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authorBardur Arantsson <bardur@scientician.net>2017-02-28 19:44:12 +0100
committerBardur Arantsson <bardur@scientician.net>2017-02-28 19:44:12 +0100
commit64d0292f358de0212f7d88e379d829c01d2ab9dd (patch)
tree863e14affc9070b898ca2fd703ff4705b3828fec /lib/mods/theme
parentf89759714a9332f7250054a3a0db7fae4fe1952f (diff)
Remove long-obsolete Automatizer files
Diffstat (limited to 'lib/mods/theme')
-rw-r--r--lib/mods/theme/user/automat.atm667
-rw-r--r--lib/mods/theme/user/fierce.atm761
2 files changed, 0 insertions, 1428 deletions
diff --git a/lib/mods/theme/user/automat.atm b/lib/mods/theme/user/automat.atm
deleted file mode 100644
index 03e31974..00000000
--- a/lib/mods/theme/user/automat.atm
+++ /dev/null
@@ -1,667 +0,0 @@
--- This automatiser file was created by Feanor for the Annals of Ea module.
-clean_ruleset()
-add_ruleset
-[[
-<rule name="emptychest" type="destroy" module="Theme">
- <and>
- <and>
- <tval>7</tval>
- </and>
- <status>empty</status>
- </and>
-</rule>
-<rule name="junkmushrooms" type="destroy" module="Theme">
- <and>
- <tval>80</tval>
- <sval min="0" max="11"></sval>
- </and>
-</rule>
-<rule name="junkjewelry" type="destroy" module="Theme">
- <and>
- <or>
- <and>
- <tval>40</tval>
- <sval min="0" max="0"></sval>
- </and>
- <and>
- <tval>45</tval>
- <sval min="0" max="4"></sval>
- </and>
- <and>
- <tval>40</tval>
- <status>bad</status>
- </and>
- <and>
- <tval>45</tval>
- <status>bad</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="junkpotions" type="destroy" module="Theme">
- <and>
- <not>
- <ability>Trapping</ability>
- </not>
- <or>
- <and>
- <tval>71</tval>
- <sval min="4" max="7"></sval>
- </and>
- <and>
- <tval>71</tval>
- <sval min="9" max="11"></sval>
- </and>
- <and>
- <tval>71</tval>
- <sval min="13" max="13">13</sval>
- </and>
- <and>
- <tval>71</tval>
- <sval min="15" max="21"></sval>
- </and>
- </or>
- </and>
-</rule>
-<rule name="junkwands" type="destroy" module="Theme">
- <and>
- <tval>65</tval>
- <sval min="24" max="25"></sval>
- </and>
-</rule>
-<rule name="junkscrolls" type="destroy" module="Theme">
- <and>
- <not>
- <ability>Trapping</ability>
- </not>
- <or>
- <and>
- <tval>70</tval>
- <sval min="0" max="0"></sval>
- <not>
- <subrace>Vampire</subrace>
- </not>
- </and>
- <and>
- <tval>70</tval>
- <sval min="1" max="5"></sval>
- </and>
- <and>
- <tval>70</tval>
- <sval min="7" max="7"></sval>
- </and>
- </or>
- </and>
-</rule>
-<rule name="brokendagger" type="destroy" module="Theme">
- <and>
- <name>Broken Dagger</name>
- <or>
- <status>average</status>
- <status>bad</status>
- <status>very bad</status>
- </or>
- </and>
-</rule>
-<rule name="magestaffs" type="destroy" module="Theme">
- <and>
- <tval>6</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="15" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="25" max="50"></level>
- <status>good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="instruments" type="destroy" module="Theme">
- <and>
- <tval>14</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="15" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="25" max="50"></level>
- <status>good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="boomerangs" type="destroy" module="Theme">
- <and>
- <tval>15</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="15" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="25" max="50"></level>
- <status>good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="shots" type="destroy" module="Theme">
- <and>
- <tval>16</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="35" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="45" max="50"></level>
- <status>good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="arrows" type="destroy" module="Theme">
- <and>
- <tval>17</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="35" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="45" max="50"></level>
- <status>good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="bolts" type="destroy" module="Theme">
- <and>
- <tval>18</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="35" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="45" max="50"></level>
- <status>good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="missile" type="destroy" module="Theme">
- <and>
- <tval>19</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="15" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="25" max="50"></level>
- <status>good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="diggers" type="destroy" module="Theme">
- <and>
- <tval>20</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="15" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="25" max="50"></level>
- <status>good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="hafted" type="destroy" module="Theme">
- <and>
- <tval>21</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="15" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="25" max="50"></level>
- <status>good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="polearm" type="destroy" module="Theme">
- <and>
