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authorBardur Arantsson <bardur@scientician.net>2016-10-05 18:45:08 +0200
committerBardur Arantsson <bardur@scientician.net>2016-10-05 18:45:08 +0200
commit1726fc7a8ab66c15385bdda8f0533cddeb867b58 (patch)
tree8552504fee7c59f2eb5ec0e77b2d31548067cb31 /src/game_edit_data.hpp
parent5928204e69432be76b618bfa08c03e9bee6b3b09 (diff)
Move set_info into GameEditData
Diffstat (limited to 'src/game_edit_data.hpp')
-rw-r--r--src/game_edit_data.hpp6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/game_edit_data.hpp b/src/game_edit_data.hpp
index 6f1ffa8f..863cabe4 100644
--- a/src/game_edit_data.hpp
+++ b/src/game_edit_data.hpp
@@ -8,6 +8,7 @@
#include "player_race_mod.hpp"
#include "randart_gen_type.hpp"
#include "randart_part_type.hpp"
+#include "set_type.hpp"
#include "store_action_type.hpp"
#include "vault_type.hpp"
@@ -41,6 +42,11 @@ struct GameEditData {
std::vector<randart_gen_type> ra_gen;
/**
+ * Artifact sets
+ */
+ std::vector<set_type> set_info;
+
+ /**
* Building actions.
*/
std::vector<store_action_type> ba_info;