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authorBardur Arantsson <bardur@scientician.net>2016-10-05 18:45:08 +0200
committerBardur Arantsson <bardur@scientician.net>2016-10-05 18:49:37 +0200
commit765e1a3dc7abce3a849b8d1f124ada7a6984154a (patch)
tree0a4530d2091f05b70638f2eb833ae9b7238e4927 /src/game_edit_data.hpp
parent5869c5622e4345ffd50e0713d188f2d283b61caa (diff)
Move s_{info,descriptors} to Game/GameEdtiData
Diffstat (limited to 'src/game_edit_data.hpp')
-rw-r--r--src/game_edit_data.hpp6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/game_edit_data.hpp b/src/game_edit_data.hpp
index b8463158..bb480f53 100644
--- a/src/game_edit_data.hpp
+++ b/src/game_edit_data.hpp
@@ -10,6 +10,7 @@
#include "randart_gen_type.hpp"
#include "randart_part_type.hpp"
#include "set_type.hpp"
+#include "skill_descriptor.hpp"
#include "store_action_type.hpp"
#include "store_info_type.hpp"
#include "vault_type.hpp"
@@ -84,6 +85,11 @@ struct GameEditData {
std::vector<hist_type> bg;
/**
+ * Player skills
+ */
+ std::vector<skill_descriptor> s_descriptors;
+
+ /**
* Base skills for all characters.
*/
skill_modifiers gen_skill;