL N:77:permanent wall G:#:w -F:WALL | NO_WALK | NO_VISION | PERMANENT | SUPPORT_LIGHT F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:SUPPORT_LIGHT +F:WALL N:78:permanent wall G:#:w -F:WALL | NO_WALK | NO_VISION | PERMANENT | SUPPORT_LIGHT F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:SUPPORT_LIGHT +F:WALL #Elanor N:79:grass with Elanor flowers G:&:y -F:FLOOR | DONT_NOTICE_RUNNING | CAN_RUN +F:CAN_RUN +F:DONT_NOTICE_RUNNING +F:FLOOR F:SUPPORT_GROWTH #Fumellar N:80:grass with Fumella flowers G:;:r -F:FLOOR | DONT_NOTICE_RUNNING | CAN_RUN +F:CAN_RUN +F:DONT_NOTICE_RUNNING +F:FLOOR F:SUPPORT_GROWTH #Anemones N:81:grass with anemones G:;:v -F:FLOOR | DONT_NOTICE_RUNNING | CAN_RUN +F:CAN_RUN +F:DONT_NOTICE_RUNNING +F:FLOOR F:SUPPORT_GROWTH #Niphredil N:82:grass with Niphredil flowers G:;:w -F:FLOOR | DONT_NOTICE_RUNNING | CAN_RUN +F:CAN_RUN +F:DONT_NOTICE_RUNNING +F:FLOOR F:SUPPORT_GROWTH #Iris N:83:grass with irises G:;:b -F:FLOOR | DONT_NOTICE_RUNNING | CAN_RUN +F:CAN_RUN +F:DONT_NOTICE_RUNNING +F:FLOOR F:SUPPORT_GROWTH N:84:stream of shallow water G:~:B S:B:B:B:B:B:B:b F:ATTR_MULTI -F:FLOOR | CAN_LEVITATE | CAN_FLY | REMEMBER | SUPPORT_LIGHT | CAN_RUN +F:CAN_FLY +F:CAN_LEVITATE +F:CAN_RUN F:DONT_NOTICE_RUNNING +F:FLOOR +F:REMEMBER F:SUPPORT_GROWTH +F:SUPPORT_LIGHT # -1 = player level N:85:pool of deep lava G:.:R E:-1d2:1:FIRE -F:FLOOR | CAN_LEVITATE | CAN_FLY | REMEMBER | SUPPORT_LIGHT +F:CAN_FLY +F:CAN_LEVITATE +F:FLOOR +F:REMEMBER +F:SUPPORT_LIGHT D:0:You move across the deep lava. N:86:stream of shallow lava G:.:r E:-1d1:1:FIRE -F:FLOOR | CAN_LEVITATE | CAN_FLY | REMEMBER | SUPPORT_LIGHT +F:CAN_FLY +F:CAN_LEVITATE +F:FLOOR +F:REMEMBER +F:SUPPORT_LIGHT D:0:You move across the shallow lava. N:87:dark pit G:#:D -F:CAN_LEVITATE | CAN_FLY -F:NO_WALK | SUPPORT_LIGHT +F:CAN_FLY +F:CAN_LEVITATE F:DONT_NOTICE_RUNNING +F:NO_WALK +F:SUPPORT_LIGHT D:0:Ohhh, it is dark and deep. N:88:dirt G:.:U -F:FLOOR | SUPPORT_LIGHT | CAN_RUN +F:CAN_RUN F:DONT_NOTICE_RUNNING +F:FLOOR F:SUPPORT_GROWTH +F:SUPPORT_LIGHT N:89:patch of grass G:.:G -F:FLOOR | SUPPORT_LIGHT | CAN_RUN +F:CAN_RUN F:DONT_NOTICE_RUNNING +F:FLOOR F:SUPPORT_GROWTH +F:SUPPORT_LIGHT N:90:ice G:.:W E:1d1:50:ICE -F:FLOOR | NOTICE +F:FLOOR +F:NOTICE N:91:sand G:.:y -F:FLOOR | DONT_NOTICE_RUNNING | CAN_RUN +F:CAN_RUN +F:DONT_NOTICE_RUNNING +F:FLOOR F:SUPPORT_GROWTH N:92:dead tree G:#:D -F:CAN_FLY | CAN_PASS -F:WALL | NO_WALK | NO_VISION | NOTICE +F:CAN_FLY +F:CAN_PASS F:DONT_NOTICE_RUNNING +F:NOTICE +F:NO_VISION +F:NO_WALK F:TUNNELABLE +F:WALL D:1:You chop away at the dead tree. D:2:a tree blocking your way N:93:ash G:.:s -F:FLOOR | DONT_NOTICE_RUNNING | CAN_RUN +F:CAN_RUN +F:DONT_NOTICE_RUNNING +F:FLOOR F:SUPPORT_GROWTH N:94:puddle of mud G:.:u -F:FLOOR | DONT_NOTICE_RUNNING | CAN_RUN +F:CAN_RUN +F:DONT_NOTICE_RUNNING +F:FLOOR F:SUPPORT_GROWTH N:95:ice wall G:#:W -F:WALL | NO_WALK | CAN_PASS | NO_VISION | SUPPORT_LIGHT +F:CAN_PASS F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:SUPPORT_LIGHT F:TUNNELABLE +F:WALL D:1:You tunnel into the ice wall... #BOh, chilly#w. D:2:an ice wall blocking your way N:96:tree G:#:G -F:CAN_FLY | CAN_PASS | SUPPORT_LIGHT -F:WALL | NO_WALK | NO_VISION +F:CAN_FLY +F:CAN_PASS F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:SUPPORT_LIGHT F:TUNNELABLE +F:WALL D:1:You chop away at the tree. D:2:a tree blocking your way N:97:mountain chain G:^:U -F:CAN_CLIMB | CAN_PASS | SUPPORT_LIGHT -F:WALL | NO_WALK | NO_VISION +F:CAN_CLIMB +F:CAN_PASS F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK F:PERMANENT +F:SUPPORT_LIGHT +F:WALL D:1:You cannot tunnel into such a hard stone. D:2:a hard stone block blocking your way @@ -609,9 +927,12 @@ D:2:a hard stone block blocking your way N:98:sandwall G:#:y -F:WALL | NO_WALK | CAN_PASS | NO_VISION +F:CAN_PASS F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK F:TUNNELABLE +F:WALL D:1:You easily dig into the sandwall. D:2:a sandwall blocking your way @@ -620,9 +941,12 @@ D:2:a sandwall blocking your way N:99:sandwall G:%:y M:98 -F:WALL | NO_WALK | CAN_PASS | NO_VISION +F:CAN_PASS F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK F:TUNNELABLE +F:WALL D:1:You easily dig into the sandwall. D:2:a sandwall blocking your way @@ -630,16 +954,23 @@ D:2:a sandwall blocking your way N:100:sandwall with treasure G:*:o -F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE +F:CAN_PASS F:DONT_NOTICE_RUNNING +F:NOTICE +F:NO_VISION +F:NO_WALK F:TUNNELABLE +F:WALL D:1:You easily tunnel into the sandwall. D:2:a sandwall blocking your way N:101:high mountain chain G:^:W -F:WALL | NO_WALK | NO_VISION | PERMANENT F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:WALL D:1:This rock is far too hard. D:2:a very hard stone block blocking your way @@ -648,71 +979,112 @@ G:.:v S:v:R:r:v:R:r:D E:1d1:40:NETHER F:ATTR_MULTI -F:FLOOR | DONT_NOTICE_RUNNING | CAN_RUN +F:CAN_RUN +F:DONT_NOTICE_RUNNING +F:FLOOR # A diggable glass wall. N:103:molten glass wall G:.:B -F:NO_WALK | WALL | CAN_PASS | TUNNELABLE | NOTICE +F:CAN_PASS F:DONT_NOTICE_RUNNING +F:NOTICE +F:NO_WALK +F:TUNNELABLE +F:WALL D:1:You tunnel into the molten glass wall... D:2:a molten glass wall blocking your way N:159:Void Jumpgate G:+:v -F:FLOOR | REMEMBER | NOTICE | PERMANENT | CAN_RUN +F:CAN_RUN +F:FLOOR +F:NOTICE +F:PERMANENT +F:REMEMBER D:0:A dark rift opens to the void here. N:160:Void Jumpgate G:+:v -F:FLOOR | REMEMBER | NOTICE | PERMANENT | CAN_RUN +F:CAN_RUN +F:FLOOR +F:NOTICE +F:PERMANENT +F:REMEMBER D:0:A dark rift opens to the void here. ###### Here are the altars. ###### N:161:Altar of Being G:0:W -F:FLOOR | REMEMBER | NOTICE | CAN_RUN +F:CAN_RUN +F:FLOOR +F:NOTICE +F:REMEMBER D:0:You feel at peace. N:162:Altar of Winds G:0:B -F:FLOOR | REMEMBER | NOTICE | CAN_RUN +F:CAN_RUN +F:FLOOR +F:NOTICE +F:REMEMBER D:0:You grow a desire to become a bird. N:163:Altar of Force G:0:R -F:FLOOR | REMEMBER | NOTICE | CAN_RUN +F:CAN_RUN +F:FLOOR +F:NOTICE +F:REMEMBER D:0:You grow a desire to fight evil. N:164:Altar of Darkness G:0:D -F:FLOOR | REMEMBER | NOTICE | CAN_RUN +F:CAN_RUN +F:FLOOR +F:NOTICE +F:REMEMBER D:0:Images of pain and death fill your mind. N:165:Altar of Nature G:0:g -F:FLOOR | REMEMBER | NOTICE | CAN_RUN +F:CAN_RUN +F:FLOOR +F:NOTICE +F:REMEMBER D:0:You feel the desire to walk in a great forest. N:166:Altar of Stone G:0:s -F:FLOOR | REMEMBER | NOTICE | CAN_RUN +F:CAN_RUN +F:FLOOR +F:NOTICE +F:REMEMBER D:0:You grow a desire to forge items. N:167:Altar of Light G:0:y -F:FLOOR | REMEMBER | NOTICE | CAN_RUN +F:CAN_RUN +F:FLOOR +F:NOTICE +F:REMEMBER D:0:You grow a desire to light up dark places. N:168:Altar of Waters G:0:b -F:FLOOR | REMEMBER | NOTICE | CAN_RUN +F:CAN_RUN +F:FLOOR +F:NOTICE +F:REMEMBER D:0:You grow a desire to bathe in the ocean. N:169:Altar of Doom G:0:o -F:FLOOR | REMEMBER | NOTICE | CAN_RUN +F:CAN_RUN +F:FLOOR +F:NOTICE +F:REMEMBER D:0:You grow a desire to do justice. # XXX @@ -727,20 +1099,30 @@ D:0:You grow a desire to do justice. # Used as a marker for random quests N:172:open floor G:.:w -F:FLOOR | CAN_RUN | DONT_NOTICE_RUNNING +F:CAN_RUN +F:DONT_NOTICE_RUNNING +F:FLOOR F:SUPPORT_GROWTH # Underground Tunnel N:173:Underground Tunnel G:#:s -F:FLOOR | REMEMBER | SUPPORT_LIGHT | DONT_NOTICE_RUNNING | CAN_RUN +F:CAN_RUN +F:DONT_NOTICE_RUNNING +F:FLOOR +F:REMEMBER +F:SUPPORT_LIGHT D:0:Oh, an underground tunnel! # Tainted water N:174:stream of tainted water G:~:u -F:FLOOR | CAN_LEVITATE | CAN_FLY | REMEMBER | SUPPORT_LIGHT +F:CAN_FLY +F:CAN_LEVITATE F:DONT_NOTICE_RUNNING +F:FLOOR +F:REMEMBER +F:SUPPORT_LIGHT N:175:monster trap G:;:v @@ -748,14 +1130,22 @@ F:FLOOR N:176:Void Jumpgate G:+:v -F:FLOOR | REMEMBER | NOTICE | PERMANENT | CAN_RUN +F:CAN_RUN +F:FLOOR +F:NOTICE +F:PERMANENT +F:REMEMBER D:0:A dark rift opens to the void here. N:177:lava wall G:#:R S:R:R:r:r:U:u:R F:ATTR_MULTI -F:WALL | NO_WALK | NO_VISION | PERMANENT | DONT_NOTICE_RUNNING +F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:WALL D:1:The lava is far too hot to tunnel into it. D:2:a lava wall blocking your way @@ -764,33 +1154,51 @@ G:%:v S:R:R:y:v:y:v:R E:150d2:1:HELL_FIRE F:ATTR_MULTI -F:FLOOR | REMEMBER | NOTICE | PERMANENT +F:FLOOR +F:NOTICE +F:PERMANENT +F:REMEMBER D:0:This fire is so powerful it could destroy even the most powerful artifacts. N:179:path to the next area G:>:w -F:FLOOR | PERMANENT | NOTICE | REMEMBER | CAN_RUN +F:CAN_RUN +F:FLOOR +F:NOTICE +F:PERMANENT +F:REMEMBER D:0:There is a path leading to the next area here. D:1:You cannot tunnel a path. N:180:path to the previous area G:<:w -F:FLOOR | PERMANENT | NOTICE | REMEMBER | CAN_RUN +F:CAN_RUN +F:FLOOR +F:NOTICE +F:PERMANENT +F:REMEMBER D:0:There is a path leading to the previous area here. D:1:You cannot tunnel a path. N:181:field G:::g -F:FLOOR | PERMANENT | NOTICE | REMEMBER F:DONT_NOTICE_RUNNING +F:FLOOR +F:NOTICE +F:PERMANENT +F:REMEMBER D:1:You cannot tunnel a field. N:182:Ekkaia, the Encircling Sea G:*:b S:b:b:b:b:b:b:B F:ATTR_MULTI -F:WALL | NO_WALK | NO_VISION | PERMANENT | SUPPORT_LIGHT F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:SUPPORT_LIGHT +F:WALL N:183:void G: :d @@ -804,97 +1212,159 @@ N:187:pool of deep water G:~:b S:b:b:b:b:b:b:B F:ATTR_MULTI -F:FLOOR | CAN_LEVITATE | CAN_FLY | REMEMBER | SUPPORT_LIGHT +F:CAN_FLY +F:CAN_LEVITATE +F:FLOOR +F:REMEMBER +F:SUPPORT_LIGHT # Glass wall -- can see but not pass N:188:glass wall G:.:B -F:NO_WALK | WALL | PERMANENT | NOTICE F:DONT_NOTICE_RUNNING +F:NOTICE +F:NO_WALK +F:PERMANENT +F:WALL D:1:This glass seems to be totaly impenetrable. D:2:a glass wall blocking your way # Illusion wall -- can't see but can pass N:189:illusion wall G:#:w -F:FLOOR | NO_VISION | REMEMBER | SUPPORT_LIGHT | DONT_NOTICE_RUNNING +F:DONT_NOTICE_RUNNING +F:FLOOR +F:NO_VISION +F:REMEMBER +F:SUPPORT_LIGHT D:0:Looks like this wall is not so real. # Grass roof N:190:Grass roof G:#:y -F:WALL | NO_WALK | NO_VISION | PERMANENT | DONT_NOTICE_RUNNING +F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:WALL # grass roof top N:191:grass roof top G:#:y -F:WALL | NO_WALK | NO_VISION | PERMANENT | DONT_NOTICE_RUNNING +F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:WALL # grass roof chimney N:192:grass roof chimney G:#:y -F:WALL | NO_WALK | NO_VISION | PERMANENT | DONT_NOTICE_RUNNING +F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:WALL # brick roof N:193:brick roof G:#:r -F:WALL | NO_WALK | NO_VISION | PERMANENT | DONT_NOTICE_RUNNING +F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:WALL # brick roof top N:194:brick roof top G:#:r -F:WALL | NO_WALK | NO_VISION | PERMANENT | DONT_NOTICE_RUNNING +F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:WALL # brick roof chimney N:195:brick roof chimney G:#:r -F:WALL | NO_WALK | NO_VISION | PERMANENT | DONT_NOTICE_RUNNING +F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:WALL # window N:196:window G:#:w -F:WALL | NO_WALK | NO_VISION | PERMANENT | DONT_NOTICE_RUNNING +F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:WALL # small window N:197:small window G:#:w -F:WALL | NO_WALK | NO_VISION | PERMANENT | DONT_NOTICE_RUNNING +F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:WALL # rain barrel N:198:rain barrel G:#:w -F:WALL | NO_WALK | NO_VISION | PERMANENT | DONT_NOTICE_RUNNING +F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:WALL # grass with Kingsfoil flowers N:199:grass with Kingsfoil flowers G:;:G -F:FLOOR | DONT_NOTICE_RUNNING | CAN_RUN +F:CAN_RUN +F:DONT_NOTICE_RUNNING +F:FLOOR F:SUPPORT_GROWTH # cobblestone road N:200:cobblestone road G:.:w -F:FLOOR | DONT_NOTICE_RUNNING | CAN_RUN +F:CAN_RUN +F:DONT_NOTICE_RUNNING +F:FLOOR # cobblestone with outlet N:201:cobblestone with outlet G:.:w -F:FLOOR | DONT_NOTICE_RUNNING | CAN_RUN +F:CAN_RUN +F:DONT_NOTICE_RUNNING +F:FLOOR N:202:small tree G:#:g -F:FLOOR | DONT_NOTICE_RUNNING | CAN_RUN | SUPPORT_LIGHT | REMEMBER +F:CAN_RUN +F:DONT_NOTICE_RUNNING +F:FLOOR F:NO_VISION +F:REMEMBER +F:SUPPORT_LIGHT # Just to have a town entrance picture N:203:town G:*:w -F:FLOOR | NOTICE +F:FLOOR +F:NOTICE # Underground Tunnel N:204:Underground Tunnel G:^:U -F:FLOOR | REMEMBER | SUPPORT_LIGHT | DONT_NOTICE_RUNNING | CAN_RUN +F:CAN_RUN +F:DONT_NOTICE_RUNNING +F:FLOOR +F:REMEMBER +F:SUPPORT_LIGHT D:0:Oh, an underground tunnel! # Fire @@ -904,108 +1374,166 @@ S:y:y:y:R:r:y:R E:-1d2:1:FIRE D:0:The blazing fire burns you! F:ATTR_MULTI -F:FLOOR | CAN_FLY | REMEMBER | SUPPORT_LIGHT +F:CAN_FLY F:DONT_NOTICE_RUNNING +F:FLOOR +F:REMEMBER +F:SUPPORT_LIGHT # Permanent rubble -- town use N:206:pile of rubble G:::w -F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE -F:CAN_FLY | SUPPORT_LIGHT | PERMANENT +F:CAN_FLY +F:CAN_PASS +F:NOTICE +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:SUPPORT_LIGHT +F:WALL D:1:Looks like this pile of rubble is quite hard. # Rocky ground - rougher terrain. N:207:rocky ground G:.:s -F:FLOOR | SUPPORT_LIGHT | CAN_RUN +F:CAN_RUN F:DONT_NOTICE_RUNNING +F:FLOOR +F:SUPPORT_LIGHT # cloud-like vapour. Floor for Eru's temple N:208:cloud-like vapour G:.:W S:W:B:B:W:w:W:B -F:FLOOR | CAN_LEVITATE | CAN_FLY | SUPPORT_LIGHT -F:ATTR_MULTI | CAN_RUN | DONT_NOTICE_RUNNING +F:ATTR_MULTI +F:CAN_FLY +F:CAN_LEVITATE +F:CAN_RUN +F:DONT_NOTICE_RUNNING +F:FLOOR +F:SUPPORT_LIGHT # condensing water N:209:condensing water G:~:B S:B:B:B:B:B:B:b F:ATTR_MULTI -F:FLOOR | CAN_LEVITATE | CAN_FLY | REMEMBER | SUPPORT_LIGHT | CAN_RUN +F:CAN_FLY +F:CAN_LEVITATE +F:CAN_RUN F:DONT_NOTICE_RUNNING +F:FLOOR +F:REMEMBER +F:SUPPORT_LIGHT # Dense mist. Can pass through, but not see through N:210:dense mist G:#:w S:w:W:s:s:s:w:w -F:FLOOR | NO_VISION | REMEMBER | SUPPORT_LIGHT -F:ATTR_MULTI | DONT_NOTICE_RUNNING +F:ATTR_MULTI +F:DONT_NOTICE_RUNNING +F:FLOOR +F:NO_VISION +F:REMEMBER +F:SUPPORT_LIGHT D:0:You wander through the mist. D:1:You cannot tunnel through mist! # Hail-stone wall N:211:hail-stone wall G:#:W -F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE | SUPPORT_LIGHT +F:CAN_PASS F:DONT_NOTICE_RUNNING +F:NOTICE +F:NO_VISION +F:NO_WALK +F:SUPPORT_LIGHT F:TUNNELABLE +F:WALL D:1:You tunnel into the hail-stone wall. N:212:dead small tree G:#:D -F:FLOOR | DONT_NOTICE_RUNNING | CAN_RUN | SUPPORT_LIGHT | REMEMBER +F:CAN_RUN +F:DONT_NOTICE_RUNNING +F:FLOOR F:NO_VISION +F:REMEMBER +F:SUPPORT_LIGHT # Low hill N:213:low hill G:^:g -F:FLOOR | DONT_NOTICE_RUNNING| CAN_RUN | SUPPORT_LIGHT | NO_VISION +F:CAN_RUN +F:DONT_NOTICE_RUNNING +F:FLOOR +F:NO_VISION +F:SUPPORT_LIGHT D:0:You go over the hill. D:1:You cannot tunnel through that. #Angband and Mordor (Ered Lithui, Ephel Duath) mountains N:214:dark mountain chain G:^:D -F:WALL | NO_WALK | NO_VISION | PERMANENT F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:WALL D:1:This rock is far too hard. D:2:a very hard stone block blocking your way #Ered Luin - Blue Mountains N:215:blue mountain chain G:^:B -F:CAN_CLIMB | CAN_PASS | SUPPORT_LIGHT -F:WALL | NO_WALK | NO_VISION +F:CAN_CLIMB +F:CAN_PASS F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK F:PERMANENT +F:SUPPORT_LIGHT +F:WALL D:1:You cannot tunnel into such a hard stone. D:2:a hard stone block blocking your way #Ered Mithrin - Grey Mountains N:216:grey mountain chain G:^:s -F:CAN_CLIMB | CAN_PASS | SUPPORT_LIGHT -F:WALL | NO_WALK | NO_VISION +F:CAN_CLIMB +F:CAN_PASS F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK F:PERMANENT +F:SUPPORT_LIGHT +F:WALL D:1:You cannot tunnel into such a hard stone. D:2:a hard stone block blocking your way #Orodruin - Mount Doom N:217:part of Mount Doom G:^:R -F:WALL | NO_WALK | NO_VISION | NOTICE | SUPPORT_LIGHT F:DONT_NOTICE_RUNNING +F:NOTICE +F:NO_VISION +F:NO_WALK F:PERMANENT +F:SUPPORT_LIGHT +F:WALL D:1:You cannot tunnel through that. D:2:a stream of searing lava barring your way #Snow-capped peak N:218:snow-capped peak G:^:w -F:WALL | NO_WALK | NO_VISION | NOTICE | SUPPORT_LIGHT -F:DONT_NOTICE_RUNNING | PERMANENT +F:DONT_NOTICE_RUNNING +F:NOTICE +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:SUPPORT_LIGHT +F:WALL D:1:The ice is too cold to tunnel into it. D:2:an unusually thick wall of ice barring your way @@ -1013,45 +1541,66 @@ D:2:an unusually thick wall of ice barring your way #BUG - these do not burn. N:219:fir tree G:#:g -F:CAN_FLY | CAN_PASS | SUPPORT_LIGHT -F:WALL | NO_WALK | NO_VISION +F:CAN_FLY +F:CAN_PASS F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:SUPPORT_LIGHT F:TUNNELABLE +F:WALL D:1:You chop away at the fir tree. D:2:a fir tree blocking your way #section of a flet (wooden platforms built high up in the trees of Lothlórien) N:220:section of a flet G:_:u -F:FLOOR | DONT_NOTICE_RUNNING | CAN_RUN +F:CAN_RUN +F:DONT_NOTICE_RUNNING +F:FLOOR #light post N:221:light post G:|:w -F:WALL | NO_WALK | CAN_FLY | CAN_PASS -F:SUPPORT_LIGHT | REMEMBER +F:CAN_FLY +F:CAN_PASS +F:NO_WALK +F:REMEMBER +F:SUPPORT_LIGHT +F:WALL D:1:You cannot tunnel a light post. D:2:A light post blocking your way #Water lily N:222:water lily G:;:B -F:FLOOR | DONT_NOTICE_RUNNING | CAN_RUN +F:CAN_RUN +F:DONT_NOTICE_RUNNING +F:FLOOR F:SUPPORT_GROWTH #Dead Marshes swamp water N:223:part of the Dead Marshes G:~:G E:10d10:6:CONFUSION -F:FLOOR | CAN_LEVITATE | CAN_FLY | REMEMBER | SUPPORT_LIGHT +F:CAN_FLY +F:CAN_LEVITATE +F:FLOOR +F:REMEMBER +F:SUPPORT_LIGHT #Morannon N:224:Black Gate G:+:D -F:CAN_CLIMB | CAN_PASS | SUPPORT_LIGHT -F:WALL | NO_WALK | NO_VISION | NOTICE +F:CAN_CLIMB +F:CAN_PASS F:DONT_NOTICE_RUNNING +F:NOTICE +F:NO_VISION +F:NO_WALK F:PERMANENT +F:SUPPORT_LIGHT +F:WALL D:1:You cannot tunnel through that. D:2:a closed Black Gate blocking your way @@ -1060,14 +1609,24 @@ N:225:river G:~:w S:w:w:w:B:w:w:B F:ATTR_MULTI -F:FLOOR | CAN_LEVITATE | CAN_FLY | REMEMBER | SUPPORT_LIGHT | CAN_RUN -F:DONT_NOTICE_RUNNING | SUPPORT_GROWTH +F:CAN_FLY +F:CAN_LEVITATE +F:CAN_RUN +F:DONT_NOTICE_RUNNING +F:FLOOR +F:REMEMBER +F:SUPPORT_GROWTH +F:SUPPORT_LIGHT #Swamp N:226:swamp pool G:~:g E:1d1:1:POISON -F:FLOOR | CAN_LEVITATE | CAN_FLY | REMEMBER | SUPPORT_LIGHT +F:CAN_FLY +F:CAN_LEVITATE +F:FLOOR +F:REMEMBER +F:SUPPORT_LIGHT #Anduin river N:227:stream of the Anduin river @@ -1075,14 +1634,23 @@ G:~:B E:1d1:1:WATER S:w:w:w:b:w:w:b F:ATTR_MULTI -F:FLOOR | CAN_LEVITATE | CAN_FLY | REMEMBER | SUPPORT_LIGHT | SUPPORT_GROWTH +F:CAN_FLY +F:CAN_LEVITATE +F:FLOOR +F:REMEMBER +F:SUPPORT_GROWTH +F:SUPPORT_LIGHT #Road sign to Gondolin to avoid Maeglin quest silliness somewhat N:228:road sign that says 'Find Gondolin!' G:?:v S:v:R:B:G:w:v:R F:ATTR_MULTI -F:WALL | PERMANENT | NOTICE | SUPPORT_LIGHT | REMEMBER | +F:NOTICE +F:PERMANENT +F:REMEMBER +F:SUPPORT_LIGHT +F:WALL ### New terrain features for town use ### @@ -1090,8 +1658,15 @@ F:WALL | PERMANENT | NOTICE | SUPPORT_LIGHT | REMEMBER | N:229:beehive G:*:o E:1d1:1:POISON -F:WALL | PERMANENT | CAN_FLY | REMEMBER | SUPPORT_LIGHT | -F:CAN_PASS | NO_WALK | NO_VISION | DONT_NOTICE_RUNNING | +F:CAN_FLY +F:CAN_PASS +F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:REMEMBER +F:SUPPORT_LIGHT +F:WALL D:0:Ouch! A bee stung you! D:1:You'll just get stung. D:2:a beehive blocking your way @@ -1099,49 +1674,81 @@ D:2:a beehive blocking your way #Dirt road - same as dirt but more appropriate for towns N:230:dirt road G:.:U -F:FLOOR | DONT_NOTICE_RUNNING | CAN_RUN +F:CAN_RUN +F:DONT_NOTICE_RUNNING +F:FLOOR F:SUPPORT_GROWTH #Wide gate N:231:wide gate G:-:D -F:WALL | PERMANENT | CAN_FLY | SUPPORT_LIGHT | NOTICE | -F:CAN_PASS | NO_WALK | NO_VISION | DONT_NOTICE_RUNNING | +F:CAN_FLY +F:CAN_PASS +F:DONT_NOTICE_RUNNING +F:NOTICE +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:SUPPORT_LIGHT +F:WALL D:1:You cannot tunnel through that. D:2:a closed gate barring your way #Same gate, but opened N:232:open gate G:':D -F:FLOOR | DONT_NOTICE_RUNNING | CAN_RUN | SUPPORT_LIGHT | +F:CAN_RUN +F:DONT_NOTICE_RUNNING +F:FLOOR +F:SUPPORT_LIGHT ### For wood houses, bridges, etc: #Wooden board - horizontal N:233:wooden board G:-:u -F:WALL | PERMANENT | SUPPORT_LIGHT | NO_WALK | NO_VISION | CAN_FLY +F:CAN_FLY +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:SUPPORT_LIGHT +F:WALL D:1:You cannot tunnel through that. D:2:a wooden board blocking your way #Wooden board - vertical N:234:wooden board G:|:u -F:WALL | PERMANENT | SUPPORT_LIGHT | NO_WALK | NO_VISION | CAN_FLY +F:CAN_FLY +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:SUPPORT_LIGHT +F:WALL D:1:You cannot tunnel through that. D:2:a wooden board blocking your way #Light wooden board - horizontal N:235:wooden board G:-:U -F:WALL | PERMANENT | SUPPORT_LIGHT | NO_WALK | NO_VISION | CAN_FLY +F:CAN_FLY +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:SUPPORT_LIGHT +F:WALL D:1:You cannot tunnel through that. D:2:a wooden board blocking your way #Light wooden board - vertical N:236:wooden board G:|:U -F:WALL | PERMANENT | SUPPORT_LIGHT | NO_WALK | NO_VISION | CAN_FLY +F:CAN_FLY +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:SUPPORT_LIGHT +F:WALL D:1:You cannot tunnel through that. D:2:a wooden board blocking your way @@ -1149,9 +1756,14 @@ D:2:a wooden board blocking your way #BUG - these do not burn. N:237:white tree G:#:w -F:CAN_FLY | CAN_PASS | SUPPORT_LIGHT -F:WALL | NO_WALK | NO_VISION | PERMANENT +F:CAN_FLY +F:CAN_PASS F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:SUPPORT_LIGHT +F:WALL D:1:You cannot tunnel through that. D:2:a white tree blocking your way @@ -1161,35 +1773,52 @@ G:|:B E:25d10:1:WATER S:w:w:w:b:w:w:b F:ATTR_MULTI -F:FLOOR | CAN_LEVITATE | CAN_FLY | REMEMBER | SUPPORT_LIGHT | -F:DONT_NOTICE_RUNNING | SUPPORT_GROWTH | +F:CAN_FLY +F:CAN_LEVITATE +F:DONT_NOTICE_RUNNING +F:FLOOR +F:REMEMBER +F:SUPPORT_GROWTH +F:SUPPORT_LIGHT #Slippery rock ledge N:239:slippery rock ledge G:&:s E:5d10:1:COLD -F:FLOOR | CAN_LEVITATE | CAN_FLY | SUPPORT_LIGHT | +F:CAN_FLY +F:CAN_LEVITATE +F:FLOOR F:SUPPORT_GROWTH +F:SUPPORT_LIGHT #Stable N:240:stable G:#:u -F:WALL | NO_WALK | NO_VISION | PERMANENT | CAN_FLY +F:CAN_FLY +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:WALL D:1:You cannot tunnel through that. D:2:a stable wall blocking your way #Wooden plank N:241:wooden plank G:%:U -F:FLOOR | CAN_RUN | DONT_NOTICE_RUNNING | SUPPORT_LIGHT | -F:SUPPORT_GROWTH | +F:CAN_RUN +F:DONT_NOTICE_RUNNING +F:FLOOR +F:SUPPORT_GROWTH +F:SUPPORT_LIGHT #Fosse (dry moat) N:242:fosse pit G:&:g -F:CAN_LEVITATE | CAN_FLY -F:NO_WALK | SUPPORT_LIGHT +F:CAN_FLY +F:CAN_LEVITATE F:DONT_NOTICE_RUNNING +F:NO_WALK +F:SUPPORT_LIGHT D:1:You cannot tunnel through that. D:2:a dry moat blocking your way @@ -1197,9 +1826,13 @@ D:2:a dry moat blocking your way N:243:Mallorn G:*:y S:y:W:W:y:w:W:y -F:CAN_FLY | CAN_PASS | SUPPORT_LIGHT -F:WALL | NO_WALK | NO_VISION +F:CAN_FLY +F:CAN_PASS F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:SUPPORT_LIGHT +F:WALL D:1:It isn't a good idea to harm a Mallorn. D:2:a Mallorn blocking your way @@ -1208,33 +1841,56 @@ D:2:a Mallorn blocking your way N:244:copper pillar G:#:u S:u:u:u:o:u:u:u -F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE | SUPPORT_LIGHT -F:DONT_NOTICE_RUNNING | ATTR_MULTI +F:ATTR_MULTI +F:CAN_PASS +F:DONT_NOTICE_RUNNING +F:NOTICE +F:NO_VISION +F:NO_WALK +F:SUPPORT_LIGHT +F:WALL D:1:The copper is too tough to tunnel through. D:2:a copper pillar blocking your way N:245:ethereal wall G:.:w -F:WALL | NO_WALK | PERMANENT | NOTICE | DONT_NOTICE_RUNNING +F:DONT_NOTICE_RUNNING +F:NOTICE +F:NO_WALK +F:PERMANENT +F:WALL D:1:You can't even see your obstruction! D:2:an unseen force blocking your way N:246:glacial wall G:#:B -F:WALL | NO_WALK | CAN_PASS | NO_VISION | SUPPORT_LIGHT -F:DONT_NOTICE_RUNNING | TUNNELABLE +F:CAN_PASS +F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:SUPPORT_LIGHT +F:TUNNELABLE +F:WALL D:1:You tunnel into the glacial wall... #BOh, chilly!#w. D:2:a hard glacial wall blocking your way N:247:battlement G:#:w -F:NO_WALK | CAN_PASS | NOTICE | SUPPORT_LIGHT -F:DONT_NOTICE_RUNNING | TUNNELABLE +F:CAN_PASS +F:DONT_NOTICE_RUNNING +F:NOTICE +F:NO_WALK +F:SUPPORT_LIGHT +F:TUNNELABLE D:1:You tunnel into the battlement. D:2:a hard stone battlement blocking your way N:248:door of Orthanc G:':r -F:FLOOR | NOTICE | REMEMBER | CAN_RUN -F:SUPPORT_LIGHT | DONT_NOTICE_RUNNING -D:0:The Key of Orthanc allows you to pass.
\ No newline at end of file +F:CAN_RUN +F:DONT_NOTICE_RUNNING +F:FLOOR +F:NOTICE +F:REMEMBER +F:SUPPORT_LIGHT +D:0:The Key of Orthanc allows you to pass. diff --git a/lib/mods/theme/edit/k_info.txt b/lib/mods/theme/edit/k_info.txt index c8a78082..6cfe4dee 100644 --- a/lib/mods/theme/edit/k_info.txt +++ b/lib/mods/theme/edit/k_info.txt @@ -275,7 +275,8 @@ N:29:& Blue Stone~ G:":B I:40:18:0 W:60:0:3:90000 -F:INSTA_ART | SPECIAL_GENE +F:INSTA_ART +F:SPECIAL_GENE ##### Edged Weapons ##### @@ -294,7 +295,8 @@ I:23:21:0 W:15:0:140:350 A:15/1 P:0:3d4:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:This is a long, double-edged sword with a plain hilt that could D:be wielded in one or two hands. It's called a "bastard sword" because in @@ -349,8 +351,11 @@ W:70:0:180:4000 A:70/8 P:0:6d5:0:0:0 F:ATTR_MULTI -F:RES_CHAOS | CHAOTIC | SHOW_MODS -f:RES_CHAOS | CHAOTIC +F:CHAOTIC +F:RES_CHAOS +F:SHOW_MODS +f:CHAOTIC +f:RES_CHAOS D:A mighty sword which seems to be completely blunt. However, it is a conduit D:into the realms of pure chaos and strikes its victims with the devastating D:might of chaos itself whenever it connects. It gives you resistance to chaos @@ -363,7 +368,8 @@ I:23:25:0 W:30:0:200:775 A:30/1:40/1 P:0:3d6:0:0:0 -F:SHOW_MODS | MUST2H +F:MUST2H +F:SHOW_MODS f:MUST2H D:This blade is lot longer, wider and heavier than a long sword. You have to D:wield it with two hands. This means that wielding a shield makes fighting @@ -397,7 +403,8 @@ I:23:28:0 W:40:0:260:850 A:40/1 P:0:4d5:0:0:0 -F:SHOW_MODS | MUST2H +F:MUST2H +F:SHOW_MODS f:MUST2H D:These weapons have been built in all sizes. They are custom-made D:for warriors that want to set out and kill their archenemy. These @@ -409,7 +416,8 @@ I:23:20:0 W:20:0:120:400 A:20/1 P:0:3d4:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:The katana is a long blade with only a small disk for a guard. D:Its hilt is long enough for two hands, though it could be used @@ -489,7 +497,8 @@ I:21:6:0 W:20:0:150:200 A:20/1 P:0:2d4:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:This weapon has a ball linked with a chain to a wooden handle. D:Preferred tactic is smashing the brains of your opponent. @@ -511,7 +520,8 @@ I:21:13:0 W:10:0:150:353 A:10/1 P:0:2d6:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:This weapon was originally used to cut corn. More warlike versions D:sport a large blade stuck on a wooden handle. The hinge allows it to get @@ -523,7 +533,8 @@ I:21:18:0 W:45:0:280:590 A:45/1 P:0:3d6:0:0:0 -F:SHOW_MODS | MUST2H +F:MUST2H +F:SHOW_MODS f:MUST2H D:This two-handed version of the flail gives the fighter a fearsome D:weapon that can do a fair amount of damage. It typically has several @@ -545,7 +556,8 @@ I:21:5:0 W:5:0:120:130 A:5/1 P:0:2d4:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:This weapon is a club ending in a sphere. The sphere is studded D:with metal shards, and thus can both crush and cut your adversary. @@ -556,7 +568,8 @@ I:21:3:0 W:10:0:150:200 A:10/1 P:0:1d9:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:A long, wooden pole, usually the height of the wielder. Four of them can be D:made out of the trunk of one young tree, hence the name. The quarterstaff @@ -570,7 +583,8 @@ I:21:8:0 W:5:0:120:225 A:5/1 P:0:3d3:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:A large hammer, designed to crush skulls with mighty strikes. @@ -580,7 +594,8 @@ I:21:15:0 W:15:0:180:502 A:15/1 P:0:3d4:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:A large, mean mace filled with lead in order to wreak a maximum of havoc. @@ -590,8 +605,11 @@ I:21:20:0 W:80:0:400:4300 A:80/5 P:0:5d8:0:0:0 -F:SLAY_UNDEAD | SHOW_MODS | MUST2H -f:MUST2H | SLAY_UNDEAD +F:MUST2H +F:SHOW_MODS +F:SLAY_UNDEAD +f:MUST2H +f:SLAY_UNDEAD D:This mace is custom-made for priests that go out to destroy evil. D:It is deadly, especially for undead. @@ -601,7 +619,8 @@ I:21:10:0 W:10:0:120:376 A:10/1 P:0:2d5:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:A war hammer combined with a spearpoint, mounted on a long pole. @@ -613,7 +632,8 @@ I:22:10:0 W:15:0:180:408 A:15/1 P:0:2d6:0:0:0 -F:SHOW_MODS | MUST2H +F:MUST2H +F:SHOW_MODS f:MUST2H D:This polearm has a beak mounted opposite the blade. @@ -623,7 +643,8 @@ I:22:13:0 W:20:0:190:363 A:20/1 P:0:2d6:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:A polearm with a long, slightly curved knife-like blade. It has spurs on D:the dull side of the blade. It's primarily a slashing and chopping weapon. Glaives @@ -637,7 +658,8 @@ I:22:15:0 W:25:0:190:430 A:25/1 P:0:3d5:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:The halberd has a broad, short axe blade on a 5-6 ft long haft, with a D:spearpoint at the top, often a back-spike and occasionally a butt-spike. Used to @@ -653,7 +675,8 @@ I:22:4:0 W:10:0:160:340 A:10/1 P:0:1d8:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:This is a polearm with a long square-sectioned spike on the end. @@ -663,7 +686,8 @@ I:22:8:0 W:15:0:160:358 A:15/1 P:0:2d5:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:A staff, 16-18 feet long, that has a small piercing head about 10 inches D:long. The pike is often used by infantry to fend off cavalry. It is very @@ -688,7 +712,8 @@ I:22:5:0 W:5:0:70:120 A:5/1 P:0:1d8:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:The trident is based on the pitchfork. In fact, when not used as a weapon, D:it is often employed as a pitchfork. It is famous for its uses in @@ -701,7 +726,8 @@ I:22:20:0 W:10:0:300:230 A:10/1 P:0:2d8:0:0:0 -F:SHOW_MODS | MUST2H +F:MUST2H +F:SHOW_MODS f:MUST2H D:This is the original polearm. It is shaped like a spear but is bigger. It's D:meant to fend off enemies, not to be thrown. @@ -712,7 +738,8 @@ I:24:25:0 W:40:0:230:500 A:40/1 P:0:4d4:0:0:0 -F:SHOW_MODS | MUST2H +F:MUST2H +F:SHOW_MODS f:MUST2H D:A huge and heavy two-headed axe. @@ -722,7 +749,8 @@ I:22:22:0 W:15:0:170:334 A:15/1 P:0:2d8:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:Nordic polearm with a broad blade and a hook mounted on the end of the shaft. D:The Nordics' take on the halberd. The polearm of choice for many Nordics, @@ -734,7 +762,8 @@ I:22:28:0 W:45:0:250:750 A:45/1 P:0:3d8:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:Nordic polearm with a broad blade and a hook mounted on the end of the shaft. D:Another Nordic version of the halberd. The polearm of choice for many Nordics, @@ -746,7 +775,8 @@ I:24:11:0 W:15:0:160:304 A:15/1 P:0:2d6:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:A one-headed axe made for combat, with an elongated moon-shaped blade. @@ -756,7 +786,8 @@ I:22:17:0 W:45:0:250:800 A:45/1 P:0:5d3:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:A simple farm implement, converted into a weapon by slightly straightening D:its blade and putting it in line with its pole, instead of the typical @@ -768,8 +799,13 @@ I:22:30:0 W:80:0:250:10000 A:80/20 P:0:8d4:0:0:0 -F:SHOW_MODS | MUST2H | WOUNDING | VORPAL -f:MUST2H | VORPAL | WOUNDING +F:MUST2H +F:SHOW_MODS +F:VORPAL +F:WOUNDING +f:MUST2H +f:VORPAL +f:WOUNDING D:The simple design of the war scythe, but this one uses a finely crafted and D:incredibly sharp steel blade which causes terrible wounds when it hits. @@ -962,8 +998,12 @@ I:35:2:0 W:30:0:5:1500 A:30/4 P:4:0d0:0:0:4 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_FIRE | IGNORE_ELEC -F:STEALTH | SEARCH | LUCK +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:LUCK +F:STEALTH f:STEALTH D:A wonderfully light cloak coloured in brown and green hues. Its colouring D:greatly helps the wearer to avoid undesired attention. Wearing it makes you @@ -1215,7 +1255,10 @@ I:37:30:0 W:75:0:420:20000 A:75/4 P:40:2d4:-4:0:0 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:A suit of plate armour fashioned from a metal whose secret is only known to Eol, D:the dark Elvensmith. It is practically unbreakable. @@ -1276,7 +1319,9 @@ I:35:6:1 W:60:0:5:7500 A:75/4 P:6:0d0:0:0:4 -F:RES_DARK | RES_LITE | STEALTH +F:RES_DARK +F:RES_LITE +F:STEALTH f:STEALTH D:A rare cloak imbued with magic to radiate a strange twilight, absorbing both D:extreme brightness and darkness. @@ -1354,7 +1399,9 @@ G:=:d I:45:24:0 W:30:0:2:500 A:30/1 -F:STR | HIDE_TYPE | SUST_STR +F:HIDE_TYPE +F:STR +F:SUST_STR f:STR D:This bauble magically improves your strength. @@ -1363,7 +1410,9 @@ G:=:d I:45:26:0 W:30:0:2:500 A:30/1 -F:DEX | HIDE_TYPE | SUST_DEX +F:DEX +F:HIDE_TYPE +F:SUST_DEX f:DEX D:This piece of jewellery magically improves your agility. @@ -1372,7 +1421,9 @@ G:=:d I:45:27:0 W:30:0:2:500 A:30/1 -F:CON | HIDE_TYPE | SUST_CON +F:CON +F:HIDE_TYPE +F:SUST_CON f:CON D:This ring magically grants you health, improving your constitution. @@ -1381,7 +1432,9 @@ G:=:d I:45:25:0 W:30:0:2:500 A:30/1 -F:INT | HIDE_TYPE | SUST_INT +F:HIDE_TYPE +F:INT +F:SUST_INT f:INT D:This magical piece of jewellery makes you smarter. @@ -1390,19 +1443,11 @@ G:=:d I:45:31:0 W:75:0:2:100000 A:75/1 -F:SPEED | HIDE_TYPE +F:HIDE_TYPE +F:SPEED f:SPEED D:This wonderful ring grants you additional energy, allowing you to act faster. -N:137:Searching -G:=:d -I:45:23:0 -W:5:0:2:250 -A:5/1 -F:SEARCH | HIDE_TYPE -f:SEARCH -D:This ring magically improves your attention, so you can detect hidden things better. - # New : It can be activated but at the cost of its destruction N:138:Teleportation G:=:d @@ -1410,7 +1455,10 @@ I:45:4:0 W:5:0:2:250 A:5/1 a:DEST_TELE -F:CURSED | TELEPORT | EASY_KNOW | ACTIVATE +F:ACTIVATE +F:CURSED +F:EASY_KNOW +F:TELEPORT f:TELEPORT D:This ring will uncontrollably send you to different places at its whim. D:You can use its power once at your will, but it will destroy the ring. @@ -1420,7 +1468,8 @@ G:=:d I:45:6:0 W:5:0:2:250 A:5/1 -F:SLOW_DIGEST | EASY_KNOW +F:EASY_KNOW +F:SLOW_DIGEST f:SLOW_DIGEST D:This magical bauble grants you some sustenance, allowing you to subsist on less food. @@ -1429,7 +1478,8 @@ G:=:d I:45:7:0 W:5:0:2:200 A:5/1 -F:FEATHER | EASY_KNOW +F:EASY_KNOW +F:FEATHER f:FEATHER D:When you put on this ring, you will be able to float just above the floor. D:It prevents you from drowning, and all your falls will be painless. @@ -1439,7 +1489,8 @@ G:=:d I:45:20:0 W:60:0:2:16000 A:60/2 -F:RES_POIS | EASY_KNOW +F:EASY_KNOW +F:RES_POIS f:RES_POIS D:This magical ring grants protection from poison. D:It is rumoured that in deep dungeons monsters can kill you at once if you @@ -1450,7 +1501,8 @@ G:=:d I:45:21:0 W:20:0:2:1500 A:20/1 -F:FREE_ACT | EASY_KNOW +F:EASY_KNOW +F:FREE_ACT f:FREE_ACT D:This magical bauble prevents you from being held. D:Some monsters will paralyse you and then kill you if you lack free action. @@ -1460,7 +1512,9 @@ G:=:d I:45:2:-5 W:5:0:2:0 A:5/1 -F:CURSED | STR | HIDE_TYPE +F:CURSED +F:HIDE_TYPE +F:STR f:STR D:This accursed ring will sap your strength, rendering you much weaker as long as you wear it. @@ -1471,8 +1525,10 @@ W:50:0:2:3000 A:50/1 P:0:0d0:0:0:15 a:BA_FIRE_4 -F:RES_FIRE | ACTIVATE -f:RES_FIRE | IGNORE_FIRE +F:ACTIVATE +F:RES_FIRE +f:IGNORE_FIRE +f:RES_FIRE D:This fiery circlet grants you protection, makes fire less dangerous and even D:allows you to call forth a ball of flame. @@ -1483,8 +1539,10 @@ W:50:0:2:3000 A:50/1 P:0:0d0:0:0:15 a:BA_ACID_4 -F:RES_ACID | ACTIVATE -f:RES_ACID | IGNORE_ACID +F:ACTIVATE +F:RES_ACID +f:IGNORE_ACID +f:RES_ACID D:This magical ring is imbued with spells of devouring acid, granting protection against such D:assaults and the ability to shoot acid at your foes. @@ -1495,8 +1553,10 @@ W:50:0:2:3000 A:50/1 a:BA_COLD_4 P:0:0d0:0:0:15 -F:RES_COLD | ACTIVATE -f:RES_COLD | IGNORE_COLD +F:ACTIVATE +F:RES_COLD +f:IGNORE_COLD +f:RES_COLD D:This ring is imbued with supernatural cold, which makes you less vulnerable to such effects D:and occasionally allows you to throw balls of ice at your foes. @@ -1505,7 +1565,12 @@ G:=:d I:45:0:-5 W:50:0:2:0 A:50/1 -F:CURSED | TELEPORT | WIS | CHR | HIDE_TYPE | AUTO_CURSE +F:AUTO_CURSE +F:CHR +F:CURSED +F:HIDE_TYPE +F:TELEPORT +F:WIS D:This accursed ring will turn you into a bumbling fool and, in addition, magically D:transports you to places you never wanted to see. It can recurse itself if D:you leave it on too long. @@ -1515,7 +1580,9 @@ G:=:d I:45:3:-5 W:5:0:2:0 A:5/1 -F:CURSED | INT | HIDE_TYPE +F:CURSED +F:HIDE_TYPE +F:INT f:INT D:This wicked ring feeds off your intellect, magically making you stupid. @@ -1533,7 +1600,9 @@ G:=:d I:45:28:0 W:20:0:2:500 A:20/1 -F:HIDE_TYPE | EASY_USE | ACTIVATE | +F:ACTIVATE +F:EASY_USE +F:HIDE_TYPE a:WHIRLWIND D:This ring magically improves your control in combat, allowing you to hit more often. D:It can also sometimes be used to hit several nearby opponents with deadly accuracy. @@ -1550,7 +1619,10 @@ G:=:d I:45:1:0 W:5:0:2:0 A:5/1 -F:CURSED | AGGRAVATE | EASY_KNOW | AUTO_CURSE +F:AGGRAVATE +F:AUTO_CURSE +F:CURSED +F:EASY_KNOW f:AGGRAVATE D:This faithless ring will draw opponents' attention towards its hapless owner. D:If you have any pets, it will also make them turn against you. @@ -1560,7 +1632,8 @@ G:=:d I:45:22:0 W:30:0:2:340 A:30/1 -F:SEE_INVIS | EASY_KNOW +F:EASY_KNOW +F:SEE_INVIS f:SEE_INVIS D:This magical piece of jewellery allows your eyes to perceive beings otherwise unseen. @@ -1579,7 +1652,10 @@ G:":d I:40:6:0 W:50:0:3:1000 A:50/4 -F:INT | WIS | HIDE_TYPE | LITE1 +F:HIDE_TYPE +F:INT +F:LITE1 +F:WIS D:This talisman grants a sharper wit, greater insight and brightness to light dark places. N:164:Charisma @@ -1587,36 +1663,31 @@ G:":d I:40:7:0 W:30:0:3:500 A:30/1 -F:CHR | HIDE_TYPE +F:CHR +F:HIDE_TYPE f:CHR D:This amulet grants beauty beyond mere looks. -N:165:Searching -G:":d -I:40:5:0 -W:15:0:3:600 -A:15/1 -F:SEARCH | HIDE_TYPE -f:SEARCH -D:This amulet grants keen sight, finding things that are hidden. - N:166:Teleportation G:":d I:40:1:0 W:10:0:3:250 A:10/1 -F:CURSED | TELEPORT | EASY_KNOW +F:CURSED +F:EASY_KNOW +F:TELEPORT f:TELEPORT D:This amulet nastily throws you all over the place. -# Replacing Adornment with Protection from Evil from T-Plus by Ingeborg S. Norden - N:169:Protection from Evil G:":d I:40:2:0 W:25:0:3:10000 A:25/1 -F:EASY_KNOW | ACTIVATE | BLESSED | ESP_EVIL +F:ACTIVATE +F:BLESSED +F:EASY_KNOW +F:ESP_EVIL a:PROT_EVIL D:This blessed amulet fends off evil beings and warns the wearer D:of their presence. @@ -1640,9 +1711,17 @@ I:40:8:0 W:70:0:3:30000 A:70/8 P:0:0d0:-4:-4:0 -F:INT | SUST_INT | SEARCH | SPELL_CONTAIN | WIELD_CAST -F:FREE_ACT | RES_BLIND | RES_CONF | -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:FREE_ACT +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:INT +F:RES_BLIND +F:RES_CONF +F:SPELL_CONTAIN +F:SUST_INT +F:WIELD_CAST D:This rare amulet is highly desirable for mages, as it makes its wearer smarter, more attentive D:and impervious to magics which would make their own magic-use impossible. @@ -1651,8 +1730,16 @@ G:":d I:40:0:-5 W:50:0:3:0 A:50/1 -F:CURSED | STR | INT | WIS | DEX | CON | CHR | HIDE_TYPE -F:AUTO_CURSE | CURSE_NO_DROP +F:AUTO_CURSE +F:CHR +F:CON +F:CURSED +F:CURSE_NO_DROP +F:DEX +F:HIDE_TYPE +F:INT +F:STR +F:WIS D:This wicked amulet will drain all your abilities, turning you into a mere shadow of yourself. It D:is exceedingly hard to get rid of. @@ -1713,7 +1800,10 @@ G:?:d I:70:50:0 W:100:0:5:10000 A:100/8 -F:IGNORE_FIRE | IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:A piece of paper inscribed with strange shifting runes. Upon reading them, they will release D:a blast of chaotic forces. @@ -1827,14 +1917,6 @@ A:0/1 D:This scroll shows nearby objects to you. It only makes you aware of items on the floor, D:however, not those carried by creatures. -N:194:Trap Detection -G:?:d -I:70:28:0 -W:5:0:5:35 -A:5/1:10/1 -D:This scroll is very helpful, because it reveals the locations of nearby snares and traps which you -D:might otherwise blunder into. - ##### Extra ammunition ##### N:195:& Sheaf Arrow~ @@ -1853,7 +1935,8 @@ I:16:2:0 W:40:0:4:20 A:40/2:65/1 P:0:3d4:5:5:0 -F:SHOW_MODS | IGNORE_ACID +F:IGNORE_ACID +F:SHOW_MODS D:Sling bullets made from the slags of mithril smelting. They are unusually heavy, hitting D:with great force, and are almost imperishable. @@ -1906,22 +1989,6 @@ W:5:0:5:0 A:5/1 D:This nasty scroll will make a loud noise when read, waking up foes in your vicinity. -N:203:Trap Creation -G:?:d -I:70:7:0 -W:10:0:5:0 -A:10/1 -D:If you read this rather annoying scroll, snares and pitfalls will magically be planted all around -D:you, ready to do nasty things to you once you walk onto them. - -N:204:Trap/Door Destruction -G:?:d -I:70:39:0 -W:10:0:5:50 -A:10/1 -D:A very specifically destructive spell is written on this scroll. It will smash all traps and all -D:doors immediately next to you. - N:205:Artifact Creation G:?:d I:70:52:0 @@ -2486,8 +2553,11 @@ I:71:60:100 W:20:0:4:250 A:20/1:45/1:80/1:100/1 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD F:FOUNTAIN +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:This great potion infuses you with the power of the elements, so that you can better D:withstand their ravages. @@ -2694,8 +2764,12 @@ W:127:0:4:0 A:127/255 P:0:1d1:0:0:0 T:39:2 -F:NORM_ART | FULL_NAME | SPECIAL_GENE | EASY_USE -F:ACTIVATE | ACTIVATE_NO_WIELD +F:ACTIVATE +F:ACTIVATE_NO_WIELD +F:EASY_USE +F:FULL_NAME +F:NORM_ART +F:SPECIAL_GENE a:ETERNAL_FLAME D:An impossibly bright, flickering living flame. It can be used D:once to imbue an object with the power of Eru Iluvatar himself. @@ -2706,7 +2780,9 @@ I:23:34:0 W:0:0:7:10 A:0/1:5/1:10/1:20/1 P:0:1d4:0:0:0 -F:SHOW_MODS | VAMPIRIC | SPECIAL_GENE +F:SHOW_MODS +F:SPECIAL_GENE +F:VAMPIRIC D:A temporary weapon that only a necromancer can use. # The Horn of the Thunderlords @@ -2717,8 +2793,16 @@ W:50:10:10:12000 P:0:1d4:0:0:0 A:50/200 T:55:8 -F:IGNORE_ACID | IGNORE_FIRE | IGNORE_ELEC | IGNORE_COLD | -F:NO_RECHARGE | EASY_USE | RECHARGED | NORM_ART | FULL_NAME | SPECIAL_GENE +F:EASY_USE +F:FULL_NAME +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:NORM_ART +F:NO_RECHARGE +F:RECHARGED +F:SPECIAL_GENE D:This horn was given to you as a reward. Blow it if you are in dire need D:of leaving your current location fast. @@ -2776,13 +2860,6 @@ W:30:0:50:100 A:30/1 P:0:1d2:0:0:0 -N:307:Disarm -G:_:d -I:55:8:-1:SPELL=Disarm -W:2:0:50:100 -A:2/1 -P:0:1d2:0:0:0 - N:308:Teleportation G:_:d I:55:9:-1:SPELL=Teleportation @@ -2894,7 +2971,8 @@ I:111:0:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW +F:EASY_KNOW +F:FULL_NAME D:The slick black cover of this tome seems to glow D:with an inner violet light. You feel more attuned D:to raw magic as you hold it. @@ -2905,7 +2983,9 @@ I:111:1:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW | IGNORE_FIRE +F:EASY_KNOW +F:FULL_NAME +F:IGNORE_FIRE D:The cover of this tome is bright red, with flickering D:flames dancing across it once in a while. As you hold D:it, you begin to gain a much closer knowledge of all @@ -2917,7 +2997,9 @@ I:111:2:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW | IGNORE_ELEC +F:EASY_KNOW +F:FULL_NAME +F:IGNORE_ELEC D:The pages of this tome have a tendency to turn themselves, D:as though flipped by an errant wind. As you hold it, D:you start feeling wind at your fingertips. @@ -2928,7 +3010,9 @@ I:111:3:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW | IGNORE_ACID +F:EASY_KNOW +F:FULL_NAME +F:IGNORE_ACID D:The solid leather cover of this tome seems permanently D:stained with caked mud and grass. Heavy it is to lift, D:yet strangely comforting to hold - you feel stronger @@ -2940,7 +3024,8 @@ I:111:4:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW +F:EASY_KNOW +F:FULL_NAME D:The cover and pages of this tome seem to be perpetually D:wet, though they are not wet to the touch. As you hold D:it, you begin to understand ocean storms better. @@ -2951,7 +3036,8 @@ I:111:5:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW +F:EASY_KNOW +F:FULL_NAME D:This book seems to flicker strangely. It's one of those books D:with an annoying tendency to disappear when you need it and D:reappear in the unlikeliest places. As you hold it, you start @@ -2963,7 +3049,8 @@ I:111:6:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW +F:EASY_KNOW +F:FULL_NAME D:The cover of this tome is a bright shade of green, and it gives off D:a healthy, zesty scent that makes your thoughts clearer. As you D:hold it, your heart goes out to all living things upon Arda. @@ -2974,7 +3061,8 @@ I:111:7:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW +F:EASY_KNOW +F:FULL_NAME D:A thick book with solid leather binding. It looks entirely D:unremarkable, but as you hold it, you feel strangely able D:to learn the inner workings of things and creatures. @@ -3054,8 +3142,11 @@ I:39:0:0:4000 W:1:0:30:2 A:1/1 P:0:1d1:0:0:0 -F:EASY_KNOW | LITE1 | FUEL_LITE -f:LITE1 | FUEL_LITE +F:EASY_KNOW +F:FUEL_LITE +F:LITE1 +f:FUEL_LITE +f:LITE1 D:A piece of wood with an oily rag wrapped around it. When lit, it will give off a little light and D:much smoke. @@ -3065,8 +3156,12 @@ I:39:1:0:7500 W:3:0:50:35 A:3/1 P:0:1d1:0:0:0 -F:EASY_KNOW | IGNORE_FIRE | LITE2 | FUEL_LITE -f:LITE2 | FUEL_LITE +F:EASY_KNOW +F:FUEL_LITE +F:IGNORE_FIRE +F:LITE2 +f:FUEL_LITE +f:LITE2 D:A brass container with a wick emerging from it, protected from draughts by a sheet of greased D:paper. It can be carried by a handle. @@ -3096,7 +3191,10 @@ I:66:28:90 W:95:0:15:150000 A:100/16 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:This powerful rod will release great blasts of destructive energy, but there's no knowing what D:this effect will concentrate on. @@ -3106,35 +3204,22 @@ I:66:1:10 W:15:0:15:1000 A:15/1 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:When fuelled with enough ambient mana, this rod can detect nearby passages. -N:352:Trap Location -G:-:d -I:66:29:8 -W:5:0:15:100 -A:5/1:10/1:20/1 -P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE -D:Zapping this rod will release a minor detection magic, alerting you of nearby pits and snares. - -N:353:Probing -G:-:d -I:66:7:50 -W:40:0:15:4000 -A:40/4 -P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE -D:A rod of knowledge which will tell you about nearby creatures' health. -D:If they are sleeping, the intrusion will wake them. - N:354:Recall G:-:d I:66:3:80 W:30:0:15:4500 A:30/4 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:A rod which can transport you from the depths to your home and back. N:355:Illumination @@ -3144,7 +3229,10 @@ W:20:0:15:1000 A:20/1 P:0:1d1:0:0:0 F:EASY_KNOW -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:This rod carries a minor spell of brightness, lighting your immediate surroundings whenever D:activated. @@ -3154,7 +3242,10 @@ I:66:15:15 W:10:0:15:500 A:10/1 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:This rod can shoot a lance of bright light, hurting creatures which lurk in the dark. N:357:Lightning Bolts @@ -3163,7 +3254,10 @@ I:66:21:30 W:20:0:15:2000 A:20/1 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:This rod shoots a small spark of lightning, zapping the creature it hits. N:358:Frost Bolts @@ -3172,7 +3266,10 @@ I:66:23:35 W:25:0:15:2500 A:25/1 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:A small but extremely cold shard of ice will fly from this rod to the enemy you zap it at. N:359:Fire Bolts @@ -3181,7 +3278,10 @@ I:66:22:40 W:30:0:15:3000 A:30/1 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:This rod fires a magical flaming arrow at your foe, burning them. N:360:Polymorph @@ -3190,7 +3290,10 @@ I:66:19:25 W:35:0:15:1200 A:35/1 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:This rod of change will cause its target creature to mutate into someone else. D:Beware, it can make a weak enemy into a more powerful one. @@ -3200,7 +3303,10 @@ I:66:17:25 W:30:0:15:1500 A:30/1 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:This obstructive rod will slow the creature its spell hits. N:362:Sleep Monster @@ -3209,7 +3315,10 @@ I:66:16:25 W:30:0:15:1500 A:30/1 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:This sorcerous rod will cause its target to stop in its tracks. N:363:Drain Life @@ -3218,7 +3327,10 @@ I:66:18:30 W:75:0:15:3600 A:75/4 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:This necromantic magical rod will hurt a living creature struck by its spell. N:364:Teleport Other @@ -3227,25 +3339,22 @@ I:66:13:60 W:45:0:15:1400 A:45/2 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:This rod of movement will displace its target to another location. -N:365:Disarming -G:-:d -I:66:14:50 -W:35:0:15:2100 -A:35/1 -P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE -D:This rod will clear a path for you, triggering and thus rendering harmless all traps on the way. - N:366:Lightning Balls G:-:d I:66:25:50 W:55:0:15:4000 A:55/1 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:This rod will hurl a large ball of lightning at its target, electrifying all it engulfs. N:367:Cold Balls @@ -3254,7 +3363,10 @@ I:66:27:55 W:60:0:15:4500 A:60/1 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:This rod will call forth a minor storm of ice which freezes everything in the area of its blast. N:368:Fire Balls @@ -3264,7 +3376,10 @@ W:75:0:15:5000 A:75/1 P:0:1d1:0:0:0 D:This rod will cause a small storm of flame to rage in a small circular area of your choice. -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE N:369:Acid Balls G:-:d @@ -3272,7 +3387,10 @@ I:66:24:60 W:70:0:15:5500 A:70/1 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:This destructive rod will drown its target and its immediate surroundings in caustic acid. N:370:Acid Bolts @@ -3281,7 +3399,10 @@ I:66:20:40 W:40:0:15:3500 A:40/1 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:This rod will shoot a small glob of powerful acid at its target. N:371:Enlightenment @@ -3290,7 +3411,10 @@ I:66:5:40 W:65:0:15:10000 A:65/4 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:This rod grants you knowledge of your surroundings. N:372:Perception @@ -3299,7 +3423,10 @@ I:66:2:20 W:50:0:15:13000 A:50/8:100/8 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:This rod makes you insightful, laying open the identity of your possessions. N:373:Curing @@ -3308,7 +3435,10 @@ I:66:8:35 W:65:0:15:15000 A:65/8 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:This is a rod with minor healing powers, alleviating many disabling conditions. N:374:Healing @@ -3317,7 +3447,10 @@ I:66:9:120 W:80:0:15:20000 A:80/8 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:This rod has major healing powers and can restore your health if you have been wounded. N:375:Detection @@ -3326,7 +3459,10 @@ I:66:6:80 W:30:0:15:5000 A:30/8 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:This rod grants knowledge about all things worthy of notice in your vicinity. N:376:Restoration @@ -3335,7 +3471,10 @@ I:66:10:140 W:80:0:15:25000 A:80/16 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:This rod lets you remember and gain back previously reduced abilities. N:377:Speed @@ -3344,7 +3483,10 @@ I:66:11:100 W:95:0:15:50000 A:95/16 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:This energising rod will allow you to act a lot faster for some time. # Ring of Spell @@ -3354,7 +3496,8 @@ G:=:d I:45:58:0 W:10:0:2:1000 A:10/1 -F:SPELL_CONTAIN | WIELD_CAST +F:SPELL_CONTAIN +F:WIELD_CAST f:SPELL_CONTAIN D:This ring is a container for spells. Those that are skilled in copying spells can inscribe a D:spell onto it. @@ -3366,7 +3509,8 @@ G:":d I:40:27:0 W:10:0:2:1000 A:10/1 -F:SPELL_CONTAIN | WIELD_CAST +F:SPELL_CONTAIN +F:WIELD_CAST f:SPELL_CONTAIN D:This amulet is a container for spells. Those that are skilled in copying spells can inscribe a D:spell onto it. @@ -3469,9 +3613,14 @@ W:60:0:200:50000 A:60/8 P:30:2d4:-2:0:10 a:BR_ACID -F:RES_ACID | FLY | -f:RES_ACID | -F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:ACTIVATE +F:FLY +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:RES_ACID +f:RES_ACID D:A pitch-black armour made from a black dragon's hide. D:It contains some of the dead beast's powers. @@ -3482,9 +3631,14 @@ W:50:0:200:40000 A:50/8 P:30:2d4:-2:0:10 a:BR_ELEC -F:RES_ELEC | FLY | -f:RES_ELEC | -F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:ACTIVATE +F:FLY +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:RES_ELEC +f:RES_ELEC D:A shimmering bright blue armour made from a blue dragon's hide. D:It contains some of the dead beast's powers. @@ -3495,9 +3649,14 @@ W:50:0:200:40000 A:50/8 a:BR_COLD P:30:2d4:-2:0:10 -F:RES_COLD | FLY | -f:RES_COLD | -F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:ACTIVATE +F:FLY +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:RES_COLD +f:RES_COLD D:A gleaming white armour made from a white dragon's hide. D:It contains some of the dead beast's powers. @@ -3508,9 +3667,14 @@ W:60:0:200:50000 A:60/8 P:30:2d4:-2:0:10 a:BR_FIRE -F:RES_FIRE | FLY | -f:RES_FIRE | -F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:ACTIVATE +F:FLY +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:RES_FIRE +f:RES_FIRE D:A glowing red armour made from a red dragon's hide. D:It contains some of the dead beast's powers. @@ -3521,9 +3685,14 @@ W:50:0:200:40000 A:50/8 P:30:2d4:-2:0:10 a:BR_POIS -F:RES_POIS | FLY | -f:RES_POIS | -F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:ACTIVATE +F:FLY +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:RES_POIS +f:RES_POIS D:A dirty green, foul-smelling armour made from a green dragon's hide. D:It contains some of the dead beast's powers. @@ -3534,10 +3703,23 @@ W:90:0:200:150000 A:90/32 P:30:2d4:-2:0:10 a:BR_MANY +F:ACTIVATE F:ATTR_MULTI -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_POIS | FLY | -f:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_POIS | -F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:FLY +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:RES_POIS +f:RES_ACID +f:RES_COLD +f:RES_ELEC +f:RES_FIRE +f:RES_POIS D:A powerful armour glowing red, blue, green, black, and white. D:made from a multihued dragon's hide, it contains some of the dead beast's powers. @@ -3548,8 +3730,14 @@ W:70:0:200:70000 A:70/16 P:30:2d4:-2:0:10 a:BR_LIGHT -F:RES_LITE | RES_DARK | FLY | -F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:ACTIVATE +F:FLY +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:RES_DARK +F:RES_LITE D:A strangely glowing armour made from a pseudo-dragon's hide. D:It contains some of the dead beast's powers. @@ -3560,8 +3748,14 @@ W:80:0:200:80000 A:80/16 P:30:2d4:-2:0:10 a:BR_SHARD -F:RES_SOUND | RES_SHARDS | FLY | -F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:ACTIVATE +F:FLY +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:RES_SHARDS +F:RES_SOUND D:A sharp-scaled armour that seems to roar, made from a law dragon's hide. D:It contains some of the dead beast's powers. @@ -3572,8 +3766,13 @@ W:50:0:200:40000 A:50/8 P:30:2d4:-2:0:10 a:BR_CONF -F:RES_CONF | FLY | -F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:ACTIVATE +F:FLY +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:RES_CONF D:A brownish armour glittering in a dazzling light, made from a bronze dragon's hide. D:It contains some of the dead beast's powers. @@ -3584,8 +3783,13 @@ W:60:0:200:50000 A:60/8 P:30:2d4:-2:0:10 a:BR_SOUND -F:RES_SOUND | FLY | -F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:ACTIVATE +F:FLY +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:RES_SOUND D:A suit of armour with rustling scales, made from a gold dragon's hide. D:It contains some of the dead beast's powers. @@ -3596,10 +3800,16 @@ W:80:0:200:80000 A:80/16 P:30:2d4:-2:0:10 a:BR_CHAOS +F:ACTIVATE F:ATTR_MULTI -F:RES_CHAOS | RES_DISEN | FLY | -f:RES_CHAOS | -F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:FLY +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:RES_CHAOS +F:RES_DISEN +f:RES_CHAOS D:A suit of armour made of dragon hide. It glows in colours you have never seen before. As you D:put it on, you feel like you could change the world and are no longer afraid of your equipment D:losing its magic. @@ -3611,8 +3821,16 @@ W:95:0:200:100000 A:95/32 P:30:2d4:-2:0:10 a:BR_BALANCE -F:RES_CHAOS | RES_DISEN | RES_SOUND | RES_SHARDS | FLY | -F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:ACTIVATE +F:FLY +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:RES_CHAOS +F:RES_DISEN +F:RES_SHARDS +F:RES_SOUND D:A suit of armour made of the hide of a dead dragon. When wearing it, you feel like you D:understand the principles of law and chaos, and no longer fear either. @@ -3623,11 +3841,27 @@ W:100:0:250:350000 A:100/64 P:40:2d4:-3:0:15 a:BR_POWER +F:ACTIVATE F:ATTR_MULTI -F:RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS | FLY | -F:RES_NETHER | RES_NEXUS | RES_CHAOS | RES_LITE | RES_DARK | -F:RES_SHARDS | RES_SOUND | RES_DISEN | RES_CONF | -F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:FLY +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:RES_ACID +F:RES_CHAOS +F:RES_COLD +F:RES_CONF +F:RES_DARK +F:RES_DISEN +F:RES_ELEC +F:RES_FIRE +F:RES_LITE +F:RES_NETHER +F:RES_NEXUS +F:RES_POIS +F:RES_SHARDS +F:RES_SOUND D:A suit of armour made of a very thick richly coloured dragonhide. You think you'll never have D:to fear dragons if you put it on. @@ -3639,7 +3873,10 @@ I:32:7:0 W:45:0:50:10000 A:80/4 P:8:1d3:0:0:10 -F:IGNORE_ACID | IGNORE_FIRE | IGNORE_ELEC | IGNORE_COLD +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:An iron helmet, covered with a layer of dragonhide. It offers great protection and may grant D:protection against some dragon's attacks, based on the dragon the hide was taken from. @@ -3649,7 +3886,10 @@ I:34:6:0 W:70:0:100:10000 A:80/4 P:8:1d3:0:0:10 -F:IGNORE_ACID | IGNORE_FIRE | IGNORE_ELEC | IGNORE_COLD +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:A large shield, with a dragonskin cover. Depending on which dragon the hide came from, it D:might grant protection against some sorts of dragon breath. @@ -3714,15 +3954,6 @@ F:FOUNTAIN D:This wonderful potion will fully heal you no matter how badly you're hurt, allow drained D:abilities to recover and remove various other ailments. -N:421:Self Knowledge -G:!:d -I:71:58:0 -W:40:0:4:2000 -A:40/1 -P:0:1d1:0:0:0 -F:FOUNTAIN -D:A drink of insight that lets you know yourself better. - N:422:*Enlightenment* G:!:d I:71:57:0 @@ -3741,8 +3972,9 @@ G:=:d I:45:38:0 W:10:0:2:300 A:10/2 -F:RES_FEAR | EASY_KNOW -f:RES_FEAR | +F:EASY_KNOW +F:RES_FEAR +f:RES_FEAR D:This ring grants courage, so that you can never become afraid. N:426:Light and Darkness Resistance @@ -3750,8 +3982,11 @@ G:=:d I:45:39:0 W:30:0:2:3000 A:30/2 -F:RES_LITE | RES_DARK | EASY_KNOW -f:RES_LITE | RES_DARK | +F:EASY_KNOW +F:RES_DARK +F:RES_LITE +f:RES_DARK +f:RES_LITE D:This ring protects against fluctuations of the light. N:427:Nether Resistance @@ -3759,8 +3994,10 @@ G:=:d I:45:40:0 W:34:0:2:14500 A:34/2 -F:RES_NETHER | HOLD_LIFE | EASY_KNOW -f:RES_NETHER | +F:EASY_KNOW +F:HOLD_LIFE +F:RES_NETHER +f:RES_NETHER D:This blessed ring improves your life force, protecting you from the draining forces of nether D:and other attempts to suck your lifeblood. @@ -3769,8 +4006,9 @@ G:=:d I:45:41:0 W:24:0:2:3000 A:24/2 -F:RES_NEXUS | EASY_KNOW -f:RES_NEXUS | +F:EASY_KNOW +F:RES_NEXUS +f:RES_NEXUS D:This ring of stability protects you from the warping forces of nexus. N:429:Sound Resistance @@ -3778,8 +4016,9 @@ G:=:d I:45:42:0 W:26:0:2:3000 A:26/2 -F:RES_SOUND | EASY_KNOW -f:RES_SOUND | +F:EASY_KNOW +F:RES_SOUND +f:RES_SOUND D:This ring projects an aura of quiet around you, protecting you from loud noise. N:430:Confusion Resistance @@ -3787,8 +4026,9 @@ G:=:d I:45:43:0 W:22:0:2:3000 A:22/2 -F:RES_CONF | EASY_KNOW -f:RES_CONF | +F:EASY_KNOW +F:RES_CONF +f:RES_CONF D:This ring stabilises your mind, protecting you from all kinds of befuddlement. N:431:Shard Resistance @@ -3796,8 +4036,9 @@ G:=:d I:45:44:0 W:25:0:2:3000 A:25/2 -F:RES_SHARDS | EASY_KNOW -f:RES_SHARDS | +F:EASY_KNOW +F:RES_SHARDS +f:RES_SHARDS D:This piece of jewellery magically toughens your skin, protecting you from flying shrapnel. N:432:Disenchantment Resistance @@ -3805,8 +4046,9 @@ G:=:d I:45:45:0 W:90:0:2:15000 A:90/10 -F:RES_DISEN | EASY_KNOW -f:RES_DISEN | +F:EASY_KNOW +F:RES_DISEN +f:RES_DISEN D:This rare ring of preservation protects your equipment from attempts to sap its magic, also D:causing you to suffer less pain from such attacks. @@ -3815,8 +4057,10 @@ G:=:d I:45:46:0 W:50:0:2:13000 A:50/2 -F:RES_CHAOS | RES_CONF | EASY_KNOW -f:RES_CHAOS | +F:EASY_KNOW +F:RES_CHAOS +F:RES_CONF +f:RES_CHAOS D:This ring protects you from the horribly warping forces of chaos. N:434:Blindness Resistance @@ -3824,8 +4068,9 @@ G:=:d I:45:47:0 W:60:0:2:7500 A:60/2 -F:RES_BLIND | EASY_KNOW -f:RES_BLIND | +F:EASY_KNOW +F:RES_BLIND +f:RES_BLIND D:This ring magically preserves your eyesight, making you impervious to any attempt to blind D:you. @@ -3834,8 +4079,14 @@ G:=:d I:45:48:0 W:100:0:2:100000 A:100/5 -F:RES_DISEN | RES_POIS | HOLD_LIFE | FREE_ACT -f:RES_DISEN | RES_POIS | HOLD_LIFE | FREE_ACT +F:FREE_ACT +F:HOLD_LIFE +F:RES_DISEN +F:RES_POIS +f:FREE_ACT +f:HOLD_LIFE +f:RES_DISEN +f:RES_POIS D:This blessed ring will protect you from disenchantment, poison, attempts to drain your life D:force and holding magic. @@ -3844,8 +4095,11 @@ G:=:d I:45:49:0 W:50:0:2:100000 A:50/2 -F:BLOWS | ACTIVATE | EASY_USE | -f:BLOWS | ACTIVATE +F:ACTIVATE +F:BLOWS +F:EASY_USE +f:ACTIVATE +f:BLOWS a:SPIN D:This powerful ring of fighters greatly enhances your fighting speed, allowing you to attack D:more often in a round of combat. @@ -3919,7 +4173,10 @@ I:17:3:0 W:55:0:2:35 A:50/4:90/2 P:0:3d4:0:0:0 -F:SHOW_MODS | SLAY_EVIL | IGNORE_ACID | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_FIRE +F:SHOW_MODS +F:SLAY_EVIL D:An arrow to be shot with a bow, its iron head coated with hallowed silver, D:a material that sears the flesh of all evil creatures. @@ -3929,7 +4186,10 @@ I:18:3:0 W:50:0:2:40 A:60/4:95/2 P:0:3d5:0:0:0 -F:SHOW_MODS | SLAY_EVIL | IGNORE_ACID | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_FIRE +F:SHOW_MODS +F:SLAY_EVIL D:This crossbow bolt has a silver tip, blessed by the Valar for fighting evil. N:468:Wisdom @@ -3937,8 +4197,10 @@ G:":d I:40:28:0 W:30:0:3:500 A:30/1 -F:WIS | SUST_WIS | HIDE_TYPE -f:WIS | +F:HIDE_TYPE +F:SUST_WIS +F:WIS +f:WIS D:This magical amulet will magically make you wiser, and fend off D:attacks that would reduce your wisdom. Beware: if cursed, the D:amulet will do the opposite. @@ -3948,8 +4210,9 @@ G:":d I:40:30:0 W:30:0:3:600 A:30/3 -F:REGEN | EASY_KNOW -f:REGEN | +F:EASY_KNOW +F:REGEN +f:REGEN D:Wearing this amulet will trigger your body's regenerational D:processes quicker and make them proceed faster. @@ -3958,8 +4221,9 @@ G:":d I:40:26:0 W:10:0:3:200 A:10/1 -F:INFRA | HIDE_TYPE -f:INFRA | +F:HIDE_TYPE +F:INFRA +f:INFRA D:This amulet will increase your ability to sense warm-blooded D:creatures in your vicinity. Beware: if cursed, it will do D:just the opposite. @@ -3969,8 +4233,16 @@ G:":d I:40:25:0 W:70:0:3:30000 A:70/8 -F:WIS | CHR | SUST_WIS | SUST_CHR | LITE1 | HIDE_TYPE | -F:RES_DARK | RES_LITE | RES_FIRE | HOLD_LIFE | +F:CHR +F:HIDE_TYPE +F:HOLD_LIFE +F:LITE1 +F:RES_DARK +F:RES_FIRE +F:RES_LITE +F:SUST_CHR +F:SUST_WIS +F:WIS D:This blessed amulet will protect your wisdom and charms from D:diminishing, often adding to them as well. It also grants D:some extra protective magics by the grace of the Valar. @@ -3980,8 +4252,14 @@ G:":d I:40:24:0 W:70:0:3:30000 A:70/8 -F:STR | CON | SUST_STR | SUST_CON | FREE_ACT | HIDE_TYPE | -F:RES_FEAR | RES_DISEN | +F:CON +F:FREE_ACT +F:HIDE_TYPE +F:RES_DISEN +F:RES_FEAR +F:STR +F:SUST_CON +F:SUST_STR D:The ultimate amulet for a warrior, it will grant protection D:in the face of some evil magics, protect your strength and health, D:also increasing them. Beware: if cursed, the amulet will @@ -3992,8 +4270,14 @@ G:":d I:40:23:0 W:70:0:3:30000 A:70/8 -F:DEX | SUST_DEX | STEALTH | SPEED | INFRA | HIDE_TYPE | -F:RES_NEXUS | RES_POIS +F:DEX +F:HIDE_TYPE +F:INFRA +F:RES_NEXUS +F:RES_POIS +F:SPEED +F:STEALTH +F:SUST_DEX D:The ultimate amulet for a rogue or assassin, it protects the D:wearer against some evil magics, granting improvements in D:the abilities vital to these adventurers. Beware: if cursed, @@ -4004,9 +4288,12 @@ G:":d I:40:22:0 W:50:0:3:25000 A:50/6 -F:ESP_ALL | -f:ESP_ALL | -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:ESP_ALL +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +f:ESP_ALL D:This rare and powerful amulet lays bare the minds of monsters D:before the wearer. @@ -4015,9 +4302,19 @@ G:":d I:40:21:0 W:60:0:3:20000 A:60/4 -F:SUST_STR | SUST_INT | SUST_WIS | SUST_DEX | SUST_CON | SUST_CHR | -F:HOLD_LIFE | SLOW_DIGEST | EASY_KNOW | -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:EASY_KNOW +F:HOLD_LIFE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:SLOW_DIGEST +F:SUST_CHR +F:SUST_CON +F:SUST_DEX +F:SUST_INT +F:SUST_STR +F:SUST_WIS D:This blessed amulet will make the wearer impervious to evil magics D:that would sap innate abilities. It also slows down the digestive D:system, making food less necessary on long journeys. @@ -4053,7 +4350,8 @@ N:479:& Ring~ G:=:d I:45:57:0 W:70:0:2:65000 -F:INSTA_ART | SPECIAL_GENE +F:INSTA_ART +F:SPECIAL_GENE ##### And here starts the gold/gems ##### @@ -4159,7 +4457,10 @@ G:\:D I:21:50:0 W:15:0:200:1000 P:0:3d9:0:0:0 -F:SHOW_MODS | INSTA_ART | MUST2H | SPECIAL_GENE +F:INSTA_ART +F:MUST2H +F:SHOW_MODS +F:SPECIAL_GENE f:MUST2H N:499:& Massive Iron Crown~ @@ -4167,7 +4468,8 @@ G:]:D I:33:50:0 W:44:0:20:1000 P:0:1d1:0:0:0 -F:INSTA_ART | SPECIAL_GENE +F:INSTA_ART +F:SPECIAL_GENE ##### Objects 500 to 511 are "Special Artifacts" ##### @@ -4271,7 +4573,8 @@ N:508:& Ring~ G:=:d I:45:34:0 W:80:0:2:100000 -F:INSTA_ART | SPECIAL_GENE +F:INSTA_ART +F:SPECIAL_GENE # The Ring of Power 'Nenya' -- see artifact list @@ -4314,9 +4617,13 @@ G:":d I:40:9:0 W:60:0:3:30000 A:60/4 -F:REFLECT | EASY_KNOW -f:REFLECT | -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:EASY_KNOW +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:REFLECT +f:REFLECT D:This wondrous amulet will magically make the wearer D:reflect arrows and bolts launched by adversaries. @@ -4327,9 +4634,12 @@ G:":d I:40:13:0 W:40:0:3:30000 A:40/4 +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE F:NO_MAGIC f:NO_MAGIC -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD D:This amulet wards off magic of any kind, good or bad. N:522:Anti-Teleportation @@ -4337,9 +4647,12 @@ G:":d I:40:14:0 W:30:0:3:15000 A:30/4 +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE F:NO_TELE f:NO_TELE -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD D:This amulet will prevent the space-time continuum from D:being disrupted around the wearer. @@ -4350,9 +4663,18 @@ G:":d I:40:15:0 W:50:0:3:25000 A:50/4 -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD -f:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +f:RES_ACID +f:RES_COLD +f:RES_ELEC +f:RES_FIRE D:This amulet will make the wearer resist the elements. ##### New arms ##### @@ -4363,7 +4685,8 @@ I:23:29:0 W:40:0:280:580 A:40/3 P:0:4d6:0:0:0 -F:SHOW_MODS | MUST2H +F:MUST2H +F:SHOW_MODS f:MUST2H D:This great sword of foreign origin is approximately 6 feet long. The hilt is D:long enough for even four hands to grip. A mighty weapon for a warrior. @@ -4375,7 +4698,9 @@ I:39:3:0 W:15:0:50:5000 A:15/2 P:0:1d1:0:0:0 -F:EASY_KNOW | IGNORE_FIRE | LITE2 +F:EASY_KNOW +F:IGNORE_FIRE +F:LITE2 f:LITE2 D:Made by the Dwarves, this lantern provides light in the D:darkest recesses of the earth. @@ -4396,7 +4721,9 @@ I:39:2:0 W:5:0:50:2500 A:5/1 P:0:1d1:0:0:0 -F:EASY_KNOW | IGNORE_FIRE | LITE1 +F:EASY_KNOW +F:IGNORE_FIRE +F:LITE1 f:LITE1 D:This enchanted torch never needs to be fuelled. @@ -4427,7 +4754,9 @@ I:39:4:0 W:25:0:50:15000 A:25/3 P:0:1d1:0:0:0 -F:EASY_KNOW | IGNORE_FIRE | LITE3 +F:EASY_KNOW +F:IGNORE_FIRE +F:LITE3 f:LITE3 D:Made by the descendants of the Noldo craftsman, this lamp D:contains a part of the flame which burned inside Feanor. @@ -4458,7 +4787,8 @@ I:24:1:0 W:10:0:60:120 A:10/2 P:0:1d5:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:This is a larger version of a throwing axe. It has a single D:blade with a pick on the reverse, designed for armour piercing. @@ -4537,7 +4867,8 @@ I:23:26:0 W:40:0:230:600 A:40/2 P:0:3d7:0:0:0 -F:SHOW_MODS | MUST2H +F:MUST2H +F:SHOW_MODS f:MUST2H D:A large, two-handed sword with a blade that weaves D:left and right until it reaches the hilt. @@ -4548,7 +4879,8 @@ I:23:23:0 W:40:0:200:600 A:40/2 P:0:2d8:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:Also known as a Claidhmore, or Greatsword, this weapon is favoured D:by powerful mercenaries. The blade is large, straight, and broad, @@ -4560,7 +4892,8 @@ I:23:24:0 W:40:0:200:600 A:40/3 P:0:2d9:0:0:0 -F:SHOW_MODS | MUST2H +F:MUST2H +F:SHOW_MODS f:MUST2H D:This is the strictly two-handed version of the bastard sword. D:The blade is of medium length, double-edged, and considerably @@ -4572,39 +4905,21 @@ I:23:22:0 