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authorBardur Arantsson <bardur@scientician.net>2013-03-26 23:00:48 +0100
committerBardur Arantsson <bardur@scientician.net>2013-09-27 14:46:42 +0200
commitacca45d6a22406a74d5dc56e00ff0c6ad8e478b8 (patch)
treef461ef0b84f500d73ad4c4e2d8bf1e7f36dce860 /src/externs.h
parent3ceb6ba12f66db6df2e1b73e02de33a8950564de (diff)
Constness fixes
Diffstat (limited to 'src/externs.h')
-rw-r--r--src/externs.h286
1 files changed, 143 insertions, 143 deletions
diff --git a/src/externs.h b/src/externs.h
index ce388136..99792082 100644
--- a/src/externs.h
+++ b/src/externs.h
@@ -859,11 +859,11 @@ extern errr predict_score(void);
extern void predict_score_gui(bool_ *initialized, bool_ *game_in_progress);
extern void close_game(void);
extern errr get_rnd_line(const char * file_name, char * output);
-extern char *get_line(char* fname, cptr fdir, char *linbuf, int line);
+extern char *get_line(const char* fname, cptr fdir, char *linbuf, int line);
extern void do_cmd_knowledge_corruptions(void);
extern void race_legends(void);
extern void show_highclass(int building);
-extern errr get_xtra_line(char * file_name, monster_type *m_ptr, char * output);
+extern errr get_xtra_line(const char * file_name, monster_type *m_ptr, char * output);
/* gen_maze.c */
extern bool_ level_generate_maze();
@@ -1362,17 +1362,17 @@ extern s32b THUNDERSTORM;
extern s32b STERILIZE;
casting_result air_noxious_cloud(int);
-char *air_noxious_cloud_info();
+const char *air_noxious_cloud_info();
casting_result air_wings_of_winds(int);
-char *air_wings_of_winds_info();
+const char *air_wings_of_winds_info();
casting_result air_invisibility(int);
-char *air_invisibility_info();
+const char *air_invisibility_info();
casting_result air_poison_blood(int);
-char *air_poison_blood_info();
+const char *air_poison_blood_info();
casting_result air_thunderstorm(int);
-char *air_thunderstorm_info();
+const char *air_thunderstorm_info();
casting_result air_sterilize(int);
-char *air_sterilize_info();
+const char *air_sterilize_info();
extern s32b BLINK;
extern s32b DISARM;
@@ -1382,17 +1382,17 @@ extern s32b RECALL;
extern s32b PROBABILITY_TRAVEL;
casting_result convey_blink(int);
-char *convey_blink_info();
+const char *convey_blink_info();
casting_result convey_disarm(int);
-char *convey_disarm_info();
+const char *convey_disarm_info();
casting_result convey_teleport(int);
-char *convey_teleport_info();
+const char *convey_teleport_info();
casting_result convey_teleport_away(int);
-char *convey_teleport_away_info();
+const char *convey_teleport_away_info();
casting_result convey_recall(int);
-char *convey_recall_info();
+const char *convey_recall_info();
casting_result convey_probability_travel(int);
-char *convey_probability_travel_info();
+const char *convey_probability_travel_info();
extern s32b DEMON_BLADE;
extern s32b DEMON_MADNESS;
@@ -1405,23 +1405,23 @@ extern s32b DISCHARGE_MINION;
extern s32b CONTROL_DEMON;
casting_result demonology_demon_blade(int);
-char *demonology_demon_blade_info();
+const char *demonology_demon_blade_info();
casting_result demonology_demon_madness(int);
-char *demonology_demon_madness_info();
+const char *demonology_demon_madness_info();
casting_result demonology_demon_field(int);
-char *demonology_demon_field_info();
+const char *demonology_demon_field_info();
casting_result demonology_doom_shield(int);
-char *demonology_doom_shield_info();
+const char *demonology_doom_shield_info();
casting_result demonology_unholy_word(int);
-char *demonology_unholy_word_info();
