diff options
author | Bardur Arantsson <bardur@scientician.net> | 2016-09-17 09:58:15 +0200 |
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committer | Bardur Arantsson <bardur@scientician.net> | 2016-09-17 09:58:15 +0200 |
commit | 05cdb1a997cba7748f0089cffa0a5885ca0b2c43 (patch) | |
tree | e3b0b3bb636e1e099eafe784eaeffdb147348b81 /src/monster1.cc | |
parent | 5eec61dd05577623c1d5b9eed3a22d1352dcd990 (diff) |
Move wilderness structure into Game
Diffstat (limited to 'src/monster1.cc')
-rw-r--r-- | src/monster1.cc | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/monster1.cc b/src/monster1.cc index ae54448c..6d913367 100644 --- a/src/monster1.cc +++ b/src/monster1.cc @@ -9,6 +9,7 @@ #include "monster1.hpp" #include "cave_type.hpp" +#include "game.hpp" #include "monster2.hpp" #include "monster_ego.hpp" #include "monster_race.hpp" @@ -1535,7 +1536,7 @@ void set_mon_num_hook(void) { if (!dun_level) { - auto const &wilderness = *wilderness_ptr; + auto const &wilderness = game->wilderness; switch (wf_info[wilderness(p_ptr->wilderness_x, p_ptr->wilderness_y).feat].terrain_idx) { case TERRAIN_TOWN: |