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authorManoj Srivastava <srivasta@debian.org>2020-05-22 19:57:41 -0700
committerManoj Srivastava <srivasta@debian.org>2020-05-22 20:02:19 -0700
commitc3d2579ad8d7eb33059aa8fdbaf5b564411a57f2 (patch)
tree1570cda0676fdcf4171a69a7fe313c1b89a52b0c /src/main-crb.c
parent986b7742bf244b4073ecca0723615f70be8a1ab6 (diff)
parent4e9b9c402ed95bf9a17fd6d795bc49bb4128a6fa (diff)
Merge branch 'upstream' into debian-cmake-fixes
Diffstat (limited to 'src/main-crb.c')
-rw-r--r--src/main-crb.c6402
1 files changed, 0 insertions, 6402 deletions
diff --git a/src/main-crb.c b/src/main-crb.c
deleted file mode 100644
index a4a1a742..00000000
--- a/src/main-crb.c
+++ /dev/null
@@ -1,6402 +0,0 @@
-/* File: main-crb.c */
-
-/*
- * Copyright (c) 1997 Ben Harrison, Keith Randall, Peter Ammon, Ron Anderson
- * and others
- *
- * This software may be copied and distributed for educational, research,
- * and not for profit purposes provided that this copyright and statement
- * are included in all such copies.
- */
-
-
-/*
- * This file helps Angband work with Macintosh computers running OS X,
- * or OS 8/9 with CarbonLib system extention.
- *
- * To use this file, use an appropriate "Makefile" or "Project File", which
- * should define "MACINTOSH".
- *
- * The official compilation uses the CodeWarrior Pro compiler.
- *
- * If you are never going to use "graphics" (especially if you are not
- * compiling support for graphics anyway) then you can delete the "pict"
- * resources with id "1001", "1002", "1003" and "1004" with no dangerous
- * side effects.
- *
- *
- * This file assumes that you will be using a PPC Mac running OS X
- * or OS 8/9 (8.6 or greater) with CarbonLib system extention enabled.
- * In fact, the game will refuse to run unless these features are available.
- *
- * MACH_O_CARBON code pushes the system requirement a bit further, and
- * I don't think it works on System 8, even with CarbonLib, because it uses
- * the Bundle services, but I may be wrong.
- *
- * Note that the "preference" file is now a simple XML text file
- * called "<program name>.plist" in case of PEF Carbon, and "<Java-style
- * program id defined in Info.plist>.plist" for Mach-O Carbon, which contains
- * key-value paris, so it no longer has to check version stamp to validate
- * its contents.
- *
- *
- * Note that "init1.c", "init2.c", "load1.c", "load2.c", and "birth.c"
- * should probably be "unloaded" as soon as they are no longer needed,
- * to save space, but I do not know how to do this. XXX XXX XXX
- *
- * Stange bug -- The first "ClipRect()" call crashes if the user closes
- * all the windows, switches to another application, switches back, and
- * re-opens the main window, for example, using "command-a". XXX XXX XXX
- *
- *
- * Initial framework (and most code) by Ben Harrison (benh@phial.com).
- *
- * Some code adapted from "MacAngband 2.6.1" by Keith Randall
- *
- * Initial PowerMac port by Maarten Hazewinkel (mmhazewi@cs.ruu.nl).
- *
- * Most Apple Event code provided by Steve Linberg (slinberg@crocker.com).
- *
- * Most of the graphics code is adapted from an extremely minimal subset of
- * the "Sprite World II" package, an amazing (and free) animation package.
- *
- * Carbon code adapted from works by Peter Ammon and Ron Anderson.
- *
- * (List of changes made by "pelpel" follow)
- * Some API calls are updated to OS 8.x-- ones.
- *
- * Pixmap locking code in Term_pict_map() follows Carbon Porting Guide
- * by Apple.
- *
- * The idle loop in TERM_XTRA_DELAY is rewritten to sleep on WaitNextEvent
- * for a couple of reasons.
- *
- * CheckEvent now really blocks whenever asked to wait.
- *
- * The unused buffer GWorld is completely removed. It has long been pure waste
- * of memory.
- *
- * The default font-size combination was changed because the old one, Monaco
- * at 12 points causes the redraw artefact problem on OS X.
- *
- * Characters in the ASCII mode are clipped by their bounding rects to reduce
- * redraw artefacts that were quite annoying in certain font-point combos.
- *
- * Transparency effect now avoids double bitblts whenever possible.
- *
- * Old tiles were drawn in a wrong fashion by the USE_TRANSPARENCY code.
- *
- * ASCII and the two graphics modes are now controlled by single graf_mode
- * variable. arg_* and use_* variables are set when requested mode is
- * successfully initialised.
- *
- * Most of the menus are now loaded from resources.
- *
- * Moved TileWidth and TileHeight menus into Special. There were too many menus.
- *
- * Added support for 32x32 tiles, now for [V] only.
- *
- * Related to the above, globe_init no longer loads tile images twice if
- * a tileset doesn't have corresponding masks.
- *
- * Added support for POSIX-style pathnames, for Mach-O Carbon (gcc, CW >= 7).
- * We can finally live without Pascal strings to handle files this way.
- *
- * (Mach-O Carbon) Graphics tiles are moved out of the resource fork into
- * bundle-based data fork files.
- *
- * Changed size-related menu code, because they no longer function because
- * some APIs have been changed to return Unicode in some cases.
- *
- * Changed the transparency code again, this time using Ron Anderson's code,
- * which makes more sound assumption about background colour and is more
- * efficient.
- *
- * The old asynchronous sound player could try to lock the same handle more
- * than once, load same sound resource already in use, or unlock and release
- * currently playing sound.
- *
- * hook_quit() now releases memory-related resources dynamically allocated by
- * the graphics and sound code.
- *
- * Important Resources in the resource file:
- *
- * FREF 130 = ANGBAND_CREATOR / 'APPL' (application)
- * FREF 129 = ANGBAND_CREATOR / 'SAVE' (save file)
- * FREF 130 = ANGBAND_CREATOR / 'TEXT' (generic text file)
- * FREF 131 = ANGBAND_CREATOR / 'DATA' (binary image file, score file)
- *
- * DLOG 128 = "About Angband..."
- *
- * ALRT 128 = unused (?)
- * ALRT 129 = "Warning..."
- *
- * DITL 128 = body for DLOG 128
- * DITL 129 = body for ALRT 129
- * DITL 130 = body for ALRT 130
- *
- * ICON 128 = "warning" icon
- *
- * MBAR 128 = array of MENU id's (128, 129, 130, 131, 132, 133, 134)
- * MENU 128 = apple (about, -, ...)
- * MENU 129 = File (new, open, close, save, -, score, quit)
- * (If SAVEFILE_SCREEN is defined)
- * MENU 129 = File (close, save, -, score, quit)
- * MENU 130 = Edit (undo, -, cut, copy, paste, clear)
- * MENU 131 = Font (bold, wide, -)
- * MENU 132 = Size ()
- * MENU 133 = Windows ()
- * MENU 134 = Special (Sound, Graphics, TileWidth, TileHeight, -, Fiddle,
- * Wizard)
- * Graphics have following submenu attached:
- * MENU 144 = Graphics (None, 8x8, 16x16, 32x32, enlarge tiles)
- * TileWidth and TileHeight submenus are filled in by this program.
- * MENU 145 = TileWidth ()
- * MENU 146 = TileHeight ()
- *
- * On CFM(PEF) Carbon only:
- * PICT 1001 = Graphics tile set (8x8)
- * PICT 1002 = Graphics tile set (16x16 images)
- * PICT 1004 = Graphics tile set (32x32)
- *
- * Mach-O Carbon now uses data fork resources:
- * 8x8.png = Graphics tile set (8x8)
- * 16x16.png = Graphics tile set (16x16 images)
- * 32x32.png = Graphics tile set (32x32)
- * These files should go into the Resources subdirectory of an application
- * bundle.
- *
- * STR# 128 = "Please select the "lib" folder"
- *
- * plst 0 can be empty, but required for single binary Carbon apps on OS X
- * Isn't necessary for Mach-O Carbon.
- *
- *
- * File name patterns:
- * all 'APEX' files have a filename of the form "*:apex:*" (?)
- * all 'DATA' files have a filename of the form "*:data:*"
- * all 'SAVE' files have a filename of the form "*:save:*"
- * all 'USER' files have a filename of the form "*:user:*" (?)
- *
- * Perhaps we should attempt to set the "_ftype" flag inside this file,
- * to avoid nasty file type information being spread all through the
- * rest of the code. (?) This might require adding hooks into the
- * "fd_open()" and "my_fopen()" functions in "util.c". XXX XXX XXX
- *
- *
- * Reasons for each header file:
- *
- * angband.h = Angband header file
- *
- * Types.h = (included anyway)
- * Gestalt.h = gestalt code
- * QuickDraw.h = (included anyway)
- * OSUtils.h = (included anyway)
- * Files.h = file code
- * Fonts.h = font code
- * Menus.h = menu code
- * Dialogs.h = dialog code
- * Windows.h = (included anyway)
- * Palettes.h = palette code
- * ToolUtils.h = HiWord() / LoWord()
- * Events.h = event code
- * Resources.h = resource code
- * Controls.h = button code
- * SegLoad.h = ExitToShell(), AppFile, etc
- * Memory.h = NewPtr(), etc
- * QDOffscreen.h = GWorld code
- * Sound.h = Sound code
- * Navigation.h = save file / lib locating dialogues
- * CFPreferences.h = Preferences
- * CFNumber.h = read/write short values from/to preferences
- */
-
-/*
- * Yet another main-xxx.c for Carbon (pelpel) - revision 11d
- *
- * Since I'm using CodeWarrior, the traditional header files are
- * #include'd below.
- *
- * I also compiled Angband 3.0.2 successfully with OS X's gcc.
- * Please follow these instructions if you are interested.
- *
- * ---(developer CD gcc + makefile porting notes, for Angband 3.0.2)-------
- * 1. Compiling the binary
- *
- * If you try this on OS X + gcc, please use makefile.std, replacing
- * main.c and main.o with main-crb.c and main-crb.o, removing all main-xxx.c
- * and main-xxx.o from SRCS and OBJS, and, and use these settings:
- *
- * COPTS = -Wall -O1 -g -fpascal-strings
- * INCLUDES =
- * DEFINES = -DMACH_O_CARBON -DANGBAND30X
- * LIBS = -framework CoreFoundation -framework QuickTime -framework Carbon
- *
- * -DANGBAND30X only affects main-crb.c. This is because I'm also compiling
- * a couple of variants, and this arrangement makes my life easier.
- *
- * Never, ever #define MACINTOSH. It'll wreck havoc in system interface
- * (mostly because of totally different pathname convention).
- *
- * You might wish to disable some SET_UID features for various reasons:
- * to have user folder within the lib folder, savefile names etc.
- *
- * For the best compatibility with the Classic ports and my PEF Carbon
- * ports, my_fopen, fd_make and fd_open [in util.c] should call
- * (void)fsetfileinfo(buf, _fcreator, _ftype);
- * when a file is successfully opened. Or you'll see odd icons for some files
- * in the lib folder. In order to do so, extern.h should contain these lines,
- * within #ifdef MACH_O_CARBON:
- * extern int fsetfileinfo(char *path, u32b fcreator, u32b ftype);
- * extern u32b _fcreator;
- * extern u32b _ftype;
- * And enable the four FILE_TYPE macros in h-config.h for defined(MACH_O_CARBON)
- * in addition to defined(MACINTOSH) && !defined(applec), i.e.
- * #if defined(MACINTOSH) && !defined(applec) || defined(MACH_O_CARBON)
- *
- * This is a very good way to spot bugs in use of these macros, btw.
- *
- * 2. Installation
- *
- * The "angband" binary must be arranged this way for it to work:
- *
- * lib/ <- the lib folder
- * Angband (OS X).app/
- * Contents/
- * MacOS/
- * angband <- the binary you've just compiled
- * Info.plist <- to be explained below
- * Resources/
- * Angband.icns
- * Data.icns
- * Edit.icns
- * Save.icns
- * 8x8.png <- 8x8 tiles
- * 16x16.png <- 16x16 tiles
- * angband.rsrc <- see below
- *
- * 3. Preparing Info.plist
- *
- * Info.plist is an XML file describing some attributes of an application,
- * and this is appropriate for Angband:
- *
- * <?xml version="1.0" encoding="UTF-8"?>
- * <plist version="1.0">
- * <dict>
- * <key>CFBundleName</key><string>Angband</string>
- * <key>CFBundleDisplayName</key><string>Angband (OS X)</string>
- * <key>CFBundleExecutable</key><string>angband</string>
- * <key>CFBundlePackageType</key><string>APPL</string>
- * <key>CFBundleSignature</key><string>A271</string>
- * <key>CFBundleVersion</key><string>3.0.2</string>
- * <key>CFBundleShortVersionString</key><string>3.0.2</string>
- * <key>CFBundleIconFile</key><string>Angband</string>
- * <key>CFBundleIdentifier</key><string>net.thangorodrim.Angband</string>
- * <key>CFBundleInfoDictionaryVersion</key><string>6.0</string>
- * <key>CFBundleDocumentTypes</key>
- * <array>
- * <dict>
- * <key>CFBundleTypeExtentions</key><array><string>*</string></array>
- * <key>CFBundleTypeIconFile</key><string>Save</string>
- * <key>CFBundleTypeName</key><string>Angband saved game</string>
- * <key>CFBundleTypeOSTypes</key><array><string>SAVE</string></array>
- * <key>CFBundleTypeRole</key><string>Editor</string>
- * </dict>
- * <dict>
- * <key>CFBundleTypeExtentions</key><array><string>*</string></array>
- * <key>CFBundleTypeIconFile</key><string>Edit</string>
- * <key>CFBundleTypeName</key><string>Angband game data</string>
- * <key>CFBundleTypeOSTypes</key><array><string>TEXT</string></array>
- * <key>CFBundleTypeRole</key><string>Editor</string>
- * </dict>
- * <dict>
- * <key>CFBundleTypeExtentions</key><array><string>raw</string></array>
- * <key>CFBundleTypeIconFile</key><string>Data</string>
- * <key>CFBundleTypeName</key><string>Angband game data</string>
- * <key>CFBundleTypeOSTypes</key><array><string>DATA</string></array>
- * <key>CFBundleTypeRole</key><string>Editor</string>
- * </dict>
- * </array>
- * </dict>
- * </plist>
- *
- * 4. Menu, diaglogue and gfx resources
- *
- * The binary assumes angband.rsrc should be in the traditional resource
- * mangager format. Please run this command to create it from its textual
- * description:
- *
- * Rez -i /Developer/Headers/FlatCarbon -d MACH_O -o angband.rsrc Angband.r
- *
- * The command is in /Developer/Tools. You might wish to include it in your
- * PATH.
- *
- * It's better to comment out the definitions of BNDL and plst resources
- * before you do that. I think you can DeRez the resulting tome.rsrc and
- * feed it to the Interface Builder to produce a set of compatible .nib files,
- * but this file also needs to be updated to understand .nib... On the other
- * hand, I really don't like to hardcode UI definitions in C.
- *
- * Graphics resources are moved out of the resource fork and become ordinary
- * PNG files. Make sure to set its resolution to 72 dpi (<- VERY important)
- * while keeping vertical and horizontal scaling factor to 100% (<- VERY
- * important), when you convert tiles in any formats to PNG. This means
- * that the real size of an image must shrink or grow when you change it's dpi.
- *
- * Sound resources are a bit more complicated.
- * The easiest way is:
- * 1) Grab recent Mac Angband binary.
- * 2) Run this command:
- * DeRez -only 'snd ' (Angband binary) > sound.r
- * 3) And specify sound.r files in addition to Angband.r when you run Rez.
- *
- * ---(end of OS X + gcc porting note)--------------------------------------
- *
- * Code adapted from Peter Ammon's work on 2.8.3 and some modifications
- * are made when Apple's Carbon Porting Guide says they are absolutely
- * necessary. Other arbirary changes are mostly because of my hatred
- * of deep nestings and indentations. The code for controlling graphics modes
- * have been thoroughly revised simply because I didn't like it (^ ^;).
- * A bonus of this is that graphics settings can be loaded from Preferences
- * quite easily.
- *
- * I also took Ron Anderson's (minimising the use of local-global coordinate
- * conversions). Some might say his QuickTime multimedia is the most
- * significant achievement... Play your favourite CD instead, if you really
- * miss that (^ ^;) I might consider incorporating it if it makes use of
- * event notification.
- *
- * I replaced some old API calls with new (OS 8.x--) ones, especially
- * when I felt Apple is strongly against their continued usage.
- *
- * Similarly, USE_SFL_CODE should be always active, so I removed ifdef's
- * just to prevent accidents, as well as to make the code a bit cleaner.
- *
- * On the contrary, I deliberately left traditional resource interfaces.
- * Whatever Apple might say, I abhor file name extentions. And keeping two
- * different sets of resources for Classic and Carbon is just too much for
- * a personal project XXX
- *
- * Because Carbon forbids the use of 68K code, ANGBAND_LITE_MAC sections
- * are removed.
- *
- * Because the default font-size combination causes redraw artefact problem
- * (some characters, even in monospace fonts, have negative left bearings),
- * I introduced rather crude hack to clip all character drawings within
- * their bounding rects. If you don't like this, please comment out the line
- * #define CLIP_HACK
- * below.
- *
- * The check for return values of AEProcessAppleEvent is removed,
- * because it results in annoying dialogues on OS X, also because
- * Apple says it isn't usually necessary.
- *
- * Because the always_pict code is *so* slow, I changed the graphics
- * mode selection a bit to use higher_pict when a user chooses a fixed
- * width font and doesn't changes tile width / height.
- *
- * Added support for David Gervais' 32x32 tiles.
- *
- * Replaced transparency effect code by Ron Anderson's.
- *
- * Added support for gcc & make compilation. They come free with OS X
- * (on the developer CD). This means that it can be compiled as a bundle.
- *
- * For Mach-O Carbon binary, moved graphics tiles out of the
- * resource fork and made them plain PNG files, to be stored in the application
- * bundle's "Resources" subdirectory.
- *
- * For Mach-O Carbon binary, provided a compile-time option (USE_QT_SOUND) to
- * move sound effect samples out of the resource fork and use *.wav files in
- * the bundle's "Resources" subdirectory. The "*" part must match the names in
- * angband_sound_name (variable.c) exactly. This doesn't hurt performance
- * a lot in [V] (it's got ~25 sound events), but problematic in [Z]-based
- * ones (they have somewhere around 70 sound events).
- *
- * You still can use the resource file that comes with the ext-mac archive
- * on the Angband FTP server, with these additions:
- * - MENUs 131--134 and 144--146, as described above
- * - MBAR 128: just a array of 128 through 134
- * - plst 0 : can be empty, although Apple recommends us to fill it in.
- * - STR# 128 : something like "Please select your lib folder"
- *
- * Since this involves considerable amount of work, I attached
- * a plain text resource definition (= Rez format) .
- * I heavily commented on the file, hoping it could be easily adapted
- * to future versions of Angband as well as variants.
- * I omitted sound effects and graphic tiles to make it reasonably small.
- * Please copy them from any recent Mac binaries - you can use, say ZAngband
- * ones for Vanilla or [V]-based variants quite safely. T.o.M.E. uses fairly
- * extended 16x16 tileset and it is maintained actively. IIRC Thangorodrim
- * compile page has an intruction explaining how to convert tiles for
- * use on the Mac... It can be tricky, depending on your choice of
- * graphics utility. Remember setting resolution to 72 pixels per inch,
- * while keeping vertical/horizontal scale factor to 100% and dump the
- * result as a PICT from resource.
- *
- * To build Carbonised Angband with CodeWarrior, copy your PPC project
- * and
- * - replace main-mac.c in the project with this file (in the link order tab)
- * - remove InterfaceLib and MathLib
- * - add CarbonLib (found in Carbon SDK or CW's UniversalInterfaces) --
- * if you have compiler/linker errors, you'll need Carbon SDK 1.1 or greater
- * - replace MSL C.PPC.Lib with MSL C.Carbon.Lib (both found in
- * MSL:MSL_C:MSL_MacOS:Lib:PPC)
- * - leave MSL RuntimePPC.Lib as it is
- * - don't forget to update resource file, as described above
- * - as in Classic targets, you may have to include <unistd.h> and
- * <fcntl.h>. The most convinient place for them is the first
- * #ifdef MACINTOSH in h-system.h
- * - check variant dependent ifdef's explained below, and add
- * appropriate one(s) in your A-mac-h.pch.
- */
-
-
-/*
- * Force Carbon-compatible APIs
- */
-#ifndef MACH_O_CARBON
-
-/* Can be CodeWarrior or MPW */
-# define TARGET_API_MAC_CARBON 1
-
-#else
-
-/*
-* Must be Mach-O Carbon target with OS X gcc.
-* No need to set TARGET_API_MAC_CARBON to 1 here, but I assume it should
-* be able to make efficient use of BSD functions, hence:
-*/
-# define USE_MALLOC
-/* Not yet */
-/* # define USE_NIB */
-
-#endif /* !MACH_O_CARBON */
-
-
-#include "angband.h"
-
-#if defined(MACINTOSH) || defined(MACH_O_CARBON)
-
-/*
- * Check and create if needed the directory dirpath
- */
-bool_ private_check_user_directory(cptr dirpath)
-{
- /* Is this used anywhere else in *bands? */
- struct stat stat_buf;
-
- int ret;
-
- /* See if it already exists */
- ret = stat(dirpath, &stat_buf);
-
- /* It does */
- if (ret == 0)
- {
- /* Now we see if it's a directory */
- if ((stat_buf.st_mode & S_IFMT) == S_IFDIR) return (TRUE);
-
- /*
- * Something prevents us from create a directory with
- * the same pathname
- */
- return (FALSE);
- }
-
- /* No - this maybe the first time. Try to create a directory */
- else
- {
- /* Create the ~/.ToME directory */
- ret = mkdir(dirpath, 0700);
-
- /* An error occured */
- if (ret == -1) return (FALSE);
-
- /* Success */
- return (TRUE);
- }
-}
-
-/*
- * Check existence of ".ToME/" directory in the user's
- * home directory or try to create it if it doesn't exist.