W:40:0:240:500 A:40/3 P:0:4d5:0:0:0 -F:SHOW_MODS | MUST2H +F:MUST2H +F:SHOW_MODS f:MUST2H D:This is a larger version of the curved oriental blade. D:Runes of war decorate its golden hilt. -### Trapping Kits - -N:549:Arrow -G:`:r -I:46:2:0 -W:10:0:60:150 -A:10/2:50/2 -F:SHOW_MODS -D:It must be loaded with arrows, which will be -D:fired at the monster who triggers the trap. - -N:550:Bolt -G:`:o -I:46:3:0 -W:20:0:220:300 -A:20/2:50/2 -F:SHOW_MODS -D:It must be loaded with crossbow bolts, which will -D:be fired at the monster who triggers the trap. - N:551:& Fauchard~ G:/:s I:22:6:0 W:18:0:155:301 A:18/2 P:0:1d10:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:It is a type of glaive with two ornate hooks on the back D:of the blade. It is typically 8 to 9 feet long. @@ -4615,7 +4930,8 @@ I:22:16:0 W:21:0:165:320 A:21/1 P:0:2d5:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:Mounted on a long shaft for maximum reach, this weapon is D:effective at repelling both cavalry and infantry. @@ -4626,7 +4942,8 @@ I:22:29:0 W:43:0:400:700 A:43/2 P:0:4d8:0:0:0 -F:SHOW_MODS | MUST2H +F:MUST2H +F:SHOW_MODS f:MUST2H D:This is a shock weapon. Its purpose is to unhorse a rider D:in single combat, or smash through the armour of opposing lines. @@ -4642,17 +4959,6 @@ D:This is a two-edged dagger with a long blade. A favourite among travellers D:and warriors alike, because it can be worn comfortably with plain clothes D:as well as armour. -### Trapping Kits - -N:555:Catapult -G:`:R -I:46:1:0 -W:1:0:50:40 -A:1/2:20/2 -F:SHOW_MODS -D:It must be loaded with sling bullets, which will -D:be fired at the monster who triggers the trap. - N:556:& Ring Mail~ G:[:s I:37:2:0 @@ -4691,16 +4997,6 @@ P:4:1d1:0:0:0 D:Heavy, multi-layered cloth sewn together to cover the body, D:with extra padding between layers. -### Trapping Kits - -N:560:Fumes -G:`:G -I:46:4:0 -W:2:0:20:50 -A:2/2:30/2 -D:It must be loaded with potions, which will splatter -D:over the monster who triggers the trap. - N:561:& Golden Ring Mail~ G:(:y I:36:15:0 @@ -4710,26 +5006,6 @@ P:8:1d4:-1:0:0 D:A suit of non-overlapping thin golden rings sewn onto a soft leather D:backing. It looks beautiful, and is worn on special occasions. -### Trapping Kits - -N:562:Magic -G:`:g -I:46:5:0 -W:5:0:20:50 -A:5/2:40/2 -F:IGNORE_ACID | IGNORE_FIRE | IGNORE_COLD | IGNORE_ELEC -D:It must be loaded with scrolls, which will release -D:their spells at the monster who triggers the trap. - -N:563:Device -G:`:v -I:46:6:0 -W:20:0:20:50 -A:20/2:40/2:60/2 -F:IGNORE_ACID | IGNORE_FIRE | IGNORE_COLD | IGNORE_ELEC -D:It must be loaded with a magic device (wand, staff, or rod), which -D:will fire its spell at the monster who triggers the trap. - # XXX # XXX # XXX @@ -4752,7 +5028,8 @@ W:70:0:4:10000 A:70/16 P:0:1d1:0:0:0 T:71:2 -F:NORM_ART | FULL_NAME +F:FULL_NAME +F:NORM_ART D:This magical potion contains a small part of the power of D:Eru Iluvatar on Middle-Earth. @@ -4768,7 +5045,8 @@ I:6:1:0 W:5:0:12:300 A:5/1:20/1:50/1:80/1 P:0:1d4:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:It looks like a simple walking stick, plain and nondescript. D:In the hands of a spellcaster, it can be a deadly weapon. @@ -4782,8 +5060,10 @@ W:50:0:2:3000 A:50/1 P:0:0d0:0:0:15 a:BA_ELEC_4 -F:RES_ELEC | ACTIVATE -f:RES_ELEC | IGNORE_ELEC +F:ACTIVATE +F:RES_ELEC +f:IGNORE_ELEC +f:RES_ELEC D:This sparkling circlet grants you protection, makes electricity less D:dangerous and even allows you to call forth a ball of lightning. @@ -4827,8 +5107,9 @@ G:=:d I:45:53:4 W:50:0:2:10000 A:50/1 -F:INVIS | HIDE_TYPE -f:INVIS | +F:HIDE_TYPE +F:INVIS +f:INVIS D:This magical bauble will hide you from sight. # XXX @@ -4982,7 +5263,8 @@ I:72:1:0 W:5:0:4:100 A:1/3:5/1:10/1 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW +F:EASY_KNOW +F:FULL_NAME D:This concoction can transform your body for a short period of time. ### New Parchments for Theme - monster and artifact spoilers @@ -5174,7 +5456,8 @@ I:36:16:0 W:5:0:60:400 A:25/1 P:9:1d1:0:0:0 -F:RES_FIRE | RES_COLD | +F:RES_COLD +F:RES_FIRE D:This coat is made from the down of Manwe's Great Eagles, D:gathered painstakingly from nests. It is magical, protecting D:the wearer from extremes of temperatures. @@ -5184,7 +5467,8 @@ N:647:& Key~ G:~:g I:39:106:0 W:15:0:15:20000 -F:INSTA_ART | SPECIAL_GENE +F:INSTA_ART +F:SPECIAL_GENE # Here are the boomerangs @@ -5312,7 +5596,9 @@ G:~:o I:102:0:0 W:1:0:50:0 A:1/1:10/1:20/1:30/1 -F:INSTA_ART | ACTIVATE | ACTIVATE_NO_WIELD +F:ACTIVATE +F:ACTIVATE_NO_WIELD +F:INSTA_ART N:663:Craftsmanship G:?:d @@ -5341,7 +5627,9 @@ I:14:60:1 W:7:0:30:400 A:7/2:20/1:40/1:80/1 P:0:1d1:0:0:0 -F:CON | ACTIVATE | WIELD_CAST +F:ACTIVATE +F:CON +F:WIELD_CAST D:A simple wind instrument made from brass. If used by inexperienced musicians it sounds D:like somebody making "prbbt!" noises down a drainpipe. @@ -5351,7 +5639,8 @@ I:14:58:1 W:7:0:30:400 A:7/2:20/1:40/1:80/1 P:0:1d1:0:0:0 -F:STR | WIELD_CAST +F:STR +F:WIELD_CAST D:A sort of clay pot with a bit of skin stretched over its mouth. N:671:& Harp~ @@ -5360,7 +5649,8 @@ I:14:59:1 W:7:0:30:400 A:7/2:20/1:40/1:80/1 P:0:1d1:0:0:0 -F:CHR | WIELD_CAST +F:CHR +F:WIELD_CAST D:A number of strings held by a wooden frame. # XXX @@ -5383,7 +5673,8 @@ I:10:1:0 W:5:0:30:100 A:5/1:15/1:25/1:35/1 P:0:1d1:0:0:0 -F:ACTIVATE | ACTIVATE_NO_WIELD +F:ACTIVATE +F:ACTIVATE_NO_WIELD ### Two more scrolls ### @@ -5403,182 +5694,6 @@ A:30/1:45/1:55/1 D:This scroll is inscribed with a ritual which allows you to discern what fate holds in store for D:you. -### Here comes the Runes ### - -N:679:Self -G:?:b -I:105:0:0 -W:3:5:2:40 -A:3/1 -P:0:1d1:0:0:0 -F:EASY_KNOW -D:A rune signifying the caster. - -N:680:Ray -G:?:b -I:105:2:0 -W:10:5:2:300 -A:10/1 -P:0:1d1:0:0:0 -F:IGNORE_COLD | IGNORE_ELEC | EASY_KNOW -D:A rune signifying a beam or ray. - -N:681:Sphere -G:?:b -I:105:3:0 -W:15:5:2:1000 -A:15/1 -P:0:1d1:0:0:0 -F:IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | EASY_KNOW -D:A rune signifying a ball or sphere. - -N:682:Knowledge -G:?:b -I:104:91:0 -W:6:5:2:200 -A:6/1 -P:0:1d1:0:0:0 -F:EASY_KNOW -D:A rune signifying knowledge. - -N:683:Life -G:?:D -I:104:53:0 -W:3:5:2:200 -A:3/1 -P:0:1d1:0:0:0 -F:EASY_KNOW -D:A rune signifying life. - -N:684:Fire -G:?:r -I:104:5:0 -W:10:5:2:300 -A:10/1 -P:0:1d1:0:0:0 -F:IGNORE_FIRE | EASY_KNOW -D:A rune signifying flame. - -N:685:Cold -G:?:b -I:104:4:0 -W:12:5:2:300 -A:12/1 -P:0:1d1:0:0:0 -F:IGNORE_COLD | EASY_KNOW -D:A rune signifying cold. - -N:686:Lightning -G:?:W -I:104:1:0 -W:13:5:2:300 -A:13/1 -P:0:1d1:0:0:0 -F:IGNORE_ELEC | EASY_KNOW -D:A rune signifying a lightning beam. - -N:687:Acid -G:?:B -I:104:3:0 -W:16:5:2:300 -A:16/1 -P:0:1d1:0:0:0 -F:IGNORE_ACID | EASY_KNOW -D:A rune signifying acid. - -N:688:Element -G:?:g -I:104:10:0 -W:23:5:2:1000 -A:23/1 -P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | EASY_KNOW -D:A rune signifying an element. - -N:689:Chaos -G:?:v -I:104:30:0 -W:26:5:2:2000 -A:26/1 -P:0:1d1:0:0:0 -F:ATTR_MULTI -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | EASY_KNOW -D:A rune signifying raw chaos. - -N:690:Mind -G:?:D -I:104:85:0 -W:19:5:2:3000 -A:19/1 -P:0:1d1:0:0:0 -F:IGNORE_ELEC | EASY_KNOW -D:A rune signifying the mind. - -N:691:Holding -G:?:B -I:104:75:0 -W:5:5:2:500 -A:5/1 -P:0:1d1:0:0:0 -F:IGNORE_ACID | EASY_KNOW -D:A rune signifying the action of holding, or sleep. - -N:692:Arrow -G:?:b -I:105:1:0 -W:6:5:2:100 -A:6/1 -P:0:1d1:0:0:0 -F:IGNORE_ELEC | EASY_KNOW -D:A rune signifying an arrow. - -N:693:Power Surge -G:?:b -I:105:4:0 -W:50:5:2:5000 -A:50/1 -P:0:1d1:0:0:0 -F:IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | IGNORE_ACID | EASY_KNOW -D:A rune signifying a powerful surge. - -N:694:Armageddon -G:?:b -I:105:5:0 -W:30:5:2:4000 -A:30/1 -P:0:1d1:0:0:0 -F:IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | IGNORE_ACID | EASY_KNOW -D:A rune signifying a powerful blast. - -N:695:Gravity -G:?:G -I:104:35:0 -W:16:5:2:300 -A:16/1 -P:0:1d1:0:0:0 -F:IGNORE_ACID | EASY_KNOW -D:A rune signifying the forces of gravity. - -# XXX - -N:697:Undeath -G:?:G -I:104:92:0 -W:35:5:2:1000 -A:35/1 -P:0:1d1:0:0:0 -F:IGNORE_ACID | EASY_KNOW -D:A rune signifying undeath. - -N:698:Protection -G:?:G -I:104:74:0 -W:45:5:2:1500 -A:45/1 -P:0:1d1:0:0:0 -F:IGNORE_ACID | EASY_KNOW -D:A rune signifying protection. - # XXX # The Ring of Precognition (now a k_info.txt artifact) @@ -5588,10 +5703,14 @@ I:45:51:0 W:90:0:2:300000 A:90/100 T:45:23 -F:PRECOGNITION | -f:PRECOGNITION | -F:NORM_ART | FULL_NAME -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:FULL_NAME +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:NORM_ART +F:PRECOGNITION +f:PRECOGNITION D:This magical ring allows you to know what you will encounter in the near future. # Athelas, cures Black Breath @@ -5631,8 +5750,12 @@ I:70:40:0 W:90:0:5:160000 A:90/140 T:70:51 -F:NORM_ART | FULL_NAME -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:FULL_NAME +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:NORM_ART D:It allows you to leave your body to reincarnate into D:another one. However, your current body is lost in the process. @@ -5642,7 +5765,8 @@ I:23:33:0 W:25:0:70:500 A:25/1:80/2 P:0:3d7:0:0:0 -F:SHOW_MODS | ANTIMAGIC_50 +F:ANTIMAGIC_50 +F:SHOW_MODS f:ANTIMAGIC_50 D:A strange, very sharp long sword, which seems to drain light from its surroundings. As you D:wield it, you feel much less attuned to magic. @@ -5784,8 +5908,9 @@ G:=:d I:45:54:0 W:20:0:2:16000 A:20/3 -F:FLY | EASY_KNOW -f:FLY | +F:EASY_KNOW +F:FLY +f:FLY D:This ring is imbued with the power of eagles. It grants you the power of flight. N:756:& Tome~ of the Time @@ -5794,7 +5919,8 @@ I:111:8:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW +F:EASY_KNOW +F:FULL_NAME D:This tome seems to have trouble deciding whether it really exists now. Its flickering pages D:contain all that is known about the currents of time. @@ -5812,7 +5938,10 @@ I:111:9:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW | IGNORE_FIRE | ATTR_MULTI +F:ATTR_MULTI +F:EASY_KNOW +F:FULL_NAME +F:IGNORE_FIRE D:This tome gives you deeper insights on the works of magic. N:759:& Tome~ of the Mind @@ -5821,7 +5950,8 @@ I:111:10:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW +F:EASY_KNOW +F:FULL_NAME D:This tome has no pages; knowledge is transferred to you if you simply D:hold it. @@ -5831,7 +5961,8 @@ I:111:20:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW +F:EASY_KNOW +F:FULL_NAME D:This dusty tome is filled with ancient rituals, D:designed to uncover all that is hidden. @@ -5841,7 +5972,8 @@ I:111:21:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW +F:EASY_KNOW +F:FULL_NAME D:A large jewel-encrusted tome that transfers D:wisdom and understanding to its bearer. @@ -5851,7 +5983,8 @@ I:111:22:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW +F:EASY_KNOW +F:FULL_NAME D:This tome fills you with glorious visions of total devastation. D:Anyone in your way shall be destroyed. @@ -5861,7 +5994,9 @@ I:111:11:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW | ATTR_MULTI +F:ATTR_MULTI +F:EASY_KNOW +F:FULL_NAME D:This singed book smells like burned flesh. Its power is as evident D:as its thirst for your blood. @@ -5871,7 +6006,8 @@ I:111:23:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW +F:EASY_KNOW +F:FULL_NAME D:A black and scarlet flame springs from this tome, issuing D:a thunderous roar, and you hear the screams of tormented souls. @@ -5881,7 +6017,8 @@ I:111:63:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW +F:EASY_KNOW +F:FULL_NAME D:The sleek black cover of this tome is covered with intricate D:carved decorations, inset with rubies that sparkle like fire. @@ -5891,7 +6028,8 @@ I:111:64:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW +F:EASY_KNOW +F:FULL_NAME D:This tome's cover and pages radiate a soft white light. N:767:& Ocean Tome~ of Ulmo @@ -5900,7 +6038,8 @@ I:111:65:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW +F:EASY_KNOW +F:FULL_NAME D:This book smells faintly of seaweed and appears to be wet. N:768:& Forest Tome~ of Yavanna @@ -5909,7 +6048,8 @@ I:111:24:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW +F:EASY_KNOW +F:FULL_NAME D:The cover of this tome reminds you of tree bark. D:You feel the smell of grass and flowers as you read it. @@ -5921,8 +6061,15 @@ I:111:61:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW | ATTR_MULTI | SPECIAL_GENE -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | NORM_ART +F:ATTR_MULTI +F:EASY_KNOW +F:FULL_NAME +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:NORM_ART +F:SPECIAL_GENE D:This book has some of your favourite spells inside. # The Ring of Phasing -- see artifact list @@ -5932,7 +6079,8 @@ G:=:d I:45:55:0 W:110:0:2:300000 A:110/5 -F:INSTA_ART | SPECIAL_GENE +F:INSTA_ART +F:SPECIAL_GENE N:771:& Holy Tome~ of Mandos G:?:w @@ -5940,7 +6088,8 @@ I:111:66:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW +F:EASY_KNOW +F:FULL_NAME D:Just holding this tome makes you fill with quiet strength. # XXX # @@ -5957,8 +6106,12 @@ W:90:0:15:150000 A:100/14 P:0:1d1:0:0:0 T:66:1 -F:NORM_ART | FULL_NAME -F:IGNORE_FIRE | IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC +F:FULL_NAME +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:NORM_ART D:This rod creates a little hatch, allowing access to your home no matter how far away it is. # Additional swords @@ -5968,7 +6121,9 @@ I:23:32:1 W:50:900:45:2000 A:48/4:60/2:80/1 P:0:4d4:-2:2:0 -F:IGNORE_ACID | RES_DARK | STEALTH +F:IGNORE_ACID +F:RES_DARK +F:STEALTH f:STEALTH D:A thin long sword made of a completely black metal, which reflects no light. @@ -5978,7 +6133,8 @@ I:23:31:0 W:60:1800:50:6000 A:60/20 P:0:1d6:4:0:0 -F:SHOW_MODS | VORPAL +F:SHOW_MODS +F:VORPAL D:A small sword made of a blueish metal with a strangely rough surface. As anything is hurt D:with it, the weapon will stick inside the wound and cause horrible wounds when torn away. @@ -5989,7 +6145,9 @@ I:40:17:0 W:25:0:3:10000 A:25/1 a:BA_POIS_4 -F:RES_POIS | DEX | ACTIVATE +F:ACTIVATE +F:DEX +F:RES_POIS D:A petrified serpent's tongue, hung on a thin chain to be clasped around your neck. It makes you D:like a snake, able to wriggle out of tight corners, impervious to poisons and poisonous D:yourself. @@ -6008,9 +6166,14 @@ G:=:d I:45:5:0 W:100:0:2:1 A:100/100 -F:INVIS | DRAIN_EXP | CURSED | HEAVY_CURSE | CURSE_NO_DROP +F:CURSED +F:CURSE_NO_DROP +F:DRAIN_EXP +F:FULL_NAME +F:HEAVY_CURSE +F:INVIS +F:SPECIAL_GENE f:INVIS -F:SPECIAL_GENE | FULL_NAME # To help people climb mountains... @@ -6039,7 +6202,9 @@ I:115:55:0 W:10:0:150:500 A:10/1 P:0:4d6:0:0:0 -F:SHOW_MODS | SLAY_DEMON | WIELD_CAST +F:SHOW_MODS +F:SLAY_DEMON +F:WIELD_CAST D:This blade has been taken from the corpse of a demon. D:Some demonic energy is still coursing through it, helping D:you slay other demons. @@ -6050,7 +6215,8 @@ I:115:56:0 W:15:0:70:500 A:15/1 P:5:1d1:0:0:0 -F:REGEN | WIELD_CAST +F:REGEN +F:WIELD_CAST D:This shield has been taken from the corpse of a demon. D:Some demonic energy is still coursing through it, giving D:life to any that wield it. @@ -6061,7 +6227,8 @@ I:115:57:0 W:20:0:30:500 A:20/1 P:2:1d1:0:0:0 -F:LITE2 | WIELD_CAST +F:LITE2 +F:WIELD_CAST D:This horn is about six feet long, and originates from a demon. D:Some demonic energy is still coursing through it. @@ -6136,7 +6303,10 @@ W:70:0:15:2000 A:70/30 P:0:1d1:0:0:0 F:ATTR_MULTI -F:IGNORE_ACID | IGNORE_FIRE | IGNORE_COLD | IGNORE_ELEC +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:This is the rarest and most powerful kind of rod there is. Its material was once used D:to chain Melkor Bauglir in the Halls of Mandos, and only Aule knows the secret of its D:making. Treasure this rod greatly. @@ -6155,8 +6325,12 @@ I:70:43:0 W:55:0:5:0 A:55/1 T:70:1 -F:NORM_ART | FULL_NAME -F:IGNORE_FIRE | IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC +F:FULL_NAME +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:NORM_ART D:This magical scroll sends a call to the halls of Mandos, issuing forth all those who have been D:slain by the reader. @@ -6186,20 +6360,11 @@ I:24:30:0 W:70:0:300:6000 A:70/8 P:0:5d7:0:0:0 -F:SLAY_ANIMAL | SHOW_MODS +F:SHOW_MODS +F:SLAY_ANIMAL D:A huge axe, the sort used for slaughtering animals, this weapon is unusually deadly against D:natural creatures. -N:806:& Runestone~ -G:?:v -I:105:255:0 -W:10:5:2:300 -A:10/3:20/2:30/1:60/1 -P:0:1d1:0:0:0 -F:IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | IGNORE_ACID -D:A small oval stone. One surface is flat, as if something ought to be scratched or inscribed into -D:it. - N:807:& Fortune cookie~ G:,:U I:80:42:500 @@ -6226,7 +6391,12 @@ W:10:10:10:3200 A:10/200 P:0:10d10:0:0:0 T:65:6 -F:RECHARGE | SPECIAL_GENE | EASY_USE | RECHARGED | NORM_ART | FULL_NAME +F:EASY_USE +F:FULL_NAME +F:NORM_ART +F:RECHARGE +F:RECHARGED +F:SPECIAL_GENE D:The miner's friend. This wand was used by Thrain to dig into the D:walls of the dungeon. Its indestructible nature makes it quite useful. @@ -6238,7 +6408,11 @@ W:50:10:10:12000 P:0:10d4:0:0:0 A:50/200 T:55:8 -F:RECHARGE | EASY_USE | RECHARGED | NORM_ART | FULL_NAME +F:EASY_USE +F:FULL_NAME +F:NORM_ART +F:RECHARGE +F:RECHARGED D:Mithrandir's staff that throws powerful fire attacks at all enemies. It D:can be recharged without blowing up, for it is built to hold D:much magical energy. @@ -6272,7 +6446,11 @@ I:11:7:0 W:0:0:0:1000 A:0/1 P:0:1d1:0:0:0 -F:SPECIAL_GENE | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | IGNORE_ACID +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:SPECIAL_GENE D:Although it looks like a piece of junk, it is actually part of an ancient D:relic belonging to Priests of Eru. The relic now lies in pieces, hidden D:from all but but his most dedicated followers. @@ -6283,7 +6461,11 @@ I:11:8:0 W:0:0:0:1000 A:0/1 P:0:1d1:0:0:0 -F:SPECIAL_GENE | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | IGNORE_ACID +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:SPECIAL_GENE D:Although it looks like a piece of junk, it is actually part of an ancient D:relic belonging to Priests of Manwe. The relic now lies in pieces, hidden D:from all but his most dedicated followers. @@ -6294,7 +6476,11 @@ I:11:9:0 W:0:0:0:1000 A:0/1 P:0:1d1:0:0:0 -F:SPECIAL_GENE | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | IGNORE_ACID +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:SPECIAL_GENE D:Although it looks like a piece of junk, it is actually part of an ancient D:relic belonging to worshippers of Tulkas. The relic now lies in pieces, D:hidden from all but his most dedicated followers. @@ -6305,7 +6491,11 @@ I:11:10:0 W:0:0:0:1000 A:0/1 P:0:1d1:0:0:0 -F:SPECIAL_GENE | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | IGNORE_ACID +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:SPECIAL_GENE D:Although it looks like a piece of junk, it is actually part of an ancient D:relic belonging to Dark Priests. The relic now lies in pieces, hidden D:from all but the most faithful followers of Melkor. @@ -6316,7 +6506,11 @@ I:11:11:0 W:0:0:0:1000 A:0/1 P:0:1d1:0:0:0 -F:SPECIAL_GENE | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | IGNORE_ACID +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:SPECIAL_GENE D:Although it looks like a piece of junk, it is actually part of an ancient D:relic belonging to Druids. The relic now lies in pieces, hidden D:from all but the most faithful followers of Yavanna. @@ -6338,8 +6532,12 @@ I:11:16:0 W:0:0:0:1000 A:0/1 P:0:1d1:0:0:0 -F:SPECIAL_GENE | FULL_NAME -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | +F:FULL_NAME +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:SPECIAL_GENE D:Although it looks like a piece of junk, it is actually part of an ancient D:relic belonging to the Stonewrights. The relic now lies in pieces, hidden D:from all but the most faithful followers of Aule. @@ -6350,8 +6548,12 @@ I:11:17:0 W:0:0:0:1000 A:0/1 P:0:1d1:0:0:0 -F:SPECIAL_GENE | FULL_NAME -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | +F:FULL_NAME +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:SPECIAL_GENE D:Although it looks like a piece of junk, it is actually part of an ancient D:relic belonging to the Priests of Varda. The relic now lies in pieces, D:hidden from all but the most faithful followers of Varda. @@ -6362,8 +6564,12 @@ I:11:18:0 W:0:0:0:1000 A:0/1 P:0:1d1:0:0:0 -F:SPECIAL_GENE | FULL_NAME -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | +F:FULL_NAME +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:SPECIAL_GENE D:Although it looks like a piece of junk, it is actually part of an ancient D:relic belonging to the Priests of Ulmo. The relic now lies in pieces, hidden D:from all but the most faithful followers of Ulmo. @@ -6374,8 +6580,12 @@ I:11:19:0 W:0:0:0:1000 A:0/1 P:0:1d1:0:0:0 -F:SPECIAL_GENE | FULL_NAME -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | +F:FULL_NAME +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:SPECIAL_GENE D:Although it looks like a piece of junk, it is actually part of an ancient D:relic belonging to the Priests of Mandos. The relic now lies in pieces, D:hidden from all but the most faithful followers of Mandos. @@ -6423,8 +6633,12 @@ G:":d I:40:3:3 W:70:12:3:55000 A:70/12 -F:BLOWS | STR | DEX -F:AGGRAVATE | DRAIN_MANA | DRAIN_EXP +F:AGGRAVATE +F:BLOWS +F:DEX +F:DRAIN_EXP +F:DRAIN_MANA +F:STR D:This rare amulet will magically improve your fighting prowess D:greatly, but this improvement comes at a cost. Nothing can D:ignore the challenge this amulet magically issues when worn. @@ -6434,7 +6648,10 @@ G:":d I:40:16:1 W:70:12:3:100000 A:70/12 -F:LIFE | SUST_CON | HOLD_LIFE | DRAIN_MANA +F:DRAIN_MANA +F:HOLD_LIFE +F:LIFE +F:SUST_CON D:This rare amulet will magically increase your life force and D:even prevent it from being sapped. However, wearing this D:amulet makes you feel less adept at using magic. @@ -6447,8 +6664,16 @@ G:=:d I:45:10:2 W:100:0:2:125000 A:100/10 -F:MANA | SPELL | SPELL_CONTAIN | WIELD_CAST | HIDE_TYPE | -f:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | SPELL | +F:HIDE_TYPE +F:MANA +F:SPELL +F:SPELL_CONTAIN +F:WIELD_CAST +f:IGNORE_ACID +f:IGNORE_COLD +f:IGNORE_ELEC +f:IGNORE_FIRE +f:SPELL D:This powerful ring not only stores a chosen spell (which must be D:engraved by 'copying' it); it also improves the power of cast spells D:and augments the wearer's magical reserves. @@ -6458,11 +6683,19 @@ G:=:d I:45:11:2 W:100:0:2:125000 A:100/10 -F:SUST_STR | SUST_DEX | SUST_CON | REGEN | -F:HOLD_LIFE | LIFE | -F:HIDE_TYPE | ACTIVATE | +F:ACTIVATE +F:HIDE_TYPE +F:HOLD_LIFE +F:LIFE +F:REGEN +F:SUST_CON +F:SUST_DEX +F:SUST_STR a:CURE_HUNGER -f:SUST_STR | SUST_DEX | SUST_CON | REGEN | +f:REGEN +f:SUST_CON +f:SUST_DEX +f:SUST_STR D:This valuable ring enhances and protects the wearer's life force in every way. N:842:Clear Thought @@ -6470,14 +6703,29 @@ G:=:d I:45:12:0 W:100:0:2:125000 A:100/10 -F:SUST_INT | SUST_WIS | RES_FEAR | RES_CONF | -F:ACTIVATE | EASY_KNOW | +F:ACTIVATE +F:EASY_KNOW +F:RES_CONF +F:RES_FEAR +F:SUST_INT +F:SUST_WIS a:CURE_INSANITY -f:SUST_INT | SUST_WIS | +f:SUST_INT +f:SUST_WIS D:This valuable ring protects the wearer's intellect and intuition, as well as D:guarding him from most mental attacks. From time to time, the wearer can D:even purge himself of insanity. +N:843:Unmagic +G:=:d +I:45:10:2 +W:50:0:2:3000 +A:50/1 +F:ANTIMAGIC_50 +f:ANTIMAGIC_50 +D:This valuable ring projects an aura of anti-magic around its wearer. + + ### New scroll ### N:846:Sterilise G:?:d @@ -6585,7 +6833,8 @@ I:24:3:0 W:8:0:35:100 P:0:1d6:0:0:0 A:8/1:15/1 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:A throwing-length axe with a "beard", an increased depth at the lower D:end of the blade. Surprisingly light and durable, it doubles as a @@ -6597,7 +6846,8 @@ I:24:4:0 W:25:0:200:450 P:0:3d6:0:0:0 A:25/1:40/1 -F:SHOW_MODS | MUST2H +F:MUST2H +F:SHOW_MODS f:MUST2H D:A mighty axe with two moon-shaped blades on each side of the headpiece, D:the immense weight leads to slow but powerful swings. @@ -6618,7 +6868,8 @@ I:24:7:0 W:22:0:150:420 A:22/1 P:0:3d4:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:A large axe with an elongated moon shaped blade. Strikes a good balance D:between swinging power and speed. @@ -6673,7 +6924,7 @@ N:867:Map G:?:U I:8:33:0 W:70:100:30:50000 -F:INSTA_ART | +F:INSTA_ART D:At first glance, this looks like another crumpled piece of paper. D:As you smooth out the parchment, you see the faint outline of a D:map... You have a feeling you might find use for this map one day. @@ -6683,7 +6934,7 @@ N:868:& Key~ G:-:W I:11:13:0 W:70:100:5:50000 -F:INSTA_ART | +F:INSTA_ART D:As you clear away some mud from this item, you notice that it is D:actually a small silver key. You wonder what it opens. Perhaps D:you should hang on to this key, you might find it useful later. @@ -6694,7 +6945,7 @@ N:869:& Cup~ G:+:y I:11:14:0 W:70:100:50:100000 -F:INSTA_ART | +F:INSTA_ART D:It looks like a lump of clay, and as you prepare to throw it D:away, a piece breaks off, and you see a faint gleam of gold. D:Taking off the rest of the caked-on mud, you see that it is @@ -6737,14 +6988,15 @@ N:874:& Amulet~ G:":B I:40:29:5 W:10:2:2:10000 -F:INSTA_ART +F:INSTA_ART # The Black Banner of Gondor - see artifact list N:875:& Black Banner~ G:~:D I:39:108:0 W:60:30:50:50000 -F:LITE1 | INSTA_ART +F:INSTA_ART +F:LITE1 D:A strange banner of black thread rolled up as though it were a scroll. # The Pearl 'Nimphelos' - see artifact list @@ -6753,7 +7005,9 @@ G:~:w I:39:109:1 W:20:10:10:40000 P:0:1d1:0:0:0 -F:LITE3 | INSTA_ART | FULL_NAME +F:FULL_NAME +F:INSTA_ART +F:LITE3 D:A beautiful shining pearl, about the size of a dove's egg. # The Silmaril of Flames - see artifact list @@ -6762,7 +7016,10 @@ G:*:R I:39:110:2 W:75:90:200:100000 P:0:10d10:0:0:0 -F:LITE2 | LITE3 | INSTA_ART | FULL_NAME +F:FULL_NAME +F:INSTA_ART +F:LITE2 +F:LITE3 D:A dazzling, mesmerizingly beautiful jewel, shining in pure white D:light with a slight tinge of red. It hurts your eyes to look at it, D:yet you cannot bear to turn away from it, either. @@ -6773,7 +7030,9 @@ G:*:B I:39:111:2 W:75:90:200:100000 P:0:10d10:0:0:0 -F:LITE2 | LITE3 | INSTA_ART +F:INSTA_ART +F:LITE2 +F:LITE3 D:A dazzling, mesmerizingly beautiful jewel, shining in pure white D:light with a slight tinge of blue. It hurts your eyes to look at it, D:yet you cannot bear to turn away from it, either. @@ -6802,8 +7061,9 @@ I:17:3:0 W:5:7:1:3 P:0:2d6:0:0:0 A:5/7:20/7:50/7 +F:ESP_ANIMAL F:SHOW_MODS -F:SLAY_ANIMAL | ESP_ANIMAL +F:SLAY_ANIMAL D:A sharpened metal head on a piece of wood, fitted with decorative D:green feathers. You can use it for 'f'iring a bow. @@ -6840,7 +7100,8 @@ I:15:3:0 W:25:0:40:300 A:25/1:35:/2 P:0:2d5:0:0:0 -F:SHOW_MODS | IGNORE_ACID +F:IGNORE_ACID +F:SHOW_MODS D:A small curved piece of wood with mithril blades on the "forward" edges. N:885:& Mithril Boomerang~ @@ -6849,7 +7110,8 @@ I:15:4:0 W:35:5:40:1000 A:35/1:50/2 P:0:5d6:0:0:0 -F:SHOW_MODS | IGNORE_ACID +F:IGNORE_ACID +F:SHOW_MODS D:A curved leaf-shaped piece of wood, its "forward" edges enhanced with mithril blades. # N: serial number : & object name~ @@ -6858,4 +7120,4 @@ D:A curved leaf-shaped piece of wood, its "forward" edges enhanced with mithril # W: depth : rarity : weight : cost # P: base armor class : base damage : plus to-hit : plus to-dam : plus to-ac # A: depth/rarity : depth/rarity : etc -# F: flag | flag | etc
\ No newline at end of file +# F: flag | flag | etc diff --git a/lib/mods/theme/edit/maeglin.map b/lib/mods/theme/edit/maeglin.map index e3be9972..7916fd9b 100644 --- a/lib/mods/theme/edit/maeglin.map +++ b/lib/mods/theme/edit/maeglin.map @@ -11,7 +11,7 @@ F:X:63:3 F:<:172:3 # up stairs with maeglin -F:{:6:3:825:0:0:0:0:0:0:2 +F:{:6:3:825:0:0:0:0:0:2 # Floor with dirt F:.:88:5 @@ -56,7 +56,7 @@ F:R:88:5:644 F:O:88:5:645 # Floor with dirt with a Lesser Balrog -F:U:88:5:996:0:0:0:0:0:0:2 +F:U:88:5:996:0:0:0:0:0:2 # Granite wall F:#:56:5 diff --git a/lib/mods/theme/edit/misc.txt b/lib/mods/theme/edit/misc.txt index 98375869..07261ba3 100644 --- a/lib/mods/theme/edit/misc.txt +++ b/lib/mods/theme/edit/misc.txt @@ -12,77 +12,8 @@ M:X:101 # Maximum y size of the wilderness M:Y:66 -# Maximum number of randart parts in ra_info.txt -M:Z:519 - -# Maximum number of monsters in r_info.txt -# WARNING ! add one more to the real count for the player ghost !! -M:R:1081 - -# Maximum number of monsters in re_info.txt -# WARNING ! Use the exact amount of ego types used, if not you -# will get weird results ! -M:r:14 - -# Maximum number of items in k_info.txt -M:K:886 - -# Maximum number of vaults in v_info.txt -M:V:108 - -# Maximum number of terrain features in f_info.txt -M:F:249 - -# Maximum number of artifacts in a_info.txt -M:A:257 - -# Maximum number of sets types in set_info.txt -M:s:17 - -# Maximum number of ego-items in e_info.txt -M:E:238 - -# Maximum number of dungeon types in d_info.txt -M:D:41 - -# Maximum number of trap types in tr_info.txt -M:U:176 - -# Maximum number of terrain types in wf_info.txt -M:W:64 - -# Maximum number of owners types in ow_info.txt -M:N:215 - -# Maximum number of building actions in ba_info.txt -M:B:70 - -# Maximum number of store types in st_info.txt -M:S:89 - # Maximum size for "o_list[]" M:O:1024 # Maximum size for "m_list[]" M:M:768 - -# Maximum number of race types in p_info.txt -M:P:R:24 - -# Maximum number of subrace types in p_info.txt -M:P:S:26 - -# Maximum number of class types in p_info.txt -M:P:C:50 - -# Maximum number of meta class types in p_info.txt -M:P:M:1 - -# Maximum number of histories types in p_info.txt -M:P:H:294 - -# Maximum number of skills in s_info.txt -M:k:60 - -# Maximum number of traits in ab_info.txt -M:b:50 diff --git a/lib/mods/theme/edit/nirnaeth.map b/lib/mods/theme/edit/nirnaeth.map index a8c06999..3ad0789c 100644 --- a/lib/mods/theme/edit/nirnaeth.map +++ b/lib/mods/theme/edit/nirnaeth.map @@ -14,28 +14,28 @@ F:s:88:5 F:V:84:5 # Dirt with Olog -F:a:88:5:538:0:0:0:0:0:0:2 +F:a:88:5:538:0:0:0:0:0:2 # Dirt with Cave Troll -F:b:88:5:496:0:0:0:0:0:0:2 +F:b:88:5:496:0:0:0:0:0:2 # Dirt with with Eldrak -F:c:88:1:620:0:0:0:0:0:0:2 +F:c:88:1:620:0:0:0:0:0:2 # Dirt with with Ettin -F:e:88:1:621:0:0:0:0:0:0:2 +F:e:88:1:621:0:0:0:0:0:2 # Dirt with with War troll -F:f:88:1:631:0:0:0:0:0:0:2 +F:f:88:1:631:0:0:0:0:0:2 # Dirt with with Hru -F:g:88:1:709:0:0:0:0:0:0:2 +F:g:88:1:709:0:0:0:0:0:2 # Dirt with Ulik the Troll -F:h:88:5:729:0:0:0:0:0:0:2 +F:h:88:5:729:0:0:0:0:0:2 # Dirt with Ancient green dragon -F:i:88:5:618:0:0:0:0:0:0:2 +F:i:88:5:618:0:0:0:0:0:2 # Dungeon D:XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX diff --git a/lib/mods/theme/edit/numenor.txt b/lib/mods/theme/edit/numenor.txt index ec8621b1..0ca52738 100644 --- a/lib/mods/theme/edit/numenor.txt +++ b/lib/mods/theme/edit/numenor.txt @@ -1,7 +1,7 @@ # File: numenor.txt # Way to the lost land of Numenor -F:>:7:3:0:0:0:0:0:7 +F:>:7:3:0:0:0:0:7 ############### Town Layout ############### diff --git a/lib/mods/theme/edit/ow_info.txt b/lib/mods/theme/edit/ow_info.txt index 75683581..abb4b1d9 100644 --- a/lib/mods/theme/edit/ow_info.txt +++ b/lib/mods/theme/edit/ow_info.txt @@ -17,242 +17,530 @@ N:0:Bell Goodchild(Hobbit) I:20000:120 C:120:100:80 -L:Elf | Half-Elf | High-Elf | Dunadan | Hobbit | Dwarf | RohanKnight -H:Dragon | Demon | Orc | Troll | Half-Ogre | Beorning | Druadan | Dark-Elf +L:Dunadan +L:Dwarf +L:Elf +L:Half-Elf +L:High-Elf +L:Hobbit +L:RohanKnight +H:Beorning +H:Dark-Elf +H:Demon +H:Dragon +H:Druadan +H:Half-Ogre +H:Orc +H:Troll ### The General Store - 1 ### N:1:Balin(Dwarf) I:25000:130 C:150:100:50 -L:Dwarf | Petty-Dwarf -H:Dragon | Demon | Orc | Dark-Elf | Half-Ogre | Troll +L:Dwarf +L:Petty-Dwarf +H:Dark-Elf +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll N:2:Berylla Boffin(Hobbit) I:20000:130 C:125:100:70 -L:Human | Hobbit -H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll | Easterling +L:Hobbit +L:Human +H:Beorning +H:Demon +H:Dragon +H:Easterling +H:Half-Ogre +H:Orc +H:Troll N:3:Adrahil(Half-Elf) I:30000:120 C:110:100:80 -L:Half-Elf | High-Elf | Dunadan | Elf -H:Dragon | Demon | Orc | Dark-Elf | Half-Ogre | Petty-Dwarf | Dwarf | Troll +L:Dunadan +L:Elf +L:Half-Elf +L:High-Elf +H:Dark-Elf +H:Demon +H:Dragon +H:Dwarf +H:Half-Ogre +H:Orc +H:Petty-Dwarf +H:Troll N:4:Aegnor(Wood-Elf) I:10000:140 C:110:100:80 -L:High-Elf | Dunadan | Elf -H:Dragon | Demon | Orc | Half-Ogre | Troll | Easterling +L:Dunadan +L:Elf +L:High-Elf +H:Demon +H:Dragon +H:Easterling +H:Half-Ogre +H:Orc +H:Troll ### The Armoury - 2 ### N:5:Bifur(Dwarf) I:20000:130 C:125:100:70 -L:Hobbit | Petty-Dwarf | Dwarf -H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll +L:Dwarf +L:Hobbit +L:Petty-Dwarf +H:Beorning +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll N:6:Lalia Clayhanger(Hobbit) I:25000:130 C:125:100:50 -L:Human | Hobbit | Elf -H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll +L:Elf +L:Hobbit +L:Human +H:Beorning +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll N:7:Alcarin(Human) I:10000:140 C:110:100:80 -L:Human | Half-Elf | RohanKnight | Dunadan -H:Dragon | Demon | Beorning | Orc | Half-Ogre | Petty-Dwarf | Troll | Easterling +L:Dunadan +L:Half-Elf +L:Human +L:RohanKnight +H:Beorning +H:Demon +H:Dragon +H:Easterling +H:Half-Ogre +H:Orc +H:Petty-Dwarf +H:Troll N:8:Alatariel(High-Elf) I:30000:120 C:110:100:80 -L:High-Elf | Dunadan | Elf -H:Dragon | Demon | Orc | Dark-Elf | Half-Ogre | Petty-Dwarf | Troll | Easterling +L:Dunadan +L:Elf +L:High-Elf +H:Dark-Elf +H:Demon +H:Dragon +H:Easterling +H:Half-Ogre +H:Orc +H:Petty-Dwarf +H:Troll ### The Weaponsmith - 3 ### N:9:Bofur(Dwarf) I:30000:120 C:125:100:70 -L:Human | Dwarf -H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll +L:Dwarf +L:Human +H:Beorning +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll N:10:Daisy Gamgee(Hobbit) I:20000:130 C:110:100:80 -L:Human | Hobbit -H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll +L:Hobbit +L:Human +H:Beorning +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll N:11:Beregond(Dunadan) I:25000:130 C:110:100:80 -L:Human | High-Elf | Dunadan | Elf -H:Dragon | Demon | Orc | Half-Ogre | Troll +L:Dunadan +L:Elf +L:High-Elf +L:Human +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll N:12:Amarie(Dark-Elf) I:10000:140 C:125:100:50 -L:Dark-Elf | Elf -H:Dragon | Demon | Orc | Half-Ogre | Petty-Dwarf | Dwarf | Troll | Easterling +L:Dark-Elf +L:Elf +H:Demon +H:Dragon +H:Dwarf +H:Easterling +H:Half-Ogre +H:Orc +H:Petty-Dwarf +H:Troll ### The