diff options
author | Bardur Arantsson <bardur@scientician.net> | 2016-09-17 09:58:14 +0200 |
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committer | Bardur Arantsson <bardur@scientician.net> | 2016-09-17 09:58:14 +0200 |
commit | cc857c940cfe1bfe8d78674dbce53e5b71acaf41 (patch) | |
tree | d1e62b5c66b9bd3d0f8cf1873b8dd858060816c5 /src/lua_bind.cc | |
parent | 5a3f511fd036dd73152786e83f32c32f274f2398 (diff) |
Move ability_type::acquired to p_ptr struct
This is justified by the fact that the 'acquired' flag is actually a
player-centered bit of information and must be
loaded/saved. Everything else in ability_type is defined by the *.txt
files.
Diffstat (limited to 'src/lua_bind.cc')
-rw-r--r-- | src/lua_bind.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/lua_bind.cc b/src/lua_bind.cc index 151ba3b8..1612fb29 100644 --- a/src/lua_bind.cc +++ b/src/lua_bind.cc @@ -146,7 +146,7 @@ static s32b spell_chance_school(s32b s) minfail = adj_mag_fail[stat_ind]; /* Must have Perfect Casting to get below 5% */ - if (!(has_ability(AB_PERFECT_CASTING))) + if (!(p_ptr->has_ability(AB_PERFECT_CASTING))) { if (minfail < 5) minfail = 5; } |