- * Returns FALSE if all the attempts fail.
- */
-static bool_ check_create_user_dir(void)
-{
- char dirpath[1024];
- char versionpath[1024];
- char savepath[1024];
-#ifdef PRIVATE_USER_PATH_DATA
- char datapath[1024];
-#endif
-#ifdef PRIVATE_USER_PATH_APEX
- char apexpath[1024];
-#endif
-
- /* Get an absolute path from the filename */
- path_parse(dirpath, 1024, PRIVATE_USER_PATH);
- strcpy(versionpath, dirpath);
- strcat(versionpath, USER_PATH_VERSION);
- strcpy(savepath, versionpath);
- strcat(savepath, "/save");
-#ifdef PRIVATE_USER_PATH_DATA
- strcpy(datapath, versionpath);
- strcat(datapath, "/data");
-#endif
-#ifdef PRIVATE_USER_PATH_APEX
- strcpy(apexpath, versionpath);
- strcat(apexpath, "/apex");
-#endif
-
- return /* don't forget, the dirpath muts come first */
- private_check_user_directory(dirpath) &&
- private_check_user_directory(versionpath) &&
-#ifdef PRIVATE_USER_PATH_DATA
- private_check_user_directory(datapath) &&
-#endif
-#ifdef PRIVATE_USER_PATH_APEX
- private_check_user_directory(apexpath) &&
-#endif
- private_check_user_directory(savepath);
-}
-
-
-/*
- * Variant-dependent features:
- *
- * #define ALLOW_BIG_SCREEN (V, Ey, O, T.o.M.E., and Z. Dr's big screen needs
- * more work. New S one is too idiosyncratic...)
- * #define ANG281_RESET_VISUALS (Cth, Gum, T.o.M.E., Z)
- * #define SAVEFILE_SCREEN (T.o.M.E.)
- * #define ZANG_AUTO_SAVE (O and Z)
- * #define HAS_SCORE_MENU (V and T.o.M.E.)
- * #define ANGBAND_CREATOR four letter code for your variant, if any.
- * or use the default one.
- *
- * For [Z], you also have to say -- #define inkey_flag (p_ptr->inkey_flag)
- * but before that, please, please consider using main-mac-carbon.c in [Z],
- * that has some interesting features.
- */
-
-/* Some porting examples */
-#ifdef ANGBAND30X
-# define USE_DOUBLE_TILES
-# define ALLOW_BIG_SCREEN
-# define HAS_SCORE_MENU
-# define NEW_ZVIRT_HOOKS
-#endif /* ANGBAND30X */
-
-# define USE_DOUBLE_TILES
-# define SAVEFILE_SCREEN
-# define ANG281_RESET_VISUALS
-# define ALLOW_BIG_SCREEN
-# define HAS_SCORE_MENU
-# define ANGBAND_CREATOR 'PrnA'
-
-/* Default creator signature */
-#ifndef ANGBAND_CREATOR
-# define ANGBAND_CREATOR 'A271'
-#endif
-
-
-/*
- * Use rewritten asynchronous sound player
- */
-#define USE_ASYNC_SOUND
-
-
-/*
- * A rather crude fix to reduce amount of redraw artefacts.
- * Some fixed width fonts (i.e. Monaco) has characters with negative
- * left bearings, so Term_wipe_mac or overwriting cannot completely
- * erase them. This could be introduced to Classic Mac OS ports too,
- * but since I've never heard any complaints and I don't like to
- * make 68K ports even slower, I won't do so there.
- */
-#define CLIP_HACK /* */
-
-/*
- * To cope with pref file related problems. It no longer has to be acculate,
- * because preferences are stored in plist.
- */
-#define PREF_VER_MAJOR VERSION_MAJOR
-#define PREF_VER_MINOR VERSION_MINOR
-#define PREF_VER_PATCH VERSION_PATCH
-#define PREF_VER_EXTRA VERSION_EXTRA
-
-
-/*
- * In OS X + gcc, use <Carbon/Carbon.h>, <CoreServices/CoreServices.h> and
- * <CoreFoundation/CoreFoundation.h> for ALL of these, including the Apple
- * Event ones. <QuickTime/QuickTime.h> is used by the tile loading code.
- */
-#ifdef MACH_O_CARBON
-
-#include <Carbon/Carbon.h>
-#include <QuickTime/QuickTime.h>
-#include <CoreServices/CoreServices.h>
-#include <CoreFoundation/CoreFoundation.h>
-
-#else /* MACH_O_CARBON */
-
-#include <Types.h>
-#include <Gestalt.h>
-#include <QuickDraw.h>
-#include <Files.h>
-#include <Fonts.h>
-#include <Menus.h>
-#include <Dialogs.h>
-#include <Windows.h>
-#include <Palettes.h>
-#include <ToolUtils.h>
-#include <Events.h>
-#include <SegLoad.h>
-#include <Resources.h>
-#include <Controls.h>
-#include <Memory.h>
-#include <QDOffscreen.h>
-#include <Sound.h>
-#include <Navigation.h>
-#include <CFPreferences.h>
-#include <CFNumber.h>
-#include <AppleEvents.h>
-#include <EPPC.h>
-#include <Folders.h>
-
-#endif /* MACH_O_CARBON */
-
-/* MacOSX == Unix == Good */
-#ifdef USE_MACOSX
-#include <sys/types.h>
-#include <sys/stat.h>
-#include <unistd.h>
-#include <dirent.h>
-#endif
-
-
-/*
- * Use "malloc()" instead of "NewPtr()"
- */
-/* #define USE_MALLOC */
-
-
-/*
- * Information about each of the 256 available colors
- */
-static RGBColor color_info[256];
-
-
-#ifdef MACH_O_CARBON
-
-/*
- * Creator signature and file type - Didn't I say that I abhor file name
- * extentions? Names and metadata are entirely different set of notions.
- */
-OSType _fcreator;
-OSType _ftype;
-
-#endif /* MACH_O_CARBON */
-
-
-/*
- * Forward declare
- */
-typedef struct term_data term_data;
-
-/*
- * Extra "term" data
- */
-struct term_data
-{
- term *t;
-
- Rect r;
-
- WindowPtr w;
-
-
- short padding;
-
- short pixelDepth;
-
- GWorldPtr theGWorld; /* not used ... */
-
- GDHandle theGDH;
-
- GDHandle mainSWGDH; /* not used ... */
-
- Str15 title;
-
- s16b oops;
-
- s16b keys;
-
- s16b last;
-
- s16b mapped;
-
- s16b rows;
- s16b cols;
-
- s16b font_id;
- s16b font_size;
- s16b font_face;
- s16b font_mono;
-
- s16b font_o_x;
- s16b font_o_y;
- s16b font_wid;
- s16b font_hgt;
-
- s16b tile_o_x;
- s16b tile_o_y;
- s16b tile_wid;
- s16b tile_hgt;
-
- s16b size_wid;
- s16b size_hgt;
-
- s16b size_ow1;
- s16b size_oh1;
- s16b size_ow2;
- s16b size_oh2;
-};
-
-
-
-
-/*
- * Forward declare -- see below
- */
-static bool_ CheckEvents(bool_ wait);
-
-
-#ifndef MACH_O_CARBON
-
-/*
- * Hack -- location of the main directory
- */
-static short app_vol;
-static long app_dir;
-
-#endif /* !MACH_O_CARBON */
-
-
-/*
- * Delay handling of double-clicked savefiles
- */
-Boolean open_when_ready = FALSE;
-
-/*
- * Delay handling of pre-emptive "quit" event
- */
-Boolean quit_when_ready = FALSE;
-
-
-/*
- * Aqua automatically supplies the Quit menu.
- */
-static Boolean is_aqua = FALSE;
-
-/*
- * Version of Mac OS - for version specific bug workarounds (; ;)
- */
-static long mac_os_version;
-
-
-/*
- * Hack -- game in progress
- */
-static int game_in_progress = 0;
-
-
-/*
- * Only do "SetPort()" when needed
- */
-static WindowPtr active = NULL;
-
-
-/*
- * Maximum number of terms
- */
-#define MAX_TERM_DATA 8
-
-
-/*
- * An array of term_data's
- */
-static term_data data[MAX_TERM_DATA];
-
-
-/*
- * Note when "open"/"new" become valid
- */
-static bool_ initialized = FALSE;
-
-
-
-/*
- * Convert a C string to a pascal string in place
- *
- * This function may be defined elsewhere, but since it is so
- * small, it is not worth finding the proper function name for
- * all the different platforms.
- */
-static void ctopstr(StringPtr src)
-{
- int i;
- byte len;
-
- /* Hack -- pointer */
- char *s = (char*)(src);
-
- len = strlen(s);
-
- /* Hack -- convert the string */
- for (i = len; i > 1; i--) s[i] = s[i - 1];
-
- /* Hack -- terminate the string */
- s[0] = len;
-}
-
-
-#ifdef MACH_O_CARBON
-
-/* Carbon File Manager utilities by pelpel */
-
-/*
- * (Carbon)
- * Convert a pathname to a corresponding FSSpec.
- * Returns noErr on success.
- */
-static OSErr path_to_spec(const char *path, FSSpec *spec)
-{
- OSErr err;
- FSRef ref;
-
- /* Convert pathname to FSRef ... */
- err = FSPathMakeRef(path, &ref, NULL);
- if (err != noErr) return (err);
-
- /* ... then FSRef to FSSpec */
- err = FSGetCatalogInfo(&ref, kFSCatInfoNone, NULL, NULL, spec, NULL);
-
- /* Inform caller of success or failure */
- return (err);
-}
-
-
-/*
- * (Carbon)
- * Convert a FSSpec to a corresponding pathname.
- * Returns noErr on success.
- */
-static OSErr spec_to_path(const FSSpec *spec, char *buf, size_t size)
-{
- OSErr err;
- FSRef ref;
-
- /* Convert FSSpec to FSRef ... */
- err = FSpMakeFSRef(spec, &ref);
- if (err != noErr) return (err);
-
- /* ... then FSRef to pathname */
- err = FSRefMakePath(&ref, buf, size);
-
- /* Inform caller of success or failure */
- return (err);
-}
-
-
-/*
- * (Carbon) [via path_to_spec]
- * Set creator and filetype of a file specified by POSIX-style pathname.
- * Returns 0 on success, -1 in case of errors.
- */
-int fsetfileinfo(char *pathname, OSType fcreator, OSType ftype)
-{
- OSErr err;
- FSSpec spec;
- FInfo info;
-
- /* Convert pathname to FSSpec */
- if (path_to_spec(pathname, &spec) != noErr) return ( -1);
-
- /* Obtain current finder info of the file */
- if (FSpGetFInfo(&spec, &info) != noErr) return ( -1);
-
- /* Overwrite creator and type */
- info.fdCreator = fcreator;
- info.fdType = ftype;
- err = FSpSetFInfo(&spec, &info);
-
- /* Inform caller of success or failure */
- return ((err == noErr) ? 0 : -1);
-}
-
-
-#else /* MACH_O_CARBON */
-
-/*
-* Convert refnum+vrefnum+fname into a full file name
-* Store this filename in 'buf' (make sure it is long enough)
-* Note that 'fname' looks to be a "pascal" string
-*/
-static void refnum_to_name(char *buf, long refnum, short vrefnum, char *fname)
-{
- DirInfo pb;
- Str255 name;
- int err;
- int i, j;
-
- char res[1000];
-
- i = 999;
-
- res[i] = 0;
- i--;
- for (j = 1; j <= fname[0]; j++)
- {
- res[i - fname[0] + j] = fname[j];
- }
- i -= fname[0];
-
- pb.ioCompletion = NULL;
- pb.ioNamePtr = name;
- pb.ioVRefNum = vrefnum;
- pb.ioDrParID = refnum;
- pb.ioFDirIndex = -1;
-
- while (1)
- {
- pb.ioDrDirID = pb.ioDrParID;
- err = PBGetCatInfoSync((CInfoPBPtr) & pb);
- res[i] = ':';
- i--;
- for (j = 1; j <= name[0]; j++)
- {
- res[i - name[0] + j] = name[j];
- }
- i -= name[0];
-
- if (pb.ioDrDirID == fsRtDirID) break;
- }
-
- /* Extract the result */
- for (j = 0, i++; res[i]; j++, i++) buf[j] = res[i];
- buf[j] = 0;
-}
-
-
-/*
-* Convert a pascal string in place
-*
-* This function may be defined elsewhere, but since it is so
-* small, it is not worth finding the proper function name for
-* all the different platforms.
-*/
-static void ptocstr(StringPtr src)
-{
- int i;
-
- /* Hack -- pointer */
- char *s = (char*)(src);
-
- /* Hack -- convert the string */
- for (i = s[0]; i; i--, s++) s[0] = s[1];
-
- /* Hack -- terminate the string */
- s[0] = '\0';
-}
-
-
-/*
-* Utility routines by Steve Linberg
-*
-* The following three routines (pstrcat, pstrinsert, and PathNameFromDirID)
-* were taken from the Think Reference section called "Getting a Full Pathname"
-* (under the File Manager section). We need PathNameFromDirID to get the
-* full pathname of the opened savefile, making no assumptions about where it
-* is.
-*
-* I had to hack PathNameFromDirID a little for MetroWerks, but it's awfully
-* nice.
-*/
-static void pstrcat(StringPtr dst, StringPtr src)
-{
- /* copy string in */
- BlockMove(src + 1, dst + *dst + 1, *src);
-
- /* adjust length byte */
- *dst += *src;
-}
-
-
-/*
-* pstrinsert - insert string 'src' at beginning of string 'dst'
-*/
-static void pstrinsert(StringPtr dst, StringPtr src)
-{
- /* make room for new string */
- BlockMove(dst + 1, dst + *src + 1, *dst);
-
- /* copy new string in */
- BlockMove(src + 1, dst + 1, *src);
-
- /* adjust length byte */
- *dst += *src;
-}
-
-
-static void PathNameFromDirID(long dirID, short vRefNum, StringPtr fullPathName)
-{
- CInfoPBRec block;
- Str255 directoryName;
- OSErr err;
-
- fullPathName[0] = '\0';
-
- block.dirInfo.ioDrParID = dirID;
- block.dirInfo.ioNamePtr = directoryName;
-
- while (1)
- {
- block.dirInfo.ioVRefNum = vRefNum;
- block.dirInfo.ioFDirIndex = -1;
- block.dirInfo.ioDrDirID = block.dirInfo.ioDrParID;
- err = PBGetCatInfoSync(&block);
- pstrcat(directoryName, (StringPtr)"\p:");
- pstrinsert(fullPathName, directoryName);
- if (block.dirInfo.ioDrDirID == 2) break;
- }
-}
-
-#endif /* MACH_O_CARBON */
-
-
-
-
-/*
- * Center a rectangle inside another rectangle
- *
- * Consider using RepositionWindow() whenever possible
- */
-static void center_rect(Rect *r, Rect *s)
-{
- int centerx = (s->left + s->right) / 2;
- int centery = (2 * s->top + s->bottom) / 3;
- int dx = centerx - (r->right - r->left) / 2 - r->left;
- int dy = centery - (r->bottom - r->top) / 2 - r->top;
- r->left += dx;
- r->right += dx;
- r->top += dy;
- r->bottom += dy;
-}
-
-
-/*
- * Activate a given window, if necessary
- */
-static void activate(WindowPtr w)
-{
- /* Activate */
- if (active != w)
- {
- /* Activate */
- if (w) SetPort(GetWindowPort(w));
-
- /* Remember */
- active = w;
- }
-}
-
-
-/*
- * Display a warning message
- */
-static void mac_warning(cptr warning)
-{
- Str255 text;
- int len, i;
-
- /* Limit of 250 chars */
- len = strlen(warning);
- if (len > 250) len = 250;
-
- /* Make a "Pascal" string */
- text[0] = len;
- for (i = 0; i < len; i++) text[i + 1] = warning[i];
-
- /* Prepare the dialog box values */
- ParamText(text, "\p", "\p", "\p");
-
- /* Display the Alert, wait for Okay */
- Alert(129, 0L);
-}
-
-
-
-/*** Some generic functions ***/
-
-/*
- * Hack -- activate a color (0 to 255)
- */
-static void term_data_color(term_data *td, int a)
-{
- /* Activate the color */
- if (td->last != a)
- {
- /* Activate the color */
- RGBForeColor(&color_info[a]);
-
- /* Memorize color */
- td->last = a;
- }
-}
-
-
-/*
- * Hack -- Apply and Verify the "font" info
- *
- * This should usually be followed by "term_data_check_size()"
- *
- * XXX XXX To force (re)initialisation of td->tile_wid and td->tile_hgt
- * you have to reset them to zero before this function is called.
- * XXX XXX This is automatic when the program starts because the term_data
- * array is WIPE'd by term_data_hack, but isn't in the other cases, i.e.
- * font, font style and size changes.
- */
-static void term_data_check_font(term_data *td)
-{
- int i;
-
- FontInfo info;
-
- WindowPtr old = active;
-
-
- /* Activate */
- activate(td->w);
-
- /* Instantiate font */
- TextFont(td->font_id);
- TextSize(td->font_size);
- TextFace(td->font_face);
-
- /* Extract the font info */
- GetFontInfo(&info);
-
- /* Assume monospaced */
- td->font_mono = TRUE;
-
- /* Extract the font sizing values XXX XXX XXX */
- td->font_wid = CharWidth('@'); /* info.widMax; */
- td->font_hgt = info.ascent + info.descent;
- td->font_o_x = 0;
- td->font_o_y = info.ascent;
-
- /* Check important characters */
- for (i = 33; i < 127; i++)
- {
- /* Hack -- notice non-mono-space */
- if (td->font_wid != CharWidth(i)) td->font_mono = FALSE;
-
- /* Hack -- collect largest width */
- if (td->font_wid < CharWidth(i)) td->font_wid = CharWidth(i);
- }
-
- /* Set default offsets */
- td->tile_o_x = td->font_o_x;
- td->tile_o_y = td->font_o_y;
-
- /* Set default tile size */
- if (td->tile_wid == 0) td->tile_wid = td->font_wid;
- if (td->tile_hgt == 0) td->tile_hgt = td->font_hgt;
-
- /* Re-activate the old window */
- activate(old);
-}
-
-
-/*
- * Hack -- Apply and Verify the "size" info
- */
-static void term_data_check_size(term_data *td)
-{
- if (td == &data[0])
- {
-#ifndef ALLOW_BIG_SCREEN
-
- /* Forbid resizing of the Angband window */
- td->cols = 80;
- td->rows = 24;
-
-#else
-
- /* Enforce minimal size */
- if (td->cols < 80) td->cols = 80;
- if (td->rows < 24) td->rows = 24;
-
-#endif /* !ALLOW_BIG_SCREEN */
- }
-
- /* Information windows can be much smaller */
- else
- {
- if (td->cols < 1) td->cols = 1;
- if (td->rows < 1) td->rows = 1;
- }
-
- /* Enforce maximal sizes */
- if (td->cols > 255) td->cols = 255;
- if (td->rows > 255) td->rows = 255;
-
- /* Minimal tile size */
- if (td->tile_wid < td->font_wid) td->tile_wid = td->font_wid;
- if (td->tile_hgt < td->font_hgt) td->tile_hgt = td->font_hgt;
-
- /* Default tile offsets */
- td->tile_o_x = (td->tile_wid - td->font_wid) / 2;
- td->tile_o_y = (td->tile_hgt - td->font_hgt) / 2;
-
- /* Minimal tile offsets */
- if (td->tile_o_x < 0) td->tile_o_x = 0;
- if (td->tile_o_y < 0) td->tile_o_y = 0;
-
- /* Apply font offsets */
- td->tile_o_x += td->font_o_x;
- td->tile_o_y += td->font_o_y;
-
- /* Calculate full window size */
- td->size_wid = td->cols * td->tile_wid + td->size_ow1 + td->size_ow2;
- td->size_hgt = td->rows * td->tile_hgt + td->size_oh1 + td->size_oh2;
-
- {
- BitMap tScreen;
-
- /* Get current screen */
- (void)GetQDGlobalsScreenBits(&tScreen);
-
- /* Verify the top */
- if (td->r.top > tScreen.bounds.bottom - td->size_hgt)
- {
- td->r.top = tScreen.bounds.bottom - td->size_hgt;
- }
-
- /* Verify the top */
- if (td->r.top < tScreen.bounds.top + GetMBarHeight())
- {
- td->r.top = tScreen.bounds.top + GetMBarHeight();
- }
-
- /* Verify the left */
- if (td->r.left > tScreen.bounds.right - td->size_wid)
- {
- td->r.left = tScreen.bounds.right - td->size_wid;
- }
-
- /* Verify the left */
- if (td->r.left < tScreen.bounds.left)
- {
- td->r.left = tScreen.bounds.left;
- }
- }
-
- /* Calculate bottom right corner */
- td->r.right = td->r.left + td->size_wid;
- td->r.bottom = td->r.top + td->size_hgt;
-
- /* Assume no graphics */
- td->t->higher_pict = FALSE;
- td->t->always_pict = FALSE;
-
-
- /* Handle graphics */
- if (use_graphics)
- {
- /* Use higher pict whenever possible */
- if (td->font_mono) td->t->higher_pict = TRUE;
-
- /* Use always_pict only when necessary */
- else td->t->always_pict = TRUE;
- }
-
- /* Fake mono-space */
- if (!td->font_mono ||
- (td->font_wid != td->tile_wid) ||
- (td->font_hgt != td->tile_hgt))
- {
- /*
- * Handle fake monospace
- *
- * pelpel: This is SLOW. Couldn't we use CharExtra
- * and SpaceExtra for monospaced fonts?
