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authorBardur Arantsson <bardur@scientician.net>2017-05-02 19:20:57 +0200
committerBardur Arantsson <bardur@scientician.net>2017-05-02 19:20:57 +0200
commitca47ccdc66d252e0b5791112cac4042e86cefc89 (patch)
treeeee43a66c0351f088eea2e9bb288eec7b8bb298b /src/loadsave.cc
parent598c5887ae589059e4f4a9801ff1e4f7f8385f00 (diff)
Remove character background
Diffstat (limited to 'src/loadsave.cc')
-rw-r--r--src/loadsave.cc10
1 files changed, 0 insertions, 10 deletions
diff --git a/src/loadsave.cc b/src/loadsave.cc
index ad824536..196e8d81 100644
--- a/src/loadsave.cc
+++ b/src/loadsave.cc
@@ -403,11 +403,6 @@ static void do_quick_start(ls_flag_t flag, birther &previous_char)
do_s16b(&previous_char.luck, flag);
do_bool(&previous_char.quick_ok, flag);
-
- for (std::size_t i = 0; i < 4; i++)
- {
- do_string(previous_char.history[i], 60, flag);
- }
}
static void do_skill_modifier(skill_modifier *s, ls_flag_t flag)
@@ -524,11 +519,6 @@ static bool_ do_extra(ls_flag_t flag)
do_std_string(game->died_from, flag);
- for (std::size_t i = 0; i < 4; i++)
- {
- do_string(history[i], 60, flag);
- }
-
/* Handle the special levels info */
{
byte tmp8u = d_info.size();