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authorBardur Arantsson <bardur@scientician.net>2012-03-29 21:10:37 +0200
committerBardur Arantsson <bardur@scientician.net>2012-03-29 21:16:06 +0200
commitb09c86b9828d931638b48864a65658a20d2ad864 (patch)
tree1cdf0aabdfa23f8761e3499f1dcdb4ff988ad133 /src/dungeon.pkg
parentdb5ec646ef4c0d802221ea10a543c38ce59b5d16 (diff)
Remove unused Lua functions for level generation.
Diffstat (limited to 'src/dungeon.pkg')
-rw-r--r--src/dungeon.pkg11
1 files changed, 0 insertions, 11 deletions
diff --git a/src/dungeon.pkg b/src/dungeon.pkg
index 3e11338d..f5e4045f 100644
--- a/src/dungeon.pkg
+++ b/src/dungeon.pkg
@@ -1496,17 +1496,6 @@ extern void place_floor(int y, int x);
*/
extern void place_filler(int y, int x);
-/** @fn add_scripted_generator(cptr name, bool stairs, bool monsters, bool objects, bool miscs)
- * @dgonly
- * @param name String \n Name of generator
- * @param stairs Boolean \n TRUE if stairs can be generated, otherwise FALSE
- * @param monsters Boolean \n TRUE if monsters can be generated, otherwise FALSE
- * @param objects Boolean \n TRUE if objects can be generated, otherwise FALSE
- * @param miscs Boolean \n TRUE if other stuff can be generated, otherwise FALSE
- * @note (defined in file lua_bind.c)
- */
-extern void add_scripted_generator(cptr name, bool stairs, bool monsters, bool objects, bool miscs);
-
/** @fn new_player_spot(int branch)
* @brief Places player in a new location.\n
* @param branch Number \n branch is the dungeon branch (if any).