- */
- if (td->t->higher_pict) td->t->higher_pict = FALSE;
- td->t->always_pict = TRUE;
- }
-}
-
-
-/*
- * Hack -- resize a term_data
- *
- * This should normally be followed by "term_data_redraw()"
- */
-static void term_data_resize(term_data *td)
-{
- /*
- * Actually resize the window
- *
- * ResizeWindow is the preferred API call, but it cannot
- * be used here.
- */
- SizeWindow(td->w, td->size_wid, td->size_hgt, 0);
-}
-
-
-
-/*
- * Hack -- redraw a term_data
- *
- * Note that "Term_redraw()" calls "TERM_XTRA_CLEAR"
- */
-static void term_data_redraw(term_data *td)
-{
- term *old = Term;
- Rect tRect;
-
- /* Activate the term */
- Term_activate(td->t);
-
- /* Redraw the contents */
- Term_redraw();
-
- /* Flush the output */
- Term_fresh();
-
- /* Restore the old term */
- Term_activate(old);
-
- /* No need to redraw */
- ValidWindowRect(td->w, GetPortBounds(GetWindowPort(td->w), &tRect));
-}
-
-
-/*
- * Graphics support
- */
-
-/* Set by Term_xtra_mac_react */
-#ifdef MACH_O_CARBON
-static CFStringRef pict_id; /* PICT id of image tiles */
-#else
-static int pict_id; /* PICT id of image tiles */
-#endif /* MACH_O_CARBON */
-
-static int graf_width; /* Width of a tile in pixels */
-static int graf_height; /* Height of a tile in pixels */
-
-/* Calculated by PICT loading code */
-static int pict_cols; /* Number of columns in tiles */
-static int pict_rows; /* Number of rows in tiles */
-
-/* Available graphics modes */
-#define GRAF_MODE_NONE 0 /* plain ASCII */
-#define GRAF_MODE_8X8 1 /* 8x8 tiles */
-#define GRAF_MODE_16X16 2 /* 16x16 tiles */
-#define GRAF_MODE_32X32 3 /* 32x32 tiles */
-
-static int graf_mode = GRAF_MODE_NONE; /* current graphics mode */
-static int graf_mode_req = GRAF_MODE_NONE; /* requested graphics mode */
-
-#define TR_NONE 0 /* No transparency */
-#define TR_OVER 1 /* Overwriting with transparent black pixels */
-static int transparency_mode = TR_NONE; /* types of transparency effect */
-
-
-/*
- * Forward Declare
- */
-typedef struct FrameRec FrameRec;
-
-/*
- * Frame
- *
- * - GWorld for the frame image
- * - Handle to pix map (saved for unlocking/locking)
- * - Pointer to color pix map (valid only while locked)
- */
-struct FrameRec
-{
- GWorldPtr framePort;
- PixMapHandle framePixHndl;
- PixMapPtr framePix;
-};
-
-
-/*
- * The global picture data
- */
-static FrameRec *frameP = NULL;
-
-
-/*
- * Lock a frame
- */
-static void BenSWLockFrame(FrameRec *srcFrameP)
-{
- PixMapHandle pixMapH;
-
- pixMapH = GetGWorldPixMap(srcFrameP->framePort);
- (void)LockPixels(pixMapH);
- HLockHi((Handle)pixMapH);
- srcFrameP->framePixHndl = pixMapH;
- srcFrameP->framePix = (PixMapPtr)(*(Handle)pixMapH);
-}
-
-
-/*
- * Unlock a frame
- */
-static void BenSWUnlockFrame(FrameRec *srcFrameP)
-{
- if (srcFrameP->framePort != NULL)
- {
- HUnlock((Handle)srcFrameP->framePixHndl);
- UnlockPixels(srcFrameP->framePixHndl);
- }
-
- srcFrameP->framePix = NULL;
-}
-
-
-
-#ifdef MACH_O_CARBON
-
-/* Moving graphics resources into data fork -- pelpel */
-
-/*
- * (Carbon, Bundle)
- * Given base and type names of a resource, find a file in the
- * current application bundle and return its FSSpec in the third argument.
- * Returns true on success, false otherwise.
- * e.g. get_resource_spec(CFSTR("8x8"), CFSTR("png"), &spec);
- */
-static Boolean get_resource_spec(
- CFStringRef base_name, CFStringRef type_name, FSSpec *spec)
-{
- CFURLRef res_url;
- FSRef ref;
-
- /* Find the tile resource specified in the current bundle */
- res_url = CFBundleCopyResourceURL(
- CFBundleGetMainBundle(), base_name, type_name, NULL);
-
- /* Oops */
- if (res_url == NULL) return (false);
-
- /* Convert CFURL to FSRef */
- (void)CFURLGetFSRef(res_url, &ref);
-
- /* Convert FSRef to FSSpec */
- (void)FSGetCatalogInfo(&ref, kFSCatInfoNone, NULL, NULL, spec, NULL);
-
- /* Free allocated CF data */
- CFRelease(res_url);
-
- /* Success */
- return (true);
-}
-
-
-/*
- * (QuickTime)
- * Create a off-screen GWorld from contents of a file specified by a FSSpec.
- *
- * Globals referenced: data[0], graf_height, graf_width
- * Globals updated: pict_rows, pict_cols.
- */
-static OSErr create_gworld_from_spec(
- GWorldPtr *tile_gw, FSSpec *tile_spec)
-{
- OSErr err;
- GraphicsImportComponent gi;
- GWorldPtr gw, tmp_gw;
- GDHandle gdh, tmp_gdh;
- Rect r;
- SInt16 depth;
-
- /* See if QuickTime understands the file format */
- err = GetGraphicsImporterForFile(tile_spec, &gi);
-
- /* Oops */
- if (err != noErr) return (err);
-
- /* Get depth */
- depth = data[0].pixelDepth;
-
- /* Get GDH */
- gdh = data[0].theGDH;
-
- /* Retrieve the rect of the image */
- err = GraphicsImportGetNaturalBounds(gi, &r);
-
- /* Adjust it, so that the upper left corner becomes (0, 0) */
- OffsetRect(&r, -r.left, -r.top);
-
- /* Calculate and set numbers of rows and columns */
- pict_rows = r.bottom / graf_height;
- pict_cols = r.right / graf_width;
-
- /* Create a GWorld */
- err = NewGWorld(&gw, depth, &r, NULL, gdh, noNewDevice);
-
- /* Oops */
- if (err != noErr) return (err);
-
- /* Save the pointer to the GWorld */
- *tile_gw = gw;
-
- /* Save the current GWorld */
- GetGWorld(&tmp_gw, &tmp_gdh);
-
- /* Activate the newly created GWorld */
- (void)GraphicsImportSetGWorld(gi, gw, NULL);
-
- /* Prevent pixmap from moving while drawing */
- (void)LockPixels(GetGWorldPixMap(gw));
-
- /* Clear the pixels */
- EraseRect(&r);
-
- /* Draw the image into it */
- (void)GraphicsImportDraw(gi);
-
- /* Release the lock*/
- UnlockPixels(GetGWorldPixMap(gw));
-
- /* Restore GWorld */
- SetGWorld(tmp_gw, tmp_gdh);
-
- /* Close the image importer */
- CloseComponent(gi);
-
- /* Success */
- return (noErr);
-}
-
-#else /* MACH_O_CARBON */
-
-static OSErr BenSWCreateGWorldFromPict(
- GWorldPtr *pictGWorld, PicHandle pictH)
-{
- OSErr err;
- GWorldPtr saveGWorld;
- GDHandle saveGDevice;
- GWorldPtr tempGWorld;
- Rect pictRect;
- short depth;
- GDHandle theGDH;
-
- tempGWorld = NULL;
-
- /* Reset */
- *pictGWorld = NULL;
-
- /* Get depth */
- depth = data[0].pixelDepth;
-
- /* Get GDH */
- theGDH = data[0].theGDH;
-
- /* Obtain size rectangle */
- pictRect = (**pictH).picFrame;
- OffsetRect(&pictRect, -pictRect.left, -pictRect.top);
-
- /* Calculate and set numbers of rows and columns */
- pict_rows = pictRect.bottom / graf_height;
- pict_cols = pictRect.right / graf_width;
-
- /* Create a GWorld */
- err = NewGWorld(&tempGWorld, depth, &pictRect, nil, theGDH, noNewDevice);
-
- /* Oops */
- if (err != noErr) return (err);
-
- /* Save pointer */
- *pictGWorld = tempGWorld;
-
- /* Save GWorld */
- GetGWorld(&saveGWorld, &saveGDevice);
-
- /* Activate */
- SetGWorld(tempGWorld, nil);
-
- /* Dump the pict into the GWorld */
- (void)LockPixels(GetGWorldPixMap(tempGWorld));
- EraseRect(&pictRect);
- DrawPicture(pictH, &pictRect);
- UnlockPixels(GetGWorldPixMap(tempGWorld));
-
- /* Restore GWorld */
- SetGWorld(saveGWorld, saveGDevice);
-
- /* Success */
- return (0);
-}
-
-#endif /* MACH_O_CARBON */
-
-
-/*
- * Init the global "frameP"
- */
-static errr globe_init(void)
-{
- OSErr err;
-
- GWorldPtr tempPictGWorldP;
-
-#ifdef MACH_O_CARBON
- FSSpec pict_spec;
-#else
- PicHandle newPictH;
-#endif /* MACH_O_CARBON */
-
-
- /* Use window XXX XXX XXX */
- SetPort(GetWindowPort(data[0].w));
-
-
-#ifdef MACH_O_CARBON
-
- /* Get the tile resources */
- if (!get_resource_spec(pict_id, CFSTR("png"), &pict_spec)) return ( -1);
-
- /* Create GWorld */
- err = create_gworld_from_spec(&tempPictGWorldP, &pict_spec);
-
-#else /* MACH_O_CARBON */
-
- /* Get the pict resource */
- if ((newPictH = GetPicture(pict_id)) == 0) return ( -1);
-
- /* Create GWorld */
- err = BenSWCreateGWorldFromPict(&tempPictGWorldP, newPictH);
-
- /* Release resource */
- ReleaseResource((Handle)newPictH);
-
-#endif /* MACH_O_CARBON */
-
- /* Error */
- if (err != noErr) return (err);
-
- /* Create the frame */
- frameP = (FrameRec*)NewPtrClear((Size)sizeof(FrameRec));
-
- /* Analyze result */
- if (frameP == NULL) return ( -1);
-
- /* Save GWorld */
- frameP->framePort = tempPictGWorldP;
-
- /* Lock it */
- BenSWLockFrame(frameP);
-
- /* Success */
- return (noErr);
-}
-
-
-/*
- * Nuke the global "frameP"
- */
-static errr globe_nuke(void)
-{
- /* Dispose */
- if (frameP)
- {
- /* Unlock */
- BenSWUnlockFrame(frameP);
-
- /* Dispose of the GWorld */
- DisposeGWorld(frameP->framePort);
-
- /* Dispose of the memory */
- DisposePtr((Ptr)frameP);
-
- /* Forget */
- frameP = NULL;
- }
-
- /* Flush events */
- FlushEvents(everyEvent, 0);
-
- /* Success */
- return (0);
-}
-
-
-#ifdef USE_ASYNC_SOUND
-
-/*
- * Asynchronous sound player - completely revised (beta)
- */
-#if defined(USE_QT_SOUND) && !defined(MACH_O_CARBON)
-# undef USE_QT_SOUND
-#endif /* USE_QT_SOUND && !MACH_O_CARBON */
-
-/*
- * How many sound channels will be pooled
- *
- * Was: 20, but I don't think we need 20 sound effects playing
- * simultaneously :) -- pelpel
- */
-#define MAX_CHANNELS 8
-
-/*
- * A pool of sound channels
- */
-static SndChannelPtr channels[MAX_CHANNELS];
-
-/*
- * Status of the channel pool
- */
-static Boolean channel_initialised = FALSE;
-
-/*
- * Data handles containing sound samples
- */
-static SndListHandle samples[SOUND_MAX];
-
-/*
- * Reference counts of sound samples
- */
-static SInt16 sample_refs[SOUND_MAX];
-
-#define SOUND_VOLUME_MIN 0 /* Default minimum sound volume */
-#define SOUND_VOLUME_MAX 255 /* Default maximum sound volume */
-#define VOLUME_MIN 0 /* Minimum sound volume in % */
-#define VOLUME_MAX 100 /* Maximum sound volume in % */
-#define VOLUME_INC 5 /* Increment sound volume in % */
-
-/*
- * I'm just too lazy to write a panel for this XXX XXX
- */
-static int sound_volume = SOUND_VOLUME_MAX;
-
-
-#ifdef USE_QT_SOUND
-
-/*
- * QuickTime sound, by Ron Anderson
- *
- * I didn't choose to use Windows-style .ini files (Ron wrote a parser
- * for it, but...), nor did I use lib/xtra directory, hoping someone
- * would code plist-based configuration code in the future -- pelpel
- */
-
-/*
- * (QuickTime)
- * Load sound effects from data-fork resources. They are wav files
- * with the same names as angband_sound_name[] (variable.c)
- *
- * Globals referenced: angband_sound_name[]
- * Globals updated: samples[] (they can be *huge*)
- */
-static void load_sounds(void)
-{
- OSErr err;
- int i;
-
- /* Start QuickTime */
- err = EnterMovies();
-
- /* Error */
- if (err != noErr) return;
-
- /*
- * This loop may take a while depending on the count and size of samples
- * to load.
- *
- * We should use a progress dialog for this.
- */
- for (i = 1; i < SOUND_MAX; i++)
- {
- /* Apple APIs always give me headacke :( */
- CFStringRef name;
- FSSpec spec;
- SInt16 file_id;
- SInt16 res_id;
- Str255 movie_name;
- Movie movie;
- Track track;
- Handle h;
- Boolean res;
-
- /* Allocate CFString with the name of sound event to be processed */
- name = CFStringCreateWithCString(NULL, angband_sound_name[i],
- kTextEncodingUS_ASCII);
-
- /* Error */
- if (name == NULL) continue;
-
- /* Find sound sample resource with the same name */
- res = get_resource_spec(name, CFSTR("wav"), &spec);
-
- /* Free the reference to CFString */
- CFRelease(name);
-
- /* Error */
- if (!res) continue;
-
- /* Open the sound file */
- err = OpenMovieFile(&spec, &file_id, fsRdPerm);
-
- /* Error */
- if (err != noErr) continue;
-
- /* Create Movie from the file */
- err = NewMovieFromFile(&movie, file_id, &res_id, movie_name,
- newMovieActive, NULL);
-
- /* Error */
- if (err != noErr) goto close_file;
-
- /* Get the first track of the movie */
- track = GetMovieIndTrackType(movie, 1, AudioMediaCharacteristic,
- movieTrackCharacteristic | movieTrackEnabledOnly );
-
- /* Error */
- if (track == NULL) goto close_movie;
-
- /* Allocate a handle to store sample */
- h = NewHandle(0);
-
- /* Error */
- if (h == NULL) goto close_track;
-
- /* Dump the sample into the handle */
- err = PutMovieIntoTypedHandle(movie, track, soundListRsrc, h, 0,
- GetTrackDuration(track), 0L, NULL);
-
- /* Success */
- if (err == noErr)
- {
- /* Store the handle in the sample list */
- samples[i] = (SndListHandle)h;
- }
-
- /* Failure */
- else
- {
- /* Free unused handle */
- DisposeHandle(h);
- }
-
- /* Free the track */
-close_track:
- DisposeMovieTrack(track);
-
- /* Free the movie */
-close_movie:
- DisposeMovie(movie);
-
- /* Close the movie file */
-close_file:
- CloseMovieFile(file_id);
- }
-
- /* Stop QuickTime */
- ExitMovies();
-}
-
-#else /* USE_QT_SOUND */
-
-/*
-* Return a handle of 'snd ' resource given Angband sound event number,
-* or NULL if it isn't found.
-*
-* Globals referenced: angband_sound_name[] (variable.c)
-*/
-static SndListHandle find_sound(int num)
-{
-Str255 sound;
-
-/* Get the proper sound name */
-strnfmt((char*)sound + 1, 255, "%.16s.wav", angband_sound_name[num]);
-sound[0] = strlen((char*)sound + 1);
-
-/* Obtain resource XXX XXX XXX */
-return ((SndListHandle)GetNamedResource('snd ', sound));
-}
-
-#endif /* USE_QT_SOUND */
-
-
-/*
- * Clean up sound support - to be called when the game exits.
- *
- * Globals referenced: channels[], samples[], sample_refs[].
- */
-static void cleanup_sound(void)
-{
- int i;
-
- /* No need to clean it up */
- if (!channel_initialised) return;
-
- /* Dispose channels */
- for (i = 0; i < MAX_CHANNELS; i++)
- {
- /* Drain sound commands and free the channel */
- SndDisposeChannel(channels[i], TRUE);
- }
-
- /* Free sound data */
- for (i = 1; i < SOUND_MAX; i++)
- {
- /* Still locked */
- if ((sample_refs[i] > 0) && (samples[i] != NULL))
- {
- /* Unlock it */
- HUnlock((Handle)samples[i]);
- }
-
-#ifndef USE_QT_SOUND
-
- /* Release it */
- if (samples[i]) ReleaseResource((Handle)samples[i]);
-
-#else
-/* Free handle */
- if (samples[i]) DisposeHandle((Handle)samples[i]);
-
-#endif /* !USE_QT_SOUND */
- }
-}
-
-
-/*
- * Play sound effects asynchronously -- pelpel
- *
- * I don't believe those who first started using the previous implementations
- * imagined this is *much* more complicated as it may seem. Anyway,
- * introduced round-robin scheduling of channels and made it much more
- * paranoid about HLock/HUnlock.
- *
- * XXX XXX de-refcounting, HUnlock and ReleaseResource should be done
- * using channel's callback procedures, which set global flags, and
- * a procedure hooked into CheckEvents does housekeeping. On the other
- * hand, this lazy reclaiming strategy keeps things simple (no interrupt
- * time code) and provides a sort of cache for sound data.
- *
- * Globals referenced: channel_initialised, channels[], samples[],
- * sample_refs[].
- * Globals updated: channel_initialised, channels[], sample_refs[].
- * Only in !USE_QT_SOUND, samples[].
- */
-static void play_sound(int num, int vol)
-{
- OSErr err;
- int i;
- int prev_num;
- SndListHandle h;
- SndChannelPtr chan;
- SCStatus status;
-
- static int next_chan;
- static SInt16 channel_occupants[MAX_CHANNELS];
- static SndCommand volume_cmd, quiet_cmd;
-
-
- /* Initialise sound channels */
- if (!channel_initialised)
- {
- for (i = 0; i < MAX_CHANNELS; i++)
- {
- /* Paranoia - Clear occupant table */
- /* channel_occupants[i] = 0; */
-
- /* Create sound channel for all sounds to play from */
- err = SndNewChannel(&channels[i], sampledSynth, initMono, NULL);
-
- /* Error */
- if (err != noErr)
- {
- /* Free channels */
- while (--i >= 0)
- {
- SndDisposeChannel(channels[i], TRUE);
- }
-
- /* Notify error */
- plog("Cannot initialise sound channels!");
-
- /* Cancel request */
- use_sound = arg_sound = FALSE;
-
- /* Failure */
- return;
- }
- }
-
- /* First channel to use */
- next_chan = 0;
-
- /* Prepare volume command */
- volume_cmd.cmd = volumeCmd;
- volume_cmd.param1 = 0;
- volume_cmd.param2 = 0;
-
- /* Prepare quiet command */
- quiet_cmd.cmd = quietCmd;
- quiet_cmd.param1 = 0;
- quiet_cmd.param2 = 0;
-
- /* Initialisation complete */
- channel_initialised = TRUE;
- }
-
- /* Paranoia */
- if ((num <= 0) || (num >= SOUND_MAX)) return;
-
- /* Prepare volume command */
- volume_cmd.param2 = (SInt16)((vol << 4) | vol);
-
- /* Channel to use (round robin) */
- chan = channels[next_chan];
-
- /* See if the resource is already in use */
- if (sample_refs[num] > 0)
- {
- /* Resource in use */
- h = samples[num];
-
- /* Increase the refcount */
- sample_refs[num]++;
- }
-
- /* Sound is not currently in use */
- else
- {
- /* Get handle for the sound */
-#ifdef USE_QT_SOUND
- h = samples[num];
-#else
- h = find_sound(num);
-#endif /* USE_QT_SOUND */
-
- /* Sample not available */
- if (h == NULL) return;
-
-#ifndef USE_QT_SOUND
-
- /* Load resource */
- LoadResource((Handle)h);
-
- /* Remember it */
- samples[num] = h;
-
-#endif /* !USE_QT_SOUND */
-
- /* Lock the handle */
- HLock((Handle)h);
-
- /* Initialise refcount */
- sample_refs[num] = 1;
- }
-
- /* Poll the channel */
- err = SndChannelStatus(chan, sizeof(SCStatus), &status);
-
- /* It isn't available */
- if ((err != noErr) || status.scChannelBusy)
- {
- /* Shut it down */
- SndDoImmediate(chan, &quiet_cmd);
- }
-
- /* Previously played sound on this channel */
- prev_num = channel_occupants[next_chan];
-
- /* Process previously played sound */
- if (prev_num != 0)
- {
- /* Decrease refcount */
- sample_refs[prev_num]--;
-
- /* We can free it now */
- if (sample_refs[prev_num] <= 0)
- {
- /* Unlock */
- HUnlock((Handle)samples[prev_num]);
-
-#ifndef USE_QT_SOUND
-
- /* Release */
- ReleaseResource((Handle)samples[prev_num]);
-
- /* Forget handle */
- samples[prev_num] = NULL;
-
-#endif /* !USE_QT_SOUND */
-
- /* Paranoia */
- sample_refs[prev_num] = 0;
- }
- }
-
- /* Remember this sound as the current occupant of the channel */
- channel_occupants[next_chan] = num;
-
- /* Set up volume for channel */
- SndDoImmediate(chan, &volume_cmd);
-
- /* Play new sound asynchronously */
- SndPlay(chan, h, TRUE);
-
- /* Schedule next channel (round robin) */
- next_chan++;
- if (next_chan >= MAX_CHANNELS) next_chan = 0;
-}
-
-#endif /* USE_ASYNC_SOUND */
-
-
-
-
-/*** Support for the "z-term.c" package ***/
-
-
-/*
- * Initialize a new Term
- *
- * Note also the "window type" called "noGrowDocProc", which might be more
- * appropriate for the main "screen" window.
