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authorBardur Arantsson <bardur@scientician.net>2016-09-17 09:58:14 +0200
committerBardur Arantsson <bardur@scientician.net>2016-09-17 09:58:14 +0200
commitcc857c940cfe1bfe8d78674dbce53e5b71acaf41 (patch)
treed1e62b5c66b9bd3d0f8cf1873b8dd858060816c5 /src/spells1.cc
parent5a3f511fd036dd73152786e83f32c32f274f2398 (diff)
Move ability_type::acquired to p_ptr struct
This is justified by the fact that the 'acquired' flag is actually a player-centered bit of information and must be loaded/saved. Everything else in ability_type is defined by the *.txt files.
Diffstat (limited to 'src/spells1.cc')
-rw-r--r--src/spells1.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/spells1.cc b/src/spells1.cc
index 1fe14c5a..0054a1d6 100644
--- a/src/spells1.cc
+++ b/src/spells1.cc
@@ -1322,7 +1322,7 @@ void take_hit(int damage, cptr hit_from)
if (p_ptr->chp < 0)
{
/* Necromancers get a special treatment */
- if (((!has_ability(AB_UNDEAD_FORM)) || ((p_ptr->necro_extra & CLASS_UNDEAD))))
+ if (((!p_ptr->has_ability(AB_UNDEAD_FORM)) || ((p_ptr->necro_extra & CLASS_UNDEAD))))
{
/* Hack -- Note death */
if (!options->last_words)