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authorBardur Arantsson <bardur@scientician.net>2015-03-07 16:55:40 +0100
committerBardur Arantsson <bardur@scientician.net>2015-03-07 16:55:40 +0100
commitb07243bd2d8c8d9f6521048ceddf3a95e029decc (patch)
tree89289b3ac5a9a4ae26694f982af272c5ef8f1e2d /src/generate.hpp
parentd6d10c02823805bf5f2088dfaedaf925a83ff52f (diff)
Remove (effectively) unused add_level_generator parameters
Diffstat (limited to 'src/generate.hpp')
-rw-r--r--src/generate.hpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/generate.hpp b/src/generate.hpp
index 54ac3b7d..5f3b7e35 100644
--- a/src/generate.hpp
+++ b/src/generate.hpp
@@ -3,7 +3,7 @@
#include "angband.h"
extern bool_ new_player_spot(int branch);
-extern void add_level_generator(cptr name, bool_ (*generator)(), bool_ stairs, bool_ monsters, bool_ objects, bool_ miscs);
+extern void add_level_generator(cptr name, bool_ (*generator)());
extern bool_ level_generate_dungeon();
extern bool_ generate_fracave(int y0, int x0,int xsize,int ysize,int cutoff,bool_ light,bool_ room);
extern void generate_hmap(int y0, int x0,int xsiz,int ysiz,int grd,int roug,int cutoff);