diff options
author | Bardur Arantsson <bardur@scientician.net> | 2015-04-14 06:39:21 +0200 |
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committer | Bardur Arantsson <bardur@scientician.net> | 2015-04-14 06:39:21 +0200 |
commit | e8345c7da1e3b62dec011798a03d25c2f23f9d60 (patch) | |
tree | 2ebac391fc6dc86fd64b6ae4f17ce19adf79f978 /src/object1.cc | |
parent | 0a66e1537dc7bb5500d7bf2203144ea44b167f45 (diff) |
Add a few "const" qualifiers to object-related functions
Diffstat (limited to 'src/object1.cc')
-rw-r--r-- | src/object1.cc | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/object1.cc b/src/object1.cc index 3c269c60..cb1a6604 100644 --- a/src/object1.cc +++ b/src/object1.cc @@ -757,7 +757,7 @@ void reset_visuals(void) /* * Extract "xtra" flags from object. */ -void object_flags_xtra(object_type *o_ptr, u32b *f2, u32b *f3, u32b *esp) +static void object_flags_xtra(object_type const *o_ptr, u32b *f2, u32b *f3, u32b *esp) { switch (o_ptr->xtra1) { @@ -874,7 +874,7 @@ void object_flags_xtra(object_type *o_ptr, u32b *f2, u32b *f3, u32b *esp) * Obtain the "flags" for an item */ bool_ object_flags_no_set = FALSE; -void object_flags(object_type *o_ptr, u32b *f1, u32b *f2, u32b *f3, u32b *f4, u32b *f5, u32b *esp) +void object_flags(object_type const *o_ptr, u32b *f1, u32b *f2, u32b *f3, u32b *f4, u32b *f5, u32b *esp) { object_kind *k_ptr = &k_info[o_ptr->k_idx]; @@ -960,7 +960,7 @@ int object_power(object_type *o_ptr) /* * Obtain the "flags" for an item which are known to the player */ -void object_flags_known(object_type *o_ptr, u32b *f1, u32b *f2, u32b *f3, u32b *f4, u32b *f5, u32b *esp) +void object_flags_known(object_type const *o_ptr, u32b *f1, u32b *f2, u32b *f3, u32b *f4, u32b *f5, u32b *esp) { object_kind *k_ptr = &k_info[o_ptr->k_idx]; @@ -3930,7 +3930,7 @@ static int get_slot(int slot) * Determine which equipment slot (if any) an item likes, ignoring the player's * current body and stuff if ideal == TRUE */ -s16b wield_slot_ideal(object_type *o_ptr, bool_ ideal) +s16b wield_slot_ideal(object_type const *o_ptr, bool_ ideal) { /* Theme has restrictions for winged races. */ if (game_module_idx == MODULE_THEME) @@ -4116,7 +4116,7 @@ s16b wield_slot_ideal(object_type *o_ptr, bool_ ideal) * Determine which equipment slot (if any) an item likes for the player's * current body and stuff */ -s16b wield_slot(object_type *o_ptr) +s16b wield_slot(object_type const *o_ptr) { return wield_slot_ideal(o_ptr, FALSE); } |