Temple - 4 ### N:13:Bombur(Dwarf) I:20000:130 C:125:100:70 -L:Half-Elf | Petty-Dwarf | Dwarf -H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll +L:Dwarf +L:Half-Elf +L:Petty-Dwarf +H:Beorning +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll N:14:Dora Baggins(Hobbit) I:30000:120 C:110:100:80 -L:Human | High-Elf | Hobbit | Elf -H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll +L:Elf +L:High-Elf +L:Hobbit +L:Human +H:Beorning +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll N:15:Bergil(Half-Elf) I:10000:140 C:125:100:50 -L:Human | Half-Elf | Dunadan | Elf -H:Dragon | Demon | Beorning | Orc | Dark-Elf | Half-Ogre | Troll | Easterling +L:Dunadan +L:Elf +L:Half-Elf +L:Human +H:Beorning +H:Dark-Elf +H:Demon +H:Dragon +H:Easterling +H:Half-Ogre +H:Orc +H:Troll N:16:Amdir(Wood-Elf) I:25000:130 C:110:100:80 -L:High-Elf | Dunadan | Hobbit | Elf -H:Dragon | Demon | Orc | Dark-Elf | Half-Ogre | Dwarf | Troll | Easterling +L:Dunadan +L:Elf +L:High-Elf +L:Hobbit +H:Dark-Elf +H:Demon +H:Dragon +H:Dwarf +H:Easterling +H:Half-Ogre +H:Orc +H:Troll ### The Alchemist - 5 ### N:17:Borin(Dwarf) I:20000:130 C:110:100:80 -L:Petty-Dwarf | Dwarf -H:Dragon | Demon | Orc | Dark-Elf | Half-Ogre | Elf | Troll +L:Dwarf +L:Petty-Dwarf +H:Dark-Elf +H:Demon +H:Dragon +H:Elf +H:Half-Ogre +H:Orc +H:Troll N:18:Elfstan Fairbairn(Hobbit) I:10000:140 C:125:100:50 -L:Human | Half-Elf | High-Elf | Hobbit | Elf -H:Dragon | Demon | Beorning | Orc | Half-Ogre | Dwarf | Troll +L:Elf +L:Half-Elf +L:High-Elf +L:Hobbit +L:Human +H:Beorning +H:Demon +H:Dragon +H:Dwarf +H:Half-Ogre +H:Orc +H:Troll N:19:Cemendur(Human) I:25000:130 C:110:100:80 -L:Human | Half-Elf | RohanKnight | Dunadan | Elf -H:Dragon | Demon | Beorning | Orc | Dark-Elf | Half-Ogre | Troll | Easterling +L:Dunadan +L:Elf +L:Half-Elf +L:Human +L:RohanKnight +H:Beorning +H:Dark-Elf +H:Demon +H:Dragon +H:Easterling +H:Half-Ogre +H:Orc +H:Troll N:20:Annael(High-Elf) I:30000:120 C:125:100:70 -L:Human | Half-Elf | High-Elf | Dunadan | Elf -H:Dragon | Demon | Beorning | Orc | Dark-Elf | Half-Ogre | Dwarf | Troll +L:Dunadan +L:Elf +L:Half-Elf +L:High-Elf +L:Human +H:Beorning +H:Dark-Elf +H:Demon +H:Dragon +H:Dwarf +H:Half-Ogre +H:Orc +H:Troll ### The Magic Shop - 6 ### N:21:Dis(Dwarf) I:30000:120 C:125:100:50 -L:Petty-Dwarf | Dwarf | Half-Elf | Dunadan -H:Dragon | Demon | Beorning | Orc | Dark-Elf | Half-Ogre | Human | Troll | Eagle +L:Dunadan +L:Dwarf +L:Half-Elf +L:Petty-Dwarf +H:Beorning +H:Dark-Elf +H:Demon +H:Dragon +H:Eagle +H:Half-Ogre +H:Human +H:Orc +H:Troll N:22:Folco Boffin(Hobbit) I:10000:140 C:110:100:80 L:Hobbit -H:Dragon | Demon | Orc | Troll +H:Demon +H:Dragon +H:Orc +H:Troll N:23:Ciryon(Dunadan) I:25000:130 C:110:100:80 -L:Human | Half-Elf | High-Elf | RohanKnight | Dunadan | Hobbit | Elf -H:Dragon | Demon | Orc | Half-Ogre | Troll +L:Dunadan +L:Elf +L:Half-Elf +L:High-Elf +L:Hobbit +L:Human +L:RohanKnight +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll N:24:Arminas(Dark-Elf) I:20000:130 C:125:100:70 -L:Human | Dark-Elf | Elf -H:Dragon | Demon | Beorning | Orc | High-Elf | Half-Ogre | Petty-Dwarf | Troll | Easterling +L:Dark-Elf +L:Elf +L:Human +H:Beorning +H:Demon +H:Dragon +H:Easterling +H:Half-Ogre +H:High-Elf +H:Orc +H:Petty-Dwarf +H:Troll ### The Black Market - 7 ### N:25:Dori(Dwarf) I:30000:150 C:110:100:90 -L:Dwarf | Easterling -H:Dragon | Demon | Orc +L:Dwarf +L:Easterling +H:Demon +H:Dragon +H:Orc N:26:Halfred Greenhand(Hobbit) I:30000:150 C:110:100:90 -L:Hobbit -H:Dragon | Demon | Troll +L:Hobbit +H:Demon +H:Dragon +H:Troll N:27:Deorwine(Half-Elf) I:30000:150 C:110:100:90 -L:Half-Elf | Easterling -H:Dragon | Demon | Dark-Elf +L:Easterling +L:Half-Elf +H:Dark-Elf +H:Demon +H:Dragon N:28:Artanis(Wood-Elf) I:30000:150 C:110:100:90 -L:High-Elf | Elf | Easterling -H:Dragon | Demon | Orc | Troll +L:Easterling +L:Elf +L:High-Elf +H:Demon +H:Dragon +H:Orc +H:Troll ### The Bookstore - 9 ### N:29:Dwalin(Dwarf) I:20000:130 C:125:100:70 -L:Human | Petty-Dwarf | Dwarf -H:Dragon | Demon | Orc | Elf | Half-Ogre | Troll +L:Dwarf +L:Human +L:Petty-Dwarf +H:Demon +H:Dragon +H:Elf +H:Half-Ogre +H:Orc +H:Troll N:30:Tanta Hornblower(Hobbit) I:10000:140 C:110:100:80 -L:Human | Hobbit | Elf -H:Dragon | Demon | Beorning | Orc | Troll +L:Elf +L:Hobbit +L:Human +H:Beorning +H:Demon +H:Dragon +H:Orc +H:Troll N:31:Dorlas(Human) I:30000:120 C:150:100:50 -L:Human | RohanKnight | Dunadan -H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll | Easterling +L:Dunadan +L:Human +L:RohanKnight +H:Beorning +H:Demon +H:Dragon +H:Easterling +H:Half-Ogre +H:Orc +H:Troll N:32:Caranthir(High-Elf) I:25000:130 C:110:100:80 -L:Half-Elf | High-Elf | Elf -H:Dragon | Demon | Orc | Dark-Elf | Half-Ogre | Petty-Dwarf | Dwarf | Troll | Easterling +L:Elf +L:Half-Elf +L:High-Elf +H:Dark-Elf +H:Demon +H:Dragon +H:Dwarf +H:Easterling +H:Half-Ogre +H:Orc +H:Petty-Dwarf +H:Troll ### The Pet Shop - 0 ### N:33:Fili(Dwarf) I:20000:130 C:125:100:70 -L:RohanKnight | Petty-Dwarf | Dwarf -H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll +L:Dwarf +L:Petty-Dwarf +L:RohanKnight +H:Beorning +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll N:34:Lalia Clayhanger(Hobbit) I:25000:130 C:110:100:80 -L:Human | Hobbit | Elf -H:Dragon | Demon | Beorning | Orc | Troll +L:Elf +L:Hobbit +L:Human +H:Beorning +H:Demon +H:Dragon +H:Orc +H:Troll N:35:Elfwine(Dunadan) I:10000:140 C:110:100:80 -L:Human | Half-Elf | High-Elf | RohanKnight | Dunadan | Elf -H:Dragon | Demon | Beorning | Orc | Dark-Elf | Half-Ogre | Petty-Dwarf | Troll +L:Dunadan +L:Elf +L:Half-Elf +L:High-Elf +L:Human +L:RohanKnight +H:Beorning +H:Dark-Elf +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Petty-Dwarf +H:Troll N:36:Edrahil(Dark-Elf) I:30000:120 C:150:100:50 -L:Dark-Elf | Elf | Easterling -H:Dragon | Demon | Orc | High-Elf | Half-Ogre | Dwarf | Troll +L:Dark-Elf +L:Easterling +L:Elf +H:Demon +H:Dragon +H:Dwarf +H:Half-Ogre +H:High-Elf +H:Orc +H:Troll ### The Mayors/Kings/Rulers ### @@ -260,210 +548,461 @@ H:Dragon | Demon | Orc | High-Elf | Half-Ogre | Dwarf | Troll N:37:Uldrik(Human) I:0:0 C:0:0:0 -L:Human | RohanKnight | Dunadan | Hobbit | -H:Dragon | Demon | Orc | Half-Ogre | Troll +L:Dunadan +L:Hobbit +L:Human +L:RohanKnight +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll #Minas Anor N:38:Aragorn (Dunadan) I:0:0 C:0:0:0 -L:Human | High-Elf | RohanKnight | Dunadan | Hobbit | Elf -H:Dragon | Demon | Orc | Half-Ogre | Petty-Dwarf | Troll +L:Dunadan +L:Elf +L:High-Elf +L:Hobbit +L:Human +L:RohanKnight +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Petty-Dwarf +H:Troll #Khazad-Dum N:39:Gimli(Dwarf) I:0:0 C:0:0:0 -L:RohanKnight | Dunadan | Hobbit | Elf | Dwarf -H:Dragon | Demon | Orc | Half-Ogre | Troll +L:Dunadan +L:Dwarf +L:Elf +L:Hobbit +L:RohanKnight +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll #Beorn's Halls N:40:Deor(Beorning) I:100:100 C:110:100:90 -L:Beorning | Dwarf | Maia | Hobbit | Ent -H:Dragon | Demon | Orc | Half-Ogre | Troll +L:Beorning +L:Dwarf +L:Ent +L:Hobbit +L:Maia +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll #Dale N:41:Bard the Grim(Human) I:100:100 C:110:100:90 -L:Human | Hobbit | Dwarf -H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll +L:Dwarf +L:Hobbit +L:Human +H:Beorning +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll #Henneth Annun N:42:Halbarad(Dunadan) I:100:100 C:110:100:90 -L:Human | High-Elf | Dunadan | Hobbit | Elf -H:Dragon | Demon | Orc | Half-Ogre | Troll +L:Dunadan +L:Elf +L:High-Elf +L:Hobbit +L:Human +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll #Imladris N:43:Elrond Half-Elven I:100:100 C:110:100:90 -L:Human | Half-Elf | High-Elf | RohanKnight | Dunadan | Hobbit | Elf | Dwarf | Ent -H:Dragon | Demon | Orc | Half-Ogre | Troll +L:Dunadan +L:Dwarf +L:Elf +L:Ent +L:Half-Elf +L:High-Elf +L:Hobbit +L:Human +L:RohanKnight +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll #Helm's Deep N:44:Erkenbrand(RohanKnight) I:100:100 C:110:100:90 -L:Human | Maia | RohanKnight | Dunadan | Hobbit | Elf | Dwarf | Ent -H:Dragon | Demon | Beorning | Orc | Dark-Elf | Half-Ogre | Petty-Dwarf | Troll +L:Dunadan +L:Dwarf +L:Elf +L:Ent +L:Hobbit +L:Human +L:Maia +L:RohanKnight +H:Beorning +H:Dark-Elf +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Petty-Dwarf +H:Troll #Thranduil's Halls N:45:Legolas Greenleaf(Wood-Elf) I:100:100 C:110:100:90 -L:High-Elf | Dunadan | Ent | Elf -H:Dragon | Demon | Orc | Half-Ogre | Petty-Dwarf | Troll +L:Dunadan +L:Elf +L:Ent +L:High-Elf +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Petty-Dwarf +H:Troll #Edoras N:46:Theoden(RohanKnight) I:100:100 C:110:100:90 -L:Human | RohanKnight | Dunadan | Hobbit | Elf -H:Dragon | Demon | Orc | Half-Ogre | Troll +L:Dunadan +L:Elf +L:Hobbit +L:Human +L:RohanKnight +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll #Esgaroth N:47:The Master(Human) I:100:100 C:110:100:90 -L:Human -H:Dragon | Demon | Beorning | Orc | Dark-Elf | Half-Ogre | Troll +L:Human +H:Beorning +H:Dark-Elf +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll #Hobbiton N:48:Samwise Gamgee(Hobbit) I:100:100 C:110:100:90 -L:Hobbit | Elf | High-Elf | Dark-Elf -H:Dragon | Demon | Orc | Half-Ogre | Troll +L:Dark-Elf +L:Elf +L:High-Elf +L:Hobbit +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll #Osgiliath N:49:Eldacar(Human) I:100:100 C:110:100:90 -L:Human | Half-Elf | High-Elf | RohanKnight | Dunadan | Hobbit | Elf -H:Dragon | Demon | Beorning | Orc | Dark-Elf | Half-Ogre | Petty-Dwarf | Dwarf | Troll +L:Dunadan +L:Elf +L:Half-Elf +L:High-Elf +L:Hobbit +L:Human +L:RohanKnight +H:Beorning +H:Dark-Elf +H:Demon +H:Dragon +H:Dwarf +H:Half-Ogre +H:Orc +H:Petty-Dwarf +H:Troll #Pelargir N:50:Earnil(Dunadan) I:100:100 C:110:100:90 -L:Human | Half-Elf | High-Elf | RohanKnight | Dunadan | Hobbit | Elf -H:Dragon | Demon | Beorning | Orc | Dark-Elf | Half-Ogre | Petty-Dwarf | Dwarf | Troll +L:Dunadan +L:Elf +L:Half-Elf +L:High-Elf +L:Hobbit +L:Human +L:RohanKnight +H:Beorning +H:Dark-Elf +H:Demon +H:Dragon +H:Dwarf +H:Half-Ogre +H:Orc +H:Petty-Dwarf +H:Troll ### Caras Galadhon owners ### N:51:Galadriel(High-Elf) I:15000:110 C:120:100:80 -L:High-Elf | Half-Elf | Elf -H:Dragon | Demon | Orc | Troll | Half-Ogre | Beorning +L:Elf +L:Half-Elf +L:High-Elf +H:Beorning +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll N:52:Celeborn(High-Elf) I:15000:110 C:120:100:80 -L:High-Elf | Half-Elf | Elf -H:Dragon | Demon | Orc | Troll | Half-Ogre | Beorning +L:Elf +L:Half-Elf +L:High-Elf +H:Beorning +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll N:53:Aulendil(Elf) I:30000:110 C:120:100:80 #L:Warrior | -H:Dragon | Demon | Orc | Troll | Half-Ogre | Beorning +H:Beorning +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll N:54:Valceronwe(Elf) I:30000:110 C:120:100:80 #L:Mage | Thaumaturgist | Sorceror -H:Dragon | Demon | Orc | Troll | Half-Ogre | Beorning +H:Beorning +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll N:55:Voronwe(Elf) I:30000:110 C:120:100:80 #L:Priest | Paladin -H:Dragon | Demon | Orc | Troll | Half-Ogre | Beorning +H:Beorning +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll N:56:Celegail(Elf) I:30000:110 C:120:100:80 #L:Ranger -H:Dragon | Demon | Orc | Troll | Half-Ogre | Beorning +H:Beorning +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll ### Gondolin owners ### N:57:Turgon(High-Elf) I:30000:110 C:120:100:80 -L:High-Elf | Half-Elf | Elf -H:Dragon | Demon | Orc | Troll | Half-Ogre | Beorning | Easterling +L:Elf +L:Half-Elf +L:High-Elf +H:Beorning +H:Demon +H:Dragon +H:Easterling +H:Half-Ogre +H:Orc +H:Troll N:58:Pengolodh(High-Elf) I:0:110 C:120:100:80 -L:High-Elf | Half-Elf | Elf -H:Dragon | Demon | Orc | Troll | Half-Ogre | Beorning | Easterling +L:Elf +L:Half-Elf +L:High-Elf +H:Beorning +H:Demon +H:Dragon +H:Easterling +H:Half-Ogre +H:Orc +H:Troll N:59:Aerandir(High-Elf) I:0:110 C:120:100:80 -L:High-Elf | Half-Elf | Elf -H:Dragon | Demon | Orc | Troll | Half-Ogre | Beorning | Easterling +L:Elf +L:Half-Elf +L:High-Elf +H:Beorning +H:Demon +H:Dragon +H:Easterling +H:Half-Ogre +H:Orc +H:Troll N:60:Celebrimbor(High-Elf) I:0:110 C:120:100:80 -L:High-Elf | Half-Elf | Elf +L:Elf +L:Half-Elf +L:High-Elf #L:Warrior | -H:Dragon | Demon | Orc | Troll | Half-Ogre | Beorning | Easterling +H:Beorning +H:Demon +H:Dragon +H:Easterling +H:Half-Ogre +H:Orc +H:Troll N:61:Lomelosse(High-Elf) I:0:110 C:120:100:80 -L:High-Elf | Half-Elf | Elf | -H:Dragon | Demon | Orc | Troll | Half-Ogre | Beorning | Easterling +L:Elf +L:Half-Elf +L:High-Elf +H:Beorning +H:Demon +H:Dragon +H:Easterling +H:Half-Ogre +H:Orc +H:Troll N:62:Arlindel(High-Elf) I:0:110 C:120:100:80 -L:High-Elf | Half-Elf | Elf +L:Elf +L:Half-Elf +L:High-Elf #L:Harper | Ranger -H:Dragon | Demon | Orc | Troll | Half-Ogre | Beorning | Easterling +H:Beorning +H:Demon +H:Dragon +H:Easterling +H:Half-Ogre +H:Orc +H:Troll N:63:Sulraen(High-Elf) I:0:110 C:120:100:80 -L:High-Elf | Half-Elf | Elf +L:Elf +L:Half-Elf +L:High-Elf #L:Mage | Sorceror -H:Dragon | Demon | Orc | Troll | Half-Ogre | Beorning | Easterling +H:Beorning +H:Demon +H:Dragon +H:Easterling +H:Half-Ogre +H:Orc +H:Troll N:64:Firiel(High-Elf) I:0:110 C:120:100:80 -L:High-Elf | Half-Elf | Elf | -H:Dragon | Demon | Orc | Troll | Half-Ogre | Beorning | Easterling +L:Elf +L:Half-Elf +L:High-Elf +H:Beorning +H:Demon +H:Dragon +H:Easterling +H:Half-Ogre +H:Orc +H:Troll N:65:Earendur(High-Elf) I:0:110 C:120:100:80 -L:High-Elf | Half-Elf | Elf -H:Dragon | Demon | Orc | Troll | Half-Ogre | Beorning | Easterling +L:Elf +L:Half-Elf +L:High-Elf +H:Beorning +H:Demon +H:Dragon +H:Easterling +H:Half-Ogre +H:Orc +H:Troll N:66:Glorfindel(High-Elf) I:0:110 C:120:100:80 -L:High-Elf | Half-Elf +L:Half-Elf +L:High-Elf #L:Ranger -H:Dragon | Demon | Orc | Troll | Half-Ogre | Beorning | Easterling +H:Beorning +H:Demon +H:Dragon +H:Easterling +H:Half-Ogre +H:Orc +H:Troll N:67:Ecthelion(High-Elf) I:0:110 C:120:100:80 -L:High-Elf | Half-Elf +L:Half-Elf +L:High-Elf #L:Paladin -H:Dragon | Demon | Orc | Troll | Half-Ogre | Beorning | Easterling +H:Beorning +H:Demon +H:Dragon +H:Easterling +H:Half-Ogre +H:Orc +H:Troll ### The Inn-Keepers (minus Gondolin) ### @@ -471,97 +1010,204 @@ H:Dragon | Demon | Orc | Troll | Half-Ogre | Beorning | Easterling N:68:Barliman Butterbur(Human) I:100:120 C:120:100:80 -L:Dunadan | Hobbit | Human | -H:Dragon | Demon | Orc | Troll | Half-Ogre | Beorning | Easterling +L:Dunadan +L:Hobbit +L:Human +H:Beorning +H:Demon +H:Dragon +H:Easterling +H:Half-Ogre +H:Orc +H:Troll #Pelargir N:69:Ciryatur(Dunadan) I:100:120 C:110:100:80 -L:Dunadan | Human | RohanKnight -H:Dragon | Demon | Orc | Troll | Half-Ogre | Beorning +L:Dunadan +L:Human +L:RohanKnight +H:Beorning +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll #Caras Galadhon N:70:Celebor(Elf) I:100:120 C:110:100:80 -L:High-Elf | Elf -H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll | Easterling +L:Elf +L:High-Elf +H:Beorning +H:Demon +H:Dragon +H:Easterling +H:Half-Ogre +H:Orc +H:Troll #Minas Anor N:71:Bregolas(Human) I:100:120 C:110:100:80 -L:Human | RohanKnight | Dunadan -H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll | Easterling +L:Dunadan +L:Human +L:RohanKnight +H:Beorning +H:Demon +H:Dragon +H:Easterling +H:Half-Ogre +H:Orc +H:Troll #Khazad-Dum N:72:Thror(Dwarf) I:100:120 C:110:100:80 -L:Petty-Dwarf | Dwarf -H:Dragon | Demon | Beorning | Orc | Dark-Elf | Half-Ogre | High-Elf | Troll +L:Dwarf +L:Petty-Dwarf +H:Beorning +H:Dark-Elf +H:Demon +H:Dragon +H:Half-Ogre +H:High-Elf +H:Orc +H:Troll #Dale N:73:Troin(Dwarf) I:100:120 C:110:100:80 -L:Human | Dwarf -H:Dragon | Demon | Orc | Half-Ogre | Troll +L:Dwarf +L:Human +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll #Edoras N:74:Theodwyn(Shieldmaiden) I:100:120 C:110:100:80 -L:Human | RohanKnight | Dunadan -H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll | Easterling +L:Dunadan +L:Human +L:RohanKnight +H:Beorning +H:Demon +H:Dragon +H:Easterling +H:Half-Ogre +H:Orc +H:Troll #Esgaroth N:75:Garm(Human) I:100:120 C:110:100:80 -L:Human | Dwarf -H:Dragon | Demon | Beorning | Orc | Half-Ogre | Petty-Dwarf | Troll +L:Dwarf +L:Human +H:Beorning +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Petty-Dwarf +H:Troll #Hobbiton N:76:Rose Cotton(Hobbit) I:100:120 C:110:100:80 -L:Human | High-Elf | Hobbit -H:Dragon | Demon | Orc | Half-Ogre | Troll | Easterling +L:High-Elf +L:Hobbit +L:Human +H:Demon +H:Dragon +H:Easterling +H:Half-Ogre +H:Orc +H:Troll #Osgiliath N:77:Palantir(Human) I:100:120 C:110:100:80 -L:Human | High-Elf | RohanKnight | Dunadan | Elf -H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll | Easterling +L:Dunadan +L:Elf +L:High-Elf +L:Human +L:RohanKnight +H:Beorning +H:Demon +H:Dragon +H:Easterling +H:Half-Ogre +H:Orc +H:Troll ### The Soothsayers ### N:78:Ori(Dwarf) I:20000:130 C:125:100:70 -L:Hobbit | Petty-Dwarf | Dwarf -H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll +L:Dwarf +L:Hobbit +L:Petty-Dwarf +H:Beorning +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll N:79:Tolman Gardner(Hobbit) I:25000:130 C:150:100:50 -L:Human | Hobbit | Elf -H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll +L:Elf +L:Hobbit +L:Human +H:Beorning +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll N:80:Inziladun(Human) I:10000:140 C:110:100:80 -L:Human | Half-Elf | RohanKnight | Dunadan | Easterling -H:Dragon | Demon | Beorning | Orc | Half-Ogre | Petty-Dwarf | Troll +L:Dunadan +L:Easterling +L:Half-Elf +L:Human +L:RohanKnight +H:Beorning +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Petty-Dwarf +H:Troll N:81:Gelmir(High-Elf) I:30000:120 C:110:100:80 -L:High-Elf | Dunadan | Elf -H:Dragon | Demon | Orc | Dark-Elf | Half-Ogre | Petty-Dwarf | Troll +L:Dunadan +L:Elf +L:High-Elf +H:Dark-Elf +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Petty-Dwarf +H:Troll ### The Eagles ### @@ -569,103 +1215,199 @@ N:82:Palano(Eagle) I:30000:130 C:125:100:50 L:Eagle -H:Dragon | Demon | RohanKnight +H:Demon +H:Dragon +H:RohanKnight N:83:Eglad(Eagle) I:30000:130 C:125:100:50 L:Eagle -H:Dragon | Demon | Hobbit +H:Demon +H:Dragon +H:Hobbit N:84:Hiron(Eagle) I:30000:130 C:125:100:50 L:Eagle -H:Dragon | Demon | Dunadan +H:Demon +H:Dragon +H:Dunadan N:85:Grada(Eagle) I:30000:130 C:125:100:50 L:Eagle -H:Dragon | Demon | High-Elf +H:Demon +H:Dragon +H:High-Elf ### The Librarians ### N:86:Frerin(Dwarf) I:25000:130 C:150:100:50 -L:Dwarf | Petty-Dwarf -H:Dragon | Demon | Orc | Dark-Elf | Half-Ogre | Troll +L:Dwarf +L:Petty-Dwarf +H:Dark-Elf +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll N:87:Malva Headstrong(Hobbit) I:20000:130 C:125:100:70 -L:Human | Hobbit -H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll +L:Hobbit +L:Human +H:Beorning +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll N:88:Erendis(Half-Elf) I:30000:120 C:110:100:80 -L:Half-Elf | High-Elf | Dunadan | Elf | Easterling -H:Dragon | Demon | Orc | Dark-Elf | Half-Ogre | Petty-Dwarf | Dwarf | Troll +L:Dunadan +L:Easterling +L:Elf +L:Half-Elf +L:High-Elf +H:Dark-Elf +H:Demon +H:Dragon +H:Dwarf +H:Half-Ogre +H:Orc +H:Petty-Dwarf +H:Troll N:89:Elemmakil(Wood-Elf) I:10000:140 C:110:100:80 -L:High-Elf | Dunadan | Elf -H:Dragon | Demon | Orc | Half-Ogre | Troll +L:Dunadan +L:Elf +L:High-Elf +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll ### The Casino Owners ### N:90:Fror(Dwarf) I:20000:130 C:125:100:70 -L:Hobbit | Petty-Dwarf | Dwarf -H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll +L:Dwarf +L:Hobbit +L:Petty-Dwarf +H:Beorning +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll N:91:Marmadas Brandybuck(Hobbit) I:25000:130 C:150:100:50 -L:Human | Hobbit | Elf -H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll +L:Elf +L:Hobbit +L:Human +H:Beorning +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll N:92:Fastred(Human) I:10000:140 C:110:100:80 -L:Human | Half-Elf | RohanKnight | Dunadan | Easterling -H:Dragon | Demon | Beorning | Orc | Half-Ogre | Petty-Dwarf | Troll +L:Dunadan +L:Easterling +L:Half-Elf +L:Human +L:RohanKnight +H:Beorning +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Petty-Dwarf +H:Troll N:93:Elured(High-Elf) I:30000:120 C:110:100:80 -L:High-Elf | Dunadan | Elf -H:Dragon | Demon | Orc | Dark-Elf | Half-Ogre | Petty-Dwarf | Troll +L:Dunadan +L:Elf +L:High-Elf +H:Dark-Elf +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Petty-Dwarf +H:Troll ### The Beastmasters ### N:94:Gloin(Dwarf) I:30000:120 C:125:100:70 -L:Human | Dwarf -H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll +L:Dwarf +L:Human +H:Beorning +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll N:95:Milo Burrows(Hobbit) I:20000:130 C:110:100:80 -L:Human | Hobbit -H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll +L:Hobbit +L:Human +H:Beorning +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll N:96:Findegil(Dunadan) I:25000:130 C:110:100:80 -L:Human | High-Elf | Dunadan | Elf -H:Dragon | Demon | Orc | Half-Ogre | Troll +L:Dunadan +L:Elf +L:High-Elf +L:Human +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll N:97:Elurin(Dark-Elf) I:10000:140 C:150:100:50 -L:Dark-Elf | Elf | Easterling -H:Dragon | Demon | Orc | Half-Ogre | Petty-Dwarf | Dwarf | Troll +L:Dark-Elf +L:Easterling +L:Elf +H:Demon +H:Dragon +H:Dwarf +H:Half-Ogre +H:Orc +H:Petty-Dwarf +H:Troll ### Gondor/Rohan owners ### @@ -674,130 +1416,272 @@ H:Dragon | Demon | Orc | Half-Ogre | Petty-Dwarf | Dwarf | Troll N:98:Tarcil(Human) I:30000:120 C:150:100:50 -L:Human | RohanKnight | Dunadan -H:Dragon | Demon | Orc | Half-Ogre | Troll | Easterling +L:Dunadan +L:Human +L:RohanKnight +H:Demon +H:Dragon +H:Easterling +H:Half-Ogre +H:Orc +H:Troll N:99:Ulbar(Easterling) I:10000:140 C:110:100:80 -L:Human | RohanKnight | Dunadan -L:Half-Elf | High-Elf | Elf | Easterling +L:Dunadan +L:Easterling +L:Elf +L:Half-Elf +L:High-Elf +L:Human +L:RohanKnight N:100:Brego(RohanKnight) I:25000:130 C:110:100:80 -L:Human | RohanKnight | Dunadan -H:Dragon | Demon | Beorning | Dark-Elf | Petty-Dwarf | Troll | Easterling +L:Dunadan +L:Human +L:RohanKnight +H:Beorning +H:Dark-Elf +H:Demon +H:Dragon +H:Easterling +H:Petty-Dwarf +H:Troll N:101:Ostoher(Dunadan) I:20000:130 C:125:100:70 -L:Human | RohanKnight | Dunadan -H:Dragon | Demon | Beorning | Orc | Half-Ogre | Dwarf | Troll | Easterling +L:Dunadan +L:Human +L:RohanKnight +H:Beorning +H:Demon +H:Dragon +H:Dwarf +H:Easterling +H:Half-Ogre +H:Orc +H:Troll #Tower of Magery N:102:Arveleg(Human) I:25000:130 C:125:100:70 -L:Human | RohanKnight | Dunadan -H:Dragon | Demon | Orc | Half-Ogre | Troll | Easterling +L:Dunadan +L:Human +L:RohanKnight +H:Demon +H:Dragon +H:Easterling +H:Half-Ogre +H:Orc +H:Troll N:103:Uldar(Easterling) I:30000:120 C:110:100:80 -L:Human | RohanKnight | Dunadan | Easterling -L:Half-Elf | High-Elf | Elf +L:Dunadan +L:Easterling +L:Elf +L:Half-Elf +L:High-Elf +L:Human +L:RohanKnight N:104:Aldor(RohanKnight) I:20000:130 C:150:100:50 -L:Human | RohanKnight | Dunadan -H:Dragon | Demon | Beorning | Dark-Elf | Petty-Dwarf | Troll | Easterling +L:Dunadan +L:Human +L:RohanKnight +H:Beorning +H:Dark-Elf +H:Demon +H:Dragon +H:Easterling +H:Petty-Dwarf +H:Troll N:105:Tarannon(Dunadan) I:10000:140 C:110:100:80 -L:Human | RohanKnight | Dunadan -H:Dragon | Demon | Beorning | Orc | Half-Ogre | Dwarf | Troll | Easterling +L:Dunadan +L:Human +L:RohanKnight +H:Beorning +H:Demon +H:Dragon +H:Dwarf +H:Easterling +H:Half-Ogre +H:Orc +H:Troll #Inner Temple N:106:Eradan(Human) I:30000:120 C:125:100:70 -L:Human | RohanKnight | Dunadan -H:Dragon | Demon | Orc | Half-Ogre | Troll +L:Dunadan +L:Human +L:RohanKnight +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll N:107:Ulwise(Easterling) I:25000:130 C:150:100:50 -L:Human | RohanKnight | Dunadan | Easterling -L:Half-Elf | High-Elf | Elf +L:Dunadan +L:Easterling +L:Elf +L:Half-Elf +L:High-Elf +L:Human +L:RohanKnight N:108:Gram(RohanKnight) I:20000:130 C:110:100:80 -L:Human | RohanKnight | Dunadan -H:Dragon | Demon | Beorning | Dark-Elf | Petty-Dwarf | Troll | Easterling +L:Dunadan +L:Human +L:RohanKnight +H:Beorning +H:Dark-Elf +H:Demon +H:Dragon +H:Easterling +H:Petty-Dwarf +H:Troll N:109:Minalcar(Dunadan) I:10000:140 C:110:100:80 -L:Human | RohanKnight | Dunadan -H:Dragon | Demon | Beorning | Orc | Half-Ogre | Dwarf | Troll +L:Dunadan +L:Human +L:RohanKnight +H:Beorning +H:Demon +H:Dragon +H:Dwarf +H:Half-Ogre +H:Orc +H:Troll #Paladins Guild N:110:Herion(Human) I:30000:120 C:150:100:50 -L:Human | RohanKnight | Dunadan | Easterling -H:Dragon | Demon | Orc | Half-Ogre | Troll +L:Dunadan +L:Easterling +L:Human +L:RohanKnight +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll N:111:Ulgug(Easterling) I:10000:140 C:110:100:80 -L:Human | RohanKnight | Dunadan | Easterling -L:Half-Elf | High-Elf | Elf +L:Dunadan +L:Easterling +L:Elf +L:Half-Elf +L:High-Elf +L:Human +L:RohanKnight N:112:Walda(RohanKnight) I:25000:130 C:110:100:80 -L:Human | RohanKnight | Dunadan -H:Dragon | Demon | Beorning | Dark-Elf | Petty-Dwarf | Troll | Easterling +L:Dunadan +L:Human +L:RohanKnight +H:Beorning +H:Dark-Elf +H:Demon +H:Dragon +H:Easterling +H:Petty-Dwarf +H:Troll N:113:Calimehtar(Dunadan) I:20000:130 C:125:100:70 -L:Human | RohanKnight | Dunadan -H:Dragon | Demon | Beorning | Orc | Half-Ogre | Dwarf | Troll | Easterling +L:Dunadan +L:Human +L:RohanKnight +H:Beorning +H:Demon +H:Dragon +H:Dwarf +H:Easterling +H:Half-Ogre +H:Orc +H:Troll #Rangers Guild N:114:Egalmoth(Human) I:25000:130 C:125:100:70 -L:Human | RohanKnight | Dunadan -H:Dragon | Demon | Orc | Half-Ogre | Troll | Easterling +L:Dunadan +L:Human +L:RohanKnight +H:Demon +H:Dragon +H:Easterling +H:Half-Ogre +H:Orc +H:Troll N:115:Ulaf(Easterling) I:30000:120 C:110:100:80 -L:Human | RohanKnight | Dunadan | Easterling -L:Half-Elf | High-Elf | Elf +L:Dunadan +L:Easterling +L:Elf +L:Half-Elf +L:High-Elf +L:Human +L:RohanKnight N:116:Fengel(RohanKnight) I:20000:130 C:150:100:50 -L:Human | RohanKnight | Dunadan -H:Dragon | Demon | Beorning | Dark-Elf | Petty-Dwarf | Troll | Easterling +L:Dunadan +L:Human +L:RohanKnight +H:Beorning +H:Dark-Elf +H:Demon +H:Dragon +H:Easterling +H:Petty-Dwarf +H:Troll N:117:Telemnar(Dunadan) I:10000:140 C:110:100:80 -L:Human | RohanKnight | Dunadan -H:Dragon | Demon | Beorning | Orc | Half-Ogre | Dwarf | Troll +L:Dunadan +L:Human +L:RohanKnight +H:Beorning +H:Demon +H:Dragon +H:Dwarf +H:Half-Ogre +H:Orc +H:Troll ### Dungeon Markets ### @@ -807,25 +1691,36 @@ N:118:Ris(Dwarf) I:30000:150 C:150:100:50 L:Dwarf -H:Dragon | Demon | Orc +H:Demon +H:Dragon +H:Orc N:119:Malach Aradan(Human) I:25000:200 C:125:100:60 -L:Human | Easterling -H:Dragon | Demon | Troll +L:Easterling +L:Human +H:Demon +H:Dragon +H:Troll N:120:Indis(Half-Elf) I:20000:170 C:115:100:70 -L:Half-Elf | Easterling -H:Dragon | Demon | Half-Ogre +L:Easterling +L:Half-Elf +H:Demon +H:Dragon +H:Half-Ogre N:121:Rogdug(Half-Orc) I:10000:130 C:125:100:80 -L:Orc | Easterling -H:Dragon | Demon | Elf +L:Easterling +L:Orc +H:Demon +H:Dragon +H:Elf ### The Haftedsmiths ### @@ -833,25 +1728,36 @@ N:122:Sogur(Dwarf) I:20000:170 C:125:100:80 L:Dwarf -H:Dragon | Demon | Orc +H:Demon +H:Dragon +H:Orc N:123:Manwendil(Human) I:25000:200 C:115:100:70 -L:Human | Easterling -H:Dragon | Demon | Troll +L:Easterling +L:Human +H:Demon +H:Dragon +H:Troll N:124:Lenwe(Half-Elf) I:10000:130 C:150:100:50 -L:Half-Elf | Easterling -H:Dragon | Demon | Half-Ogre +L:Easterling +L:Half-Elf +H:Demon +H:Dragon +H:Half-Ogre N:125:Ghaz(Half-Orc) I:30000:150 C:125:100:60 -L:Orc | Easterling -H:Dragon | Demon | Elf +L:Easterling +L:Orc +H:Demon +H:Dragon +H:Elf ### The Polearmsmiths ### @@ -859,25 +1765,36 @@ N:126:Tolin(Dwarf) I:10000:130 C:115:100:70 L:Dwarf -H:Dragon | Demon | Orc +H:Demon +H:Dragon +H:Orc N:127:Narmacil(Human) I:25000:200 C:125:100:80 -L:Human | Easterling -H:Dragon | Demon | Troll +L:Easterling +L:Human +H:Demon +H:Dragon +H:Troll N:128:Lindir(Half-Elf) I:20000:170 C:150:100:50 -L:Half-Elf | Easterling -H:Dragon | Demon | Half-Ogre +L:Easterling +L:Half-Elf +H:Demon +H:Dragon +H:Half-Ogre N:129:Stogash(Half-Orc) I:30000:150 C:125:100:60 -L:Orc | Easterling -H:Dragon | Demon | Elf +L:Easterling +L:Orc +H:Demon +H:Dragon +H:Elf ### The Swordsmiths ### @@ -885,25 +1802,36 @@ N:130:Tis(Dwarf) I:20000:170 C:125:100:80 L:Dwarf -H:Dragon | Demon | Orc +H:Demon +H:Dragon +H:Orc N:131:Nuneth(Human) I:10000:130 C:125:100:60 -L:Human | Easterling -H:Dragon | Demon | Troll +L:Easterling +L:Human +H:Demon +H:Dragon +H:Troll N:132:Mahtan(Half-Elf) I:30000:150 C:115:100:70 -L:Half-Elf | Easterling -H:Dragon | Demon | Half-Ogre +L:Easterling +L:Half-Elf +H:Demon +H:Dragon +H:Half-Ogre N:133:Rudak(Half-Orc) I:25000:200 C:150:100:50 -L:Orc | Easterling -H:Dragon | Demon | Elf +L:Easterling +L:Orc +H:Demon +H:Dragon +H:Elf ### The Rare Jewellers ### @@ -911,25 +1839,36 @@ N:134:Uin(Dwarf) I:25000:200 C:115:100:70 L:Dwarf -H:Dragon | Demon | Orc +H:Demon +H:Dragon +H:Orc N:135:Ornendil(Human) I:10000:130 C:125:100:60 -L:Human | Easterling -H:Dragon | Demon | Troll +L:Easterling +L:Human +H:Demon +H:Dragon +H:Troll N:136:Malgalad(Half-Elf) I:30000:150 C:125:100:80 -L:Half-Elf | Easterling -H:Dragon | Demon | Half-Ogre +L:Easterling +L:Half-Elf +H:Demon +H:Dragon +H:Half-Ogre N:137:Ghashuf(Half-Orc) I:20000:170 C:150:100:50 -L:Orc | Easterling -H:Dragon | Demon | Elf +L:Easterling +L:Orc +H:Demon +H:Dragon +H:Elf ### The Jewellers ### @@ -937,285 +1876,433 @@ N:138:Vali(Dwarf) I:25000:200 C:150:100:50 L:Dwarf -H:Dragon | Demon | Orc +H:Demon +H:Dragon +H:Orc N:139:Orodreth(Human) I:30000:150 C:115:100:70 -L:Human | Easterling -H:Dragon | Demon | Troll +L:Easterling +L:Human +H:Demon +H:Dragon +H:Troll N:140:Theodred(Half-Elf) I:10000:130 C:125:100:80 -L:Half-Elf | Easterling -H:Dragon | Demon | Half-Ogre +L:Easterling +L:Half-Elf +H:Demon +H:Dragon +H:Half-Ogre N:141:Rangush(Half-Orc) I:20000:170 C:125:100:60 -L:Orc | Easterling -H:Dragon | Demon | Elf +L:Easterling +L:Orc +H:Demon +H:Dragon +H:Elf ### The Footwear Shop owners ### N:142:Nellas(Human) I:10000:130 C:115:100:70 -L:Human | Easterling -H:Dragon | Demon | Troll +L:Easterling +L:Human +H:Demon +H:Dragon +H:Troll N:143:Tindomiel(Half-Elf) I:25000:200 C:125:100:80 -L:Half-Elf | Easterling -H:Dragon | Demon | Half-Ogre +L:Easterling +L:Half-Elf +H:Demon +H:Dragon +H:Half-Ogre N:144:Ragnor(Half-Elf) I:20000:170 C:150:100:50 -L:Half-Elf | Easterling -H:Dragon | Demon | Half-Ogre +L:Easterling +L:Half-Elf +H:Demon +H:Dragon +H:Half-Ogre N:145:Idrish(Half-Orc) I:30000:150 C:125:100:60 -L:Orc | Easterling -H:Dragon | Demon | Elf +L:Easterling +L:Orc +H:Demon +H:Dragon +H:Elf ### The Rare Footwear Shop owners ### N:146:Nerwen(Human) I:20000:170 C:125:100:80 -L:Human | Easterling -H:Dragon | Demon | Troll +L:Easterling +L:Human +H:Demon +H:Dragon +H:Troll N:147:Ulbar (Half-Elf) I:10000:130 C:125:100:60 -L:Half-Elf | Easterling -H:Dragon | Demon | Half-Ogre +L:Easterling +L:Half-Elf +H:Demon +H:Dragon +H:Half-Ogre N:148:Pelendur(Half-Elf) I:30000:150 C:115:100:70 -L:Half-Elf | Easterling -H:Dragon | Demon | Half-Ogre +L:Easterling +L:Half-Elf +H:Demon +H:Dragon +H:Half-Ogre N:149:Budgar(Half-Orc) I:25000:200 C:150:100:50 -L:Orc | Easterling -H:Dragon | Demon | Elf +L:Easterling +L:Orc +H:Demon +H:Dragon +H:Elf ### The Dungeon Librarians ### N:150:Nom(Human) I:25000:200 C:115:100:70 -L:Human | Easterling -H:Dragon | Demon | Troll +L:Easterling +L:Human +H:Demon +H:Dragon +H:Troll N:151:Urwen (Half-Elf) I:10000:130 C:125:100:60 -L:Half-Elf | Easterling -H:Dragon | Demon | Half-Ogre +L:Easterling +L:Half-Elf +H:Demon +H:Dragon +H:Half-Ogre N:152:Rian(Half-Elf) I:30000:150 C:125:100:80 -L:Half-Elf | Easterling -H:Dragon | Demon | Half-Ogre +L:Easterling +L:Half-Elf +H:Demon +H:Dragon +H:Half-Ogre N:153:Mosrog(Half-Orc) I:20000:170 C:150:100:50 -L:Orc | Easterling -H:Dragon | Demon | Elf +L:Easterling +L:Orc +H:Demon +H:Dragon +H:Elf ### The Expensive Black Marketeers ### N:154:Olwe(Human) I:30000:200 C:125:100:90 -L:Human | Easterling -H:Dragon | Demon | Troll +L:Easterling +L:Human +H:Demon +H:Dragon +H:Troll N:155:Valacar(Half-Elf) I:30000:200 C:125:100:90 -L:Half-Elf | Easterling -H:Dragon | Demon | Half-Ogre +L:Easterling +L:Half-Elf +H:Demon +H:Dragon +H:Half-Ogre N:156:Silmarien(Half-Elf) I:30000:200 C:125:100:90 -L:Half-Elf | Easterling -H:Dragon | Demon | Half-Ogre +L:Easterling +L:Half-Elf +H:Demon +H:Dragon +H:Half-Ogre N:157:Ghaz(Half-Orc) I:30000:200 C:125:100:90 -L:Orc | Easterling -H:Dragon | Demon | Elf +L:Easterling +L:Orc +H:Demon +H:Dragon +H:Elf ### The Common Shop Owners ### N:158:Ioreth(Human) I:25000:200 C:150:100:50 -L:Human | Easterling -H:Dragon | Demon | Troll +L:Easterling +L:Human +H:Demon +H:Dragon +H:Troll N:159:Vidugavia(Half-Elf) I:30000:150 C:115:100:70 -L:Half-Elf | Easterling -H:Dragon | Demon | Half-Ogre +L:Easterling +L:Half-Elf +H:Demon +H:Dragon +H:Half-Ogre N:160:Soronto(Half-Elf) I:10000:130 C:125:100:80 -L:Half-Elf | Easterling -H:Dragon | Demon | Half-Ogre +L:Easterling +L:Half-Elf +H:Demon +H:Dragon +H:Half-Ogre N:161:Nazg(Half-Orc) I:20000:170 C:125:100:60 -L:Orc | Easterling -H:Dragon | Demon | Elf +L:Easterling +L:Orc +H:Demon +H:Dragon +H:Elf ### The Dragon Hunters ### N:162:Oropher(Human) I:10000:130 C:115:100:70 -L:Human | Easterling -H:Dragon | Demon | Troll +L:Easterling +L:Human +H:Demon +H:Dragon +H:Troll N:163:Walda(Half-Elf) I:25000:200 C:125:100:80 -L:Half-Elf | Easterling -H:Dragon | Demon | Half-Ogre +L:Easterling +L:Half-Elf +H:Demon +H:Dragon +H:Half-Ogre N:164:Mithrellas(Half-Elf) I:20000:170 C:150:100:50 -L:Half-Elf | Easterling -H:Dragon | Demon | Half-Ogre +L:Easterling +L:Half-Elf +H:Demon +H:Dragon +H:Half-Ogre N:165:Urbag(Half-Orc) I:30000:150 C:125:100:60 -L:Orc | Easterling -H:Dragon | Demon | Elf +L:Easterling +L:Orc +H:Demon +H:Dragon +H:Elf ### The Speed Ring Market Owners ### N:166:Orophin(Human) I:20000:170 C:125:100:80 -L:Human | Easterling -H:Dragon | Demon | Troll +L:Easterling +L:Human +H:Demon +H:Dragon +H:Troll N:167:Wulf(Half-Orc) I:10000:130 C:125:100:60 -L:Orc | Easterling -H:Dragon | Demon | Elf +L:Easterling +L:Orc +H:Demon +H:Dragon +H:Elf N:168:Baguk(Half-Troll) I:30000:150 C:115:100:70 -L:Troll | Easterling -H:Dragon | Demon | Human +L:Easterling +L:Troll +H:Demon +H:Dragon +H:Human N:169:Zikram(Half-Orc) I:25000:200 C:150:100:50 -L:Orc | Easterling -H:Dragon | Demon | Elf +L:Easterling +L:Orc +H:Demon +H:Dragon +H:Elf ### The Scribes ### N:170:Rumil(Human) I:25000:200 C:115:100:70 -L:Human | Easterling -H:Dragon | Demon | Troll +L:Easterling +L:Human +H:Demon +H:Dragon +H:Troll