+const char *demonology_unholy_word_info();
casting_result demonology_demon_cloak(int);
-char *demonology_demon_cloak_info();
+const char *demonology_demon_cloak_info();
casting_result demonology_summon_demon(int);
-char *demonology_summon_demon_info();
+const char *demonology_summon_demon_info();
casting_result demonology_discharge_minion(int);
-char *demonology_discharge_minion_info();
+const char *demonology_discharge_minion_info();
casting_result demonology_control_demon(int);
-char *demonology_control_demon_info();
+const char *demonology_control_demon_info();
extern s32b STARIDENTIFY;
extern s32b IDENTIFY;
@@ -1431,17 +1431,17 @@ extern s32b REVEALWAYS;
extern s32b SENSEMONSTERS;
casting_result divination_greater_identify(int);
-char *divination_greater_identify_info();
+const char *divination_greater_identify_info();
casting_result divination_identify(int);
-char *divination_identify_info();
+const char *divination_identify_info();
casting_result divination_vision(int);
-char *divination_vision_info();
+const char *divination_vision_info();
casting_result divination_sense_hidden(int);
-char *divination_sense_hidden_info();
+const char *divination_sense_hidden_info();
casting_result divination_reveal_ways(int);
-char *divination_reveal_ways_info();
+const char *divination_reveal_ways_info();
casting_result divination_sense_monsters(int);
-char *divination_sense_monsters_info();
+const char *divination_sense_monsters_info();
extern s32b STONESKIN;
extern s32b DIG;
@@ -1450,15 +1450,15 @@ extern s32b STRIKE;
extern s32b SHAKE;
casting_result earth_stone_skin(int);
-char *earth_stone_skin_info();
+const char *earth_stone_skin_info();
casting_result earth_dig(int);
-char *earth_dig_info();
+const char *earth_dig_info();
casting_result earth_stone_prison(int);
-char *earth_stone_prison_info();
+const char *earth_stone_prison_info();
casting_result earth_strike(int);
-char *earth_strike_info();
+const char *earth_strike_info();
casting_result earth_shake(int);
-char *earth_shake_info();
+const char *earth_shake_info();
extern s32b ERU_SEE;
extern s32b ERU_LISTEN;
@@ -1466,13 +1466,13 @@ extern s32b ERU_UNDERSTAND;
extern s32b ERU_PROT;
casting_result eru_see_the_music(int);
-char *eru_see_the_music_info();
+const char *eru_see_the_music_info();
casting_result eru_listen_to_the_music(int);
-char *eru_listen_to_the_music_info();
+const char *eru_listen_to_the_music_info();
casting_result eru_know_the_music(int);
-char *eru_know_the_music_info();
+const char *eru_know_the_music_info();
casting_result eru_lay_of_protection(int);
-char *eru_lay_of_protection_info();
+const char *eru_lay_of_protection_info();
extern s32b GLOBELIGHT;
extern s32b FIREFLASH;
@@ -1481,15 +1481,15 @@ extern s32b FIREWALL;
extern s32b FIREGOLEM;
casting_result fire_globe_of_light(int);
-char *fire_globe_of_light_info();
+const char *fire_globe_of_light_info();
casting_result fire_fireflash(int);
-char *fire_fireflash_info();
+const char *fire_fireflash_info();
casting_result fire_fiery_shield(int);
-char *fire_fiery_shield_info();
+const char *fire_fiery_shield_info();
casting_result fire_firewall(int);
-char *fire_firewall_info();
+const char *fire_firewall_info();
casting_result fire_golem(int);
-char *fire_golem_info();
+const char *fire_golem_info();
extern s32b CALL_THE_ELEMENTS;
extern s32b CHANNEL_ELEMENTS;
@@ -1501,25 +1501,25 @@ extern s32b GROW_BARRIER;
extern s32b ELEMENTAL_MINION;
casting_result geomancy_call_the_elements(int);
-char *geomancy_call_the_elements_info();
+const char *geomancy_call_the_elements_info();
