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authorBardur Arantsson <bardur@scientician.net>2015-06-12 06:27:05 +0200
committerBardur Arantsson <bardur@scientician.net>2015-08-01 17:26:10 +0200
commitc6196b25d119a10e79deedef26a73e0d5a021b0e (patch)
tree199f5bff5cf363787eb610caa495fd3682a463ed /src/help.cc
parent000f6272f8ab1d43ec6300fb5972f7813ada1c88 (diff)
Refactor cave_type and monster_type to use non-intrusive lists
We use vectors of object indexes instead of embedding the list within object_type itself.
Diffstat (limited to 'src/help.cc')
-rw-r--r--src/help.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/help.cc b/src/help.cc
index 9b607b66..29ebf033 100644
--- a/src/help.cc
+++ b/src/help.cc
@@ -325,7 +325,7 @@ static bool_ trigger_fountain(void *in, void *out) {
static bool_ trigger_found_object(void *in, void *out) {
hook_move_in *p = (hook_move_in *) in;
- return cave[p->y][p->x].o_idx != 0;
+ return !cave[p->y][p->x].o_idxs.empty();
}
static bool_ trigger_found_altar(void *in, void *out) {