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author | Manoj Srivastava <srivasta@debian.org> | 2014-05-14 23:54:09 -0700 |
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committer | Manoj Srivastava <srivasta@debian.org> | 2014-05-14 23:54:09 -0700 |
commit | 4f8b58cc5366bfc2ea3b56fe6ff0443464d10f0f (patch) | |
tree | a0a9cad00e7916b9a97e14831fb362f21871cbef /lib/scpt/drunk.lua |
tome (2.3.11-ah-2) unstable; urgency=low
* Modified the install paths to deploy to the FHS compliant
/usr/games/tome and /var/games/tome, as we have always done
* This is a major change, and includes theming. Some of the options have
changed. Because of this, the manual page has been removed; there is a
command line help option and in game help until the manual page is
rewritten.
# imported from the archive
Diffstat (limited to 'lib/scpt/drunk.lua')
-rw-r--r-- | lib/scpt/drunk.lua | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/lib/scpt/drunk.lua b/lib/scpt/drunk.lua new file mode 100644 index 00000000..7d90af8d --- /dev/null +++ b/lib/scpt/drunk.lua @@ -0,0 +1,21 @@ +-- silly function that allows a drunk to take a bottle of wine/ale from the player + +function drunk_takes_wine(m_idx, item) + + m_ptr = monster(m_idx) + o_ptr = get_object(item) + + if (m_ptr.r_idx == test_monster_name("Singing, happy drunk")) + and (o_ptr.tval == TV_FOOD) and ((o_ptr.sval == 38) or (o_ptr.sval == 39)) then + + cmsg_print(TERM_YELLOW, "'Hic!'") + + inven_item_increase(item, -1) + inven_item_optimize(item) + return TRUE + else + return FALSE + end +end + +add_hook_script(HOOK_GIVE, "drunk_takes_wine", "drunk_takes_wine") |