N:171:Saeros(Half-Elf) I:10000:130 C:125:100:60 -L:Half-Elf | Easterling -H:Dragon | Demon | Half-Ogre +L:Easterling +L:Half-Elf +H:Demon +H:Dragon +H:Half-Ogre N:172:Zartosh(Half-Orc) I:30000:150 C:125:100:80 -L:Orc | Easterling -H:Dragon | Demon | Elf +L:Easterling +L:Orc +H:Demon +H:Dragon +H:Elf N:173:Shog(Half-Troll) I:20000:170 C:150:100:50 -L:Troll | Easterling -H:Dragon | Demon | Human +L:Easterling +L:Troll +H:Demon +H:Dragon +H:Human ### The Potion Peddlers ### N:174:Zamin(Human) I:25000:200 C:150:100:50 -L:Human | Easterling -H:Dragon | Demon | Troll +L:Easterling +L:Human +H:Demon +H:Dragon +H:Troll N:175:Algosh(Half-Orc) I:30000:150 C:115:100:70 -L:Orc | Easterling -H:Dragon | Demon | Elf +L:Easterling +L:Orc +H:Demon +H:Dragon +H:Elf N:176:Seghash(Half-Troll) I:10000:130 C:125:100:80 -L:Troll | Easterling -H:Dragon | Demon | Human +L:Easterling +L:Troll +H:Demon +H:Dragon +H:Human N:177:Kabbug(Half-Orc) I:20000:170 C:125:100:60 -L:Orc | Easterling -H:Dragon | Demon | Elf +L:Easterling +L:Orc +H:Demon +H:Dragon +H:Elf ### The Master Archers ### N:178:Palin(Dwarf) I:30000:120 C:125:100:70 -L:Human | Dwarf -H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll | Easterling +L:Dwarf +L:Human +H:Beorning +H:Demon +H:Dragon +H:Easterling +H:Half-Ogre +H:Orc +H:Troll N:179:Wilcome Cotton(Hobbit) I:20000:130 C:110:100:80 -L:Human | Hobbit -H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll | Easterling +L:Hobbit +L:Human +H:Beorning +H:Demon +H:Dragon +H:Easterling +H:Half-Ogre +H:Orc +H:Troll N:180:Inzilbeth(Dunadan) I:25000:130 C:110:100:80 -L:Human | High-Elf | Dunadan | Elf -H:Dragon | Demon | Orc | Half-Ogre | Troll +L:Dunadan +L:Elf +L:High-Elf +L:Human +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll N:181:Gildor Inglorion(Dark-Elf) I:10000:140 C:150:100:50 -L:Dark-Elf | Elf | Easterling -H:Dragon | Demon | Orc | Half-Ogre | Petty-Dwarf | Dwarf | Troll +L:Dark-Elf +L:Easterling +L:Elf +H:Demon +H:Dragon +H:Dwarf +H:Half-Ogre +H:Orc +H:Petty-Dwarf +H:Troll ### Theme stores ### @@ -1224,104 +2311,248 @@ H:Dragon | Demon | Orc | Half-Ogre | Petty-Dwarf | Dwarf | Troll N:182:Gror(Dwarf) I:20000:130 C:125:100:70 -L:Half-Elf | Petty-Dwarf | Dwarf -H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll +L:Dwarf +L:Half-Elf +L:Petty-Dwarf +H:Beorning +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll N:183:Saradoc Oldbuck(Hobbit) I:30000:120 C:110:100:80 -L:Human | High-Elf | Hobbit | Elf -H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll +L:Elf +L:High-Elf +L:Hobbit +L:Human +H:Beorning +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll N:184:Gloredhel(Half-Elf) I:10000:140 C:150:100:50 -L:Human | Half-Elf | Dunadan | Elf | Easterling -H:Dragon | Demon | Beorning | Orc | Dark-Elf | Half-Ogre | Troll +L:Dunadan +L:Easterling +L:Elf +L:Half-Elf +L:Human +H:Beorning +H:Dark-Elf +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll N:185:Erellont(Wood-Elf) I:25000:130 C:110:100:80 -L:High-Elf | Dunadan | Hobbit | Elf -H:Dragon | Demon | Orc | Dark-Elf | Half-Ogre | Dwarf | Troll | Easterling +L:Dunadan +L:Elf +L:High-Elf +L:Hobbit +H:Dark-Elf +H:Demon +H:Dragon +H:Dwarf +H:Easterling +H:Half-Ogre +H:Orc +H:Troll ### The Hunters ### N:186:Kili(Dwarf) I:20000:130 C:110:100:80 -L:Petty-Dwarf | Dwarf -H:Dragon | Demon | Orc | Dark-Elf | Half-Ogre | Elf | Troll +L:Dwarf +L:Petty-Dwarf +H:Dark-Elf +H:Demon +H:Dragon +H:Elf +H:Half-Ogre +H:Orc +H:Troll N:187:Ruby Bolger(Hobbit) I:10000:140 C:150:100:50 -L:Human | Half-Elf | High-Elf | Hobbit | Elf | Easterling -H:Dragon | Demon | Beorning | Orc | Half-Ogre | Dwarf | Troll +L:Easterling +L:Elf +L:Half-Elf +L:High-Elf +L:Hobbit +L:Human +H:Beorning +H:Demon +H:Dragon +H:Dwarf +H:Half-Ogre +H:Orc +H:Troll N:188:Goldwine(Human) I:25000:130 C:110:100:80 -L:Human | Half-Elf | RohanKnight | Dunadan | Elf | Easterling -H:Dragon | Demon | Beorning | Orc | Dark-Elf | Half-Ogre | Troll +L:Dunadan +L:Easterling +L:Elf +L:Half-Elf +L:Human +L:RohanKnight +H:Beorning +H:Dark-Elf +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll N:189:Erestor(High-Elf) I:30000:120 C:125:100:70 -L:Human | Half-Elf | High-Elf | Dunadan | Elf -H:Dragon | Demon | Beorning | Orc | Dark-Elf | Half-Ogre | Dwarf | Troll | Easterling +L:Dunadan +L:Elf +L:Half-Elf +L:High-Elf +L:Human +H:Beorning +H:Dark-Elf +H:Demon +H:Dragon +H:Dwarf +H:Easterling +H:Half-Ogre +H:Orc +H:Troll ### The Runecrafters ### N:190:Nori(Dwarf) I:30000:120 C:150:100:50 -L:Petty-Dwarf | Dwarf | Half-Elf | Dunadan -H:Dragon | Demon | Beorning | Orc | Dark-Elf | Half-Ogre | Human | Troll | Eagle +L:Dunadan +L:Dwarf +L:Half-Elf +L:Petty-Dwarf +H:Beorning +H:Dark-Elf +H:Demon +H:Dragon +H:Eagle +H:Half-Ogre +H:Human +H:Orc +H:Troll N:191:Camellia Sackville(Hobbit) I:10000:140 C:110:100:80 -L:Hobbit | Easterling -H:Dragon | Demon | Orc | Troll +L:Easterling +L:Hobbit +H:Demon +H:Dragon +H:Orc +H:Troll N:192:Hador Lorindol(Dunadan) I:25000:130 C:110:100:80 -L:Human | Half-Elf | High-Elf | RohanKnight | Dunadan | Hobbit | Elf -H:Dragon | Demon | Orc | Half-Ogre | Troll | Easterling +L:Dunadan +L:Elf +L:Half-Elf +L:High-Elf +L:Hobbit +L:Human +L:RohanKnight +H:Demon +H:Dragon +H:Easterling +H:Half-Ogre +H:Orc +H:Troll N:193:Galathil(Dark-Elf) I:20000:130 C:125:100:70 -L:Human | Dark-Elf | Elf -H:Dragon | Demon | Beorning | Orc | High-Elf | Half-Ogre | Petty-Dwarf | Troll +L:Dark-Elf +L:Elf +L:Human +H:Beorning +H:Demon +H:Dragon +H:Half-Ogre +H:High-Elf +H:Orc +H:Petty-Dwarf +H:Troll ### The Musicians ### N:194:Oin(Dwarf) I:20000:130 C:125:100:70 -L:Human | Petty-Dwarf | Dwarf -H:Dragon | Demon | Orc | Elf | Half-Ogre | Troll | Easterling +L:Dwarf +L:Human +L:Petty-Dwarf +H:Demon +H:Dragon +H:Easterling +H:Elf +H:Half-Ogre +H:Orc +H:Troll N:195:Robin Smallburrow(Hobbit) I:10000:140 C:110:100:80 -L:Human | Hobbit | Elf -H:Dragon | Demon | Beorning | Orc | Troll | Easterling +L:Elf +L:Hobbit +L:Human +H:Beorning +H:Demon +H:Dragon +H:Easterling +H:Orc +H:Troll N:196:Hareth(Half-Elf) I:30000:120 C:150:100:50 -L:Human | RohanKnight | Dunadan -H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll | Easterling +L:Dunadan +L:Human +L:RohanKnight +H:Beorning +H:Demon +H:Dragon +H:Easterling +H:Half-Ogre +H:Orc +H:Troll N:197:Galdor(Wood-Elf) I:25000:130 C:110:100:80 -L:Half-Elf | High-Elf | Elf -H:Dragon | Demon | Orc | Dark-Elf | Half-Ogre | Petty-Dwarf | Dwarf | Troll | Easterling +L:Elf +L:Half-Elf +L:High-Elf +H:Dark-Elf +H:Demon +H:Dragon +H:Dwarf +H:Easterling +H:Half-Ogre +H:Orc +H:Petty-Dwarf +H:Troll ### The Precious Metalsmiths ### @@ -1329,82 +2560,176 @@ N:198:Gabil(Dwarf) I:10000:130 C:115:100:70 L:Dwarf -H:Dragon | Demon | Orc +H:Demon +H:Dragon +H:Orc N:199:Isil(Human) I:25000:200 C:125:100:80 -L:Human | Easterling -H:Dragon | Demon | Troll +L:Easterling +L:Human +H:Demon +H:Dragon +H:Troll N:200:Grima(Half-Orc) I:20000:170 C:150:100:50 -L:Orc | Easterling -H:Dragon | Demon | Elf +L:Easterling +L:Orc +H:Demon +H:Dragon +H:Elf N:201:Kosh(Half-Troll) I:30000:150 C:125:100:60 -L:Troll | Easterling -H:Dragon | Demon | Human +L:Easterling +L:Troll +H:Demon +H:Dragon +H:Human ### The Mapmakers ### N:202:Pas(Dwarf) I:20000:130 C:125:100:70 -L:Half-Elf | Petty-Dwarf | Dwarf -H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll +L:Dwarf +L:Half-Elf +L:Petty-Dwarf +H:Beorning +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll N:203:Isumbras Took(Hobbit) I:30000:120 C:110:100:80 -L:Human | High-Elf | Hobbit | Elf -H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll | Easterling +L:Elf +L:High-Elf +L:Hobbit +L:Human +H:Beorning +H:Demon +H:Dragon +H:Easterling +H:Half-Ogre +H:Orc +H:Troll N:204:Labadal(Half-Elf) I:10000:140 C:150:100:50 -L:Human | Half-Elf | Dunadan | Elf | Easterling -H:Dragon | Demon | Beorning | Orc | Dark-Elf | Half-Ogre | Troll +L:Dunadan +L:Easterling +L:Elf +L:Half-Elf +L:Human +H:Beorning +H:Dark-Elf +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll N:205:Guilin(Wood-Elf) I:25000:130 C:110:100:80 -L:High-Elf | Dunadan | Hobbit | Elf -H:Dragon | Demon | Orc | Dark-Elf | Half-Ogre | Dwarf | Troll +L:Dunadan +L:Elf +L:High-Elf +L:Hobbit +H:Dark-Elf +H:Demon +H:Dragon +H:Dwarf +H:Half-Ogre +H:Orc +H:Troll ### The Farmers ### N:206:Rili(Dwarf) I:20000:130 C:110:100:80 -L:Petty-Dwarf | Dwarf -H:Dragon | Demon | Orc | Dark-Elf | Half-Ogre | Elf | Troll +L:Dwarf +L:Petty-Dwarf +H:Dark-Elf +H:Demon +H:Dragon +H:Elf +H:Half-Ogre +H:Orc +H:Troll N:207:Wiseman Gamwich(Hobbit) I:10000:140 C:150:100:50 -L:Human | Half-Elf | High-Elf | Hobbit | Elf -H:Dragon | Demon | Beorning | Orc | Half-Ogre | Dwarf | Troll +L:Elf +L:Half-Elf +L:High-Elf +L:Hobbit +L:Human +H:Beorning +H:Demon +H:Dragon +H:Dwarf +H:Half-Ogre +H:Orc +H:Troll N:208:Lalaith(Human) I:25000:130 C:110:100:80 -L:Human | Half-Elf | RohanKnight | Dunadan | Elf -H:Dragon | Demon | Beorning | Orc | Dark-Elf | Half-Ogre | Troll | Easterling +L:Dunadan +L:Elf +L:Half-Elf +L:Human +L:RohanKnight +H:Beorning +H:Dark-Elf +H:Demon +H:Dragon +H:Easterling +H:Half-Ogre +H:Orc +H:Troll N:209:Gwindor(High-Elf) I:30000:120 C:125:100:70 -L:Human | Half-Elf | High-Elf | Dunadan | Elf -H:Dragon | Demon | Beorning | Orc | Dark-Elf | Half-Ogre | Dwarf | Troll +L:Dunadan +L:Elf +L:Half-Elf +L:High-Elf +L:Human +H:Beorning +H:Dark-Elf +H:Demon +H:Dragon +H:Dwarf +H:Half-Ogre +H:Orc +H:Troll ### The Old Mage in Minas Anor ### N:210:Malbeth the Seer I:20000:130 C:110:100:80 -L:Human | RohanKnight | Dunadan | High-Elf -H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll | Easterling +L:Dunadan +L:High-Elf +L:Human +L:RohanKnight +H:Beorning +H:Demon +H:Dragon +H:Easterling +H:Half-Ogre +H:Orc +H:Troll diff --git a/lib/mods/theme/edit/p_info.txt b/lib/mods/theme/edit/p_info.txt index 89d335ab..f8a3e25e 100644 --- a/lib/mods/theme/edit/p_info.txt +++ b/lib/mods/theme/edit/p_info.txt @@ -29,7 +29,6 @@ G:k:+1000:+1000:Magic-Device # C:D:1:titles # C:S:str:int:wis:dex:con:chr:mana:bonus blows # C:K:dis:dev:sav:stl:srh:fos:thn:thb -# C:X:dis:dev:sav:stl:srh:fos:thn:thb # C:P:hitdie:xp% # C:B:num:wgt:mul # C:C:(H|L):(H|L):base:pl:plus @@ -52,7 +51,7 @@ G:k:+1000:+1000:Magic-Device # C:a:b:level:ability # C:a:O:tval:sval:xdy -C:N:0:Warrior +C:N:0:0:Warrior C:D:0:Simple fighters, they hack away with their trusty weapon. C:D:1:Rookie C:D:1:Soldier @@ -65,10 +64,7 @@ C:D:1:Baron C:D:1:Duke C:D:1:Lord C:S:5:-2:-2:2:2:-1:0:3 -C:K:10:10:0:1:10:10:10:10 -C:X:0:0:0:0:0:0:0:0 C:B:4:30:5 -C:C:H:L:9000:2:40 C:P:9:0 C:R:30:0 C:F:RES_FEAR @@ -82,9 +78,7 @@ C:k:+0:+400:Axe-mastery C:k:+0:+400:Hafted-mastery C:k:+0:+400:Polearm-mastery C:k:+1000:+600:Archery -C:k:+1000:+900:Sneakiness C:k:+0000:+400:Stealth -C:k:+1000:+900:Disarming C:k:+1000:+300:Magic C:k:+1000:+400:Spirituality C:k:+0:+550:Antimagic @@ -182,8 +176,6 @@ C:a:k:=0:=0:Axe-mastery C:a:k:=0:=0:Hafted-mastery C:a:k:=0:=0:Polearm-mastery C:a:k:+1000:-200:Archery -C:a:k:+1000:+900:Sneakiness -C:a:k:+1000:+900:Disarming C:a:k:+1000:+400:Magic C:a:k:+1000:+300:Spirituality C:a:k:=0:=0:Antimagic @@ -209,7 +201,7 @@ C:a:k:+0:+500:Spirituality C:a:k:+1000:+200:Prayer C:a:k:=0:=0:Antimagic -C:N:1:Mage +C:N:1:3:Mage C:D:0:The basic spellcaster with lots of different skills C:D:1:Apprentice C:D:1:Trickster @@ -222,10 +214,7 @@ C:D:1:Sorcerer C:D:1:Ipsissimus C:D:1:Archimage C:S:-5:3:0:1:-2:1:50:0 -C:K:10:10:0:1:10:10:10:10 -C:X:0:0:0:0:0:0:0:0 C:B:4:40:2 -C:C:L:H:240000:1:5 C:P:0:30 C:E:0:0:0:0:0:0 C:k:+1000:+900:Magic @@ -243,12 +232,10 @@ C:k:+0:+700:Nature C:k:+0:+700:Meta C:k:+0:+700:Mind C:k:+0:+700:Necromancy -C:k:+0:+700:Runecraft C:k:+0:+700:Thaumaturgy C:k:+1000:+550:Spirituality C:k:+1000:+200:Combat C:k:+700:+500:Weaponmastery -C:k:+1000:+900:Sneakiness C:k:+0000:+400:Stealth C:b:1:Perfect casting C:g:All Gods @@ -321,7 +308,6 @@ C:a:k:+0:+300:Divination C:a:k:+0:+300:Meta C:a:k:+0:+300:Mind C:a:k:+0:+200:Necromancy -C:a:k:+0:+200:Runecraft C:a:k:+0:+200:Thaumaturgy C:a:O:36:2:1d1 C:a:O:111:50:1d1 @@ -343,17 +329,6 @@ C:a:O:23:4:1d1 C:a:O:111:50:1d1 C:a:b:25:Undead Form -C:a:N:Runecrafter -C:a:D:Runecrafters use the runes found in Middle-earth to create -C:a:D:finely tuned spells for each specific situation. -C:a:k:+1000:+50:Magic -C:a:k:+1000:+300:Runecraft -C:a:k:+0:-100:Weaponmastery -C:a:O:111:50:1d1 -C:a:O:105:1:1d1 -C:a:O:104:5:1d1 -C:a:O:23:4:1d1 - C:a:N:Thaumaturgist C:a:D:Thaumaturgy spells come from within and are different for each character. C:a:D:Since attack is the best defence, all their spells are offensive. @@ -371,7 +346,6 @@ C:a:k:=0:=0:Nature C:a:k:=0:=0:Meta C:a:k:=0:=0:Mind C:a:k:=0:=0:Necromancy -C:a:k:=0:=0:Runecraft C:a:k:+1000:+300:Thaumaturgy C:a:k:+0:-100:Weaponmastery C:a:k:+0:-150:Magic-Device @@ -393,7 +367,6 @@ C:a:k:=0:=0:Nature C:a:k:=0:=0:Temporal C:a:k:=0:=0:Meta C:a:k:=0:=0:Necromancy -C:a:k:=0:=0:Runecraft C:a:k:=0:=0:Thaumaturgy C:a:k:+1000:+300:Divination C:a:k:+1000:+300:Mind @@ -403,7 +376,7 @@ C:a:k:+1000:+700:Mindcraft C:a:O:111:50:1d1 C:a:O:21:3:1d1 -C:N:2:Archer +C:N:2:1:Archer C:D:0:'Kill them before they see you' could be the motto of the archer class. C:D:0:As deadly with a bow as a warrior is with a sword. C:D:1:Rock Thrower @@ -417,10 +390,7 @@ C:D:1:Archer C:D:1:Archer C:D:1:Great Archer C:S:2:1:0:2:1:1:0:0 -C:K:10:10:0:1:10:10:10:10 -C:X:0:0:0:0:0:0:0:0 C:B:4:35:4 -C:C:H:L:9000:2:40 C:P:4:30 C:E:0:0:0:0:0:0 C:k:+1000:+800:Combat @@ -431,9 +401,7 @@ C:k:+0:+300:Crossbow-mastery C:k:+0:+300:Sling-mastery C:k:+0:+300:Boomerang-mastery C:k:+0:%150:Boulder-throwing -C:k:+1000:+900:Sneakiness C:k:+0000:+400:Stealth -C:k:+1000:+900:Disarming C:k:+1000:+300:Magic C:k:+0:+100:Magic-Device C:k:+1000:+400:Spirituality @@ -461,8 +429,6 @@ C:a:k:+0:+200:Weaponmastery C:a:k:+0:+400:Magic C:a:k:+0:+500:Nature C:a:k:+0:+500:Divination -C:a:k:+0:+700:Disarming -C:a:k:+0:+50:Sneakiness C:a:k:+0:+200:Monster-lore C:a:k:+0:+300:Summoning C:a:O:19:12:1d1 @@ -477,15 +443,12 @@ C:a:g:Varda Elentari C:a:g:Aule the Smith C:a:g:Ulmo C:a:g:Mandos -C:a:b:1:Trapping C:a:N:Sniper C:a:D:Snipers are very stealthy archers without much hand-to-hand combat C:a:D:ability, but with a penchant to disappear when it suits them. C:a:k:+0:-300:Combat -C:a:k:+1000:+100:Sneakiness C:a:k:+1000:+700:Stealth -C:a:k:+0:+100:Disarming C:a:k:+1000:+700:Backstab C:a:k:+0:+300:Magic C:a:k:+1000:+500:Conveyance @@ -493,9 +456,9 @@ C:a:O:19:12:1d1 C:a:O:17:1:10d3 C:a:g:All Gods -C:N:3:Rogue +C:N:3:2:Rogue C:D:0:Rogues are masters of tricks. They can steal from shops and monsters, -C:D:0:and lure monsters into deadly monster traps. +C:D:0:and excel at stealthily exploring the dungeon. C:D:1:Cutpurse C:D:1:Robber C:D:1:Burglar @@ -507,10 +470,7 @@ C:D:1:Master Thief C:D:1:Assassin C:D:1:Guildmaster C:S:2:1:-2:3:1:-1:0:0 -C:K:10:10:0:1:10:10:10:10 -C:X:0:0:0:0:0:0:0:0 C:B:4:30:3 -C:C:H:H:20000:2:40 C:P:6:25 C:O:23:4:1d1 C:G:EASE_STEAL @@ -557,9 +517,7 @@ C:k:+0:+500:Conveyance C:k:+0:+500:Divination C:k:+0:+500:Temporal C:k:+1000:+700:Spirituality -C:k:+1000:+2000:Sneakiness C:k:+1000:+1500:Stealth -C:k:+1000:+2000:Disarming C:k:+1000:+1000:Backstab C:k:+1000:+2000:Stealing C:k:+1000:+2000:Dodging @@ -569,7 +527,6 @@ C:b:10:Extra Max Blow(1) C:a:N:Rogue C:a:D:Rogues are masters of tricks. They can steal from shops and monsters, C:a:D:and lure monsters into deadly monster traps. -C:a:b:1:Trapping C:a:O:46:1:1d1 C:a:N:Assassin @@ -584,7 +541,6 @@ C:a:k:+0:-400:Conveyance C:a:k:+0:-400:Divination C:a:k:+0:-300:Temporal C:a:k:+0:+500:Stealth -C:a:k:+0:-1000:Disarming C:a:k:+0:+1000:Backstab C:a:k:+0:-1800:Stealing C:a:k:+0:-550:Magic-Device @@ -602,7 +558,7 @@ C:a:b:15:Extra Max Blow(2) C:a:O:23:7:1d1 C:a:O:35:1:1d1 -C:N:4:Loremaster +C:N:4:5:Loremaster C:D:0:Loremasters are skilled in most combat and monster skills. C:D:1:Apprentice C:D:1:Apprentice @@ -615,10 +571,7 @@ C:D:1:Lorekeeper C:D:1:Loremaster C:D:1:Loremaster C:S:1:-2:1:1:0:1:0:0 -C:K:10:10:0:1:10:10:10:10 -C:X:0:0:0:0:0:0:0:0 C:B:4:30:3 -C:C:H:L:9000:2:40 C:P:8:40 C:E:0:0:0:0:0:0 C:k:+1000:+700:Combat @@ -626,9 +579,7 @@ C:k:+1000:+700:Weaponmastery C:k:+1000:+700:Archery C:k:+1000:+700:Barehand-combat C:k:+0:+600:Magic -C:k:+1000:+700:Sneakiness C:k:+1000:+700:Stealth -C:k:+1000:+700:Disarming C:k:+1000:+700:Spirituality C:k:+1000:+600:Monster-lore C:k:+0:+500:Possession @@ -657,7 +608,6 @@ C:a:k:+0:-100:Combat C:a:k:+0:-100:Weaponmastery C:a:k:+0:-300:Archery C:a:k:-1000:-700:Barehand-combat -C:a:k:+0:-200:Disarming C:a:k:+0:-200:Spirituality C:a:k:+1000:+300:Possession C:a:k:+0:+200:Corpse-preservation @@ -676,7 +626,6 @@ C:a:k:+0:+100:Combat C:a:k:+0:+100:Weaponmastery C:a:k:+0:-100:Barehand-combat C:a:k:+1000:+100:Magic -C:a:k:+0:+100:Sneakiness C:a:k:+0:+100:Stealth C:a:k:+0:-200:Spirituality C:a:k:+0:-400:Possession @@ -695,7 +644,6 @@ C:a:k:+0:+100:Combat C:a:k:+0:+100:Weaponmastery C:a:k:+0:-100:Barehand-combat C:a:k:+1000:+100:Magic -C:a:k:+0:+100:Sneakiness C:a:k:+0:+100:Stealth C:a:k:+0:-200:Spirituality C:a:k:+0:-400:Possession @@ -715,9 +663,7 @@ C:a:k:+0:-100:Weaponmastery C:a:k:+0:-300:Archery C:a:k:-1000:-700:Barehand-combat C:a:k:+1000:+200:Magic -C:a:k:+0:+0:Sneakiness C:a:k:+0:+0:Stealth -C:a:k:+0:-200:Disarming C:a:k:+0:-200:Spirituality C:a:k:+15000:+100:Monster-lore C:a:k:+0:-500:Possession @@ -737,9 +683,7 @@ C:a:k:-1000:-400:Weaponmastery C:a:k:-1000:-300:Archery C:a:k:+0:+200:Barehand-combat C:a:k:+0:+0:Magic -C:a:k:+0:+200:Sneakiness C:a:k:+0:+200:Stealth -C:a:k:+0:+200:Disarming C:a:k:+0:+200:Spirituality C:a:k:+0:-400:Possession C:a:k:+0:-200:Corpse-preservation @@ -762,7 +706,6 @@ C:a:O:14:59:1d1 C:a:k:+1000:+0:Magic C:a:k:-1000:-700:Archery C:a:k:+0:-100:Barehand-combat -C:a:k:+0:-100:Disarming C:a:k:+0:+100:Spirituality C:a:k:+0:-500:Possession C:a:k:+0:-100:Summoning @@ -778,7 +721,6 @@ C:a:k:+0:+200:Combat C:a:k:=0:=0:Weaponmastery C:a:k:+0:+200:Barehand-combat C:a:k:+1000:+1000:Antimagic -C:a:k:+0:+200:Disarming C:a:k:+0:+300:Stealth C:a:k:+0:+1000:Dodging C:a:k:=0:=0:Magic @@ -801,7 +743,7 @@ C:a:b:5:Extra Max Blow(2) C:a:O:71:37:1d1 C:a:g:Nobody -C:N:5:Pacifist +C:N:5:6:Pacifist C:D:0:Pacifists do not believe in violence and do not want to kill C:D:0:everything in sight. C:D:1:Novice @@ -815,21 +757,16 @@ C:D:1:Negotiator C:D:1:Pacifist C:D:1:Peacemaker C:S:0:2:2:2:0:4:0:0 -C:K:10:10:0:1:10:10:10:10 -C:X:0:0:0:0:0:0:0:0 C:P:0:0 C:B:0:0:0 -C:C:H:H:20000:2:40 C:Z:detect doors and traps C:E:-1:0:0:0:0:0 C:k:=0:=0:Combat C:k:=0:=0:Weaponmastery C:k:=0:=0:Archery C:k:=0:=0:Barehand-combat -C:k:+0:+600:Sneakiness C:k:+0:+600:Stealth C:k:+1000:+700:Dodging -C:k:+1000:+600:Disarming C:k:+1000:+600:Magic C:k:=0:=0:Magic-Device C:k:+0:+500:Spell-power @@ -843,14 +780,6 @@ C:k:=0:=0:Music C:b:15:Perfect casting C:g:All Gods -C:a:N:Trapper -C:a:D:These pacifists use traps to snare monsters, and -C:a:D:make totems from corpses to summon aid. -C:O:46:1:1d1 -C:a:k:+1000:+600:Summoning -C:a:b:1:Trapping -C:a:b:10:Ammo creation - C:a:N:Peace-mage C:a:D:These pacifists use magic to escape danger, and C:a:D:rely on symbiotic relationships to defend themselves. @@ -861,7 +790,7 @@ C:a:k:+0:+700:Divination C:a:k:+0:+700:Temporal C:a:k:+1000:+600:Symbiosis -C:N:6:Priest +C:N:6:4:Priest C:D:0:A priest serves a god (Vala, Maia or Eru himself) to bring down C:D:0:the empire of fear and shadows of Morgoth. C:D:1:Believer @@ -875,13 +804,10 @@ C:D:1:Cardinal C:D:1:Inquisitor C:D:1:Pope C:S:-1:-3:3:-1:0:2:0:0 -C:K:10:10:0:1:10:10:10:10 -C:X:0:0:0:0:0:0:0:0 C:B:4:35:3 -C:C:L:H:10000:2:40 C:P:2:20 C:Z:detect curses -C:G:GOD_FRIEND | +C:G:GOD_FRIEND C:E:0:0:0:0:0:0 C:k:+1000:+900:Magic C:k:+0:+600:Spell-power @@ -891,8 +817,6 @@ C:k:+1000:+1000:Spirituality C:k:+1000:+700:Prayer C:k:+2000:+700:Combat C:k:+1000:+700:Weaponmastery -C:k:+1000:+900:Sneakiness -C:k:+0000:+900:Disarming C:k:+0000:+400:Stealth C:k:+0:+50:Magic-Device C:b:1:Perfect casting @@ -964,7 +888,6 @@ C:a:g:Mandos C:a:k:+0:-300:Prayer C:a:k:+0:-200:Necromancy C:a:k:+1000:+300:Mindcraft -C:a:k:+0:+200:Sneakiness C:a:k:+0:+100:Magic-Device C:a:N:Stonewright @@ -1008,47 +931,6 @@ C:a:k:+0:+300:Prayer C:a:k:+0:-600:Necromancy C:a:k:+0:+100:Spell-power -###############################TEST############################### -C:N:30:Test -C:D:0:Simple testers. -C:D:1:Rookie -C:D:1:Soldier -C:D:1:Mercenary -C:D:1:Veteran -C:D:1:Swordsman -C:D:1:Champion -C:D:1:Hero -C:D:1:Baron -C:D:1:Duke -C:D:1:Lord -C:S:5:-2:-2:2:2:-1:0:3 -C:K:10:10:0:1:10:10:10:10 -C:X:0:0:0:0:0:0:0:0 -C:B:6:30:5 -C:C:H:L:9000:2:40 -C:P:9:0 -C:R:30:0 -C:F:RES_FEAR -C:E:0:0:0:0:0:0 -C:O:45:38:1d1 -C:O:37:4:1d1 -C:k:+1000:+800:Combat -C:k:+1000:+850:Weaponmastery -C:k:+0:+200:Sword-mastery -C:k:+0:+200:Axe-mastery -C:k:+0:+200:Hafted-mastery -C:k:+0:+200:Polearm-mastery -C:k:+1000:+600:Archery -C:k:+1000:+900:Sneakiness -C:k:+1000:+900:Disarming -C:k:+1000:+300:Magic -C:k:+0:+550:Antimagic - -C:a:N:Shinny test -C:a:D:Simple testers, they test all with their shiny hacks ! -C:a:O:23:16:1d1 -###############################TEST############################### - @@ -1063,8 +945,7 @@ C:a:O:23:16:1d1 # R:D:race desc # R:S:str:int:wis:dex:con:chr:luck # R:K:dis:dev:sav:stl:srh:fos:thn:thb -# R:P:hitdie:xp%:infra:history chart -# R:M:b_age:m_age:m_b_ht:m_m_ht:m_b_wt:m_m_wt:f_b_ht:f_m_ht:f_b_wt:f_m_wt +# R:P:hitdie:xp%:infra # R:E:weapons:torso:arms:finger:head:legs # R:C:allowed classes # R:G:race flags @@ -1080,26 +961,32 @@ R:D:Humans are the second born, the Edain. R:D:They are the basic race to which all others are compared. R:D:Average in ability, they can be any class. R:S:0:0:0:0:0:0:0 -R:K:0:0:0:0:0:10:0:0 -R:P:10:100:0:1 -R:M:14:6:72:6:180:25:66:4:150:20 +R:P:10:100:0 R:E:1:1:1:2:1:1 -R:C:Warrior | Archer | Mage | Rogue | Priest | Loremaster | Pacifist +R:C:Archer +R:C:Loremaster +R:C:Mage +R:C:Pacifist +R:C:Priest +R:C:Rogue +R:C:Warrior R:N:1:Half-Elf R:D:A crossbreed of elf and human, they get the best of the two races. R:S:0:1:1:1:-1:1:0 -R:K:2:3:3:1:6:11:-1:5 -R:P:9:110:2:4 -R:M:24:16:66:6:130:15:62:6:100:10 +R:P:9:110:2 R:E:1:1:1:2:1:1 -R:C:Warrior | Archer | Mage | Rogue | Priest | Loremaster | Pacifist +R:C:Archer +R:C:Loremaster +R:C:Mage +R:C:Pacifist +R:C:Priest +R:C:Rogue +R:C:Warrior R:G:ELF -R:k:+200:+000:Disarming R:k:+300:+000:Magic-Device R:k:+1500:+000:Spirituality R:k:+1000:+000:Stealth -R:k:+600:+000:Sneakiness R:k:-100:+000:Weaponmastery R:k:+500:+000:Archery @@ -1108,19 +995,20 @@ R:D:Elves are the first born, the Eldar. R:D:More spiritual than physical beings, they are weaker than humans R:D:but are more intelligent. R:S:-1:2:2:1:-2:2:0 -R:K:5:6:6:2:8:12:-5:15 -R:P:8:120:3:5 -R:M:75:75:60:4:100:6:54:4:80:6 +R:P:8:120:3 R:E:1:1:1:2:1:1 R:R:1:0 -R:F:RES_LITE | -R:C:Warrior | Archer | Mage | Priest | Loremaster | Pacifist +R:F:RES_LITE +R:C:Archer +R:C:Loremaster +R:C:Mage +R:C:Pacifist +R:C:Priest +R:C:Warrior R:G:ELF -R:k:+500:+000:Disarming R:k:+600:+000:Magic-Device R:k:+3000:+000:Spirituality R:k:+2000:+000:Stealth -R:k:+800:+000:Sneakiness R:k:-500:+000:Weaponmastery R:k:+1500:+000:Archery @@ -1128,21 +1016,23 @@ R:N:3:Hobbit R:D:An old but quiet race related to humans. R:D:They are small and quite weak but good at many things. R:S:-2:2:1:3:2:1:5 -R:K:15:18:18:5:12:15:-10:20 -R:P:7:110:4:10 -R:M:21:12:36:3:60:3:33:3:50:3 +R:P:7:110:4 R:E:1:1:1:2:1:0 R:Z:create food -R:G:RESIST_BLACK_BREATH | XTRA_MIGHT_SLING | +R:G:RESIST_BLACK_BREATH +R:G:XTRA_MIGHT_SLING R:R:1:0 -R:F:SUST_DEX | -R:C:Warrior | Archer | Mage | Rogue | Loremaster | Pacifist +R:F:SUST_DEX +R:C:Archer +R:C:Loremaster +R:C:Mage +R:C:Pacifist +R:C:Rogue +R:C:Warrior R:k:+0:+300:Sling-mastery -R:k:+1500:+000:Disarming R:k:+1800:+000:Magic-Device R:k:+9000:+000:Spirituality R:k:+6000:+000:Stealth -R:k:+1200:+000:Sneakiness R:k:-1000:+000:Weaponmastery R:k:+2000:+000:Archery @@ -1150,19 +1040,18 @@ R:N:4:Gnome R:D:Related to dwarves, Gnomes are between Dwarves and Hobbits in size. R:D:Very good at magic use, they are poor as fighters. R:S:-1:2:0:2:1:-2:2 -R:K:10:12:12:3:6:13:-8:12 -R:P:8:135:4:13 -R:M:50:40:42:3:90:6:39:3:75:3 +R:P:8:135:4 R:E:1:1:1:2:1:1 R:Z:blink R:R:1:0 -R:F:FREE_ACT | -R:C:Warrior | Mage | Rogue | Pacifist -R:k:+1000:+000:Disarming +R:F:FREE_ACT +R:C:Mage +R:C:Pacifist +R:C:Rogue +R:C:Warrior R:k:+1200:+000:Magic-Device R:k:+6000:+000:Spirituality R:k:+3000:+000:Stealth -R:k:+600:+000:Sneakiness R:k:-800:+000:Weaponmastery R:k:+1200:+000:Archery @@ -1170,39 +1059,37 @@ R:N:5:Dwarf R:D:The children of Aule, a strong but small race. R:D:Miners and fighters of legend. R:S:2:-2:2:-2:2:-3:0 -R:K:2:9:10:-1:7:10:15:0 -R:P:11:125:5:16 -R:M:35:15:48:3:150:10:46:3:120:10 +R:P:11:125:5 R:E:1:1:1:2:1:1 R:Z:find secret passages R:R:1:0 -R:F:RES_BLIND | LITE1 -R:C:Warrior | Priest | Pacifist +R:F:LITE1 +R:F:RES_BLIND +R:C:Pacifist +R:C:Priest +R:C:Warrior R:k:+0:+200:Axe-mastery -R:k:+200:+000:Disarming R:k:+900:+000:Magic-Device R:k:+5000:+000:Spirituality R:k:-1000:+000:Stealth -R:k:+700:+000:Sneakiness R:k:+1500:+000:Weaponmastery R:k:+500:+000:Archery R:N:6:Orc R:D:Quite strong but not very smart. R:S:2:-1:0:1:1:-4:-3 -R:K:-3:-3:-3:-1:0:7:12:-5 -R:P:10:110:3:25 -R:M:11:4:66:1:150:5:62:1:120:5 +R:P:10:110:3 R:E:1:1:1:2:1:1 R:Z:remove fear R:R:1:0 -R:F:RES_DARK | -R:C:Warrior | Archer | Rogue | Priest -R:k:-300:+000:Disarming +R:F:RES_DARK +R:C:Archer +R:C:Priest +R:C:Rogue +R:C:Warrior R:k:-300:+000:Magic-Device R:k:-1000:+000:Spirituality R:k:-1000:+000:Stealth -R:k:+000:+000:Sneakiness R:k:+1200:+000:Weaponmastery R:k:-500:+000:Archery @@ -1210,21 +1097,17 @@ R:N:7:Troll R:D:They can bear the light of the sun. R:D:They are extremely strong and dumb. R:S:4:-4:-2:-4:3:-6:-4 -R:K:-5:-8:-8:-2:-1:5:20:-10 -R:P:12:137:3:22 -R:M:20:10:96:10:250:50:84:8:225:40 +R:P:12:137:3 R:E:1:1:1:2:1:1 R:Z:berserk R:R:1:0 -R:F:SUST_STR | +R:F:SUST_STR R:R:15:0 -R:F:REGEN | +R:F:REGEN R:C:Warrior -R:k:-500:+000:Disarming R:k:-800:+000:Magic-Device R:k:-4000:+000:Spirituality R:k:-2000:+000:Stealth -R:k:-100:+000:Sneakiness R:k:+2000:+000:Weaponmastery R:k:+0:+200:Hafted-mastery R:k:-1000:+000:Archery @@ -1233,18 +1116,21 @@ R:N:8:Dunadan R:D:The greatest of the Edain, humans in all respects but R:D:stronger, smarter and wiser. R:S:1:2:2:2:3:2:2 -R:K:4:5:5:2:3:13:15:10 -R:P:10:180:0:1 -R:M:50:50:82:5:190:20:78:6:180:15 +R:P:10:180:0 R:E:1:1:1:2:1:1 R:R:1:0 -R:F:SUST_CON | REGEN | -R:C:Warrior | Archer | Mage | Rogue | Priest | Loremaster | Pacifist -R:k:+400:+000:Disarming +R:F:REGEN +R:F:SUST_CON +R:C:Archer +R:C:Loremaster +R:C:Mage +R:C:Pacifist +R:C:Priest +R:C:Rogue +R:C:Warrior R:k:+500:+000:Magic-Device R:k:+2500:+000:Spirituality R:k:+2000:+000:Stealth -R:k:+800:+000:Sneakiness R:k:+1500:+000:Weaponmastery R:k:+1000:+000:Archery @@ -1253,20 +1139,21 @@ R:D:Elves are the first born, the Eldar. R:D:High elves are the best of the Eldar, strong, fast, intellectual, though R:D:they sometimes lack wisdom. R:S:1:3:2:3:1:5:0 -R:K:4:20:20:4:3:14:10:25 -R:P:10:200:4:7 -R:M:100:30:90:10:190:20:82:10:180:15 +R:P:10:200:4 R:E:1:1:1:2:1:1 R:R:1:0 -R:F:SEE_INVIS | -R:F:RES_LITE | +R:F:RES_LITE +R:F:SEE_INVIS R:G:ELF -R:C:Warrior | Archer | Mage | Priest | Loremaster | Pacifist -R:k:+400:+000:Disarming +R:C:Archer +R:C:Loremaster +R:C:Mage +R:C:Pacifist +R:C:Priest +R:C:Warrior R:k:+2000:+000:Magic-Device R:k:+10000:+000:Spirituality R:k:+4000:+000:Stealth -R:k:+300:+000:Sneakiness R:k:+1000:+000:Weaponmastery R:k:+2500:+000:Archery @@ -1274,19 +1161,18 @@ R:N:10:Half-Ogre R:D:A crossbreed between a human and an ogre. R:D:They are similar to half-trolls, strong and dumb. R:S:3:-1:-1:-1:3:-3:-2 -R:K:-3:-5:-5:-2:-1:5:20:0 -R:P:12:130:3:74 -R:M:40:10:92:10:255:60:80:8:235:60 +R:P:12:130:3 R:E:1:1:1:2:1:1 R:Z:set explosive rune R:R:1:0 -R:F:SUST_STR | RES_DARK | -R:C:Warrior | Priest | Pacifist -R:k:-300:+000:Disarming +R:F:RES_DARK +R:F:SUST_STR +R:C:Pacifist +R:C:Priest +R:C:Warrior R:k:-500:+000:Magic-Device R:k:-2500:+000:Spirituality R:k:-2000:+000:Stealth -R:k:-100:+000:Sneakiness R:k:+2000:+000:Weaponmastery R:k:+000:+000:Archery @@ -1294,22 +1180,20 @@ R:N:11:Beorning R:D:A race of men shapeshifters. R:D:They have the unique power of being able to polymorph to bear forms. R:S:4:-2:-2:-1:3:-5:1 -R:K:-6:-8:-6:-2:-1:5:25:5 -R:P:12:150:3:75 -R:M:40:10:100:10:255:65:80:10:240:64 +R:P:12:150:3 R:E:1:1:1:2:1:1 R:Z:turn into a bear R:R:1:0 -R:F:SUST_STR | +R:F:SUST_STR R:R:20:1 -R:F:STR | -R:C:Warrior | Rogue | Loremaster +R:F:STR +R:C:Loremaster +R:C:Rogue +R:C:Warrior R:k:+1000:+1000:Bearform-combat -R:k:-600:+000:Disarming R:k:-800:+000:Magic-Device R:k:-3000:+000:Spirituality R:k:-2000:+000:Stealth -R:k:-100:+000:Sneakiness R:k:+2500:+000:Weaponmastery R:k:+500:+000:Archery @@ -1320,20 +1204,20 @@ R:D:Druedain are an ancient branch of the race of Men. R:D:Wiser and quicker than the Edain, but weaker and less intelligent. R:D:Not as pretty as their common human cousins, but sturdier. R:S:-2:-3:2:3:2:-2:1 -R:K:5:0:0:5:15:15:0:5 -R:P:9:115:0:82 -R:M:14:6:65:6:162:25:58:4:145:20 +R:P:9:115:0 R:E:1:1:1:2:1:1 R:Z:poison dart R:R:1:0 -R:F:RES_POIS | -R:C:Warrior | Archer | Rogue | Loremaster | Pacifist +R:F:RES_POIS +R:C:Archer +R:C:Loremaster +R:C:Pacifist +R:C:Rogue +R:C:Warrior R:k:+0:+250:Boomerang-mastery -R:k:-200:+000:Disarming R:k:-300:+000:Magic-Device R:k:-1000:+000:Spirituality R:k:+1000:+000:Stealth -R:k:+100:+000:Sneakiness R:k:+1000:+000:Weaponmastery R:k:+800:+000:Archery @@ -1341,19 +1225,18 @@ R:N:13:Petty-Dwarf R:D:A nearly extinct subrace of dwarves. R:D:They prefer to live in the darkness. R:S:1:-1:2:0:2:-4:-5 -R:K:3:5:10:1:5:10:9:0 -R:P:11:135:5:87 -R:M:40:12:43:3:92:6:40:3:78:3 +R:P:11:135:5 R:E:1:1:1:2:1:1 R:Z:detect doors and traps R:R:1:0 -R:F:RES_DARK | RES_DISEN | LITE1 -R:C:Warrior | Rogue -R:k:+300:+000:Disarming +R:F:LITE1 +R:F:RES_DARK +R:F:RES_DISEN +R:C:Rogue +R:C:Warrior R:k:+500:+000:Magic-Device R:k:+5000:+000:Spirituality R:k:+1000:+000:Stealth -R:k:+500:+000:Sneakiness R:k:+000:+000:Weaponmastery R:k:+000:+000:Archery @@ -1362,23 +1245,23 @@ R:D:Elves are the first born, the Eldar. R:D:Dark elves are rare on Middle-earth and even though not evil R:D:they are not good. R:S:-1:3:2:2:-2:1:-2 -R:K:5:15:20:3:8:12:-5:10 -R:P:9:150:5:69 -R:M:75:75:60:4:100:6:54:4:80:6 +R:P:9:150:5 R:E:1:1:1:2:1:1 R:Z:magic missile R:R:1:0 -R:F:RES_DARK | +R:F:RES_DARK R:R:20:0 -R:F:SEE_INVIS | -R:C:Warrior | Archer | Mage | Rogue | Priest +R:F:SEE_INVIS +R:C:Archer +R:C:Mage +R:C:Priest +R:C:Rogue +R:C:Warrior R:G:ELF R:k:+0:+200:Magic -R:k:+500:+000:Disarming R:k:+1500:+000:Magic-Device R:k:+10000:+000:Spirituality R:k:+3000:+000:Stealth -R:k:+800:+000:Sneakiness R:k:-500:+000:Weaponmastery R:k:+1000:+000:Archery @@ -1386,30 +1269,34 @@ R:N:15:Ent R:D:Guardian of the forests of Middle-earth, summoned by Yavanna before R:D:even the elves awoke. It is said 'Trolls are strong, Ents are STRONGER'. R:S:10:-3:2:-5:11:-3:-2 -R:K:5:5:20:-6:5:4:15:5 -R:P:14:210:5:95 -R:M:255:70:72:6:100:25:66:4:100:20 +R:P:14:210:5 R:E:1:1:1:2:1:1 R:Z:grow trees -R:G:NO_STUN | NO_FOOD | -R:G:AC_LEVEL | +R:G:AC_LEVEL +R:G:NO_FOOD +R:G:NO_STUN R:R:1:-5 -R:F:SPEED | SENS_FIRE | SLOW_DIGEST | RES_POIS +R:F:RES_POIS +R:F:SENS_FIRE +R:F:SLOW_DIGEST +R:F:SPEED R:R:5:0 -R:F:SEE_INVIS | +R:F:SEE_INVIS R:R:20:0 -R:F:ESP_ORC | -R:F:ESP_TROLL | ESP_EVIL | -R:C:Warrior | Priest | Loremaster | Pacifist +R:F:ESP_EVIL +R:F:ESP_ORC +R:F:ESP_TROLL +R:C:Loremaster +R:C:Pacifist +R:C:Priest +R:C:Warrior R:O:70:32:2d3 R:b:1:Tree walking R:k:+0:+200:Barehand-combat R:k:+0:+600:Boulder-throwing -R:k:+500:+000:Disarming R:k:+500:+000:Magic-Device R:k:+10000:+000:Spirituality R:k:-6000:+000:Stealth -R:k:+500:+000:Sneakiness R:k:-300:+000:Weaponmastery R:k:-200:+000:Archery @@ -1417,37 +1304,35 @@ R:N:16:RohanKnight R:D:Humans from the land of Rohan, riding the great Mearas. R:D:Fast and powerful in battle. R:S:4:-2:3:1:4:2:0 -R:K:10:5:5:-8:1:1:5:5 -R:P:10:220:0:84 -R:M:20:3:60:3:80:4:54:3:70:4 +R:P:10:220:0 R:E:1:1:1:2:1:1 R:Z:Rohan Knight's Powers R:R:1:3 -R:F:SPEED | +R:F:SPEED R:R:5:1 -R:F:SPEED | +R:F:SPEED R:R:10:1 -R:F:SPEED | +R:F:SPEED R:R:15:1 -R:F:SPEED | +R:F:SPEED R:R:20:1 -R:F:SPEED | +R:F:SPEED R:R:25:1 -R:F:SPEED | +R:F:SPEED R:R:30:1 -R:F:SPEED | +R:F:SPEED R:R:35:1 -R:F:SPEED | +R:F:SPEED R:R:40:1 -R:F:SPEED | +R:F:SPEED R:R:45:1 -R:F:SPEED | -R:C:Warrior | Priest | Pacifist -R:k:+1000:+000:Disarming +R:F:SPEED +R:C:Pacifist +R:C:Priest +R:C:Warrior R:k:+500:+000:Magic-Device R:k:+2500:+000:Spirituality R:k:-8000:+000:Stealth -R:k:+100:+000:Sneakiness R:k:+100:+200:Weaponmastery R:k:+500:+000:Archery @@ -1457,35 +1342,35 @@ R:N:17:Eagle R:D:A Great Eagle of Manwe, his most faithful servant. R:D:They have been given many gifts from their master. R:S:6:2:1:-2:3:6:4 -R:K:6:0:10:-16:30:10:0:0 -R:P:12:300:5:89 -R:M:14:6:180:6:255:25:150:4:230:20 +R:P:12:300:5 R:E:0:1:0:4:1:1 R:R:1:0 -R:F:FEATHER | FLY +R:F:FEATHER +R:F:FLY R:R:4:0 -R:F:ESP_DRAGON | +R:F:ESP_DRAGON R:R:5:0 -R:F:RES_ELEC | +R:F:RES_ELEC R:R:10:0 -R:F:RES_COLD | +R:F:RES_COLD R:R:15:0 -R:F:RES_ACID | +R:F:RES_ACID R:R:17:0 -R:F:RES_FIRE | +R:F:RES_FIRE R:R:35:0 -R:F:RES_POIS | +R:F:RES_POIS R:R:45:0 -R:F:IM_ELEC | +R:F:IM_ELEC R:R:50:0 R:F:CLIMB R:k:+1000:+300:Barehand-combat -R:C:Loremaster | Mage | Priest | Pacifist -R:k:+600:+000:Disarming +R:C:Loremaster +R:C:Mage +R:C:Pacifist +R:C:Priest R:k:+000:+000:Magic-Device R:k:+5000:+000:Spirituality R:k:-16000:+000:Stealth -R:k:+3000:+000:Sneakiness ### Base race characteristics tweaked from Annals of Ea for Theme. @@ -1495,37 +1380,37 @@ R:D:Very strong and smart, but unstealthy. R:D:They cannot play instruments or wield weapons. # R:S:str:int:wis:dex:con:chr:luck R:S:3:2:2:-2:2:-5:-2 -R:K:5:5:5:-10:5:5:5:-20 -R:P:9:250:5:100 -R:M:50:150:200:-200:80:120:54:-50:100:60 -# R:E:weapons:torso:arms:finger:head:legs +R:P:9:250:5 R:E:0:1:0:6:1:1 R:R:1:0 R:k:=0:=0:Weaponmastery R:k:+0:+400:Barehand-combat R:k:=0:=0:Geomancy R:F:FLY -R:C:Loremaster | Mage | Priest | Pacifist +R:C:Loremaster +R:C:Mage +R:C:Pacifist +R:C:Priest #R:G:EVIL -R:k:+1000:+000:Disarming R:k:+500:+000:Magic-Device R:k:-4000:+000:Spirituality R:k:-10000:+000:Stealth -R:k:+000:+000:Sneakiness R:N:19:Yeek R:D:The weakest of all the races, bad at everything except gaining levels quickly. R:S:-5:-5:-5:-5:-5:-5:-5 -R:K:-5:-5:-10:0:-5:0:-10:-10 -R:P:6:25:2:29 -R:M:10:4:40:5:50:10:35:4:45:10 +R:P:6:25:2 R:E:1:1:1:2:1:1 -R:C:Warrior | Archer | Mage | Rogue | Priest | Loremaster | Pacifist -R:k:-500:+000:Disarming +R:C:Archer +R:C:Loremaster +R:C:Mage +R:C:Pacifist +R:C:Priest +R:C:Rogue +R:C:Warrior R:k:-500:+000:Magic-Device R:k:-2500:+000:Spirituality