diff options
author | Bardur Arantsson <bardur@scientician.net> | 2017-05-02 19:20:57 +0200 |
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committer | Bardur Arantsson <bardur@scientician.net> | 2017-05-02 19:20:57 +0200 |
commit | 6a35e3de332df186eab39c3b67506882409a3ca2 (patch) | |
tree | aebb7942caac015502984141cabef2f8d8b91e7f /src/powers.cc | |
parent | 536adca4d3937216e4c7191366ae2bd43a961f87 (diff) |
Remove redundant (void) parameters and return value casts
Diffstat (limited to 'src/powers.cc')
-rw-r--r-- | src/powers.cc | 60 |
1 files changed, 30 insertions, 30 deletions
diff --git a/src/powers.cc b/src/powers.cc index 5d26b7dd..f3ffe668 100644 --- a/src/powers.cc +++ b/src/powers.cc @@ -235,17 +235,17 @@ static void power_activate(int power) case PWR_UNFEAR: { msg_print("You play tough."); - (void)set_afraid(0); + set_afraid(0); } break; case PWR_BERSERK: { msg_print("RAAAGH!"); - (void)set_afraid(0); + set_afraid(0); - (void)set_shero(p_ptr->shero + 10 + randint(plev)); - (void)hp_player(30); + set_shero(p_ptr->shero + 10 + randint(plev)); + hp_player(30); } break; @@ -260,7 +260,7 @@ static void power_activate(int power) { if (!get_aim_dir(&dir)) break; msg_print("You bash at a stone wall."); - (void)wall_to_mud(dir); + wall_to_mud(dir); } break; @@ -311,7 +311,7 @@ static void power_activate(int power) x_ptr_foo.diff = 7; if (power_chance(&x_ptr_foo)) { - (void)set_light_speed(p_ptr->lightspeed + 3); + set_light_speed(p_ptr->lightspeed + 3); } } break; @@ -328,8 +328,8 @@ static void power_activate(int power) case PWR_DETECT_TD: { msg_print("You examine your surroundings."); - (void)detect_doors(DEFAULT_RADIUS); - (void)detect_stairs(DEFAULT_RADIUS); + detect_doors(DEFAULT_RADIUS); + detect_stairs(DEFAULT_RADIUS); } break; @@ -510,7 +510,7 @@ static void power_activate(int power) { if (p_ptr->food < PY_FOOD_FULL) /* No heal if we are "full" */ - (void)hp_player(dummy); + hp_player(dummy); else msg_print("You were not hungry."); /* Gain nutritional sustenance: 150/hp drained */ @@ -519,7 +519,7 @@ static void power_activate(int power) /* But if we ARE Gorged, it won't cure us */ dummy = p_ptr->food + MIN(5000, 100 * dummy); if (p_ptr->food < PY_FOOD_MAX) /* Not gorged already */ - (void)set_food(dummy >= PY_FOOD_MAX ? PY_FOOD_MAX - 1 : dummy); + set_food(dummy >= PY_FOOD_MAX ? PY_FOOD_MAX - 1 : dummy); } else msg_print("Yechh. That tastes foul."); @@ -530,14 +530,14 @@ static void power_activate(int power) { msg_print("You emit an eldritch howl!"); if (!get_aim_dir(&dir)) break; - (void)fear_monster(dir, plev); + fear_monster(dir, plev); } break; case PWR_REST_LIFE: { msg_print("You attempt to restore your lost energies."); - (void)restore_level(); + restore_level(); } break; @@ -653,7 +653,7 @@ static void power_activate(int power) { msg_print("Your eyes look mesmerising..."); if (get_aim_dir(&dir)) - (void) charm_monster(dir, p_ptr->lev); + charm_monster(dir, p_ptr->lev); } break; @@ -689,13 +689,13 @@ static void power_activate(int power) case PWR_SMELL_MET: { - (void)detect_treasure(DEFAULT_RADIUS); + detect_treasure(DEFAULT_RADIUS); } break; case PWR_SMELL_MON: { - (void)detect_monsters_normal(DEFAULT_RADIUS); + detect_monsters_normal(DEFAULT_RADIUS); } break; @@ -739,25 +739,25 @@ static void power_activate(int power) if ((c_ptr->feat >= FEAT_DOOR_HEAD) && (c_ptr->feat <= FEAT_RUBBLE)) { - (void)set_food(p_ptr->food + 3000); + set_food(p_ptr->food + 3000); } else if ((c_ptr->feat >= FEAT_MAGMA) && (c_ptr->feat <= FEAT_QUARTZ_K)) { - (void)set_food(p_ptr->food + 5000); + set_food(p_ptr->food + 5000); } else if ((c_ptr->feat >= FEAT_SANDWALL) && (c_ptr->feat <= FEAT_SANDWALL_K)) { - (void)set_food(p_ptr->food + 500); + set_food(p_ptr->food + 500); } else { msg_print("This granite is very filling!"); - (void)set_food(p_ptr->food + 10000); + set_food(p_ptr->food + 10000); } } - (void)wall_to_mud(dir); + wall_to_mud(dir); oy = p_ptr->py; ox = p_ptr->px; @@ -779,20 +779,20 @@ static void power_activate(int power) case PWR_SWAP_POS: { if (!get_aim_dir(&dir)) return; - (void)teleport_swap(dir); + teleport_swap(dir); } break; case PWR_SHRIEK: { - (void)fire_ball(GF_SOUND, 0, 4 * p_ptr->lev, 8); - (void)aggravate_monsters(0); + fire_ball(GF_SOUND, 0, 4 * p_ptr->lev, 8); + aggravate_monsters(0); } break; case PWR_ILLUMINE: { - (void)lite_area(damroll(2, (p_ptr->lev / 2)), (p_ptr->lev / 10) + 1); + lite_area(damroll(2, (p_ptr->lev / 2)), (p_ptr->lev / 10) + 1); } break; @@ -820,7 +820,7 @@ static void power_activate(int power) case PWR_MIDAS_TCH: { - (void)alchemy(); + alchemy(); } break; @@ -841,27 +841,27 @@ static void power_activate(int power) if (rand_int(5) < num) { - (void)set_oppose_acid(p_ptr->oppose_acid + dur); + set_oppose_acid(p_ptr->oppose_acid + dur); num--; } if (rand_int(4) < num) { - (void)set_oppose_elec(p_ptr->oppose_elec + dur); + set_oppose_elec(p_ptr->oppose_elec + dur); num--; } if (rand_int(3) < num) { - (void)set_oppose_fire(p_ptr->oppose_fire + dur); + set_oppose_fire(p_ptr->oppose_fire + dur); num--; } if (rand_int(2) < num) { - (void)set_oppose_cold(p_ptr->oppose_cold + dur); + set_oppose_cold(p_ptr->oppose_cold + dur); num--; } if (num) { - (void)set_oppose_pois(p_ptr->oppose_pois + dur); + set_oppose_pois(p_ptr->oppose_pois + dur); num--; } } |