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authorBardur Arantsson <bardur@scientician.net>2012-03-04 21:04:18 +0100
committerBardur Arantsson <bardur@scientician.net>2012-03-29 20:41:39 +0200
commitfc907a583d958c3eb87bbe82cd34ca986d781627 (patch)
treed7900cab6abe9249746e089c07d95957c0ea0a8c /src/spells1.c
parent1cef2bec6cfe51855e53ec29fa5ea64d506eb086 (diff)
Refactor: Remove duplicate code for autosaving.
Diffstat (limited to 'src/spells1.c')
-rw-r--r--src/spells1.c32
1 files changed, 4 insertions, 28 deletions
diff --git a/src/spells1.c b/src/spells1.c
index fa2a846f..53686c5a 100644
--- a/src/spells1.c
+++ b/src/spells1.c
@@ -858,13 +858,7 @@ void teleport_player_level(void)
{
msg_print("You sink through the floor.");
- if (autosave_l)
- {
- is_autosave = TRUE;
- msg_print("Autosaving the game...");
- do_cmd_save_game();
- is_autosave = FALSE;
- }
+ autosave_checkpoint();
dun_level++;
@@ -875,13 +869,7 @@ void teleport_player_level(void)
{
msg_print("You rise up through the ceiling.");
- if (autosave_l)
- {
- is_autosave = TRUE;
- msg_print("Autosaving the game...");
- do_cmd_save_game();
- is_autosave = FALSE;
- }
+ autosave_checkpoint();
dun_level--;
@@ -892,13 +880,7 @@ void teleport_player_level(void)
{
msg_print("You rise up through the ceiling.");
- if (autosave_l)
- {
- is_autosave = TRUE;
- msg_print("Autosaving the game...");
- do_cmd_save_game();
- is_autosave = FALSE;
- }
+ autosave_checkpoint();
dun_level--;
@@ -909,13 +891,7 @@ void teleport_player_level(void)
{
msg_print("You sink through the floor.");
- if (autosave_l)
- {
- is_autosave = TRUE;
- msg_print("Autosaving the game...");
- do_cmd_save_game();
- is_autosave = FALSE;
- }
+ autosave_checkpoint();
dun_level++;