diff options
author | Bardur Arantsson <bardur@scientician.net> | 2013-03-26 23:00:48 +0100 |
---|---|---|
committer | Bardur Arantsson <bardur@scientician.net> | 2013-09-27 14:46:42 +0200 |
commit | acca45d6a22406a74d5dc56e00ff0c6ad8e478b8 (patch) | |
tree | f461ef0b84f500d73ad4c4e2d8bf1e7f36dce860 /src/externs.h | |
parent | 3ceb6ba12f66db6df2e1b73e02de33a8950564de (diff) |
Constness fixes
Diffstat (limited to 'src/externs.h')
-rw-r--r-- | src/externs.h | 286 |
1 files changed, 143 insertions, 143 deletions
diff --git a/src/externs.h b/src/externs.h index ce388136..99792082 100644 --- a/src/externs.h +++ b/src/externs.h @@ -859,11 +859,11 @@ extern errr predict_score(void); extern void predict_score_gui(bool_ *initialized, bool_ *game_in_progress); extern void close_game(void); extern errr get_rnd_line(const char * file_name, char * output); -extern char *get_line(char* fname, cptr fdir, char *linbuf, int line); +extern char *get_line(const char* fname, cptr fdir, char *linbuf, int line); extern void do_cmd_knowledge_corruptions(void); extern void race_legends(void); extern void show_highclass(int building); -extern errr get_xtra_line(char * file_name, monster_type *m_ptr, char * output); +extern errr get_xtra_line(const char * file_name, monster_type *m_ptr, char * output); /* gen_maze.c */ extern bool_ level_generate_maze(); @@ -1362,17 +1362,17 @@ extern s32b THUNDERSTORM; extern s32b STERILIZE; casting_result air_noxious_cloud(int); -char *air_noxious_cloud_info(); +const char *air_noxious_cloud_info(); casting_result air_wings_of_winds(int); -char *air_wings_of_winds_info(); +const char *air_wings_of_winds_info(); casting_result air_invisibility(int); -char *air_invisibility_info(); +const char *air_invisibility_info(); casting_result air_poison_blood(int); -char *air_poison_blood_info(); +const char *air_poison_blood_info(); casting_result air_thunderstorm(int); -char *air_thunderstorm_info(); +const char *air_thunderstorm_info(); casting_result air_sterilize(int); -char *air_sterilize_info(); +const char *air_sterilize_info(); extern s32b BLINK; extern s32b DISARM; @@ -1382,17 +1382,17 @@ extern s32b RECALL; extern s32b PROBABILITY_TRAVEL; casting_result convey_blink(int); -char *convey_blink_info(); +const char *convey_blink_info(); casting_result convey_disarm(int); -char *convey_disarm_info(); +const char *convey_disarm_info(); casting_result convey_teleport(int); -char *convey_teleport_info(); +const char *convey_teleport_info(); casting_result convey_teleport_away(int); -char *convey_teleport_away_info(); +const char *convey_teleport_away_info(); casting_result convey_recall(int); -char *convey_recall_info(); +const char *convey_recall_info(); casting_result convey_probability_travel(int); -char *convey_probability_travel_info(); +const char *convey_probability_travel_info(); extern s32b DEMON_BLADE; extern s32b DEMON_MADNESS; @@ -1405,23 +1405,23 @@ extern s32b DISCHARGE_MINION; extern s32b CONTROL_DEMON; casting_result demonology_demon_blade(int); -char *demonology_demon_blade_info(); +const char *demonology_demon_blade_info(); casting_result demonology_demon_madness(int); -char *demonology_demon_madness_info(); +const char *demonology_demon_madness_info(); casting_result demonology_demon_field(int); -char *demonology_demon_field_info(); +const char *demonology_demon_field_info(); casting_result demonology_doom_shield(int); -char *demonology_doom_shield_info(); +const char *demonology_doom_shield_info(); casting_result demonology_unholy_word(int); -char *demonology_unholy_word_info(); +const