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authorBardur Arantsson <bardur@scientician.net>2016-09-17 09:58:14 +0200
committerBardur Arantsson <bardur@scientician.net>2016-09-17 09:58:14 +0200
commit013e27d39ee8ee513208d2855c7e3f6252f0c0bf (patch)
tree78ff86f87247b6bbcc43b14e1c00d10cfaca683f /src/q_god.cc
parentb15461dbcedf27f28a843f700ce0473d57364230 (diff)
Refactor object_type 'inscription' field to std::string
We don't really need quarks for this since we're not nearly as memory-constrained these days.
Diffstat (limited to 'src/q_god.cc')
-rw-r--r--src/q_god.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/q_god.cc b/src/q_god.cc
index 67371f46..c2dd3760 100644
--- a/src/q_god.cc
+++ b/src/q_god.cc
@@ -389,7 +389,7 @@ static void quest_god_generate_relic()
object_prep(&relic, lookup_kind(TV_JUNK, get_relic_num()));
/* inscribe it to prevent automatizer 'accidents' */
- relic.note = quark_add("quest");
+ relic.inscription = "quest";
/* If no safe co-ords were found, put it in the players backpack */
if (tries == 0)