R:k:-5000:+000:Stealth -R:k:-500:+000:Sneakiness R:k:-500:+000:Weaponmastery R:k:-500:+000:Archery @@ -1536,22 +1421,24 @@ R:D:Elves are the first born, the Eldar. R:D:Wood Elves live in the great forests of Middle-earth. R:D:They are more dangerous but less wise than High Elves. R:S:2:2:-3:5:0:1:0 -R:K:5:6:6:5:8:12:-5:40 -R:P:7:130:4:5 -R:M:75:75:60:4:100:6:54:4:80:6 +R:P:7:130:4 R:E:1:1:1:2:1:1 -R:G:XTRA_MIGHT_BOW | +R:G:XTRA_MIGHT_BOW R:R:1:1 -R:F:XTRA_MIGHT | RES_LITE | -R:C:Warrior | Archer | Mage | Priest | Loremaster | Pacifist +R:F:RES_LITE +R:F:XTRA_MIGHT +R:C:Archer +R:C:Loremaster +R:C:Mage +R:C:Pacifist +R:C:Priest +R:C:Warrior R:G:ELF R:k:+0:+200:Archery R:b:1:Tree walking -R:k:+500:+000:Disarming R:k:+600:+000:Magic-Device R:k:+3000:+000:Spirituality R:k:+5000:+000:Stealth -R:k:+800:+000:Sneakiness R:k:+1000:+000:Weaponmastery R:k:+4000:+000:Archery @@ -1561,36 +1448,75 @@ R:N:21:Maia R:D:An old race, dating from before the creation of Arda, the Maiar were R:D:created by Eru to help the Valar in their task. R:S:0:0:0:0:0:0:4 -R:K:0:0:0:0:0:10:0:0 -R:P:10:100:0:91 -R:M:14:6:72:6:180:25:66:4:150:20 +R:P:10:100:0 R:E:1:1:1:2:1:1 R:G:NO_GOD R:R:20:0 -R:F:DRAIN_EXP | +R:F:DRAIN_EXP R:R:6:1 -R:F:STR | INT | WIS | DEX | CON | CHR | +R:F:CHR +R:F:CON +R:F:DEX +R:F:INT +R:F:STR +R:F:WIS R:R:12:1 -R:F:STR | INT | WIS | DEX | CON | CHR | +R:F:CHR +R:F:CON +R:F:DEX +R:F:INT +R:F:STR +R:F:WIS R:R:18:1 -R:F:STR | INT | WIS | DEX | CON | CHR | +R:F:CHR +R:F:CON +R:F:DEX +R:F:INT +R:F:STR +R:F:WIS R:R:24:1 -R:F:STR | INT | WIS | DEX | CON | CHR | +R:F:CHR +R:F:CON +R:F:DEX +R:F:INT +R:F:STR +R:F:WIS R:R:30:1 -R:F:STR | INT | WIS | DEX | CON | CHR | +R:F:CHR +R:F:CON +R:F:DEX +R:F:INT +R:F:STR +R:F:WIS R:R:36:1 -R:F:STR | INT | WIS | DEX | CON | CHR | +R:F:CHR +R:F:CON +R:F:DEX +R:F:INT +R:F:STR +R:F:WIS R:R:42:1 -R:F:STR | INT | WIS | DEX | CON | CHR | +R:F:CHR +R:F:CON +R:F:DEX +R:F:INT +R:F:STR +R:F:WIS R:R:48:1 -R:F:STR | INT | WIS | DEX | CON | CHR | -R:C:Warrior | Archer | Mage | Pacifist -R:k:+000:+000:Disarming +R:F:CHR +R:F:CON +R:F:DEX +R:F:INT +R:F:STR +R:F:WIS +R:C:Archer +R:C:Mage +R:C:Pacifist +R:C:Warrior R:k:+000:+000:Magic-Device R:k:+000:+000:Spirituality R:k:=0:=0:Prayer R:k:+000:+000:Stealth -R:k:+000:+000:Sneakiness R:k:+000:+000:Weaponmastery R:k:+000:+000:Archery @@ -1601,12 +1527,12 @@ R:D:The humans of the Southeast, servants of the Dark. R:D:They are traditional masters of many combat skills. R:D:Fanatical warriors, they do not trust magic. R:S:2:-2:-2:-2:2:-1:-1 -R:K:0:-5:-1:0:0:10:5:5 -R:P:10:140:0:105 -R:M:14:6:72:6:180:25:66:4:150:20 +R:P:10:140:0 R:E:1:1:1:2:1:1 -R:C:Warrior | Archer -R:G:XTRA_MIGHT_XBOW | NO_STUN +R:C:Archer +R:C:Warrior +R:G:NO_STUN +R:G:XTRA_MIGHT_XBOW R:R:5:0 R:F:FREE_ACT R:R:15:0 @@ -1618,9 +1544,7 @@ R:k:+0:+200:Axe-mastery R:k:+0:+200:Hafted-mastery R:k:+0:+200:Polearm-mastery R:k:+2000:+200:Archery -R:k:+1000:+300:Sneakiness R:k:+1000:+200:Stealth -R:k:+1000:+200:Disarming R:k:=0:=0:Magic R:k:=0:=0:Magic-Device R:k:=0:=0:Spell-power @@ -1635,20 +1559,23 @@ R:D:corrupted by Melkor to serve his ends. # They all get an inherent CHR penalty, other stats depend on subrace. R:S:0:0:0:0:0:-1:0 # Again, here everything depends on subrace -R:K:0:0:0:0:0:0:0:0 -R:P:10:170:3:109 -R:M:14:6:72:6:180:25:66:4:150:20 +R:P:10:170:3 # Everything at zero here, depends on type of demon. R:E:0:0:0:0:0:0 -R:C:Warrior | Archer | Mage | Rogue | Priest | Loremaster +R:C:Archer +R:C:Loremaster +R:C:Mage +R:C:Priest +R:C:Rogue +R:C:Warrior R:G:CORRUPT -R:F:RES_FEAR | HOLD_LIFE | RES_DARK +R:F:HOLD_LIFE +R:F:RES_DARK +R:F:RES_FEAR R:Z:spear of darkness -R:k:+500:+000:Disarming R:k:+050:+000:Magic-Device R:k:-5000:+000:Spirituality R:k:+000:+000:Stealth -R:k:+000:+000:Sneakiness R:k:+000:+000:Weaponmastery R:k:+000:+000:Archery @@ -1662,7 +1589,6 @@ R:k:+000:+000:Archery # S:S:str:int:wis:dex:con:chr:luck:mana # S:K:dis:dev:sav:stl:srh:fos:thn:thb # S:P:hitdie:xp%:infra -# S:M:b_age:m_age:m_b_ht:m_m_ht:m_b_wt:m_m_wt:f_b_ht:f_m_ht:f_b_wt:f_m_wt # S:E:weapons:torso:arms:finger:head:legs # S:A:allowed races # S:C:'A'llow/'F'orbid:allowed/forbiden classes @@ -1678,14 +1604,30 @@ I: S:N:0: S:D:A:A normal member of the race. S:S:0:0:0:0:0:0:0:100 -S:K:0:0:0:0:0:0:0:0 S:P:0:0:0 -S:M:0:0:0:0:0:0:0:0:0:0 S:E:0:0:0:0:0:0 -S:A:Human | Half-Elf | Elf | Hobbit | Gnome | Dwarf | -S:A:Orc | Troll | Dunadan | High-Elf | Half-Ogre | Beorning | -S:A:Druadan | Petty-Dwarf | Dark-Elf | Ent | RohanKnight | Eagle | -S:A:Yeek | Wood-Elf | Maia | Easterling +S:A:Beorning +S:A:Dark-Elf +S:A:Druadan +S:A:Dunadan +S:A:Dwarf +S:A:Eagle +S:A:Easterling +S:A:Elf +S:A:Ent +S:A:Gnome +S:A:Half-Elf +S:A:Half-Ogre +S:A:High-Elf +S:A:Hobbit +S:A:Human +S:A:Maia +S:A:Orc +S:A:Petty-Dwarf +S:A:RohanKnight +S:A:Troll +S:A:Wood-Elf +S:A:Yeek # Just a place holder, the actualy setting are done with corruptions, see # corrupt.lua and player.lua @@ -1693,13 +1635,24 @@ S:N:1:Vampire S:D:B:Vampires are powerful undead, wielding great powers. They still fear the S:D:B:sunlight and cannot easily satiate their hunger. S:S:0:0:0:0:0:0:0:100 -S:K:0:0:0:0:0:0:0:0 S:P:0:0:0 -S:M:0:0:0:0:0:0:0:0:0:0 S:E:0:0:0:0:0:0 -S:A:Human | Half-Elf | Hobbit | Gnome | Dwarf | Orc | -S:A:Troll | Dunadan | Half-Ogre | Beorning | Druadan | Petty-Dwarf | -S:A:Dark-Elf | RohanKnight | Yeek | Easterling +S:A:Beorning +S:A:Dark-Elf +S:A:Druadan +S:A:Dunadan +S:A:Dwarf +S:A:Easterling +S:A:Gnome +S:A:Half-Elf +S:A:Half-Ogre +S:A:Hobbit +S:A:Human +S:A:Orc +S:A:Petty-Dwarf +S:A:RohanKnight +S:A:Troll +S:A:Yeek S:C:A:Mage S:O:70:0:5d3 S:O:70:32:2d3 @@ -1708,24 +1661,45 @@ S:N:2:Spectre S:D:B:Spectres only partially exist in the mortal world and so they can S:D:B:pass through walls. They are somewhat physically weak. S:S:-5:1:1:2:-3:-6:-3:105 -S:K:2:8:7:2:2:7:-5:-2 S:P:-4:80:3 -S:M:50:15:0:0:-10:-5:0:0:-10:-5 S:E:0:0:0:0:0:0 -S:A:Human | Half-Elf | Elf | Hobbit | Gnome | Dwarf | -S:A:Orc | Troll | Dunadan | High-Elf | Half-Ogre | Beorning | Easterling | -S:A:Druadan | Petty-Dwarf | Dark-Elf | RohanKnight | Yeek | Wood-Elf | -S:C:F:Warrior | Archer -S:G:UNDEAD | NO_CUT | NO_FOOD | SEMI_WRAITH | NO_SUBRACE_CHANGE +S:A:Beorning +S:A:Dark-Elf +S:A:Druadan +S:A:Dunadan +S:A:Dwarf +S:A:Easterling +S:A:Elf +S:A:Gnome +S:A:Half-Elf +S:A:Half-Ogre +S:A:High-Elf +S:A:Hobbit +S:A:Human +S:A:Orc +S:A:Petty-Dwarf +S:A:RohanKnight +S:A:Troll +S:A:Wood-Elf +S:A:Yeek +S:C:F:Archer +S:C:F:Warrior +S:G:NO_CUT +S:G:NO_FOOD +S:G:NO_SUBRACE_CHANGE +S:G:SEMI_WRAITH +S:G:UNDEAD S:R:1:0 -S:F:SEE_INVIS | HOLD_LIFE | -S:F:SLOW_DIGEST | RES_COLD | RES_POIS | RES_NETHER | +S:F:HOLD_LIFE +S:F:RES_COLD +S:F:RES_NETHER +S:F:RES_POIS +S:F:SEE_INVIS +S:F:SLOW_DIGEST S:O:70:32:2d3 -S:k:+200:+000:Disarming S:k:+800:+000:Magic-Device S:k:+700:+000:Spirituality S:k:+2000:+000:Stealth -S:k:+200:+000:Sneakiness S:k:-500:+000:Weaponmastery S:k:-200:+000:Archery @@ -1733,70 +1707,106 @@ S:N:3:Skeleton S:D:B:Yet an other kind of undead. Their physical 'body' is not very vulnerable S:D:B:to sharp things. S:S:0:-2:-2:0:1:-4:-3:70 -S:K:-5:-5:5:-1:-1:8:8:0 S:P:0:45:1 -S:M:50:15:0:0:-10:-5:0:0:-10:-5 S:E:0:0:0:0:0:0 -S:A:Human | Half-Elf | Elf | Hobbit | Gnome | Dwarf | -S:A:Orc | Troll | Dunadan | High-Elf | Half-Ogre | Beorning | Easterling | -S:A:Druadan | Petty-Dwarf | Dark-Elf | RohanKnight | Yeek | Wood-Elf | -S:G:UNDEAD | NO_CUT | NO_FOOD | NO_SUBRACE_CHANGE +S:A:Beorning +S:A:Dark-Elf +S:A:Druadan +S:A:Dunadan +S:A:Dwarf +S:A:Easterling +S:A:Elf +S:A:Gnome +S:A:Half-Elf +S:A:Half-Ogre +S:A:High-Elf +S:A:Hobbit +S:A:Human +S:A:Orc +S:A:Petty-Dwarf +S:A:RohanKnight +S:A:Troll +S:A:Wood-Elf +S:A:Yeek +S:G:NO_CUT +S:G:NO_FOOD +S:G:NO_SUBRACE_CHANGE +S:G:UNDEAD S:R:1:0 -S:F:SEE_INVIS | HOLD_LIFE | -S:F:RES_POIS | RES_SHARDS | +S:F:HOLD_LIFE +S:F:RES_POIS +S:F:RES_SHARDS +S:F:SEE_INVIS S:R:10:0 -S:F:RES_COLD | +S:F:RES_COLD S:O:70:32:2d3 -S:k:-500:+000:Disarming S:k:-500:+000:Magic-Device S:k:+500:+000:Spirituality S:k:-1000:+000:Stealth -S:k:-100:+000:Sneakiness S:k:+800:+000:Weaponmastery S:k:+000:+000:Archery S:N:4:Zombie S:D:B:Strong and dumb is a zombie. S:S:2:-6:-6:1:4:-5:-4:70 -S:K:-2:-2:5:-1:-1:2:5:0 S:P:3:45:1 -S:M:50:15:0:0:0:0:0:0:0:0 S:E:0:0:0:0:0:0 -S:A:Human | Half-Elf | Elf | Hobbit | Gnome | Dwarf | -S:A:Orc | Troll | Dunadan | High-Elf | Half-Ogre | Beorning | Easterling | -S:A:Druadan | Petty-Dwarf | Dark-Elf | RohanKnight | Yeek | Wood-Elf | +S:A:Beorning +S:A:Dark-Elf +S:A:Druadan +S:A:Dunadan +S:A:Dwarf +S:A:Easterling +S:A:Elf +S:A:Gnome +S:A:Half-Elf +S:A:Half-Ogre +S:A:High-Elf +S:A:Hobbit +S:A:Human +S:A:Orc +S:A:Petty-Dwarf +S:A:RohanKnight +S:A:Troll +S:A:Wood-Elf +S:A:Yeek S:C:F:Mage -S:G:UNDEAD | NO_FOOD | NO_SUBRACE_CHANGE +S:G:NO_FOOD +S:G:NO_SUBRACE_CHANGE +S:G:UNDEAD S:R:1:0 -S:F:SEE_INVIS | HOLD_LIFE | -S:F:SLOW_DIGEST | RES_POIS | +S:F:HOLD_LIFE +S:F:RES_POIS +S:F:SEE_INVIS +S:F:SLOW_DIGEST S:R:5:0 -S:F:RES_COLD | +S:F:RES_COLD S:O:70:32:2d3 -S:k:-200:+000:Disarming S:k:-200:+000:Magic-Device S:k:+500:+000:Spirituality S:k:-1000:+000:Stealth -S:k:-100:+000:Sneakiness S:k:+500:+000:Weaponmastery S:k:+000:+000:Archery S:N:5:Barbarian S:D:A:Hardy members of their race, they are strong fighters but poor spellcasters. S:S:2:-3:-2:1:1:-3:1:50 -S:K:-2:-10:2:-2:0:1:12:5 S:P:1:25:0 -S:M:0:0:0:0:0:0:0:0:0:0 S:E:0:0:0:0:0:0 -S:A:Human | Dwarf | Orc | Troll | Half-Ogre | Beorning | Druadan | Easterling +S:A:Beorning +S:A:Druadan +S:A:Dwarf +S:A:Easterling +S:A:Half-Ogre +S:A:Human +S:A:Orc +S:A:Troll S:C:F:Mage S:R:10:0 -S:F:RES_FEAR | -S:k:-200:+000:Disarming +S:F:RES_FEAR S:k:-1000:+000:Magic-Device S:k:+200:+000:Spirituality S:k:-2000:+000:Stealth -S:k:+000:+000:Sneakiness S:k:+1200:+000:Weaponmastery S:k:+500:+000:Archery @@ -1804,34 +1814,53 @@ S:N:6:Hermit S:D:A:Through years of isolation hermits can manage to increase their mana S:D:A:reserves but at the cost of an increased physical weakness. S:S:-3:1:1:-3:-3:1:0:120 -S:K:5:10:5:3:4:10:-5:-5 S:P:-3:20:1 -S:M:0:0:0:0:0:0:0:0:0:0 S:E:0:0:0:0:0:0 -S:A:Human | Half-Elf | Elf | Hobbit | Gnome | Dwarf | -S:A:Dunadan | High-Elf | Petty-Dwarf | Dark-Elf | Ent | RohanKnight | -S:A:Eagle | Yeek | Wood-Elf | Maia | -S:C:F:Warrior | Archer -S:k:+500:+000:Disarming +S:A:Dark-Elf +S:A:Dunadan +S:A:Dwarf +S:A:Eagle +S:A:Elf +S:A:Ent +S:A:Gnome +S:A:Half-Elf +S:A:High-Elf +S:A:Hobbit +S:A:Human +S:A:Maia +S:A:Petty-Dwarf +S:A:RohanKnight +S:A:Wood-Elf +S:A:Yeek +S:C:F:Archer +S:C:F:Warrior S:k:+1000:+000:Magic-Device S:k:+500:+000:Spirituality S:k:+3000:+000:Stealth -S:k:+400:+000:Sneakiness S:k:-500:+000:Weaponmastery S:k:-500:+000:Archery S:N:8:LostSoul S:D:A:In some very rare occasions souls can come back from the Halls of Mandos. S:S:0:0:0:0:0:0:0:100 -S:K:0:0:0:0:0:0:0:0 S:P:0:0:0 -S:M:0:0:0:0:0:0:0:0:0:0 S:E:0:0:0:0:0:0 -S:G:ASTRAL | NO_SUBRACE_CHANGE +S:G:ASTRAL +S:G:NO_SUBRACE_CHANGE S:R:1:0 S:F:SEE_INVIS -S:A:Half-Elf | Elf | High-Elf | Dark-Elf | Wood-Elf | Maia | -S:A:Hobbit | Gnome | Dwarf | Petty-Dwarf | Ent | Eagle | +S:A:Dark-Elf +S:A:Dwarf +S:A:Eagle +S:A:Elf +S:A:Ent +S:A:Gnome +S:A:Half-Elf +S:A:High-Elf +S:A:Hobbit +S:A:Maia +S:A:Petty-Dwarf +S:A:Wood-Elf S:O:70:32:25d2 S:O:70:12:25d3 @@ -1839,9 +1868,7 @@ S:O:70:12:25d3 S:N:9:xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx S:D:A:xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx S:S:0:0:0:0:0:0:0:100 -S:K:0:0:0:0:0:0:0:0 S:P:0:0:0 -S:M:0:0:0:0:0:0:0:0:0:0 S:E:0:0:0:0:0:0 ### Dragon subraces added for Theme @@ -1852,15 +1879,16 @@ S:D:B:They are especially resistant to fire and with time learn S:D:B:to resist its effects entirely. They are stronger than other S:D:B:dragons and can prevent attacks from sapping their strength. S:S:3:0:0:0:0:0:0:100 -S:K:0:0:0:0:-2:2:5:0 S:P:0:0:1 -S:M:0:0:0:0:0:0:0:0:0:0 S:E:0:0:0:0:0:0 -S:A:Dragon -S:C:F:Warrior | Archer +S:A:Dragon +S:C:F:Archer +S:C:F:Warrior S:G:NO_SUBRACE_CHANGE S:R:1:0 -S:F:SUST_STR | SH_FIRE | RES_FIRE +S:F:RES_FIRE +S:F:SH_FIRE +S:F:SUST_STR S:R:5:1 S:F:STR S:R:10:1 @@ -1876,7 +1904,8 @@ S:F:STR S:R:45:0 S:F:IM_FIRE S:R:50:1 -S:F:STR | CLIMB +S:F:CLIMB +S:F:STR S:Z:fire breath S:k:+1000:+600:Fire @@ -1886,15 +1915,15 @@ S:D:B:liquid. They are especially resistant to acid and with time S:D:B:will come to resist its effects entirely. They look more S:D:B:beautiful than other dragons and are expert at protecting that. S:S:0:0:0:0:0:3:0:100 -S:K:2:0:1:0:0:0:0:0 S:P:0:0:0 -S:M:0:0:0:0:0:0:0:0:0:0 S:E:0:0:0:0:0:0 -S:A:Dragon -S:C:F:Archer | Warrior +S:A:Dragon +S:C:F:Archer +S:C:F:Warrior S:G:NO_SUBRACE_CHANGE S:R:1:0 -S:F:SUST_CHR | | RES_ACID +S:F:RES_ACID +S:F:SUST_CHR S:R:5:1 S:F:CHR S:R:10:1 @@ -1910,7 +1939,8 @@ S:F:CHR S:R:45:0 S:F:IM_ACID S:R:50:1 -S:F:CHR | CLIMB +S:F:CHR +S:F:CLIMB S:Z:spit acid S:k:+1000:+600:Water @@ -1920,15 +1950,15 @@ S:D:B:vapours. They are especially resistant to poison and resist S:D:B:poison attacks exceptionally well. They are healthier and sturdier S:D:B:than other dragons and are not as susceptible to diseases. S:S:0:0:0:0:3:0:0:100 -S:K:0:0:2:0:0:0:0:0 S:P:0:0:0 -S:M:0:0:0:0:0:0:0:0:0:0 S:E:0:0:0:0:0:0 -S:A:Dragon -S:C:F:Archer | Warrior +S:A:Dragon +S:C:F:Archer +S:C:F:Warrior S:G:NO_SUBRACE_CHANGE S:R:1:0 -S:F:SUST_CON | RES_POIS +S:F:RES_POIS +S:F:SUST_CON S:R:5:1 S:F:CON S:R:10:1 @@ -1942,7 +1972,8 @@ S:F:CON S:R:40:1 S:F:CON S:R:50:1 -S:F:CON | CLIMB +S:F:CLIMB +S:F:CON S:Z:poison dart S:k:+1000:+600:Air @@ -1951,15 +1982,16 @@ S:D:B:These enormous creatures are wreathed in living lightning. S:D:B:They are especially nimble and agile, and their dexterity S:D:B:is not sapped easily. S:S:0:0:0:3:0:0:0:100 -S:K:3:0:0:2:1:0:0:0 S:P:0:0:1 -S:M:0:0:0:0:0:0:0:0:0:0 S:E:0:0:0:0:0:0 -S:A:Dragon -S:C:F:Archer | Warrior +S:A:Dragon +S:C:F:Archer +S:C:F:Warrior S:G:NO_SUBRACE_CHANGE S:R:1:0 -S:F:SUST_DEX | RES_ELEC | SH_ELEC +S:F:RES_ELEC +S:F:SH_ELEC +S:F:SUST_DEX S:R:5:1 S:F:DEX S:R:10:1 @@ -1975,7 +2007,8 @@ S:F:DEX S:R:45:0 S:F:IM_ELEC S:R:50:1 -S:F:DEX | CLIMB +S:F:CLIMB +S:F:DEX S:Z:dazzle S:k:+1000:+600:Earth @@ -1984,15 +2017,16 @@ S:D:B:These enormous dragons look like they'd been hewed from ice. S:D:B:They are the most cunning and calculating among their kind, S:D:B:and attacks against their intelligence are unlikely to succeed. S:S:0:3:0:0:0:0:0:100 -S:K:0:2:0:0:0:0:0:0 S:P:0:0:0 -S:M:0:0:0:0:0:0:0:0:0:0 S:E:0:0:0:0:0:0 -S:A:Dragon -S:C:F:Archer | Warrior +S:A:Dragon +S:C:F:Archer +S:C:F:Warrior S:G:NO_SUBRACE_CHANGE S:R:1:0 -S:F:SUST_INT | RES_COLD | SENS_FIRE +S:F:RES_COLD +S:F:SENS_FIRE +S:F:SUST_INT S:R:5:1 S:F:INT S:R:10:1 @@ -2008,7 +2042,8 @@ S:F:INT S:R:45:0 S:F:IM_COLD S:R:50:1 -S:F:INT | CLIMB +S:F:CLIMB +S:F:INT S:Z:cold breath S:k:+1000:+600:Divination @@ -2018,15 +2053,17 @@ S:D:B:They are powerful undead beings and are thus wiser than other S:D:B:dragons. Wisdom-sapping and life-draining attacks are not S:D:B:very effective against them. S:S:0:0:3:0:0:0:0:100 -S:K:0:0:1:5:2:2:0:0 S:P:0:0:3 -S:M:0:0:0:0:0:0:0:0:0:0 S:E:0:0:0:0:0:0 -S:A:Dragon -S:C:F:Archer | Warrior -S:G:NO_SUBRACE_CHANGE | UNDEAD | SEMI_WRAITH +S:A:Dragon +S:C:F:Archer +S:C:F:Warrior +S:G:NO_SUBRACE_CHANGE +S:G:SEMI_WRAITH +S:G:UNDEAD S:R:1:0 -S:F:SUST_WIS | HOLD_LIFE +S:F:HOLD_LIFE +S:F:SUST_WIS S:R:5:1 S:F:WIS S:R:10:1 @@ -2040,7 +2077,8 @@ S:F:WIS S:R:40:1 S:F:WIS S:R:50:1 -S:F:WIS | CLIMB +S:F:CLIMB +S:F:WIS S:Z:chaos breath S:k:+1000:+600:Meta @@ -2052,11 +2090,9 @@ S:D:A:quick, scurrying feet, and winglike appendages on their S:D:A:slick, black backs. They are somewhat weak and sickly, S:D:A:but sly, cunning, and agile. S:S:-1:1:1:1:-1:-2:0:100 -S:K:2:0:1:2:2:20:0:0 S:P:1:20:1 -S:M:14:6:72:6:180:25:66:4:150:20 S:E:1:1:1:2:1:1 -S:A:Demon +S:A:Demon S:C:F:Priest S:G:NO_SUBRACE_CHANGE S:R:1:0 @@ -2072,8 +2108,6 @@ S:F:SPEED S:Z:poison dart R:k:-200:+000:Weaponmastery R:k:+1000:+300:Archery -R:k:+1000:+000:Sneakiness -R:k:+500:+200:Disarming S:k:+1000:+500:Stealth R:k:+050:+000:Magic-Device S:k:+0:+200:Magic @@ -2085,16 +2119,17 @@ S:D:A:These birdlike demons' wings flap with blinding speed. S:D:A:They are somewhat physically weak, but may befuddle enemies S:D:A:so that they believe they'd never seen anything so beautiful. S:S:-2:0:0:0:0:+3:0:100 -S:K:0:0:1:-2:0:10:0:0 S:P:1:0:1 -S:M:14:6:72:6:180:25:66:4:150:20 # R:E:weapons:torso:arms:finger:head:legs S:E:0:1:2:4:1:1 S:A:Demon -S:C:F:Warrior | Archer | Priest +S:C:F:Archer +S:C:F:Priest +S:C:F:Warrior S:G:NO_SUBRACE_CHANGE S:R:1:0 -S:F:SUST_CHR | FLY +S:F:FLY +S:F:SUST_CHR S:R:5:0 S:F:FREE_ACT S:R:10:0 @@ -2103,8 +2138,6 @@ S:R:50:0 S:F:CLIMB R:k:-400:+000:Weaponmastery R:k:+000:+300:Archery -R:k:+1000:+000:Sneakiness -R:k:+500:+100:Disarming S:k:+500:+200:Stealth S:k:+0:+200:Magic S:k:+1000:+300:Mind @@ -2115,37 +2148,34 @@ S:D:A:These doglike demons are one of the lowest forms of Morgoth's S:D:A:corrupted races, though their sense of smell is uncanny, and S:D:A:increases with experience. S:S:-1:0:0:0:-1:0:0:100 -S:K:2:0:2:0:5:30:0:0 S:P:0:-10:2 -S:M:14:6:72:6:180:25:66:4:150:20 S:E:1:1:1:2:1:1 -S:A:Demon +S:A:Demon S:C:F:Priest S:G:NO_SUBRACE_CHANGE S:R:5:0 S:F:ESP_ANIMAL S:R:10:1 -S:F:ESP_ORC | SEARCH +S:F:ESP_ORC S:R:15:0 S:F:ESP_TROLL S:R:20:1 -S:F:ESP_DRAGON | SEARCH +S:F:ESP_DRAGON S:R:25:0 S:F:ESP_UNDEAD S:R:30:1 -S:F:ESP_NONLIVING | SEARCH +S:F:ESP_NONLIVING S:R:35:0 S:F:ESP_EVIL S:R:40:1 -S:F:ESP_GOOD | SEARCH +S:F:ESP_GOOD S:R:45:0 S:F:ESP_DEMON S:R:50:1 -S:F:ESP_ALL | SEARCH +S:F:ESP_ALL S:Z:smell monsters S:Z:smell metal R:k:+500:+300:Stealth -R:k:+500:+200:Sneakiness R:k:+000:+000:Weaponmastery R:k:+000:+000:Archery @@ -2155,31 +2185,36 @@ S:D:A:They are clumsy and dumb, but very strong and stout, and S:D:A:resist the elements fairly well. S:S:2:-1:-2:-2:2:-1:0:100 # S:K:dis:dev:sav:stl:srh:fos:thn:thb -S:K:-1:0:0:-8:-2:-10:5:0 S:P:2:20:0 -S:M:14:6:72:6:180:25:66:4:150:20 S:E:1:1:1:2:1:1 -S:A:Demon -S:C:F:Priest | Mage -S:G:NO_SUBRACE_CHANGE | NO_STUN +S:A:Demon +S:C:F:Mage +S:C:F:Priest +S:G:NO_STUN +S:G:NO_SUBRACE_CHANGE S:R:1:0 S:F:RES_POIS S:R:10:1 -S:F:RES_FIRE | TUNNEL +S:F:RES_FIRE +S:F:TUNNEL S:R:20:1 -S:F:RES_ACID | TUNNEL +S:F:RES_ACID +S:F:TUNNEL S:R:30:1 -S:F:RES_ELEC | TUNNEL +S:F:RES_ELEC +S:F:TUNNEL S:R:40:1 -S:F:RES_COLD | TUNNEL +S:F:RES_COLD +S:F:TUNNEL S:R:45:1 -S:F:RES_SHARDS | TUNNEL +S:F:RES_SHARDS +S:F:TUNNEL S:R:50:1 -S:F:RES_SOUND | TUNNEL +S:F:RES_SOUND +S:F:TUNNEL S:k:+1000:+500:Boulder-throwing S:Z:eat rock R:k:-800:+000:Stealth -R:k:-500:+000:Sneakiness R:k:-500:+000:Archery S:N:20:(Caborrog) @@ -2189,13 +2224,14 @@ S:D:A:As a result of their corruption, they develop a strange S:D:A:protective layer around them as they mature. S:S:-1:2:1:0:0:-3:0:100 # S:K:dis:dev:sav:stl:srh:fos:thn:thb -S:K:0:0:1:-10:2:10:0:0 S:P:2:10:0 -S:M:14:6:72:6:180:25:66:4:150:20 S:E:1:1:1:2:1:1 S:A:Demon -S:C:F:Archer | Priest -S:G:NO_SUBRACE_CHANGE | NO_STUN | AC_LEVEL +S:C:F:Archer +S:C:F:Priest +S:G:AC_LEVEL +S:G:NO_STUN +S:G:NO_SUBRACE_CHANGE S:R:1:0 S:F:RES_POIS S:R:1:7 @@ -2212,7 +2248,6 @@ S:k:+0:+300:Conveyance S:k:+0:+300:Temporal S:Z:panic hit R:k:-1000:+000:Stealth -R:k:-500:+000:Sneakiness S:N:21:(Draugrog) S:D:A:These doglike demons are of a higher order than the Huroeg, @@ -2220,33 +2255,31 @@ S:D:A:they learn more quickly and have more sophisticated magical S:D:A:powers. Their arrogant snarling, however, makes them quite S:D:A:unstealthy. S:S:1:1:1:1:1:-1:0:100 -S:K:2:0:2:-20:5:30:0:0 S:P:0:-20:2 -S:M:14:6:72:6:180:25:66:4:150:20 S:E:1:1:1:2:1:1 -S:A:Demon +S:A:Demon S:C:F:Priest S:G:NO_SUBRACE_CHANGE S:R:4:0 S:F:ESP_ANIMAL S:R:8:1 -S:F:ESP_ORC | SEARCH +S:F:ESP_ORC S:R:12:0 S:F:ESP_TROLL S:R:16:1 -S:F:ESP_DRAGON | SEARCH +S:F:ESP_DRAGON S:R:20:0 S:F:ESP_UNDEAD S:R:24:1 -S:F:ESP_NONLIVING | SEARCH +S:F:ESP_NONLIVING S:R:28:0 S:F:ESP_EVIL S:R:32:1 -S:F:ESP_GOOD | SEARCH +S:F:ESP_GOOD S:R:36:0 S:F:ESP_DEMON S:R:40:1 -S:F:ESP_ALL | SEARCH +S:F:ESP_ALL S:R:50:0 S:F:PRECOGNITION S:Z:smell monsters @@ -2255,7 +2288,6 @@ S:k:+0:+200:Magic S:k:+0:+200:Spirituality S:k:+1000:+500:Mindcraft R:k:-10000:+000:Stealth -R:k:-500:+200:Sneakiness R:k:+300:+000:Weaponmastery R:k:+200:+000:Archery @@ -2266,61 +2298,114 @@ S:D:A:These slithering snakelike forms lack many physical S:D:A:advantages, but are no less deadly for it. Their magical S:D:A:abilities, stealth, and cunning are legendary. S:S:-3:5:5:5:-1:-6:0:200 -S:K:5:5:5:10:5:50:0:0 S:P:2:40:3 -S:M:14:6:72:6:180:25:66:4:150:20 S:E:0:1:0:1:1:0 S:A:Demon -S:C:F:Warrior | Archer | Priest | Rogue +S:C:F:Archer +S:C:F:Priest +S:C:F:Rogue +S:C:F:Warrior S:G:NO_SUBRACE_CHANGE S:R:1:0 -S:F:FEATHER | FREE_ACT | LITE1 | RES_POIS | +S:F:FEATHER +S:F:FREE_ACT +S:F:LITE1 +S:F:RES_POIS S:R:1:0 -S:F:REGEN | SEE_INVIS | SLOW_DIGEST | SUST_CHR | +S:F:REGEN +S:F:SEE_INVIS +S:F:SLOW_DIGEST +S:F:SUST_CHR S:R:1:10 -S:F:SPEED | +S:F:SPEED S:R:5:0 -S:F:ESP_ANIMAL | RES_FIRE | RES_COLD | SUST_WIS | +S:F:ESP_ANIMAL +S:F:RES_COLD +S:F:RES_FIRE +S:F:SUST_WIS S:R:5:1 -S:F:LUCK | SPEED | +S:F:LUCK +S:F:SPEED S:R:10:0 -S:F:ESP_ORC | RES_ELEC | RES_ACID | SUST_INT | WATER_BREATH | +S:F:ESP_ORC +S:F:RES_ACID +S:F:RES_ELEC +S:F:SUST_INT +S:F:WATER_BREATH S:R:10:1 -S:F:LUCK | SPEED | +S:F:LUCK +S:F:SPEED S:R:15:0 -S:F:ESP_TROLL | FLY | RES_CONF | RES_LITE | SUST_CON | +S:F:ESP_TROLL +S:F:FLY +S:F:RES_CONF +S:F:RES_LITE +S:F:SUST_CON S:R:15:1 -S:F:LUCK | SPEED | SPELL | +S:F:LUCK +S:F:SPEED +S:F:SPELL S:R:20:0 -S:F:ESP_DRAGON | ESP_GIANT | LITE2 | RES_BLIND | SUST_DEX | +S:F:ESP_DRAGON +S:F:ESP_GIANT +S:F:LITE2 +S:F:RES_BLIND +S:F:SUST_DEX S:R:20:1 -S:F:LUCK | SPEED | +S:F:LUCK +S:F:SPEED S:R:25:0 -S:F:ESP_UNDEAD | ESP_NONLIVING | RES_DISEN | RES_CHAOS | SUST_STR | +S:F:ESP_NONLIVING +S:F:ESP_UNDEAD +S:F:RES_CHAOS +S:F:RES_DISEN +S:F:SUST_STR S:R:25:1 -S:F:LUCK | SPEED | +S:F:LUCK +S:F:SPEED S:R:30:0 -S:F:ESP_EVIL | ESP_DEMON | RES_SOUND | +S:F:ESP_DEMON +S:F:ESP_EVIL +S:F:RES_SOUND S:R:30:1 -S:F:LUCK | SPEED | SPELL | +S:F:LUCK +S:F:SPEED +S:F:SPELL S:R:35:0 -S:F:CLIMB | ESP_GOOD | ESP_THUNDERLORD | RES_SHARDS | +S:F:CLIMB +S:F:ESP_GOOD +S:F:ESP_THUNDERLORD +S:F:RES_SHARDS S:R:35:1 -S:F:LUCK | SPEED | +S:F:LUCK +S:F:SPEED S:R:40:0 -S:F:ESP_UNIQUE | LITE3 | PRECOGNITION | RES_NEXUS | RES_NETHER | +S:F:ESP_UNIQUE +S:F:LITE3 +S:F:PRECOGNITION +S:F:RES_NETHER +S:F:RES_NEXUS S:R:40:1 -S:F:LUCK | SPEED | +S:F:LUCK +S:F:SPEED S:R:45:0 -S:F:ESP_ALL | IM_ACID | IM_ELEC | IM_FIRE | IM_COLD | MAGIC_BREATH | +S:F:ESP_ALL +S:F:IM_ACID +S:F:IM_COLD +S:F:IM_ELEC +S:F:IM_FIRE +S:F:MAGIC_BREATH S:R:45:1 -S:F:SPEED | SPELL | +S:F:SPEED +S:F:SPELL S:R:50:0 -S:F:IM_NETHER | REFLECT | WRAITH | +S:F:IM_NETHER +S:F:REFLECT +S:F:WRAITH S:R:50:1 -S:F:LUCK | SPEED | +S:F:LUCK +S:F:SPEED R:k:+25000:+500:Stealth -R:k:+2000:+200:Sneakiness R:k:+2000:+300:Magic-Device S:N:23:(Limrog) @@ -2328,11 +2413,9 @@ S:D:A:Humanoid creatures with gill slits at the necks, S:D:A:they seem to flit in and out of existence. S:S:-2:1:1:3:-1:-1:2:150 # S:K:dis:dev:sav:stl:srh:fos:thn:thb -S:K:2:2:2:2:2:30:0:0 S:P:1:50:2 -S:M:14:6:72:6:180:25:66:4:150:20 S:E:1:1:1:2:1:1 -S:A:Demon +S:A:Demon S:C:F:Priest S:G:NO_SUBRACE_CHANGE S:R:1:0 @@ -2340,8 +2423,6 @@ S:F:WATER_BREATH S:R:50:0 S:F:MAGIC_BREATH R:k:+3000:+300:Stealth -R:k:+500:+200:Sneakiness -R:k:+2000:+200:Disarming S:k:+0:+200:Magic S:k:+0:+500:Conveyance S:k:+0:+500:Temporal @@ -2356,25 +2437,25 @@ S:D:A:These creatures resemble lions standing on two legs. S:D:A:Very strong and smart, they instill fear in all who S:D:A:encounter them and are afraid of nothing. S:S:2:1:1:-1:2:1:1:100 -S:K:0:0:4:-3:0:10:10:10 S:P:2:30:0 -S:M:14:6:72:6:180:25:66:4:150:20 S:E:1:1:1:2:1:1 -S:A:Demon -S:C:F:Priest | Mage +S:A:Demon +S:C:F:Mage +S:C:F:Priest S:G:NO_SUBRACE_CHANGE S:R:5:0 -S:F:RES_FIRE | RES_COLD +S:F:RES_COLD +S:F:RES_FIRE S:R:10:0 -S:F:RES_ELEC | RES_ACID +S:F:RES_ACID +S:F:RES_ELEC S:R:15:0 -S:F:RES_POIS | RES_CONF +S:F:RES_CONF +S:F:RES_POIS S:k:+1000:+100:Combat S:k:+1000:+100:Weaponmastery R:k:+1000:+100:Archery R:k:-300:+000:Stealth -R:k:+500:+200:Sneakiness -R:k:+500:+100:Disarming S:Z:scare monster S:Z:berserk @@ -2384,451 +2465,20 @@ S:D:A:They can be equally skilled in combat and S:D:A:magic; and they can temporarily assume the S:D:A:forms of true Balrogs. S:S:1:1:1:1:1:1:0:150 -S:K:1:1:1:1:1:20:15:10 S:P:3:50:2 -S:M:14:6:72:6:180:25:66:4:150:20 S:E:1:1:1:2:1:1 -S:A:Demon -S:C:F:Priest | Loremaster | Rogue +S:A:Demon +S:C:F:Loremaster +S:C:F:Priest +S:C:F:Rogue S:G:NO_SUBRACE_CHANGE S:R:1:0 -S:F:IM_FIRE | SH_FIRE +S:F:IM_FIRE +S:F:SH_FIRE S:k:+0:+300:Combat S:k:+0:+300:Magic S:Z:turn into a Balrog R:k:+1000:+300:Weaponmastery R:k:+1000:+300:Archery R:k:+1000:+200:Stealth -R:k:+500:+200:Sneakiness -R:k:+1000:+200:Disarming R:k:+500:+200:Magic - -############################################################################## -############################################################################## -############################################################################## -############################################################################## -# H: Race history -# H:index:chance:chart:next chart:social class bonus:desc - -# Dunadan, Human: 1 -> 2 -> 3 -> 50 -> 51 -> 52 -> 53. -# RohanKnight: 84 -> 85 -> 50 -> 51 -> 52 -> 53. -# Half-Ogre: 74 -> 20 -> 2 -> 3 -> 50 -> 51 -> 52 -> 53. -# Beorning: 75 -> 76 -> 20 -> 2 -> 3 -> 50 -> 51 -> 52 -> 53. -# Half-elf: 4 -> 1 -> 2 -> 3 -> 50 -> 51 -> 52 -> 53. -# Elf, Wood-elf: 5 -> 6 -> 9 -> 54 -> 55 -> 56. -# High-elf: 7 -> 8 -> 9 -> 54 -> 55 -> 56. -# Dark-elf: 69 -> 70 -> 71 -> 72 -> 73. -# Hobbit: 10 -> 11 -> 3 -> 50 -> 51 -> 52 -> 53. -# Gnome: 13 -> 14 -> 3 -> 50 -> 51 -> 52 -> 53. -# Dwarf: 16 -> 17 -> 18 -> 57 -> 58 -> 59 -> 60 -> 61. -# Petty-Dwarf: 87 -> 88 -> 18 -> 57 -> 58 -> 59 -> 60 -> 61. -# Eagle: 89 -> 90. -# Maia: 91 -> 92 -> 93 -> 94. -# Ent: 95 -> 96. -# Troll: 22 -> 23 -> 24 -> 62 -> 63 -> 64 -> 65 -> 66. -# Orc 25 -> 26 -> 27 -> 28 -> 80 -> 81 -> 65 -> 66. -# Yeek: 29 -> 3 -> 50 -> 51 -> 52 -> 53. -# (not used: 78 -> 79 -> 80 -> 81 -> 65 -> 66.) -# Druadan: 82 -> 83 -> 71 -> 72 -> 73. -# Dragon: 100 -> 101 -> 102 -> 103 -> 104. -# Easterling: 105 -> 106 -> 107 -> 108. -# Demon: 109 -> 110 -> 111 -> 112. - -H:0:10:1:2:25:You are the illegitimate and unacknowledged child -H:1:20:1:2:35:You are the illegitimate but acknowledged child -H:2:95:1:2:45:You are one of several children -H:3:100:1:2:50:You are the first child - -H:4:40:2:3:65:of a Serf. -H:5:65:2:3:80:of a Yeoman. -H:6:80:2:3:90:of a Townsman. -H:7:90:2:3:105:of a Guildsman. -H:8:96:2:3:120:of a Landed Knight. -H:9:99:2:3:130:of a Noble Lord. -H:10:100:2:3:140:of the Royal Blood Line. - -H:11:20:3:50:20:You are the black sheep of the family. -H:12:80:3:50:55:You are a credit to the family. -H:13:100:3:50:60:You are a well-liked child. - -H:14:25:4:1:40:Your mother was of the Avari. -H:15:40:4:1:50:Your father was of the Avari. -H:16:65:4:1:60:Your mother was of the Nandor. -H:17:80:4:1:60:Your father was of the Nandor. -H:18:96:4:1:70:Your mother was of the Sindar. -H:19:99:4:1:70:Your father was of the Sindar. -H:20:100:4:1:100:Your ancestry traces to Elrond. - -H:21:60:5:6:50:You are one of several children -H:22:100:5:6:55:You are the only child - -H:23:40:6:9:40:of an Avarin -H:24:70:6:9:50:of a Nandorin -H:25:100:6:9:60:of a Sindarin - -H:26:60:7:8:50:You are one of several children -H:27:100:7:8:55:You are the only child - -H:28:75:8:9:50:of a Telerin -H:29:95:8:9:55:of a Noldorin -H:30:100:8:9:60:of a Vanyarin - -H:31:40:9:54:80:Ranger. -H:32:70:9:54:90:Archer. -H:33:87:9:54:110:Warrior. -H:34:95:9:54:125:Mage. -H:35:99:9:54:140:Prince. -H:36:100:9:54:145:King. - -H:37:85:10:11:45:You are one of several children of a Hobbit -H:38:100:10:11:55:You are the only child of a Hobbit - -H:39:20:11:3:55:Bum. -H:40:30:11:3:80:Tavern Owner. -H:41:40:11:3:90:Miller. -H:42:50:11:3:100:Home Owner. -H:43:80:11:3:110:Burglar. -H:44:95:11:3:115:Warrior. -H:45:99:11:3:125:Mage. -H:46:100:11:3:140:Clan Elder. - -H:47:85:13:14:45:You are one of several children of a Gnome -H:48:100:13:14:55:You are the only child of a Gnome - -H:49:20:14:3:55:Beggar. -H:50:50:14:3:70:Braggart. -H:51:75:14:3:85:Prankster. -H:52:95:14:3:100:Warrior. -H:53:100:14:3:125:Mage. - -H:54:25:16:17:40:You are one of two children of a Dwarven -H:55:100:16:17:50:You are the only child of a Dwarven - -H:56:10:17:18:60:Thief. -H:57:35:17:18:80:Smith. -H:58:75:17:18:90:Miner. -H:59:90:17:18:110:Warrior. -H:60:99:17:18:130:Priest. -H:61:100:17:18:150:King. - -H:62:15:18:57:10:You are the black sheep of the family. -H:63:85:18:57:50:You are a credit to the family. -H:64:100:18:57:55:You are a well liked child. - -H:65:100:20:2:50:You are the adopted child - -H:66:100:22:23:50:You are the offspring of a - -H:67:30:23:24:20:Forest-Troll -H:68:60:23:24:25:Cave-Troll -H:69:75:23:24:30:Hill-Troll -H:70:90:23:24:35:Stone-Troll -H:71:95:23:24:40:Snow-Troll -H:72:100:23:24:45:Water-Troll - -H:73:25:24:62:50:Worker. -H:74:95:24:62:55:Warrior. -H:75:99:24:62:65:Shaman. -H:76:100:24:62:80:Clan Chief. - -H:77:100:25:26:50:You are one of several children of - -H:78:40:26:27:40:a Snaga -H:79:80:26:27:50:an Orc -H:80:100:26:27:60:an Uruk - -H:81:30:27:28:20:Slave -H:82:60:27:28:50:Archer -H:83:90:27:28:60:Warrior -H:84:95:27:28:80:Shaman -H:85:100:27:28:100:Chieftain - -H:86:30:28:80:50:from the Misty Mountains. -H:87:60:28:80:50:from the Grey Mountains. -H:88:90:28:80:70:from the orc-hold of Mount Gundabad. -H:89:100:28:80:80:from the Pits of Angband. - -H:90:25:29:3:50:You are one of five children of a blue Yeek. -H:91:75:29:3:75:You are one of five children of a brown Yeek. -H:92:100:29:3:100:You are one of five children of a master Yeek. - -H:93:20:50:51:50:You have dark brown eyes, -H:94:60:50:51:50:You have brown eyes, -H:95:70:50:51:50:You have hazel eyes, -H:96:80:50:51:50:You have green eyes, -H:97:90:50:51:50:You have blue eyes, -H:98:100:50:51:50:You have blue-gray eyes, - -H:99:70:51:52:50:straight -H:100:90:51:52:50:wavy -H:101:100:51:52:50:curly - -H:102:30:52:53:50:black hair, -H:103:70:52:53:50:brown hair, -H:104:80:52:53:50:auburn hair, -H:105:90:52:53:50:red hair, -H:106:100:52:53:50:blond hair, - -H:107:10:53:0:50:and a very dark complexion. -H:108:30:53:0:50:and a dark complexion. -H:109:80:53:0:50:and an average complexion. -H:110:90:53:0:50:and a fair complexion. -H:111:100:53:0:50:and a very fair complexion. - -H:112:85:54:55:50:You have light grey eyes, -H:113:95:54:55:50:You have light blue eyes, -H:114:100:54:55:50:You have light green eyes, - -H:115:75:55:56:50:straight -H:116:100:55:56:50:wavy - -H:117:75:56:0:50:black hair, and a fair complexion. -H:118:85:56:0:50:brown hair, and a fair complexion. -H:119:95:56:0:50:blond hair, and a fair complexion. -H:120:100:56:0:50:silver hair, and a fair complexion. - -H:121:99:57:58:50:You have dark brown eyes, -H:122:100:57:58:60:You have glowing red eyes, - -H:123:90:58:59:50:straight -H:124:100:58:59:50:wavy - -H:125:75:59:60:50:black hair, -H:126:100:59:60:50:brown hair, - -H:127:25:60:61:50:a one foot beard, -H:128:60:60:61:51:a two foot beard, -H:129:90:60:61:53:a three foot beard, -H:130:100:60:61:55:a four foot beard, - -H:131:100:61:0:50:and a dark complexion. - -H:132:60:62:63:50:You have slime green eyes, -H:133:85:62:63:50:You have puke yellow eyes, -H:134:99:62:63:50:You have blue-bloodshot eyes, -H:135:100:62:63:55:You have glowing red eyes, - -H:136:33:63:64:50:dirty -H:137:66:63:64:50:mangy -H:138:100:63:64:50:oily - -H:139:33:64:65:50:sea-weed green hair, -H:140:66:64:65:50:bright red hair, -H:141:100:64:65:50:dark purple hair, - -H:142:25:65:66:50:and green -H:143:50:65:66:50:and blue -H:144:75:65:66:50:and white -H:145:100:65:66:50:and black - -H:146:33:66:0:50:ulcerous skin. -H:147:66:66:0:50:scabby skin. -H:148:100:66:0:50:leprous skin. - -H:149:85:69:70:45:You are one of several children of a Dark Elven -H:150:100:69:70:55:You are the only child of a Dark Elven - -H:151:50:70:71:60:Warrior. -H:152:80:70:71:75:Warlock. -H:153:100:70:71:95:Noble. - -H:154:100:71:72:50:You have black eyes, - -H:155:70:72:73:50:straight -H:156:90:72:73:50:wavy -H:157:100:72:73:50:curly - -H:158:100:73:0:50:black hair and a very dark complexion. - -H:159:25:74:20:25:Your mother was an Ogre, but it is unacknowledged. -H:160:100:74:20:25:Your father was an Ogre, but it is unacknowledged. - -H:161:90:75:76:50:You are a descendant of Beorn to the -H:162:100:75:20:100:Your father was Beorn. - -H:163:13:76:20:55:9th degree. -H:164:25:76:20:60:8th degree. -H:165:38:76:20:65:7th degree. -H:166:50:76:20:70:6th degree. -H:167:63:76:20:75:5th degree. -H:168:75:76:20:80:4th degree. -H:169:88:76:20:85:3rd degree. -H:170:100:76:20:90:2nd degree. - -H:171:100:78:79:50:You are one of several children of - -H:172:50:79:80:50:a Brown Yeek. -H:173:75:79:80:50:a Blue Yeek. -H:174:95:79:80:85:a Master Yeek. -H:175:100:79:80:120:Boldor, the King of the Yeeks. - -H:176:25:80:81:50:You have pale eyes, -H:177:50:80:81:50:You have glowing eyes, -H:178:75:80:81:50:You have tiny black eyes, -H:179:100:80:81:50:You have shining black eyes, - -H:180:20:81:65:50:no hair at all, -H:181:40:81:65:50:short black hair, -H:182:60:81:65:50:long black hair, -H:183:80:81:65:50:bright red hair, -H:184:100:81:65:50:colourless albino hair, - -### Kobold histories replaced by Druadan histories - -H:185:100:82:83:50:You are one of several children of - -H:186:40:83:71:50:a Druadan Gatherer. -H:187:75:83:71:55:a Druadan Hunter. -H:188:95:83:71:65:a Druadan Shaman. -H:189:100:83:71:100:Ghan-buri-Ghan. - -H:190:85:84:85:45:You are one of several children -H:191:100:84:85:50:You are the first child - -H:192:60:85:50:40:of a Serf. -H:193:85:85:50:55:of a Devoted Mercenary. -H:194:96:85:50:60:of a Landed Knight. -H:195:99:85:50:100:of a Marshal of the Riddermark. -H:196:100:85:50:120:of a King of the Mark. - -H:197:100:87:88:89:You are one of several children of - -H:198:30:88:18:20:a Petty-Dwarf Slave. -H:199:50:88:18:40:a Petty-Dwarf Thief. -H:200:70:88:18:60:a Petty-Dwarf Smith. -H:201:90:88:18:75:a Petty-Dwarf Miner. -H:202:95:88:18:100:a Petty-Dwarf Shaman. -H:203:100:88:18:100:Mim, Betrayer of Turin. - -H:204:85:89:90:50:You are one of many Eagles of Manwe. -H:205:100:89:90:60:You are the one of the most known Eagles of Manwe. - -H:206:90:90:0:100:Your back and breast are dark brown, and you have very large wings. -H:207:100:90:0:120:Your back and breast are dazzling white, your wings magnificent. - -H:208:10:91:92:20:You are a unnoticed minion of -H:209:25:91:92:30:You are a minor servant of -H:210:45:91:92:40:You are a subject of -H:211:65:91:92:50:You have attached yourself to -H:212:85:91:92:65:You are associated with -H:213:95:91:92:80:You are a notable follower of -H:214:100:91:92:100:You are a celebrated assistant to - -H:215:20:92:93:55:Nessa. -H:216:40:92:93:60:Vana. -H:217:50:92:93:65:Tulkas. -H:218:80:92:93:75:Mandos. -H:219:90:92:93:80:Nienna. -H:220:95:92:93:90:Varda. -H:221:100:92:93:95:Manwe. - -H:222:100:93:94:50:In the past you dwelt on earth in the form of - -H:223:25:94:0:50:various animals. -H:224:55:94:0:55:a spirit of forest and river. -H:225:70:94:0:60:a beneficent but unseen force. -H:226:96:94:0:70:a wise and ancient counsellor. -H:227:100:94:0:80:a Wizard of legend. - -H:228:30:95:96:30:You are of an unknown generation of the Ents. -H:229:40:95:96:50:You are of the third generation of the Ents. -H:230:60:95:96:60:You are of the second generation of the Ents. -H:231:100:95:96:80:You are one of the first beings who awoke on Arda. - -H:232:50:96:0:50:You have green skin and inflexible members. -H:233:100:96:0:50:You have brown skin and inflexible members. - -### Death Mold histories have been replaced by Dragon histories. - -H:234:10:100:101:30:You were born in the land of Rhun, -H:235:20:100:101:35:You were born in the Misty Mountains, -H:236:30:100:101:40:You were born in the Blue Mountains, -H:237:40:100:101:45:You were born in Dol Guldur, -H:238:50:100:101:50:You were born in Angmar, -H:239:60:100:101:50:You were born in Barad-dur, -H:240:70:100:101:55:You were born at the foot of the Orodruin, -H:241:80:100:101:60:You were born in Angband, -H:242:90:100:101:65:You were born in Utumno, -H:243:100:100:101:70:You were born in the Void, - -H:244:10:101:102:30:awakened by accident. -H:245:20:101:102:35:awakened by hunger. -H:246:30:101:102:40:awakened by the glint of jewels. -H:247:40:101:102:45:awakened by an unsuspecting traveler. -H:248:50:101:102:50:awakened by a corrupt Mage. -H:249:60:101:102:50:awakened by an evil Sorcerer. -H:250:70:101:102:55:awakened by a powerful evil Wizard. -H:251:80:101:102:60:awakened by the Witch-King of Angmar. -H:252:90:101:102:65:awakened by Gorthaur. -H:253:100:101:102:70:awakened by Melkor Bauglir. - -H:254:100:102:103:50:Since then you have destroyed - -H:255:10:103:104:30:no -H:256:20:103:104:35:one weak-willed -H:257:30:103:104:40:two -H:258:40:103:104:45:three -H:259:50:103:104:50:four -H:260:60:103:104:50:five -H:261:70:103:104:55:about twenty -H:262:80:103:104:60:dozens of -H:263:90:103:104:65:hundreds of -H:264:100:103:104:70:uncounted multitudes of - -H:265:100:104:0:50:enemies of the Dark. - -### Easterling histories added in the Theme module - -H:266:50:105:106:50:You are one of many children of -H:267:100:105:106:50:You are the only child of - -H:268:20:106:107:35:an Easterling slave. -H:269:30:106:107:40:an Easterling landlord. -H:270:40:106:107:45:an Easterling squire. -H:271:50:106:107:50:an Easterling warrior. -H:272:60:106:107:55:a Wainrider from Near Harad. -H:273:70:106:107:60:a warlord from Far Harad. -H:274:80:106:107:65:a Corsair of Umbar. -H:275:90:106:107:70:Ulfast, son of Ulfang. -H:276:100:106:107:75:Ulwarth, son of Ulfang. - -H:277:25:107:108:10:You have brown eyes, -H:278:50:107:108:30:You have piercing black eyes, -H:279:100:107:108:60:You have alert yellow eyes, - -H:280:50:108:0:25:chestnut brown hair, and a dark complexion. -H:281:100:108:0:50:jet-black hair, and a dark complexion. - -H:282:40:109:110:60:You have only recently been corrupted, -H:283:60:109:110:70:You've been corrupted for quite a while, -H:284:100:109:110:80:You were one of the first beings to be corrupted, - -H:285:40:110:111:60:and your entire being detests this fact. -H:286:60:110:111:70:but you don't mind it so much anymore. -H:287:100:110:111:80:and you consider that to have been your true birth. - -H:288:40:111:112:60:Your watery green eyes -H:289:60:111:112:70:Your piercing black eyes -H:290:100:111:112:80:Your glowing red eyes - -H:291:40:112:0:60:radiate miserable servility. -H:292:60:112:0:70:radiate contempt. -H:293:100:112:0:80:radiate pure evil. - -############################################################################## -############################################################################## -############################################################################## -############################################################################## -# M:N:idx:color:Meta class name -# M:C:class name - -I: - -M:N:0:U:Classes -- The Classes of Middle-earth -M:C:Warrior -M:C:Archer -M:C:Rogue -M:C:Mage -M:C:Priest -M:C:Loremaster -M:C:Pacifist diff --git a/lib/mods/theme/edit/qrand1.map b/lib/mods/theme/edit/qrand1.map index f42cbf1c..041e221c 100644 --- a/lib/mods/theme/edit/qrand1.map +++ b/lib/mods/theme/edit/qrand1.map @@ -16,9 +16,6 @@ F:G:188:6 # Door F:D:38:6 -# Floor with Trap -F:t:1:8:0:0:0:0:* - # Deep lava F:F:85:12 diff --git a/lib/mods/theme/edit/qrand10.map b/lib/mods/theme/edit/qrand10.map index ae45b9cb..cfe57e16 100644 --- a/lib/mods/theme/edit/qrand10.map +++ b/lib/mods/theme/edit/qrand10.map @@ -16,9 +16,6 @@ F:G:188:6 # Door F:D:38:6 -# Floor with Trap -F:t:1:2056:0:0:0:0:* - # Deep lava F:F:85:12 @@ -26,11 +23,11 @@ F:F:85:12 D: D: xxxxxxx D: xFFFFFx -D: xxxxxx,t.ttxxxx -D: xFFG,t....t,,,xxx -D: xFpG.......t.t.DD -D: xFFG,t....t,,,xxx -D: xxxxxx,t.ttxxxx +D: xxxxxx,....xxxx +D: xFFG,......,,,xxx +D: xFpG...........DD +D: xFFG,......,,,xxx +D: xxxxxx,....xxxx D: xFFFFFx D: xxxxxxx D: diff --git a/lib/mods/theme/edit/qrand11.map b/lib/mods/theme/edit/qrand11.map index 4af3c266..67d5258a 100644 --- a/lib/mods/theme/edit/qrand11.map +++ b/lib/mods/theme/edit/qrand11.map @@ -16,9 +16,6 @@ F:G:188:6 # Door F:D:38:6 -# Floor with Trap -F:t:1:8:0:0:0:0:* - # Deep lava F:L:85:6 diff --git a/lib/mods/theme/edit/qrand12.map b/lib/mods/theme/edit/qrand12.map index 4621ef0b..f24a7927 100644 --- a/lib/mods/theme/edit/qrand12.map +++ b/lib/mods/theme/edit/qrand12.map @@ -16,9 +16,6 @@ F:G:188:6 # Door F:D:38:6 -# Floor with Trap -F:t:1:8:0:0:0:0:* - # Deep water F:W:187:6 diff --git a/lib/mods/theme/edit/qrand14.map b/lib/mods/theme/edit/qrand14.map index 9f339db0..ee6e8975 100644 --- a/lib/mods/theme/edit/qrand14.map +++ b/lib/mods/theme/edit/qrand14.map @@ -16,9 +16,6 @@ F:G:188:6 # Door F:D:38:6 -# Floor with Trap -F:t:1:8:0:0:0:0:* - # Deep water F:W:84:6 diff --git a/lib/mods/theme/edit/qrand6.map b/lib/mods/theme/edit/qrand6.map index 3b55e985..407a9083 100644 --- a/lib/mods/theme/edit/qrand6.map +++ b/lib/mods/theme/edit/qrand6.map @@ -16,9 +16,6 @@ F:G:188:6 # Door F:D:38:6 -# Floor with Trap -F:t:1:8:0:0:0:0:* - # Deep water F:W:84:6 diff --git a/lib/mods/theme/edit/qrand7.map b/lib/mods/theme/edit/qrand7.map index a7c0607f..4da79778 100644 --- a/lib/mods/theme/edit/qrand7.map +++ b/lib/mods/theme/edit/qrand7.map @@ -16,9 +16,6 @@ F:G:188:6 # Door F:D:38:6 -# Floor with Trap -F:t:1:8:0:0:0:0:* - # Deep water F:W:84:6 @@ -26,10 +23,10 @@ F:W:84:6 F:w:187:6 # Dungeon wayout -D:ttttt -D:tGGGt ,x, -D:tGpGt x,x -D:tGGGt ,x, -D:ttttt +D: +D: GGG ,x, +D: GpG x,x +D: GGG ,x, +D: D: ,x, D: diff --git a/lib/mods/theme/edit/r_info.txt b/lib/mods/theme/edit/r_info.txt index 18bf6643..2f6ab2fe 100644 --- a/lib/mods/theme/edit/r_info.txt +++ b/lib/mods/theme/edit/r_info.txt @@ -130,6 +130,7 @@ # S: spell frequency | # S: spell type | spell type | etc # D: Description +# A: a_ptr_index : %chance # 'N' indicates the beginning of an entry. The serial number must # increase for each new item. Entry 0 is used for the player. @@ -200,10 +201,18 @@ E:1:1:1:2:1:1 O:1:1:1:1 B:BEG:* B:TOUCH:EAT_GOLD -F:MALE | EVIL | WILD_TOWN | WILD_ONLY | -F:RAND_25 | FRIENDS | -F:TAKE_ITEM | OPEN_DOOR | DROP_CORPSE | DROP_SKELETON | -F:MORTAL | BASEANGBAND | HAS_LITE +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FRIENDS +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:RAND_25 +F:TAKE_ITEM +F:WILD_ONLY +F:WILD_TOWN D:He looks squalid and thoroughly revolting. N:2:Scrawny cat @@ -213,9 +222,16 @@ W:0:3:100:0 E:0:1:0:2:1:0 O:0:0:0:0 B:CLAW:HURT:1d1 -F:RAND_25 | WILD_GRASS | WILD_TOWN | WILD_ONLY | -F:ANIMAL | DROP_CORPSE | DROP_SKELETON | -F:MORTAL | BASEANGBAND | NEUTRAL | NO_TARGET +F:ANIMAL +F:DROP_CORPSE +F:DROP_SKELETON +F:MORTAL +F:NEUTRAL +F:NO_TARGET +F:RAND_25 +F:WILD_GRASS +F:WILD_ONLY +F:WILD_TOWN D:A skinny little furball with sharp claws. N:3:Sparrow @@ -225,9 +241,18 @@ W:0:3:90:0 E:0:1:1:0:1:0 O:0:0:0:0 B:BITE:HURT:1d1 -F:RAND_25 | CAN_FLY | WILD_TOWN | WILD_ONLY | -F:ANIMAL | DROP_SKELETON | HAS_EGG | IMPRESED | -F:MORTAL | BASEANGBAND | NEUTRAL | NO_TARGET | AQUATIC +F:ANIMAL +F:AQUATIC +F:CAN_FLY +F:DROP_SKELETON +F:HAS_EGG +F:IMPRESED +F:MORTAL +F:NEUTRAL +F:NO_TARGET +F:RAND_25 +F:WILD_ONLY +F:WILD_TOWN D:Utterly harmless, except when angry. N:4:Chaffinch @@ -237,9 +262,19 @@ W:0:3:80:0 E:0:1:1:0:1:0 O:0:0:0:0 B:BITE:HURT:1d1 -F:RAND_25 | CAN_FLY | WILD_ONLY | WILD_WOOD | WILD_GRASS | -F:ANIMAL | DROP_SKELETON | HAS_EGG | IMPRESED | AQUATIC -F:MORTAL | BASEANGBAND | NEUTRAL | NO_TARGET +F:ANIMAL +F:AQUATIC +F:CAN_FLY +F:DROP_SKELETON +F:HAS_EGG +F:IMPRESED +F:MORTAL +F:NEUTRAL +F:NO_TARGET +F:RAND_25 +F:WILD_GRASS +F:WILD_ONLY +F:WILD_WOOD D:Utterly harmless, except when angry. N:5:Wild rabbit @@ -249,9 +284,16 @@ W:0:3:100:0 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d1 -F:RAND_50 | WILD_ONLY | WILD_GRASS | WILD_WOOD | -F:ANIMAL | DROP_SKELETON | DROP_CORPSE | -F:MORTAL | BASEANGBAND | NEUTRAL | NO_TARGET +F:ANIMAL +F:DROP_CORPSE +F:DROP_SKELETON +F:MORTAL +F:NEUTRAL +F:NO_TARGET +F:RAND_50 +F:WILD_GRASS +F:WILD_ONLY +F:WILD_WOOD D:It is not a carnivore, but will defend itself if you stray too D:close. @@ -262,11 +304,21 @@ W:0:1:1000:0 E:1:1:1:2:1:1 O:0:0:0:0 B:HIT:HURT:1d6 -F:MALE | WILD_ONLY | WILD_WOOD | -F:RAND_25 | DROP_SKELETON | DROP_CORPSE | -F:ONLY_GOLD | DROP_60 | HAS_LITE | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | -F:MORTAL | BASEANGBAND | NEUTRAL | NO_TARGET | +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:HAS_LITE +F:MALE +F:MORTAL +F:NEUTRAL +F:NO_TARGET +F:ONLY_GOLD +F:OPEN_DOOR +F:RAND_25 +F:TAKE_ITEM +F:WILD_ONLY +F:WILD_WOOD D:He has a strong axe with a sharp edge. N:7:Scruffy little dog @@ -276,8 +328,15 @@ W:0:3:300:0 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d1 -F:RAND_25 | DROP_SKELETON | DROP_CORPSE | WILD_TOWN | WILD_ONLY | -F:ANIMAL | MORTAL | BASEANGBAND | NEUTRAL | NO_TARGET +F:ANIMAL +F:DROP_CORPSE +F:DROP_SKELETON +F:MORTAL +F:NEUTRAL +F:NO_TARGET +F:RAND_25 +F:WILD_ONLY +F:WILD_TOWN D:A thin flea-ridden mutt, growling as you get close. N:8:Farmer Maggot @@ -286,12 +345,23 @@ I:110:35d10:40:10:3 W:0:4:730:0 E:0:1:1:2:1:1 O:0:100:0:0 -F:UNIQUE | MALE | CAN_SPEAK | DROP_CORPSE | -F:FORCE_MAXHP | WILD_TOWN | WILD_ONLY | NO_TARGET +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_CORPSE +F:FORCE_MAXHP +F:HAS_LITE +F:MALE +F:MORTAL +F:NEUTRAL F:NEVER_MOVE -F:OPEN_DOOR | BASH_DOOR | SPECIAL_GENE -F:NEUTRAL | NO_TARGET | NO_DEATH -F:MORTAL | BASEANGBAND | HAS_LITE +F:NO_DEATH +F:NO_TARGET +F:NO_TARGET +F:OPEN_DOOR +F:SPECIAL_GENE +F:UNIQUE +F:WILD_ONLY +F:WILD_TOWN D:A broad and thick-set hobbit with a round red face. "There's earth under D:his old feet, and clay on his fingers; wisdom in his bones, and both his D:eyes are open." He seems sad about something. @@ -303,9 +373,18 @@ W:0:1:1500:0 E:1:1:1:2:1:1 O:0:0:0:0 B:DROOL:* -F:MALE | DROP_CORPSE | DROP_SKELETON | WILD_TOWN | WILD_ONLY | -F:RAND_25 | DROP_1D2 | TAKE_ITEM | NEUTRAL | NO_TARGET | -F:MORTAL | BASEANGBAND | HAS_LITE +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_SKELETON +F:HAS_LITE +F:MALE +F:MORTAL +F:NEUTRAL +F:NO_TARGET +F:RAND_25 +F:TAKE_ITEM +F:WILD_ONLY +F:WILD_TOWN D:He tends to blubber a lot. N:10:Boil-covered wretch @@ -315,10 +394,20 @@ W:0:1:1400:0 E:1:1:1:2:1:1 O:0:0:0:0 B:DROOL:* -F:MALE | DROP_SKELETON | DROP_CORPSE | WILD_TOWN | WILD_ONLY | -F:RAND_25 | DROP_1D2 | NEUTRAL | NO_TARGET -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASH_DOOR +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_SKELETON +F:HAS_LITE +F:MALE +F:MORTAL +F:NEUTRAL +F:NO_TARGET +F:OPEN_DOOR +F:RAND_25 +F:TAKE_ITEM +F:WILD_ONLY +F:WILD_TOWN D:Ugly doesn't begin to describe him. N:11:Village idiot @@ -328,9 +417,18 @@ W:0:1:1400:0 E:1:1:1:2:1:1 O:0:0:0:0 B:DROOL:* -F:MALE | DROP_CORPSE | DROP_SKELETON | WILD_TOWN | WILD_ONLY | -F:RAND_25 | DROP_1D2 | TAKE_ITEM | NEUTRAL | NO_TARGET -F:MORTAL | BASEANGBAND | HAS_LITE +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_SKELETON +F:HAS_LITE +F:MALE +F:MORTAL +F:NEUTRAL +F:NO_TARGET +F:RAND_25 +F:TAKE_ITEM +F:WILD_ONLY +F:WILD_TOWN D:Drooling and comical, he runs around town with a stupid grin. N:12:Pitiful-looking beggar @@ -340,10 +438,19 @@ W:0:1:1300:0 E:1:1:1:2:1:1 O:0:0:0:0 B:BEG:* -F:MALE | DROP_SKELETON | DROP_CORPSE | -F:RAND_25 | WILD_TOWN | WILD_ONLY | DROP_1D2 | -F:TAKE_ITEM | OPEN_DOOR | NEUTRAL | NO_TARGET -F:MORTAL | BASEANGBAND | HAS_LITE +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_SKELETON +F:HAS_LITE +F:MALE +F:MORTAL +F:NEUTRAL +F:NO_TARGET +F:OPEN_DOOR +F:RAND_25 +F:TAKE_ITEM +F:WILD_ONLY +F:WILD_TOWN D:You just can't help feeling sorry for him. N:13:Mangy-looking leper @@ -354,10 +461,19 @@ E:1:1:1:2:1:1 O:0:0:0:0 B:BEG:* B:TOUCH:DISEASE -F:MALE | DROP_CORPSE | DROP_SKELETON | -F:RAND_25 | WILD_TOWN | WILD_ONLY | DROP_1D2 | -F:TAKE_ITEM | OPEN_DOOR | NEUTRAL | NO_TARGET -F:MORTAL | BASEANGBAND | HAS_LITE +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_SKELETON +F:HAS_LITE +F:MALE +F:MORTAL +F:NEUTRAL +F:NO_TARGET +F:OPEN_DOOR +F:RAND_25 +F:TAKE_ITEM +F:WILD_ONLY +F:WILD_TOWN D:You feel it isn't safe to touch him. N:14:Agent of the black market @@ -369,11 +485,21 @@ O:25:50:20:5 B:HIT:HURT:1d6 B:TOUCH:EAT_ITEM B:INSULT:* -F:MALE | DROP_CORPSE | DROP_SKELETON | -F:DROP_60 | WILD_TOWN | -F:WILD_WOOD | WILD_GRASS | WILD_MOUNTAIN | WILD_ONLY | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | -F:EVIL | MORTAL | BASEANGBAND | HAS_LITE +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:TAKE_ITEM +F:WILD_GRASS +F:WILD_MOUNTAIN +F:WILD_ONLY +F:WILD_TOWN +F:WILD_WOOD D:He 'finds' new wares for the Black Market. From unwary adventurers. N:15:Singing, happy drunk @@ -383,11 +509,21 @@ W:0:1:1100:0 E:1:1:1:2:1:1 O:0:0:0:0 B:BEG:* -F:MALE | -F:RAND_50 | DROP_SKELETON | DROP_CORPSE | -F:ONLY_GOLD | DROP_60 | WILD_TOWN | WILD_ONLY | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | -F:MORTAL | BASEANGBAND | HAS_LITE | NEUTRAL | NO_TARGET +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:HAS_LITE +F:MALE +F:MORTAL +F:NEUTRAL +F:NO_TARGET +F:ONLY_GOLD +F:OPEN_DOOR +F:RAND_50 +F:TAKE_ITEM +F:WILD_ONLY +F:WILD_TOWN D:He makes you glad to be sober. N:16:Aimless-looking merchant @@ -397,10 +533,21 @@ W:0:1:1500:0 E:1:1:1:2:1:1 O:0:0:0:0 B:HIT:HURT:1d3 -F:MALE | RAND_50 | -F:ONLY_GOLD | DROP_60 | DROP_SKELETON | DROP_CORPSE | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | WILD_TOWN | WILD_ONLY | -F:MORTAL | BASEANGBAND | HAS_LITE | NEUTRAL | NO_TARGET +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:HAS_LITE +F:MALE +F:MORTAL +F:NEUTRAL +F:NO_TARGET +F:ONLY_GOLD +F:OPEN_DOOR +F:RAND_50 +F:TAKE_ITEM +F:WILD_ONLY +F:WILD_TOWN D:The typical ponce around town, with purse jingling, and looking for more D:amulets of adornment to buy. @@ -411,10 +558,21 @@ W:0:1:1700:0 E:1:1:1:2:1:1 O:0:100:0:0 B:HIT:HURT:1d10 -F:MALE | DROP_SKELETON | DROP_CORPSE | -F:RAND_50 | DROP_90 | WILD_GRASS | WILD_TOWN | WILD_WOOD | WILD_ONLY | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | -F:EVIL | MORTAL | BASEANGBAND | HAS_LITE +F:BASH_DOOR +F:DROP_90 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:RAND_50 +F:TAKE_ITEM +F:WILD_GRASS +F:WILD_ONLY +F:WILD_TOWN +F:WILD_WOOD D:No job is too low for him. N:18:Battle-scarred veteran @@ -424,10 +582,18 @@ W:0:1:1650:0 E:1:1:1:2:1:1 O:25:50:25:0 B:HIT:HURT:2d6 -F:MALE | DROP_SKELETON | DROP_CORPSE | -F:RAND_50 | DROP_90 | WILD_TOWN | WILD_ONLY | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASH_DOOR +F:DROP_90 +F:DROP_CORPSE +F:DROP_SKELETON +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:RAND_50 +F:TAKE_ITEM +F:WILD_ONLY +F:WILD_TOWN D:He doesn't take to strangers kindly. N:19:The Squint-eyed Southerner @@ -440,9 +606,20 @@ B:HIT:HURT:3d8 B:HIT:HURT:3d8 B:PUNCH:HURT:3d8 B:PUNCH:HURT:3d8 -F:UNIQUE | MALE | CAN_SPEAK | BASEANGBAND | HAS_LITE | -F:FORCE_MAXHP | DROP_CORPSE | WILD_TOWN | WILD_ONLY | DROP_1D2 | -F:ONLY_ITEM | DROP_GOOD | DROP_GREAT | DROP_RANDART | MORTAL +F:CAN_SPEAK +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_GREAT +F:DROP_RANDART +F:FORCE_MAXHP +F:HAS_LITE +F:MALE +F:MORTAL +F:ONLY_ITEM +F:UNIQUE +F:WILD_ONLY +F:WILD_TOWN D:He doesn't look like he's from around here, and a gut D:feeling tells you he's a spy. @@ -456,11 +633,16 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:SPORE:HURT:1d4 B:SPORE:HURT:1d4 -F:NEVER_MOVE | -F:STUPID | EMPTY_MIND | -F:IM_POIS | DROP_CORPSE | -F:NO_CONF | NO_SLEEP | NO_FEAR | -F:MORTAL | BASEANGBAND | NO_CUT +F:DROP_CORPSE +F:EMPTY_MIND +F:IM_POIS +F:MORTAL +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID D:A small strange growth. N:21:Large white snake @@ -471,9 +653,14 @@ E:0:0:0:0:1:0 O:0:0:0:0 B:BITE:HURT:1d1 B:CRUSH:HURT:1d1 -F:RAND_50 | WILD_TOO | -F:BASH_DOOR | DROP_SKELETON | DROP_CORPSE | -F:ANIMAL | HAS_EGG | MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:DROP_CORPSE +F:DROP_SKELETON +F:HAS_EGG +F:MORTAL +F:RAND_50 +F:WILD_TOO D:It is about eight feet long. N:22:Grey mushroom patch @@ -483,10 +670,15 @@ W:1:1:10:1 E:0:0:0:0:0:0 O:0:0:0:0 B:SPORE:CONFUSE:1d4 -F:NEVER_MOVE | -F:STUPID | EMPTY_MIND | -F:IM_POIS | DROP_CORPSE | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:DROP_CORPSE +F:EMPTY_MIND +F:IM_POIS +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID D:Yum! It looks quite tasty. N:23:Newt @@ -497,9 +689,17 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d3 B:BITE:HURT:1d3 -F:WEIRD_MIND | CAN_SWIM | WILD_TOO | DROP_CORPSE | -F:WILD_GRASS | WILD_WASTE | WILD_SHORE | WILD_MOUNTAIN | -F:ANIMAL | HAS_EGG | MORTAL | BASEANGBAND | +F:ANIMAL +F:CAN_SWIM +F:DROP_CORPSE +F:HAS_EGG +F:MORTAL +F:WEIRD_MIND +F:WILD_GRASS +F:WILD_MOUNTAIN +F:WILD_SHORE +F:WILD_TOO +F:WILD_WASTE D:A small, harmless lizard. # New monster added by furiosity for the Theme module @@ -513,9 +713,21 @@ B:KICK:HURT:10d10 B:KICK:HURT:10d10 B:BUTT:HURT:10d10 B:BUTT:HURT:10d10 -F:BASEANGBAND | ANIMAL | MORTAL | DROP_CORPSE | WILD_ONLY | WILD_GRASS -F:FRIEND | FRIENDS | FORCE_SLEEP | STUPID | WEIRD_MIND | -F:SUSCEP_POIS | KILL_BODY | NEUTRAL | NO_TARGET | KILL_ITEM | +F:ANIMAL +F:DROP_CORPSE +F:FORCE_SLEEP +F:FRIEND +F:FRIENDS +F:KILL_BODY +F:KILL_ITEM +F:MORTAL +F:NEUTRAL +F:NO_TARGET +F:STUPID +F:SUSCEP_POIS +F:WEIRD_MIND +F:WILD_GRASS +F:WILD_ONLY D:A strong and powerful animal with sharp-looking horns. Large cattle D:used to carry and draw burdens, and for milk and meat. It is domestic and D:utterly harmless, except when angry. @@ -531,9 +743,21 @@ B:KICK:HURT:20d20 B:KICK:HURT:20d20 B:KICK:HURT:20d20 B:KICK:HURT:20d20 -F:BASEANGBAND | ANIMAL | MORTAL | DROP_CORPSE | WILD_ONLY | WILD_GRASS | -F:FRIEND | FRIENDS | FORCE_SLEEP | WEIRD_MIND | SUSCEP_POIS | GOOD | -F:KILL_BODY | NEUTRAL | NO_TARGET | KILL_ITEM | +F:ANIMAL +F:DROP_CORPSE +F:FORCE_SLEEP +F:FRIEND +F:FRIENDS +F:GOOD +F:KILL_BODY +F:KILL_ITEM +F:MORTAL +F:NEUTRAL +F:NO_TARGET +F:SUSCEP_POIS +F:WEIRD_MIND +F:WILD_GRASS +F:WILD_ONLY D:The oxen that live on the lands around the Sea of Rhun are hardier D:and wilder than any others in Middle-earth. Legends claim that they D:are descended from the cattle of the Huntsman of the Valar, Orome @@ -552,8 +776,18 @@ B:KICK:HURT:5d5 B:KICK:HURT:5d5 B:KICK:HURT:5d5 B:KICK:HURT:5d5 -F:BASEANGBAND | ANIMAL | MORTAL | DROP_CORPSE | WILD_ONLY | WILD_GRASS | -F:FRIEND | FRIENDS | FORCE_SLEEP | WEIRD_MIND | SUSCEP_POIS | NEUTRAL | NO_TARGET | +F:ANIMAL +F:DROP_CORPSE +F:FORCE_SLEEP +F:FRIEND +F:FRIENDS +F:MORTAL +F:NEUTRAL +F:NO_TARGET +F:SUSCEP_POIS +F:WEIRD_MIND +F:WILD_GRASS +F:WILD_ONLY D:Woolly grazing animals, especially common on the Barrow-downs D:and in the Vales of Anduin. Utterly harmless unless angered. @@ -564,10 +798,13 @@ W:1:1:600:1 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d2 -F:RAND_50 | WILD_TOO | WILD_GRASS | -F:CAN_SWIM | -F:ANIMAL | DROP_CORPSE | -F:MORTAL | BASEANGBAND | +F:ANIMAL +F:CAN_SWIM +F:DROP_CORPSE +F:MORTAL +F:RAND_50 +F:WILD_GRASS +F:WILD_TOO S:MULTIPLY D:It is about three feet long, with large teeth. @@ -579,9 +816,14 @@ E:0:0:0:0:1:0 O:0:0:0:0 B:BITE:HURT:1d3 B:CRUSH:HURT:1d4 -F:RAND_25 | CAN_SWIM | -F:BASH_DOOR | DROP_SKELETON | DROP_CORPSE | -F:ANIMAL | HAS_EGG | MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:CAN_SWIM +F:DROP_CORPSE +F:DROP_SKELETON +F:HAS_EGG +F:MORTAL +F:RAND_25 D:It is about eight feet long. # New monster added by furiosity for the Theme module @@ -595,8 +837,16 @@ B:KICK:HURT:10d12 B:KICK:HURT:10d12 B:KICK:HURT:10d12 B:KICK:HURT:10d12 -F:BASEANGBAND | ANIMAL | MORTAL | DROP_CORPSE | WILD_ONLY | -F:WILD_GRASS | FORCE_SLEEP | WEIRD_MIND | NEUTRAL | NO_TARGET | GOOD | +F:ANIMAL +F:DROP_CORPSE +F:FORCE_SLEEP +F:GOOD +F:MORTAL +F:NEUTRAL +F:NO_TARGET +F:WEIRD_MIND +F:WILD_GRASS +F:WILD_ONLY D:The great Mearas are legendary horses bred by the Rohirrim. D:Swift and sure they are, but only members of the royal D:family of Rohan are allowed to ride them. This animal will @@ -613,8 +863,17 @@ B:KICK:HURT:8d10 B:KICK:HURT:8d10 B:KICK:HURT:8d10 B:KICK:HURT:8d10 -F:BASEANGBAND | ANIMAL | MORTAL | DROP_CORPSE | WILD_ONLY | WILD_GRASS | -F:FORCE_SLEEP | WEIRD_MIND | SUSCEP_POIS | WILD_TOWN | NEUTRAL | NO_TARGET | +F:ANIMAL +F:DROP_CORPSE +F:FORCE_SLEEP +F:MORTAL +F:NEUTRAL +F:NO_TARGET +F:SUSCEP_POIS +F:WEIRD_MIND +F:WILD_GRASS +F:WILD_ONLY +F:WILD_TOWN D:Beasts of burden and transport used by Elves and Men through the ages. D:A noble animal, it can be quite a sight as it prances gracefully D:through the fields. It won't attack you unless provoked. @@ -626,10 +885,17 @@ W:1:1:30:2 E:0:0:0:0:0:0 O:0:0:0:0 B:CRAWL:POISON:1d2 -F:RAND_50 | RAND_25 | CAN_SWIM | -F:STUPID | WEIRD_MIND | -F:ANIMAL | IM_POIS | HURT_LITE | NO_FEAR -F:MORTAL | BASEANGBAND | NO_CUT +F:ANIMAL +F:CAN_SWIM +F:HURT_LITE +F:IM_POIS +F:MORTAL +F:NO_CUT +F:NO_FEAR +F:RAND_25 +F:RAND_50 +F:STUPID +F:WEIRD_MIND S:MULTIPLY D:It is a large slimy mass of worms. @@ -640,8 +906,11 @@ W:1:1:500:1 E:0:0:0:0:0:0 O:0:0:0:0 B:GAZE:PARALYZE -F:NEVER_MOVE | CAN_FLY | DROP_CORPSE | -F:HURT_LITE | NO_FEAR | BASEANGBAND +F:CAN_FLY +F:DROP_CORPSE +F:HURT_LITE +F:NEVER_MOVE +F:NO_FEAR D:A disembodied eye, floating a few feet above the ground. N:33:Rock lizard @@ -651,9 +920,13 @@ W:1:1:100:2 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d1 -F:ANIMAL | CAN_SWIM | WILD_TOO | WILD_MOUNTAIN | -F:DROP_CORPSE | HAS_EGG | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:CAN_SWIM +F:DROP_CORPSE +F:HAS_EGG +F:MORTAL +F:WILD_MOUNTAIN +F:WILD_TOO D:It is a small lizard with a hardened hide. # New monster added by furiosity for the Theme module @@ -666,8 +939,15 @@ O:0:0:0:0 B:BUTT:HURT:3d6 B:BUTT:HURT:3d6 B:BUTT:HURT:3d6 -F:BASEANGBAND | ANIMAL | MORTAL | DROP_CORPSE | WILD_TOO | -F:WILD_GRASS | FORCE_SLEEP | WEIRD_MIND | WILD_WOOD | UNIQUE | +F:ANIMAL +F:DROP_CORPSE +F:FORCE_SLEEP +F:MORTAL +F:UNIQUE +F:WEIRD_MIND +F:WILD_GRASS +F:WILD_TOO +F:WILD_WOOD D:A monstrous beast that inhabited Everholt in the Firien Wood, D:around the feet of the Halifirien in the White Mountains. It D:is twice the size of a regular boar, and twice as aggressive. @@ -680,9 +960,14 @@ W:1:1:400:1 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d1 -F:FRIENDS | -F:WILD_TOO | WILD_WOOD | WILD_GRASS | DROP_SKELETON | DROP_CORPSE | -F:ANIMAL | MORTAL | BASEANGBAND +F:ANIMAL +F:DROP_CORPSE +F:DROP_SKELETON +F:FRIENDS +F:MORTAL +F:WILD_GRASS +F:WILD_TOO +F:WILD_WOOD D:It is a yapping snarling wild dog, dangerous when in a pack. N:36:Soldier ant @@ -692,9 +977,13 @@ W:1:1:300:3 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d2 -F:WEIRD_MIND | BASH_DOOR | DROP_SKELETON | -F:ANIMAL | WILD_TOO | WILD_GRASS | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:DROP_SKELETON +F:MORTAL +F:WEIRD_MIND +F:WILD_GRASS +F:WILD_TOO D:A large ant with powerful mandibles. N:37:Fruit bat @@ -704,8 +993,13 @@ W:1:1:20:1 E:0:1:1:0:1:0 O:0:0:0:0 B:BITE:HURT:1d1 -F:ANIMAL | CAN_FLY | WILD_TOO | WILD_WOOD | DROP_CORPSE -F:MORTAL | BASEANGBAND | AI_ANNOY +F:AI_ANNOY +F:ANIMAL +F:CAN_FLY +F:DROP_CORPSE +F:MORTAL +F:WILD_TOO +F:WILD_WOOD D:A fast-moving pest. N:38:Insect swarm @@ -716,9 +1010,16 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:BITE:HURT:1d1 B:STING:HURT:1d1 -F:ANIMAL | WEIRD_MIND | CAN_FLY | RAND_25 | WILD_TOO | WILD_GRASS | -F:WILD_WOOD | -F:MORTAL | SUSCEP_FIRE | BASEANGBAND | NO_CUT +F:ANIMAL +F:CAN_FLY +F:MORTAL +F:NO_CUT +F:RAND_25 +F:SUSCEP_FIRE +F:WEIRD_MIND +F:WILD_GRASS +F:WILD_TOO +F:WILD_WOOD D:A lone insect may be harmless, but there's a whole swarm of D:them here! @@ -731,8 +1032,14 @@ E:0:1:0:2:1:2 O:0:0:0:0 B:BUTT:HURT:3d3 B:BUTT:HURT:3d3 -F:BASEANGBAND | ANIMAL | MORTAL | DROP_CORPSE | WILD_TOO | -F:WILD_GRASS | FORCE_SLEEP | WEIRD_MIND | WILD_WOOD | +F:ANIMAL +F:DROP_CORPSE +F:FORCE_SLEEP +F:MORTAL +F:WEIRD_MIND +F:WILD_GRASS +F:WILD_TOO +F:WILD_WOOD D:Aggressive tusked beasts common to woodland regions. N:40:Shrieker mushroom patch @@ -741,11 +1048,19 @@ I:110:1d1:4:1:0 W:2:1:40:1 E:0:0:0:0:0:0 O:0:0:0:0 -F:FORCE_SLEEP | NEVER_MOVE | NEVER_BLOW | -F:STUPID | EMPTY_MIND | -F:IM_POIS | WILD_TOO | DROP_CORPSE | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT -S:1_IN_4 | +F:DROP_CORPSE +F:EMPTY_MIND +F:FORCE_SLEEP +F:IM_POIS +F:NEVER_BLOW +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID +F:WILD_TOO +S:1_IN_4 S:SHRIEK D:Yum! It looks quite tasty. It doesn't sound so nice, though. @@ -760,8 +1075,18 @@ B:KICK:HURT:7d7 B:BUTT:HURT:7d7 B:KICK:HURT:7d7 B:BUTT:HURT:7d7 -F:BASEANGBAND | ANIMAL | MORTAL | DROP_CORPSE | WILD_ONLY | WILD_GRASS | -F:FRIEND | FRIENDS | FORCE_SLEEP | WEIRD_MIND | SUSCEP_POIS | NEUTRAL | NO_TARGET | +F:ANIMAL +F:DROP_CORPSE +F:FORCE_SLEEP +F:FRIEND +F:FRIENDS +F:MORTAL +F:NEUTRAL +F:NO_TARGET +F:SUSCEP_POIS +F:WEIRD_MIND +F:WILD_GRASS +F:WILD_ONLY D:Domestic horned beasts kept throughout Middle-earth. D:Utterly harmless, unless angered. @@ -776,7 +1101,7 @@ D:Utterly harmless, unless angered. #B:KICK:HURT:4d5 #B:KICK:HURT:4d5 #B:KICK:HURT:4d5 -#F:BASEANGBAND | ANIMAL | MORTAL | DROP_CORPSE | WILD_ONLY | WILD_GRASS | +#F:ANIMAL | MORTAL | DROP_CORPSE | WILD_ONLY | WILD_GRASS | #F:FORCE_SLEEP | WEIRD_MIND | SUSCEP_POIS | NEUTRAL | NO_TARGET | WILD_TOWN | #D:It's a short, stocky pack animal, related to the horse, but smaller. #D:A common beast of burden in Middle-earth, especially used by Hobbits @@ -790,10 +1115,15 @@ E:1:1:1:2:1:1 O:25:50:0:20 B:HIT:HURT:1d7 B:HIT:HURT:1d6 -F:MALE | -F:DROP_60 | WILD_TOO | DROP_SKELETON | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:WILD_TOO D:He looks inexperienced but tough. N:44:Novice rogue @@ -804,10 +1134,16 @@ E:1:1:1:2:1:1 O:50:25:0:20 B:HIT:HURT:1d6 B:TOUCH:EAT_GOLD -F:MALE | -F:DROP_60 | DROP_SKELETON | DROP_CORPSE | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | WILD_TOO | -F:EVIL | MORTAL | BASEANGBAND +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:MALE +F:MORTAL +F:OPEN_DOOR +F:TAKE_ITEM +F:WILD_TOO D:A rather shifty individual. N:45:Novice priest @@ -817,13 +1153,21 @@ W:2:1:1500:6 E:1:1:1:2:1:1 O:25:0:50:20 B:HIT:HURT:1d5 -F:MALE | -F:FORCE_SLEEP | GOOD | WILD_TOO | DROP_SKELETON | DROP_CORPSE | -F:DROP_60 | -F:OPEN_DOOR | BASH_DOOR | -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_12 | -S:HEAL | SCARE | CAUSE_1 +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_SLEEP +F:GOOD +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:WILD_TOO +S:1_IN_12 +S:CAUSE_1 +S:HEAL +S:SCARE D:He is tripping over his priestly robes. N:46:Novice mage @@ -833,13 +1177,21 @@ W:2:1:1400:6 E:1:1:1:2:1:1 O:25:0:70:0 B:HIT:HURT:1d4 -F:MALE | -F:FORCE_SLEEP | WILD_TOO | DROP_SKELETON | DROP_CORPSE | -F:DROP_60 | -F:OPEN_DOOR | BASH_DOOR | -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_12 | -S:BLINK | BLIND | CONF | MISSILE +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_SLEEP +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:WILD_TOO +S:1_IN_12 +S:BLIND +S:BLINK +S:CONF +S:MISSILE D:He is leaving behind a trail of dropped spell components. N:47:Yellow mushroom patch @@ -849,11 +1201,16 @@ W:2:1:30:2 E:0:0:0:0:0:0 O:0:0:0:0 B:SPORE:TERRIFY:1d6 -F:NEVER_MOVE | WILD_TOO | -F:STUPID | EMPTY_MIND | -F:IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | -F:MORTAL | BASEANGBAND | NO_CUT +F:EMPTY_MIND +F:IM_POIS +F:MORTAL +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID +F:WILD_TOO D:Yum! It looks quite tasty. N:48:White jelly @@ -863,10 +1220,16 @@ W:2:1:2000:10 E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:POISON:1d2 -F:NEVER_MOVE | CAN_SWIM | -F:STUPID | EMPTY_MIND | -F:IM_POIS | HURT_LITE | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:CAN_SWIM +F:EMPTY_MIND +F:HURT_LITE +F:IM_POIS +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID D:It's a large pile of white flesh. N:49:Giant black ant @@ -876,10 +1239,15 @@ W:2:1:500:8 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d4 -F:RAND_25 | -F:WEIRD_MIND | DROP_SKELETON | -F:BASH_DOOR | WILD_TOO | WILD_WOOD | WILD_GRASS | -F:ANIMAL | MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:DROP_SKELETON +F:MORTAL +F:RAND_25 +F:WEIRD_MIND +F:WILD_GRASS +F:WILD_TOO +F:WILD_WOOD D:It is about three feet long. N:50:Salamander @@ -889,9 +1257,15 @@ W:2:1:100:10 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:FIRE:1d3 -F:RAND_25 | CAN_SWIM | WILD_TOO | WILD_VOLCANO | DROP_CORPSE | -F:ANIMAL | IM_FIRE | SUSCEP_COLD | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:CAN_SWIM +F:DROP_CORPSE +F:IM_FIRE +F:MORTAL +F:RAND_25 +F:SUSCEP_COLD +F:WILD_TOO +F:WILD_VOLCANO D:A small black and orange lizard. N:51:White harpy @@ -903,8 +1277,15 @@ O:0:0:0:0 B:CLAW:HURT:1d1 B:CLAW:HURT:1d1 B:BITE:HURT:1d2 -F:FEMALE | CAN_FLY | WILD_TOO | WILD_MOUNTAIN | -F:RAND_50 | DROP_CORPSE | ANIMAL | EVIL | MORTAL | BASEANGBAND +F:ANIMAL +F:CAN_FLY +F:DROP_CORPSE +F:EVIL +F:FEMALE +F:MORTAL +F:RAND_50 +F:WILD_MOUNTAIN +F:WILD_TOO D:A flying, screeching bird with a woman's face. # New monster added by furiosity for the Theme module @@ -918,8 +1299,17 @@ B:KICK:HURT:8d8 B:BUTT:HURT:8d8 B:KICK:HURT:8d8 B:BUTT:HURT:8d8 -F:BASEANGBAND | ANIMAL | MORTAL | DROP_CORPSE | WILD_ONLY | WILD_GRASS | -F:FORCE_SLEEP | WEIRD_MIND | SUSCEP_POIS | NEUTRAL | NO_TARGET | WILD_WOOD | +F:ANIMAL +F:DROP_CORPSE +F:FORCE_SLEEP +F:MORTAL +F:NEUTRAL +F:NO_TARGET +F:SUSCEP_POIS +F:WEIRD_MIND +F:WILD_GRASS +F:WILD_ONLY +F:WILD_WOOD D:Graceful creature found throughout Middle-earth. Deer are D:traditionally dedicated to the Vala Nessa, and are said to D:follow her as she travels through the wild lands. They will @@ -932,10 +1322,14 @@ W:2:2:600:30 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d6 -F:UNIQUE | SPECIAL_GENE -F:FORCE_MAXHP | RAND_25 | DROP_CORPSE -F:BASH_DOOR | ANIMAL -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:DROP_CORPSE +F:FORCE_MAXHP +F:MORTAL +F:RAND_25 +F:SPECIAL_GENE +F:UNIQUE D:A rather vicious dog belonging to Farmer Maggot. It thinks you are D:stealing mushrooms. @@ -946,10 +1340,14 @@ W:2:2:650:30 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d6 -F:UNIQUE | SPECIAL_GENE -F:FORCE_MAXHP | RAND_25 | DROP_CORPSE -F:BASH_DOOR -F:ANIMAL | MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:DROP_CORPSE +F:FORCE_MAXHP +F:MORTAL +F:RAND_25 +F:SPECIAL_GENE +F:UNIQUE D:A rather vicious dog belonging to Farmer Maggot. It thinks you are D:stealing mushrooms. @@ -960,10 +1358,14 @@ W:2:2:700:30 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d6 -F:UNIQUE | SPECIAL_GENE -F:FORCE_MAXHP | RAND_25 | DROP_CORPSE -F:BASH_DOOR -F:ANIMAL | MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:DROP_CORPSE +F:FORCE_MAXHP +F:MORTAL +F:RAND_25 +F:SPECIAL_GENE +F:UNIQUE D:A rather vicious dog belonging to Farmer Maggot. It thinks you are D:stealing mushrooms. @@ -974,9 +1376,13 @@ W:2:1:200:6 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d3 -F:RAND_25 | WILD_ONLY | WILD_SHORE | DROP_CORPSE | -F:BASH_DOOR | -F:ANIMAL | MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:DROP_CORPSE +F:MORTAL +F:RAND_25 +F:WILD_ONLY +F:WILD_SHORE D:It is as big as a wolf. # New monster added by furiosity for the Theme module @@ -989,8 +1395,15 @@ O:0:0:0:0 B:BITE:TERRIFY:2d8 B:CLAW:HURT:2d16 B:CLAW:HURT:2d16 -F:BASH_DOOR | WILD_TOO | WILD_GRASS | WILD_WOOD | WILD_MOUNTAIN | -F:ANIMAL | DROP_SKELETON | DROP_CORPSE | MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:DROP_CORPSE +F:DROP_SKELETON +F:MORTAL +F:WILD_GRASS +F:WILD_MOUNTAIN +F:WILD_TOO +F:WILD_WOOD D:Master of all felines, it's a huge cat with enormous paws D:and a thick mane. Its roar is deafeningly terrifying. @@ -1001,11 +1414,17 @@ W:2:1:40:3 E:0:0:0:0:0:0 O:0:0:0:0 B:CRAWL:ACID:1d3 -F:RAND_50 | RAND_25 | -F:STUPID | WEIRD_MIND | -F:ANIMAL | IM_ACID | CAN_SWIM | -F:HURT_LITE | NO_FEAR | -F:MORTAL | BASEANGBAND | NO_CUT +F:ANIMAL +F:CAN_SWIM +F:HURT_LITE +F:IM_ACID +F:MORTAL +F:NO_CUT +F:NO_FEAR +F:RAND_25 +F:RAND_50 +F:STUPID +F:WEIRD_MIND S:MULTIPLY D:It is a large slimy mass of worms. @@ -1017,8 +1436,15 @@ E:0:0:0:0:1:0 O:0:0:0:0 B:BITE:HURT:1d4 B:CRUSH:HURT:1d6 -F:RAND_25 | CAN_SWIM | WILD_TOO | DROP_SKELETON | DROP_CORPSE -F:BASH_DOOR | HAS_EGG | ANIMAL | MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:CAN_SWIM +F:DROP_CORPSE +F:DROP_SKELETON +F:HAS_EGG +F:MORTAL +F:RAND_25 +F:WILD_TOO D:It is about ten feet long. N:60:Cave spider @@ -1028,10 +1454,15 @@ W:2:1:400:7 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d4 -F:FRIENDS | -F:WEIRD_MIND | BASH_DOOR | DROP_SKELETON | DROP_CORPSE | -F:ANIMAL | SPIDER | HURT_LITE | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:DROP_CORPSE +F:DROP_SKELETON +F:FRIENDS +F:HURT_LITE +F:MORTAL +F:SPIDER +F:WEIRD_MIND D:It is a black spider that moves in fits and starts. N:61:Crow @@ -1042,8 +1473,14 @@ E:0:1:1:0:1:0 O:0:0:0:0 B:BITE:HURT:1d3 B:BITE:HURT:1d3 -F:ANIMAL | WILD_TOO | WILD_WOOD | CAN_FLY | DROP_CORPSE -F:MORTAL | HAS_EGG | BASEANGBAND | AQUATIC +F:ANIMAL +F:AQUATIC +F:CAN_FLY +F:DROP_CORPSE +F:HAS_EGG +F:MORTAL +F:WILD_TOO +F:WILD_WOOD D:It is a hooded crow, gray except for the black wings