- *
- * Note the use of "srcCopy" mode for optimized screen writes.
- */
-static void Term_init_mac(term *t)
-{
- term_data *td = (term_data*)(t->data);
- WindowAttributes wattrs;
- OSStatus err;
-
- static RGBColor black = {0x0000, 0x0000, 0x0000};
- static RGBColor white = {0xFFFF, 0xFFFF, 0xFFFF};
-
-#ifndef ALLOW_BIG_SCREEN
-
- /* Every window has close and collapse boxes */
- wattrs = kWindowCloseBoxAttribute | kWindowCollapseBoxAttribute;
-
- /* Information windows are resizable */
- if (td != &data[0]) wattrs |= kWindowResizableAttribute;
-
-#else
-
- /* Big screen - every window has close, collapse and resize boxes */
- wattrs = kWindowCloseBoxAttribute |
- kWindowCollapseBoxAttribute |
- kWindowResizableAttribute;
-
-#endif /* !ALLOW_BIG_SCREEN */
-
- /* Make the window */
- err = CreateNewWindow(
- kDocumentWindowClass,
- wattrs,
- &td->r,
- &td->w);
-
- /*
- * XXX XXX Although the original main-mac.c doesn't perform error
- * checking, it should be done here.
- */
-
- /* Set window title */
- SetWTitle(td->w, td->title);
-
- /* Activate the window */
- activate(td->w);
-
- /* Erase behind words */
- TextMode(srcCopy);
-
- /* Apply and Verify */
- term_data_check_font(td);
- term_data_check_size(td);
-
- /* Resize the window */
- term_data_resize(td);
-
-
- /* Prepare the colors (real colors) */
- RGBBackColor(&black);
- RGBForeColor(&white);
-
- /* Block */
- {
- Rect globalRect;
- GDHandle mainGDH;
- GDHandle currentGDH;
- GWorldPtr windowGWorld;
- PixMapHandle basePixMap;
-
- /* Obtain the global rect */
- GetWindowBounds((WindowRef)td->w, kWindowContentRgn, &globalRect);
-
- /* Obtain the proper GDH */
- mainGDH = GetMaxDevice(&globalRect);
-
- /* Extract GWorld and GDH */
- GetGWorld(&windowGWorld, &currentGDH);
-
- /* Obtain base pixmap */
- basePixMap = (**mainGDH).gdPMap;
-
- /* Save pixel depth */
- td->pixelDepth = (**basePixMap).pixelSize;
-
- /* Save Window GWorld - unused */
- td->theGWorld = windowGWorld;
-
- /* Save Window GDH */
- td->theGDH = currentGDH;
-
- /* Save main GDH - unused */
- td->mainSWGDH = mainGDH;
- }
-
- {
- Rect portRect;
-
- /* Get current Rect */
- GetPortBounds(GetWindowPort(td->w), &portRect);
-
- /* Clip to the window */
- ClipRect(&portRect);
-
- /* Erase the window */
- EraseRect(&portRect);
-
- /* Invalidate the window */
- InvalWindowRect(td->w, &portRect);
- }
-
- /*
- * A certain release of OS X fails to display windows at proper
- * locations (_ _#)
- */
- if ((mac_os_version >= 0x1000) && (mac_os_version < 0x1010))
- {
- /* Hack - Make sure the window is displayed at (r.left,r.top) */
- MoveWindow(td->w, td->r.left, td->r.top, 1);
- }
-
- /* Display the window if needed */
- if (td->mapped)
- {
- TransitionWindow(td->w,
- kWindowZoomTransitionEffect, kWindowShowTransitionAction, NULL);
- }
-
- /* Hack -- set "mapped" flag */
- t->mapped_flag = td->mapped;
-
- /* Forget color */
- td->last = -1;
-}
-
-
-
-/*
- * Nuke an old Term
- */
-static void Term_nuke_mac(term *t)
-{
- /* XXX */
-}
-
-
-
-/*
- * Unused
- */
-static errr Term_user_mac(int n)
-{
- /* Success */
- return (0);
-}
-
-
-
-/*
- * React to changes
- */
-static errr Term_xtra_mac_react(void)
-{
- term_data *td = (term_data*)(Term->data);
-
- int i;
-
-
- /* Reset color */
- td->last = -1;
-
- /* Update colors */
- for (i = 0; i < 256; i++)
- {
- u16b rv, gv, bv;
-
- /* Extract the R,G,B data */
- rv = angband_color_table[i][1];
- gv = angband_color_table[i][2];
- bv = angband_color_table[i][3];
-
- /* Save the actual color */
- color_info[i].red = (rv | (rv << 8));
- color_info[i].green = (gv | (gv << 8));
- color_info[i].blue = (bv | (bv << 8));
- }
-
-
- /* Handle sound */
- if (use_sound != arg_sound)
- {
- /* Apply request */
- use_sound = arg_sound;
- }
-
-
- /* Handle graphics */
- if (graf_mode_req != graf_mode)
- {
- /* dispose old GWorld's if present */
- globe_nuke();
-
- /*
- * Setup parameters according to request
- *
- * In [Z], you have to set use_graphics and arg_graphics to
- * GRAPHICS_NONE, GRAPHICS_ORIGINAL or GRAPHICS_ADAM_BOLT, and
- * comment ANGBAND_GRAF out.
- */
- switch (graf_mode_req)
- {
- /* ASCII - no graphics whatsoever */
- case GRAF_MODE_NONE:
- {
- use_graphics = arg_graphics = FALSE;
- transparency_mode = TR_NONE;
- break;
- }
-
- /*
- * 8x8 tiles (PICT id 1001)
- * no transparency effect
- * "old" graphics definitions
- */
- case GRAF_MODE_8X8:
- {
- use_graphics = arg_graphics = TRUE;
- ANGBAND_GRAF = "old";
- transparency_mode = TR_NONE;
-#ifdef MACH_O_CARBON
- pict_id = CFSTR("8x8");
-#else
- pict_id = 1001;
-#endif /* MACH_O_CARBON */
- graf_width = graf_height = 8;
- break;
- }
-
- /*
- * 16x16 tiles (images: PICT id 1002, masks: PICT id 1003)
- * with transparency effect
- * "new" graphics definitions
- */
- case GRAF_MODE_16X16:
- {
- use_graphics = arg_graphics = TRUE;
- ANGBAND_GRAF = "new";
- transparency_mode = TR_OVER;
-#ifdef MACH_O_CARBON
- pict_id = CFSTR("16x16");
-#else
- pict_id = 1002;
-#endif /* MACH_O_CARBON */
- graf_width = graf_height = 16;
- break;
- }
-
- /*
- * 32x32 tiles (images: PICT id 1004)
- * with transparency effect
- * "david" graphics definitions
- * Vanilla-specific
- */
- case GRAF_MODE_32X32:
- {
- use_graphics = arg_graphics = TRUE;
- ANGBAND_GRAF = "david";
- transparency_mode = TR_OVER;
-#ifdef MACH_O_CARBON
- pict_id = CFSTR("32x32");
-#else
- pict_id = 1004;
-#endif /* MACH_O_CARBON */
- graf_width = graf_height = 32;
- break;
- }
- }
-
- /* load tiles and setup GWorlds if tiles are requested */
- if ((graf_mode_req != GRAF_MODE_NONE) && (globe_init() != 0))
- {
- /* Oops */
- plog("Cannot initialize graphics!");
-
- /* reject request */
- graf_mode_req = GRAF_MODE_NONE;
-
- /* reset graphics flags */
- use_graphics = arg_graphics = FALSE;
-
- /* reset transparency mode */
- transparency_mode = TR_NONE;
- }
-
- /* update current graphics mode */
- graf_mode = graf_mode_req;
-
- /* Apply and Verify */
- term_data_check_size(td);
-
- /* Resize the window */
- term_data_resize(td);
-
- /* Reset visuals */
-#ifndef ANG281_RESET_VISUALS
- reset_visuals(TRUE);
-#else
- reset_visuals();
-#endif /* !ANG281_RESET_VISUALS */
- }
-
- /* Success */
- return (0);
-}
-
-
-/*
- * Do a "special thing"
- */
-static errr Term_xtra_mac(int n, int v)
-{
- term_data *td = (term_data*)(Term->data);
-
- Rect r;
-
- /* Analyze */
- switch (n)
- {
- /* Make a noise */
- case TERM_XTRA_NOISE:
- {
- /* Make a noise */
- SysBeep(1);
-
- /* Success */
- return (0);
- }
-
- /* Make a sound */
- case TERM_XTRA_SOUND:
- {
-#ifndef USE_ASYNC_SOUND
-
- /*
- * This may not be your choice, but much safer and much less
- * resource hungry. Existing implementations can quite easily
- * crash, by starting asynchronous playing and immediately
- * unlocking and releasing the sound data just started playing...
- * -- pelpel
- */
- Handle handle;
- Str255 sound;
-
- /* Get the proper sound name */
- strnfmt((char*)sound + 1, 255, "%.16s.wav", angband_sound_name[v]);
- sound[0] = strlen((char*)sound + 1);
-
- /* Obtain resource XXX XXX XXX */
- handle = GetNamedResource('snd ', sound);
-
- /* Oops -- it is a failure, but we return 0 anyway */
- if (handle == NULL) return (0);
-
- /* Load and Lock */
- LoadResource(handle);
- HLock(handle);
-
- /* Play sound (wait for completion) */
- SndPlay(NULL, (SndListHandle)handle, FALSE);
-
- /* Unlock and release */
- HUnlock(handle);
- ReleaseResource(handle);
-
-#else /* !USE_ASYNC_SOUND */
-
- /* Play sound */
- play_sound(v, sound_volume);
-
-#endif /* !USE_ASYNC_SOUND */
-
- /* Success */
- return (0);
- }
-
- /* Process random events */
- case TERM_XTRA_BORED:
- {
- /* Process an event */
- (void)CheckEvents(FALSE);
-
- /* Success */
- return (0);
- }
-
- /* Process pending events */
- case TERM_XTRA_EVENT:
- {
- /* Process an event */
- (void)CheckEvents(v);
-
- /* Success */
- return (0);
- }
-
- /* Flush all pending events (if any) */
- case TERM_XTRA_FLUSH:
- {
- /* Hack -- flush all events */
- while (CheckEvents(FALSE)) /* loop */;
-
- /* Success */
- return (0);
- }
-
- /* Hack -- Change the "soft level" */
- case TERM_XTRA_LEVEL:
- {
- /* Activate if requested */
- if (v) activate(td->w);
-
- /* Success */
- return (0);
- }
-
- /* Clear the screen */
- case TERM_XTRA_CLEAR:
- {
- Rect portRect;
-
- /* Get current Rect */
- GetPortBounds(GetWindowPort(td->w), &portRect);
-
- /* No clipping XXX XXX XXX */
- ClipRect(&portRect);
-
- /* Erase the window */
- EraseRect(&portRect);
-
- /* Set the color */
- term_data_color(td, TERM_WHITE);
-
- /* Frame the window in white */
- MoveTo(0, 0);
- LineTo(0, td->size_hgt - 1);
- LineTo(td->size_wid - 1, td->size_hgt - 1);
- LineTo(td->size_wid - 1, 0);
-
- /* Clip to the new size */
- r.left = portRect.left + td->size_ow1;
- r.top = portRect.top + td->size_oh1;
- r.right = portRect.right - td->size_ow2;
- r.bottom = portRect.bottom - td->size_oh2;
- ClipRect(&r);
-
- /* Success */
- return (0);
- }
-
- /* React to changes */
- case TERM_XTRA_REACT:
- {
- /* React to changes */
- return (Term_xtra_mac_react());
- }
-
- /* Delay (milliseconds) */
- case TERM_XTRA_DELAY:
- {
- /*
- * WaitNextEvent relinquishes CPU as well as
- * induces a screen refresh on OS X
- */
-
- /* If needed */
- if (v > 0)
- {
- EventRecord tmp;
- UInt32 ticks;
-
- /* Convert millisecs to ticks */
- ticks = (v * 60L) / 1000;
-
- /*
- * Hack? - Put the programme into sleep.
- * No events match ~everyEvent, so nothing
- * should be lost in Angband's event queue.
- * Even if ticks are 0, it's worth calling for
- * the above mentioned reasons.
- */
- WaitNextEvent((EventMask)~everyEvent, &tmp, ticks, nil);
- }
-
- /* Success */
- return (0);
- }
-
- /* Rename main window */
- case TERM_XTRA_RENAME_MAIN_WIN:
- {
- char *s = strdup(angband_term_name[0]);
-
- ctopstr((StringPtr)s);
- SetWTitle(data[0].w, (StringPtr)s);
-
- free(s);
- return (0);
- }
-
-/* MacOSX == Unix == Good */
-#ifdef USE_MACOSX
- /* Get Delay of some milliseconds */
- case TERM_XTRA_GET_DELAY:
- {
- int ret;
- struct timeval tv;
-
- ret = gettimeofday(&tv, NULL);
- Term_xtra_long = (tv.tv_sec * 1000) + (tv.tv_usec / 1000);
-
- return ret;
- }
-
- /* Subdirectory scan */
- case TERM_XTRA_SCANSUBDIR:
- {
- DIR *directory;
- struct dirent *entry;
-
- scansubdir_max = 0;
-
- directory = opendir(scansubdir_dir);
- if (!directory)
- return 1;
-
- while ((entry = readdir(directory)))
- {
- char file[PATH_MAX + NAME_MAX + 2];
- struct stat filedata;
-
- file[PATH_MAX + NAME_MAX] = 0;
- strncpy(file, scansubdir_dir, PATH_MAX);
- strncat(file, "/", 2);
- strncat(file, entry->d_name, NAME_MAX);
- if (!stat(file, &filedata) && S_ISDIR((filedata.st_mode)))
- {
- string_free(scansubdir_result[scansubdir_max]);
- scansubdir_result[scansubdir_max] = string_make(entry->d_name);
- ++scansubdir_max;
- }
- }
-
- closedir(directory);
- return 0;
- }
-#endif
- }
-
- /* Oops */
- return (1);
-}
-
-
-
-/*
- * Low level graphics (Assumes valid input).
- * Draw a "cursor" at (x,y), using a "yellow box".
- * We are allowed to use "Term_what()" to determine
- * the current screen contents (for inverting, etc).
- */
-static errr Term_curs_mac(int x, int y)
-{
- Rect r;
-
- term_data *td = (term_data*)(Term->data);
-
- /* Set the color */
- term_data_color(td, TERM_YELLOW);
-
- /* Frame the grid */
- r.left = x * td->tile_wid + td->size_ow1;
- r.right = r.left + td->tile_wid;
- r.top = y * td->tile_hgt + td->size_oh1;
- r.bottom = r.top + td->tile_hgt;
-
-#ifdef USE_DOUBLE_TILES
-
- /* Mogami's bigtile patch */
-
- /* Adjust it if double width tiles are requested */
- if (use_bigtile &&
- (x + 1 < Term->wid) &&
- (Term->old->a[y][x + 1] == 255))
- {
- r.right += td->tile_wid;
- }
-
-#endif /* USE_DOUBLE_TILES */
-
- FrameRect(&r);
-
- /* Success */
- return (0);
-}
-
-
-/*
- * Low level graphics (Assumes valid input)
- *
- * Erase "n" characters starting at (x,y)
- */
-static errr Term_wipe_mac(int x, int y, int n)
-{
- Rect r;
-
- term_data *td = (term_data*)(Term->data);
-
-
- /* Erase the block of characters */
- r.left = x * td->tile_wid + td->size_ow1;
- r.right = r.left + n * td->tile_wid;
- r.top = y * td->tile_hgt + td->size_oh1;
- r.bottom = r.top + td->tile_hgt;
- EraseRect(&r);
-
- /* Success */
- return (0);
-}
-
-
-/*
- * Low level graphics. Assumes valid input.
- *
- * Draw several ("n") chars, with an attr, at a given location.
- */
-static errr Term_text_mac(int x, int y, int n, byte a, const char *cp)
-{
- int xp, yp;
-
-#ifdef CLIP_HACK
- Rect r;
-#endif /* CLIP_HACK */
-
- term_data *td = (term_data*)(Term->data);
-
-
- /* Set the color */
- term_data_color(td, a);
-
-#ifdef CLIP_HACK
- /* Hack - only draw within the bounding rect */
- r.left = x * td->tile_wid + td->size_ow1;
- r.right = r.left + n * td->tile_wid;
- r.top = y * td->tile_hgt + td->size_oh1;
- r.bottom = r.top + td->tile_hgt;
- ClipRect(&r);
-
- /* Hack - clear the content of the bounding rect */
- EraseRect(&r);
-#endif /* CLIP_HACK */
-
- /* Starting pixel */
- xp = x * td->tile_wid + td->tile_o_x + td->size_ow1;
- yp = y * td->tile_hgt + td->tile_o_y + td->size_oh1;
-
- /* Move to the correct location */
- MoveTo(xp, yp);
-
- /* Draw the character */
- if (n == 1) DrawChar(*cp);
-
- /* Draw the string */
- else DrawText(cp, 0, n);
-
-#ifdef CLIP_HACK
- /* Obtain current window's rect */
- GetPortBounds(GetWindowPort(td->w), &r);
-
- /* Clip to the window again */
- ClipRect(&r);
-#endif /* CLIP_HACK */
-
- /* Success */
- return (0);
-}
-
-
-/*
- * Low level graphics (Assumes valid input)
- *
- * Erase "n" characters starting at (x,y)
- */
-static errr Term_pict_mac(int x, int y, int n, const byte *ap, const char *cp,
- const byte *tap, const char *tcp,
- const byte *eap, const char *ecp)
-{
- int i;
- Rect dst_r;
- GrafPtr port;
- PixMapHandle pixmap_h;
-
-#ifdef CLIP_HACK
- Rect portRect;
-#endif /* CLIP_HACK */
-
- term_data *td = (term_data*)(Term->data);
-
- static RGBColor black = {0x0000, 0x0000, 0x0000};
- static RGBColor white = {0xFFFF, 0xFFFF, 0xFFFF};
-
-
-#ifdef CLIP_HACK
- /* Remember current window's rect */
- GetPortBounds(GetWindowPort(td->w), &portRect);
-#endif /* CLIP_HACK */
-
- /* Destination rectangle */
- dst_r.left = x * td->tile_wid + td->size_ow1;
-#ifndef USE_DOUBLE_TILES
- dst_r.right = dst_r.left + td->tile_wid;
-#endif /* !USE_DOUBLE_TILES */
- dst_r.top = y * td->tile_hgt + td->size_oh1;
- dst_r.bottom = dst_r.top + td->tile_hgt;
-
- /* Scan the input */
- for (i = 0; i < n; i++)
- {
- bool_ done = FALSE;
-
- byte a = *ap++;
- char c = *cp++;
-
- byte ta = *tap++;
- char tc = *tcp++;
- byte ea = *eap++;
- char ec = *ecp++;
- bool_ has_overlay = (ea && ec);
-
-
-#ifdef USE_DOUBLE_TILES
-
- /* Hack -- a filler for double-width tile */
- if (use_bigtile && (a == 255))
- {
- /* Advance */
- dst_r.left += td->tile_wid;
-
- /* Ignore */
- continue;
- }
-
- /* Prepare right side of rectagle now */
- dst_r.right = dst_r.left + td->tile_wid;
-
-#endif /* USE_DOUBLE_TILES */
-
- /* Graphics -- if Available and Needed */
- if (use_graphics && ((byte)a & 0x80) && ((byte)c & 0x80))
- {
- int col, row;
- Rect src_r;
- int t_col, t_row;
- Rect terrain_r;
- int e_col, e_row;
- Rect ego_r;
-
- /* Row and Col */
- row = ((byte)a & 0x7F) % pict_rows;
- col = ((byte)c & 0x7F) % pict_cols;
-
- /* Source rectangle */
- src_r.left = col * graf_width;
- src_r.top = row * graf_height;
- src_r.right = src_r.left + graf_width;
- src_r.bottom = src_r.top + graf_height;
-
- /* Row and Col */
- t_row = ((byte)ta & 0x7F) % pict_rows;
- t_col = ((byte)tc & 0x7F) % pict_cols;
-
- /* Source rectangle */
- terrain_r.left = t_col * graf_width;
- terrain_r.top = t_row * graf_height;
- terrain_r.right = terrain_r.left + graf_width;
- terrain_r.bottom = terrain_r.top + graf_height;
-
- /* If there's an overlay */
- if (has_overlay)
- {
- /* Row and Col */
- e_row = ((byte)ea & 0x7F) % pict_rows;
- e_col = ((byte)ec & 0x7F) % pict_cols;
-
- /* Source rectangle */
- ego_r.left = e_col * graf_width;
- ego_r.top = e_row * graf_height;
- ego_r.right = ego_r.left + graf_width;
- ego_r.bottom = ego_r.top + graf_height;
- }
-
- /* Hardwire CopyBits */
- RGBBackColor(&white);
- RGBForeColor(&black);
-
-#ifdef USE_DOUBLE_TILES
-
- /* Double width tiles */
- if (use_bigtile) dst_r.right += td->tile_wid;
-
-#endif /* USE_DOUBLE_TILES */
-
- /*
- * OS X requires locking and unlocking of window port
- * when we draw directly to its pixmap.