char *demonology_unholy_word_info(); casting_result demonology_demon_cloak(int); -char *demonology_demon_cloak_info(); +const char *demonology_demon_cloak_info(); casting_result demonology_summon_demon(int); -char *demonology_summon_demon_info(); +const char *demonology_summon_demon_info(); casting_result demonology_discharge_minion(int); -char *demonology_discharge_minion_info(); +const char *demonology_discharge_minion_info(); casting_result demonology_control_demon(int); -char *demonology_control_demon_info(); +const char *demonology_control_demon_info(); extern s32b STARIDENTIFY; extern s32b IDENTIFY; @@ -1431,17 +1431,17 @@ extern s32b REVEALWAYS; extern s32b SENSEMONSTERS; casting_result divination_greater_identify(int); -char *divination_greater_identify_info(); +const char *divination_greater_identify_info(); casting_result divination_identify(int); -char *divination_identify_info(); +const char *divination_identify_info(); casting_result divination_vision(int); -char *divination_vision_info(); +const char *divination_vision_info(); casting_result divination_sense_hidden(int); -char *divination_sense_hidden_info(); +const char *divination_sense_hidden_info(); casting_result divination_reveal_ways(int); -char *divination_reveal_ways_info(); +const char *divination_reveal_ways_info(); casting_result divination_sense_monsters(int); -char *divination_sense_monsters_info(); +const char *divination_sense_monsters_info(); extern s32b STONESKIN; extern s32b DIG; @@ -1450,15 +1450,15 @@ extern s32b STRIKE; extern s32b SHAKE; casting_result earth_stone_skin(int); -char *earth_stone_skin_info(); +const char *earth_stone_skin_info(); casting_result earth_dig(int); -char *earth_dig_info(); +const char *earth_dig_info(); casting_result earth_stone_prison(int); -char *earth_stone_prison_info(); +const char *earth_stone_prison_info(); casting_result earth_strike(int); -char *earth_strike_info(); +const char *earth_strike_info(); casting_result earth_shake(int); -char *earth_shake_info(); +const char *earth_shake_info(); extern s32b ERU_SEE; extern s32b ERU_LISTEN; @@ -1466,13 +1466,13 @@ extern s32b ERU_UNDERSTAND; extern s32b ERU_PROT; casting_result eru_see_the_music(int); -char *eru_see_the_music_info(); +const char *eru_see_the_music_info(); casting_result eru_listen_to_the_music(int); -char *eru_listen_to_the_music_info(); +const char *eru_listen_to_the_music_info(); casting_result eru_know_the_music(int); -char *eru_know_the_music_info(); +const char *eru_know_the_music_info(); casting_result eru_lay_of_protection(int); -char *eru_lay_of_protection_info(); +const char *eru_lay_of_protection_info(); extern s32b GLOBELIGHT; extern s32b FIREFLASH; @@ -1481,15 +1481,15 @@ extern s32b FIREWALL; extern s32b FIREGOLEM; casting_result fire_globe_of_light(int); -char *fire_globe_of_light_info(); +const char *fire_globe_of_light_info(); casting_result fire_fireflash(int); -char *fire_fireflash_info(); +const char *fire_fireflash_info(); casting_result fire_fiery_shield(int); -char *fire_fiery_shield_info(); +const char *fire_fiery_shield_info(); casting_result fire_firewall(int); -char *fire_firewall_info(); +const char *fire_firewall_info(); casting_result fire_golem(int); -char *fire_golem_info(); +const char *fire_golem_info(); extern s32b CALL_THE_ELEMENTS; extern s32b CHANNEL_ELEMENTS; @@ -1501,25 +1501,25 @@ extern s32b GROW_BARRIER; extern s32b ELEMENTAL_MINION; casting_result geomancy_call_the_elements(int); -char *geomancy_call_the_elements_info(); +const char *geomancy_call_the_elements_info(); casting_result geomancy_channel_elements(int); -char *geomancy_channel_elements_info(); +const char *geomancy_channel_elements_info(); casting_result geomancy_elemental_wave(int); -char *geomancy_elemental_wave_info(); +const char *geomancy_elemental_wave_info(); casting_result geomancy_vaporize(int); -char *geomancy_vaporize_info(); +const char *geomancy_vaporize_info(); bool_ geomancy_vaporize_depends(); casting_result geomancy_geolysis(int); -char *geomancy_geolysis_info(); +const char *geomancy_geolysis_info(); bool_ geomancy_geolysis_depends(); casting_result geomancy_dripping_tread(int); -char *geomancy_dripping_tread_info(); +const char *geomancy_dripping_tread_info(); bool_ geomancy_dripping_tread_depends(); casting_result geomancy_grow_barrier(int); -char *geomancy_grow_barrier_info(); +const char *geomancy_grow_barrier_info(); bool_ geomancy_grow_barrier_depends(); casting_result geomancy_elemental_minion(int); -char *geomancy_elemental_minion_info(); +const char *geomancy_elemental_minion_info(); extern s32b MANATHRUST; extern s32b DELCURSES; @@ -1527,13 +1527,13 @@ extern s32b RESISTS; extern s32b MANASHIELD; casting_result mana_manathrust(int); -char *mana_manathrust_info(); +const char *mana_manathrust_info(); casting_result mana_remove_curses(int); -char *mana_remove_curses_info(); +const char *mana_remove_curses_info(); casting_result mana_elemental_shield(int); -char *mana_elemental_shield_info(); +const char *mana_elemental_shield_info(); casting_result mana_disruption_shield(int); -char *mana_disruption_shield_info(); +const char *mana_disruption_shield_info(); extern s32b MANWE_SHIELD; extern s32b MANWE_AVATAR; @@ -1541,13 +1541,13 @@ extern s32b MANWE_BLESS; extern s32b MANWE_CALL; casting_result manwe_wind_shield(int); -char *manwe_wind_shield_info(); +const char *manwe_wind_shield_info(); casting_result manwe_avatar(int); -char *manwe_avatar_info(); +const char *manwe_avatar_info(); casting_result manwe_blessing(int); -char *manwe_blessing_info(); +const char *manwe_blessing_info(); casting_result manwe_call(int); -char *manwe_call_info(); +const char *manwe_call_info(); extern s32b MELKOR_CURSE; extern s32b MELKOR_CORPSE_EXPLOSION; @@ -1556,11 +1556,11 @@ extern s32b MELKOR_MIND_STEAL; void do_melkor_curse(int m_idx); casting_result melkor_curse(int); -char *melkor_curse_info(); +const char *melkor_curse_info(); casting_result melkor_corpse_explosion(int); -char *melkor_corpse_explosion_info(); +const char *melkor_corpse_explosion_info(); casting_result melkor_mind_steal(int); -char *melkor_mind_steal_info(); +const char *melkor_mind_steal_info(); extern s32b RECHARGE; extern s32b SPELLBINDER; @@ -1570,15 +1570,15 @@ extern s32b INERTIA_CONTROL; extern timer_type *TIMER_INERTIA_CONTROL; casting_result meta_recharge(int); -char *meta_recharge_info(); +const char *meta_recharge_info(); casting_result meta_spellbinder(int); -char *meta_spellbinder_info(); +const char *meta_spellbinder_info(); casting_result meta_disperse_magic(int); -char *meta_disperse_magic_info(); +const char *meta_disperse_magic_info(); casting_result meta_tracker(int); -char *meta_tracker_info(); +const char *meta_tracker_info(); casting_result meta_inertia_control(int); -char *meta_inertia_control_info(); +const char *meta_inertia_control_info(); void meta_inertia_control_timer_callback(); void meta_inertia_control_calc_mana(int *msp); @@ -1590,13 +1590,13 @@ extern s32b ARMOROFFEAR; extern s32b STUN; casting_result mind_charm(int); -char *mind_charm_info(); +const char *mind_charm_info(); casting_result mind_confuse(int); -char *mind_confuse_info(); +const char *mind_confuse_info(); casting_result mind_armor_of_fear(int); -char *mind_armor_of_fear_info(); +const char *mind_armor_of_fear_info(); casting_result mind_stun(int); -char *mind_stun_info(); +const char *mind_stun_info(); extern s32b MAGELOCK; extern s32b SLOWMONSTER; @@ -1604,24 +1604,24 @@ extern s32b ESSENCESPEED; extern s32b BANISHMENT; casting_result tempo_magelock(int); -char *tempo_magelock_info(); +const char *tempo_magelock_info(); casting_result tempo_slow_monster(int); -char *tempo_slow_monster_info(); +const char *tempo_slow_monster_info(); casting_result tempo_essence_of_speed(int); -char *tempo_essence_of_speed_info(); +const char *tempo_essence_of_speed_info(); casting_result tempo_banishment(int); -char *tempo_banishment_info(); +const char *tempo_banishment_info(); extern s32b TULKAS_AIM; extern s32b TULKAS_WAVE; extern s32b TULKAS_SPIN; casting_result tulkas_divine_aim(int); -char *tulkas_divine_aim_info(); +const char *tulkas_divine_aim_info(); casting_result tulkas_wave_of_power(int); -char *tulkas_wave_of_power_info(); +const char *tulkas_wave_of_power_info(); casting_result tulkas_whirlwind(int); -char *tulkas_whirlwind_info(); +const char *tulkas_whirlwind_info(); extern s32b DRAIN; extern s32b GENOCIDE; @@ -1632,13 +1632,13 @@ int udun_in_book(s32b sval, s32b pval); int levels_in_book(s32b sval, s32b pval); casting_result udun_drain(int); -char *udun_drain_info(); +const char *udun_drain_info(); casting_result udun_genocide(int); -char *udun_genocide_info(); +const char *udun_genocide_info(); casting_result udun_wraithform(int); -char *udun_wraithform_info(); +const char *udun_wraithform_info(); casting_result udun_flame_of_udun(int); -char *udun_flame_of_udun_info(); +const char *udun_flame_of_udun_info(); extern s32b TIDALWAVE; extern s32b ICESTORM; @@ -1647,15 +1647,15 @@ extern s32b VAPOR; extern s32b GEYSER; casting_result water_tidal_wave(int); -char *water_tidal_wave_info(); +const char *water_tidal_wave_info(); casting_result water_ice_storm(int); -char *water_ice_storm_info(); +const char *water_ice_storm_info(); casting_result water_ent_potion(int); -char *water_ent_potion_info(); +const char *water_ent_potion_info(); casting_result water_vapor(int); -char *water_vapor_info(); +const char *water_vapor_info(); casting_result water_geyser(int); -char *water_geyser_info(); +const char *water_geyser_info(); extern s32b YAVANNA_CHARM_ANIMAL; extern s32b YAVANNA_GROW_GRASS; @@ -1664,15 +1664,15 @@ extern s32b YAVANNA_WATER_BITE; extern s32b YAVANNA_UPROOT; casting_result yavanna_charm_animal(int); -char *yavanna_charm_animal_info(); +const char *yavanna_charm_animal_info(); casting_result yavanna_grow_grass(int); -char *yavanna_grow_grass_info(); +const char *yavanna_grow_grass_info(); casting_result yavanna_tree_roots(int); -char *yavanna_tree_roots_info(); +const char *yavanna_tree_roots_info(); casting_result yavanna_water_bite(int); -char *yavanna_water_bite_info(); +const char *yavanna_water_bite_info(); casting_result yavanna_uproot(int); -char *yavanna_uproot_info(); +const char *yavanna_uproot_info(); extern s32b GROWTREE; extern s32b HEALING; @@ -1682,17 +1682,17 @@ extern s32b SUMMONANNIMAL; extern s32b GROW_ATHELAS; casting_result nature_grow_trees(int); -char *nature_grow_trees_info(); +const char *nature_grow_trees_info(); casting_result nature_healing(int); -char *nature_healing_info(); +const char *nature_healing_info(); casting_result nature_recovery(int); -char *nature_recovery_info(); +const char *nature_recovery_info(); casting_result nature_regeneration(int); -char *nature_regeneration_info(); +const char *nature_regeneration_info(); casting_result nature_summon_animal(int); -char *nature_summon_animal_info(); +const char *nature_summon_animal_info(); casting_result nature_grow_athelas(int); -char *nature_grow_athelas_info(); +const char *nature_grow_athelas_info(); extern s32b DEVICE_HEAL_MONSTER; extern s32b DEVICE_SPEED_MONSTER; @@ -1710,33 +1710,33 @@ extern s32b DEVICE_RADAGAST; extern s32b DEVICE_VALAROMA; casting_result device_heal_monster(int); -char *device_heal_monster_info(); +const char *device_heal_monster_info(); casting_result device_haste_monster(int); -char *device_haste_monster_info(); +const char *device_haste_monster_info(); casting_result device_wish(int); -char *device_wish_info(); +const char *device_wish_info(); casting_result device_summon_monster(int); -char *device_summon_monster_info(); +const char *device_summon_monster_info(); casting_result device_mana(int); -char *device_mana_info(); +const char *device_mana_info(); casting_result device_nothing(int); -char *device_nothing_info(); +const char *device_nothing_info(); casting_result device_lebohaum(int); -char *device_lebohaum_info(); +const char *device_lebohaum_info(); casting_result device_maggot(int); -char *device_maggot_info(); +const char *device_maggot_info(); casting_result device_holy_fire(int); -char *device_holy_fire_info(); +const char *device_holy_fire_info(); casting_result device_eternal_flame(int); -char *device_eternal_flame_info(); +const char *device_eternal_flame_info(); casting_result device_durandil(int); -char *device_durandil_info(); +const char *device_durandil_info(); casting_result device_thunderlords(int); -char *device_thunderlords_info(); +const char *device_thunderlords_info(); casting_result device_radagast(int); -char *device_radagast_info(); +const char *device_radagast_info(); casting_result device_valaroma(int); -char *device_valaroma_info(); +const char *device_valaroma_info(); extern s32b MUSIC_STOP; extern s32b MUSIC_HOLD; @@ -1753,51 +1753,51 @@ extern s32b MUSIC_YLMIR; extern s32b MUSIC_AMBARKANTA; casting_result music_stop_singing_spell(int); -char *music_stop_singing_info(); +const char *music_stop_singing_info(); int music_holding_pattern_lasting(); casting_result music_holding_pattern_spell(int); -char *music_holding_pattern_info(); +const char *music_holding_pattern_info(); int music_illusion_pattern_lasting(); casting_result music_illusion_pattern_spell(int); -char *music_illusion_pattern_info(); +const char *music_illusion_pattern_info(); int music_stun_pattern_lasting(); casting_result music_stun_pattern_spell(int); -char *music_stun_pattern_info(); +const char *music_stun_pattern_info(); int music_song_of_the_sun_lasting(); casting_result music_song_of_the_sun_spell(int); -char *music_song_of_the_sun_info(); +const char *music_song_of_the_sun_info(); int music_flow_of_life_lasting(); casting_result music_flow_of_life_spell(int); -char *music_flow_of_life_info(); +const char *music_flow_of_life_info(); int music_heroic_ballad_lasting(); casting_result music_heroic_ballad_spell(int); -char *music_heroic_ballad_info(); +const char *music_heroic_ballad_info(); int music_hobbit_melodies_lasting(); casting_result music_hobbit_melodies_spell(int); -char *music_hobbit_melodies_info(); +const char *music_hobbit_melodies_info(); int music_clairaudience_lasting(); casting_result music_clairaudience_spell(int); -char *music_clairaudience_info(); +const char *music_clairaudience_info(); casting_result music_blow_spell(int); -char *music_blow_info(); +const char *music_blow_info(); casting_result music_gush_of_wind_spell(int); -char *music_gush_of_wind_info(); +const char *music_gush_of_wind_info(); casting_result music_horns_of_ylmir_spell(int); -char *music_horns_of_ylmir_info(); +const char *music_horns_of_ylmir_info(); casting_result music_ambarkanta_spell(int); -char *music_ambarkanta_info(); +const char *music_ambarkanta_info(); extern s32b AULE_FIREBRAND; extern s32b AULE_ENCHANT_WEAPON; @@ -1805,13 +1805,13 @@ extern s32b AULE_ENCHANT_ARMOUR; extern s32b AULE_CHILD; casting_result aule_firebrand_spell(int); -char *aule_firebrand_info(); +const char *aule_firebrand_info(); casting_result aule_enchant_weapon_spell(int); -char *aule_enchant_weapon_info(); +const char *aule_enchant_weapon_info(); casting_result aule_enchant_armour_spell(int); -char *aule_enchant_armour_info(); +const char *aule_enchant_armour_info(); casting_result aule_child_spell(int); -char *aule_child_info(); +const char *aule_child_info(); extern s32b MANDOS_TEARS_LUTHIEN; extern s32b MANDOS_SPIRIT_FEANTURI; @@ -1819,13 +1819,13 @@ extern s32b MANDOS_TALE_DOOM; extern s32b MANDOS_CALL_HALLS; casting_result mandos_tears_of_luthien_spell(int); -char *mandos_tears_of_luthien_info(); +const char *mandos_tears_of_luthien_info(); casting_result mandos_spirit_of_the_feanturi_spell(int); -char *mandos_spirit_of_the_feanturi_info(); +const char *mandos_spirit_of_the_feanturi_info(); casting_result mandos_tale_of_doom_spell(int); -char *mandos_tale_of_doom_info(); +const char *mandos_tale_of_doom_info(); casting_result mandos_call_to_the_halls_spell(int); -char *mandos_call_to_the_halls_info(); +const char *mandos_call_to_the_halls_info(); extern s32b ULMO_BELEGAER; extern s32b ULMO_DRAUGHT_ULMONAN; @@ -1833,13 +1833,13 @@ extern s32b ULMO_CALL_ULUMURI; extern s32b ULMO_WRATH; casting_result ulmo_song_of_belegaer_spell(int); -char *ulmo_song_of_belegaer_info(); +const char *ulmo_song_of_belegaer_info(); casting_result ulmo_draught_of_ulmonan_spell(int); -char *ulmo_draught_of_ulmonan_info(); +const char *ulmo_draught_of_ulmonan_info(); casting_result ulmo_call_of_the_ulumuri_spell(int); -char *ulmo_call_of_the_ulumuri_info(); +const char *ulmo_call_of_the_ulumuri_info(); casting_result ulmo_wrath_of_ulmo_spell(int); -char *ulmo_wrath_of_ulmo_info(); +const char *ulmo_wrath_of_ulmo_info(); extern s32b VARDA_LIGHT_VALINOR; extern s32b VARDA_CALL_ALMAREN; @@ -1847,13 +1847,13 @@ extern s32b VARDA_EVENSTAR; extern s32b VARDA_STARKINDLER; casting_result varda_light_of_valinor_spell(int); -char *varda_light_of_valinor_info(); +const char *varda_light_of_valinor_info(); casting_result varda_call_of_almaren_spell(int); -char *varda_call_of_almaren_info(); +const char *varda_call_of_almaren_info(); casting_result varda_evenstar_spell(int); -char *varda_evenstar_info(); +const char *varda_evenstar_info(); casting_result varda_star_kindler_spell(int); -char *varda_star_kindler_info(); +const char *varda_star_kindler_info(); /* spells4.c */ @@ -2302,8 +2302,8 @@ extern s32b get_level_use_stick; extern void set_target(int y, int x); extern void get_target(int dir, int *y, int *x); -extern void get_map_size(char *name, int *ysize, int *xsize); -extern void load_map(char *name, int *y, int *x); +extern void get_map_size(const char *name, int *ysize, int *xsize); +extern void load_map(const char *name, int *y, int *x); extern int lua_get_new_bounty_monster(int lev); |