- <tval>22</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="15" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="25" max="50"></level>
- <status>good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="swords" type="destroy" module="Theme">
- <and>
- <tval>23</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="15" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="25" max="50"></level>
- <status>good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="axes" type="destroy" module="Theme">
- <and>
- <tval>24</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="15" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="25" max="50"></level>
- <status>good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="boots" type="destroy" module="Theme">
- <and>
- <tval>30</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="15" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="25" max="50"></level>
- <status>good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="gloves" type="destroy" module="Theme">
- <and>
- <tval>31</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="15" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="25" max="50"></level>
- <status>good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="helms" type="destroy" module="Theme">
- <and>
- <tval>32</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="15" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="25" max="50"></level>
- <status>good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="crowns" type="destroy" module="Theme">
- <and>
- <tval>33</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="15" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="25" max="50"></level>
- <status>good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="shields" type="destroy" module="Theme">
- <and>
- <tval>34</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="15" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="25" max="50"></level>
- <status>good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="cloaks" type="destroy" module="Theme">
- <and>
- <tval>35</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="15" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="25" max="50"></level>
- <status>good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="softarmour" type="destroy" module="Theme">
- <and>
- <tval>36</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="15" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="25" max="50"></level>
- <status>good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="hardarmour" type="destroy" module="Theme">
- <and>
- <tval>37</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="15" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="25" max="50"></level>
- <status>good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="dragonarmour" type="destroy" module="Theme">
- <and>
- <tval>38</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="40" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="45" max="50"></level>
- <status>good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="daemonbooks" type="destroy" module="Theme">
- <and>
- <and>
- <tval>115</tval>
- <sval min="55" max="57"></sval>
- </and>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="15" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="25" max="50"></level>
- <status>good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="trapkits" type="destroy" module="Theme">
- <and>
- <tval>46</tval>
- <or>
- <status>bad</status>
- <status>very bad</status>
- </or>
- </and>
-</rule>
-<rule name="classitems" type="destroy" module="Theme">
- <or>
- <and>
- <tval>9</tval>
- <and>
- <not>
- <skill min="1" max="50">Corpse-preservation</skill>
- </not>
- <not>
- <skill min="1" max="50">Possession</skill>
- </not>
- <not>
- <skill min="1" max="50">Summoning</skill>
- </not>
- </and>
- </and>
- <and>
- <or>
- <tval>104</tval>
- <tval>105</tval>
- </or>
- <not>
- <skill min="1" max="50">Runecraft</skill>
- </not>
- </and>
- <and>
- <tval>46</tval>
- <not>
- <ability>Trapping</ability>
- </not>
- <or>
- <status>average</status>
- <status>good</status>
- </or>
- </and>
- <and>
- <and>
- <not>
- <class>Archer</class>
- </not>
- <not>
- <class>Ranger</class>
- </not>
- <not>
- <class>Sniper</class>
- </not>
- </and>
- <tval>11</tval>
- </and>
- <and>
- <and>
- <not>
- <class>Archer</class>
- </not>
- <not>
- <class>Ranger</class>
- </not>
- <not>
- <class>Sniper</class>
- </not>
- </and>
- <tval>1</tval>
- </and>
- </or>
-</rule>
-]]
diff --git a/lib/mods/theme/user/fierce.atm b/lib/mods/theme/user/fierce.atm
deleted file mode 100644
index c49f7de3..00000000
--- a/lib/mods/theme/user/fierce.atm
+++ /dev/null
@@ -1,761 +0,0 @@
-clean_ruleset()
-add_ruleset
-[[
-<rule name="oilflask" type="destroy" module="Theme">
- <name>flask of oil</name>
-</rule>
-<rule name="emptychest" type="destroy" module="Theme">
- <and>
- <and>
- <tval>7</tval>
- </and>
- <status>empty</status>
- </and>
-</rule>
-<rule name="junkmushrooms" type="destroy" module="Theme">
- <and>
- <tval>80</tval>
- <sval min="0" max="11"></sval>
- </and>
-</rule>
-<rule name="junkjewelry" type="destroy" module="Theme">
