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authorBardur Arantsson <bardur@scientician.net>2016-09-17 09:58:14 +0200
committerBardur Arantsson <bardur@scientician.net>2016-09-17 09:58:14 +0200
commitcc857c940cfe1bfe8d78674dbce53e5b71acaf41 (patch)
treed1e62b5c66b9bd3d0f8cf1873b8dd858060816c5 /src/skills.hpp
parent5a3f511fd036dd73152786e83f32c32f274f2398 (diff)
Move ability_type::acquired to p_ptr struct
This is justified by the fact that the 'acquired' flag is actually a player-centered bit of information and must be loaded/saved. Everything else in ability_type is defined by the *.txt files.
Diffstat (limited to 'src/skills.hpp')
-rw-r--r--src/skills.hpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/skills.hpp b/src/skills.hpp
index 6c1880a6..4cd63358 100644
--- a/src/skills.hpp
+++ b/src/skills.hpp
@@ -22,6 +22,5 @@ extern void init_skill(s32b value, s32b mod, int i);
extern s16b find_ability(cptr name);
extern void dump_abilities(FILE *fff);
extern void do_cmd_ability(void);
-extern bool_ has_ability(int ab);
extern void apply_level_abilities(int level);
extern void recalc_skills(bool_ init);