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authorBardur Arantsson <bardur@scientician.net>2015-04-14 06:39:21 +0200
committerBardur Arantsson <bardur@scientician.net>2015-04-14 06:39:21 +0200
commita029d18b62794a44dbaf3530d1d20663287f3ce2 (patch)
treed4ba5e6404728d8f67836578dc078900f2f5d7f2 /src/dungeon.hpp
parent51b1e2dc27441812d7a3006b5d98834c95618e48 (diff)
Add pseudo-ID for items at player's feet
It's a bit silly and tedious play-wise to force player to actually pick things up for pseudo-ID to kick in.
Diffstat (limited to 'src/dungeon.hpp')
-rw-r--r--src/dungeon.hpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/dungeon.hpp b/src/dungeon.hpp
index 37d54d39..bbe6da87 100644
--- a/src/dungeon.hpp
+++ b/src/dungeon.hpp
@@ -1,3 +1,6 @@
#pragma once
+#include <vector>
+
extern void sense_inventory();
+extern void sense_objects(std::vector<int> const &object_idxs);