and head. N:62:Wild cat @@ -1054,8 +1491,12 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:CLAW:HURT:1d3 B:CLAW:HURT:1d3 -F:BASH_DOOR | WILD_TOO | DROP_SKELETON | DROP_CORPSE | -F:ANIMAL | MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:DROP_CORPSE +F:DROP_SKELETON +F:MORTAL +F:WILD_TOO D:A larger than normal feline, hissing loudly. Its velvet claws conceal a D:fistful of needles. @@ -1067,13 +1508,28 @@ E:1:1:1:2:1:1 O:50:50:0:0 B:TOUCH:EAT_GOLD B:BITE:HURT:2d4 -F:UNIQUE | MALE | CAN_SWIM | DROP_SKELETON | DROP_CORPSE | DROP_CHOSEN | -F:FORCE_MAXHP | CAN_SPEAK | SMART | -F:RAND_50 | RAND_25 | WILD_TOO | -F:ONLY_ITEM | DROP_90 | DROP_GOOD | DROP_GREAT | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | INVISIBLE -F:EVIL | BASEANGBAND -S:1_IN_25 | +F:BASH_DOOR +F:CAN_SPEAK +F:CAN_SWIM +F:DROP_90 +F:DROP_CHOSEN +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_GREAT +F:DROP_SKELETON +F:EVIL +F:FORCE_MAXHP +F:INVISIBLE +F:MALE +F:ONLY_ITEM +F:OPEN_DOOR +F:RAND_25 +F:RAND_50 +F:SMART +F:TAKE_ITEM +F:UNIQUE +F:WILD_TOO +S:1_IN_25 S:S_SPIDER D:Also known as Gollum. He is of the Periannath, but does not look it. D:He is thin and frail, sneaking around in dark corners, hoping to @@ -1086,10 +1542,18 @@ W:3:2:300:4 E:0:0:0:0:0:0 O:50:0:25:20 B:CRAWL:ACID:1d3 -F:RAND_50 | RAND_25 | DROP_90 | -F:STUPID | EMPTY_MIND | -F:IM_ACID | IM_POIS | CAN_SWIM | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:CAN_SWIM +F:DROP_90 +F:EMPTY_MIND +F:IM_ACID +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:RAND_25 +F:RAND_50 +F:STUPID D:It's green and it's oozing. N:65:Poltergeist @@ -1099,12 +1563,24 @@ W:3:1:0:8 E:0:0:0:0:0:0 O:50:5:30:10 B:TOUCH:TERRIFY -F:RAND_50 | RAND_25 | CAN_FLY | -F:DROP_60 | DROP_90 | -F:INVISIBLE | COLD_BLOOD | PASS_WALL | TAKE_ITEM | -F:EVIL | UNDEAD | -F:IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_15 | +F:CAN_FLY +F:COLD_BLOOD +F:DROP_60 +F:DROP_90 +F:EVIL +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:INVISIBLE +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:PASS_WALL +F:RAND_25 +F:RAND_50 +F:TAKE_ITEM +F:UNDEAD +S:1_IN_15 S:BLINK D:It is a ghastly, ghostly form. @@ -1115,11 +1591,17 @@ W:3:1:2000:12 E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:POISON:1d3 -F:NEVER_MOVE | CAN_SWIM | -F:STUPID | EMPTY_MIND | -F:IM_POIS | HURT_LITE | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT -S:1_IN_15 | +F:CAN_SWIM +F:EMPTY_MIND +F:HURT_LITE +F:IM_POIS +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID +S:1_IN_15 S:DRAIN_MANA D:It's a large pile of yellow flesh. @@ -1131,9 +1613,15 @@ W:0:3:100:0 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d1 -F:WILD_ONLY | WILD_GRASS | WILD_WOOD | -F:ANIMAL | DROP_SKELETON | DROP_CORPSE | NEUTRAL | NO_TARGET | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:DROP_CORPSE +F:DROP_SKELETON +F:MORTAL +F:NEUTRAL +F:NO_TARGET +F:WILD_GRASS +F:WILD_ONLY +F:WILD_WOOD D:A funny chittering creature, looking for nuts. N:68:Raven @@ -1144,8 +1632,17 @@ E:0:1:1:0:1:0 O:0:0:0:0 B:BITE:HURT:1d4 B:BITE:HURT:1d4 -F:ANIMAL | WILD_ONLY | WILD_WOOD | CAN_FLY | DROP_CORPSE -F:MORTAL | HAS_EGG | NEUTRAL | NO_TARGET | IMPRESED | BASEANGBAND | AQUATIC +F:ANIMAL +F:AQUATIC +F:CAN_FLY +F:DROP_CORPSE +F:HAS_EGG +F:IMPRESED +F:MORTAL +F:NEUTRAL +F:NO_TARGET +F:WILD_ONLY +F:WILD_WOOD D:Larger than a crow, and pitch black. N:69:White midge @@ -1155,8 +1652,12 @@ W:3:1:100:1 E:0:0:0:0:0:0 O:0:0:0:0 B:BITE:HURT:1d1 -F:RAND_50 | RAND_25 | CAN_FLY | -F:WEIRD_MIND | ANIMAL | MORTAL | BASEANGBAND +F:ANIMAL +F:CAN_FLY +F:MORTAL +F:RAND_25 +F:RAND_50 +F:WEIRD_MIND S:MULTIPLY D:It is an evil relative of the moth, native to marshlands. @@ -1170,8 +1671,12 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:6d1 B:BITE:HURT:7d1 -F:WILD_TOO | WILD_WOOD | DROP_CORPSE | CAN_FLY | -F:ANIMAL | MORTAL | BASEANGBAND +F:ANIMAL +F:CAN_FLY +F:DROP_CORPSE +F:MORTAL +F:WILD_TOO +F:WILD_WOOD D:An ominous-looking squirrel with dark fur, covered in D:leaves for better masquerade. It has glowing eyes and D:unusually sharp teeth. It is a horrific creation of the @@ -1185,10 +1690,14 @@ W:3:1:1700:20 E:0:0:0:0:1:0 O:0:75:20:5 B:CRUSH:HURT:1d8 -F:FEMALE | -F:RAND_25 | DROP_60 | DROP_CORPSE | -F:BASH_DOOR | CAN_SWIM | -F:EVIL | MORTAL | BASEANGBAND +F:BASH_DOOR +F:CAN_SWIM +F:DROP_60 +F:DROP_CORPSE +F:EVIL +F:FEMALE +F:MORTAL +F:RAND_25 D:A large black serpent's body with a female torso. N:72:Spotted mushroom patch @@ -1198,10 +1707,15 @@ W:3:1:30:3 E:0:0:0:0:0:0 O:0:0:0:0 B:SPORE:POISON:2d4 -F:NEVER_MOVE | WILD_TOO | -F:STUPID | EMPTY_MIND | -F:IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:EMPTY_MIND +F:IM_POIS +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID +F:WILD_TOO D:Yum! It looks quite tasty. N:73:Silver jelly @@ -1212,11 +1726,17 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:EAT_LITE:1d3 B:TOUCH:EAT_LITE:1d3 -F:NEVER_MOVE | CAN_SWIM | -F:STUPID | EMPTY_MIND | -F:IM_POIS | HURT_LITE | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT -S:1_IN_15 | +F:CAN_SWIM +F:EMPTY_MIND +F:HURT_LITE +F:IM_POIS +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID +S:1_IN_15 S:DRAIN_MANA D:It is a large pile of silver flesh that sucks all light from its D:surroundings. @@ -1229,10 +1749,14 @@ E:1:1:1:2:1:1 O:0:50:0:40 B:HIT:HURT:1d4 B:TOUCH:EAT_GOLD -F:MALE | -F:DROP_60 | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE | -F:MORTAL | BASEANGBAND +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:MALE +F:MORTAL +F:OPEN_DOOR +F:TAKE_ITEM D:A short little guy, in bedraggled clothes. He appears to be looking D:for a good tavern. @@ -1243,9 +1767,13 @@ W:3:1:800:7 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d4 -F:WEIRD_MIND | BASH_DOOR | WILD_TOO | WILD_GRASS | -F:ANIMAL | DROP_SKELETON | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:DROP_SKELETON +F:MORTAL +F:WEIRD_MIND +F:WILD_GRASS +F:WILD_TOO D:It is about two feet long and has sharp pincers. N:76:Yellow mold @@ -1255,10 +1783,14 @@ W:3:1:30:9 E:0:0:0:0:0:0 O:0:0:0:0 B:SPORE:HURT:1d4 -F:NEVER_MOVE | -F:STUPID | EMPTY_MIND | -F:IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:EMPTY_MIND +F:IM_POIS +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID D:It is a strange growth on the dungeon floor. # New monster added by furiosity for the Theme module @@ -1271,8 +1803,13 @@ O:0:0:0:0 B:BITE:HURT:2d2 B:BITE:DISEASE:1d1 B:BITE:EAT_FOOD:1d1 -F:BASEANGBAND | ANIMAL | MORTAL | AI_ANNOY | -F:RAND_50 | RAND_25 | SMART | WEIRD_MIND | +F:AI_ANNOY +F:ANIMAL +F:MORTAL +F:RAND_25 +F:RAND_50 +F:SMART +F:WEIRD_MIND S:1_IN_10 S:SHRIEK D:A large humanoid form, relatively rare on Middle-earth. @@ -1285,10 +1822,16 @@ W:3:2:200:4 E:0:0:0:0:0:0 O:0:0:0:0 B:CRAWL:LOSE_DEX:1d3 -F:RAND_50 | RAND_25 | CAN_SWIM | -F:STUPID | WEIRD_MIND | -F:ANIMAL | HURT_LITE | NO_FEAR | -F:MORTAL | BASEANGBAND | NO_CUT +F:ANIMAL +F:CAN_SWIM +F:HURT_LITE +F:MORTAL +F:NO_CUT +F:NO_FEAR +F:RAND_25 +F:RAND_50 +F:STUPID +F:WEIRD_MIND S:MULTIPLY D:It is a large slimy mass of worms. @@ -1299,12 +1842,19 @@ W:3:2:200:4 E:0:0:0:0:0:0 O:0:0:0:0 B:CRAWL:POISON:1d2 -F:ATTR_CLEAR | CAN_SWIM | -F:RAND_50 | RAND_25 | -F:STUPID | WEIRD_MIND | INVISIBLE | -F:ANIMAL | -F:IM_POIS | HURT_LITE | NO_FEAR | -F:MORTAL | BASEANGBAND | NO_CUT +F:ANIMAL +F:ATTR_CLEAR +F:CAN_SWIM +F:HURT_LITE +F:IM_POIS +F:INVISIBLE +F:MORTAL +F:NO_CUT +F:NO_FEAR +F:RAND_25 +F:RAND_50 +F:STUPID +F:WEIRD_MIND S:MULTIPLY D:It is a disgusting mass of poisonous worms. @@ -1315,9 +1865,13 @@ W:3:1:500:6 E:0:0:0:0:0:0 O:0:0:0:0 B:GAZE:LOSE_STR:1d6 -F:NEVER_MOVE | CAN_FLY | DROP_CORPSE | -F:HURT_LITE | NO_FEAR | BASEANGBAND | HAS_LITE -S:1_IN_11 | +F:CAN_FLY +F:DROP_CORPSE +F:HAS_LITE +F:HURT_LITE +F:NEVER_MOVE +F:NO_FEAR +S:1_IN_11 S:DRAIN_MANA D:A disembodied eye, crackling with energy. @@ -1328,8 +1882,14 @@ W:4:1:0:4 E:0:0:0:0:0:0 O:0:0:0:0 B:EXPLODE:BLIND -F:EMPTY_MIND | CAN_FLY | NONLIVING | SUSCEP_ELEC | -F:BASEANGBAND | HAS_LITE | RAND_50 | RAND_25 | NO_CUT +F:CAN_FLY +F:EMPTY_MIND +F:HAS_LITE +F:NONLIVING +F:NO_CUT +F:RAND_25 +F:RAND_50 +F:SUSCEP_ELEC D:A fast-moving bright light, apparently totally random in its movement. N:82:Cave lizard @@ -1339,8 +1899,15 @@ W:4:1:100:8 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d5 -F:ANIMAL | CAN_SWIM | DROP_CORPSE | HAS_EGG | WILD_ONLY -F:MORTAL | NEUTRAL | NO_TARGET | IMPRESED | BASEANGBAND +F:ANIMAL +F:CAN_SWIM +F:DROP_CORPSE +F:HAS_EGG +F:IMPRESED +F:MORTAL +F:NEUTRAL +F:NO_TARGET +F:WILD_ONLY D:It is an armoured lizard with a powerful bite. N:83:Novice ranger @@ -1351,13 +1918,20 @@ E:1:1:1:2:1:1 O:25:45:25:0 B:HIT:HURT:1d5 B:HIT:HURT:1d5 -F:MALE | -F:FORCE_SLEEP | DROP_SKELETON | DROP_CORPSE -F:DROP_60 | -F:OPEN_DOOR | BASH_DOOR | WILD_TOO | WILD_WOOD | -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_9 | -S:ARROW_2 | MISSILE +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_SLEEP +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:WILD_TOO +F:WILD_WOOD +S:1_IN_9 +S:ARROW_2 +S:MISSILE D:An agile hunter, ready and relaxed. N:84:Blue jelly @@ -1367,10 +1941,18 @@ W:4:1:2000:14 E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:COLD:1d6 -F:NEVER_MOVE | COLD_BLOOD | -F:STUPID | EMPTY_MIND | CAN_SWIM | -F:IM_COLD | HURT_LITE | -F:NO_CONF | NO_SLEEP | NO_FEAR | SUSCEP_FIRE | BASEANGBAND | NO_CUT +F:CAN_SWIM +F:COLD_BLOOD +F:EMPTY_MIND +F:HURT_LITE +F:IM_COLD +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID +F:SUSCEP_FIRE D:It's a large pile of pulsing blue flesh. N:85:Creeping copper coins @@ -1381,10 +1963,17 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:HIT:HURT:1d4 B:TOUCH:POISON:2d4 -F:ONLY_GOLD | DROP_1D2 | SUSCEP_ACID | -F:COLD_BLOOD | BASH_DOOR | -F:IM_ELEC | IM_POIS | CHAR_MULTI | -F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT +F:BASH_DOOR +F:CHAR_MULTI +F:COLD_BLOOD +F:DROP_1D2 +F:IM_ELEC +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_GOLD +F:SUSCEP_ACID D:It appears to be a pile of copper coins, until it starts crawling towards you D:on tiny legs. @@ -1395,8 +1984,9 @@ W:4:1:200:1 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:POISON:1d3 -F:RAND_25 | -F:ANIMAL | MORTAL | BASEANGBAND +F:ANIMAL +F:MORTAL +F:RAND_25 S:MULTIPLY D:It is a very vicious rodent. @@ -1407,11 +1997,21 @@ W:4:1:900:15 E:1:1:1:2:1:1 O:25:50:0:20 B:HIT:HURT:1d6 -F:MALE | -F:FRIENDS | DROP_60 | RAND_50 | DROP_SKELETON | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | WILD_TOO | WILD_WOOD | -F:EVIL | ORC | HURT_LITE | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FRIENDS +F:HAS_LITE +F:HURT_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:ORC +F:RAND_50 +F:WILD_TOO +F:WILD_WOOD D:Immature Orcling, running wild and screaming all the time. N:88:Swordfish @@ -1422,8 +2022,11 @@ E:0:0:0:0:1:0 O:0:0:0:0 B:HIT:HURT:1d5 B:HIT:HURT:1d5 -F:ANIMAL | AQUATIC | WILD_TOO | COLD_BLOOD | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:AQUATIC +F:COLD_BLOOD +F:MORTAL +F:WILD_TOO D:A fish with a swordlike "beak". N:89:Blue worm mass @@ -1433,11 +2036,19 @@ W:4:1:40:5 E:0:0:0:0:0:0 O:0:0:0:0 B:CRAWL:COLD:1d4 -F:RAND_50 | RAND_25 | -F:STUPID | WEIRD_MIND | COLD_BLOOD | -F:ANIMAL | IM_COLD | CAN_SWIM | -F:HURT_LITE | NO_FEAR | -F:MORTAL | SUSCEP_FIRE | BASEANGBAND | NO_CUT +F:ANIMAL +F:CAN_SWIM +F:COLD_BLOOD +F:HURT_LITE +F:IM_COLD +F:MORTAL +F:NO_CUT +F:NO_FEAR +F:RAND_25 +F:RAND_50 +F:STUPID +F:SUSCEP_FIRE +F:WEIRD_MIND S:MULTIPLY D:It is a large slimy mass of worms. @@ -1449,8 +2060,15 @@ E:0:0:0:0:1:0 O:0:0:0:0 B:BITE:HURT:1d5 B:CRUSH:HURT:1d8 -F:RAND_25 | CAN_SWIM | DROP_SKELETON | DROP_CORPSE | WILD_TOO | -F:BASH_DOOR | HAS_EGG | ANIMAL | MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:CAN_SWIM +F:DROP_CORPSE +F:DROP_SKELETON +F:HAS_EGG +F:MORTAL +F:RAND_25 +F:WILD_TOO D:It is about ten feet long. # New monster added by furiosity for the Theme module @@ -1464,14 +2082,31 @@ O:30:50:20:0 B:HIT:HURT:5d5 B:HIT:HURT:5d5 B:HIT:HURT:5d5 -F:MALE | -F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE -F:ONLY_ITEM | DROP_2D2 | TAKE_ITEM | -F:SMART | OPEN_DOOR | BASH_DOOR | -F:EVIL | NO_CONF | NO_SLEEP | IM_FIRE | IM_ELEC | IM_COLD | IM_POIS | -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_4 | -S:ARROW_2 | ARROW_3 | ARROW_4 | MISSILE | +F:BASH_DOOR +F:DROP_2D2 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:MALE +F:MORTAL +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:SMART +F:TAKE_ITEM +S:1_IN_4 +S:ARROW_2 +S:ARROW_3 +S:ARROW_4 +S:MISSILE D:A person with no love for Gondor. He thinks you are a soldier in D:the King's army. @@ -1486,12 +2121,20 @@ O:80:10:10:0 B:HIT:HURT:2d8 B:HIT:HURT:2d8 B:HIT:POISON:2d8 -F:MALE | DROP_SKELETON | DROP_CORPSE | -F:DROP_2D2 | SUSCEP_ELEC | FRIENDS | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | -F:EVIL | MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_5 | -S:ARROW_1 | +F:BASH_DOOR +F:DROP_2D2 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FRIENDS +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:SUSCEP_ELEC +F:TAKE_ITEM +S:1_IN_5 +S:ARROW_1 D:A person with no love for Rohan. He thinks you are a Rider of the D:Mark in disguise. @@ -1502,13 +2145,22 @@ W:6:2:1400:6 E:1:1:1:2:1:1 O:25:0:70:0 B:HIT:HURT:1d4 -F:MALE | -F:FORCE_SLEEP | -F:FRIENDS | DROP_60 | WILD_TOO | DROP_SKELETON | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_12 | -S:BLINK | BLIND | CONF | MISSILE +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_SLEEP +F:FRIENDS +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:WILD_TOO +S:1_IN_12 +S:BLIND +S:BLINK +S:CONF +S:MISSILE D:He is leaving behind a trail of dropped spell components. N:94:Green naga @@ -1519,10 +2171,18 @@ E:0:0:0:0:1:0 O:0:25:0:65 B:CRUSH:HURT:1d8 B:SPIT:ACID:2d6 -F:FEMALE | -F:RAND_25 | TAKE_ITEM | DROP_60 | DROP_CORPSE | -F:BASH_DOOR | CAN_SWIM | WILD_TOO | WILD_SHORE | -F:EVIL | IM_ACID | MORTAL | BASEANGBAND +F:BASH_DOOR +F:CAN_SWIM +F:DROP_60 +F:DROP_CORPSE +F:EVIL +F:FEMALE +F:IM_ACID +F:MORTAL +F:RAND_25 +F:TAKE_ITEM +F:WILD_SHORE +F:WILD_TOO D:A large green serpent with a female torso. Her green skin glistens with D:acid. @@ -1534,7 +2194,10 @@ E:0:0:0:0:1:0 O:0:0:0:0 B:BITE:HURT:3d1 B:BITE:HURT:3d1 -F:ANIMAL | AQUATIC | WEIRD_MIND | RAND_25 | BASEANGBAND +F:ANIMAL +F:AQUATIC +F:RAND_25 +F:WEIRD_MIND D:Yech! The disgusting thing only wants your blood! N:96:Barracuda @@ -1545,8 +2208,11 @@ E:0:0:0:0:1:0 O:0:0:0:0 B:BITE:HURT:1d10 B:BITE:HURT:1d10 -F:AQUATIC | ANIMAL | WILD_TOO | COLD_BLOOD | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:AQUATIC +F:COLD_BLOOD +F:MORTAL +F:WILD_TOO D:A predatory fish with razor-sharp teeth. N:97:Novice paladin @@ -1557,13 +2223,20 @@ E:1:1:1:2:1:1 O:0:70:25:0 B:HIT:HURT:1d7 B:HIT:HURT:1d7 -F:MALE | GOOD | WILD_TOO | DROP_SKELETON | DROP_CORPSE | -F:FORCE_SLEEP | -F:DROP_60 | -F:OPEN_DOOR | BASH_DOOR | -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_9 | -S:SCARE | CAUSE_1 +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_SLEEP +F:GOOD +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:WILD_TOO +S:1_IN_9 +S:CAUSE_1 +S:SCARE D:An adventurer both devoutly religious and skillful in combat. D:He seems to consider you an agent of Morgoth. @@ -1577,10 +2250,19 @@ O:30:70:0:0 B:HIT:HURT:1d4 B:HIT:HURT:1d4 B:BITE:HURT:1d6 -F:MALE | -F:FRIENDS | DROP_60 | WILD_TOO | WILD_WOOD | DROP_SKELETON | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | REGENERATE | MALE | -F:EVIL | HURT_LITE | BASEANGBAND +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FRIENDS +F:HURT_LITE +F:MALE +F:MALE +F:OPEN_DOOR +F:REGENERATE +F:WILD_TOO +F:WILD_WOOD D:A dark-skinned human who worships Sauron. A powerful warrior, D:almost as strong as a troll. He has bizarre white eyes. @@ -1591,10 +2273,18 @@ W:5:1:300:7 E:0:0:0:0:0:0 O:45:20:20:0 B:CRAWL:COLD:1d4 -F:RAND_50 | RAND_25 | DROP_60 | -F:STUPID | EMPTY_MIND | CAN_SWIM | -F:IM_COLD | SUSCEP_FIRE -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:CAN_SWIM +F:DROP_60 +F:EMPTY_MIND +F:IM_COLD +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:RAND_25 +F:RAND_50 +F:STUPID +F:SUSCEP_FIRE D:It's blue and it's oozing. N:100:Green glutton ghost @@ -1604,10 +2294,19 @@ W:5:1:0:15 E:0:0:0:0:0:0 O:30:30:30:5 B:TOUCH:EAT_FOOD:1d1 -F:RAND_50 | RAND_25 | -F:DROP_60 | DROP_90 | CAN_FLY | -F:INVISIBLE | COLD_BLOOD | PASS_WALL | -F:EVIL | UNDEAD | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT +F:CAN_FLY +F:COLD_BLOOD +F:DROP_60 +F:DROP_90 +F:EVIL +F:INVISIBLE +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:PASS_WALL +F:RAND_25 +F:RAND_50 +F:UNDEAD D:It is a very ugly green ghost with a voracious appetite. N:101:Green jelly @@ -1617,10 +2316,16 @@ W:5:1:2500:18 E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:ACID:1d2 -F:NEVER_MOVE | -F:STUPID | EMPTY_MIND | CAN_SWIM | -F:IM_ACID | HURT_LITE | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:CAN_SWIM +F:EMPTY_MIND +F:HURT_LITE +F:IM_ACID +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID D:It is a large pile of pulsing green flesh. # New monster added for the Theme module @@ -1634,9 +2339,22 @@ O:0:50:0:50 B:HIT:HURT:3d8 B:HIT:HURT:3d5 B:HIT:HURT:3d5 -F:BASEANGBAND | UNIQUE | FORCE_MAXHP | CAN_SPEAK | SMART | -F:EVIL | ORC | OPEN_DOOR | BASH_DOOR | IM_FIRE | IM_COLD | -F:IM_POIS | ESCORT | ESCORTS | DROP_1D2 | DROP_GOOD | MALE | +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_1D2 +F:DROP_GOOD +F:ESCORT +F:ESCORTS +F:EVIL +F:FORCE_MAXHP +F:IM_COLD +F:IM_FIRE +F:IM_POIS +F:MALE +F:OPEN_DOOR +F:ORC +F:SMART +F:UNIQUE D:A strong and cunning orc warrior, a commander of Saruman's orcs. # New monster added for the Theme module @@ -1650,19 +2368,50 @@ O:0:45:45:10 B:INSULT:INSANITY:2d10 B:INSULT:EAT_GOLD:2d10 B:INSULT:EAT_ITEM:2d10 -F:MALE | SMART | CAN_SPEAK | JOKEANGBAND | -F:FORCE_MAXHP | -F:RAND_25 | -F:DROP_90 | DROP_GOOD | DROP_GREAT | -F:DROP_4D2 | DROP_2D2 | ONLY_ITEM | AI_ANNOY | -F:OPEN_DOOR | BASH_DOOR | POWERFUL | KILL_BODY | RES_NETH | RES_DISE | -F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP | -F:RES_NEXU | RES_PLAS | HAS_LITE | NO_CUT | NO_STUN | -F:REFLECTING | -S:1_IN_5 -S:HEAL | HASTE | TPORT | TELE_AWAY | BLIND | CONF | SCARE | -S:CAUSE_2 | FORGET | TRAPS | -S:BO_MANA | ROCKET | +F:AI_ANNOY +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_2D2 +F:DROP_4D2 +F:DROP_90 +F:DROP_GOOD +F:DROP_GREAT +F:FORCE_MAXHP +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:JOKEANGBAND +F:KILL_BODY +F:MALE +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:NO_STUN +F:ONLY_ITEM +F:OPEN_DOOR +F:POWERFUL +F:RAND_25 +F:REFLECTING +F:RES_DISE +F:RES_NETH +F:RES_NEXU +F:RES_PLAS +F:SMART +S:1_IN_5 +S:BLIND +S:BO_MANA +S:CAUSE_2 +S:CONF +S:FORGET +S:HASTE +S:HEAL +S:ROCKET +S:SCARE +S:TELE_AWAY +S:TPORT D:This annoying little gnome won't stop bragging about his great D:magical powers and shiny new equipment--unless someone silences D:him permanently. Unfortunately, your own weapons and spells @@ -1675,10 +2424,15 @@ W:5:2:500:20 E:0:0:0:0:0:0 O:0:0:0:0 B:GAZE:UN_BONUS -F:ATTR_MULTI | ATTR_ANY | RES_DISE | DROP_CORPSE | -F:NEVER_MOVE | CAN_FLY | -F:HURT_LITE | NO_FEAR | BASEANGBAND -S:1_IN_9 | +F:ATTR_ANY +F:ATTR_MULTI +F:CAN_FLY +F:DROP_CORPSE +F:HURT_LITE +F:NEVER_MOVE +F:NO_FEAR +F:RES_DISE +S:1_IN_9 S:DRAIN_MANA D:A disembodied eye, crackling with magic. @@ -1689,11 +2443,19 @@ W:5:1:40:6 E:0:0:0:0:0:0 O:0:0:0:0 B:CRAWL:FIRE:1d6 -F:RAND_50 | RAND_25 | SUSCEP_COLD | -F:STUPID | EMPTY_MIND | BASH_DOOR | -F:ANIMAL | IM_FIRE | CAN_SWIM | -F:HURT_LITE | NO_FEAR | -F:MORTAL | BASEANGBAND | NO_CUT +F:ANIMAL +F:BASH_DOOR +F:CAN_SWIM +F:EMPTY_MIND +F:HURT_LITE +F:IM_FIRE +F:MORTAL +F:NO_CUT +F:NO_FEAR +F:RAND_25 +F:RAND_50 +F:STUPID +F:SUSCEP_COLD S:MULTIPLY D:It is a large slimy mass of worms. @@ -1704,8 +2466,16 @@ W:5:1:200:15 E:0:0:0:0:1:0 O:0:0:0:0 B:BITE:POISON:2d4 -F:RAND_50 | CAN_SWIM | WILD_TOO | DROP_SKELETON | DROP_CORPSE | BASH_DOOR | -F:ANIMAL | IM_POIS | HAS_EGG | MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:CAN_SWIM +F:DROP_CORPSE +F:DROP_SKELETON +F:HAS_EGG +F:IM_POIS +F:MORTAL +F:RAND_50 +F:WILD_TOO D:It has a copper head and sharp venomous fangs. N:107:Death sword @@ -1718,10 +2488,25 @@ B:HIT:HURT:5d5 B:HIT:HURT:5d5 B:HIT:HURT:5d5 B:HIT:HURT:5d5 -F:NEVER_MOVE | NONLIVING | NO_FEAR | SUSCEP_ACID | -F:STUPID | EMPTY_MIND | COLD_BLOOD | CHAR_MULTI | NO_CONF | NO_SLEEP | -F:DROP_90 | EVIL | IM_COLD | IM_FIRE | FORCE_MAXHP | IM_ELEC | IM_POIS | -F:BASEANGBAND | HAS_LITE | NO_CUT +F:CHAR_MULTI +F:COLD_BLOOD +F:DROP_90 +F:EMPTY_MIND +F:EVIL +F:FORCE_MAXHP +F:HAS_LITE +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:NEVER_MOVE +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID +F:SUSCEP_ACID D:A bloodthirsty blade lurking for prey. Beware! N:108:Purple mushroom patch @@ -1733,9 +2518,14 @@ O:0:0:0:0 B:SPORE:LOSE_CON:1d2 B:SPORE:LOSE_CON:1d2 B:SPORE:LOSE_CON:1d2 -F:NEVER_MOVE | CAN_SWIM | -F:STUPID | EMPTY_MIND | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:CAN_SWIM +F:EMPTY_MIND +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID D:Yuck! It doesn't look so tasty. N:109:Apprentice priest @@ -1745,13 +2535,22 @@ W:6:2:1500:6 E:1:1:1:2:1:1 O:20:50:20:5 B:HIT:HURT:1d5 -F:MALE | GOOD | -F:FORCE_SLEEP | WILD_TOO | DROP_SKELETON | DROP_CORPSE | -F:FRIENDS | DROP_60 | -F:OPEN_DOOR | BASH_DOOR | -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_12 | -S:HEAL | SCARE | CAUSE_1 +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_SLEEP +F:FRIENDS +F:GOOD +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:WILD_TOO +S:1_IN_12 +S:CAUSE_1 +S:HEAL +S:SCARE D:He is tripping over his priestly robes. N:110:Apprentice warrior @@ -1762,10 +2561,16 @@ E:1:1:1:2:1:1 O:0:95:0:0 B:HIT:HURT:1d7 B:HIT:HURT:1d6 -F:MALE | -F:FRIENDS | DROP_60 | WILD_TOO | -F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:FRIENDS +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:WILD_TOO D:He looks inexperienced but tough. # New monster added for the Theme module @@ -1776,10 +2581,13 @@ I:110:6d6:25:80:200 W:8:4:0:30 B:HIT:HURT:3d4 B:TOUCH:EAT_GOLD -F:MALE -F:DROP_1D2 | DROP_GOOD -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR +F:BASH_DOOR +F:DROP_1D2 +F:DROP_GOOD F:EVIL +F:MALE +F:OPEN_DOOR +F:TAKE_ITEM S:1_IN_8 S:ARROW_1 D:A filthy little dwarf. He wants your purse, and judging by the @@ -1793,13 +2601,19 @@ I:120:7d10:20:16:20 W:10:1:0:50 B:HIT:HURT:1d6 B:HIT:HURT:UN_BONUS:1d6 -F:MALE -F:FORCE_SLEEP -F:ONLY_ITEM | DROP_1D2 -F:OPEN_DOOR | BASH_DOOR +F:BASH_DOOR +F:DROP_1D2 F:EVIL +F:FORCE_SLEEP +F:MALE +F:ONLY_ITEM +F:OPEN_DOOR S:1_IN_5 -S:BLIND | CONF | MISSILE | DARKNESS | BA_POIS +S:BA_POIS +S:BLIND +S:CONF +S:DARKNESS +S:MISSILE D:A small dwarf in mage's robes. He looks comical, but he has slain any D:adventurer foolish enough to laugh at him. @@ -1810,10 +2624,15 @@ W:6:1:50:20 E:0:0:0:0:0:0 O:0:0:0:0 B:SPORE:CONFUSE:1d4 -F:NEVER_MOVE | -F:STUPID | EMPTY_MIND | -F:IM_POIS | CAN_SWIM | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:CAN_SWIM +F:EMPTY_MIND +F:IM_POIS +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID D:A strange brown growth on the dungeon floor. N:114:Giant brown bat @@ -1823,9 +2642,15 @@ W:6:1:600:10 E:0:1:1:0:1:0 O:0:0:0:0 B:BITE:HURT:1d3 -F:RAND_50 | CAN_FLY | WILD_TOO | WILD_MOUNTAIN | WILD_WOOD | -F:ANIMAL | DROP_CORPSE | AI_ANNOY -F:MORTAL | BASEANGBAND +F:AI_ANNOY +F:ANIMAL +F:CAN_FLY +F:DROP_CORPSE +F:MORTAL +F:RAND_50 +F:WILD_MOUNTAIN +F:WILD_TOO +F:WILD_WOOD D:It screeches as it attacks. # New monster added by furiosity for the Theme module @@ -1835,8 +2660,17 @@ I:120:1d1:6:5:10 W:3:1:100:1 E:0:0:0:0:0:0 O:0:0:0:0 -F:RAND_50 | RAND_25 | NEUTRAL | NO_TARGET | WILD_ONLY | WILD_WOOD | NEVER_BLOW | -F:WEIRD_MIND | ANIMAL | MORTAL | BASEANGBAND | WILD_GRASS | +F:ANIMAL +F:MORTAL +F:NEUTRAL +F:NEVER_BLOW +F:NO_TARGET +F:RAND_25 +F:RAND_50 +F:WEIRD_MIND +F:WILD_GRASS +F:WILD_ONLY +F:WILD_WOOD D:A large insect with beautiful fluttering wings. N:116:Apprentice rogue @@ -1847,10 +2681,17 @@ E:1:1:1:2:1:1 O:50:25:0:20 B:HIT:HURT:1d6 B:TOUCH:EAT_GOLD -F:MALE | FRIENDS | -F:DROP_60 | DROP_SKELETON | DROP_CORPSE | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | WILD_TOO | -F:EVIL | MORTAL | BASEANGBAND +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FRIENDS +F:MALE +F:MORTAL +F:OPEN_DOOR +F:TAKE_ITEM +F:WILD_TOO D:A rather shifty individual. N:117:Creeping silver coins @@ -1861,9 +2702,18 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:HIT:HURT:1d6 B:TOUCH:POISON:2d6 -F:ONLY_GOLD | DROP_60 | DROP_1D2 | -F:COLD_BLOOD | BASH_DOOR | SUSCEP_ACID | CHAR_MULTI | -F:IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT +F:BASH_DOOR +F:CHAR_MULTI +F:COLD_BLOOD +F:DROP_1D2 +F:DROP_60 +F:IM_ELEC +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_GOLD +F:SUSCEP_ACID D:It appears to be a pile of silver coins, until it starts crawling towards you D:on tiny legs. @@ -1874,11 +2724,19 @@ W:6:1:1600:15 E:1:1:1:2:1:1 O:20:50:5:15 B:HIT:HURT:1d8 -F:MALE | -F:FRIENDS | DROP_60 | WILD_TOO | DROP_SKELETON | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | ORC | HURT_LITE | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FRIENDS +F:HAS_LITE +F:HURT_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:ORC +F:WILD_TOO D:He is one of the many weaker 'slave' orcs, often mistakenly known as a D:goblin. @@ -1889,8 +2747,16 @@ W:6:1:200:20 E:0:0:0:0:1:0 O:0:0:0:0 B:BITE:POISON:2d5 -F:RAND_50 | CAN_SWIM | WILD_TOO | DROP_SKELETON | DROP_CORPSE | -F:BASH_DOOR | HAS_EGG | ANIMAL | IM_POIS | MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:CAN_SWIM +F:DROP_CORPSE +F:DROP_SKELETON +F:HAS_EGG +F:IM_POIS +F:MORTAL +F:RAND_50 +F:WILD_TOO D:It is recognised by the hard-scaled end of its body that is often rattled D:to frighten its prey. @@ -1902,9 +2768,14 @@ E:0:0:0:0:1:0 O:0:0:0:0 B:BITE:ACID:2d4 B:BITE:ACID:2d6 -F:ANIMAL | EMPTY_MIND | KILL_ITEM | KILL_BODY | CAN_SWIM | WILD_TOO | -F:DROP_CORPSE | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:CAN_SWIM +F:DROP_CORPSE +F:EMPTY_MIND +F:KILL_BODY +F:KILL_ITEM +F:MORTAL +F:WILD_TOO S:1_IN_10 S:BR_ACID D:It is slowly making its way towards you, eating everything in @@ -1917,9 +2788,13 @@ W:7:1:200:16 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:LOSE_STR:2d4 -F:RAND_50 | WILD_ONLY | WILD_SHORE | -F:BASH_DOOR | DROP_CORPSE | -F:ANIMAL | MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:DROP_CORPSE +F:MORTAL +F:RAND_50 +F:WILD_ONLY +F:WILD_SHORE D:It looks poisonous. N:122:Dark elf @@ -1930,13 +2805,20 @@ E:1:1:1:2:1:1 O:20:20:50:10 B:HIT:HURT:1d6 B:HIT:HURT:1d6 -F:MALE | -F:FORCE_SLEEP | -F:DROP_90 | -F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE | -F:EVIL | HURT_LITE | BASEANGBAND | HAS_LITE -S:1_IN_10 | -S:CONF | DARKNESS | MISSILE +F:BASH_DOOR +F:DROP_90 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FORCE_SLEEP +F:HAS_LITE +F:HURT_LITE +F:MALE +F:OPEN_DOOR +S:1_IN_10 +S:CONF +S:DARKNESS +S:MISSILE D:An elven figure with jet black skin and white hair, his eyes are large and D:twisted with evil. @@ -1948,8 +2830,15 @@ W:3:1:100:1 E:0:0:0:0:0:0 O:0:0:0:0 B:BITE:EAT_LITE:1d1 -F:RAND_50 | RAND_25 | HURT_LITE | WILD_TOO | WILD_WOOD | -F:WEIRD_MIND | ANIMAL | MORTAL | BASEANGBAND | WILD_GRASS | +F:ANIMAL +F:HURT_LITE +F:MORTAL +F:RAND_25 +F:RAND_50 +F:WEIRD_MIND +F:WILD_GRASS +F:WILD_TOO +F:WILD_WOOD S:MULTIPLY D:Nocturnal insect of a kind closely related to butterflies. @@ -1962,12 +2851,22 @@ O:0:0:0:0 B:CLAW:HURT:1d2 B:CLAW:HURT:1d2 B:BITE:POISON +F:BASH_DOOR +F:COLD_BLOOD +F:EVIL +F:FRIENDS +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:OPEN_DOOR F:RAND_25 -F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | FRIENDS | -F:EVIL | UNDEAD | IM_POIS | IM_COLD | -F:NO_CONF | NO_SLEEP | HURT_LITE | BASEANGBAND | NO_CUT +F:UNDEAD S:1_IN_10 -S:CAUSE_1 | S_UNDEAD +S:CAUSE_1 +S:S_UNDEAD D:A frightening skeletal figure in a black robe. N:125:Rotting corpse @@ -1978,9 +2877,19 @@ E:1:1:1:2:1:1 O:0:0:0:0 B:CLAW:POISON:1d3 B:CLAW:POISON:1d3 -F:OPEN_DOOR | BASH_DOOR | FRIENDS | -F:NO_CONF | NO_SLEEP | UNDEAD | EVIL | NO_FEAR | IM_POIS | -F:IM_COLD | COLD_BLOOD | EMPTY_MIND | BASEANGBAND | NO_CUT +F:BASH_DOOR +F:COLD_BLOOD +F:EMPTY_MIND +F:EVIL +F:FRIENDS +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:OPEN_DOOR +F:UNDEAD D:Corpses awakened from their sleep by dark sorcery. N:126:Cave orc @@ -1990,11 +2899,18 @@ W:7:1:1900:20 E:1:1:1:2:1:1 O:20:70:0:0 B:HIT:HURT:1d8 -F:MALE | -F:FRIENDS | DROP_60 | DROP_SKELETON | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | ORC | HURT_LITE | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FRIENDS +F:HAS_LITE +F:HURT_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:ORC D:He is often found in huge numbers in deep caves. N:127:Wood spider @@ -2005,10 +2921,16 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d3 B:STING:POISON:1d4 -F:FRIENDS | DROP_SKELETON | -F:WEIRD_MIND | BASH_DOOR | WILD_TOO | WILD_WOOD | -F:ANIMAL | SPIDER | IM_POIS | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:DROP_SKELETON +F:FRIENDS +F:IM_POIS +F:MORTAL +F:SPIDER +F:WEIRD_MIND +F:WILD_TOO +F:WILD_WOOD D:It scuttles towards you. N:128:Hurog @@ -2018,10 +2940,14 @@ W:7:2:300:16 E:1:1:1:2:1:1 O:0:0:0:0 B:HIT:HURT:1d8 -F:FRIENDS | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | DEMON | IM_FIRE | NO_FEAR | BASEANGBAND | -S:1_IN_50 | +F:BASH_DOOR +F:DEMON +F:EVIL +F:FRIENDS +F:IM_FIRE +F:NO_FEAR +F:OPEN_DOOR +S:1_IN_50 S:BR_NETH D:A minor demonic servant of evil. Its features remind you of a dog - in fact, D:Huroeg are the result of the corruption of dogs by Morgoth. @@ -2033,9 +2959,13 @@ W:7:3:550:30 E:0:0:0:0:0:0 O:0:0:0:0 B:GAZE:BLIND:2d6 -F:NEVER_MOVE | CAN_FLY | DROP_CORPSE | -F:HURT_LITE | NO_FEAR | BASEANGBAND | NO_CUT -S:1_IN_7 | +F:CAN_FLY +F:DROP_CORPSE +F:HURT_LITE +F:NEVER_MOVE +F:NO_CUT +F:NO_FEAR +S:1_IN_7 S:DRAIN_MANA D:A disembodied eye, bloodshot and nasty. @@ -2047,10 +2977,17 @@ E:0:0:0:0:1:0 O:50:0:50:0 B:CRUSH:HURT:1d10 B:BITE:LOSE_STR:1d4 -F:FEMALE | CAN_SWIM | WILD_TOO | WILD_SHORE | -F:RAND_25 | DROP_60 | -F:TAKE_ITEM | BASH_DOOR | DROP_CORPSE | -F:EVIL | MORTAL | BASEANGBAND +F:BASH_DOOR +F:CAN_SWIM +F:DROP_60 +F:DROP_CORPSE +F:EVIL +F:FEMALE +F:MORTAL +F:RAND_25 +F:TAKE_ITEM +F:WILD_SHORE +F:WILD_TOO D:A large red snake with a woman's torso. N:131:Red jelly @@ -2060,10 +2997,15 @@ W:7:1:2500:26 E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:LOSE_STR:1d5 -F:NEVER_MOVE | -F:STUPID | EMPTY_MIND | -F:HURT_LITE | CAN_SWIM | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:CAN_SWIM +F:EMPTY_MIND +F:HURT_LITE +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID D:It is a large pulsating mound of red flesh. # New monster added by furiosity for the Theme module @@ -2073,9 +3015,18 @@ I:110:1d1:30:1:10 W:0:3:80:0 E:0:1:1:0:1:0 O:0:0:0:0 -F:RAND_25 | CAN_FLY | WILD_ONLY | WILD_WOOD | WILD_GRASS | -F:ANIMAL | DROP_SKELETON | NEVER_BLOW | NEUTRAL | NO_TARGET | -F:MORTAL | BASEANGBAND | DG_CURSE | +F:ANIMAL +F:CAN_FLY +F:DG_CURSE +F:DROP_SKELETON +F:MORTAL +F:NEUTRAL +F:NEVER_BLOW +F:NO_TARGET +F:RAND_25 +F:WILD_GRASS +F:WILD_ONLY +F:WILD_WOOD D:Small brown birds of thrush kind, famous for their clear D:singing, and the fact that they will sing during the night D:as well as the day (hence their name). Since the days of @@ -2091,12 +3042,23 @@ E:0:0:0:0:0:0 O:60:0:25:0 B:HIT:HURT:2d2 B:TOUCH:LOSE_WIS -F:RAND_50 | DROP_60 | DROP_90 | CAN_FLY | -F:INVISIBLE | COLD_BLOOD | TAKE_ITEM | PASS_WALL | -F:EVIL | UNDEAD | -F:IM_COLD | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_15 | -S:TPORT | DRAIN_MANA +F:CAN_FLY +F:COLD_BLOOD +F:DROP_60 +F:DROP_90 +F:EVIL +F:IM_COLD +F:INVISIBLE +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:PASS_WALL +F:RAND_50 +F:TAKE_ITEM +F:UNDEAD +S:1_IN_15 +S:DRAIN_MANA +S:TPORT D:It is almost insubstantial. N:134:Night lizard @@ -2107,8 +3069,12 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d6 B:BITE:HURT:1d6 -F:ANIMAL | CAN_SWIM | WILD_TOO | DROP_CORPSE -F:MORTAL | HAS_EGG | BASEANGBAND +F:ANIMAL +F:CAN_SWIM +F:DROP_CORPSE +F:HAS_EGG +F:MORTAL +F:WILD_TOO D:It is a black lizard with overlapping scales and a powerful jaw. # New monster added by furiosity for the Theme module @@ -2121,8 +3087,16 @@ O:0:0:0:0 B:BITE:HURT:1d4 B:BITE:HURT:1d4 B:BITE:DISEASE:1d4 -F:ANIMAL | WILD_TOO | WILD_WOOD | CAN_FLY | DROP_CORPSE | WILD_SHORE | -F:MORTAL | HAS_EGG | BASEANGBAND | EVIL | WILD_SWAMP | IMPRESED | +F:ANIMAL +F:CAN_FLY +F:DROP_CORPSE +F:EVIL +F:HAS_EGG +F:IMPRESED +F:MORTAL +F:WILD_SHORE +F:WILD_TOO +F:WILD_WOOD D:It is a hooded crow, camouflaged well for a swampland or forest. D:It is a carrion bird that often lives close alongside the mewlips, D:the remains of whose prey it devours. @@ -2134,10 +3108,19 @@ W:8:1:1700:26 E:1:1:1:2:1:1 O:0:0:0:0 B:HIT:HURT:2d5 -F:COLD_BLOOD | EMPTY_MIND | OPEN_DOOR | BASH_DOOR | -F:EVIL | ORC | UNDEAD | -F:IM_COLD | IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:BASH_DOOR +F:COLD_BLOOD +F:EMPTY_MIND +F:EVIL +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:OPEN_DOOR +F:ORC +F:UNDEAD D:It is an animated orc skeleton. N:137:Grima the Wormtongue, Agent of Saruman @@ -2150,14 +3133,28 @@ B:HIT:HURT:1d7 B:HIT:HURT:1d7 B:TOUCH:EAT_GOLD B:INSULT:* -F:UNIQUE | MALE | CAN_SPEAK | -F:FORCE_SLEEP | FORCE_MAXHP | -F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | DROP_GREAT | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | -F:EVIL | RES_TELE | -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_5 | -S:HEAL | SLOW | TRAPS | BO_COLD | BA_POIS +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_1D2 +F:DROP_GOOD +F:DROP_GREAT +F:DROP_SKELETON +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:MALE +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:RES_TELE +F:TAKE_ITEM +F:UNIQUE +S:1_IN_5 +S:BA_POIS +S:BO_COLD +S:HEAL +S:SLOW D:He was once the chief counsellor to King Theoden of Rohan. D:He betrayed king and country by becoming a spy for the D:corrupted Istari Saruman. @@ -2172,12 +3169,29 @@ B:HIT:HURT:1d5 B:HIT:HURT:1d5 B:TOUCH:EAT_GOLD B:TOUCH:EAT_ITEM -F:UNIQUE | MALE | FORCE_SLEEP | FORCE_MAXHP | CAN_SPEAK | -F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | DROP_GREAT | WILD_TOO | WILD_WOOD | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | EVIL | DROP_SKELETON | DROP_CORPSE -F:MORTAL | JOKEANGBAND | HAS_LITE +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_GREAT +F:DROP_SKELETON +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:JOKEANGBAND +F:MALE +F:MORTAL +F:ONLY_ITEM |