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authorBardur Arantsson <bardur@scientician.net>2015-06-07 17:49:09 +0200
committerBardur Arantsson <bardur@scientician.net>2015-06-07 17:49:09 +0200
commitc8a270e51dc22f39ed048ab1cc609e6e456df58f (patch)
tree6d6a7d2338abdbecbb1351e2c9cbf9b08b42b6bc /src/rule_type.hpp
parentdcb193fabc7af4776bdf0d31045f6801fa18000e (diff)
Split types.h into separate header for each type
Diffstat (limited to 'src/rule_type.hpp')
-rw-r--r--src/rule_type.hpp22
1 files changed, 22 insertions, 0 deletions
diff --git a/src/rule_type.hpp b/src/rule_type.hpp
new file mode 100644
index 00000000..a8b35ffa
--- /dev/null
+++ b/src/rule_type.hpp
@@ -0,0 +1,22 @@
+#pragma once
+
+#include "h-basic.h"
+
+/* Define monster generation rules */
+struct rule_type
+{
+ byte mode; /* Mode of combination of the monster flags */
+ byte percent; /* Percent of monsters affected by the rule */
+
+ u32b mflags1; /* The monster flags that are allowed */
+ u32b mflags2;
+ u32b mflags3;
+ u32b mflags4;
+ u32b mflags5;
+ u32b mflags6;
+ u32b mflags7;
+ u32b mflags8;
+ u32b mflags9;
+
+ char r_char[5]; /* Monster race allowed */
+};