diff options
author | Bardur Arantsson <bardur@scientician.net> | 2017-09-07 12:53:57 +0200 |
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committer | Bardur Arantsson <bardur@scientician.net> | 2017-09-07 12:53:57 +0200 |
commit | 39e1689130e87732cf410aaea7458dfdc399d50e (patch) | |
tree | 1dab000e95f28816522ea0997f022ec8ca64ef40 /src/cmd4.cc | |
parent | b4dafbb7604b8840c702455022096e8c17c8726b (diff) |
Move special_level[] to Game struct
Refactor into a multi_array<> to make it more robust.
Diffstat (limited to 'src/cmd4.cc')
-rw-r--r-- | src/cmd4.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/cmd4.cc b/src/cmd4.cc index 7c878ae7..a820da41 100644 --- a/src/cmd4.cc +++ b/src/cmd4.cc @@ -2758,7 +2758,7 @@ void do_cmd_feeling() { char buf[1024]; - if (get_dungeon_save(buf) || generate_special_feeling || (dungeon_flags & DF_DESC_ALWAYS)) + if (get_dungeon_save(buf) || game->generate_special_feeling || (dungeon_flags & DF_DESC_ALWAYS)) { if (!get_level_desc(buf)) msg_print("Someone forgot to describe this level!"); else msg_print(buf); |