diff options
author | Bardur Arantsson <bardur@scientician.net> | 2016-06-20 22:49:05 +0200 |
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committer | Bardur Arantsson <bardur@scientician.net> | 2016-06-20 22:49:05 +0200 |
commit | c4a8fd220d2742e521f0d96ea3d8cb7e9375bcb4 (patch) | |
tree | 36391290b57d7202ff6a229d45d802ef1423a464 /src/object_kind.hpp | |
parent | 68e2a10b2d76cb3a2f5aa6818b4b184b6a02ef14 (diff) |
Change object_kind to non-POD type
Diffstat (limited to 'src/object_kind.hpp')
-rw-r--r-- | src/object_kind.hpp | 84 |
1 files changed, 42 insertions, 42 deletions
diff --git a/src/object_kind.hpp b/src/object_kind.hpp index 505f54d9..767c7e05 100644 --- a/src/object_kind.hpp +++ b/src/object_kind.hpp @@ -14,70 +14,70 @@ constexpr int ALLOCATION_MAX = 8; */ struct object_kind { - const char *name; /* Name */ - char *text; /* Text */ + const char *name = nullptr; /* Name */ + char *text = nullptr; /* Text */ - byte tval; /* Object type */ - byte sval; /* Object sub type */ + byte tval = 0; /* Object type */ + byte sval = 0; /* Object sub type */ - s32b pval; /* Object extra info */ - s32b pval2; /* Object extra info */ + s32b pval = 0; /* Object extra info */ + s32b pval2 = 0; /* Object extra info */ - s16b to_h; /* Bonus to hit */ - s16b to_d; /* Bonus to damage */ - s16b to_a; /* Bonus to armor */ + s16b to_h = 0; /* Bonus to hit */ + s16b to_d = 0; /* Bonus to damage */ + s16b to_a = 0; /* Bonus to armor */ - s16b activate; /* Activation number */ + s16b activate = 0; /* Activation number */ - s16b ac; /* Base armor */ + s16b ac = 0; /* Base armor */ - byte dd, ds; /* Damage dice/sides */ + byte dd = 0; /* Damage dice */ + byte ds = 0; /* Damage sides */ - s32b weight; /* Weight */ + s32b weight = 0; /* Weight */ - s32b cost; /* Object "base cost" */ + s32b cost = 0; /* Object "base cost" */ - u32b flags1; /* Flags, set 1 */ - u32b flags2; /* Flags, set 2 */ - u32b flags3; /* Flags, set 3 */ - u32b flags4; /* Flags, set 4 */ - u32b flags5; /* Flags, set 5 */ + u32b flags1 = 0; /* Flags, set 1 */ + u32b flags2 = 0; /* Flags, set 2 */ + u32b flags3 = 0; /* Flags, set 3 */ + u32b flags4 = 0; /* Flags, set 4 */ + u32b flags5 = 0; /* Flags, set 5 */ - u32b oflags1; /* Obvious Flags, set 1 */ - u32b oflags2; /* Obvious Flags, set 2 */ - u32b oflags3; /* Obvious Flags, set 3 */ - u32b oflags4; /* Obvious Flags, set 4 */ - u32b oflags5; /* Obvious Flags, set 5 */ + u32b oflags1 = 0; /* Obvious Flags, set 1 */ + u32b oflags2 = 0; /* Obvious Flags, set 2 */ + u32b oflags3 = 0; /* Obvious Flags, set 3 */ + u32b oflags4 = 0; /* Obvious Flags, set 4 */ + u32b oflags5 = 0; /* Obvious Flags, set 5 */ - byte locale[ALLOCATION_MAX]; /* Allocation level(s) */ - byte chance[ALLOCATION_MAX]; /* Allocation chance(s) */ + byte locale[ALLOCATION_MAX] = { 0 }; /* Allocation level(s) */ + byte chance[ALLOCATION_MAX] = { 0 }; /* Allocation chance(s) */ - byte level; /* Level */ + byte level = 0; /* Level */ - byte d_attr; /* Default object attribute */ - char d_char; /* Default object character */ + byte d_attr = 0; /* Default object attribute */ + char d_char = 0; /* Default object character */ - byte x_attr; /* Desired object attribute */ - char x_char; /* Desired object character */ + byte x_attr = 0; /* Desired object attribute */ + char x_char = 0; /* Desired object character */ - byte flavor; /* Special object flavor (or zero) */ + byte flavor = 0; /* Special object flavor (or zero) */ - bool_ easy_know; /* This object is always known (if aware) */ + bool_ easy_know = 0; /* This object is always known (if aware) */ + bool_ aware = 0; /* The player is "aware" of the item's effects */ - bool_ aware; /* The player is "aware" of the item's effects */ + bool_ tried = 0; /* The player has "tried" one of the items */ - bool_ tried; /* The player has "tried" one of the items */ + u32b esp = 0; /* ESP flags */ + u32b oesp = 0; /* Obvious ESP flags */ - u32b esp; /* ESP flags */ - u32b oesp; /* Obvious ESP flags */ + byte btval = 0; /* Become Object type */ + byte bsval = 0; /* Become Object sub type */ + bool_ artifact = 0; /* Is it a normal artifact(already generated) */ - byte btval; /* Become Object type */ - byte bsval; /* Become Object sub type */ - bool_ artifact; /* Is it a normal artifact(already generated) */ - - s16b power; /* Power granted(if any) */ + s16b power = 0; /* Power granted(if any) */ }; |