- * The Lock/Unlock protocol is described in the Carbon
- * Porting Guide.
- */
-
- /* Obtain current window's graphic port */
- port = GetWindowPort(td->w);
-
- /* Lock pixels, so we can use handle safely */
- LockPortBits(port);
-
- /* Get Pixmap handle */
- pixmap_h = GetPortPixMap(port);
-
- /* Transparency effect */
- switch (transparency_mode)
- {
- /* No transparency effects */
- case TR_NONE:
- default:
- {
- /* Draw the picture */
- CopyBits((BitMap*)frameP->framePix,
- (BitMap*)*pixmap_h,
- &src_r, &dst_r, srcCopy, NULL);
-
- break;
- }
-
- /* Overwriting with transparent black pixels */
- case TR_OVER:
- {
- /* Draw the terrain */
- CopyBits((BitMap*)frameP->framePix,
- (BitMap*)*pixmap_h,
- &terrain_r, &dst_r, srcCopy, NULL);
-
- /* Make black pixels transparent */
- RGBBackColor(&black);
-
- /* Draw mon/obj if there's one */
- if ((row != t_row) || (col != t_col))
- CopyBits((BitMap*)frameP->framePix,
- (BitMap*)*pixmap_h,
- &src_r, &dst_r, transparent, NULL);
-
- /* Draw overlay if there's one */
- if (has_overlay)
- {
- CopyBits((BitMap*)frameP->framePix,
- (BitMap*)*pixmap_h,
- &ego_r, &dst_r, transparent, NULL);
- }
-
- break;
- }
- }
-
- /* Release the lock and dispose the PixMap handle */
- UnlockPortBits(port);
-
- /* Restore colors */
- RGBBackColor(&black);
- RGBForeColor(&white);
-
- /* Forget color */
- td->last = -1;
-
- /* Done */
- done = TRUE;
- }
-
- /* Normal */
- if (!done)
- {
- int xp, yp;
-
-#ifdef CLIP_HACK
- /* Hack - avoid writing outside of dst_r */
- ClipRect(&dst_r);
- /* Some characters do not match dst_r, therefore we have to... */
-#endif /* CLIP_HACK */
-
- /* Erase */
- EraseRect(&dst_r);
-
- /* Set the color */
- term_data_color(td, a);
-
- /* Starting pixel */
- xp = dst_r.left + td->tile_o_x;
- yp = dst_r.top + td->tile_o_y;
-
- /* Move to the correct location */
- MoveTo(xp, yp);
-
- /* Draw the character */
- DrawChar(c);
-
-#ifdef CLIP_HACK
- /* Clip to the window - inefficient (; ;) XXX XXX */
- ClipRect(&portRect);
-#endif /* CLIP_HACK */
- }
-
- /* Advance */
- dst_r.left += td->tile_wid;
-#ifndef USE_DOUBLE_TILES
- dst_r.right += td->tile_wid;
-#endif /* !USE_DOUBLE_TILES */
- }
-
- /* Success */
- return (0);
-}
-
-
-
-
-
-/*
- * Create and initialize window number "i"
- */
-static void term_data_link(int i)
-{
- term *old = Term;
-
- term_data *td = &data[i];
-
- /* Only once */
- if (td->t) return;
-
- /* Require mapped */
- if (!td->mapped) return;
-
- /* Allocate */
- MAKE(td->t, term);
-
- /* Initialize the term */
- term_init(td->t, td->cols, td->rows, td->keys);
-
- /* Use a "software" cursor */
- td->t->soft_cursor = TRUE;
-
- /* Erase with "white space" */
- td->t->attr_blank = TERM_WHITE;
- td->t->char_blank = ' ';
-
- /* Prepare the init/nuke hooks */
- td->t->init_hook = Term_init_mac;
- td->t->nuke_hook = Term_nuke_mac;
-
- /* Prepare the function hooks */
- td->t->user_hook = Term_user_mac;
- td->t->xtra_hook = Term_xtra_mac;
- td->t->wipe_hook = Term_wipe_mac;
- td->t->curs_hook = Term_curs_mac;
- td->t->text_hook = Term_text_mac;
- td->t->pict_hook = Term_pict_mac;
-
-#if 0
-
- /* Doesn't make big difference? */
- td->t->never_bored = TRUE;
-
-#endif
-
- /* Link the local structure */
- td->t->data = (void *)(td);
-
- /* Activate it */
- Term_activate(td->t);
-
- /* Global pointer */
- angband_term[i] = td->t;
-
- /* Activate old */
- Term_activate(old);
-}
-
-
-
-
-#ifdef MACH_O_CARBON
-
-/*
- * (Carbon, Bundle)
- * Return a POSIX pathname of the lib directory, or NULL if it can't be
- * located. Caller must supply a buffer along with its size in bytes,
- * where returned pathname will be stored.
- * I prefer use of goto's to several nested if's, if they involve error
- * handling. Sorry if you are offended by their presence. Modern
- * languages have neater constructs for this kind of jobs -- pelpel
- */
-static char *locate_lib(char *buf, size_t size)
-{
- CFURLRef main_url = NULL;
- CFStringRef main_str = NULL;
- char *p;
- char *res = NULL;
-
- /* Obtain the URL of the main bundle */
- main_url = CFBundleCopyBundleURL(CFBundleGetMainBundle());
-
- /* Oops */
- if (main_url == NULL) goto ret;
-
- /* Convert it to POSIX pathname */
- main_str = CFURLCopyFileSystemPath(main_url, kCFURLPOSIXPathStyle);
-
- /* Oops */
- if (main_str == NULL) goto ret;
-
- /* Convert it again from darn unisomething encoding to ASCII */
- if (CFStringGetCString(main_str, buf, size, kTextEncodingUS_ASCII) == FALSE)
- goto ret;
-
- /*
- * Paranoia - bounds check
- */
- if (strlen(buf) + 25 + 1 > size) goto ret;
-
- /* Location of the data */
- strcat(buf, "/Contents/Resources/");
-
- /* Set result */
- res = buf;
-
-ret:
-
- /* Release objects allocated and implicitly retained by the program */
- if (main_str) CFRelease(main_str);
- if (main_url) CFRelease(main_url);
-
- /* pathname of the lib folder or NULL */
- return (res);
-}
-
-
-#else /* MACH_O_CARBON */
-
-/*
-* Set the "current working directory" (also known as the "default"
-* volume/directory) to the location of the current application.
-*
-* Original code by: Maarten Hazewinkel (mmhazewi@cs.ruu.nl)
-*
-* Completely rewritten to use Carbon Process Manager. It retrieves the
-* volume and direcotry of the current application and simply stores it
-* in the (static) global variables app_vol and app_dir, but doesn't
-* mess with the "current working directory", because it has long been
-* an obsolete (and arcane!) feature.
-*/
-static void SetupAppDir(void)
-{
- OSErr err;
- ProcessSerialNumber curPSN;
- ProcessInfoRec procInfo;
- FSSpec cwdSpec;
-
- /* Initialise PSN info for the current process */
- curPSN.highLongOfPSN = 0;
- curPSN.lowLongOfPSN = kCurrentProcess;
-
- /* Fill in mandatory fields */
- procInfo.processInfoLength = sizeof(ProcessInfoRec);
- procInfo.processName = nil;
- procInfo.processAppSpec = &cwdSpec;
-
- /* Obtain current process information */
- err = GetProcessInformation(&curPSN, &procInfo);
-
- /* Oops */
- if (err != noErr)
- {
- mac_warning("Unable to get process information");
-
- /* Quit without writing anything */
- ExitToShell();
- }
-
- /* Extract and save the Vol and Dir */
- app_vol = cwdSpec.vRefNum;
- app_dir = cwdSpec.parID;
-}
-
-#endif /* MACH_O_CARBON */
-
-
-
-
-/*
- * Using Core Foundation's Preferences services -- pelpel
- *
- * Requires OS 8.6 or greater with CarbonLib 1.1 or greater. Or OS X,
- * of course.
- *
- * Without this, we can support older versions of OS 8 as well
- * (with CarbonLib 1.0.4).
- *
- * Frequent allocation/deallocation of small chunks of data is
- * far from my liking, but since this is only called at the
- * beginning and the end of a session, I hope this hardly matters.
- */
-
-
-/*
- * Store "value" as the value for preferences item name
- * pointed by key
- */
-static void save_pref_short(const char *key, short value)
-{
- CFStringRef cf_key;
- CFNumberRef cf_value;
-
- /* allocate and initialise the key */
- cf_key = CFStringCreateWithCString(NULL, key, kTextEncodingUS_ASCII);
-
- /* allocate and initialise the value */
- cf_value = CFNumberCreate(NULL, kCFNumberShortType, &value);
-
- if ((cf_key != NULL) && (cf_value != NULL))
- {
- /* Store the key-value pair in the applications preferences */
- CFPreferencesSetAppValue(
- cf_key,
- cf_value,
- kCFPreferencesCurrentApplication);
- }
-
- /*
- * Free CF data - the reverse order is a vain attempt to
- * minimise memory fragmentation.
- */
- if (cf_value) CFRelease(cf_value);
- if (cf_key) CFRelease(cf_key);
-}
-
-
-/*
- * Load preference value for key, returns TRUE if it succeeds with
- * vptr updated appropriately, FALSE otherwise.
- */
-static bool_ query_load_pref_short(const char *key, short *vptr)
-{
- CFStringRef cf_key;
- CFNumberRef cf_value;
-
- /* allocate and initialise the key */
- cf_key = CFStringCreateWithCString(NULL, key, kTextEncodingUS_ASCII);
-
- /* Oops */
- if (cf_key == NULL) return (FALSE);
-
- /* Retrieve value for the key */
- cf_value = CFPreferencesCopyAppValue(
- cf_key,
- kCFPreferencesCurrentApplication);
-
- /* Value not found */
- if (cf_value == NULL)
- {
- CFRelease(cf_key);
- return (FALSE);
- }
-
- /* Convert the value to short */
- CFNumberGetValue(
- cf_value,
- kCFNumberShortType,
- vptr);
-
- /* Free CF data */
- CFRelease(cf_value);
- CFRelease(cf_key);
-
- /* Success */
- return (TRUE);
-}
-
-
-/*
- * Update short data pointed by vptr only if preferences
- * value for key is located.
- */
-static void load_pref_short(const char *key, short *vptr)
-{
- short tmp;
-
- if (query_load_pref_short(key, &tmp)) *vptr = tmp;
- return;
-}
-
-
-/*
- * Save preferences to preferences file for current host+current user+
- * current application.
- */
-static void cf_save_prefs()
-{
- int i;
-
- /* Version stamp */
- save_pref_short("version.major", PREF_VER_MAJOR);
- save_pref_short("version.minor", PREF_VER_MINOR);
- save_pref_short("version.patch", PREF_VER_PATCH);
- save_pref_short("version.extra", PREF_VER_EXTRA);
-
- /* Gfx settings */
- save_pref_short("arg.arg_sound", arg_sound);
- save_pref_short("arg.graf_mode", graf_mode);
-#ifdef USE_DOUBLE_TILES
- save_pref_short("arg.big_tile", use_bigtile);
-#endif /* USE_DOUBLE_TILES */
-
- /* Windows */
- for (i = 0; i < MAX_TERM_DATA; i++)
- {
- term_data *td = &data[i];
-
- save_pref_short(format("term%d.font_mono", i), td->font_mono);
- save_pref_short(format("term%d.font_o_x", i), td->font_o_x);
- save_pref_short(format("term%d.font_o_y", i), td->font_o_y);
- save_pref_short(format("term%d.font_wid", i), td->font_wid);
- save_pref_short(format("term%d.font_hgt", i), td->font_hgt);
- save_pref_short(format("term%d.tile_o_x", i), td->tile_o_x);
- save_pref_short(format("term%d.tile_o_y", i), td->tile_o_y);
- save_pref_short(format("term%d.right", i), td->r.right);
- save_pref_short(format("term%d.bottom", i), td->r.bottom);
- save_pref_short(format("term%d.ow1", i), td->size_ow1);
- save_pref_short(format("term%d.oh1", i), td->size_oh1);
- save_pref_short(format("term%d.ow2", i), td->size_ow2);
- save_pref_short(format("term%d.oh2", i), td->size_oh2);
-
- save_pref_short(format("term%d.mapped", i), td->mapped);
-
- save_pref_short(format("term%d.font_id", i), td->font_id);
- save_pref_short(format("term%d.font_size", i), td->font_size);
- save_pref_short(format("term%d.font_face", i), td->font_face);
-
- save_pref_short(format("term%d.tile_wid", i), td->tile_wid);
- save_pref_short(format("term%d.tile_hgt", i), td->tile_hgt);
-
- save_pref_short(format("term%d.cols", i), td->cols);
- save_pref_short(format("term%d.rows", i), td->rows);
- save_pref_short(format("term%d.left", i), td->r.left);
- save_pref_short(format("term%d.top", i), td->r.top);
- }
-
- /*
- * Make sure preferences are persistent
- */
- CFPreferencesAppSynchronize(
- kCFPreferencesCurrentApplication);
-}
-
-
-/*
- * Load preferences from preferences file for current host+current user+
- * current application.
- */
-static void cf_load_prefs()
-{
- bool_ ok;
- short pref_major, pref_minor, pref_patch, pref_extra;
- int i;
-
- /* Assume nothing is wrong, yet */
- ok = TRUE;
-
- /* Load version information */
- ok &= query_load_pref_short("version.major", &pref_major);
- ok &= query_load_pref_short("version.minor", &pref_minor);
- ok &= query_load_pref_short("version.patch", &pref_patch);
- ok &= query_load_pref_short("version.extra", &pref_extra);
-
- /* Any of the above failed */
- if (!ok)
- {
- /* This may be the first run */
- mac_warning("Preferences are not found.");
-
- /* Ignore the rest */
- return;
- }
-
-#if 0
-
- /* Check version */
- if ((pref_major != PREF_VER_MAJOR) ||
- (pref_minor != PREF_VER_MINOR) ||
- (pref_patch != PREF_VER_PATCH) ||
- (pref_extra != PREF_VER_EXTRA))
- {
- /* Message */
- mac_warning(
- format("Ignoring %d.%d.%d.%d preferences.",
- pref_major, pref_minor, pref_patch, pref_extra));
-
- /* Ignore */
- return;
- }
-
-#endif
-
- /* Gfx settings */
- {
- short pref_tmp;
-
- /* sound */
- if (query_load_pref_short("arg.arg_sound", &pref_tmp))
- arg_sound = pref_tmp;
-
- /* graphics */
- if (query_load_pref_short("arg.graf_mode", &pref_tmp))
- graf_mode_req = pref_tmp;
-
-#ifdef USE_DOUBLE_TILES
-
- /* double-width tiles */
- if (query_load_pref_short("arg.big_tile", &pref_tmp))
- {
- use_bigtile = pref_tmp;
- }
-
-#endif /* USE_DOUBLE_TILES */
-
- }
-
- /* Windows */
- for (i = 0; i < MAX_TERM_DATA; i++)
- {
- term_data *td = &data[i];
-
- load_pref_short(format("term%d.mapped", i), &td->mapped);
-
- load_pref_short(format("term%d.font_id", i), &td->font_id);
- load_pref_short(format("term%d.font_size", i), &td->font_size);
- load_pref_short(format("term%d.font_face", i), &td->font_face);
-
- load_pref_short(format("term%d.tile_wid", i), &td->tile_wid);
- load_pref_short(format("term%d.tile_hgt", i), &td->tile_hgt);
-
- load_pref_short(format("term%d.cols", i), &td->cols);
- load_pref_short(format("term%d.rows", i), &td->rows);
- load_pref_short(format("term%d.left", i), &td->r.left);
- load_pref_short(format("term%d.top", i), &td->r.top);
-
- load_pref_short(format("term%d.font_mono", i), &td->font_mono);
- load_pref_short(format("term%d.font_o_x", i), &td->font_o_x);
- load_pref_short(format("term%d.font_o_y", i), &td->font_o_y);
- load_pref_short(format("term%d.font_wid", i), &td->font_wid);
- load_pref_short(format("term%d.font_hgt", i), &td->font_hgt);
- load_pref_short(format("term%d.tile_o_x", i), &td->tile_o_x);
- load_pref_short(format("term%d.tile_o_y", i), &td->tile_o_y);
- load_pref_short(format("term%d.right", i), &td->r.right);
- load_pref_short(format("term%d.bottom", i), &td->r.bottom);
- load_pref_short(format("term%d.ow1", i), &td->size_ow1);
- load_pref_short(format("term%d.oh1", i), &td->size_oh1);
- load_pref_short(format("term%d.ow2", i), &td->size_ow2);
- load_pref_short(format("term%d.oh2", i), &td->size_oh2);
- }
-}
-
-
-
-
-/*
- * Hack -- default data for a window
- */
-static void term_data_hack(term_data *td)
-{
- short fid;
-
- /* Default to Monaco font */
- GetFNum("\pmonaco", &fid);
-
- /* Wipe it */
- WIPE(td, term_data);
-
- /* No color */
- td->last = -1;
-
- /* Default borders */
- td->size_ow1 = 2;
- td->size_ow2 = 2;
- td->size_oh1 = 2;
- td->size_oh2 = 2;
-
- /* Start hidden */
- td->mapped = FALSE;
-
- /* Default font */
- td->font_id = fid;
-
- /* Default font size - was 12 */
- td->font_size = 14;
-
- /* Default font face */
- td->font_face = 0;
-
- /* Default size */
- td->rows = 24;
- td->cols = 80;
-
- /* Default position */
- td->r.left = 10;
- td->r.top = 40;
-
- /* Minimal keys */
- td->keys = 16;
-}
-
-
-/*
- * Read the preference file, Create the windows.
- *
- * We attempt to use "FindFolder()" to track down the preference file.
- */
-static void init_windows(void)
-{
- int i, b = 0;
-
- term_data *td;
-
-
- /*** Default values ***/
-
- /* Initialize (backwards) */
- for (i = MAX_TERM_DATA; i-- > 0; )
- {
- int n;
-
- cptr s;
-
- /* Obtain */
- td = &data[i];
-
- /* Defaults */
- term_data_hack(td);
-
- /* Obtain title */
- s = angband_term_name[i];
-
- /* Get length */
- n = strlen(s);
-
- /* Maximal length */
- if (n > 15) n = 15;
-
- /* Copy the title */
- strncpy((char*)(td->title) + 1, s, n);
-
- /* Save the length */
- td->title[0] = n;
-
- /* Tile the windows */
- td->r.left += (b * 30);
- td->r.top += (b * 30);
-
- /* Tile */
- b++;
- }
-
-
- /*** Load preferences ***/
-
- cf_load_prefs();
-
-
- /*** Instantiate ***/
-
- /* Main window */
- td = &data[0];
-
- /* Many keys */
- td->keys = 1024;
-
- /* Start visible */
- td->mapped = TRUE;
-
- /* Link (backwards, for stacking order) */
- for (i = MAX_TERM_DATA; i-- > 0; )
- {
- term_data_link(i);
- }
-
- /* Main window */
- td = &data[0];
-
- /* Main window */
- Term_activate(td->t);
-}
-
-
-/*
- * Save preferences
- */
-static void save_pref_file(void)
-{
- cf_save_prefs();
-}
-
-
-
-
-#ifndef SAVEFILE_SCREEN
-
-/*
- * Prepare savefile dialogue and set the variable
- * savefile accordingly. Returns true if it succeeds, false (or
- * aborts) otherwise. If all is false, only allow files whose type
- * is 'SAVE'.
