diff options
author | Bardur Arantsson <bardur@scientician.net> | 2015-02-23 09:11:59 +0100 |
---|---|---|
committer | Bardur Arantsson <bardur@scientician.net> | 2015-02-23 09:11:59 +0100 |
commit | 55a098461106d1ca4a72e30eaa572470433b6f5f (patch) | |
tree | 8be287043cae9c9277e49abe6a1830699290304b /src/melee2.cc | |
parent | 9110cc4da22a9c7fed204b4633ac5d8b73f8d9b8 (diff) |
Make make_attack_spell() static
Diffstat (limited to 'src/melee2.cc')
-rw-r--r-- | src/melee2.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/melee2.cc b/src/melee2.cc index 744e99fe..7032e511 100644 --- a/src/melee2.cc +++ b/src/melee2.cc @@ -2939,7 +2939,7 @@ void curse_equipment_dg(int chance, int heavy_chance) * Note the special "MFLAG_NICE" flag, which prevents a monster from using * any spell attacks until the player has had a single chance to move. */ -bool_ make_attack_spell(int m_idx) +static bool_ make_attack_spell(int m_idx) { int k, chance, thrown_spell, rlev, failrate; byte spell[96], num = 0; |