- <and>
- <or>
- <and>
- <tval>40</tval>
- <sval min="0" max="0"></sval>
- </and>
- <and>
- <tval>45</tval>
- <sval min="0" max="4"></sval>
- </and>
- <and>
- <tval>40</tval>
- <status>bad</status>
- </and>
- <and>
- <tval>45</tval>
- <status>bad</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="junkpotions" type="destroy" module="Theme">
- <and>
- <not>
- <ability>Trapping</ability>
- </not>
- <or>
- <and>
- <tval>71</tval>
- <sval min="4" max="7"></sval>
- </and>
- <and>
- <tval>71</tval>
- <sval min="9" max="11"></sval>
- </and>
- <and>
- <tval>71</tval>
- <sval min="13" max="13">13</sval>
- </and>
- <and>
- <tval>71</tval>
- <sval min="15" max="21"></sval>
- </and>
- </or>
- </and>
-</rule>
-<rule name="junkwands" type="destroy" module="Theme">
- <and>
- <tval>65</tval>
- <sval min="24" max="25"></sval>
- </and>
-</rule>
-<rule name="junkscrolls" type="destroy" module="Theme">
- <and>
- <not>
- <ability>Trapping</ability>
- </not>
- <or>
- <and>
- <tval>70</tval>
- <sval min="0" max="0"></sval>
- <not>
- <subrace>Vampire</subrace>
- </not>
- </and>
- <and>
- <tval>70</tval>
- <sval min="1" max="5"></sval>
- </and>
- <and>
- <tval>70</tval>
- <sval min="7" max="7"></sval>
- </and>
- </or>
- </and>
-</rule>
-<rule name="brokendagger" type="destroy" module="Theme">
- <and>
- <name>Broken Dagger</name>
- <or>
- <status>average</status>
- <status>bad</status>
- <status>very bad</status>
- <and>
- <level min="40" max="50"></level>
- <status>very good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="magestaffs" type="destroy" module="Theme">
- <and>
- <tval>6</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="15" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="25" max="50"></level>
- <status>good</status>
- </and>
- <and>
- <level min="40" max="50"></level>
- <status>very good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="instruments" type="destroy" module="Theme">
- <and>
- <tval>14</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="15" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="25" max="50"></level>
- <status>good</status>
- </and>
- <and>
- <level min="40" max="50"></level>
- <status>very good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="boomerangs" type="destroy" module="Theme">
- <and>
- <tval>15</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="15" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="25" max="50"></level>
- <status>good</status>
- </and>
- <and>
- <level min="40" max="50"></level>
- <status>very good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="shots" type="destroy" module="Theme">
- <and>
- <tval>16</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="25" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="35" max="50"></level>
- <status>good</status>
- </and>
- <and>
- <level min="40" max="50"></level>
- <status>very good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="arrows" type="destroy" module="Theme">
- <and>
- <tval>17</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="25" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="35" max="50"></level>
- <status>good</status>
- </and>
- <and>
- <level min="40" max="50"></level>
- <status>very good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="bolts" type="destroy" module="Theme">
- <and>
- <tval>18</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="25" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="35" max="50"></level>
- <status>good</status>
- </and>
- <and>
- <level min="40" max="50"></level>
- <status>very good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="missile" type="destroy" module="Theme">
- <and>
- <tval>19</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="15" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="25" max="50"></level>
- <status>good</status>
- </and>
- <and>
- <level min="40" max="50"></level>
- <status>very good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="diggers" type="destroy" module="Theme">
- <and>
- <tval>20</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="15" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="25" max="50"></level>
- <status>good</status>
- </and>
- <and>
- <level min="40" max="50"></level>
- <status>very good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="hafted" type="destroy" module="Theme">
- <and>
- <tval>21</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="15" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="25" max="50"></level>
- <status>good</status>
- </and>
- <and>
- <level min="40" max="50"></level>
- <status>very good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="polearm" type="destroy" module="Theme">
- <and>
- <tval>22</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="15" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="25" max="50"></level>
- <status>good</status>
- </and>
- <and>
- <level min="40" max="50"></level>
- <status>very good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="swords" type="destroy" module="Theme">
- <and>
- <tval>23</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="15" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="25" max="50"></level>