- * Originally written by Peter Ammon
- */
-static bool_ select_savefile(bool_ all)
-{
- OSErr err;
- FSSpec theFolderSpec;
- FSSpec savedGameSpec;
- NavDialogOptions dialogOptions;
- NavReplyRecord reply;
- /* Used only when 'all' is true */
- NavTypeList types = {ANGBAND_CREATOR, 1, 1, {'SAVE'}};
- NavTypeListHandle myTypeList;
- AEDesc defaultLocation;
-
-#ifdef MACH_O_CARBON
-
- /* Find the save folder */
- err = path_to_spec(ANGBAND_DIR_SAVE, &theFolderSpec);
-
-#else
-
- /* Find :lib:save: folder */
- err = FSMakeFSSpec(
- app_vol,
- app_dir,
- "\p:lib:save:",
- &theFolderSpec);
-
-#endif
-
- /* Oops */
- if (err != noErr) quit("Unable to find the folder :lib:save:");
-
- /* Get default Navigator dialog options */
- err = NavGetDefaultDialogOptions(&dialogOptions);
-
- /* Clear preview option */
- dialogOptions.dialogOptionFlags &= ~kNavAllowPreviews;
-
- /* Disable multiple file selection */
- dialogOptions.dialogOptionFlags &= ~kNavAllowMultipleFiles;
-
- /* Make descriptor for default location */
- err = AECreateDesc(
- typeFSS,
- &theFolderSpec,
- sizeof(FSSpec),
- &defaultLocation);
-
- /* Oops */
- if (err != noErr) quit("Unable to allocate descriptor");
-
- /* We are indifferent to signature and file types */
- if (all)
- {
- myTypeList = (NavTypeListHandle)nil;
- }
-
- /* Set up type handle */
- else
- {
- err = PtrToHand(&types, (Handle *) & myTypeList, sizeof(NavTypeList));
-
- /* Oops */
- if (err != noErr) quit("Error in PtrToHand. Try enlarging heap");
-
- }
-
- /* Call NavGetFile() with the types list */
- err = NavChooseFile(
- &defaultLocation,
- &reply,
- &dialogOptions,
- nil,
- nil,
- nil,
- myTypeList,
- nil);
-
- /* Free type list */
- DisposeHandle((Handle)myTypeList);
-
- /* Invalid response -- allow the user to cancel */
- if (!reply.validRecord) return (FALSE);
-
- /* Retrieve FSSpec from the reply */
- if (err == noErr)
- {
- AEKeyword theKeyword;
- DescType actualType;
- Size actualSize;
-
- /* Get a pointer to selected file */
- (void)AEGetNthPtr(
- &reply.selection,
- 1,
- typeFSS,
- &theKeyword,
- &actualType,
- &savedGameSpec,
- sizeof(FSSpec),
- &actualSize);
-
- /* Dispose NavReplyRecord, resources and descriptors */
- (void)NavDisposeReply(&reply);
- }
-
- /* Dispose location info */
- AEDisposeDesc(&defaultLocation);
-
-#ifdef MACH_O_CARBON
-
- /* Convert FSSpec to pathname and store it in variable savefile */
- (void)spec_to_path(&savedGameSpec, savefile, sizeof(savefile));
-
-#else
-
- /* Convert FSSpec to pathname and store it in variable savefile */
- refnum_to_name(
- savefile,
- savedGameSpec.parID,
- savedGameSpec.vRefNum,
- (char *)savedGameSpec.name);
-
-#endif
-
- /* Success */
- return (TRUE);
-}
-
-
-/*
- * Handle menu: "File" + "New"
- */
-static void do_menu_file_new(void)
-{
- /* Hack */
- HiliteMenu(0);
-
- /* Game is in progress */
- game_in_progress = 1;
-
- /* Flush input */
- Term_flush();
-
- /* Play a game */
- play_game(TRUE);
-
- /* Hack -- quit */
- quit(NULL);
-}
-
-
-/*
- * Handle menu: "File" + "Open" / "Import"
- */
-static void do_menu_file_open(bool_ all)
-{
- /* Let the player to choose savefile */
- if (!select_savefile(all)) return;
-
- /* Hack */
- HiliteMenu(0);
-
- /* Game is in progress */
- game_in_progress = 1;
-
- /* Flush input */
- flush();
-
- /* Play a game */
- play_game(FALSE);
-
- /* Hack -- quit */
- quit(NULL);
-}
-
-#endif /* !SAVEFILE_SCREEN */
-
-
-/*
- * Handle the "open_when_ready" flag
- */
-static void handle_open_when_ready(void)
-{
- /* Check the flag XXX XXX XXX make a function for this */
- if (open_when_ready && initialized && !game_in_progress)
- {
- /* Forget */
- open_when_ready = FALSE;
-
- /* Game is in progress */
- game_in_progress = 1;
-
- /* Wait for it */
- pause_line(23);
-
- /* Flush input */
- flush();
-
-#ifdef SAVEFILE_SCREEN
-
- /* User double-clicked savefile; no savefile screen */
- no_begin_screen = TRUE;
-
-#endif /* SAVEFILE_SCREEN */
-
- /* Play a game */
- play_game(FALSE);
-
- /* Quit */
- quit(NULL);
- }
-}
-
-
-
-
-/*
- * Menus
- *
- * The standard menus are:
- *
- * Apple (128) = { About, -, ... }
- * File (129) = { New,Open,Import,Close,Save,-,Score,Quit }
- * (If SAVEFILE_SCREEN is defined, this becomes)
- * File (129) = { Close,Save,-,Score,Quit }
- * Edit (130) = { Cut, Copy, Paste, Clear } (?)
- * Font (131) = { Bold, Extend, -, Monaco, ..., -, ... }
- * Size (132) = { ... }
- * Window (133) = { Angband, Term-1/Mirror, Term-2/Recall, Term-3/Choice,
- * Term-4, Term-5, Term-6, Term-7 }
- * Special (134) = { Sound, Graphics, TileWidth, TileHeight, -,
- * Fiddle, Wizard }
- */
-
-/* Apple menu */
-#define MENU_APPLE 128
-#define ITEM_ABOUT 1
-
-/* File menu */
-#define MENU_FILE 129
-#ifndef SAVEFILE_SCREEN
-# define ITEM_NEW 1
-# define ITEM_OPEN 2
-# define ITEM_IMPORT 3
-# define ITEM_CLOSE 4
-# define ITEM_SAVE 5
-# ifdef HAS_SCORE_MENU
-# define ITEM_SCORE 7
-# define ITEM_QUIT 8
-# else
-# define ITEM_QUIT 7
-# endif /* HAS_SCORE_MENU */
-#else /* !SAVEFILE_SCREEN - in-game savefile menu */
-# define ITEM_CLOSE 1
-# define ITEM_SAVE 2
-# ifdef HAS_SCORE_MENU
-# define ITEM_SCORE 4
-# define ITEM_QUIT 5
-# else
-# define ITEM_QUIT 4
-# endif /* HAS_SCORE_MENU */
-#endif /* !SAVEFILE_SCREEN */
-
-/* Edit menu */
-#define MENU_EDIT 130
-#define ITEM_UNDO 1
-#define ITEM_CUT 3
-#define ITEM_COPY 4
-#define ITEM_PASTE 5
-#define ITEM_CLEAR 6
-
-/* Font menu */
-#define MENU_FONT 131
-#define ITEM_BOLD 1
-#define ITEM_WIDE 2
-
-/* Size menu */
-#define MENU_SIZE 132
-
-/* Windows menu */
-#define MENU_WINDOWS 133
-
-/* Special menu */
-#define MENU_SPECIAL 134
-#define ITEM_SOUND 1
-#define ITEM_GRAPH 2
-# define SUBMENU_GRAPH 144
-# define ITEM_NONE 1
-# define ITEM_8X8 2
-# define ITEM_16X16 3
-# define ITEM_32X32 4
-# define ITEM_BIGTILE 6
-#define ITEM_TILEWIDTH 3
-# define SUBMENU_TILEWIDTH 145
-#define ITEM_TILEHEIGHT 4
-# define SUBMENU_TILEHEIGHT 146
-#define ITEM_FIDDLE 6
-#define ITEM_WIZARD 7
-
-
-/*
- * I HATE UNICODE! We've never wanted it. Some multi-national companies
- * made it up as their internationalisation "solution". So I won't use
- * any such API's -- pelpel
- */
-#define NSIZES 32
-static byte menu_size_values[NSIZES];
-static byte menu_tilewidth_values[NSIZES];
-static byte menu_tileheight_values[NSIZES];
-
-/*
- * Initialize the menus
- *
- * Fixed top level menus are now loaded all at once by GetNewMBar().
- * Although this simplifies the function a bit, we have to make sure
- * that resources have all the expected entries defined XXX XXX
- */
-static void init_menubar(void)
-{
- int i, n;
-
- Rect r;
-
- WindowPtr tmpw;
-
- MenuRef m;
-
-#ifdef USE_NIB
-
- /* The new way - loading main menu using Interface Builder services */
- {
- IBNibRef nib;
- OSStatus err;
-
- /* Create a nib reference to the main nib file */
- err = CreateNibReference(CFSTR("main"), &nib);
-
- /* Fatal error - missing Main.nib */
- if (err != noErr) quit("Cannot find Main.nib in the bundle!");
-
- /* Unarchive the menu bar and make it ready to use */
- err = SetMenuBarFromNib(nib, CFSTR("MainMenu"));
-
- /* Fatal error - couldn't insert menu bar */
- if (err != noErr) quit("Cannot prepare menu bar!");
-
- /* Dispose of the nib reference because we don't need it any longer */
- DisposeNibReference(nib);
- }
-
-#else /* USE_NIB */
-
- /* The old way - loading main menu from Resource Manager resource */
- {
- Handle mbar;
-
- /* Load menubar from resources */
- mbar = GetNewMBar(128);
-
- /* Whoops! */
- if (mbar == nil) quit("Cannot find menubar('MBAR') id 128!");
-
- /* Insert them into the current menu list */
- SetMenuBar(mbar);
-
- /* Free handle */
- DisposeHandle(mbar);
- }
-
-#endif /* USE_NIB */
-
-
- /* Apple menu (id 128) - we don't have to do anything */
-
-#ifndef USE_NIB
-
- /* File menu (id 129) - Aqua provides Quit menu for us */
- if (is_aqua)
- {
- /* Get a handle to the file menu */
- m = GetMenuHandle(MENU_FILE);
-
- /* Nuke the quit menu since Aqua does that for us */
- DeleteMenuItem(m, ITEM_QUIT);
-
-#ifndef HAS_SCORE_MENU
-
- /* Hack - because the above leaves a separator as the last item */
- DeleteMenuItem(m, ITEM_QUIT - 1);
-
-#endif /* !HAS_SCORE_MENU */
- }
-
-#endif /* !USE_NIB */
-
-
- /* Edit menu (id 130) - we don't have to do anything */
-
-
- /*
- * Font menu (id 131) - append names of mono-spaced fonts
- * followed by all available ones
- */
- m = GetMenuHandle(MENU_FONT);
-
- /* Fake window */
- r.left = r.right = r.top = r.bottom = 0;
-
- /* Make the fake window so that we can retrieve font info */
- (void)CreateNewWindow(
- kDocumentWindowClass,
- kWindowNoAttributes,
- &r,
- &tmpw);
-
- /* Activate the "fake" window */
- SetPort(GetWindowPort(tmpw));
-
- /* Default mode */
- TextMode(0);
-
- /* Default size */
- TextSize(12);
-
- /* Add the fonts to the menu */
- AppendResMenu(m, 'FONT');
-
- /* Size of menu */
- n = CountMenuItems(m);
-
- /* Scan the menu */
- for (i = n; i >= 4; i--)
- {
- Str255 tmpName;
- short fontNum;
-
- /* Acquire the font name */
- GetMenuItemText(m, i, tmpName);
-
- /* Acquire the font index */
- GetFNum(tmpName, &fontNum);
-
- /* Apply the font index */
- TextFont(fontNum);
-
- /* Remove non-mono-spaced fonts */
- if ((CharWidth('i') != CharWidth('W')) || (CharWidth('W') == 0))
- {
- /* Delete the menu item */
- DeleteMenuItem(m, i);
- }
- }
-
- /* Destroy the fake window */
- DisposeWindow(tmpw);
-
- /* Add a separator */
- AppendMenu(m, "\p-");
-
- /* Add the fonts to the menu */
- AppendResMenu(m, 'FONT');
-
-
-#ifndef USE_NIB
-
- /* Size menu (id 132) */
- m = GetMenuHandle(MENU_SIZE);
-
- /* Add some sizes (stagger choices) */
- for (i = 8, n = 1; i <= 32; i += ((i / 16) + 1), n++)
- {
- Str15 buf;
-
- /* Textual size */
- strnfmt((char*)buf + 1, 15, "%d", i);
- buf[0] = strlen((char*)buf + 1);
-
- /* Add the item */
- AppendMenu(m, buf);
-
- /* Remember its value, for we can't be sure it's in ASCII */
- menu_size_values[n] = i;
- }
-
-#endif /* !USE_NIB */
-
-
- /* Windows menu (id 133) */
- m = GetMenuHandle(MENU_WINDOWS);
-
- /* Default choices */
- for (i = 0; i < MAX_TERM_DATA; i++)
- {
- Str15 buf;
-
- /* Describe the item */
- strnfmt((char*)buf + 1, 15, "%.15s", angband_term_name[i]);
- buf[0] = strlen((char*)buf + 1);
-
- /* Add the item */
- AppendMenu(m, buf);
-
- /* Command-Key shortcuts */
- if (i < 8) SetItemCmd(m, i + 1, I2D(i));
- }
-
-
-#ifndef USE_NIB
-
- /* Special menu (id 134) */
- m = GetMenuHandle(MENU_SPECIAL);
-
- /* Insert Graphics submenu (id 144) */
- {
- MenuHandle submenu;
-
- /* Get the submenu */
- submenu = GetMenu(SUBMENU_GRAPH);
-
- /* Insert it */
- SetMenuItemHierarchicalMenu(m, ITEM_GRAPH, submenu);
- }
-
- /* Insert TileWidth submenu (id 145) */
- {
- MenuHandle submenu;
-
- /* Get the submenu */
- submenu = GetMenu(SUBMENU_TILEWIDTH);
-
- /* Add some sizes */
- for (i = 4, n = 1; i <= 32; i++, n++)
- {
- Str15 buf;
-
- /* Textual size */
- strnfmt((char*)buf + 1, 15, "%d", i);
- buf[0] = strlen((char*)buf + 1);
-
- /* Append item */
- AppendMenu(submenu, buf);
-
- /* Remember its value, for we can't be sure it's in ASCII */
- menu_tilewidth_values[n] = i;
- }
-
- /* Insert it */
- SetMenuItemHierarchicalMenu(m, ITEM_TILEWIDTH, submenu);
- }
-
- /* Insert TileHeight submenu (id 146) */
- {
- MenuHandle submenu;
-
- /* Get the submenu */
- submenu = GetMenu(SUBMENU_TILEHEIGHT);
-
-
- /* Add some sizes */
- for (i = 4, n = 1; i <= 32; i++, n++)
- {
- Str15 buf;
-
- /* Textual size */
- strnfmt((char*)buf + 1, 15, "%d", i);
- buf[0] = strlen((char*)buf + 1);
-
- /* Append item */
- AppendMenu(submenu, buf);
-
- /* Remember its value, for we can't be sure it's in ASCII */
- menu_tileheight_values[n] = i;
- }
-
- /* Insert it */
- SetMenuItemHierarchicalMenu(m, ITEM_TILEHEIGHT, submenu);
- }
-
-#endif /* !USE_NIB */
-
- /* Update the menu bar */
- DrawMenuBar();
-}
-
-
-/*
- * Prepare the menus
- *
- * It is very important that the player not be allowed to "save" the game
- * unless the "inkey_flag" variable is set, indicating that the game is
- * waiting for a new command. XXX XXX XXX
- */
-
-static void setup_menus(void)
-{
- int i, n;
-
- short value;
-
- Str255 s;
-
- MenuHandle m;
-
- term_data *td = NULL;
-
-
- /* Relevant "term_data" */
- for (i = 0; i < MAX_TERM_DATA; i++)
- {
- /* Unused */
- if (!data[i].t) continue;
-
- /* Notice the matching window */
- if (data[i].w == FrontWindow()) td = &data[i];
- }
-
-
- /* File menu */
- m = GetMenuHandle(MENU_FILE);
-
- /* Get menu size */
- n = CountMenuItems(m);
-
- /* Reset menu */
- for (i = 1; i <= n; i++)
- {
- /* Reset */
- DisableMenuItem(m, i);
- CheckMenuItem(m, i, FALSE);
- }
-
-#ifndef SAVEFILE_SCREEN
-
- /* Enable "new"/"open..."/"import..." */
- if (initialized && !game_in_progress)
- {
- EnableMenuItem(m, ITEM_NEW);
- EnableMenuItem(m, ITEM_OPEN);
- EnableMenuItem(m, ITEM_IMPORT);
- }
-
-#endif /* !SAVEFILE_SCREEN */
-
- /* Enable "close" */
- if (initialized)
- {
- EnableMenuItem(m, ITEM_CLOSE);
- }
-
- /* Enable "save" */
- if (initialized && character_generated && inkey_flag)
- {
- EnableMenuItem(m, ITEM_SAVE);
- }
-
-#ifdef HAS_SCORE_MENU
-
- /* Enable "score" */
- if (initialized && character_generated && !character_icky)
- {
- EnableMenuItem(m, ITEM_SCORE);
- }
-
-#endif /* HAS_SCORE_MENU */
-
- /* Enable "quit" */
- if (!is_aqua)
- {
- if (!initialized || !character_generated || inkey_flag)
- {
- EnableMenuItem(m, ITEM_QUIT);
- }
- }
-
-
- /* Edit menu */
- m = GetMenuHandle(MENU_EDIT);
-
- /* Get menu size */
- n = CountMenuItems(m);
-
- /* Reset menu */
- for (i = 1; i <= n; i++)
- {
- /* Reset */
- DisableMenuItem(m, i);
- CheckMenuItem(m, i, FALSE);
- }
-
- /* Enable "edit" options if "needed" */
- if (!td)
- {
- EnableMenuItem(m, ITEM_UNDO);
- EnableMenuItem(m, ITEM_CUT);
- EnableMenuItem(m, ITEM_COPY);
- EnableMenuItem(m, ITEM_PASTE);
- EnableMenuItem(m, ITEM_CLEAR);
- }
-
-
- /* Font menu */
- m = GetMenuHandle(MENU_FONT);
-
- /* Get menu size */
- n = CountMenuItems(m);
-
- /* Reset menu */
- for (i = 1; i <= n; i++)
- {
- /* Reset */
- DisableMenuItem(m, i);
- CheckMenuItem(m, i, FALSE);
- }
-
- /* Hack -- look cute XXX XXX */
- /* SetItemStyle(m, ITEM_BOLD, bold); */
-
- /* Hack -- look cute XXX XXX */
- /* SetItemStyle(m, ITEM_WIDE, extend); */
-
- /* Active window */
- if (initialized && td)
- {
- /* Enable "bold" */
- EnableMenuItem(m, ITEM_BOLD);
-
- /* Enable "extend" */
- EnableMenuItem(m, ITEM_WIDE);
-
- /* Check the appropriate "bold-ness" */
- if (td->font_face & bold) CheckMenuItem(m, ITEM_BOLD, TRUE);
-
- /* Check the appropriate "wide-ness" */
- if (td->font_face & extend) CheckMenuItem(m, ITEM_WIDE, TRUE);
-
- /* Analyze fonts */
- for (i = 4; i <= n; i++)
- {
- /* Enable it */
- EnableMenuItem(m, i);
-
- /* Analyze font */
- GetMenuItemText(m, i, s);
- GetFNum(s, &value);
-
- /* Check active font */
- if (td->font_id == value) CheckMenuItem(m, i, TRUE);
- }
- }
-
-
- /* Size menu */
- m = GetMenuHandle(MENU_SIZE);
-
- /* Get menu size */
- n = CountMenuItems(m);
-
- /* Reset menu */
- for (i = 1; i <= n; i++)
- {
- /* Reset */
- DisableMenuItem(m, i);
- CheckMenuItem(m, i, FALSE);
- }
-
- /* Active window */
- if (initialized && td)
- {
- /* Analyze sizes */
- for (i = 1; i <= n; i++)
- {
- /* Analyze size */
- value = menu_size_values[i];
-
- /* Enable the "real" sizes */
- if (RealFont(td->font_id, value)) EnableMenuItem(m, i);
-
- /* Check the current size */
- if (td->font_size == value) CheckMenuItem(m, i, TRUE);
- }
- }
-
-
- /* Windows menu */
- m = GetMenuHandle(MENU_WINDOWS);
-
- /* Get menu size */
- n = CountMenuItems(m);
-
- /* Check active windows */
- for (i = 1; i <= n; i++)
- {
- /* Check if needed */
- CheckMenuItem(m, i, data[i - 1].mapped);
- }
-
-
- /* Special menu */
- m = GetMenuHandle(MENU_SPECIAL);
-
- /* Get menu size */
- n = CountMenuItems(m);
-
- /* Reset menu */
- for (i = 1; i <= n; i++)
- {
- /* Reset */
- DisableMenuItem(m, i);
- CheckMenuItem(m, i, FALSE);
- }
-
- /* Item "arg_sound" */
- EnableMenuItem(m, ITEM_SOUND);
- CheckMenuItem(m, ITEM_SOUND, arg_sound);
-
- /* Item "Graphics" */
- EnableMenuItem(m, ITEM_GRAPH);
- {
- MenuRef submenu;
-
- /* Graphics submenu */
- (void)GetMenuItemHierarchicalMenu(m, ITEM_GRAPH, &submenu);
-
- /* Get menu size */
- n = CountMenuItems(submenu);
-
- /* Reset menu */
- for (i = 1; i <= n; i++)
- {
- /* Reset */
- DisableMenuItem(submenu, i);
- CheckMenuItem(submenu, i, FALSE);
- }
-
- /* Item "None" */
- EnableMenuItem(submenu, ITEM_NONE);
- CheckMenuItem(submenu, ITEM_NONE, (graf_mode == GRAF_MODE_NONE));
-
- /* Item "8x8" */
- EnableMenuItem(submenu, ITEM_8X8);
- CheckMenuItem(submenu, ITEM_8X8, (graf_mode == GRAF_MODE_8X8));
-
- /* Item "16x16" */
- EnableMenuItem(submenu, ITEM_16X16);
- CheckMenuItem(submenu, ITEM_16X16, (graf_mode == GRAF_MODE_16X16));
