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authorBardur Arantsson <bardur@scientician.net>2011-02-20 09:23:42 +0100
committerBardur Arantsson <bardur@scientician.net>2011-02-20 09:23:42 +0100
commit534032607ebc420df5c26d7af9c488ea4a318e81 (patch)
treece5dfdc7390422e7b14fd7a7a417c8d6ef8f6e40 /src/q_one.c
parent7781da3afe1ed2c26324a88ff009a11e6bb52216 (diff)
Use C++ friendly identifiers in quest code.
Diffstat (limited to 'src/q_one.c')
-rw-r--r--src/q_one.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/q_one.c b/src/q_one.c
index c11c5233..a52b37b8 100644
--- a/src/q_one.c
+++ b/src/q_one.c
@@ -318,14 +318,14 @@ bool quest_one_dump_hook(char *fmt)
}
bool quest_one_gen_hook(char *fmt)
{
- s32b x, y, try = 10000;
+ s32b x, y, tries = 10000;
/* Paranoia */
if (cquest.status != QUEST_STATUS_TAKEN) return (FALSE);
if ((dungeon_type != DUNGEON_ANGBAND) || (dun_level != 99)) return (FALSE);
/* Find a good position */
- while (try)
+ while (tries)
{
/* Get a random spot */
y = randint(cur_hgt - 4) + 2;
@@ -335,10 +335,10 @@ bool quest_one_gen_hook(char *fmt)
if (cave_empty_bold(y, x)) break;
/* One less try */
- try--;
+ tries--;
}
- if (try)
+ if (tries)
{
int m_idx = place_monster_one(y, x, test_monster_name("Sauron, the Sorcerer"), 0, FALSE, MSTATUS_ENEMY);
if (m_idx) m_list[m_idx].mflag |= MFLAG_QUEST;