casting_result geomancy_channel_elements(int);
-char *geomancy_channel_elements_info();
+const char *geomancy_channel_elements_info();
casting_result geomancy_elemental_wave(int);
-char *geomancy_elemental_wave_info();
+const char *geomancy_elemental_wave_info();
casting_result geomancy_vaporize(int);
-char *geomancy_vaporize_info();
+const char *geomancy_vaporize_info();
bool_ geomancy_vaporize_depends();
casting_result geomancy_geolysis(int);
-char *geomancy_geolysis_info();
+const char *geomancy_geolysis_info();
bool_ geomancy_geolysis_depends();
casting_result geomancy_dripping_tread(int);
-char *geomancy_dripping_tread_info();
+const char *geomancy_dripping_tread_info();
bool_ geomancy_dripping_tread_depends();
casting_result geomancy_grow_barrier(int);
-char *geomancy_grow_barrier_info();
+const char *geomancy_grow_barrier_info();
bool_ geomancy_grow_barrier_depends();
casting_result geomancy_elemental_minion(int);
-char *geomancy_elemental_minion_info();
+const char *geomancy_elemental_minion_info();
extern s32b MANATHRUST;
extern s32b DELCURSES;
@@ -1527,13 +1527,13 @@ extern s32b RESISTS;
extern s32b MANASHIELD;
casting_result mana_manathrust(int);
-char *mana_manathrust_info();
+const char *mana_manathrust_info();
casting_result mana_remove_curses(int);
-char *mana_remove_curses_info();
+const char *mana_remove_curses_info();
casting_result mana_elemental_shield(int);
-char *mana_elemental_shield_info();
+const char *mana_elemental_shield_info();
casting_result mana_disruption_shield(int);
-char *mana_disruption_shield_info();
+const char *mana_disruption_shield_info();
extern s32b MANWE_SHIELD;
extern s32b MANWE_AVATAR;
@@ -1541,13 +1541,13 @@ extern s32b MANWE_BLESS;
extern s32b MANWE_CALL;
casting_result manwe_wind_shield(int);
-char *manwe_wind_shield_info();
+const char *manwe_wind_shield_info();
casting_result manwe_avatar(int);
-char *manwe_avatar_info();
+const char *manwe_avatar_info();
casting_result manwe_blessing(int);
-char *manwe_blessing_info();
+const char *manwe_blessing_info();
casting_result manwe_call(int);
-char *manwe_call_info();
+const char *manwe_call_info();
extern s32b MELKOR_CURSE;
extern s32b MELKOR_CORPSE_EXPLOSION;
@@ -1556,11 +1556,11 @@ extern s32b MELKOR_MIND_STEAL;
void do_melkor_curse(int m_idx);
casting_result melkor_curse(int);
-char *melkor_curse_info();
+const char *melkor_curse_info();
casting_result melkor_corpse_explosion(int);
-char *melkor_corpse_explosion_info();
+const char *melkor_corpse_explosion_info();
casting_result melkor_mind_steal(int);
-char *melkor_mind_steal_info();
+const char *melkor_mind_steal_info();
extern s32b RECHARGE;
extern s32b SPELLBINDER;
@@ -1570,15 +1570,15 @@ extern s32b INERTIA_CONTROL;
extern timer_type *TIMER_INERTIA_CONTROL;
casting_result meta_recharge(int);
-char *meta_recharge_info();
+const char *meta_recharge_info();
casting_result meta_spellbinder(int);
-char *meta_spellbinder_info();
+const char *meta_spellbinder_info();
casting_result meta_disperse_magic(int);
-char *meta_disperse_magic_info();
+const char *meta_disperse_magic_info();
casting_result meta_tracker(int);
-char *meta_tracker_info();
+const char *meta_tracker_info();
casting_result meta_inertia_control(int);
-char *meta_inertia_control_info();
+const char *meta_inertia_control_info();
void meta_inertia_control_timer_callback();
void meta_inertia_control_calc_mana(int *msp);
@@ -1590,13 +1590,13 @@ extern s32b ARMOROFFEAR;
extern s32b STUN;
casting_result mind_charm(int);
-char *mind_charm_info();
+const char *mind_charm_info();
