diff options
author | Bardur Arantsson <bardur@scientician.net> | 2010-07-31 08:58:42 +0200 |
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committer | Bardur Arantsson <bardur@scientician.net> | 2010-07-31 12:37:21 +0200 |
commit | ba042a437d32a329b56058dbb4a91e36b898bd4a (patch) | |
tree | 4fbe397737fd8d823bcfc51927dc8e148d32890e /src/dungeon.c | |
parent | 3583ae42502f763b1d21933019d5323684a1135a (diff) |
Remove obsolete and pointless options.
Affected options:
- flow_by_smell (didn't do anything)
- use_color
- compress_savefile
- flavored_attacks (was disabled via #if 0)
- permanent_levels (was marked EXPERIMENTAL and didn't really work properly)
Diffstat (limited to 'src/dungeon.c')
-rw-r--r-- | src/dungeon.c | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/dungeon.c b/src/dungeon.c index dc5c421f..c6eb7551 100644 --- a/src/dungeon.c +++ b/src/dungeon.c @@ -5670,9 +5670,6 @@ void play_game(bool new_game) /* Hack -- seed for flavors */ seed_flavor = rand_int(0x10000000); - /* Hack -- seed for town layout */ - seed_town = rand_int(0x10000000); - /* Roll up a new character */ player_birth(); |