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authorBardur Arantsson <bardur@scientician.net>2016-06-20 22:49:05 +0200
committerBardur Arantsson <bardur@scientician.net>2016-06-20 22:49:05 +0200
commit9c26f78ce556d3a0717e4bc5668a1ed59217f414 (patch)
tree4dabc3014c60d469b694022d40405baa8910d843 /src/player_race_mod.hpp
parent287df870759d0fc854f76d34151a597b9f529b43 (diff)
Change player_{race, spec, class} to non-POD types
Diffstat (limited to 'src/player_race_mod.hpp')
-rw-r--r--src/player_race_mod.hpp95
1 files changed, 47 insertions, 48 deletions
diff --git a/src/player_race_mod.hpp b/src/player_race_mod.hpp
index 9f21b253..23be55d7 100644
--- a/src/player_race_mod.hpp
+++ b/src/player_race_mod.hpp
@@ -3,73 +3,72 @@
#include "body.hpp"
#include "h-basic.h"
#include "player_defs.hpp"
+#include "player_race_ability_type.hpp"
#include "skills_defs.hpp"
+#include <array>
+
struct player_race_mod
{
- char *title; /* Type of race mod */
- char *desc; /* Desc */
+ char *title = nullptr; /* Type of race mod */
+ char *desc = nullptr; /* Desc */
- bool_ place; /* TRUE = race race modifier, FALSE = Race modifier race */
+ bool_ place = FALSE; /* TRUE = race race modifier, FALSE = Race modifier race */
- s16b r_adj[6]; /* (+) Racial stat bonuses */
+ s16b r_adj[6] { }; /* (+) Racial stat bonuses */
- char luck; /* Luck */
- s16b mana; /* Mana % */
+ char luck = '\0'; /* Luck */
+ s16b mana = 0; /* Mana % */
- s16b r_dis; /* (+) disarming */
- s16b r_dev; /* (+) magic devices */
- s16b r_sav; /* (+) saving throw */
- s16b r_stl; /* (+) stealth */
- s16b r_srh; /* (+) search ability */
- s16b r_fos; /* (+) search frequency */
- s16b r_thn; /* (+) combat (normal) */
- s16b r_thb; /* (+) combat (shooting) */
+ s16b r_dis = 0; /* (+) disarming */
+ s16b r_dev = 0; /* (+) magic devices */
+ s16b r_sav = 0; /* (+) saving throw */
+ s16b r_stl = 0; /* (+) stealth */
+ s16b r_srh = 0; /* (+) search ability */
+ s16b r_fos = 0; /* (+) search frequency */
+ s16b r_thn = 0; /* (+) combat (normal) */
+ s16b r_thb = 0; /* (+) combat (shooting) */
- char r_mhp; /* (+) Race mod hit-dice modifier */
- s16b r_exp; /* (+) Race mod experience factor */
+ char r_mhp = 0; /* (+) Race mod hit-dice modifier */
+ s16b r_exp = 0; /* (+) Race mod experience factor */
- char infra; /* (+) Infra-vision range */
+ char infra = '\0'; /* (+) Infra-vision range */
- u32b choice[2]; /* Legal race choices */
+ u32b choice[2] { }; /* Legal race choices */
- u32b pclass[2]; /* Classes allowed */
- u32b mclass[2]; /* Classes restricted */
+ u32b pclass[2] { }; /* Classes allowed */
+ u32b mclass[2] { }; /* Classes restricted */
- s16b powers[4]; /* Powers of the subrace */
+ s16b powers[4] { }; /* Powers of the subrace */
- char body_parts[BODY_MAX]; /* To help to decide what to use when body changing */
+ char body_parts[BODY_MAX] { }; /* To help to decide what to use when body changing */
- u32b flags1;
- u32b flags2; /* flags */
+ u32b flags1 = 0;
+ u32b flags2 = 0;
- u32b oflags1[PY_MAX_LEVEL + 1];
- u32b oflags2[PY_MAX_LEVEL + 1];
- u32b oflags3[PY_MAX_LEVEL + 1];
- u32b oflags4[PY_MAX_LEVEL + 1];
- u32b oflags5[PY_MAX_LEVEL + 1];
- u32b oesp[PY_MAX_LEVEL + 1];
- s16b opval[PY_MAX_LEVEL + 1];
+ u32b oflags1[PY_MAX_LEVEL + 1] { };
+ u32b oflags2[PY_MAX_LEVEL + 1] { };
+ u32b oflags3[PY_MAX_LEVEL + 1] { };
+ u32b oflags4[PY_MAX_LEVEL + 1] { };
+ u32b oflags5[PY_MAX_LEVEL + 1] { };
+ u32b oesp[PY_MAX_LEVEL + 1] { };
+ s16b opval[PY_MAX_LEVEL + 1] { };
- byte g_attr; /* Overlay graphic attribute */
- char g_char; /* Overlay graphic character */
+ byte g_attr = 0; /* Overlay graphic attribute */
+ char g_char = '\0'; /* Overlay graphic character */
- char skill_basem[MAX_SKILLS];
- u32b skill_base[MAX_SKILLS];
- char skill_modm[MAX_SKILLS];
- s16b skill_mod[MAX_SKILLS];
+ char skill_basem[MAX_SKILLS] { };
+ u32b skill_base[MAX_SKILLS] { };
+ char skill_modm[MAX_SKILLS] { };
+ s16b skill_mod[MAX_SKILLS] { };
- s16b obj_tval[5];
- s16b obj_sval[5];
- s16b obj_pval[5];
- s16b obj_dd[5];
- s16b obj_ds[5];
- s16b obj_num;
+ s16b obj_tval[5] { };
+ s16b obj_sval[5] { };
+ s16b obj_pval[5] { };
+ s16b obj_dd[5] { };
+ s16b obj_ds[5] { };
+ s16b obj_num = 0;
- struct
- {
- s16b ability;
- s16b level;
- } abilities[10]; /* Abilitiers to be gained by level(doesnt take prereqs in account) */
+ std::array<player_race_ability_type, 10> abilities; /* Abilities to be gained by level; doesnt take prereqs in account */
};