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authorBardur Arantsson <bardur@scientician.net>2017-05-02 19:20:57 +0200
committerBardur Arantsson <bardur@scientician.net>2017-05-02 19:20:57 +0200
commitfdb532aec5234db77a9111d219f8a870d660c4fc (patch)
treea997c53b956dfdadc09b22967c0afe9d348fd2c2 /src/q_god.cc
parent6a35e3de332df186eab39c3b67506882409a3ca2 (diff)
Change away from bool_ for hooks
Diffstat (limited to 'src/q_god.cc')
-rw-r--r--src/q_god.cc44
1 files changed, 21 insertions, 23 deletions
diff --git a/src/q_god.cc b/src/q_god.cc
index 14052fe4..68296f36 100644
--- a/src/q_god.cc
+++ b/src/q_god.cc
@@ -901,13 +901,13 @@ static void quest_god_set_god_dungeon_attributes_mandos()
d_info[DUNGEON_GOD].rules[0].mflags = RF_UNDEAD | RF_EVIL;
}
-static bool_ quest_god_level_end_gen_hook(void *, void *, void *)
+static bool quest_god_level_end_gen_hook(void *, void *, void *)
{
/* Check for dungeon */
if ((dungeon_type != DUNGEON_GOD) ||
(cquest.status == QUEST_STATUS_UNTAKEN))
{
- return FALSE;
+ return false;
}
/* if the relic has been created at this point, then it was
@@ -955,17 +955,17 @@ static bool_ quest_god_level_end_gen_hook(void *, void *, void *)
}
}
- return FALSE;
+ return false;
}
-static bool_ quest_god_player_level_hook(void *, void *in_, void *)
+static bool quest_god_player_level_hook(void *, void *in_, void *)
{
struct hook_player_level_in *in = static_cast<struct hook_player_level_in *>(in_);
s32b gained = in->gained_levels;
if (gained <= 0)
{
- return FALSE;
+ return false;
}
/* check player is worshipping a god, not already on a god quest. */
@@ -984,7 +984,7 @@ static bool_ quest_god_player_level_hook(void *, void *in_, void *)
{
cquest_dun_minplev = p_ptr->lev;
}
- return FALSE;
+ return false;
}
else
{
@@ -1017,10 +1017,10 @@ static bool_ quest_god_player_level_hook(void *, void *in_, void *)
cquest_dun_maxdepth = cquest_dun_mindepth + 4;
}
- return FALSE;
+ return false;
}
-static bool_ quest_god_get_hook(void *, void *in_, void *)
+static bool quest_god_get_hook(void *, void *in_, void *)
{
auto &s_info = game->s_info;
@@ -1071,13 +1071,13 @@ static bool_ quest_god_get_hook(void *, void *in_, void *)
/* Prevent further processing of 'take' action; we've
destroyed the item. */
- return TRUE;
+ return true;
}
- return FALSE;
+ return false;
}
-static bool_ quest_god_char_dump_hook(void *, void *in_, void *)
+static bool quest_god_char_dump_hook(void *, void *in_, void *)
{
struct hook_chardump_in *in = static_cast<struct hook_chardump_in *>(in_);
FILE *f = in->file;
@@ -1110,7 +1110,7 @@ static bool_ quest_god_char_dump_hook(void *, void *in_, void *)
fprintf(f, "\n You found %s of the relic pieces%s.", relics_text, append_text);
}
- return FALSE;
+ return false;
}
static void set_god_dungeon_attributes()
@@ -1181,26 +1181,26 @@ static void quest_god_dungeon_setup(int d_idx)
set_god_dungeon_attributes();
}
-static bool_ quest_god_enter_dungeon_hook(void *, void *in_, void *)
+static bool quest_god_enter_dungeon_hook(void *, void *in_, void *)
{
struct hook_enter_dungeon_in *in = static_cast<struct hook_enter_dungeon_in *>(in_);
quest_god_dungeon_setup(in->d_idx);
- return FALSE;
+ return false;
}
-static bool_ quest_god_gen_level_begin_hook(void *, void *, void *)
+static bool quest_god_gen_level_begin_hook(void *, void *, void *)
{
quest_god_dungeon_setup(dungeon_type);
- return FALSE;
+ return false;
}
-static bool_ quest_god_stair_hook(void *, void *, void *)
+static bool quest_god_stair_hook(void *, void *, void *)
{
quest_god_dungeon_setup(dungeon_type);
- return FALSE;
+ return false;
}
-static bool_ quest_god_birth_objects_hook(void *, void *, void *)
+static bool quest_god_birth_objects_hook(void *, void *, void *)
{
cquest_quests_given = 0;
cquest_relics_found = 0;
@@ -1210,10 +1210,10 @@ static bool_ quest_god_birth_objects_hook(void *, void *, void *)
cquest_relic_gen_tries = 0;
cquest_relic_generated = FALSE;
- return FALSE;
+ return false;
}
-bool_ quest_god_init_hook()
+void quest_god_init_hook()
{
/* Only need hooks if the quest is unfinished. */
if ((cquest.status >= QUEST_STATUS_UNTAKEN) &&
@@ -1231,6 +1231,4 @@ bool_ quest_god_init_hook()
/* Need this to re-initialize at birth; the quest data is
* zeroed which isn't quite right. */
add_hook_new(HOOK_BIRTH_OBJECTS, quest_god_birth_objects_hook, "q_god_birth_objects", NULL);
-
- return FALSE;
}