-
- /* Item "32x32" */
- /*EnableMenuItem(submenu, ITEM_32X32);
- CheckMenuItem(submenu, ITEM_32X32, (graf_mode == GRAF_MODE_32X32));*/
-
-#ifdef USE_DOUBLE_TILES
-
- /* Item "Big tiles" */
- if (inkey_flag) EnableMenuItem(submenu, ITEM_BIGTILE);
- CheckMenuItem(submenu, ITEM_BIGTILE, use_bigtile);
-
-#endif /* USE_DOUBLE_TILES */
-
- }
-
- /* Item "TileWidth" */
- EnableMenuItem(m, ITEM_TILEWIDTH);
- {
- MenuRef submenu;
-
- /* TileWidth submenu */
- (void)GetMenuItemHierarchicalMenu(m, ITEM_TILEWIDTH, &submenu);
-
- /* Get menu size */
- n = CountMenuItems(submenu);
-
- /* Reset menu */
- for (i = 1; i <= n; i++)
- {
- /* Reset */
- DisableMenuItem(submenu, i);
- CheckMenuItem(submenu, i, FALSE);
- }
-
- /* Active window */
- if (initialized && td)
- {
- /* Analyze sizes */
- for (i = 1; i <= n; i++)
- {
- /* Analyze size */
- value = menu_tilewidth_values[i];
-
- /* Enable */
- if (value >= td->font_wid) EnableMenuItem(submenu, i);
-
- /* Check the current size */
- if (td->tile_wid == value) CheckMenuItem(submenu, i, TRUE);
- }
- }
- }
-
- /* Item "TileHeight" */
- EnableMenuItem(m, ITEM_TILEHEIGHT);
- {
- MenuRef submenu;
-
- /* TileWidth submenu */
- (void)GetMenuItemHierarchicalMenu(m, ITEM_TILEHEIGHT, &submenu);
-
- /* Get menu size */
- n = CountMenuItems(submenu);
-
- /* Reset menu */
- for (i = 1; i <= n; i++)
- {
- /* Reset */
- DisableMenuItem(submenu, i);
- CheckMenuItem(submenu, i, FALSE);
- }
-
- /* Active window */
- if (initialized && td)
- {
- /* Analyze sizes */
- for (i = 1; i <= n; i++)
- {
- /* Analyze size */
- value = menu_tileheight_values[i];
-
- /* Enable */
- if (value >= td->font_hgt) EnableMenuItem(submenu, i);
-
- /* Check the current size */
- if (td->tile_hgt == value) CheckMenuItem(submenu, i, TRUE);
- }
- }
- }
-
- /* Item "arg_fiddle" */
- EnableMenuItem(m, ITEM_FIDDLE);
- CheckMenuItem(m, ITEM_FIDDLE, arg_fiddle);
-
- /* Item "arg_wizard" */
- EnableMenuItem(m, ITEM_WIZARD);
- CheckMenuItem(m, ITEM_WIZARD, arg_wizard);
-
-
- /* TileHeight menu */
- m = GetMenuHandle(SUBMENU_TILEHEIGHT);
-
- /* Get menu size */
- n = CountMenuItems(m);
-
- /* Reset menu */
- for (i = 1; i <= n; i++)
- {
- /* Reset */
- DisableMenuItem(m, i);
- CheckMenuItem(m, i, FALSE);
- }
-}
-
-
-/*
- * Process a menu selection (see above)
- *
- * Hack -- assume that invalid menu selections are disabled above,
- * which I have been informed may not be reliable. XXX XXX XXX
- */
-static void menu(long mc)
-{
- int i;
-
- int menuid, selection;
-
- static unsigned char s[1000];
-
- short fid;
-
- term_data *td = NULL;
-
- WindowPtr old_win;
-
-
- /* Analyze the menu command */
- menuid = HiWord(mc);
- selection = LoWord(mc);
-
-
- /* Find the window */
- for (i = 0; i < MAX_TERM_DATA; i++)
- {
- /* Skip dead windows */
- if (!data[i].t) continue;
-
- /* Notice matches */
- if (data[i].w == FrontWindow()) td = &data[i];
- }
-
-
- /* Branch on the menu */
- switch (menuid)
- {
- /* Apple Menu */
- case MENU_APPLE:
- {
- /* About Angband... */
- if (selection == ITEM_ABOUT)
- {
- DialogPtr dialog;
- short item_hit;
-
- /* Get the about dialogue */
- dialog = GetNewDialog(128, 0, (WindowPtr) - 1);
-
- /* Move it to the middle of the screen */
- RepositionWindow(
- GetDialogWindow(dialog),
- NULL,
- kWindowCenterOnMainScreen);
-
- /* Show the dialog */
- TransitionWindow(GetDialogWindow(dialog),
- kWindowZoomTransitionEffect,
- kWindowShowTransitionAction,
- NULL);
-
- /* Wait for user to click on it */
- ModalDialog(0, &item_hit);
-
- /* Free the dialogue */
- DisposeDialog(dialog);
- break;
- }
-
- break;
- }
-
- /* File Menu */
- case MENU_FILE:
- {
- switch (selection)
- {
-#ifndef SAVEFILE_SCREEN
-
- /* New */
- case ITEM_NEW:
- {
- do_menu_file_new();
- break;
- }
-
- /* Open... */
- case ITEM_OPEN:
- {
- do_menu_file_open(FALSE);
- break;
- }
-
- /* Import... */
- case ITEM_IMPORT:
- {
- do_menu_file_open(TRUE);
- break;
- }
-
-#endif /* !SAVEFILE_SCREEN */
-
- /* Close */
- case ITEM_CLOSE:
- {
- /* No window */
- if (!td) break;
-
- /* Not Mapped */
- td->mapped = FALSE;
-
- /* Not Mapped */
- td->t->mapped_flag = FALSE;
-
- /* Hide the window */
- TransitionWindow(td->w,
- kWindowZoomTransitionEffect,
- kWindowHideTransitionAction,
- NULL);
-
- break;
- }
-
- /* Save */
- case ITEM_SAVE:
- {
- /* Hack -- Forget messages */
- msg_flag = FALSE;
-
- /* Hack -- Save the game */
-#ifndef ZANG_AUTO_SAVE
- do_cmd_save_game();
-#else
- do_cmd_save_game(FALSE);
-#endif /* !ZANG_AUTO_SAVE */
-
- break;
- }
-
-#ifdef HAS_SCORE_MENU
-
- /* Show score */
- case ITEM_SCORE:
- {
- char buf[1024];
-
- /* Paranoia */
- if (!initialized || character_icky ||
- !game_in_progress || !character_generated)
- {
- /* Can't happen but just in case */
- plog("You may not do that right now.");
-
- break;
- }
-
- /* Build the pathname of the score file */
- path_build(buf, sizeof(buf), ANGBAND_DIR_APEX,
- "scores.raw");
-
- /* Hack - open the score file for reading */
- highscore_fd = fd_open(buf, O_RDONLY);
-
- /* Paranoia - No score file */
- if (highscore_fd < 0)
- {
- msg_print("Score file is not available.");
-
- break;
- }
-
- /* Mega-Hack - prevent various functions XXX XXX XXX */
- initialized = FALSE;
-
- /* Save screen */
- screen_save();
-
- /* Clear screen */
- Term_clear();
-
- /* Prepare scores */
- if (game_in_progress && character_generated)
- {
- predict_score();
- }
-
-#if 0 /* I don't like this - pelpel */
-
- /* Mega-Hack - No current player XXX XXX XXX XXX */
- else
- {
- display_scores_aux(0, MAX_HISCORES, -1, NULL);
- }
-
-#endif
-
- /* Close the high score file */
- (void)fd_close(highscore_fd);
-
- /* Forget the fd */
- highscore_fd = -1;
-
- /* Restore screen */
- screen_load();
-
- /* Hack - Flush it */
- Term_fresh();
-
- /* Mega-Hack - We are ready again */
- initialized = TRUE;
-
- /* Done */
- break;
- }
-
-#endif /* HAS_SCORE_MENU */
-
- /* Quit (with save) */
- case ITEM_QUIT:
- {
- /* Save the game (if necessary) */
- if (game_in_progress && character_generated)
- {
- /* Hack -- Forget messages */
- msg_flag = FALSE;
-
- /* Save the game */
-#ifndef ZANG_AUTO_SAVE
- do_cmd_save_game();
-#else
- do_cmd_save_game(FALSE);
-#endif /* !ZANG_AUTO_SAVE */
- }
-
- /* Quit */
- quit(NULL);
- break;
- }
- }
- break;
- }
-
- /* Edit menu */
- case MENU_EDIT:
- {
- /* Unused */
- break;
- }
-
- /* Font menu */
- case MENU_FONT:
- {
- /* Require a window */
- if (!td) break;
-
- /* Memorize old */
- old_win = active;
-
- /* Activate */
- activate(td->w);
-
- /* Toggle the "bold" setting */
- if (selection == ITEM_BOLD)
- {
- /* Toggle the setting */
- if (td->font_face & bold)
- {
- td->font_face &= ~bold;
- }
- else
- {
- td->font_face |= bold;
- }
-
- /* Hack - clear tile size info XXX XXX */
- td->tile_wid = td->tile_hgt = 0;
-
- /* Apply and Verify */
- term_data_check_font(td);
- term_data_check_size(td);
-
- /* Resize and Redraw */
- term_data_resize(td);
- term_data_redraw(td);
-
- break;
- }
-
- /* Toggle the "wide" setting */
- if (selection == ITEM_WIDE)
- {
- /* Toggle the setting */
- if (td->font_face & extend)
- {
- td->font_face &= ~extend;
- }
- else
- {
- td->font_face |= extend;
- }
-
- /* Hack - clear tile size info XXX XXX */
- td->tile_wid = td->tile_hgt = 0;
-
- /* Apply and Verify */
- term_data_check_font(td);
- term_data_check_size(td);
-
- /* Resize and Redraw */
- term_data_resize(td);
- term_data_redraw(td);
-
- break;
- }
-
- /* Get a new font name */
- GetMenuItemText(GetMenuHandle(MENU_FONT), selection, s);
- GetFNum(s, &fid);
-
- /* Save the new font id */
- td->font_id = fid;
-
- /* Current size is bad for new font */
- if (!RealFont(td->font_id, td->font_size))
- {
- /* Find similar size */
- for (i = 1; i <= 32; i++)
- {
- /* Adjust smaller */
- if (td->font_size - i >= 8)
- {
- if (RealFont(td->font_id, td->font_size - i))
- {
- td->font_size -= i;
- break;
- }
- }
-
- /* Adjust larger */
- if (td->font_size + i <= 128)
- {
- if (RealFont(td->font_id, td->font_size + i))
- {
- td->font_size += i;
- break;
- }
- }
- }
- }
-
- /* Hack - clear tile size info XXX XXX */
- td->tile_wid = td->tile_hgt = 0;
-
- /* Apply and Verify */
- term_data_check_font(td);
- term_data_check_size(td);
-
- /* Resize and Redraw */
- term_data_resize(td);
- term_data_redraw(td);
-
- /* Restore the window */
- activate(old_win);
-
- break;
- }
-
- /* Size menu */
- case MENU_SIZE:
- {
- if (!td) break;
-
- /* Save old */
- old_win = active;
-
- /* Activate */
- activate(td->w);
-
- td->font_size = menu_size_values[selection];
-
- /* Hack - clear tile size info XXX XXX */
- td->tile_wid = td->tile_hgt = 0;
-
- /* Apply and Verify */
- term_data_check_font(td);
- term_data_check_size(td);
-
- /* Resize and Redraw */
- term_data_resize(td);
- term_data_redraw(td);
-
- /* Restore */
- activate(old_win);
-
- break;
- }
-
- /* Window menu */
- case MENU_WINDOWS:
- {
- /* Parse */
- i = selection - 1;
-
- /* Check legality of choice */
- if ((i < 0) || (i >= MAX_TERM_DATA)) break;
-
- /* Obtain the window */
- td = &data[i];
-
- /* Mapped */
- td->mapped = TRUE;
-
- /* Link */
- term_data_link(i);
-
- /* Mapped (?) */
- td->t->mapped_flag = TRUE;
-
- /* Show the window */
- TransitionWindow(td->w,
- kWindowZoomTransitionEffect,
- kWindowShowTransitionAction,
- NULL);
-
- /* Bring to the front */
- SelectWindow(td->w);
-
- break;
- }
-
- /* Special menu */
- case MENU_SPECIAL:
- {
- switch (selection)
- {
- case ITEM_SOUND:
- {
- /* Toggle arg_sound */
- arg_sound = !arg_sound;
-
- /* React to changes */
- Term_xtra(TERM_XTRA_REACT, 0);
-
- break;
- }
-
- case ITEM_FIDDLE:
- {
- arg_fiddle = !arg_fiddle;
-
- break;
- }
-
- case ITEM_WIZARD:
- {
- arg_wizard = !arg_wizard;
-
- break;
- }
- }
-
- break;
- }
-
- /* Graphics submenu */
- case SUBMENU_GRAPH:
- {
- switch (selection)
- {
- case ITEM_NONE:
- {
- graf_mode_req = GRAF_MODE_NONE;
-
- break;
- }
-
- case ITEM_8X8:
- {
- graf_mode_req = GRAF_MODE_8X8;
-
- break;
- }
-
- case ITEM_16X16:
- {
- graf_mode_req = GRAF_MODE_16X16;
-
- break;
- }
-
- case ITEM_32X32:
- {
- graf_mode_req = GRAF_MODE_32X32;
-
- break;
- }
-
-#ifdef USE_DOUBLE_TILES
-
- case ITEM_BIGTILE:
- {
- term *old = Term;
- term_data *td = &data[0];
-
- /* Toggle "use_bigtile" */
- use_bigtile = !use_bigtile;
- arg_bigtile = use_bigtile;
-
- /* Activate */
- Term_activate(td->t);
-
- /* Resize the term */
- Term_resize(td->cols, td->rows);
-
- /* Activate old */
- Term_activate(old);
-
- break;
- }
-
-#endif /* USE_DOUBLE_TILES */
-
- }
-
- /* Hack -- Force redraw */
- Term_key_push(KTRL('R'));
-
- break;
- }
-
- /* TileWidth menu */
- case SUBMENU_TILEWIDTH:
- {
- if (!td) break;
-
- /* Save old */
- old_win = active;
-
- /* Activate */
- activate(td->w);
-
- /* Analyse value */
- td->tile_wid = menu_tilewidth_values[selection];
-
- /* Apply and Verify */
- term_data_check_size(td);
-
- /* Resize and Redraw */
- term_data_resize(td);
- term_data_redraw(td);
-
- /* Restore */
- activate(old_win);
-
- break;
- }
-
- /* TileHeight menu */
- case SUBMENU_TILEHEIGHT:
- {
- if (!td) break;
-
- /* Save old */
- old_win = active;
-
- /* Activate */
- activate(td->w);
-
- /* Analyse value */
- td->tile_hgt = menu_tileheight_values[selection];
-
- /* Apply and Verify */
- term_data_check_size(td);
-
- /* Resize and Redraw */
- term_data_resize(td);
- term_data_redraw(td);
-
- /* Restore */
- activate(old_win);
-
- break;
- }
- }
-
-
- /* Clean the menu */
- HiliteMenu(0);
-}
-
-
-/*
- * Check for extra required parameters -- From "Maarten Hazewinkel"
- */
-static OSErr CheckRequiredAEParams(const AppleEvent *theAppleEvent)
-{
- OSErr aeError;
- DescType returnedType;
- Size actualSize;
-
- aeError = AEGetAttributePtr(
- theAppleEvent, keyMissedKeywordAttr, typeWildCard,
- &returnedType, NULL, 0, &actualSize);
-
- if (aeError == errAEDescNotFound) return (noErr);
-
- if (aeError == noErr) return (errAEParamMissed);
-
- return (aeError);
-}
-
-
-/*
- * Apple Event Handler -- Open Application
- */
-static OSErr AEH_Start(const AppleEvent *theAppleEvent, AppleEvent *reply,
- SInt32 handlerRefCon)
-{
- return (CheckRequiredAEParams(theAppleEvent));
-}
-
-
-/*
- * Apple Event Handler -- Quit Application
- */
-static OSErr AEH_Quit(const AppleEvent *theAppleEvent, AppleEvent *reply,
- SInt32 handlerRefCon)
-{
- /* Quit later */
- quit_when_ready = TRUE;
-
- /* Check arguments */
- return (CheckRequiredAEParams(theAppleEvent));
-}
-
-
-/*
- * Apple Event Handler -- Print Documents
- */
-static OSErr AEH_Print(const AppleEvent *theAppleEvent, AppleEvent *reply,
- SInt32 handlerRefCon)
-{
- return (errAEEventNotHandled);
-}
-
-
-/*
- * Apple Event Handler by Steve Linberg (slinberg@crocker.com).
- *
- * The old method of opening savefiles from the finder does not work
- * on the Power Macintosh, because CountAppFiles and GetAppFiles,
- * used to return information about the selected document files when
- * an application is launched, are part of the Segment Loader, which
- * is not present in the RISC OS due to the new memory architecture.
- *
- * The "correct" way to do this is with AppleEvents. The following
- * code is modeled on the "Getting Files Selected from the Finder"
- * snippet from Think Reference 2.0. (The prior sentence could read
- * "shamelessly swiped & hacked")
- */
-static OSErr AEH_Open(const AppleEvent *theAppleEvent, AppleEvent* reply,
- SInt32 handlerRefCon)
-{
- FSSpec myFSS;
- AEDescList docList;
- OSErr err;
- Size actualSize;
- AEKeyword keywd;
- DescType returnedType;
- char msg[128];
- FInfo myFileInfo;
-
- /* Put the direct parameter (a descriptor list) into a docList */
- err = AEGetParamDesc(
- theAppleEvent, keyDirectObject, typeAEList, &docList);
- if (err) return err;
-
- /*
- * We ignore the validity check, because we trust the FInder, and we only
- * allow one savefile to be opened, so we ignore the depth of the list.
- */
- err = AEGetNthPtr(
- &docList, 1L, typeFSS, &keywd, &returnedType,
- (Ptr) & myFSS, sizeof(myFSS), &actualSize);
- if (err) return err;
-
- /* Only needed to check savefile type below */
- err = FSpGetFInfo(&myFSS, &myFileInfo);
- if (err)
- {
- strnfmt(msg, 128, "Argh! FSpGetFInfo failed with code %d", err);
- mac_warning(msg);
- return err;
- }
-
- /* Ignore non 'SAVE' files */
- if (myFileInfo.fdType != 'SAVE') return noErr;
-
-#ifdef MACH_O_CARBON
-
- /* Extract a file name */
- (void)spec_to_path(&myFSS, savefile, sizeof(savefile));
-
-#else
-
- /* XXX XXX XXX Extract a file name */
- PathNameFromDirID(myFSS.parID, myFSS.vRefNum, (StringPtr)savefile);
- pstrcat((StringPtr)savefile, (StringPtr)&myFSS.name);
-
- /* Convert the string */
- ptocstr((StringPtr)savefile);
-
-#endif /* MACH_O_CARBON */
-
- /* Delay actual open */
- open_when_ready = TRUE;
-
- /* Dispose */
- err = AEDisposeDesc(&docList);
-
- /* Success */
- return noErr;
-}
-
-
-/*
- * Handle quit_when_ready, by Peter Ammon,
- * slightly modified to check inkey_flag.
- */
-static void quit_calmly(void)
-{
- /* Quit immediately if game's not started */
- if (!game_in_progress || !character_generated) quit(NULL);
-
- /* Save the game and Quit (if it's safe) */
- if (inkey_flag)
- {
- /* Hack -- Forget messages */
- msg_flag = FALSE;
-
- /* Save the game */
-#ifndef ZANG_AUTO_SAVE
- do_cmd_save_game();
-#else
- do_cmd_save_game(FALSE);
-#endif /* !ZANG_AUTO_SAVE */
-
- /* Quit */
- quit(NULL);
- }
-
- /* Wait until inkey_flag is set */
-}
-
-
-/*
- * Macintosh modifiers (event.modifier & ccc):
- * cmdKey, optionKey, shiftKey, alphaLock, controlKey
- *
- *
- * Macintosh Keycodes (0-63 normal, 64-95 keypad, 96-127 extra):
- *
- * Return:36
- * Delete:51
- *
- * Period:65
- * Star:67
- * Plus:69
- * Clear:71
- * Slash:75
- * Enter:76
- * Minus:78
- * Equal:81
- * 0-7:82-89
- * 8-9:91-92
- *
- * backslash/vertical bar (Japanese keyboard):93
- *
- * F5: 96
- * F6: 97
- * F7: 98
- * F3:99
- * F8:100
- * F10:101
- * F11:103
- * F13:105
- * F14:107
- * F9:109
- * F12:111
- * F15:113
- * Help:114
- * Home:115
- * PgUp:116
- * Del:117
- * F4: 118
- * End:119
- * F2:120
- * PgDn:121
- * F1:122
- * Lt:123
- * Rt:124
- * Dn:125
- * Up:126
- */
-
-
-/*
- * Check for Events, return TRUE if we process any
- *
- * Now it really waits for events if wait set to true, to prevent
- * undesirable monopoly of CPU. The side-effect is that you cannot do
- * while (CheckEvents(TRUE)); without discretion.
- */
-static bool_ CheckEvents(bool_ wait)
-{
- EventRecord event;
-
- WindowPtr w;
-
- Rect r;
-
- UInt32 sleep_ticks;
-
- int ch, ck;
-
- int mc, ms, mo, mx;
-
- int i;
-
- term_data *td = NULL;
-
-
- /*
- * With the wait mode blocking for available event / timeout,
- * the non-wait mode should actually call WaitNextEvent,
- * because of those event draining loops. Or we had to
- * implement yet another mode.
