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authorBardur Arantsson <bardur@scientician.net>2016-06-20 22:49:05 +0200
committerBardur Arantsson <bardur@scientician.net>2016-06-20 22:49:05 +0200
commit68e2a10b2d76cb3a2f5aa6818b4b184b6a02ef14 (patch)
treeec51a0b9156c6a28fa2764441ca66db36441604b /src/spells2.hpp
parentfc41a7d28d8896da79963d23ed1afba408e27470 (diff)
Rework RF{1,2,3,7,8,9}_* monster flags to use flag_set<>
Diffstat (limited to 'src/spells2.hpp')
-rw-r--r--src/spells2.hpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/spells2.hpp b/src/spells2.hpp
index ce72a883..ae3099da 100644
--- a/src/spells2.hpp
+++ b/src/spells2.hpp
@@ -2,6 +2,7 @@
#include "h-basic.h"
#include "identify_mode.hpp"
+#include "monster_race_flag_set.hpp"
#include "object_filter.hpp"
#include "object_type_fwd.hpp"
@@ -32,7 +33,7 @@ extern bool detect_objects_gold(int rad);
extern bool detect_objects_normal(int rad);
extern bool_ detect_monsters_normal(int rad);
extern bool_ detect_monsters_invis(int rad);
-extern bool_ detect_monsters_xxx(u32b match_flag, int rad);
+extern void detect_monsters_orcs(int rad);
extern bool_ detect_all(int rad);
extern void stair_creation(void);
extern bool_ wall_stone(int y, int x);