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authorBardur Arantsson <bardur@scientician.net>2013-03-26 17:10:10 +0100
committerBardur Arantsson <bardur@scientician.net>2013-09-27 14:46:42 +0200
commitcbef37bd5bfb938a2303ee3887520c08be85d8e8 (patch)
treeb604e49323e46af4ea582f9a9e1977b3daa90611 /src/q_wight.cc
parentb9f824effb037a53556e02955cace6c09ff646c3 (diff)
Switch almost everything over to C++
Diffstat (limited to 'src/q_wight.cc')
-rw-r--r--src/q_wight.cc162
1 files changed, 162 insertions, 0 deletions
diff --git a/src/q_wight.cc b/src/q_wight.cc
new file mode 100644
index 00000000..ce4c5ac4
--- /dev/null
+++ b/src/q_wight.cc
@@ -0,0 +1,162 @@
+#include "q_wight.h"
+#include "quark.h"
+#include "hooks.h"
+
+#define cquest (quest[QUEST_WIGHT])
+
+static bool_ quest_wight_gen_hook(const char *fmt)
+{
+ int x, y;
+ int xstart = 2;
+ int ystart = 2;
+
+ if (p_ptr->inside_quest != QUEST_WIGHT) return FALSE;
+
+ /* Start with perm walls */
+ for (y = 0; y < cur_hgt; y++)
+ {
+ for (x = 0; x < cur_wid; x++)
+ {
+ cave_set_feat(y, x, FEAT_PERM_SOLID);
+ }
+ }
+ dun_level = quest[p_ptr->inside_quest].level;
+
+ /* Set the correct monster hook */
+ set_mon_num_hook();
+
+ /* Prepare allocation table */
+ get_mon_num_prep();
+
+ init_flags = INIT_CREATE_DUNGEON;
+ process_dungeon_file("wights.map", &ystart, &xstart, cur_hgt, cur_wid, TRUE, TRUE);
+
+ for (x = 3; x < xstart; x++)
+ for (y = 3; y < ystart; y++)
+ {
+ if (cave[y][x].feat == FEAT_MARKER)
+ {
+ int m_idx = 0;
+
+ m_allow_special[test_monster_name("The Wight-King of the Barrow-downs")] = TRUE;
+ m_idx = place_monster_one(y, x, test_monster_name("The Wight-King of the Barrow-downs"), 0, FALSE, MSTATUS_ENEMY);
+ m_allow_special[test_monster_name("The Wight-King of the Barrow-downs")] = FALSE;
+
+ if (m_idx)
+ {
+ int o_idx;
+
+ /* Get local object */
+ object_type forge, *q_ptr = &forge;
+
+ m_list[m_idx].mflag |= MFLAG_QUEST;
+
+ /* Prepare to make the */
+ object_prep(q_ptr, lookup_kind(TV_SOFT_ARMOR, SV_FILTHY_RAG));
+
+ /* Name the rags */
+
+ q_ptr->art_name = quark_add("of the Wight");
+
+ q_ptr->art_flags1 |= ( TR1_INT | TR1_SEARCH );
+ q_ptr->art_flags2 |= ( TR2_RES_BLIND | TR2_SENS_FIRE | TR2_RES_CONF );
+ q_ptr->art_flags3 |= ( TR3_IGNORE_ACID | TR3_IGNORE_ELEC |
+ TR3_IGNORE_FIRE | TR3_IGNORE_COLD | TR3_SEE_INVIS);
+
+ /* For game balance... */
+ q_ptr->art_flags3 |= (TR3_CURSED | TR3_HEAVY_CURSE);
+ q_ptr->ident |= IDENT_CURSED;
+
+ if (randint(2) == 1)
+ {
+ q_ptr->art_flags1 |= (TR1_SPELL);
+ q_ptr->pval = 6;
+ }
+ else
+ {
+ q_ptr->art_flags1 |= (TR1_MANA);
+ q_ptr->pval = 2;
+ }
+
+ /* Get new object */
+ o_idx = o_pop();
+
+ if (o_idx)
+ {
+ /* Get the item */
+ object_type *o_ptr = &o_list[o_idx];
+
+ /* Structure copy */
+ object_copy(o_ptr, q_ptr);
+
+ /* Build a stack */
+ o_ptr->next_o_idx = m_list[m_idx].hold_o_idx;
+
+ o_ptr->held_m_idx = m_idx;
+ o_ptr->ix = 0;
+ o_ptr->iy = 0;
+
+ m_list[m_idx].hold_o_idx = o_idx;
+ }
+ }
+ }
+ }
+
+ return TRUE;
+}
+
+static bool_ quest_wight_death_hook(const char *fmt)
+{
+ s32b r_idx, m_idx;
+
+ m_idx = get_next_arg(fmt);
+ r_idx = m_list[m_idx].r_idx;
+
+ if (p_ptr->inside_quest != QUEST_WIGHT) return FALSE;
+
+ if (r_idx == test_monster_name("The Wight-King of the Barrow-downs"))
+ {
+ cmsg_print(TERM_YELLOW, "Without their King the wights won't be able to do much.");
+
+ cave_set_feat(p_ptr->py, p_ptr->px, FEAT_LESS);
+ cave[p_ptr->py][p_ptr->px].special = 0;
+
+ cquest.status = QUEST_STATUS_COMPLETED;
+ del_hook(HOOK_MONSTER_DEATH, quest_wight_death_hook);
+ process_hooks_restart = TRUE;
+ return (FALSE);
+ }
+
+ return (FALSE);
+}
+
+static bool_ quest_wight_finish_hook(const char *fmt)
+{
+ s32b q_idx;
+ q_idx = get_next_arg(fmt);
+
+ if (q_idx != QUEST_WIGHT) return FALSE;
+
+ c_put_str(TERM_YELLOW, "I heard about your noble deeds.", 8, 0);
+ c_put_str(TERM_YELLOW, "Keep what you found .. may it serve you well.", 9, 0);
+
+ /* Continue the plot */
+ *(quest[q_idx].plot) = QUEST_NAZGUL;
+ quest[*(quest[q_idx].plot)].init(*(quest[q_idx].plot));
+
+ del_hook(HOOK_QUEST_FINISH, quest_wight_finish_hook);
+ process_hooks_restart = TRUE;
+
+ return TRUE;
+}
+
+bool_ quest_wight_init_hook(int q_idx)
+{
+ if ((cquest.status >= QUEST_STATUS_TAKEN) && (cquest.status < QUEST_STATUS_FINISHED))
+ {
+ add_hook(HOOK_MONSTER_DEATH, quest_wight_death_hook, "wight_death");
+ add_hook(HOOK_GEN_QUEST, quest_wight_gen_hook, "wight_gen");
+ add_hook(HOOK_QUEST_FINISH, quest_wight_finish_hook, "wight_finish");
+ }
+ return (FALSE);
+}