- <status>good</status>
- </and>
- <and>
- <level min="40" max="50"></level>
- <status>very good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="axes" type="destroy" module="Theme">
- <and>
- <tval>24</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="15" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="25" max="50"></level>
- <status>good</status>
- </and>
- <and>
- <level min="40" max="50"></level>
- <status>very good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="boots" type="destroy" module="Theme">
- <and>
- <tval>30</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="15" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="25" max="50"></level>
- <status>good</status>
- </and>
- <and>
- <level min="40" max="50"></level>
- <status>very good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="gloves" type="destroy" module="Theme">
- <and>
- <tval>31</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="15" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="25" max="50"></level>
- <status>good</status>
- </and>
- <and>
- <level min="40" max="50"></level>
- <status>very good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="helms" type="destroy" module="Theme">
- <and>
- <tval>32</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="15" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="25" max="50"></level>
- <status>good</status>
- </and>
- <and>
- <level min="40" max="50"></level>
- <status>very good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="crowns" type="destroy" module="Theme">
- <and>
- <tval>33</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="15" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="25" max="50"></level>
- <status>good</status>
- </and>
- <and>
- <level min="40" max="50"></level>
- <status>very good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="shields" type="destroy" module="Theme">
- <and>
- <tval>34</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="15" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="25" max="50"></level>
- <status>good</status>
- </and>
- <and>
- <level min="40" max="50"></level>
- <status>very good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="cloaks" type="destroy" module="Theme">
- <and>
- <tval>35</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="15" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="25" max="50"></level>
- <status>good</status>
- </and>
- <and>
- <level min="40" max="50"></level>
- <status>very good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="softarmour" type="destroy" module="Theme">
- <and>
- <tval>36</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="15" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="25" max="50"></level>
- <status>good</status>
- </and>
- <and>
- <level min="40" max="50"></level>
- <status>very good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="hardarmour" type="destroy" module="Theme">
- <and>
- <tval>37</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="15" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="25" max="50"></level>
- <status>good</status>
- </and>
- <and>
- <level min="40" max="50"></level>
- <status>very good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="dragonarmour" type="destroy" module="Theme">
- <and>
- <tval>38</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="40" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="45" max="50"></level>
- <status>good</status>
- </and>
- <and>
- <level min="49" max="50"></level>
- <status>very good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="daemonbooks" type="destroy" module="Theme">
- <and>
- <and>
- <tval>115</tval>
- <sval min="55" max="57"></sval>
- </and>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="15" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="25" max="50"></level>
- <status>good</status>
- </and>
- <and>
- <level min="49" max="50"></level>
- <status>very good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="trapkits" type="destroy" module="Theme">
- <and>
- <tval>46</tval>
- <or>
- <status>bad</status>
- <status>very bad</status>
- </or>
- </and>
-</rule>
-<rule name="classitems" type="destroy" module="Theme">
- <or>
- <and>
- <tval>9</tval>
- <and>
- <not>
- <skill min="1" max="50">Corpse-preservation</skill>
- </not>
- <not>
- <skill min="1" max="50">Possession</skill>
- </not>
- <not>
- <skill min="1" max="50">Summoning</skill>
- </not>
- </and>
- </and>
- <and>
- <or>
- <tval>104</tval>
- <tval>105</tval>
- </or>
- <not>
- <skill min="1" max="50">Runecraft</skill>
- </not>
- </and>
- <and>
- <tval>46</tval>
- <not>
- <ability>Trapping</ability>
- </not>
- <or>
- <status>average</status>
- <status>good</status>
- </or>
- </and>
- <and>
- <and>
- <not>
- <class>Archer</class>
- </not>
- <not>
- <class>Ranger</class>
- </not>
- <not>
- <class>Sniper</class>
- </not>
- </and>
- <tval>11</tval>
- </and>
- <and>
- <and>
- <not>
- <class>Archer</class>
- </not>
- <not>
- <class>Ranger</class>
- </not>
- <not>
- <class>Sniper</class>
- </not>
- </and>
- <tval>1</tval>
- </and>
- </or>
-</rule>
-]]