casting_result mind_confuse(int);
-char *mind_confuse_info();
+const char *mind_confuse_info();
casting_result mind_armor_of_fear(int);
-char *mind_armor_of_fear_info();
+const char *mind_armor_of_fear_info();
casting_result mind_stun(int);
-char *mind_stun_info();
+const char *mind_stun_info();
extern s32b MAGELOCK;
extern s32b SLOWMONSTER;
@@ -1604,24 +1604,24 @@ extern s32b ESSENCESPEED;
extern s32b BANISHMENT;
casting_result tempo_magelock(int);
-char *tempo_magelock_info();
+const char *tempo_magelock_info();
casting_result tempo_slow_monster(int);
-char *tempo_slow_monster_info();
+const char *tempo_slow_monster_info();
casting_result tempo_essence_of_speed(int);
-char *tempo_essence_of_speed_info();
+const char *tempo_essence_of_speed_info();
casting_result tempo_banishment(int);
-char *tempo_banishment_info();
+const char *tempo_banishment_info();
extern s32b TULKAS_AIM;
extern s32b TULKAS_WAVE;
extern s32b TULKAS_SPIN;
casting_result tulkas_divine_aim(int);
-char *tulkas_divine_aim_info();
+const char *tulkas_divine_aim_info();
casting_result tulkas_wave_of_power(int);
-char *tulkas_wave_of_power_info();
+const char *tulkas_wave_of_power_info();
casting_result tulkas_whirlwind(int);
-char *tulkas_whirlwind_info();
+const char *tulkas_whirlwind_info();
extern s32b DRAIN;
extern s32b GENOCIDE;
@@ -1632,13 +1632,13 @@ int udun_in_book(s32b sval, s32b pval);
int levels_in_book(s32b sval, s32b pval);
casting_result udun_drain(int);
-char *udun_drain_info();
+const char *udun_drain_info();
casting_result udun_genocide(int);
-char *udun_genocide_info();
+const char *udun_genocide_info();
casting_result udun_wraithform(int);
-char *udun_wraithform_info();
+const char *udun_wraithform_info();
casting_result udun_flame_of_udun(int);
-char *udun_flame_of_udun_info();
+const char *udun_flame_of_udun_info();
extern s32b TIDALWAVE;
extern s32b ICESTORM;
@@ -1647,15 +1647,15 @@ extern s32b VAPOR;
extern s32b GEYSER;
casting_result water_tidal_wave(int);
-char *water_tidal_wave_info();
+const char *water_tidal_wave_info();
casting_result water_ice_storm(int);
-char *water_ice_storm_info();
+const char *water_ice_storm_info();
casting_result water_ent_potion(int);
-char *water_ent_potion_info();
+const char *water_ent_potion_info();
casting_result water_vapor(int);
-char *water_vapor_info();
+const char *water_vapor_info();
casting_result water_geyser(int);
-char *water_geyser_info();
+const char *water_geyser_info();
extern s32b YAVANNA_CHARM_ANIMAL;
extern s32b YAVANNA_GROW_GRASS;
@@ -1664,15 +1664,15 @@ extern s32b YAVANNA_WATER_BITE;
extern s32b YAVANNA_UPROOT;
casting_result yavanna_charm_animal(int);
-char *yavanna_charm_animal_info();
+const char *yavanna_charm_animal_info();
casting_result yavanna_grow_grass(int);
-char *yavanna_grow_grass_info();
+const char *yavanna_grow_grass_info();
casting_result yavanna_tree_roots(int);
-char *yavanna_tree_roots_info();
+const char *yavanna_tree_roots_info();
casting_result yavanna_water_bite(int);
-char *yavanna_water_bite_info();
+const char *yavanna_water_bite_info();
casting_result yavanna_uproot(int);
-char *yavanna_uproot_info();
+const char *yavanna_uproot_info();
extern s32b GROWTREE;
extern s32b HEALING;
@@ -1682,17 +1682,17 @@ extern s32b SUMMONANNIMAL;
extern s32b GROW_ATHELAS;
casting_result nature_grow_trees(int);
-char *nature_grow_trees_info();
+const char *nature_grow_trees_info();
casting_result nature_healing(int);
-char *nature_healing_info();
+const char *nature_healing_info();
casting_result nature_recovery(int);
