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authorBardur Arantsson <bardur@scientician.net>2012-05-27 17:33:59 +0200
committerBardur Arantsson <bardur@scientician.net>2012-05-29 05:37:56 +0200
commit33f06d33cc2f4cd3d36a9616f7f9e9abc7287080 (patch)
tree97754986db36d5d3082cadc92bc6b85c7f30ca9d /src/externs.h
parent3c6ca071045f3ab2153db833c2be2b500a43880c (diff)
Lua: Add "device_allocation_type" to support moving spells
Diffstat (limited to 'src/externs.h')
-rw-r--r--src/externs.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/externs.h b/src/externs.h
index f76709d0..e622ea4c 100644
--- a/src/externs.h
+++ b/src/externs.h
@@ -1923,6 +1923,7 @@ bool_ school_book_contains_spell(int sval, s32b spell_idx);
void lua_cast_school_spell(s32b spell_idx, bool_ no_cost);
void spell_description_add_line(s32b spell_idx, cptr line);
+void device_allocation_init(device_allocation *device_allocation, byte tval);
/* range.c */
extern void range_init(range_type *range, s32b min, s32b max);