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authorBardur Arantsson <bardur@scientician.net>2012-05-30 05:33:44 +0200
committerBardur Arantsson <bardur@scientician.net>2012-05-30 20:08:05 +0200
commit1b9ce2b53e26ed2d983efb9da10eb2be89d6d705 (patch)
tree1e1a6071fdf11515bf9f3e98fc83b7117045a241 /src/init2.c
parentfbc40366c8a50a695fcb913c5f25d717330e9672 (diff)
Lua: Migrate spell schools to C
Diffstat (limited to 'src/init2.c')
-rw-r--r--src/init2.c12
1 files changed, 1 insertions, 11 deletions
diff --git a/src/init2.c b/src/init2.c
index f195c469..0ce8c1a0 100644
--- a/src/init2.c
+++ b/src/init2.c
@@ -1959,10 +1959,7 @@ static errr init_misc(void)
/* Hack -- No messages yet */
message__tail = MESSAGE_BUF;
- /* Prepare schools */
- max_schools = 0;
- schools = NULL;
-
+ /* Initialize game */
process_hooks(HOOK_INIT_GAME, "(s)", "begin");
/* Initialise the values */
@@ -2065,13 +2062,6 @@ static errr init_wilderness(void)
return 0;
}
-void init_schools(s16b new_size)
-{
- /* allocate the extra memory */
- C_MAKE(schools, new_size, school_type);
- max_schools = new_size;
-}
-
/*
* Initialise some other arrays
*/