diff options
author | Bardur Arantsson <bardur@scientician.net> | 2015-02-23 09:11:55 +0100 |
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committer | Bardur Arantsson <bardur@scientician.net> | 2015-02-23 09:11:55 +0100 |
commit | 7d6273cfbbc9717c30792817824b5511f7aee05f (patch) | |
tree | 4329d00cbfb9e382019e52515d1ac577334e7e65 /src/spell_type.hpp | |
parent | b3585338e36d7a660fe3019131746feb9e445308 (diff) |
Consolide the two spell_type headers
Diffstat (limited to 'src/spell_type.hpp')
-rw-r--r-- | src/spell_type.hpp | 84 |
1 files changed, 83 insertions, 1 deletions
diff --git a/src/spell_type.hpp b/src/spell_type.hpp index 1817e6a8..db0b2409 100644 --- a/src/spell_type.hpp +++ b/src/spell_type.hpp @@ -1,7 +1,89 @@ #pragma once -#include "spell_type_fwd.h" +#include "spell_type_fwd.hpp" #include <string> #include <functional> +#include "h-basic.h" +#include "types_fwd.h" +#include "device_allocation_fwd.h" +#include "range_fwd.h" +/* + * Casting type + */ +enum casting_type { USE_SPELL_POINTS, USE_PIETY }; + +/* + * Does the spell appear on spell random books? + */ +enum random_type { RANDOM, NO_RANDOM }; + +/* + * Spell functions + */ + +void spell_type_init_music(spell_type *spell, + s16b minimum_pval, + const char* (*info_func)(), + casting_result (*effect_func)(int o_idx)); +void spell_type_init_music_lasting(spell_type *spell, + s16b minimum_pval, + const char* (*info_func)(), + casting_result (*effect_func)(int o_idx), + int (*lasting_func)()); +void spell_type_init_mage(spell_type *spell, + random_type random_type, + s32b school_idx, + const char* (*info_func)(), + casting_result (*effect_func)(int o_idx)); +void spell_type_init_priest(spell_type *spell, + s32b school_idx, + const char* (*info_func)(), + casting_result (*effect_func)(int o_idx)); +void spell_type_init_device(spell_type *spell, + const char* (*info_func)(), + casting_result (*effect_func)(int o_idx)); +void spell_type_init_demonology(spell_type *spell, + const char* (*info_func)(), + casting_result (*effect_func)(int o_idx)); +void spell_type_init_geomancy(spell_type *spell, + const char* (*info_func)(), + casting_result (*effect_func)(int o_idx), + bool_ (*depend_func)()); + +void spell_type_set_activation_timeout(spell_type *spell, cptr timeout_s); +void spell_type_set_inertia(spell_type *spell, s32b difficulty, s32b delay); +void spell_type_set_difficulty(spell_type *spell, byte skill_level, s32b failure_rate); +void spell_type_set_mana(spell_type *spell, s32b min, s32b max); +void spell_type_set_castable_while_blind(spell_type *spell, bool_ value); +void spell_type_set_castable_while_confused(spell_type *spell, bool_ value); +void spell_type_describe(spell_type *spell, cptr line); + +void spell_type_add_school(spell_type *spell, s32b school_idx); + +void spell_type_set_device_charges(spell_type *spell, cptr charges_s); +void spell_type_add_device_allocation(spell_type *spell, device_allocation *a); + +spell_type *spell_type_new(cptr name); + +int spell_type_produce_effect_lasting(spell_type *spell); +casting_result spell_type_produce_effect(spell_type *spell, int o_idx); +cptr spell_type_name(spell_type *spell); +int spell_type_skill_level(spell_type *spell); +long spell_type_roll_charges(spell_type *spell); +void spell_type_activation_description(spell_type *spell, char *buf); +int spell_type_activation_roll_timeout(spell_type *spell); +struct device_allocation *spell_type_device_allocation(spell_type *spell, byte tval); +bool_ spell_type_uses_piety_to_cast(spell_type *spell); +bool_ spell_type_castable_while_blind(spell_type *spell); +bool_ spell_type_castable_while_confused(spell_type *spell); +s16b spell_type_minimum_pval(spell_type *spell); +s16b spell_type_random_type(spell_type *spell); +bool_ spell_type_school_foreach(spell_type *spell, bool_ (*callback)(void *data, s32b school_idx), void *data); +bool_ spell_type_inertia(spell_type *spell, s32b *difficulty, s32b *delay); +s32b spell_type_failure_rate(spell_type *spell); +s16b spell_type_casting_stat(spell_type *spell); +cptr spell_type_info(spell_type *spell); +void spell_type_mana_range(spell_type *spell, struct range_type *range); +bool_ spell_type_dependencies_satisfied(spell_type *spell); void spell_type_description_foreach(spell_type *spell, std::function<void (std::string const &text)>); |