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author | Bardur Arantsson <bardur@scientician.net> | 2017-09-07 12:53:57 +0200 |
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committer | Bardur Arantsson <bardur@scientician.net> | 2017-09-07 12:53:57 +0200 |
commit | 94080e67843f84cb68e1538990736ab0ee82ab9f (patch) | |
tree | a52293ed40b198df54ebf473444338fc153715b4 /src/game.hpp | |
parent | 66cce842a1afc193327c007a8879926c0f84eb91 (diff) |
Move gl_timer to Game struct and change timer_type to class
Diffstat (limited to 'src/game.hpp')
-rw-r--r-- | src/game.hpp | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/game.hpp b/src/game.hpp index 4421d85d..9acfc471 100644 --- a/src/game.hpp +++ b/src/game.hpp @@ -11,6 +11,7 @@ #include "player_defs.hpp" #include "random_artifact.hpp" #include "skill_type.hpp" +#include "timer_type_fwd.hpp" #include "wilderness_map.hpp" #include <boost/circular_buffer.hpp> @@ -77,4 +78,9 @@ struct Game { */ std::vector<skill_type> s_info; + /** + * Timers + */ + std::vector<timer_type *> timers; + }; |