-char *nature_recovery_info();
+const char *nature_recovery_info();
casting_result nature_regeneration(int);
-char *nature_regeneration_info();
+const char *nature_regeneration_info();
casting_result nature_summon_animal(int);
-char *nature_summon_animal_info();
+const char *nature_summon_animal_info();
casting_result nature_grow_athelas(int);
-char *nature_grow_athelas_info();
+const char *nature_grow_athelas_info();
extern s32b DEVICE_HEAL_MONSTER;
extern s32b DEVICE_SPEED_MONSTER;
@@ -1710,33 +1710,33 @@ extern s32b DEVICE_RADAGAST;
extern s32b DEVICE_VALAROMA;
casting_result device_heal_monster(int);
-char *device_heal_monster_info();
+const char *device_heal_monster_info();
casting_result device_haste_monster(int);
-char *device_haste_monster_info();
+const char *device_haste_monster_info();
casting_result device_wish(int);
-char *device_wish_info();
+const char *device_wish_info();
casting_result device_summon_monster(int);
-char *device_summon_monster_info();
+const char *device_summon_monster_info();
casting_result device_mana(int);
-char *device_mana_info();
+const char *device_mana_info();
casting_result device_nothing(int);
-char *device_nothing_info();
+const char *device_nothing_info();
casting_result device_lebohaum(int);
-char *device_lebohaum_info();
+const char *device_lebohaum_info();
casting_result device_maggot(int);
-char *device_maggot_info();
+const char *device_maggot_info();
casting_result device_holy_fire(int);
-char *device_holy_fire_info();
+const char *device_holy_fire_info();
casting_result device_eternal_flame(int);
-char *device_eternal_flame_info();
+const char *device_eternal_flame_info();
casting_result device_durandil(int);
-char *device_durandil_info();
+const char *device_durandil_info();
casting_result device_thunderlords(int);
-char *device_thunderlords_info();
+const char *device_thunderlords_info();
casting_result device_radagast(int);
-char *device_radagast_info();
+const char *device_radagast_info();
casting_result device_valaroma(int);
-char *device_valaroma_info();
+const char *device_valaroma_info();
extern s32b MUSIC_STOP;
extern s32b MUSIC_HOLD;
@@ -1753,51 +1753,51 @@ extern s32b MUSIC_YLMIR;
extern s32b MUSIC_AMBARKANTA;
casting_result music_stop_singing_spell(int);
-char *music_stop_singing_info();
+const char *music_stop_singing_info();
int music_holding_pattern_lasting();
casting_result music_holding_pattern_spell(int);
-char *music_holding_pattern_info();
+const char *music_holding_pattern_info();
int music_illusion_pattern_lasting();
casting_result music_illusion_pattern_spell(int);
-char *music_illusion_pattern_info();
+const char *music_illusion_pattern_info();
int music_stun_pattern_lasting();
casting_result music_stun_pattern_spell(int);
-char *music_stun_pattern_info();
+const char *music_stun_pattern_info();
int music_song_of_the_sun_lasting();
casting_result music_song_of_the_sun_spell(int);
-char *music_song_of_the_sun_info();
+const char *music_song_of_the_sun_info();
int music_flow_of_life_lasting();
casting_result music_flow_of_life_spell(int);
-char *music_flow_of_life_info();
+const char *music_flow_of_life_info();
int music_heroic_ballad_lasting();
casting_result music_heroic_ballad_spell(int);
-char *music_heroic_ballad_info();
+const char *music_heroic_ballad_info();
int music_hobbit_melodies_lasting();
casting_result music_hobbit_melodies_spell(int);
-char *music_hobbit_melodies_info();
+const char *music_hobbit_melodies_info();
int music_clairaudience_lasting();
casting_result music_clairaudience_spell(int);
-char *music_clairaudience_info();
