diff options
author | Bardur Arantsson <bardur@scientician.net> | 2016-06-20 22:49:05 +0200 |
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committer | Bardur Arantsson <bardur@scientician.net> | 2016-06-20 22:49:05 +0200 |
commit | 7137a17f77fd3b6c3bbcefa2d621b3a11f161679 (patch) | |
tree | d76a6e842933cfb0d53402c45afb120d4c520d2e /src/object2.cc | |
parent | 7f7462188e2a213518acc979e3698746f098d7ab (diff) |
Remove monster memory
Instead of having monster memory, the player automatically knows
everything about all monsters from the start.
Diffstat (limited to 'src/object2.cc')
-rw-r--r-- | src/object2.cc | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/object2.cc b/src/object2.cc index 18d0e980..54ed2636 100644 --- a/src/object2.cc +++ b/src/object2.cc @@ -4618,7 +4618,6 @@ static bool_ kind_is_good(int k_idx) /* Expensive rod tips are good */ case TV_ROD: { - /* Probing is not good, but Recall is*/ if (k_ptr->cost >= 4500) return TRUE; return FALSE; } |