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authorBardur Arantsson <bardur@scientician.net>2010-07-31 08:58:42 +0200
committerBardur Arantsson <bardur@scientician.net>2010-07-31 12:37:21 +0200
commitba042a437d32a329b56058dbb4a91e36b898bd4a (patch)
tree4fbe397737fd8d823bcfc51927dc8e148d32890e /src/dungeon.c
parent3583ae42502f763b1d21933019d5323684a1135a (diff)
Remove obsolete and pointless options.
Affected options: - flow_by_smell (didn't do anything) - use_color - compress_savefile - flavored_attacks (was disabled via #if 0) - permanent_levels (was marked EXPERIMENTAL and didn't really work properly)
Diffstat (limited to 'src/dungeon.c')
-rw-r--r--src/dungeon.c3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/dungeon.c b/src/dungeon.c
index dc5c421f..c6eb7551 100644
--- a/src/dungeon.c
+++ b/src/dungeon.c
@@ -5670,9 +5670,6 @@ void play_game(bool new_game)
/* Hack -- seed for flavors */
seed_flavor = rand_int(0x10000000);
- /* Hack -- seed for town layout */
- seed_town = rand_int(0x10000000);
-
/* Roll up a new character */
player_birth();