diff options
author | Bardur Arantsson <bardur@scientician.net> | 2018-03-25 20:07:31 +0200 |
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committer | Bardur Arantsson <bardur@scientician.net> | 2018-03-25 20:07:31 +0200 |
commit | 6712920f2549cb205e9efa0e68bc61240b4867e1 (patch) | |
tree | 09c575322cb07d5667f8fc9b10e8f3a5da201757 /src/monster2.cc | |
parent | 42ee1b48930e037b825e9e2a3ef3e5989e041870 (diff) |
Rename get_mon_num{,2}_hook
Diffstat (limited to 'src/monster2.cc')
-rw-r--r-- | src/monster2.cc | 48 |
1 files changed, 24 insertions, 24 deletions
diff --git a/src/monster2.cc b/src/monster2.cc index 0afea2d4..7d794d03 100644 --- a/src/monster2.cc +++ b/src/monster2.cc @@ -804,8 +804,8 @@ errr get_mon_num_prep() for (auto &&entry: alloc.race_table) { /* Accept monsters which pass the restriction, if any */ - if ((!get_mon_num_hook || (*get_mon_num_hook)(&r_info[entry.index])) && - (!get_mon_num2_hook || (*get_mon_num2_hook)(&r_info[entry.index]))) + if ((!get_monster_hook || (*get_monster_hook)(&r_info[entry.index])) && + (!get_monster_aux_hook || (*get_monster_aux_hook)(&r_info[entry.index]))) { /* Accept this monster */ entry.prob2 = entry.prob1; @@ -2650,7 +2650,7 @@ bool_ place_monster_aux(int y, int x, int r_idx, bool_ slp, bool_ grp, int statu int i; auto r_ptr = &r_info[r_idx]; - bool (*old_get_mon_num_hook)(monster_race const *); + bool (*old_get_monster_hook)(monster_race const *); /* Place one monster, or fail */ @@ -2672,13 +2672,13 @@ bool_ place_monster_aux(int y, int x, int r_idx, bool_ slp, bool_ grp, int statu /* Escorts for certain monsters */ if (r_ptr->flags & RF_ESCORT) { - old_get_mon_num_hook = get_mon_num_hook; + old_get_monster_hook = get_monster_hook; /* Set the escort index */ place_monster_ptr = &r_info[r_idx]; /* Set the escort hook */ - get_mon_num_hook = place_monster_okay; + get_monster_hook = place_monster_okay; /* Prepare allocation table */ get_mon_num_prep(); @@ -2694,7 +2694,7 @@ bool_ place_monster_aux(int y, int x, int r_idx, bool_ slp, bool_ grp, int statu /* Require empty grids */ if (!cave_empty_bold(ny, nx)) continue; - set_mon_num2_hook(ny, nx); + set_monster_aux_hook(ny, nx); /* Prepare allocation table */ get_mon_num_prep(); @@ -2703,7 +2703,7 @@ bool_ place_monster_aux(int y, int x, int r_idx, bool_ slp, bool_ grp, int statu z = get_mon_num(r_ptr->level); /* Reset restriction */ - get_mon_num2_hook = NULL; + get_monster_aux_hook = NULL; /* Prepare allocation table */ get_mon_num_prep(); @@ -2724,7 +2724,7 @@ bool_ place_monster_aux(int y, int x, int r_idx, bool_ slp, bool_ grp, int statu } /* Reset restriction */ - get_mon_num_hook = old_get_mon_num_hook; + get_monster_hook = old_get_monster_hook; /* Prepare allocation table */ get_mon_num_prep(); @@ -2745,7 +2745,7 @@ bool_ place_monster(int y, int x, bool_ slp, bool_ grp) int r_idx; /* Set monster restriction */ - set_mon_num2_hook(y, x); + set_monster_aux_hook(y, x); /* Prepare allocation table */ get_mon_num_prep(); @@ -2754,7 +2754,7 @@ bool_ place_monster(int y, int x, bool_ slp, bool_ grp) r_idx = get_mon_num(monster_level); /* Reset restriction */ - get_mon_num2_hook = NULL; + get_monster_aux_hook = NULL; /* Prepare allocation table */ get_mon_num_prep(); @@ -2779,7 +2779,7 @@ bool_ alloc_horde(int y, int x) monster_type *m_ptr; int attempts = 1000; - set_mon_num2_hook(y, x); + set_monster_aux_hook(y, x); /* Prepare allocation table */ get_mon_num_prep(); @@ -2799,7 +2799,7 @@ bool_ alloc_horde(int y, int x) break; } - get_mon_num2_hook = NULL; + get_monster_aux_hook = NULL; /* Prepare allocation table */ get_mon_num_prep(); @@ -3176,7 +3176,7 @@ bool_ summon_specific(int y1, int x1, int lev, int type) { int i, x, y, r_idx; bool_ Group_ok = TRUE; - bool (*old_get_mon_num_hook)(monster_race const *); + bool (*old_get_monster_hook)(monster_race const *); /* Look for a location */ for (i = 0; i < 20; ++i) @@ -3213,10 +3213,10 @@ bool_ summon_specific(int y1, int x1, int lev, int type) summon_specific_type = type; /* Backup the old hook */ - old_get_mon_num_hook = get_mon_num_hook; + old_get_monster_hook = get_monster_hook; /* Require "okay" monsters */ - get_mon_num_hook = summon_specific_okay; + get_monster_hook = summon_specific_okay; /* Prepare allocation table */ get_mon_num_prep(); @@ -3228,7 +3228,7 @@ bool_ summon_specific(int y1, int x1, int lev, int type) summon_hack = FALSE; /* Reset restriction */ - get_mon_num_hook = old_get_mon_num_hook; + get_monster_hook = old_get_monster_hook; /* Prepare allocation table */ get_mon_num_prep(); @@ -3260,7 +3260,7 @@ bool_ summon_specific(int y1, int x1, int lev, int type) bool_ summon_specific_friendly(int y1, int x1, int lev, int type, bool_ Group_ok) { int i, x, y, r_idx; - bool (*old_get_mon_num_hook)(monster_race const *); + bool (*old_get_monster_hook)(monster_race const *); /* Look for a location */ for (i = 0; i < 20; ++i) @@ -3293,13 +3293,13 @@ bool_ summon_specific_friendly(int y1, int x1, int lev, int type, bool_ Group_ok /* Failure */ if (i == 20) return (FALSE); - old_get_mon_num_hook = get_mon_num_hook; + old_get_monster_hook = get_monster_hook; /* Save the "summon" type */ summon_specific_type = type; /* Require "okay" monsters */ - get_mon_num_hook = summon_specific_okay; + get_monster_hook = summon_specific_okay; /* Prepare allocation table */ get_mon_num_prep(); @@ -3308,7 +3308,7 @@ bool_ summon_specific_friendly(int y1, int x1, int lev, int type, bool_ Group_ok r_idx = get_mon_num((dun_level + lev) / 2 + 5); /* Reset restriction */ - get_mon_num_hook = old_get_mon_num_hook; + get_monster_hook = old_get_monster_hook; /* Prepare allocation table */ get_mon_num_prep(); @@ -3480,13 +3480,13 @@ bool_ multiply_monster(int m_idx, bool_ charm, bool_ clone) /* It can mutate into a nastier monster */ if ((rand_int(100) < 3) && (!clone)) { - bool (*old_get_mon_num_hook)(monster_race const *); + bool (*old_get_monster_hook)(monster_race const *); /* Backup the old hook */ - old_get_mon_num_hook = get_mon_num_hook; + old_get_monster_hook = get_monster_hook; /* Require "okay" monsters */ - get_mon_num_hook = mutate_monster_okay; + get_monster_hook = mutate_monster_okay; /* Prepare allocation table */ get_mon_num_prep(); @@ -3497,7 +3497,7 @@ bool_ multiply_monster(int m_idx, bool_ charm, bool_ clone) new_race = get_mon_num(dun_level + 5); /* Reset restriction */ - get_mon_num_hook = old_get_mon_num_hook; + get_monster_hook = old_get_monster_hook; /* Prepare allocation table */ get_mon_num_prep(); |