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authorBardur Arantsson <bardur@scientician.net>2015-06-08 07:19:47 +0200
committerBardur Arantsson <bardur@scientician.net>2015-06-08 07:19:47 +0200
commited6d65fa84a5e40ef89fea96e3c795b35a95e44e (patch)
tree8c3bd148efe61466ea032b3d4d997403d1f2311b /src/options.cc
parent70dc0c1046a468411147bee40763f0f5a499c847 (diff)
Use compile-to-library trick to reduce compilation time
Before we would be compiling most of the game engine code twice because of the test harness. In my totally non-rigorous benchmark this reduced the compilation time rather drastically from ~162s to ~96s. (Using a single CPU for compilation.)
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