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authorBardur Arantsson <bardur@scientician.net>2016-09-17 09:58:14 +0200
committerBardur Arantsson <bardur@scientician.net>2016-09-17 09:58:14 +0200
commitcc857c940cfe1bfe8d78674dbce53e5b71acaf41 (patch)
treed1e62b5c66b9bd3d0f8cf1873b8dd858060816c5 /src/cmd1.cc
parent5a3f511fd036dd73152786e83f32c32f274f2398 (diff)
Move ability_type::acquired to p_ptr struct
This is justified by the fact that the 'acquired' flag is actually a player-centered bit of information and must be loaded/saved. Everything else in ability_type is defined by the *.txt files.
Diffstat (limited to 'src/cmd1.cc')
-rw-r--r--src/cmd1.cc4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/cmd1.cc b/src/cmd1.cc
index c54e3dbd..f8e064c2 100644
--- a/src/cmd1.cc
+++ b/src/cmd1.cc
@@ -2369,7 +2369,7 @@ void py_attack(int y, int x, int max_blow)
/* Hack -- High-level warriors can spread their attacks out
* among weaker foes.
*/
- if ((has_ability(AB_SPREAD_BLOWS)) && (num < num_blow) &&
+ if ((p_ptr->has_ability(AB_SPREAD_BLOWS)) && (num < num_blow) &&
(energy_use))
{
energy_use = energy_use * num / num_blow;
@@ -2587,7 +2587,7 @@ bool_ player_can_enter(byte feature)
{
if (p_ptr->fly ||
pass_wall ||
- (has_ability(AB_TREE_WALK)) ||
+ p_ptr->has_ability(AB_TREE_WALK) ||
(p_ptr->mimic_form == resolve_mimic_name("Ent")) ||
((p_ptr->grace >= 9000) && praying_to(GOD_YAVANNA)))
return (TRUE);