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authorBardur Arantsson <bardur@scientician.net>2016-06-20 22:49:05 +0200
committerBardur Arantsson <bardur@scientician.net>2016-06-20 22:49:05 +0200
commit7137a17f77fd3b6c3bbcefa2d621b3a11f161679 (patch)
treed76a6e842933cfb0d53402c45afb120d4c520d2e /src/bldg.cc
parent7f7462188e2a213518acc979e3698746f098d7ab (diff)
Remove monster memory
Instead of having monster memory, the player automatically knows everything about all monsters from the start.
Diffstat (limited to 'src/bldg.cc')
-rw-r--r--src/bldg.cc6
1 files changed, 0 insertions, 6 deletions
diff --git a/src/bldg.cc b/src/bldg.cc
index dc82f4ac..db76b92a 100644
--- a/src/bldg.cc
+++ b/src/bldg.cc
@@ -1218,12 +1218,6 @@ bool_ bldg_process_command(store_type *s_ptr, int i)
break;
}
- case BACT_RESEARCH_MONSTER:
- {
- paid = !research_mon();
- break;
- }
-
case BACT_COMPARE_WEAPONS:
{
paid = compare_weapons();