|author||Bardur Arantsson <firstname.lastname@example.org>||2015-02-23 09:11:56 +0100|
|committer||Bardur Arantsson <email@example.com>||2015-02-23 09:11:56 +0100|
Remove option plain_descriptions
Diffstat (limited to 'lib/mods/theme')
2 files changed, 0 insertions, 9 deletions
diff --git a/lib/mods/theme/help/option.txt b/lib/mods/theme/help/option.txt
index 4070a769..bb2401d0 100644
@@ -303,12 +303,6 @@ off at will during the course of the game.
symbols. Note that the support for this option may not have been
compiled in on all platforms.
-#####GPlain object descriptions [plain_descriptions]
- In ToME, this option disables "full" names for identified flavoured
- objects; in other words, if this option is not in use, an identified
- Potion of Speed could be listed (for example) as a Blue Potion of Speed.
- If you prefer simpler, less verbose descriptions, set this option.
#####GMonsters learn from their mistakes [smart_learn]
Allow monsters to learn what spell attacks you are resistant to,
and to use this information to choose the best attacks.
diff --git a/lib/mods/theme/user/all.prf b/lib/mods/theme/user/all.prf
index f17e31ed..9e0a1faf 100644
@@ -140,9 +140,6 @@ X:flow_by_sound
# Option 'Use special symbols for the player char'
-# Option 'Plain object descriptions'
# Option 'Monsters learn from their mistakes'