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authorBardur Arantsson <bardur@scientician.net>2017-09-07 12:53:57 +0200
committerBardur Arantsson <bardur@scientician.net>2017-09-07 12:53:57 +0200
commit94080e67843f84cb68e1538990736ab0ee82ab9f (patch)
treea52293ed40b198df54ebf473444338fc153715b4 /src/game.hpp
parent66cce842a1afc193327c007a8879926c0f84eb91 (diff)
Move gl_timer to Game struct and change timer_type to class
Diffstat (limited to 'src/game.hpp')
-rw-r--r--src/game.hpp6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/game.hpp b/src/game.hpp
index 4421d85d..9acfc471 100644
--- a/src/game.hpp
+++ b/src/game.hpp
@@ -11,6 +11,7 @@
#include "player_defs.hpp"
#include "random_artifact.hpp"
#include "skill_type.hpp"
+#include "timer_type_fwd.hpp"
#include "wilderness_map.hpp"
#include <boost/circular_buffer.hpp>
@@ -77,4 +78,9 @@ struct Game {
*/
std::vector<skill_type> s_info;
+ /**
+ * Timers
+ */
+ std::vector<timer_type *> timers;
+
};