diff options
author | Bardur Arantsson <bardur@scientician.net> | 2015-02-23 09:11:55 +0100 |
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committer | Bardur Arantsson <bardur@scientician.net> | 2015-02-23 09:11:55 +0100 |
commit | 0b74fd491aeda33e25a20986f40f6c461fb20f06 (patch) | |
tree | 6f1329635676b6bf995a71ba3c15a4d9f4aa42d3 /src/lua_bind.hpp | |
parent | 528a95aaef400b264203d3e8621887ea0307e9ea (diff) |
Split spell_chance into device and book variants
The code calling spell_chance() always actually knows which kind of
spell its looking at, so we might as well exploit that.
Diffstat (limited to 'src/lua_bind.hpp')
-rw-r--r-- | src/lua_bind.hpp | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/src/lua_bind.hpp b/src/lua_bind.hpp new file mode 100644 index 00000000..3ac8e2bc --- /dev/null +++ b/src/lua_bind.hpp @@ -0,0 +1,9 @@ +#pragma once + +#include "h-basic.h" + +/** Calculate spell failure rate for a device, i.e. a wand or staff. */ +extern s32b spell_chance_device(s32b s); + +/** Calculate spell failure rate for a spell book. */ +extern s32b spell_chance_book(s32b s); |