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authorBardur Arantsson <bardur@scientician.net>2015-06-12 06:27:05 +0200
committerBardur Arantsson <bardur@scientician.net>2015-08-01 17:26:10 +0200
commitc6196b25d119a10e79deedef26a73e0d5a021b0e (patch)
tree199f5bff5cf363787eb610caa495fd3682a463ed /src/object_type.hpp
parent000f6272f8ab1d43ec6300fb5972f7813ada1c88 (diff)
Refactor cave_type and monster_type to use non-intrusive lists
We use vectors of object indexes instead of embedding the list within object_type itself.
Diffstat (limited to 'src/object_type.hpp')
-rw-r--r--src/object_type.hpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/object_type.hpp b/src/object_type.hpp
index cadfa6bf..d7f003e6 100644
--- a/src/object_type.hpp
+++ b/src/object_type.hpp
@@ -92,8 +92,6 @@ struct object_type
u32b art_oflags5; /* Obvious Flags, set 5 */
u32b art_oesp; /* Obvious Flags, set esp */
- s16b next_o_idx; /* Next object in stack (if any) */
-
s16b held_m_idx; /* Monster holding us (if any) */
byte sense; /* Pseudo-id status */