- */
-
- /* Handles the quit_when_ready flag */
- if (quit_when_ready) quit_calmly();
-
- /* Blocking call to WaitNextEvent - should use MAX_INT XXX XXX */
- if (wait) sleep_ticks = 0x7FFFFFFFL;
-
- /* Non-blocking */
- else sleep_ticks = 0L;
-
- /* Get an event (or null) */
- WaitNextEvent(everyEvent, &event, sleep_ticks, nil);
-
- /* Hack -- Nothing is ready yet */
- if (event.what == nullEvent) return (FALSE);
-
-
- /* Analyze the event */
- switch (event.what)
- {
-
-#if 0
-
- case activateEvt:
- {
- w = (WindowPtr)event.message;
-
- activate(w);
-
- break;
- }
-
-#endif
-
- case updateEvt:
- {
- /* Extract the window */
- w = (WindowPtr)event.message;
-
- /* Find the window */
- for (i = 0; i < MAX_TERM_DATA; i++)
- {
- /* Skip dead windows */
- if (!data[i].t) continue;
-
- /* Notice matches */
- if (data[i].w == w) td = &data[i];
- }
-
- /* Hack XXX XXX XXX */
- BeginUpdate(w);
- EndUpdate(w);
-
- /* Redraw the window */
- if (td) term_data_redraw(td);
-
- break;
- }
-
- case keyDown:
- case autoKey:
- {
- /* Extract some modifiers */
- mc = (event.modifiers & controlKey) ? TRUE : FALSE;
- ms = (event.modifiers & shiftKey) ? TRUE : FALSE;
- mo = (event.modifiers & optionKey) ? TRUE : FALSE;
- mx = (event.modifiers & cmdKey) ? TRUE : FALSE;
-
- /* Keypress: (only "valid" if ck < 96) */
- ch = (event.message & charCodeMask) & 255;
-
- /* Keycode: see table above */
- ck = ((event.message & keyCodeMask) >> 8) & 255;
-
- /* Command + "normal key" -> menu action */
- if (mx && (ck < 64))
- {
-#ifdef MENU_SHORTCUTS
- /* Hack -- Prepare the menus */
- setup_menus();
-
- /* Run the Menu-Handler */
- menu(MenuKey(ch));
-
- /* Turn off the menus */
- HiliteMenu(0);
-
- /* Done */
- break;
-#else
- /* Begin special trigger */
- Term_keypress(31);
-
- /* Send some modifier keys */
- if (mc) Term_keypress('C');
- if (ms) Term_keypress('S');
- if (mo) Term_keypress('O');
- if (mx) Term_keypress('X');
-
- /* Enqueue the keypress */
- Term_keypress(ch);
-
- /* Terminate the trigger */
- Term_keypress(13);
-#endif
- }
-
- /* Hide the mouse pointer */
- ObscureCursor();
-
- /* Normal key -> simple keypress */
- if ((ck < 64) || (ck == 93))
- {
- /* Enqueue the keypress */
- Term_keypress(ch);
- }
-
- /* Keypad keys -> trigger plus simple keypress */
- else if (!mc && !ms && !mo && !mx && (ck < 96))
- {
- /* Hack -- "enter" is confused */
- if (ck == 76) ch = '\n';
-
- /* Begin special trigger */
- Term_keypress(31);
-
- /* Send the "keypad" modifier */
- Term_keypress('K');
-
- /* Send the "ascii" keypress */
- Term_keypress(ch);
-
- /* Terminate the trigger */
- Term_keypress(13);
- }
-
- /* Bizarre key -> encoded keypress */
- else if (ck <= 127)
- {
- /* Begin special trigger */
- Term_keypress(31);
-
- /* Send some modifier keys */
- if (mc) Term_keypress('C');
- if (ms) Term_keypress('S');
- if (mo) Term_keypress('O');
- if (mx) Term_keypress('X');
-
- /* Downshift and encode the keycode */
- Term_keypress(I2D((ck - 64) / 10));
- Term_keypress(I2D((ck - 64) % 10));
-
- /* Terminate the trigger */
- Term_keypress(13);
- }
-
- break;
- }
-
- case mouseDown:
- {
- int code;
-
- /* Analyze click location */
- code = FindWindow(event.where, &w);
-
- /* Find the window */
- for (i = 0; i < MAX_TERM_DATA; i++)
- {
- /* Skip dead windows */
- if (!data[i].t) continue;
-
- /* Notice matches */
- if (data[i].w == w) td = &data[i];
- }
-
- /* Analyze */
- switch (code)
- {
- case inMenuBar:
- {
- setup_menus();
- menu(MenuSelect(event.where));
- HiliteMenu(0);
- break;
- }
-
- case inDrag:
- {
- WindowPtr old_win;
- BitMap tBitMap;
- Rect pRect;
-
- r = GetQDGlobalsScreenBits(&tBitMap)->bounds;
- r.top += 20; /* GetMBarHeight() XXX XXX XXX */
- InsetRect(&r, 4, 4);
- DragWindow(w, event.where, &r);
-
- /* Oops */
- if (!td) break;
-
- /* Save */
- old_win = active;
-
- /* Activate */
- activate(td->w);
-
- /* Analyze */
- GetWindowBounds(
- (WindowRef)td->w,
- kWindowContentRgn,
- &pRect);
- td->r.left = pRect.left;
- td->r.top = pRect.top;
-
- /* Apply and Verify */
- term_data_check_size(td);
-
- /* Restore */
- activate(old_win);
-
- break;
- }
-
- case inGoAway:
- {
- /* Oops */
- if (!td) break;
-
- /* Track the go-away box */
- if (TrackGoAway(w, event.where))
- {
- /* Not Mapped */
- td->mapped = FALSE;
-
- /* Not Mapped */
- td->t->mapped_flag = FALSE;
-
- /* Hide the window */
- TransitionWindow(td->w,
- kWindowZoomTransitionEffect,
- kWindowHideTransitionAction,
- NULL);
- }
-
- break;
- }
-
- case inGrow:
- {
- int x, y;
-
- Rect nr;
-
- term *old = Term;
-
- /* Oops */
- if (!td) break;
-
-#ifndef ALLOW_BIG_SCREEN
-
- /* Minimum and maximum sizes */
- r.left = 20 * td->tile_wid + td->size_ow1;
- r.right = 80 * td->tile_wid + td->size_ow1 + td->size_ow2 + 1;
- r.top = 1 * td->tile_hgt + td->size_oh1;
- r.bottom = 24 * td->tile_hgt + td->size_oh1 + td->size_oh2 + 1;
-
- /* Grow the rectangle */
- if (!ResizeWindow(w, event.where, &r, NULL)) break;
-#else
-
- /* Grow the rectangle */
- if (!ResizeWindow(w, event.where, NULL, NULL)) break;
-
-#endif /* !ALLOW_BIG_SCREEN */
-
-
- /* Obtain geometry of resized window */
- GetWindowBounds(w, kWindowContentRgn, &nr);
-
- /* Extract the new size in pixels */
- y = nr.bottom - nr.top - td->size_oh1 - td->size_oh2;
- x = nr.right - nr.left - td->size_ow1 - td->size_ow2;
-
- /* Extract a "close" approximation */
- td->rows = y / td->tile_hgt;
- td->cols = x / td->tile_wid;
-
- /* Apply and Verify */
- term_data_check_size(td);
-
- /* Activate */
- Term_activate(td->t);
-
- /* Hack -- Resize the term */
- Term_resize(td->cols, td->rows);
-
- /* Resize and Redraw */
- term_data_resize(td);
- term_data_redraw(td);
-
- /* Restore */
- Term_activate(old);
-
- break;
- }
-
- case inContent:
- {
- SelectWindow(w);
-
- break;
- }
- }
-
- break;
- }
-
- /* OS Event -- From "Maarten Hazewinkel" */
- case osEvt:
- {
- switch ((event.message >> 24) & 0x000000FF)
- {
- case suspendResumeMessage:
-
- /* Resuming: activate the front window */
- if (event.message & resumeFlag)
- {
- Cursor tempCursor;
- SetPort(GetWindowPort(FrontWindow()));
- SetCursor(GetQDGlobalsArrow(&tempCursor));
- }
-
- /* Suspend: deactivate the front window */
- else
- {
- /* Nothing */
- }
-
- break;
- }
-
- break;
- }
-
- /* From "Steve Linberg" and "Maarten Hazewinkel" */
- case kHighLevelEvent:
- {
- /* Process apple events */
- (void)AEProcessAppleEvent(&event);
-
- /* Handle "quit_when_ready" */
- if (quit_when_ready)
- {
-#if 0 /* Doesn't work with Aqua well */
- /* Forget */
- quit_when_ready = FALSE;
-
- /* Do the menu key */
- menu(MenuKey('q'));
-#endif
- /* Turn off the menus */
- HiliteMenu(0);
- }
-
- /* Handle "open_when_ready" */
- else if (open_when_ready)
- {
- handle_open_when_ready();
- }
-
- break;
- }
-
- }
-
-
- /* Something happened */
- return (TRUE);
-}
-
-
-/*** Some Hooks for various routines ***/
-
-
-/*
- * Mega-Hack -- emergency lifeboat
- */
-static void *lifeboat = NULL;
-
-
-/*
- * Hook to "release" memory
- */
-#ifdef NEW_ZVIRT_HOOKS /* [V] removed the unused 'size' argument. */
-static void *hook_rnfree(void *v)
-#else
-static void *hook_rnfree(void *v, size_t size)
-#endif /* NEW_ZVIRT_HOOKS */
-{
-
-#ifdef USE_MALLOC
-
- /* Alternative method */
- free(v);
-
-#else
-
- /* Dispose */
- DisposePtr(v);
-
-#endif
-
- /* Success */
- return (NULL);
-}
-
-/*
- * Hook to "allocate" memory
- */
-static void *hook_ralloc(size_t size)
-{
-
-#ifdef USE_MALLOC
-
- /* Make a new pointer */
- return (malloc(size));
-
-#else
-
- /* Make a new pointer */
- return (NewPtr(size));
-
-#endif
-
-}
-
-/*
- * Hook to handle "out of memory" errors
- */
-static void *hook_rpanic(size_t size)
-{
- /* void *mem = NULL; */
-
- /* Free the lifeboat */
- if (lifeboat)
- {
- /* Free the lifeboat */
- DisposePtr(lifeboat);
-
- /* Forget the lifeboat */
- lifeboat = NULL;
-
- /* Mega-Hack -- Warning */
- mac_warning("Running out of Memory!\rAbort this process now!");
-
- /* Mega-Hack -- Never leave this function */
- while (TRUE) CheckEvents(TRUE);
- }
-
- /* Mega-Hack -- Crash */
- return (NULL);
-}
-
-
-/*
- * Hook to tell the user something important
- */
-static void hook_plog(cptr str)
-{
- /* Warning message */
- mac_warning(str);
-}
-
-
-/*
- * Hook to tell the user something, and then quit
- */
-static void hook_quit(cptr str)
-{
- /* Warning if needed */
- if (str) mac_warning(str);
-
-#ifdef USE_ASYNC_SOUND
-
- /* Clean up sound support */
- cleanup_sound();
-
-#endif /* USE_ASYNC_SOUND */
-
- /* Dispose of graphic tiles */
- if (frameP)
- {
- /* Unlock */
- BenSWUnlockFrame(frameP);
-
- /* Dispose of the GWorld */
- DisposeGWorld(frameP->framePort);
-
- /* Dispose of the memory */
- DisposePtr((Ptr)frameP);
- }
-
- /* Write a preference file */
- save_pref_file();
-
- /* All done */
- ExitToShell();
-}
-
-
-/*
- * Hook to tell the user something, and then crash
- */
-static void hook_core(cptr str)
-{
- /* XXX Use the debugger */
- /* DebugStr(str); */
-
- /* Warning */
- if (str) mac_warning(str);
-
- /* Warn, then save player */
- mac_warning("Fatal error.\rI will now attempt to save and quit.");
-
- /* Attempt to save */
- if (!save_player()) mac_warning("Warning -- save failed!");
-
- /* Quit */
- quit(NULL);
-}
-
-
-
-/*** Main program ***/
-
-
-/*
- * Init some stuff
- *
- * XXX XXX XXX Hack -- This function attempts to "fix" the nasty
- * "Macintosh Save Bug" by using "absolute" path names, since on
- * System 7 machines anyway, the "current working directory" often
- * "changes" due to background processes, invalidating any "relative"
- * path names. Note that the Macintosh is limited to 255 character
- * path names, so be careful about deeply embedded directories...
- *
- * XXX XXX XXX Hack -- This function attempts to "fix" the nasty
- * "missing lib folder bug" by allowing the user to help find the
- * "lib" folder by hand if the "application folder" code fails...
- *
- *
- * The problem description above no longer applies, but I left it here,
- * modified for Carbon, to allow the game proceeds when a user doesn't
- * placed the Angband binary and the lib folder in the same place for
- * whatever reasons. -- pelpel
- */
-static void init_stuff(void)
-{
- Rect r;
- BitMap tBitMap;
- Rect screenRect;
- Point topleft;
-
- char path[1024];
-
- OSErr err = noErr;
- NavDialogOptions dialogOptions;
- FSSpec theFolderSpec;
- NavReplyRecord theReply;
-
-
- /* Fake rectangle */
- r.left = 0;
- r.top = 0;
- r.right = 344;
- r.bottom = 188;
-
- /* Center it */
- screenRect = GetQDGlobalsScreenBits(&tBitMap)->bounds;
- center_rect(&r, &screenRect);
-
- /* Extract corner */
- topleft.v = r.top;
- topleft.h = r.left;
-
- /* Default to the "lib" folder with the application */
-#ifdef MACH_O_CARBON
- if (locate_lib(path, sizeof(path)) == NULL) quit(NULL);
-#else
- refnum_to_name(path, app_dir, app_vol, (char*)("\plib:"));
-#endif
-
-
- /* Check until done */
- while (1)
- {
- /* Prepare the paths */
- init_file_paths(path);
-
- /* Build the filename */
- path_build(path, 1024, ANGBAND_DIR_FILE, "news.txt");
-
- /* Attempt to open and close that file */
- if (0 == fd_close(fd_open(path, O_RDONLY))) break;
-
- /* Warning */
- plog_fmt("Unable to open the '%s' file.", path);
-
- /* Warning */
- plog("The Angband 'lib' folder is probably missing or misplaced.");
-
- /* Ask the user to choose the lib folder */
- err = NavGetDefaultDialogOptions(&dialogOptions);
-
- /* Paranoia */
- if (err != noErr) quit(NULL);
-
- /* Set default location option */
- dialogOptions.dialogOptionFlags |= kNavSelectDefaultLocation;
-
- /* Clear preview option */
- dialogOptions.dialogOptionFlags &= ~(kNavAllowPreviews);
-
- /* Forbit selection of multiple files */
- dialogOptions.dialogOptionFlags &= ~(kNavAllowMultipleFiles);
-
- /* Display location */
- dialogOptions.location = topleft;
-
-#if 0
-
- /* Load the message for the missing folder from the resource fork */
- /* GetIndString(dialogOptions.message, 128, 1); */
-
-#else
-
- /* Set the message for the missing folder XXX XXX */
- strcpy(dialogOptions.message + 1, "Please select the \"lib\" folder");
- dialogOptions.message[0] = strlen(dialogOptions.message + 1);
-
-#endif
-
- /* Wait for the user to choose a folder */
- err = NavChooseFolder(
- nil, &theReply, &dialogOptions, nil, nil, nil);
-
- /* Assume the player doesn't want to go on */
- if ((err != noErr) || !theReply.validRecord) quit(NULL);
-
- /* Retrieve FSSpec from the reply */
- {
- AEKeyword theKeyword;
- DescType actualType;
- Size actualSize;
-
- /* Get a pointer to selected folder */
- err = AEGetNthPtr(
- &(theReply.selection), 1, typeFSS, &theKeyword,
- &actualType, &theFolderSpec, sizeof(FSSpec), &actualSize);
-
- /* Paranoia */
- if (err != noErr) quit(NULL);
- }
-
- /* Free navitagor reply */
- err = NavDisposeReply(&theReply);
-
- /* Paranoia */
- if (err != noErr) quit(NULL);
-
- /* Extract textual file name for given file */
-#ifdef MACH_O_CARBON
- if (spec_to_path(&theFolderSpec, path, sizeof(path)) != noErr)
- {
- quit(NULL);
- }
-#else /* MACH_O_CARBON */
-refnum_to_name(
- path,
- theFolderSpec.parID,
- theFolderSpec.vRefNum,
- (char *)theFolderSpec.name);
-#endif /* MACH_O_CARBON */
- }
-}
-
-
-/*
- * Macintosh Main loop
- */
-int main(void)
-{
- int i;
- long response;
- OSStatus err;
- EventRecord tempEvent;
- UInt32 numberOfMasters = 10;
-
- /* Get more Masters -- it is not recommended by Apple, should go away */
- MoreMasterPointers(numberOfMasters);
-
- /* Check for existence of Carbon */
- err = Gestalt(gestaltCarbonVersion, &response);
-
- if (err != noErr) quit("This program requires Carbon API");
-
- /* See if we are running on Aqua */
- err = Gestalt(gestaltMenuMgrAttr, &response);
-
- /* Cache the result */
- if ((err == noErr) &&
- (response & gestaltMenuMgrAquaLayoutMask)) is_aqua = TRUE;
-
- /*
- * Remember Mac OS version, in case we have to cope with version-specific
- * problems
- */
- (void)Gestalt(gestaltSystemVersion, &mac_os_version);
-
-
- /* Set up the Macintosh */
- InitCursor();
-
- /* Flush events */
- FlushEvents(everyEvent, 0);
-
- /* Flush events some more (?) */
- if (EventAvail(everyEvent, &tempEvent)) FlushEvents(everyEvent, 0);
-
-
- /* Install the start event hook (ignore error codes) */
- AEInstallEventHandler(
- kCoreEventClass,
- kAEOpenApplication,
- NewAEEventHandlerUPP(AEH_Start),
- 0L,
- FALSE);
-
- /* Install the quit event hook (ignore error codes) */
- AEInstallEventHandler(
- kCoreEventClass,
- kAEQuitApplication,
- NewAEEventHandlerUPP(AEH_Quit),
- 0L,
- FALSE);
-
- /* Install the print event hook (ignore error codes) */
- AEInstallEventHandler(
- kCoreEventClass,
- kAEPrintDocuments,
- NewAEEventHandlerUPP(AEH_Print),
- 0L,
- FALSE);
-
- /* Install the open event hook (ignore error codes) */
- AEInstallEventHandler(
- kCoreEventClass,
- kAEOpenDocuments,
- NewAEEventHandlerUPP(AEH_Open),
- 0L,
- FALSE);
-
-
-#ifndef MACH_O_CARBON
-
- /* Find the current application */
- SetupAppDir();
-
-#endif /* !MACH_O_CARBON */
-
- /* Mark ourself as the file creator */
- _fcreator = ANGBAND_CREATOR;
-
- /* Default to saving a "text" file */
- _ftype = 'TEXT';
-
-
- /* Hook in some "z-virt.c" hooks */
- rnfree_aux = hook_rnfree;
- ralloc_aux = hook_ralloc;
- rpanic_aux = hook_rpanic;
-
- /* Hooks in some "z-util.c" hooks */
- plog_aux = hook_plog;
- quit_aux = hook_quit;
- core_aux = hook_core;
-
-
- /* Initialize colors */
- for (i = 0; i < 256; i++)
- {
- u16b rv, gv, bv;
-
- /* Extract the R,G,B data */
- rv = angband_color_table[i][1];
- gv = angband_color_table[i][2];
- bv = angband_color_table[i][3];
-
- /* Save the actual color */
- color_info[i].red = (rv | (rv << 8));
- color_info[i].green = (gv | (gv << 8));
- color_info[i].blue = (bv | (bv << 8));
- }
-
-
- /* Show the "watch" cursor */
- SetCursor(*(GetCursor(watchCursor)));
-
- /* Prepare the menubar */
- init_menubar();
-
- /* Prepare the windows */
- init_windows();
-
- /* Hack -- process all events */
- while (CheckEvents(FALSE)) /* loop */;
-
- /* Reset the cursor */
- {
- Cursor tempCursor;
-
- SetCursor(GetQDGlobalsArrow(&tempCursor));
- }
-
- /* Mega-Hack -- Allocate a "lifeboat" */
- lifeboat = NewPtr(16384);
-
-#ifdef USE_QT_SOUND
-
- /* Load sound effect resources */
- load_sounds();
-
-#endif /* USE_QT_SOUND */
-
- /* Note the "system" */
- ANGBAND_SYS = "mac";
-
- if (check_create_user_dir() == FALSE)
- quit("Cannot create directory " PRIVATE_USER_PATH);
-
- /* Initialize */
- init_stuff();
-
- /* Initialize */
- init_angband();
-
-
- /* Hack -- process all events */
- while (CheckEvents(FALSE)) /* loop */;
-
-
- /* We are now initialized */
- initialized = TRUE;
-
-
- /* Handle "open_when_ready" */
- handle_open_when_ready();
-
-#ifndef SAVEFILE_SCREEN
-
- /* Prompt the user - You may have to change this for some variants */
- prt("[Choose 'New' or 'Open' from the 'File' menu]", 23, 15);
-
- /* Flush the prompt */
- Term_fresh();
-
- /* Hack -- Process Events Forever */
- while (TRUE) CheckEvents(TRUE);
-
-#else
-
- /* Game is in progress */
- game_in_progress = 1;
-
- /* Wait for keypress */
- pause_line(23);
-
- /* flush input - Warning: without this, _system_ would hang */
- flush();
-
- /* Play the game - note the value of the argument */
- play_game(FALSE);
-
- /* Quit */
- quit(NULL);
-
- /* Since it's a int function */
- return (0);
-#endif /* !SAVEFILE_SCREEN */
-}
-
-#endif /* MACINTOSH || MACH_O_CARBON */
-