+const char *music_clairaudience_info();
casting_result music_blow_spell(int);
-char *music_blow_info();
+const char *music_blow_info();
casting_result music_gush_of_wind_spell(int);
-char *music_gush_of_wind_info();
+const char *music_gush_of_wind_info();
casting_result music_horns_of_ylmir_spell(int);
-char *music_horns_of_ylmir_info();
+const char *music_horns_of_ylmir_info();
casting_result music_ambarkanta_spell(int);
-char *music_ambarkanta_info();
+const char *music_ambarkanta_info();
extern s32b AULE_FIREBRAND;
extern s32b AULE_ENCHANT_WEAPON;
@@ -1805,13 +1805,13 @@ extern s32b AULE_ENCHANT_ARMOUR;
extern s32b AULE_CHILD;
casting_result aule_firebrand_spell(int);
-char *aule_firebrand_info();
+const char *aule_firebrand_info();
casting_result aule_enchant_weapon_spell(int);
-char *aule_enchant_weapon_info();
+const char *aule_enchant_weapon_info();
casting_result aule_enchant_armour_spell(int);
-char *aule_enchant_armour_info();
+const char *aule_enchant_armour_info();
casting_result aule_child_spell(int);
-char *aule_child_info();
+const char *aule_child_info();
extern s32b MANDOS_TEARS_LUTHIEN;
extern s32b MANDOS_SPIRIT_FEANTURI;
@@ -1819,13 +1819,13 @@ extern s32b MANDOS_TALE_DOOM;
extern s32b MANDOS_CALL_HALLS;
casting_result mandos_tears_of_luthien_spell(int);
-char *mandos_tears_of_luthien_info();
+const char *mandos_tears_of_luthien_info();
casting_result mandos_spirit_of_the_feanturi_spell(int);
-char *mandos_spirit_of_the_feanturi_info();
+const char *mandos_spirit_of_the_feanturi_info();
casting_result mandos_tale_of_doom_spell(int);
-char *mandos_tale_of_doom_info();
+const char *mandos_tale_of_doom_info();
casting_result mandos_call_to_the_halls_spell(int);
-char *mandos_call_to_the_halls_info();
+const char *mandos_call_to_the_halls_info();
extern s32b ULMO_BELEGAER;
extern s32b ULMO_DRAUGHT_ULMONAN;
@@ -1833,13 +1833,13 @@ extern s32b ULMO_CALL_ULUMURI;
extern s32b ULMO_WRATH;
casting_result ulmo_song_of_belegaer_spell(int);
-char *ulmo_song_of_belegaer_info();
+const char *ulmo_song_of_belegaer_info();
casting_result ulmo_draught_of_ulmonan_spell(int);
-char *ulmo_draught_of_ulmonan_info();
+const char *ulmo_draught_of_ulmonan_info();
casting_result ulmo_call_of_the_ulumuri_spell(int);
-char *ulmo_call_of_the_ulumuri_info();
+const char *ulmo_call_of_the_ulumuri_info();
casting_result ulmo_wrath_of_ulmo_spell(int);
-char *ulmo_wrath_of_ulmo_info();
+const char *ulmo_wrath_of_ulmo_info();
extern s32b VARDA_LIGHT_VALINOR;
extern s32b VARDA_CALL_ALMAREN;
@@ -1847,13 +1847,13 @@ extern s32b VARDA_EVENSTAR;
extern s32b VARDA_STARKINDLER;
casting_result varda_light_of_valinor_spell(int);
-char *varda_light_of_valinor_info();
+const char *varda_light_of_valinor_info();
casting_result varda_call_of_almaren_spell(int);
-char *varda_call_of_almaren_info();
+const char *varda_call_of_almaren_info();
casting_result varda_evenstar_spell(int);
-char *varda_evenstar_info();
+const char *varda_evenstar_info();
casting_result varda_star_kindler_spell(int);
-char *varda_star_kindler_info();
+const char *varda_star_kindler_info();
/* spells4.c */
@@ -2302,8 +2302,8 @@ extern s32b get_level_use_stick;
extern void set_target(int y, int x);
extern void get_target(int dir, int *y, int *x);
-extern void get_map_size(char *name, int *ysize, int *xsize);
-extern void load_map(char *name, int *y, int *x);
+extern void get_map_size(const char *name, int *ysize, int *xsize);
+extern void load_map(const char *name, int *y, int *x);
extern int lua_get_new_bounty_monster(int lev);