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authorBardur Arantsson <bardur@scientician.net>2016-10-05 18:45:08 +0200
committerBardur Arantsson <bardur@scientician.net>2016-10-05 18:45:08 +0200
commitaebc48dffa75698be4d2c1bb2b1a0927b10be1cc (patch)
tree06ab2a70d172112588e9f104302116a5c80a3d9d /src/game_edit_data.hpp
parent0cea35759ed072d3a42b54926d6fee7d12346418 (diff)
Move st_info into GameEditData
Diffstat (limited to 'src/game_edit_data.hpp')
-rw-r--r--src/game_edit_data.hpp6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/game_edit_data.hpp b/src/game_edit_data.hpp
index 863cabe4..7b69ecac 100644
--- a/src/game_edit_data.hpp
+++ b/src/game_edit_data.hpp
@@ -10,6 +10,7 @@
#include "randart_part_type.hpp"
#include "set_type.hpp"
#include "store_action_type.hpp"
+#include "store_info_type.hpp"
#include "vault_type.hpp"
#include <vector>
@@ -52,6 +53,11 @@ struct GameEditData {
std::vector<store_action_type> ba_info;
/**
+ * Buildings
+ */
+ std::vector<store_info_type> st_info;
+
+ /**
* Building owners.
*/
std::vector<owner_type> ow_info;