diff options
author | Bardur Arantsson <bardur@scientician.net> | 2016-06-20 22:49:05 +0200 |
---|---|---|
committer | Bardur Arantsson <bardur@scientician.net> | 2016-06-20 22:49:05 +0200 |
commit | 0cb03efd7c438ee8fc5d9444e0c8e60a8eeb7f16 (patch) | |
tree | 53c50379dca6eb832bfa35912a67dab5e5d9aa11 /src/cmd1.cc | |
parent | 7137a17f77fd3b6c3bbcefa2d621b3a11f161679 (diff) |
Remove redundant parens from RFn_* in expressions
Diffstat (limited to 'src/cmd1.cc')
-rw-r--r-- | src/cmd1.cc | 66 |
1 files changed, 33 insertions, 33 deletions
diff --git a/src/cmd1.cc b/src/cmd1.cc index 112bd376..69592b71 100644 --- a/src/cmd1.cc +++ b/src/cmd1.cc @@ -259,68 +259,68 @@ s16b tot_dam_aux(object_type *o_ptr, int tdam, monster_type *m_ptr, case TV_DIGGING: { /* Slay Animal */ - if ((f1 & (TR1_SLAY_ANIMAL)) && (r_ptr->flags3 & (RF3_ANIMAL))) + if ((f1 & (TR1_SLAY_ANIMAL)) && (r_ptr->flags3 & RF3_ANIMAL)) { if (mult < 2) mult = 2; } /* Slay Evil */ - if ((f1 & (TR1_SLAY_EVIL)) && (r_ptr->flags3 & (RF3_EVIL))) + if ((f1 & (TR1_SLAY_EVIL)) && (r_ptr->flags3 & RF3_EVIL)) { if (mult < 2) mult = 2; } /* Slay Undead */ - if ((f1 & (TR1_SLAY_UNDEAD)) && (r_ptr->flags3 & (RF3_UNDEAD))) + if ((f1 & (TR1_SLAY_UNDEAD)) && (r_ptr->flags3 & RF3_UNDEAD)) { if (mult < 3) mult = 3; } /* Slay Demon */ - if ((f1 & (TR1_SLAY_DEMON)) && (r_ptr->flags3 & (RF3_DEMON))) + if ((f1 & (TR1_SLAY_DEMON)) && (r_ptr->flags3 & RF3_DEMON)) { if (mult < 3) mult = 3; } /* Slay Orc */ - if ((f1 & (TR1_SLAY_ORC)) && (r_ptr->flags3 & (RF3_ORC))) + if ((f1 & (TR1_SLAY_ORC)) && (r_ptr->flags3 & RF3_ORC)) { if (mult < 3) mult = 3; } /* Slay Troll */ - if ((f1 & (TR1_SLAY_TROLL)) && (r_ptr->flags3 & (RF3_TROLL))) + if ((f1 & (TR1_SLAY_TROLL)) && (r_ptr->flags3 & RF3_TROLL)) { if (mult < 3) mult = 3; } /* Slay Giant */ - if ((f1 & (TR1_SLAY_GIANT)) && (r_ptr->flags3 & (RF3_GIANT))) + if ((f1 & (TR1_SLAY_GIANT)) && (r_ptr->flags3 & RF3_GIANT)) { if (mult < 3) mult = 3; } /* Slay Dragon */ - if ((f1 & (TR1_SLAY_DRAGON)) && (r_ptr->flags3 & (RF3_DRAGON))) + if ((f1 & (TR1_SLAY_DRAGON)) && (r_ptr->flags3 & RF3_DRAGON)) { if (mult < 3) mult = 3; } /* Execute Dragon */ - if ((f1 & (TR1_KILL_DRAGON)) && (r_ptr->flags3 & (RF3_DRAGON))) + if ((f1 & (TR1_KILL_DRAGON)) && (r_ptr->flags3 & RF3_DRAGON)) { if (mult < 5) mult = 5; } /* Execute Undead */ - if ((f5 & (TR5_KILL_UNDEAD)) && (r_ptr->flags3 & (RF3_UNDEAD))) + if ((f5 & (TR5_KILL_UNDEAD)) && (r_ptr->flags3 & RF3_UNDEAD)) { if (mult < 5) mult = 5; } /* Execute Demon */ - if ((f5 & (TR5_KILL_DEMON)) && (r_ptr->flags3 & (RF3_DEMON))) + if ((f5 & (TR5_KILL_DEMON)) && (r_ptr->flags3 & RF3_DEMON)) { if (mult < 5) mult = 5; } @@ -329,11 +329,11 @@ s16b tot_dam_aux(object_type *o_ptr, int tdam, monster_type *m_ptr, /* Brand (Acid) */ if (f1 & (TR1_BRAND_ACID)) { - if (r_ptr->flags3 & (RF3_IM_ACID)) + if (r_ptr->flags3 & RF3_IM_ACID) { // No additional multiplier } - else if (r_ptr->flags9 & (RF9_SUSCEP_ACID)) + else if (r_ptr->flags9 & RF9_SUSCEP_ACID) { if (mult < 6) mult = 6; } @@ -346,11 +346,11 @@ s16b tot_dam_aux(object_type *o_ptr, int tdam, monster_type *m_ptr, /* Brand (Elec) */ if (f1 & (TR1_BRAND_ELEC)) { - if (r_ptr->flags3 & (RF3_IM_ELEC)) + if (r_ptr->flags3 & RF3_IM_ELEC) { // No additional multiplier } - else if (r_ptr->flags9 & (RF9_SUSCEP_ELEC)) + else if (r_ptr->flags9 & RF9_SUSCEP_ELEC) { if (mult < 6) mult = 6; } @@ -363,11 +363,11 @@ s16b tot_dam_aux(object_type *o_ptr, int tdam, monster_type *m_ptr, /* Brand (Fire) */ if (f1 & (TR1_BRAND_FIRE)) { - if (r_ptr->flags3 & (RF3_IM_FIRE)) + if (r_ptr->flags3 & RF3_IM_FIRE) { // No additional multiplier } - else if (r_ptr->flags3 & (RF3_SUSCEP_FIRE)) + else if (r_ptr->flags3 & RF3_SUSCEP_FIRE) { if (mult < 6) mult = 6; } @@ -380,11 +380,11 @@ s16b tot_dam_aux(object_type *o_ptr, int tdam, monster_type *m_ptr, /* Brand (Cold) */ if (f1 & (TR1_BRAND_COLD)) { - if (r_ptr->flags3 & (RF3_IM_COLD)) + if (r_ptr->flags3 & RF3_IM_COLD) { // No additional multiplier } - else if (r_ptr->flags3 & (RF3_SUSCEP_COLD)) + else if (r_ptr->flags3 & RF3_SUSCEP_COLD) { if (mult < 6) mult = 6; } @@ -397,11 +397,11 @@ s16b tot_dam_aux(object_type *o_ptr, int tdam, monster_type *m_ptr, /* Brand (Poison) */ if (f1 & (TR1_BRAND_POIS) || (p_ptr->tim_poison)) { - if (r_ptr->flags3 & (RF3_IM_POIS)) + if (r_ptr->flags3 & RF3_IM_POIS) { // No additional damage } - else if (r_ptr->flags9 & (RF9_SUSCEP_POIS)) + else if (r_ptr->flags9 & RF9_SUSCEP_POIS) { if (mult < 6) mult = 6; if (magik(95)) *special |= SPEC_POIS; @@ -416,7 +416,7 @@ s16b tot_dam_aux(object_type *o_ptr, int tdam, monster_type *m_ptr, /* Wounding */ if (f5 & (TR5_WOUNDING)) { - if (r_ptr->flags8 & (RF8_NO_CUT)) + if (r_ptr->flags8 & RF8_NO_CUT) { // No additional damage } @@ -564,7 +564,7 @@ void touch_zap_player(monster_type *m_ptr) { auto r_ptr = m_ptr->race(); - if (r_ptr->flags2 & (RF2_AURA_FIRE)) + if (r_ptr->flags2 & RF2_AURA_FIRE) { if (!(p_ptr->immune_fire)) { @@ -588,7 +588,7 @@ void touch_zap_player(monster_type *m_ptr) } - if (r_ptr->flags2 & (RF2_AURA_ELEC)) + if (r_ptr->flags2 & RF2_AURA_ELEC) { if (!(p_ptr->immune_elec)) { @@ -1050,8 +1050,8 @@ static void carried_monster_attack(s16b m_idx, bool_ *fear, bool_ *mdeath, } /* Aura elec */ - if ((tr_ptr->flags2 & (RF2_AURA_ELEC)) && - !(r_ptr->flags3 & (RF3_IM_ELEC))) + if ((tr_ptr->flags2 & RF2_AURA_ELEC) && + !(r_ptr->flags3 & RF3_IM_ELEC)) { if (t_ptr->ml) { @@ -1538,8 +1538,8 @@ static void incarnate_monster_attack(s16b m_idx, bool_ *fear, bool_ *mdeath, } /* Aura elec */ - if ((tr_ptr->flags2 & (RF2_AURA_ELEC)) && - !(r_ptr->flags3 & (RF3_IM_ELEC))) + if ((tr_ptr->flags2 & RF2_AURA_ELEC) && + !(r_ptr->flags3 & RF3_IM_ELEC)) { if (t_ptr->ml) { @@ -1660,7 +1660,7 @@ void attack_special(monster_type *m_ptr, s32b special, int dam) /* Special - Cut monster */ if (special & SPEC_CUT) { - if (r_ptr->flags8 & (RF8_NO_CUT)) + if (r_ptr->flags8 & RF8_NO_CUT) { // No damage } @@ -1682,11 +1682,11 @@ void attack_special(monster_type *m_ptr, s32b special, int dam) /* Special - Poison monster */ if (special & SPEC_POIS) { - if (r_ptr->flags3 & (RF3_IM_POIS)) + if (r_ptr->flags3 & RF3_IM_POIS) { // No damage } - else if (r_ptr->flags9 & (RF9_SUSCEP_POIS)) + else if (r_ptr->flags9 & RF9_SUSCEP_POIS) { if (m_ptr->poisoned) { @@ -2228,7 +2228,7 @@ void py_attack(int y, int x, int max_blow) /* Stunning blow */ if (magik(get_skill(SKILL_STUN)) && (o_ptr->tval == TV_HAFTED) && (o_ptr->weight > 50) && done_crit) { - if (!(r_ptr->flags4 & (RF4_BR_SOUN)) && !(r_ptr->flags4 & (RF4_BR_WALL)) && k) + if (!(r_ptr->flags4 & RF4_BR_SOUN) && !(r_ptr->flags4 & RF4_BR_WALL) && k) { int tmp; @@ -2449,7 +2449,7 @@ void py_attack(int y, int x, int max_blow) } /* Confuse the monster */ - if (r_ptr->flags3 & (RF3_NO_CONF)) + if (r_ptr->flags3 & RF3_NO_CONF) { msg_format("%^s is unaffected.", m_name); } |